Starbase Ship Shop

Welcome Endos of the Starbase Community! The Biggest Ship Shop server in Starbase is bringing you hundreds of ships to fly. Find your dream ship or list your own beautiful designs!

Learn the basics of buying and selling here. More features coming soon!

Starbase Ship Shop and sb-creators.org are a fan made, community run organization, and are not associated with FrozenByte Oy


5

[Free] OSA Azathoth Mk3

Open Source Armada

Miner

Ore Crates: 1,040 crates

Azathoth Mk3 is a 1040 crate late game miner, with 12 mining lasers, 5 tractor beams, 4 collectors and 145 m/s dry. Third of 6 free ships to be released everyday leading up to Eos Con. //Download// https://github.com/Open-Source-Armada/OSA-Azathoth-Mk3 //Specs// 145 m/s max speed dry using T2.5 thruster setup. 19063554 kg in weight. 1040 Crates. Basic workbench and Tools workbench. Mat scanner using Happytrigger's scanner scripts. 12 mining lasers using Happytrigger's advanced cradle sweep, 4 collectors. 5 tractor beams, 1 fixed, 4 on turrets, turrets point inwards when grabbing, useful for mining shell or in Astel's grav belt. 8 large + 8 medium prop tanks for 104 million prop, 3 hours 50 mins estimated flight time. 24 T3 fuel chambers + 72 T3 generators + 24 T1 enhancers, estimated flight time 3 hours 30 mins. Basic script for current Fuel/Prop times. //Cost// Aeg 109.9 stacks (189928 kv) Aja 5.3 stacks (9224 kv) Ark 26.7 stacks (46198 kv) Bas 393.5 stacks (679942 kv) Cha 297.5 stacks (514041 kv) Exo 31.1 stacks (53715) Ice 74.1 stacks (128000 kv) Kar 0.9 stacks (1557 kv) Kut 28.0 stacks (48469 kv) Luk 10.8 stacks (18577 kv) Nhu 33.6 stacks (58079 kv) Vok 165.6 stacks (286094 kv) Ymr 22.9 stacks (39576 kv) Total ore 1199.9 stacks (1073401 kv) Assembly cost 385286 credits Manufacturing cost 2255310 credits Total cost 2640595 credits //Purpose// Back when living out at Arma, i asked a question. How hard is it to build a 1000+ crate miner like the Gido? Turns out pretty hard. This is the result, a personal made miner for my tastes, refining away what i did not need within the Elysium belt while adding some features i needed (or just wanted). This ship has little autonomy, this means no CAS, no auto approach, no isan. I am a manual flyer, preferring to navigate the shorter distances around Arma without CAS, and i despise auto approach. It is also lighter on both prop and fuel than the Gido, this is due to me preferring to do my hauling with dedicated haulers, and leave my miner at stations/cap ships. Where it excels is speed and carrying capacity. 1040 crates leaves more room for chunkers (the Gido would often come short on my last T10, unacceptable) 145 max speed dry, with angled thruster pods to help keep this beast on the straight and narrow, has surprising agility. This ship is a brute, a massive box surrounded by thrusters, perfect for those who want to manual fly around stations and cap ships without distraction. A huge thank you to Happytrigger for his free mods, and allowing me to borrow from his Pangasius Bp, this ship would not be without him. (SB link https://sb-creators.org/makers/Happy%20Ship%20Shop) A huge thank you to Zehtuka for allowing me to use the M1K cockpit + turret cradles, this ship started as a mod to the M1K, before starting from scratch. (SB link https://sb-creators.org/makers/Nomads%20Shipyards)

Ship: 1
BP: 1

[FREE] Eco refuel

Happy Ship Shop

Other

Propellant: 264,000,000 units

a 264 million propellant cheap refuel ship with rod racks in order to either allow you to help you give fuel to an empty ship or prolong your mining sessions by having it parked at your station ^^ You can download it for free here : https://discord.gg/73BMhAv6Zj

