Starbase Ship Shop

Welcome Endos of the Starbase Community! The Biggest Ship Shop server in Starbase is bringing you hundreds of ships to fly. Find your dream ship or list your own beautiful designs!

Learn the basics of buying and selling here. More features coming soon!

Starbase Ship Shop and sb-creators.org are a fan made, community run organization, and are not associated with FrozenByte Oy


11

P.12 Sidewinder MkII

Neunzehn's Replica

Multirole

Primary Thrusters: 24 units

> `The Sidewinder is a multipurpose ship manufactured by ■■■■■■■. Its versatility and comparatively low price point have made it popular with novice pilots, but the Sidewinder's reputation as an entry-level vessel should not be seen as a sign of inferiority - it is one of the most maneuverable ships on the market.` The P.12 Sidewinder MkI is a refitted model of the iconic Sidewinder aiming to adapt to the harsh conditions of Eosian space. Although this model underwent extensive experimental engineering, it nevertheless remains a low-cost starter craft designed to serve new endos. **_After getting recalled from new heat mechanism related regulations, an extensive refactoring effort has been made to address several problems including under-designed thrust and unstable maneuver trajectory. The desgination of this new model is now MkII._** **_This is a factory setting ship, and endos are encouraged to outfit it to the desired capacity. _** # Notable features **Hidden headlamp** Now the headlamps can be retracted into the hull to satisfy headlight height regulations. **Keypad lock** You can secure the bulkhead with a customized password just like a typical garage. **Power management** Power management is already fitted with the ship, and the batteries are designed to cover generator warmup. **Stats display** All significant stats are displayed on the control surface. Plenty of room to add more. **Flight Throttle/Maneuver Control** This model uses flight throttle, and a speed display is provided right above throttle control. **Hardpoints** This model is fitted with two main hardpoints with embedded **target convergence**, 3 exterior hardpoints, and 1 internal hardpoint. **Target convergence** A target convergence range finder is already configured and tailored to this model. With a designated fire and deployment button, using utilities or weapons should be much more convenient. **Hidden rangefinder** The rangefinder is now internal to reduce maintenance effort. Ship price is 433000 with ore. 3.2 stacks of glass are also needed besides the listed ores. Buy now and receive a free copy of the blueprint for the MkI(the old model). Small outfit requirements like livery can be accommodated for free.

Ship: 942 K
26

[FREE] Piercer

Egomaniac

Miner

Ore Crates: 342 crates

The Piercer is a 342 ore crate capacity mining ship with an automated rotating laser drill for mining operations. The blueprint is provided for free. All feedback is welcome and in game tips (in-game name Egomaniac) are appreciated. However support will be limited but I will try my best. A premium version, the [Piercer X](https://sb-creators.org/makers/Egomaniac/ship/Piercer%20X) is available for purchase on the [EGOTech Discord server](https://discord.gg/BKwVGvncmN). Please give the ship a "like" if you use and enjoy the ship. Designed by EGOTech. Join the [EGOTech Discord server](https://discord.gg/BKwVGvncmN). [Download the blueprint](https://github.com/EGO-Tech/starbase-ships/raw/main/piercer/blueprints/piercer.fbe) [View the ship manual](https://github.com/EGO-Tech/starbase-ships/tree/main/piercer) # Videos | Channel | Video | | --- | --- | | [Krawll Unchained](https://www.youtube.com/channel/UCCqloSZ0VHn0BCFhIlJNS8A) | [Starbase - Community Ship Showcase - The Piercer by Egomaniac - Surgical mining!](https://www.youtube.com/watch?v=UJVmU2bdvLA) | | [flexcreator](https://www.youtube.com/c/flexcreator) | [Moon Mining with Piercer \| Starbase](https://www.youtube.com/watch?v=obR1CmXiXhw) | # Features The ship has the following features: - 342 ore crates - Standard Cruise function - Turtle and Sloth functions with adjustable rates - Transponder system with ping function - Automated rotating drill with four mining lasers - Four ore collectors - Material scanner with display of materials in stacks - Approach and auto mine functions - Two external and two internal resource bridges - Auto generator rate script with adjustable minimum rate - 32 T2 generators with 12 T2 fuel chambers and 24 spare rods on racks - Radiators and heat sinks that provide more than adequate cooling - 12 large propellant tanks with 144,000,000 units of propellant - Estimated flight time of 6 hours and range of 3000km - Propellant time and fuel time panels - 130 batteries - 32 T2 box and 104 T2 triangle thrusters providing forward thrust - 32 T2 triangle thrusters providing braking thrust - 48 T2 triangle thrusters for maneuvers - Basic crafting bench to craft refills plus the tools bench - [NavGrid by StandPeter](https://github.com/pcbennion/starbase-navgrid) - [NavCas by fixerid](https://github.com/fixerid/sb-projects/tree/main/NavCas), using custom avoidance system and ISAN 3 in 1 from [Compass by Firestar99](https://gitlab.com/Firestar99/yolol/-/blob/master/src/compass/README.md), with ability to load target from NavGrid - Warning lights and alarm for obstacle detection and avoidance, powered by 31 rangefinders - Speedometer - Timer panel - Odometer panel - Many extra slots for YOLOL or memory chips - Top speed of 140m/s when empty # Changelog ## v1.1.2 (Current) - 27/12/2022 - Added Discord link to help chip - Renamed `Material` panel to `Materials` - Fixed upper limit of laser pitch control - Added cruise safety chip - Added lasers safety chip ## v1.0.1 - 09/10/2022 - Removed references to laser pulse in YOLOL - Removed one redundant memory chip - Corrected button style of NavGrid buttons - Added EGOTech logo ## v1.1.0 - 28/05/2022 - Moved beam to align with lower floor access - Added meter upgrade to basic crafting bench - Removed all enhancers - Added eight heat sinks - Reduced radiators to four bases and eight extensions - Replaced all `RadiationRate` panels with `HeatTransferRate` - Added `StoredHeat` panels - Removed `Generator Limit` panel from pilot right console - Replaced speedometer by MoriWatari with new speedometer - Removed fast travel core - Increased max propellant to 144,000,000 - Added eight extra ore crates ## v1.0.0 - 26/02/2022 - Initial release

