Starbase Ship Shop

Welcome Endos of the Starbase Community! The Biggest Ship Shop server in Starbase is bringing you hundreds of ships to fly. Find your dream ship or list your own beautiful designs!

Learn the basics of buying and selling here. More features coming soon!

Starbase Ship Shop and sb-creators.org are a fan made, community run organization, and are not associated with FrozenByte Oy


10

Solar Pioneer

Happy Ship Shop

Explorer

Range: 90,000 km

This is the Solar Pioneer, a ship capable of flying over 90'000 km with a Navigation Data Logger system attached to the front The ship is designed to allow you to do the trip while being as AFK as possible **WARNING** : This is a ship that has been tested on the PTU only ( the Navigation Data Logger cannot be used in the live universe for now ). It will be updated if needed should an update send it over the voxel limit or any other related issue Here is the trip it has already done to Szellem https://www.reddit.com/r/starbase/comments/sc1f7k/awesome_trip_to_szellem_and_its_sub_moon/ Here is the trip it made to Neso and it's moon : https://www.reddit.com/r/starbase/comments/t4d95c/awsome_trip_to_nesos_moon/ Here are the screens I was able to make on Caecus and it's moon : https://www.reddit.com/r/starbase/comments/t5r86r/caecus_and_its_submoon_after_neso/ Link to the Discord : https://discord.gg/swwQHKaNFP in order to be able to do the trip is packs a lot of features : - 4.42 billion of propellant - speedometer - range calculator - speedometer - auto solar rotation - auto solar energy preservation ( pause the ship when the solar power is insufficient ) - estimated travel distance - aim assist - ground avoidance system ( handy for landings ) - a spare set of rods - 8 crates for emergencies - enough generators + fuel chambers to be able to run without solar for a few hours ( enough to escape the EOS shadow ) - a very big plasma to allow you to fly at 147 m/s ( more if your computer allows it ) In order to fly properly please follow these steps : - make sure you are aiming **AWAY** from the EOS belt. You do **NOT** want to end in it - make sure you have the basic crafting table fully equipped in your inventory ( **NOT** bolted to the ship ) - put 2 Exorium stacks in your **PLAYER** inventory - the 8 crates are for emergency resources. These may include more Exorium / crafting materials - Equip **ALL** the tools with ammo ( double and triple check that ) - **Make sure you have the 10 navigation chips equipped in the ship before you leave**

BP: 5 M
2

[Free] OSA Gyaa-yoth Mk1

Open Source Armada

Multirole

Ore Crates: 160 crates

160 crate early game low cost miner/hauler, made for speed in high risk environments. Made for starting players looking to get a foot in the door in Elysium. Can be easily mass produced by individuals and corporations. //Download// https://github.com/Open-Source-Armada/OSA-Gyaa-yoth-Mk1 //Specs// 150 m/s max speed dry, 130 m/s wet with exutium alloy. 4300612 kg in weight for hauler variant, 4381982.5 kg in weight for miner variant. 160 crates for for two t10s of core mat. 4 medium prop tanks for 16 million prop, 1 hour 15 mins estimated flight time. 8 T1 fuel chambers + 24 T1 generators, gens idle at 10% for 8 hours 30 mins idle time, 1 hour 30 mins flight time. Basic script for current Fuel/Prop times. Miner has 4 fixed mining lasers, 1 collector and 1 mat scanner using Happytriggers advanced scanner yolo. Requires a repair hall to operate, it is best used between dev stations and your own with hangers. //Design// Back in the "good old days" before cap ships, flying through the gate could be dangerous. While this is less of a issue these days, for newer players without cap ships looking to mine in Ely they need to pass the iconic chokepoint. Should piracy ever return to its former glory, this hauler and miner serve to help start out in spite of the danger. A new player can grind mats/credits in SZ and build a small fleet of these haulers/miners to prevent being stone aged trying to set up on Ely. I personally recommend setting a station in the Ely belt and building a small hanger to refill and repair the ships. While not meta tanked, the ship has a generous 2 layer char firewall at the rear, and a char cockpit shield, meant to make easy crit hits a little less easy. These ships are also ideal for individuals and corps to operate out of dev stations like moon city and arma. The ship can take off at 10% gens, making it possible to leave you location very rapidly from spawning the ship. T1 fuel rods are not as economic as T2, but T1 can be sustained with local nhurgite, where as T2 requires exorium to be hauled out for refills. Combined with a SZ CLF hauler to generate credits, a new player can easily fund trips to the Ely belt, and can mine the materials for better ships and there own cap ship in time.