BP: 1
1

[Free] OSA Coleopteran Mk2

Open Source Armada

Multirole

Dry Max Speed: 140 m/s

Remade to be its own ship, the Coleopteran Mk2 is a short range disposable crate salvager/hand miner. //Download// https://github.com/Open-Source-Armada/OSA-Coleopteran-Mk2 //Specs// 140 m/s max speed dry, wet speed will vary. T2 maneuverer thrusters, no trails. Sensitivity settings are adjustable from a yolo chips located beside the pilot seat, this chip only adjusts your sense settings and is not vital to the operation of the aim system, you can use the U-tool save feature to save your sense settings to the ship post print. CenterSensePlus and CenterSenseMinus is your standard sensitivity, Adjust both to your preferred flying sensitivity. AimMax- and AimMin- is your Aim hotkey, Bind both to the same keybind, this will lower your sensitivity, Adjust MinSensePlus and MinSenseMinus to change Aim sensitivity. AimMax+ and AimMin+ is your Boost hotkey, Bind both to the same hotkey, this will raise your sensitivity, Adjust MaxSensePlus and MaxSenseMinus to change Boost sensitivity. Ship is set to both fly and aim at a smooth sensitivity (tune to your taste), Aim keybind lowers the limits for sniping, Boost keybind removes these limits allowing for faster pitch/yaw. 303561.531 kg in weight. 8 crates for for quick looting with salvage tool, 10 ore storage total with endo backpack. One small prop tanks for 1 million prop, 30 mins estimated flight time. One T2 fuel chamber + three T2 generators, gens idle at 50% for 2 hours 30 mins idle time. Basic script for current Fuel/Prop times. //Design// Unlike the Mk1 which was a modified Ghast, this has been built as its own ship, making use of the speed and convenience of the recycle tool to rend found salvage into mats. This also makes it double as a cheap starter 8 crate hand miner, for both belt and surface. Mainly made to act as a expendable salvage ship during cargo crisis events, you can fill the the ship and be in and out undetected very quickly. Deliberately low tech and cheap, utilising stealthy manoeuvre thrusters to avoid direct fights in PvP zones, at the cost of prop range. Plates are hidden inside the crate layer surrounding the critical components, to reduce lethality from hostile endos. Can mount a tripod on various points of the ship, but top speed takes a serious dip. Prop range can be increased with pocket fuel rigs (Prop tank + tank support + hardpoint + resource bridge)

Ship: 1
BP: 1
2

HSM Badger XXL

Serilian

Multirole

Ore Crates: 1,116 crates

HSM Badger is designed to search and farm T10 Asteroid. Turn Avoidence on. Hit Brake if you see a Titan and go after the titan. The Approach work with the speedometer save from 995 meter to 12 meters. If you lost the contact with the asteroid the ship allway stop. The wet speed test was made with 1116 Stacks Lukium. I have set the Adjustable Avoid speed to 60%, i usually use 90%. The mininglaser script adjust it self to the Tier of the Asteriod after scanning and is adjustable. You only need to Aim in the middle and let it works. The Ship has now a a Belt Atmosphere Alloy Furnace incl. the Yolo and the necessary buttons to set it to off, min, max You can start crafting during farming. The flytime depends on the use of the furnace. During the Laser use the energie transfer to furnace is 0. 2 Cockpit 12 Mininglaser 4 Orecollektor 282 Battery 40 T2 Fuelchamber 88 T2 Generator 88 T3 Enhancer Automatic Adjust Mininglaser Pattern to Asteroid Tier 3 Side Speedometer Speedometer Based Approach up to 995 Meter Speedometer Based Brake Speedometer Based Antidrift (Stop Speed in y,z do sterring or after Avoid) automatic powermanagment with aim that the batterys at 95% Quad ISAN Navisuite with 30 Waypoints Runtime Fuelrods/Propellant incl. excepted reach Fuelstation for manually refill Propellant adjustable yaw, pitch, roll, approach min down to 12m , approach max up to 20, Avoidspeed Avoidsystem 4 direction with all possible variants Streammode Button

BP: 10 M
16

Silure

Happy Ship Shop

Multirole

Ore Crates: 700 crates

This is the Silure, a heavy duty miner / blockade runner It boasts 700 crates and is FAST : 150m/s empty and 139m/s when loaded with Lukium ( 27'000kg per crate ) The main goal of this ship is to be a ship that is going to allow you to mine in the most hostile of places. Those pirates waiting for you at the gate are in for a very very bad surprise It's main features are : - a heavy duty / mouse aiming defense system made of 14 autocanons + designators ( the red allows you to see them even on Elysium's belt ) - autopilot : set the waypoint, sit back and let the ship go by itself do it's destination autonomously ( uses a combination of Kompass / ISAN / Waypoint system / custom code ). The autopilot uses the AAS so as long as you are within ISAN range you can use it wherever - custom ground avoidance system - custom - good - AAS ( manages priorities for the top / bottom and left / right to prevent collisions on numerous and / or big objects ) - custom scanner that is fast, does not flash, can scan up to 8 different materials per object and does not require you to press 20 buttons+ to get it to work - custom warning system for generators / battery / radiators / propellant - advanced autonomy calculator ( the calculator gives the times but also the distance you can travel before having to refill the fuel and / or the rods ) - good range ( 2400 km approximatively but depends on how you use the ship => this information is given by the autonomy calculator ) - spare rods included in the BP - multiple different laser patterns for different use cases. 3 fixed and 2 that move and that are customisable without using the YOLOL ( configuration through memory chip ) - very very good manoeuvrability and top / down movements - very good reverse speed - fast travel included - 2 completelly fonctionnal cockpits to suit your needs / have redundancy - it looks cool ! 😁 Please note that unlike the Pangasius, the Silure puts a heavy emphasis on going through zones that are made dangerous due to players and is equiped adequatly to deal with them ^^ What to chat about it ? Any questions ? Suggestions ? I would be more than happy to talk about it ^^ https://discord.gg/Aftc7Fxb9C

