Luciferium

No Profit - Police Protector

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Description
2,000,000
150,000

Have you experienced a criminal shooting your miner or hauler out in unsafe space? Did you loose your valueable ship or got ransomed? Or do you just want to protect your caravan with a cheap ship?

This is the Police Protector, the right choice for a safe trip into the belt. It is specially designed for escorting missions. It has 2 Layers of Armor Plating for the Engine compartment. Every Plate is made out of Charodium and in general the largest plates the ship can fit are used to make it as durable as possible.

The ship provides the bare minium equipment to fullfill its missions. Its designed to be as cheap as possible while still be able to combat criminals and take dozens of shots. And as always the ship is build redundant and with functionality over design in mind (double beaming, double cabeling / piping etc.). And it goes max speed.

The ship comes in 2 Versions, you can either pick 4 T2 Generator Units or 4 T3 Generator Units. The T3 provide more power and also consume less fuel. T3 cost a little more in ore, but you most probably dont need them if you are not in for a long trip. Overall a single Fuel Chamber with 4 Generator Units is installed, for additional 60% Fuel efficiency i also added one T1 Enhancer to the chamber.

One T2 Fuel rod can hold up for ~100 Minutes aka ~900 kilometers (T2) ~144 Minutes aka ~1300 Kilometers (T3)

The Engine is cooled entirely by a radiator. However if the radiator gets hit then collant will be activated.

One Medium propellant tank is equipped, it has enough space to provide gas for 1300 kilometers. And it has 2 Autocannons each equipped with 500 rounds.

I installed ISAN2 and left an extra free slot on the Controls, so that you can install custom scripts to your liking. One Script also is extra designed to combat propellant leakage. If a pipe is hit with a bullet, it will spill gas into the air. The ship notices that and takes actions. If none of your movement controls are active then the tank valve will be closed, once you want to move again the script opens it up again. So you do not need to fear to run out of gas. I actually got you covered on a lot of things that can easiely render a ship useless.

An additional Laser Designator (it costs nearly nothing) also is installed to the ship. So if one of your friends fires a torpedo then you can assist in leading it into the target.

And of course it has police lights. Its just a detail i added while thinking of a paintjob and lights costs near to nothing.

I take zero revenue for this Ship. You get it for only the self cost price. I dont want to earn anything with it, i just want to help out players that have troubles protecting their ships outside of SZ.

Videos Police Lights = https://www.youtube.com/watch?v=Lbkfl1Ke9Mk Quick Look = https://www.youtube.com/watch?v=KKS6Ai1I6Yg Ship Systems = https://www.youtube.com/watch?v=tSwTLDwyiSE

If you are looking for a much heavier fighter thats still cheap then look here https://sb-creators.org/makers/Luciferium/ship/Laborer Fighter MK1 (Opt.: Missiles/Torpedo)

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Luciferium
Profile:
Discord:
Neverless#3579
In-game:
Luciferium
Location:
Any Origin
Attributes

Common Statistics

Assembly Cost:

150,000 credits

Range:

1,300 km


Cargo

Resource Bridges:

1 bridges


Specifications

Dry Max Speed:

150 m/s

Wet Max Speed:

150 m/s

Battery:

120,000 units

Power:

5,000 eps

Propellant:

4,000,000 units


Propulsion

Flight Time:

2.4 hrs


Required Ores

Aegisium:

7 stacks

Ajatite:

2.6 stacks

Arkanium:

0.3 stacks

Bastium:

15.3 stacks

Charodium:

21.4 stacks

Corazium:

0.1 stacks

Exorium:

0.7 stacks

Ice:

2.6 stacks

Kutonium:

0.2 stacks

Nhurgite:

6.9 stacks

Surtrite:

0.1 stacks

Vokarium:

12.5 stacks

Tags
  • Role
    • Fighter
    • Explorer

  • Features
    • ISAN
    • Automated
    • Weapons
    • Armour
    • Regen Cooling