Ship: 1
BP: 2
2

Ghidorah MK2 (Free BP)

Happy Little Accidents

Multirole

Ore Crates: 1,010 crates

**Ghidorah MK2 [FREE]** MaxSized Asteroid Miner **Ship Specs:**\ **1010 Crates**\ **Speed:** 144-147\ **Mining:** 14 Lasers, 4 Collectors\ **Power:** 26 T3 Fuel Chambers, 78 T3 Gens 78 T2 Enhancers\ **Propellant:** 216M Prop Plus 24M Reserve\ **Fwd Thrust:** 162 T2 Box w/ T3 Nozzles, 72 T2 Triangle w/ T3 Nozzles\ **Maneuvering Thrust:** 64 T2 Box w/ T3 Nozzles\ **Rev Thrust:** 34 T3 Box w/ T3 Nozzles\ \ **Ship Systems:**\ **All Systems/Code, Tuning, and Optimization by DarkyShadow** - **AA**: Asteroid Avoidance with Movement Display and Event Counter - **Approach:** Improved PID, Aproximated Profiled Motion Controller - **Inertial Dampeners AKA Antidrift** - **Moon Landing:** Point at a Moon Surface, Press a Button and Safely Auto Land - **Gyro** w/ Calibrate and **Auto Ship Reorient** to last Calibrated Orientation - **Tow Beam** with Display & Multiple Safeties - **No Need to Rebind:** But I Recommend a double bind of Fwd- and Bwd+ to Ctrl - **Flight Profiles Lever Controller:** Allows you to set custom settings to each mode of the ship via a multi-function display in cockpit, 6 Modes Automatically Switched: Approach, MiningMode, MiningOn (Lasers On), Turtle, Avoidance, Normal - Adjustable Laser **Sweep** Pattern - Automatic Generator Warm Up and **Automatic Power Management** - **Ore Scanners:** 3 Selectable Modes: Fast Scan, Safe Scan and Hybrid - **Long Range Scanners:** Can Determine Asteroid Size at 1000m - **Selectable Crosshair/Reticle Styles** with Selection and On/Off - Option to only use **1/2 the lasers**, this replaces the no longer working laser pulsing since the last update - **Laser Banking** for Power Management as Gens Warmup - Automatically monitors Generator Warmup and turns on the lasers in banks until power can fully support lasers at 100% Mining - **Auto Cruise** with and without Asteroid Avoidance: Set a Distance and Automatically Travel To It - **Speedometer** and **Odometer** (TripMeter) - **Status Display** with Realtime Speed, Safezone, Station Placement Ability, Ship Strength Factor, Durability - **Refill Station** w/ 2 Large or 2 Medium Tanks for Refueling and as Backup/Reserve - Fuel Rod and Propellant Time/Distance **Remaining Estimation** - **Navigation:** Custom 4 Quad Array ISAN Setup, AutoPilot w/ 30 Waypoints (Rename and Set Custom Waypoint XYZ from Cockpit), Compass with .6s Refresh Rate (More Accurate at Speed due to the Quad ISAN Arrays), Heading Display with Orientation Vectors that work while stationary or at speed). The Navigation System in general is more accurate and faster than other systems due to the 4x ISAN Arrays and Chip Queueing. - **Streamer Mode:** will hide any current XYZ information - **Multiple Safeties:** Chair Safety for Disabling Mining if Endo Leaves. Safety Disables Cruise/AA/Nav/ and others if pilot is more than 1000m from ship. Collision Safety Cancels Cruise/AA/Nav If Damage is Taken, with Optional Override. Backup Cockpit for Emergency. Low Prop/Fuel Warning. https://drive.google.com/file/d/164_ThjKv9TiXu1r2bo58nhJGkMJb4N44/view?usp=sharing

Ship: 1
BP: 1
4

Puddle Jumper stargate A [Updated]