BP: 3 M
1

[Free] OSA Nyarlathotep Mk1

Open Source Armada

Hauler

Ore Crates: 1,040 crates

The Nyarlathotep Mk1 is a hauler conversion of the Azathoth Mk3, with cheaper cost, and the same speed and crates, a basic hauler without expensive plasma. //Download// https://github.com/Open-Source-Armada/OSA-Nyarlathotep-Mk1 //Specs// 145 m/s max speed dry using T2.5 thruster setup. 18762662 kg in weight. 1040 Crates. 8 large + 8 medium prop tanks for 104 million prop, 3 hours 50 mins estimated flight time. 24 T2 fuel chambers + 72 T3 generators + 24 T1 enhancers, estimated flight time 3 hours 30 mins. Reworked cockpit and crash guard added. Basic script for current Fuel/Prop times. //Cost// Aeg 102.3 stacks (176814 kv) Aja 4.8 stacks (8360 kv) Ark 22.5 stacks (38892 kv) Bas 364.5 stacks (629908 kv) Cha 245.5 stacks (424206 kv) Exo 2.6 stacks (4575) Ice 74.1 stacks (128000 kv) Kar 0.9 stacks (1558 kv) Kut 28.0 stacks (48469 kv) Luk 5.1 stacks (8881 kv) Nhu 31.5 stacks (54475 kv) Vok 146.1 stacks (252520 kv) Ymr 17.3 stacks (29880 kv) Total ore 1045.4 stacks (1806518 kv) Assembly cost 353881 credits Manufacturing cost 2050576 credits Total cost 2404448 credits //Purpose// Since the Azathoth Mk3 was always meant to be used in tandem with a hauler, being kept at a mining station, while you used a hauler to move your profit, its only fitting i made a stripped down hauler version. The Nyarlathotep Mk1 is cheaper in almost every mat used in construction, making it an easier purchase and a less costly loss if pirated. It is recommended by myself to keep miners in the Elysium belt, and avoid doing the gate run with them, instead using a hauler to avoid the loss of you money earner. With the introduction of hanger halls, setting up a dedicated fleet for a moon mining station is easier than ever, and opens the door to acquiring the mats to make a cap ship yourself. Both hauler and miner still hold there value as cap ship companions. This ship still costs rare mats, but is noticeably cheaper than most plasma haulers, which can be an expensive investment. If doing the gate run, it is recommended to only go solo when empty, and have your full speed to avoid most pirates, but ultimately your awareness is the key difference in making it past a choke point. Unless followed from your location in the belt, returning fully loaded is perfectly safe bar pilot error in gravity, allowing you to make way more than you risk loosing after a one or two runs. Ship could be modified to be even cheaper, but i personally value the weight loss and faster gen ramp up T3 gens provide.

Ship: 1
BP: 1
33

WorkerBee

UA Shipyards

Multirole

Ore Crates: 112 crates

Greetings fellow Endos **Updated heat mechanics** UA Shipyards presents her latest vessel perfectly fit for the avid miner and prospector. The **UA WorkerBee** comes packed with features to get YOU up and running as quickly as possible. Her modular design allows for upgrades and easy maintenance. So what are you still waiting for? Get your **UA WorkerBee** today at any UA-Shipyards retailer or spokesperson. So Long Oloneus **Price** - Option 1) - **~ 425,000 Cr. + Ores** - Option 2) - **~ 2,100,000 Cr.** depending on Ore prices ! **Specs** - 112 Cargo Crates - for all your precious resources - T3 Powerplant - for the juice necessary - T2 Engines - that will bring you up to speed, ~135m/s empty and ~105 m/s full - ISAN2.5-M - Delt UI. - Gyroscope - Avoidance System - 22 Million Propellant - for the extra long mileage - A set of double Miners - Scanner - Automated collector will have you stocking up those rocks in no time. - Approach Script to get you to those roids ;)

Ship: 2.1 M
9

Sturgeon E6

Ark's Sparks

Other

Battery: 80,000 units

The ETS-03B Sturgeon E6 is a luxury station hopper for when you want to travel in style around a station. The enclosed cockpit is accessed through a door on the bottom, while the carapace-style plating on the center folds open like reversed butterfly wing doors to allow 6 endos access to its passenger compartment. The passenger compartment has wide glass windows on the sides, as well as a glass floor. A unique feature of this ship is its pop-out fuel chambers in the rear of the ship. While it has 2 fuel chambers, only 1 is in use at any time. This is toggled automatically depending on if the fuel chamber is popped out or if the fuel rod within is empty. If the rod is empty, the fuel chamber will also slide out automatically. The ship is fully plated in Ajatite to conserve weight. Travel in style, travel in a Sturgeon. **WARNING:** Due to moving parts carrying vital machinery, it is highly recommended to stick around nearby when it is outside so that it doesn't change hosts. Changing hosts has a chance of bugging out moving parts. This is a strictly non-combat ship.