11

Void Runner[Free BP]

Cafe Incorporated

Miner

Ore Crates: 73 crates

The Void Runner is a mining ship built by Cafe.inc. The Void Runner is setup with 2 mining lasers 73crates, auto approach, and scanner. To get the blue print just join the discord below Check out our discord at discord.gg/aVWPZVU for more ships

1

Freyja

Ark's Sparks

Multirole

Ore Crates: 432 crates

Model Number: MRXL-084FL Name: Freyja Type: Mobile Base Features: - Luxury yacht - 2x large generators - Tow beam - 432 crates - Nav logger - 8-laser drill w/ all-purpose mining capability - 2x 10-ring plasma thrusters It doesn't get much more luxurious than this. The Freyja is Ark's Sparks' flagship multirole mobile base. It's designed to perform a variety of roles to an acceptable level, including mining, hauling, towing, nav logging and being a propellant tanker. At the same time it is extremely accommodating towards its crew with luxurious amenities including a meeting room and multiple observation decks. This ship is being benchmarked against the Pathfinder from Red Moon Dynamics, and the LYNGBAKER from Duratech.

Ship: 9 M
4

Beluga MkII

Ark's Sparks

Other

No attributes :-(

Model Number: ETLXM-065D Name: Beluga MkII Type: Tour Shuttle Features: - Seats for 20 endos and 2 pilots - Extremely good field of view out the sides down the canted wings - Automatic rear sliding doors - Amphibious capability for operation under lunar gravity - Open rear deck - Distinctive swing-out fuel chambers in the wings - Boltless construction The Beluga MkII makes for a perfect tour bus with large panoramic windows lining the sides of the passenger compartment, ample amounts of space for 20 passengers and more if you remove the seats. It can carry 20 endos to the moon and back, and is designed for use in gravity. P.S: The Beluga MkII has landing gear, but it is not advised to use them to land on moons.

BP: 2.5 M
12

Vault

UBGE Brasil

Other

Ore Crates: 2,000 crates

This ship was design to fullfil one objective: extend your origin inventory. Tired of reaching the limit of 10000 items in your station inventory? Vault has 2000 crates to store your ores. It's cheap to make and easy to handle.