Leolix Shipyard

Ship

Flight Time: 3.209 hrs

Puddle Jumper ======= Strength factor 110, Leolix shipyard is proud to present my attempt to do the "Jumper" :D, So here goes nothing, she's a O.G shuttle but can get a warpcore on her bottom easily. not much to say about her, its pretty basic and simple it was mostly intended to do players transportation. ## Features : ------------- - Approach // Archaegeo - Display % Batteries Rods Gas and individual progress bars for rods // myself - Diagnostic display, durability, strength factor // myself - Generator manager // Jericho - Turtle and Cruise ## Components : -------------- - 2 T2 Fuel chambers - 6 T2 Generators - 8 small propellant tanks - 22 T3 Maneuvering Thrusters - 8 T3 thrusters Box - 6 Cooling cells - 2 HeatSink - 8 Batteries - 4 Radiators ext. - 2 Radiators base - 1 RangeF. *need to wait I'll keep it updated as long as i play* * Don't hesitate to message me on discord i will help the best i can if you have any trouble.

BP: 1 M

Small Cargo Crate *Blueprint Now Available"

Intergalactic Cargo Supplier Corporation

Multirole

Item Crates: 4 crates

SMALL CARGO CONTAINER 1.92m x 1.2m x 0.2m ## This all purpose small cargo container is perfect for transportation of smaller items to avoid the mess of bolting things to your ship. It is easily adaptable to any ship and each order comes with a shelving system for the crates. They are best used for stacking, and the containers snap easily into the shelving system. ## ***Blueprint now available*** Minimum Order: 4 Units (1 unit = 4 cargo crates & 1 shelf) Price without parts or ore: 12,000.00 each. Price with parts or with ore: 10,000.00 each. **Details:** **Dimensions:** 1.92m width 1.2m beam 0.2m height. **Examples of full cargo load:** 40 Control Table 48x72cm or 231 YOLOL Chips or 18 Memory Relays or 36 Network Relays or 9 Flight Units or 100+ ammunition clips for small arms and tools. **Ore Required:** Ajatite Ore: 269kv (0.2 Stacks) Bastium Ore: 771kv (0.4 Stacks) **Shelving Parts:** Beam Straight 384cm X 4 Beam Straight 192 x 9 Beam Straight 96 x 6 Beam Straight 72 x 4 Beam Intersection A 36cm - 3 connection points x 8 **Cargo Container:** Plate Basic 72x144 x 2 Plate Basic 36x144 x 1 Plate Basic 36x72 x 2 Plate Basic 12x48 x2 Plate Basic 36x48 x2 Plate Basic 12x36 x2 Plate Basic 24x36 x1 Beam Straight 48cm x 11 Beam Straight 24cm x 6 Beam Corner 36cm x 4 Beam Straight 48cm x 4 Grab Handle x 1 Hinge A 48x48 x 1 Hinge Rod 12x48cm x1

Ship: 12 K
BP: 50 K
11

[Free] Haul Me Maybe

Faulty Designs

Hauler

Assembly Cost: 223,181 credits

I'd never tried CLFs and was not about to spend >500k just to experiment with them, so this is literally a one-night experiment in building a small, fast 'roid hauler. Even with a few rocks it'll still move >130m/s. Has an array of five rangefinders, four at the corners and one directly in the center, to help guide approach & capture. Also includes my [simple ISAN-based Odometer](https://github.com/faultstarbase/SimpleISANOdometer), because it's always fun to know how far you've gone. I genuinely didn't expect it to perform well but it has outperformed those expectations so considering that it might be helpful to others I decided to post it. Admittedly though it's not close to perfect & so offers the enterprising ship builder much room for improvement: for one, it does not have roll at the moment and I was way too lazy to bother tweaking it *ad infinitum* to enable it. Handles very well on all other axes, though! :wink: As the creator is incredibly lazy, the blueprint may be [downloaded immediately](https://faulty-industries.s3.us-west-1.amazonaws.com/haul_me_maybe.fbe) at no cost. For exactly the same reason, it is provided with absolutely no warranty or support. Instead, it's offered on a pay-what-you-believe-is-fair donation basis: the minimum is simply a request to send a message to the creator (`Fault` in-game or `Fault#9610` on Discord) if you end up printing & enjoying the ship. Live long & prosper.