BP: 500 K
4

[FREE]Daphnis

Kill To Conquer

Other

Warp Class: 3.5 

The Daphnis is a relatively cheap medium range small personel carrier, that can reach a speed of 125m/s. - 48 million Propellant - 4 Fuel chambers 12 Generators - 2 Resource Points - Retractable Cockpit - 8 Passenger seats - Backup Coolant in cases where the Rads are non-operational - 2 layered Charodium plating. - **FREE BP** - https://www.dropbox.com/sh/18aia5qvsxuire4/AAC9vXj4hbKpUN0k9nkpoJKNa?dl=0 Like all my ships, it is free. if you make changes or just want to experiment to make the ship/ process better/more effcient feel free to. - **Note: I realize it looks like a massive dong from above, Unintentional, but welcome addition.**

9

HKAS YF-404 Egoist

[HKAS]

Fighter

Primary Thrusters: 56 units

High speed and highly mobile, the YF-404 Egoist is the go to fighter if you want to enter a fight with style and win. Featuring 7 lasers and more fuel storage, this fighter and get to the battlefield, and get back, while wowing your enemies doing so - 3 hours flight time - 6 extra fuel racks - ISAN Mono - Laser sight - Weapon Power Down system - Highly Maneuverable - Aim mode

Ship: 4 M
BP: 10 M
18

[FREE] Moon9 288 Miner

Moon9

Multirole

Ore Crates: 288 crates

I've moved on to other games for now so I'm making my blueprints available for free: https://drive.google.com/file/d/1LJA4-UY30EzLu1wkQ8fg9jA0mRHrwON0/view?usp=sharing Watch the [Ship Showcase Video on YouTube](https://www.youtube.com/watch?v=jXhCmIuKgQw) The Moon9 288 Miner was designed and built for deep danger zone mining, quick in, quick out. Top speed of 147 m/s, she'll get there quick without wasting fuel. This ship has an abundance of useful scripts including power management, turtle, cruise, ISAN with speed, Fuel Time, Approach, Material Scan (SO) with stacks displayed, and a no compromises Asteroid Collision Avoidance System (ACAS) that displays the location of the approaching asteroid relative to the ship and displays a running total of asteroids avoided. When the battery in chamber 1 falls below 1000/300,000 fuel, all sliding doors open to ensure access to engine bay for refueling. There are three endo stations on the bridge, the two secondary stations have some basic control of the ship, ready for customizing. This ship was built with accessibility and maintenance in mind. There is a rear Thrust Bay with easy access to all thrusters at the rear of the ship, a Gas Bay to access the 6 large propellant tanks, a Generator Maintenance bay with easy access to sockets and wiring and two side bays that currently contain basic and tool crafting tables, room for additional equipment. The Moon9 288 Miner is decked out with 12 tier 2 core chambers with 24 enhancers, 128 batteries and 12 racks containing spare fuel cells. 54,000,000 Hydrogen for long trips. Due to popular demand I've created a second version of this ship with the Fast Travel Gate Core installed. You'll receive both blueprints, the blueprint for Moon9 289 Miner F1 will have one additional ore crate (yes one, lol) and Fast Travel Core installed. The tradeoff is it costs 123,000 credits (1%) more to assemble + ores and it weighs 140,000 kg (1.75%) more, even if fast travel is a maybe, it's probably worth it. By purchasing the 288/289 blueprints, you'll have full access to all future blueprint releases and revisions. Have questions? Reach out!