BP: 150 K

La Citerne [ France ] [ French ]

[La Garde] Yonax

Multirole

Ore Crates: 172 crates

La Citerne is a mining ship adapted for Elysium (the first moon). The ship is equipped with heavy armor with a basic armament of 4 auto cannons. With its 4 mining lasers it will still be effective against asteroids. The real advantage of the ship is the defense capability of the mining equipment, in case of a pirate attack the deployable armor plates can protect your cockpit and all mining tools. Alarms are available in case of boarding or low altitude (to activate the antigravity thrusters in case of destruction of the control levers). The directional thrusters are hidden inside the ship in case of damage. The ship uses T2 FuelRods and therefore has a large fuel capacity. Yolol systhem : - Asteroid avoidance - Auto Approach - Eco Mode - Ores scan - Automatic laser turret movement ==>To buy the blueprint contact me in our faction discord : https://discord.gg/2teHJBkwMY <== UPDATES : V2 - 14/06/2022 Addition of extra plates and a tripod turret, rework of the main corridor.

Ship: 1.4 M
BP: 1.9 M
21

Pathfinder

Red Moon Dynamics

Multirole

Ore Crates: 400 crates

NOTE: sold FOR 10Mil + Manufacturing cost The Pathfinder is the pride of the Red Moon ship line. Designed to be a true multi-role ship, and one of the largest sub-capital ships in the system. In its base configuration, the Pathfinder offers everything an intrepid explorer needs to become independent from the origin stations: A mining array, tractor beams, weapon hardpoints, decanters, autonomous navigation and more, all in a fully armored frame capable of withstanding live combat. Wherever you're going, the Pathfinder has something to help you get there. Trailer : https://www.youtube.com/watch?v=1KMMRTLHu8Q

Ship: 10 M
1

Panther MK1

HarryZack Originals

Fighter

Dry Max Speed: 150 m/s

# The Panther MK1 ## Ultra compact lightweight Fighter Features of this little deathball: 1. Only 500k kg weight 2. 4 Laser Weapons (easy access) 3. 2 T2 Fuel Chambers - 6 T2 Gens 4. 150 m/s at ~90+Fps 148 m/s at about 60 Fps 5. Full Char coating, big plates, some multilayer 6. Metallic finish 7. 8 T2 Triangle Thrusters T3 Nozzle 8. 3 Radiators 2 Heatsinks 9. ~1h15min Flighttime at max speed 10. Aiming Mode Pm for Info

BP: 1 M
1

Trebler X

Egomaniac

Miner

Ore Crates: 534 crates

The Trebler X is a premium version of the [Trebler](https://sb-creators.org/makers/Egomaniac/ship/%5BFREE%5D%20Trebler) with T3 generators, fuel chambers, enhancers and thrusters plus three extra mining lasers. # Comparison | | Trebler | Trebler X | |---|---|---| | Thrusters | T2 | T3 | | Top Speed (empty) | 125m/s | 135m/s | | Spare Fuel Rods | 24 | 28 | | Batteries | 290 | 302 | | Heat Sinks | 28 | 26 | | Generators | 36 x T2 | 42 x T3 | | Fuel Chambers | 12 x T2 | 14 x T3 | | Enhancers | 36 x T1 & 36 x T2 | 42 x T3 | | Power Generation | 72,000eps | 94,500eps | | Mining Lasers | 3 x 3 | 3 x 4 | | Laser Convergence | Approximation | Precise | # Purchase Blueprint The blueprint is available for purchase on the [EGOTech Discord server](https://discord.gg/BKwVGvncmN). # Changelog ## v1.0.1 (Current) - 10/10/2023 - Added four forward facing rangefinders as extra guides - Added switch to use one, two or three drills at a time. ## v1.0.0 - 12/05/2023 - Initial release

BP: 750 K
5

Predator

Danket

Miner

Ore Crates: 140 crates

This ship is designed for aesthetic enjoyment. First of all, it is designed for a safe zone, departure for it at your own peril and risk. From its features I can emphasize: - deployable mining system - the ability to dig in three modes for a long time - adjustable value of collector power - few buttons for easy understanding of the controls - protection against rash button pressing - stylish look) - speedometer Characteristics : - 140 containers - 4 lasers - 2 collectors - 130 m/s speed without resources