1

Moon Taxi (ONE OF A KIND)

PinkGoo‘s Surplus

Other

Propellant: 8,000,000 units

Extremely rare moon taxi. You will not find a taxi like this anywhere else. 1. FEATURES: - 20 Seats - 6 Tripod autocannons - ~7 Resource bridges - Random Number Generator - Random blinking lights - Sign - Extreme Range - Warp Core Come to Arma to check it out! (Also im serious about the price)

Ship: 1,000 M
2

Mantis

Happy Ship Shop

Multirole

Dry Max Speed: 150 m/s

The mantis is a ship that shares many common points with the hss-brochet This one however is a bit more armoured and implements the mouse-controlled-turrets allowing you to control the ship independently from it's turrets. This, combined with the firepower of 28 autocanons makes it absolutely deadly against small pirate fighters This ship does require a bit of configuration, check the youtube video in order to see how to set it up properly : https://youtu.be/GBht7wObRBw You can check it out here : https://discord.gg/Vwg5jmg8sr

BP: 4 M
3

HKAS Little Dolphin

[HKAS]

Other

Battery: 1,000 units

Small and nimble, the Little Dolphin is a personal transport that can get you from A-B. Using a tier one fuel chamber, it has lower running cost. Get you Little Dolphin today! It is now FREE!!! Join our discord to get it! https://discord.gg/nHreBnTFJe

26

[FREE] Piercer

Egomaniac

Miner

Ore Crates: 342 crates

The Piercer is a 342 ore crate capacity mining ship with an automated rotating laser drill for mining operations. The blueprint is provided for free. All feedback is welcome and in game tips (in-game name Egomaniac) are appreciated. However support will be limited but I will try my best. A premium version, the [Piercer X](https://sb-creators.org/makers/Egomaniac/ship/Piercer%20X) is available for purchase on the [EGOTech Discord server](https://discord.gg/BKwVGvncmN). Please give the ship a "like" if you use and enjoy the ship. Designed by EGOTech. Join the [EGOTech Discord server](https://discord.gg/BKwVGvncmN). [Download the blueprint](https://github.com/EGO-Tech/starbase-ships/raw/main/piercer/blueprints/piercer.fbe) [View the ship manual](https://github.com/EGO-Tech/starbase-ships/tree/main/piercer) # Videos | Channel | Video | | --- | --- | | [Krawll Unchained](https://www.youtube.com/channel/UCCqloSZ0VHn0BCFhIlJNS8A) | [Starbase - Community Ship Showcase - The Piercer by Egomaniac - Surgical mining!](https://www.youtube.com/watch?v=UJVmU2bdvLA) | | [flexcreator](https://www.youtube.com/c/flexcreator) | [Moon Mining with Piercer \| Starbase](https://www.youtube.com/watch?v=obR1CmXiXhw) | # Features The ship has the following features: - 342 ore crates - Standard Cruise function - Turtle and Sloth functions with adjustable rates - Transponder system with ping function - Automated rotating drill with four mining lasers - Four ore collectors - Material scanner with display of materials in stacks - Approach and auto mine functions - Two external and two internal resource bridges - Auto generator rate script with adjustable minimum rate - 32 T2 generators with 12 T2 fuel chambers and 24 spare rods on racks - Radiators and heat sinks that provide more than adequate cooling - 12 large propellant tanks with 144,000,000 units of propellant - Estimated flight time of 6 hours and range of 3000km - Propellant time and fuel time panels - 130 batteries - 32 T2 box and 104 T2 triangle thrusters providing forward thrust - 32 T2 triangle thrusters providing braking thrust - 48 T2 triangle thrusters for maneuvers - Basic crafting bench to craft refills plus the tools bench - [NavGrid by StandPeter](https://github.com/pcbennion/starbase-navgrid) - [NavCas by fixerid](https://github.com/fixerid/sb-projects/tree/main/NavCas), using custom avoidance system and ISAN 3 in 1 from [Compass by Firestar99](https://gitlab.com/Firestar99/yolol/-/blob/master/src/compass/README.md), with ability to load target from NavGrid - Warning lights and alarm for obstacle detection and avoidance, powered by 31 rangefinders - Speedometer - Timer panel - Odometer panel - Many extra slots for YOLOL or memory chips - Top speed of 140m/s when empty # Changelog ## v1.1.2 (Current) - 27/12/2022 - Added Discord link to help chip - Renamed `Material` panel to `Materials` - Fixed upper limit of laser pitch control - Added cruise safety chip - Added lasers safety chip ## v1.0.1 - 09/10/2022 - Removed references to laser pulse in YOLOL - Removed one redundant memory chip - Corrected button style of NavGrid buttons - Added EGOTech logo ## v1.1.0 - 28/05/2022 - Moved beam to align with lower floor access - Added meter upgrade to basic crafting bench - Removed all enhancers - Added eight heat sinks - Reduced radiators to four bases and eight extensions - Replaced all `RadiationRate` panels with `HeatTransferRate` - Added `StoredHeat` panels - Removed `Generator Limit` panel from pilot right console - Replaced speedometer by MoriWatari with new speedometer - Removed fast travel core - Increased max propellant to 144,000,000 - Added eight extra ore crates ## v1.0.0 - 26/02/2022 - Initial release