BP: 1

[FREE] Eco missile

Happy Ship Shop

Fighter

Dry Max Speed: 150 m/s

This is the ECO missile it is a variant of the hss-eco-fighter ( https://sb-creators.org/makers/Happy%20Ship%20Shop/ship/[FREE]%20Eco%20fighter ) and shares many of the same characteristics the main difference is that the ship posses two 9 tubes missile launchers on the sides The main goal of this ship is to allow you to have fun and experiment with the missiles You can download for free here : https://discord.gg/WgRyqAJuSJ

BP: 1
5

[FREE] Fisher

Egomaniac

Other

Battery: 1,960,000 units

The Fisher is a larger salvager ship with enough power generation to tow a ship of up to 20,000,000kg at up to 50m/s. The pilot seat can be spun to face the back, looking out the back window for ease of locking on ships using the back facing tow beam. It also has exposed frames to easily bolt on salvaged parts on each side. The blueprint is provided for free. All feedback is welcome and in game tips (in-game name Egomaniac) are appreciated. However support will be limited but I will try my best. Please give the ship a "like" if you use and enjoy the ship. Designed by EGOTech. Join the [EGOTech Discord server](https://discord.gg/BKwVGvncmN). [Download the blueprint](https://github.com/EGO-Tech/starbase-ships/raw/main/fisher/blueprints/fisher.fbe) Website: https://starbase.egotech.space/ships/fisher # Features The ship has the following features: - Back facing tow beam for towing ships, with a towing capacity of 20,000,000kg - Spinning pilot chair to view out the back of the ship through generous sized back window - Standard Cruise function - Turtle and Sloth functions with adjustable rates - Transponder system with ping function - One external and two internal resource bridges - Auto generator rate script with adjustable minimum rate - Button to automatically adjust the minimum generator rate acoording to towed mass - Frames on either side of the ship to bolt on salvages parts - 23 ore crates - 60 T3 generators (with 60 T2 enhancers) with 20 T3 fuel chambers and 40 spare rods on racks - Radiators and heat sink that provide more than adequate cooling - 12 large tanks with 144,000,000 units of propellant - Propellant time and fuel time panels - 196 batteries - 72 T2 triangle thrusters and 24 T2 box thrusters providing forward thrust - 24 T2 manuever thrusters providing braking thrust - 32 T2 manuever thrusters - Basic crafting bench to craft refills plus the tools bench - [NavGrid by StandPeter](https://github.com/pcbennion/starbase-navgrid) - [NavCas by fixerid](https://github.com/fixerid/sb-projects/tree/main/NavCas), using custom avoidance system and ISAN 3 in 1 from [Compass by Firestar99](https://gitlab.com/Firestar99/yolol/-/blob/master/src/compass/README.md), with ability to load target from NavGrid - Warning lights and alarm for obstacle detection and avoidance, powered by 27 rangefinders - Speedometer - Timer panel - Odometer panel - Top speed of 140 m/s while not towing # Changelog ## v1.0.1 (Current) - 29/12/2022 - Added Discord link to help chip - Added cruise safety chip ## v1.0.0 - 10/08/2022 - Initial release

16

CS. Polaris V2[Free BP]

Cafe Incorporated

Miner

Ore Crates: 100 crates

**CS.Polaris v.2** is upgraded from the v.1 with Upgraded ore capacity, speed and runtime. --- **Key Points** * Mono Isan * 30 mil propellant * Turtle mode * Cruise * Two mining Lasers * 100 Ore Crates --- To get the blueprint just join our discord at discord.gg/aVWPZVU And don't forget to check out our other ships to!

10

TriMoon [FREE]

Silverstar Spaceships

Multirole

Ore Crates: 0 crates

# Behold the TriMoon! A free fast cutting edge moon miner. Perfect for getting all of the precious moon ore. The ship features a full automated mining process that will go as deep as the ship itself within 30 minutes. The ship also has a full grid display cockpit with many cool features for you to play around with. # Super cheap and super fast! This super fast and cheap moon miner will make a giant hole shown in the thumbnail in under 2 hours! # Setup Controls: Bind "FD" + and - for forward thrust Bind "BD" + and - for backward thrust # HOW TO 1: Face the ship towards the ground 2: Activate turtle mode 3: Activate align and look at the pitch and yaw panels to the right. 4: Gently tap pitch and yaw accordingly to get the panel values as close to zero as possible (use the universal tool to see if you are going in the correct direction if you are having issues) 5: Deactivate align mode 6: Activate mine mode and the ship will now automatically dig in to the ground until you stop it 7: Once at desired depth deactivate mine mode and activate clear mode 8: Once satisfied with a large enough hole deactivate the clear mode. 9: Done! You can now harvest all of those juicy ores or get another ship down the hole and continue making the hole bigger. Enjoy! Note! You can mine the ore whilst digging/clearing the hole. This is actually recommended to make sure that no ore is going to touch the ship. Also note that if you de-load the area any exposed ore will most likely disappear. For example when logging out and when leaving the area. # Aligning: Press "Align" and look at the "pitch" and "yaw" values to the right to align the ship to the surface. When done with the alignment press "gyro" to reset the gyro in case you accidentally touch the controls. # Mining: Press "Mine" to enter mine mode and let it do its thing (make sure the ship is clear of any debris). When the ship is at your desired depth deactivate mine mode. To open up the hole click "clear" to clear the hole. (make sure the ship is clear of any debris) # Known bugs If ship looses power scripts might act up # Blueprint and more of my ships https://github.com/Se-sSi/Simon-s-Starbase-ships Enjoy!