Ship: 2 M
10

[Free] BBQWing mk4.1

BBQ Meats & Utensils

Fighter

Primary Thrusters: 16 units

[ Not updated to the heat exchanger patch ] The BBQWing is a friendly ore prospector featuring 8 self defence lasers and 2 layers of charodium armor. With mining efficiency in mind, the ship can jump between asteroids at a speed of 146.5m/s to faster utilize it's core feature: the resource scanner. Thanks to the inside-out cockpit bolting, you also gain a competitive .5cm reduced asteroid collision surface. The ship has a functional, and not at all aesthetical, building philosophy, sporting 4 redundant wings, each with it's own cable-less 6x ducting redundancy. This contrasted with a very compact core allows for the pilot to blow up with the ship before repairs are needed, making the BBQWing the first ever repair-free™ ship*. The BBQWing has tightly optimized the utilization of its wings, leaving no room for low-tier thrusters for cheapskates who can't afford t3 ones.[ There's room for more of them than you need]. T2 Thrusters Lowers maximum speed by 8m/s. Notable Features: - 10 laser shots per second sustainably until availible ammo runs out. - World's first indirect manipulation Automatic Fire mode, contrasting the default burst fire. - Large cannon count further mitigates heat related fire slowdown. - Ajustable fire convergence point. (Distance accurate) - Potato vision with closed canopy, but decent when the very fancy tripple hinge canopy is open. - Decent coolant & fuel management. - Emergency exit with mini yolol dungeon. - Very cool Cockpit. - Out of this galaxy. - Decent maneuverability, and more rotational roll than you can use. - With the cockpit considered, you'll lose track of up and down before suffer from maneuverability issues. - Spare Yolol and easy access control panel space. - Windows tanks 3 laser shots at one place once, then 1. Blueprint is FREE. The ship can be bought for 800 000 + ores. Produced for 600 000 + ores.

Ship: 2 M
BP: 1
6

The Arrow [FreeBP]

Cafe Incorporated

Fighter

Primary Thrusters: 4 units

Welcome to the Arrow a Affordable light fighter with a top speed of 150 4 auto cannons. --- To get the blueprint just join our discord at discord.gg/aVWPZVU And don't forget to check out our other ships to! ---

25

[FREE] Stocker

Egomaniac

Miner

Ore Crates: 232 crates

The Stocker is a 232 ore crate capacity mining ship. It is designed as a direct upgrade for those who have outgrown the [Rigger](https://sb-creators.org/makers/Egomaniac/ship/%5BFREE%5D%20Rigger). The blueprint is provided for free. All feedback is welcome and in game tips (in-game name Egomaniac) are appreciated. However support will be limited but I will try my best. Please give the ship a "like" if you use and enjoy the ship. Designed by EGOTech. Join the [EGOTech Discord server](https://discord.gg/BKwVGvncmN). [Download the blueprint](https://github.com/EGO-Tech/starbase-ships/raw/main/stocker/blueprints/stocker.fbe) [View the ship manual](https://github.com/EGO-Tech/starbase-ships/tree/main/stocker) The Stocker (v1.1.0) is also available to buy in game at Scenery Showroom of Rando 4 Ship Shop at stations with Rando ship shops. # Videos | Channel | Video | | --- | --- | | [Krawll Unchained](https://www.youtube.com/channel/UCCqloSZ0VHn0BCFhIlJNS8A) | [Starbase - Community Ship Showcase - 3 Ships by "Egomaniac" ( The moon Crasher) 😉😁](https://www.youtube.com/watch?v=RXAccUqcWhI) | # Features The ship has the following features: - 232 ore crates - Standard Cruise function - Turtle and Sloth functions with adjustable rates - Transponder system with ping function - Four mining lasers on turrets that point towards asteroids with sweeping - Two ore collectors that point towards asteroids - Material scanner that will point towards asteroids - Approach and auto mine functions - Two external and two internal resource bridges - Auto generator rate script with adjustable minimum rate - 32 T2 generators with 12 T2 fuel chambers and 20 spare rods on racks - Radiators and heat sinks that provide more than adequate cooling - 12 medium and 22 small propellant tanks with 70,000,000 units of propellant - Estimated flight time of 6 hours and range of 3,000km - Propellant time and fuel time panels - 104 batteries - 38 T2 box and 104 T2 triangle thrusters providing forward thrust - 32 T2 triangle thrusters providing braking thrust - 32 T2 triangle thrusters for maneuvers - Basic crafting bench to craft refills - Extra two small propellant tank with its own resource bridge for emergency refueling - Two extra hardpoints (all cabled and piped) - [NavGrid by StandPeter](https://github.com/pcbennion/starbase-navgrid) - [NavCas by fixerid](https://github.com/fixerid/sb-projects/tree/main/NavCas), using custom avoidance system and ISAN 3 in 1 from [Compass by Firestar99](https://gitlab.com/Firestar99/yolol/-/blob/master/src/compass/README.md), with ability to load target from NavGrid - Warning lights and alarm for obstacle detection and avoidance, powered by 34 rangefinders - Speedometer - Timer panel - Odometer panel - Many extra slots for YOLOL or memory chips, with two subnetworks setup # Changelog ## v1.1.2 (Current) - 29/12/2022 - Added Discord link to help chip - Added cruise safety chip - Added laser safety chip - Added EGOTech logo decal - Removed laser pulse function ## v1.1.1 - 27/05/2022 - Replaced speedometer by MoriWatari with new speedometer - Removed fast travel core - Moved red tanks for easier access - Added 16 extra ore crates - Added eight extra small propellant tanks - Removed four heat sinks ## v1.1.0 (Ship Shop Version) - 27/05/2022 - Painted thrusters black - Painted emergency propellant tanks red - Fixed typo in thruster name - Added meter upgrade to basic crafting bench - Added 14 heat sinks - Reduced radiators to 6 bases and 12 extensions - Replaced all `RadiationRate` panels with `HeatTransferRate` - Added `StoredHeat` panel ## v1.0.4 - 16/02/2022 - Fixed sweeping of bottom two lasers - Switched lights from white to light blue for less glare ## v1.0.3 - 20/12/2021 - Added Reset ISAN button ## v1.0.2 - 17/12/2021 - Fixed labels for memory relays - Painted a small plate black that wasn't painted by mistake - Painted hardpoints of rangefinders and tools black ## v1.0.1 (Ship Shop Version) - 28/10/2021 - Fixed some broken cables on pilot left console ## v1.0.0 - 24/10/2021 - Initial release