JPTech Heimdall

JPTech

Fighter

Dry Max Speed: 109 m/s

# JPTech Heimdall ## Introduction : This is a very large and expensive ship. However, it can fire rail cannons at a high rate. ## Visibility : The pilot's seat is in the nose of the ship, giving him a very wide field of vision. ## Armour : The front glass is side-facing and can withstand up to three hits in the same place from a railgun. ## Weapons : Railgun as primary weapon and laser as secondary weapon. The laser as a secondary weapon is installed as a countermeasure against sacrificial armour (to cause a durability failure and peel off the plate). ## How to buy Heimdall 1. Join the JPTech Discord Server [Click here!](https://discord.gg/E47mNfF2Hq) 2. Check the server rules and click the reaction if you agree to them. 3. Create a ticket in the **🚀⚔-heimdal-info** channel. 4. Wait for an admin or moderator to reply.

BP: 4 M
6

[FREE] Sower

Egomaniac

Other

Battery: 200,000 units

The Sower is a starter ship designed to only require safe zone ore to build. It is quite fast and cheap, and with 36 crates, it makes a decent ship to use to help with the grind towards a more advanced ship. The blueprint is provided for free. All feedback is welcome and in game tips (in-game name Egomaniac) are appreciated. However support will be limited but I will try my best. Please give the ship a "like" if you use and enjoy the ship. Designed by EGOTech. Join the [EGOTech Discord server](https://discord.gg/BKwVGvncmN). [Download the blueprint](https://github.com/EGO-Tech/starbase-ships/raw/main/sower/blueprints/sower.fbe) [View the ship manual](https://github.com/EGO-Tech/starbase-ships/tree/main/sower) # Features The ship has the following features: - Standard Cruise function - Turtle and Sloth functions with adjustable rates - Transponder system with ping function - One resource bridge - Auto generator rate script with adjustable minimum rate - Six T1 generators with two T1 fuel chambers and four spare rods on racks - Radiators and heat sink that provide more than adequate cooling - 12 small tanks with 12,000,000 units of propellant - 20 batteries - 32 T1 triangle thrusters providing forward thrust - 16 T1 manuever thrusters providing braking thrust - 32 T1 manuever thrusters - ISAN Mono - Top speed of 140 m/s empty # Changelog ### v1.1.0 (Current) - 23/05/2022 - Added heat sink - Reduced amount of radiators to only one base and two extensions - Replaced `RadiationRate` panel with `HeatTransferRate` ## v1.0.1 - 16/03/2022 - Fixed centering speed for `FcuUpDown` lever - Removed the single YOLOL rack label - Fixed back cable for memory relay getting in the way - Added missing ducts, cables and pipes for back radiators' hardpoints ## v1.0.0 - 11/03/2022 - Initial release

1

JPTech Electra

JPTech

Other

Power: 2,187,000 eps

The Electra is a ship boasting over 2 million power generation. This ship is capable of rapidly charging smelters and producing alloys at high speed without the need for repair halls. Additionally, it is slated for future use in supplying power to drill ships on the moon surface. ## How to buy Electra 1. Join the JPTech Discord Server [Click here!](https://discord.gg/E47mNfF2Hq) 2. Check the server rules and click the reaction if you agree to them. 3. Create a ticket in the **🚀⚡-electra-info** channel. 4. Wait for an admin or moderator to reply.

BP: 7 M
6

Haulzilla MK5

Hyperion Trading Co.