Ship: 258.98 K
BP: 59.26 K
4

Beluga MkII

Ark's Sparks

Other

No attributes :-(

Model Number: ETLXM-065D Name: Beluga MkII Type: Tour Shuttle Features: - Seats for 20 endos and 2 pilots - Extremely good field of view out the sides down the canted wings - Automatic rear sliding doors - Amphibious capability for operation under lunar gravity - Open rear deck - Distinctive swing-out fuel chambers in the wings - Boltless construction The Beluga MkII makes for a perfect tour bus with large panoramic windows lining the sides of the passenger compartment, ample amounts of space for 20 passengers and more if you remove the seats. It can carry 20 endos to the moon and back, and is designed for use in gravity. P.S: The Beluga MkII has landing gear, but it is not advised to use them to land on moons.

BP: 2.5 M
9

Pangasius

Happy Ship Shop

Multirole

Ore Crates: 700 crates

This is the Pangasius, a heavy duty / long range / multipurpose miner It boasts 700 crates and is FAST : 150m/s empty and 139m/s when loaded with Lukium ( 27'000kg per crate ) The main goal of this ship is to be a multi-purpose ship with as little as possible compromises on the speed Thus, it is able to be used on the moon, safe zone, belts, where ever you feel like going It's main features are : - moon mining capacity ( the 2 bottom turrets and collectors can be rotated to dig the moon and the fins at the back of the ship minimise damage in case of impact ) - autopilot : set the waypoint, sit back and let the ship go by itself do it's destination autonomously ( uses a combination of Kompass / ISAN / Waypoint system / custom code ). The autopilot uses the AAS so as long as you are within ISAN range you can use it wherever - custom ground avoidance system - custom - good - AAS ( manages priorities for the top / bottom and left / right to prevent collisions on numerous and / or big objects ) - custom scanner that is fast, does not flash, can scan up to 8 different materials per object and does not require you to press 20 buttons+ to get it to work - custom warning system for generators / battery / radiators / propellant - advanced autonomy calculator ( the calculator gives the times but also the distance you can travel before having to refill the fuel and / or the rods ) - decent range ( it varies from 600 to 2200 km depending on how you use the ship => this information is given by the autonomy calculator ) - spare rods included in the BP - multiple different laser patterns for different use cases - very very good manoeuvrability and top / down movements - excellent reverse speed - fast travel included - it looks cool ! 😁 Any questions ? Check my discord, I will be more than happy to answer your questions ^^ https://discord.gg/VF3M6ReETD

BP: 2.5 M
10

[FREE]Io V3

Kill To Conquer

Miner

Dry Max Speed: 130 m/s

Io V3 is a 744 crate miner with a top speed of 135m/s empty and 100m/s full. There is no Asteroid avoidance, has 6 mining lasers. Ship has 30 Fuel chambers 80 generators. Space for a fast travel core is on the top. Isan is v2.3 might need updated. Maintain Minimum power lever at 60% for sustained laser burst Free BP: https://www.dropbox.com/sh/18aia5qvsxuire4/AAC9vXj4hbKpUN0k9nkpoJKNa?dl=0 note: Test out on ptu to decide if you want to bring it into the main game. EDIT: Io V3 has been made more efficient thanks to Endo Lunati, updated BP Updated with heatsink

1

Taurus

UA Shipyards

Hauler

Primary Thrusters: 21 units

Greetings fellow Endos **Updated heat mechanics** UA Shipyards presents latest freighter perfectly fit for the avid hauler. The **UA Taurus** comes packed with features to get YOU up and running as quickly as possible. Her massive cargo capacity, propellant capacity and the 21 ring plasma thruster will get you running your mats as classy as possible. So what are you still waiting for? Get your **UA Taurus** today at any UA-Shipyards retailer or spokesperson. So Long Oloneus **Price** - Option 1) - **~ 4,053,304.28 Cr. + Ores** - Option 2) - **~ 59,812,957.57 Cr.** depending on Ore prices ! **Flight** - **150 m/s**, 2300 km range unladen - **117 m/s**, 1850 km range 20t laden **Specs** - 1248 Cargo Crates - for all your precious resources - T3 Powerplant - for the juice necessary - T2.5 Engines - that will bring you up to speed, ~135m/s empty and ~105 m/s full - Firestar99 Compass v2 - Oloneus' NavSys - Autopilot - AAS