3

M52 (Banana)

Nomads Shipyards

Miner

Aegisium: 10.9 stacks

The M52 (nickname Banana) has 52 ore crates. It is an affordable and fast miner for new players or for dangerous mining operations. It can fly 2000+ km, doesn't care about the new belt density and compared to most ships sold here it is actually tested and in active usage. If you bring the ores I will only charge 10k credits to print it for you. Features include: - Autopilot + Compass + Waypoints - Automated avoidance system - Automated mining lasers - High visibility cockpit - Continuous ore scanner script - 52 crates, just to make sure you aren't confused

Ship: 10 K
BP: 5 M
8

USS.Endeaver [Free BP]

Cafe Incorporated

Other

Propellant: 264,000,000 units

Welcome To Cafe.inc's New ship The USS.Endeavor The Endeavor is a support carrier with 4 Arrow fighters, reconstruction machine, engineering room, with mini ship with visualized thruster output, the bridge has a mini ship that functions as a compass to point at the waypoint loaded in the adv nav suite. --- To un dock the fighters unweld the orange beams. A warning this ship can be funky with game mechanics so you have been warned. Check the last img for resources required. Feel free to change out the fighters for other ones. You can have up to 4 ready to go fighters after that you will need to have ones with computers and add it later. --- **Credits to the people that helped make this happen.** * Sinsidious for the code that makes the compass ship. * Simon for the grid display's scripts. * Thaccaus for the adv nav suite. --- Links Arrow Fighter https://sb-creators.org/makers/Cafe%20Incorporated%20/ship/The%20Arrow%20%5BFreeBP%5D Nav suite https://github.com/Thaccus/Starbase-Nav-Suite --- To get the blueprint just join our discord at discord.gg/aVWPZVU And don't forget to check out our other ships to!

3

BATHYSCAPH

Danket

Miner

Ore Crates: 100 crates

Ship: 4 M
BP: 15 M
1

Patrol lite

dbermarCorp

Fighter

Primary Thrusters: 8 units

Ultra compact combat fighter. (150m/s) Warpclass: 4.77(without weapons) / 1.22(with weapons) Price without weapons: 300000+ore Price with Lasercannon: 750000+ore -You can buy the ship without weapons and put autocannon or lasercannon on it later if you want to lower costs. (You will simply have to rename certain parameters on the weapons for Yolol efficiency). -Equipped with motion sensitivity adjustment in the cockpit. -Equipped with ISAN (position/speed). -Equipped with warning sound when low fuel/propane.