Hauler

Dry Max Speed: 150 m/s

Haulzilla MK5 is Optimized from the ground up to do one thing, Speed! This ship has hours of maximizing voxel space for performance! Using a new method to bolt crates together, saving more space for more engines! Using this unique stack design, we use 20% fewer bolts per crate than our leading competition! We told our endo engineers that we must transport 800 crates full of *Exorium* at top speed at no expense! *150ms test using Nav Settings/ISAN 160 Bounces* *Working on acquiring 800 stacks of max heavy ore but I'll say roughly 145. SSC crates are filled to 30k for testing and hit max speed according to ISAN bounces at 156, but I need to verify it live.* This Mecha of a hauler is equipped with the following 1. Tripple Plasma 11 rings. 3 Plasma Body, 96 superconductors, 36 superconductor structs. 2. 162 rear Triangle Thrusters 3. 800 Ore Crates 4. Quad ISAN Nav 5. Avoidance Ready *In the testing phase, Working on new systems* 6. 500M stopping distance with front assist thrusters 7. Can hit max speed before leaving Arma Save Zone. 8. Can Enter Low orbit max speed going to Arma from Gate 9. 614km Range. *Range can be extended if you don't plan on moon hauling but this has a full time balanced warp core* Discount for Repeated customers Discount with purchase Fueldorah, Package Deal 1175000 Haulzilla MK-1 variant available without a Warp Core. Adds another 200km to range

BP: 1 M
6

Buzzer MK2

Ring Theory

Multirole

Battery: 10,000 units

The Buzzer MK2 is a solar skateboard. Boasting a speed of 70 m/s and 6.8 hours of flight time, this little bugger can get you to where you need to be. And if you do run out of fuel, it has a resource bridge for easy refueling. This stylish skateboard may not have an FCU, but does come with a mass-shifting steering system complimented by an auto-leveling system so you can always go in the direction you wish. And if you find yourself pinned against the wall of the building right outside the SSC, the Buzzer MK2 is light enough to be picked up and carried around. Disclaimer: Currently the belt seems to block sunlight, which means this board is only useful at certain times, and probably not at all from inside the belt itself.

BP: 200 K
1

Baus_

PinkGoo‘s Surplus

Ship

No attributes :-(

Stealth scooter, looks like a little piece of scrap so easy to hid in graveyards

BP: 16
5

Battleship Ship

Bombg Creations

Other

No attributes :-(

This is a ship. But it's not just any ship; you can play battleship on this ship! Features: Set your ships where you want them! Sounds for game start, end, shot missed, shot hit, and sunk ship. See where your adversaries missed shots Ship also has a built in generator script, so your fuel rods will last for many many gaming sessions. A video of an earlier version of the ship here. https://www.youtube.com/watch?v=jNMaSBIdoz4

Ship: 500 K
BP: 2.5 M
1

The Trade Office

The Merchants Guild

Multirole

Ore Crates: 658 crates

Tons of Storage & Tons of Advertising Space. As the name implies, it was built for Trading large amounts of Ore with other players for Ship Sales, the Advertising Space on the top and bottom is just a bonus. It can also double as a Company Storage/Crafting Spot with all 3 Crafting Benches hidden away. If you want, I can repaint it for an extra 7k. 658 Crates 2 Resource bridges Crafting Bench Advanced Crafting Bench Tools & Weapons Crafting Bench 2 Small Propellant Tanks 4 Batteries 1 T1 Fuel Chamber 2 T1 Generators 48 T1 Triangle Thrusters Shutdown Button Next Update: Lighting

BP: 300 K
2

[Free] The Mondrain

Faulty Designs

Other

Assembly Cost: 190,881 credits

Because Starbase needs more purposeless art ships. In honor of & inspired by Piet Mondrain. Handles beautifully around all axes, and is faster moving up or down than forward or backward! No windows or buggy hinged doors for the minimal cockpit: simply unbolt the correct panel to create the viewport. As the creator is lazy, the blueprint may be [downloaded immediately](https://faulty-industries.s3.us-west-1.amazonaws.com/the_mondrain.fbe) at no cost. For exactly the same reason, it is provided with absolutely no warranty or support. Instead, it's offered on a pay-what-you-believe-is-fair donation basis: the minimum is simply a request to send a message to the creator (`Fault` in-game or `Fault#9610` on Discord) if you end up printing & enjoying the ship. Live long & prosper.

5

FireFly

Hyperion Trading Co.