Ship: 60 M
19

[FREE] Hexxer

Egomaniac

Other

Battery: 520,000 units

The Hexxer is a ship for hauling small asteroids, designed to be used in the safe zone. It uses six tractor beams to pull asteroids into six compartments of cargo lock beams in a hex pattern. It has load automation to approach and load asteroids in the right order to balance the ship as much as possible as well as a material scanner that gives estimated credits for selling the asteroids. It has similar functions to the [Rocker](https://sb-creators.org/makers/Egomaniac/ship/%5BFREE%5D%20Rocker) but loads a little quicker and has one more compartment. The blueprint is provided for free. All feedback is welcome and in game tips (in-game name Egomaniac) are appreciated. However support will be limited but I will try my best. Please give the ship a "like" if you use and enjoy the ship. Designed by EGOTech. Join the [EGOTech Discord server](https://discord.gg/BKwVGvncmN). [Download the blueprint](https://github.com/EGO-Tech/starbase-ships/raw/main/hexxer/blueprints/hexxer.fbe) Website: https://starbase.egotech.space/ships/hexxer The Hexxer (v1.1.0) is also available to buy in game at Hangar Showroom 1 of Rando 1 Ship Shop at stations with Rando ship shops. # Videos | Channel | Video | | --- | --- | | [CrispyChestnuts](https://www.youtube.com/channel/UCZuFhUb3UwEfSiUvIZJJ55Q) | [Crispy demos the Hexxer by Egomaniac](https://www.youtube.com/watch?v=dbKt1CyBivc) | # Features The ship has the following features: - Standard Cruise function - Turtle and Sloth function with adjustable rates - 15 T2 generators with five T2 fuel chambers and 10 spare rods on racks - Radiators that provide more than adequate cooling - Four medium propellant tanks with 16,000,000 units of propellant - 52 batteries - 72 T2 triangle thrusters providing forward thrust - 32 T2 manuever thrusters providing braking thrust - 48 T2 manuever thrusters - Six tractors beam which will load asteroids into five compartments with cargo lock beams - Load automation that will load asteroids into the right container in the right order - Material scanner that will output the materials in stacks as well as the estimated credits you will get for dropping the asteroid off at Origin stations - Rangefinder to help judge forward distance and for approach - Resource bridge for refueling - 148m/s when empty # Changelog ## v1.1.0 (Current, Ship Shop Version) - 04/05/2022 - Added two heat sinks - Reduced radiators to two bases - Replaced `RadiationRate` panel with `HeatTransferRate` - Added `StoredHeat` panel - Painted both layers of generators and fuel chambers black ## v1.0.1 - 03/03/2022 - Added `Unload` button which turns off all cargo lock beams - Removed some thin floor plates on either side of cockpit for easier access to levers - Painted tractor beam and scanner mounts black - Painted triangle thrusters' bodies black and nozzles red ## v1.0.0 - 01/12/2021 - Initial release

12

[FREE] Bugger

Egomaniac

Miner

Ore Crates: 448 crates

The Bugger is a 448 ore crate capacity mining ship with 10 sweeping mining lasers drill for surface mining operations. It is designed to work in conjunction with a moon base and a separate hauler as it is not the quickest ship. The blueprint is provided for free. All feedback is welcome and in game tips (in-game name Egomaniac) are appreciated. However support will be limited but I will try my best. Please give the ship a "like" if you use and enjoy the ship. Designed by EGOTech. Join the [EGOTech Discord server](https://discord.gg/BKwVGvncmN). [Download the blueprint](https://github.com/EGO-Tech/starbase-ships/raw/main/bugger/blueprints/bugger.fbe) Website: https://starbase.egotech.space/ships/bugger # Videos | Channel | Video | | --- | --- | | [Flames_Yue](https://www.youtube.com/@flames_yue550) | [EGOTech Bugger Surface Miner Showcase](https://www.youtube.com/watch?v=EQRorkcg8d8) | | [Jimma Games](https://www.youtube.com/@jimmagames5907) | [Bugger - Starbase Planet Miner](https://www.youtube.com/watch?v=8SPuTrapSbo) | # Features The ship has the following features: - 448 ore crates - Standard Cruise function - Turtle and Sloth functions with adjustable rates - Transponder system with ping function - Separate mining seat for mining operations with view of lasers and ground - Row of 10 mining lasers that sweep from side to side - Auto mine function that auto advances (with adjustable thrust and speed) ship for easy mining - "Feelers" to keep ship in hover mode while mining - Four ore collectors - Auto hover function - Two external and three internal resource bridges - Auto generator rate script with adjustable minimum rate - 36 T3 generators with 36 T2 enhancers fueled by 12 T3 fuel chambers and 24 spare rods on racks - Radiators and heat sinks that provide more than adequate cooling - Eight large propellant tanks with 96,000,000 units of propellant - Propellant time and fuel time panels - 182 batteries - 20 T2 box and 80 T2 triangle thrusters providing forward thrust - 32 T2 triangle thrusters providing braking thrust - 104 T2 triangle thrusters for maneuvers, with extra thrust upwards - Basic crafting bench to craft refills plus the tools and advanced bench - Speedometer - Timer panel - Odometer panel - Many extra slots for YOLOL or memory chips - Top speed of 100m/s when empty # Changelog ## v1.0.3 (Current) - 27/12/2022 - Added Discord link to help chip - Added cruise safety chip - Added lasers safety chip - Added missing redundant ducts - Added some missing small plates - Added bolts to entry ramp so strength factor does not drop when open - Removed auto `Hover` function which didn't work well enough - Added side "feelers" ## v1.0.2 - 05/11/2022 - Piped six heat sinks that were not piped - Removed now 12 redundant heat sinks ## v1.0.1 - 08/10/2022 - Added "feelers" to keep ship in hover mode while mining - Fixed `Shutdown` buttons' button style - Moved pilot seat slightly forward ## v1.0.0 - 03/10/2022 - Initial release