Ship: 780 K
BP: 4 M
17

Skytanker M3

Skytanker

Miner

Ore Crates: 616 crates

https://www.youtube.com/@ColtStarbase/videos **Ship price:** Ships are no longer sold individually. **BP:** 18M // 8M for M1 users. 4M for M2 users. (if you buy the M3 as a new customers, the M1 will be offered if you ask for her.) *Other options.* 215 x Ymrium = BP. 255 x Lukium = BP. 235 x Arkanium = BP. **Useful information:** 608 crates + 8 crates (Emergency material) 1 Tank of liquid exorium. 1 Exorium processing unit. 2 Capital Ship Super Generators. 2 Plasma thrusters (2x17 rings). 18 Large Hydrogen tanks (Propellant). 1 Large Hydrogen tank for emergency recharging with its on-board Hydrogen pump system. 48 Batteries. **9** ore collectors. **16** Mining Lasers. 1 Ore scanner. 2 Alloy Crating Furnaces (Belt Atmosphere). 1 Equipped Crafting Table (yellow) And more

BP: 18 M
3

BoringDrill

RegiShips HQ

Multirole

Ore Crates: 264 crates

The BoringDrill is designed to bore straight down into the surface of a moon. Uses 24 mining lasers and 8 ore collectors in an octagon ring to create a mostly round hole into the surface. Mines roughly half a meter/minute (maybe closer to 1m/min), but is a guess, not a measurement. It's not fool proof, though mining in a moon base safe zone makes it near! Built on the latest heat mechanics, it has 100% passive cooling, and able to power the drill non-stop for around 2 hours. Having a moon base with a repair hall makes refueling a breeze; and since it's powered by T1 generators, it is refueled with nhurgite, making it able to be refueled from Elysiums belt! No need to import exorium to power this drill! Special Features: - Align to surface sequence - Hover at variable altitude - self Land sequence to an aligned surface - warmGens button to heat up for mining - safety feature to not mine if gens aren't warm or battery is too low - self-centering sequence to realign yourself into a bored hole - mining pattern that efficiently mines away to drop you down back to boring altitude - mostly afk design, lasting ~2 hours - separate mining panel near over a glass floor to control all you need to from the comfort of a rigid pilot chair Still working on making it better, adding features; but you are able to get your BoringDrill today*! Being sold as ship only, BP once FB deliveres on in-game chips. - Ship: 10 mil credits (Price as of 7/18/22 **ore prices fluctuate) - Ship: 3 mil credits + ores - BP: n/a p.s. *I work a 12 hour, 6 day a week job; so I'm not available immediately any day :)