Pocket

Warp Class:

Looking for Something Small Light and cheap to build? Look no further, Hyperion Trading Co. Brings you the FireFly Pocket Rocket! This small ship is designed to bring you on short scout missions to whatever destination you choose! Designed with moon gravity in mind with liftoff thrusters! This thing is packed to the max with features! like.....Rechargeable solar batteries and full flight controls! Superlight weight, Easy to fly! any strong endo can pick up and move this to whatever location you need! *"Not responsible for ships getting stolen."* Pack away the 7 engines and flight FCU in your inventory and transport the frame via the JumpMaster, Rhinocodon MK2, or your own Hauler! *"Cannot guarantee the safety of transportation using third party ships."* This ship is Donation Based! You pay what you want! Funds go to building better cheaper ships for everyone!

Ship: 15 K
BP: 1
12

[FREE] Bugger

Egomaniac

Miner

Ore Crates: 448 crates

The Bugger is a 448 ore crate capacity mining ship with 10 sweeping mining lasers drill for surface mining operations. It is designed to work in conjunction with a moon base and a separate hauler as it is not the quickest ship. The blueprint is provided for free. All feedback is welcome and in game tips (in-game name Egomaniac) are appreciated. However support will be limited but I will try my best. Please give the ship a "like" if you use and enjoy the ship. Designed by EGOTech. Join the [EGOTech Discord server](https://discord.gg/BKwVGvncmN). [Download the blueprint](https://github.com/EGO-Tech/starbase-ships/raw/main/bugger/blueprints/bugger.fbe) [View the ship manual](https://github.com/EGO-Tech/starbase-ships/tree/main/bugger) # Videos | Channel | Video | | --- | --- | | [Flames_Yue](https://www.youtube.com/@flames_yue550) | [EGOTech Bugger Surface Miner Showcase](https://www.youtube.com/watch?v=EQRorkcg8d8) | | [Jimma Games](https://www.youtube.com/@jimmagames5907) | [Bugger - Starbase Planet Miner](https://www.youtube.com/watch?v=8SPuTrapSbo) | # Features The ship has the following features: - 448 ore crates - Standard Cruise function - Turtle and Sloth functions with adjustable rates - Transponder system with ping function - Separate mining seat for mining operations with view of lasers and ground - Row of 10 mining lasers that sweep from side to side - Auto mine function that auto advances (with adjustable thrust and speed) ship for easy mining - "Feelers" to keep ship in hover mode while mining - Four ore collectors - Auto hover function - Two external and three internal resource bridges - Auto generator rate script with adjustable minimum rate - 36 T3 generators with 36 T2 enhancers fueled by 12 T3 fuel chambers and 24 spare rods on racks - Radiators and heat sinks that provide more than adequate cooling - Eight large propellant tanks with 96,000,000 units of propellant - Propellant time and fuel time panels - 182 batteries - 20 T2 box and 80 T2 triangle thrusters providing forward thrust - 32 T2 triangle thrusters providing braking thrust - 104 T2 triangle thrusters for maneuvers, with extra thrust upwards - Basic crafting bench to craft refills plus the tools and advanced bench - Speedometer - Timer panel - Odometer panel - Many extra slots for YOLOL or memory chips - Top speed of 100m/s when empty # Changelog ## v1.0.3 (Current) - 27/12/2022 - Added Discord link to help chip - Added cruise safety chip - Added lasers safety chip - Added missing redundant ducts - Added some missing small plates - Added bolts to entry ramp so strength factor does not drop when open - Removed auto `Hover` function which didn't work well enough - Added side "feelers" ## v1.0.2 - 05/11/2022 - Piped six heat sinks that were not piped - Removed now 12 redundant heat sinks ## v1.0.1 - 08/10/2022 - Added "feelers" to keep ship in hover mode while mining - Fixed `Shutdown` buttons' button style - Moved pilot seat slightly forward ## v1.0.0 - 03/10/2022 - Initial release