4

[FREE] Eco fighter

Happy Ship Shop

Fighter

Dry Max Speed: 150 m/s

This is the eco fighter. It is meant to be a cheap fighter to serve as an introduction to PvP. It can also be used as a cheap corporation fighter should you ever need to spam loads of fighters It is also moon compatible ( has a very easy to use ground avoidance system ) making it suited for most situations There are 2 BP : with and without the fast travel. All of the screenshots are without the fast travel It packs a lot of features making it's usage very pleasant : - speedometer - range calculator - roughly 2800km of range - ground avoid system - warning system - power management - sensitivity manager - 4 autocannons - 2 dedicated slots for tripod weaponry - damn cheap You can grab the BP on my discord directly for free : https://discord.gg/EbnF7X6UWS 😁

BP: 1
2

[FREE] Labourer (tier 1, 2 & 3 variants)

Icarus Project

Ship

No attributes :-(

Three free versions of the Labourer to help players new to the designer play around with a ship they are familiar with. The standard tier 1 Labourer also has a Yolol chip added to regulate the generator. The LabourerPlus has tier 2 engines and generators. The LabourerPlusPlus has tier 3 engines and generators. All three variants are available for free on the Icarus Project discord: https://discord.gg/dT28Y2vBZK --- Other info: The base for this blueprint was the Labourer Module provided for free by Biohazard for the Labourer Rumble event. These versions have been updated to remove some jank from the beamwork, lengthen to ship to match the original Labourer, re-add crates and fuel-rod-racks and replace the coolant racks with heat sinks.

3

Maximus Depot II

ITC Shipyard

Ship

Ore Crates: 2,000 crates

The Interstellar Trading Corporation presents the all-new ITC Maximus Ore Depot II - the only modular and scalable solution for Origin, station, base, and capital ship shared storage you will ever need! Anyone can slap together a cube of 2000 crates, but only ITC has engineered a fully scalable, modular, and towable rack storage solution of 48 independent cargo racks that you join with a simple pipe tool enabling you to scale up your inventory into the managed inventory solution of your dreams. Capable of independently storing every single ore and alloy this game has to offer and then some, this near-voxel limit wonder allows you to pipe together racks of crates to create any combination from **5 to 2000** crates to satisfy your growing inventory needs anywhere in a single spawn! - Thirty-six 50 crate racks make up the central core of racks arranged in rings labeled A-E - Eight 10 crate cracks are arranged on the upper and lower levels - Four 5 crate racks supplement the upper and lower levels We make organizing your storage as easy or as complicated as you desire! Labeled for easy indexing, you can join racks together via your pipe tool by simply piping adjoining blue crates for easily visibility and configuration. All racks have a dedicated resource port and a configurable Progress Bar for easy labeling as you configure each rack. A central stack of basic chips is available to index your depot for easy reference once configured. Join 9 or more racks, and you will go over voxel limit easily, which securely locks the container in place giving you the added benefit of preventing it from ever being bumped or moved. When empty and unconfigured with pipes, the Maximus is fully towable, so feel free to print it and tow it anywhere! Designed in the perfect orientation for side-loading hangars, feel free to rotate the depot in your editor to the orientation you wish before you print it. As the lastest depot storage offering by ITC, the Maximus II has been re-engineered to fit inside hangars as small as 16x16x16 (Origin SSC is 34x34x34). This is maximum scalable storage inside the most minimum footprint! The ITC Maximus II: for solo players, to small groups, to mega corporations, this is *the* perfect player-made solution for shared corp storage until the devs can design something better. A set of these depots will enable you to scale any storage operation from the solo industrialist, to the mega conglomerate. **We are ITC, and we can help you put the C in Corporate Cargo.**

BP: 5 M
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