Ship: 10 M
1

[Free] OSA Yugg Mk1

Open Source Armada

Fighter

Dry Max Speed: 145 m/s

A 4 gun meta fighter designed to be my ideal cheap assault ship. My newest design prototype. Comes in autocannon, laser and plasma variants. 5th of 6 free ships to be released everyday leading up to Eos Con. //Download// https://github.com/Open-Source-Armada/OSA-Yugg-Mk1 //Specs// 4 mounted weapons with a staggered fire trigger system. Shoot_1+ and Shoot_2+ are your triggers, bind these to your weapon hotkey (space by default). Rapidfire button switches between staggered fire (gun 2 will stagger behind gun 1 creating a machine gun effect) and alpha strike (both guns fire together). BoostMin and BoostMax act as a aim keybind without yolo (yolo is avoided where possible due to the 0.2 delay) these should ALWAYS be bound to the same key. Ship is set to both fly and aim at a smooth sensitivity (tune to your taste), Boost keybind removes these limits allowing for faster pitch/yaw. This can be altered to be the more common method of aiming, having higher sense as standard, and having the ships pitch/yaw slow down for aiming. (Swap the BoostMin/BoostMax Off values with its On values, remember to set it in the pitch/yaw lever fields too) Armoured using known methods of meta plating, including big plate health, voxel armour, segmented and layered plating and plasma/rail sacrifice plates. Its primarily plated using char across the front face of the ship, alloys are on the side/rear armour.. 145 m/s max speed using T2 thrusters. 1485110.12 kg in weight. Two small prop tanks for 2 million prop, 50 mins estimated flight time. 2 T1 fuel chamber, 6 T1 generators, 6 T1 enhancers, 50 mins estimated fight time Uses basic FCU, no reverse, roll is performed using Roll_L and Roll_R buttons, this is to allow fast handling by isolating the roll thrusters from the FCU/MFC. Entry is through a small gap on both sides of the glass. //Cost// Aeg 6.6 stacks (11480 kv) Aja 1.3 stacks (2163 kv) Ali (Alloy) 1.6 stacks (2751 kv) Bal (Alloy) 0.0 stacks (20 kv) Bas 20.3 stacks (35062 kv) Bas (Alloy) 0.7 stacks (1280 kv) Cha 25.1 stacks (43360 kv) Exo 1.1 stacks (1860 kv) Glass (Alloy) 0.9 stacks (1575 kv) Ice 1.6 stacks (2816 kv) Kar 0.2 stacks (385 kv) Kut 0.1 stacks (258 kv) Nhu 6.7 stacks (11602 kv) Vok 20.1 stacks (34721 kv) Total ore 86.4 stacks (149332 kv) Assembly cost 94061 credits Manufacturing cost 650837 credits Total cost 744898 credits Stats based on autocannon, laser and plasma versions will differ. //Tactics// The Yugg was made to fill a need for a meta tanked light fighter that could still be mass built easily while providing enough guns and armour go head to head with the best. It takes heavy inspiration from Pandora's Box, and there dangerous 4/8/12 gun fighter line-up, which has shown to be a fantastic ship setup. Almost all of the frontal armour is char, making this an aggressive front line brawler. While this ship is a a orbit dogfighter, it is small enough to be used in gravity, making it perfect for escorting VIP's. Like all my ships, care has been taken to ensure the silhouette is as symmetrical as possible, so as to reduce skilled pilots ability to isolate weakpoints (Like the cockpit) Its also recommended to adjust your angle of attack when orbiting, to spread damage across different plates, reducing the chance of a busted plate or a pen shot. This can be done by rolling the ship, or by turning opposite to the orbit and transitioning into a joust. 4 guns are a minimum for dealing with competent meta fighters. Best employed as a moon gate escort ship, a station/cap ship defence fighter, or as an intro meta fighter for newer combat pilots taking a more leading role in frontline dogfighting. It is also the middle ground of weapons value, autocannon, laser and plasma versions have near continuous firing guns, making all 3 excellent investments.

Ship: 1
BP: 3
2

[FREE] Eco2P

Happy Ship Shop

Miner

Ore Crates: 254 crates

This is the Eco 2P, it's an improvement over the ECO2 ( https://sb-creators.org/makers/Happy%20Ship%20Shop/ship/%5BFREE%5D%20Eco%202 ) Differences are : - more propellant for an increased range - tier 2 generators - innertia compensator system - 2 autocanons to allow you to have the possibility to defend yourself - a floor ( yes, it was a requested feature 😁 ) Ship can be downloaded for free here : https://discord.gg/erjWqnBDTp

BP: 1
1

The Trade Office

The Merchants Guild

Multirole

Ore Crates: 658 crates

Tons of Storage & Tons of Advertising Space. As the name implies, it was built for Trading large amounts of Ore with other players for Ship Sales, the Advertising Space on the top and bottom is just a bonus. It can also double as a Company Storage/Crafting Spot with all 3 Crafting Benches hidden away. If you want, I can repaint it for an extra 7k. 658 Crates 2 Resource bridges Crafting Bench Advanced Crafting Bench Tools & Weapons Crafting Bench 2 Small Propellant Tanks 4 Batteries 1 T1 Fuel Chamber 2 T1 Generators 48 T1 Triangle Thrusters Shutdown Button Next Update: Lighting

BP: 300 K
2

Handheld Railgun (Uncraftable Currently)

Shipwright CO

Fighter

Range: 2 km

Nicknamed, **"Kaminari"** This is the panicle of handheld weaponry allowed in the game as of *game build 662*. The Railgun is **currently uncraftable**, due to the *Targium* and *Ilmatrium*. But with future updates, and this compact build, you are able to wield a monstrous weapon with ease. The Buffer batteries onboard allow for only one shot without recharging them. So it is **HIGHLY RECOMENDED** to *soft-line* them to a ship with a **resource bridge** for sustained fire *25rpm*. Nothing more to say, its one of the most devastating weapons meant for ships, in your hands. The iron sights are perfectly aligned, with only a **36cm height over bore** for accurate long range shots with only minimal height adjustment for closer engagements. *Game:* **Shipwright** *Discord:* **Knox#9473**

BP: 125 K
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