18

[FREE] Moon9 288 Miner

Moon9

Multirole

Ore Crates: 288 crates

I've moved on to other games for now so I'm making my blueprints available for free: https://drive.google.com/file/d/1LJA4-UY30EzLu1wkQ8fg9jA0mRHrwON0/view?usp=sharing Watch the [Ship Showcase Video on YouTube](https://www.youtube.com/watch?v=jXhCmIuKgQw) The Moon9 288 Miner was designed and built for deep danger zone mining, quick in, quick out. Top speed of 147 m/s, she'll get there quick without wasting fuel. This ship has an abundance of useful scripts including power management, turtle, cruise, ISAN with speed, Fuel Time, Approach, Material Scan (SO) with stacks displayed, and a no compromises Asteroid Collision Avoidance System (ACAS) that displays the location of the approaching asteroid relative to the ship and displays a running total of asteroids avoided. When the battery in chamber 1 falls below 1000/300,000 fuel, all sliding doors open to ensure access to engine bay for refueling. There are three endo stations on the bridge, the two secondary stations have some basic control of the ship, ready for customizing. This ship was built with accessibility and maintenance in mind. There is a rear Thrust Bay with easy access to all thrusters at the rear of the ship, a Gas Bay to access the 6 large propellant tanks, a Generator Maintenance bay with easy access to sockets and wiring and two side bays that currently contain basic and tool crafting tables, room for additional equipment. The Moon9 288 Miner is decked out with 12 tier 2 core chambers with 24 enhancers, 128 batteries and 12 racks containing spare fuel cells. 54,000,000 Hydrogen for long trips. Due to popular demand I've created a second version of this ship with the Fast Travel Gate Core installed. You'll receive both blueprints, the blueprint for Moon9 289 Miner F1 will have one additional ore crate (yes one, lol) and Fast Travel Core installed. The tradeoff is it costs 123,000 credits (1%) more to assemble + ores and it weighs 140,000 kg (1.75%) more, even if fast travel is a maybe, it's probably worth it. By purchasing the 288/289 blueprints, you'll have full access to all future blueprint releases and revisions. Have questions? Reach out!

BP: 1
3

Freighter Container 8.64m x 3.36m x 2.88m *Blueprint Now Available*

Intergalactic Cargo Supplier Corporation

Multirole

Item Crates: 1 crates

# FREIGHTER CONTAINER 8.64m x 3.36m x 2.88m ## This all purpose small freighter container is perfect for transportation of smaller to medium sized objects to avoid the mess of bolting things to your ship. It is easily adaptable to any larger transport ship via welding, bolting, cargo lock frame, or cargo lock beam. ICSC logo is shown for example purposes, your requested acronym or name will be placed in the same spots. ## ***Blueprint Now Available*** Minimum Order: 1 Units (1 unit = Freighter Container ) Price without parts or ore: 19,000.00 each. Price with ore: 17,000.00 each. **Details:** - Freighter comes prewired for opening the doors with power, just plug in one side and all 4 doors work. - Easily stackable for space saving. - Durability and protection! By using beams, your cargo is more protected from damage. - Good space for safe keeping of cargo for transportation. **Dimensions:** 8.64m Length x 3.36m Width x 2.88m Height **Examples of full cargo load:** 450 YOLOL Racks 144 Small Rechargeable Batteries 10 Advance Crafting Benches 48 Tier 1-3 Generator Fuel Chambers 48 Tier 1-3 Generator Units **Ore Required:** Ajatite Ore: 60kv (0.0 stacks) Bastium Ore: 4442kv (2.6 stacks) Valkite Ore: 45kv (0.0 stacks) Vokarium Ore: 7kv (0.0 stacks)

Ship: 19 K
BP: 80 K

HKAS Vigour 5

[HKAS]

Fighter

Primary Thrusters: 90 units

There was once a happy player who was flying his ore ship from Origin to the Moon gate. All is good until a couple of pirates decides it was fun to shoot up his miner. The happy player becomes a sad player, and in his grief, he dived into the Ship Designer. After he borrowed parts from his friends, he created a monster to unleash on the pirates. The result is a massive heavily armored assault ship featuring 16 laser cannons, a generator that can support continuous firing, internal space for more ammo or for your battle buddies, and flat top deck for tripod weapons. If you are not short on credits and want to melt ships with your friends on a Sunday mining trip, this is the ultimate toy for you. Features: - 3 layers of Charodium - Asteroid Avoidance System - Speed ~120 - 52,000,000 propellant - Safe zone indicator - Transponder ping - 16 laser cannon - Reconstruction machine - Aim mode + laser aim sight - 6 Resource Bridge (deck) for pulling electricity for 6 tripods - 4 Ore crates for repairs, with room to fit more.

BP: 10 M
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