Starbase Ship Shop

Welcome Endos of the Starbase Community! The Biggest Ship Shop server in Starbase is bringing you hundreds of ships to fly. Find your dream ship or list your own beautiful designs!

Learn the basics of buying and selling here. More features coming soon!

Starbase Ship Shop and sb-creators.org are a fan made, community run organization, and are not associated with FrozenByte Oy


11

Zippy

Silra

Multirole

Range: 5,000 km

In need of one-way trips, at maximum speed, anywhere, for a disposable cost? Zippies will do 150m/s easily. Zippies will get you 5000km of travel. Become a space-litterbug when you're done. Zippies are expendable. Printing each Zippy is *under 30000* in combined ore and assembly fees if you pre-craft a few of the parts. Use a Zippy for the one-way-trip to fetch ships that you've left parked at a station after an insurance transfer. *Since the removal of fast travel cores from the game, Zippies can now fly through fast travel gates without issue!* *Your blueprint includes the Zippy SCOUT, a Zippy with **luxury** features such as a 'ponder, roll and upwards strafe, and passenger seats. The ultimate leetl 'splorer.*

BP: 1
1

Shifter X

Egomaniac

Miner

Ore Crates: 450 crates

The Shifter X is a premium version of the [Shifter ](https://sb-creators.org/makers/Egomaniac/ship/%5BFREE%5D%20Shifter) with T3 generators, fuel chambers and thrusters. Website: https://starbase.egotech.space/ships/shifter-x # Comparison | | Shifter | Shifter X | |---|---|---| | Thrusters | T2 | T3 | | Top Speed (empty) | 135m/s | 140m/s | | Generators | T2 | T3 | | Fuel Chambers | T2 | T3 | | Enhancers | T1 & T2 | T1 & T2 | | Power Generation | 63,000eps | 72,000eps | | Laser Convergence | Approximation | Precise | # Purchase Blueprint The blueprint is available for purchase on the [EGOTech Discord server](https://discord.gg/BKwVGvncmN). # Changelog ## v1.0.1 (Current) - 28/12/2022 - Renamed `Material` panel to `Materials` - Fixed upper limit of laser pitch control - Added cruise safety chip - Added lasers safety chip - Added missing "X" to name decal ## v1.0.0 - 03/12/2022 - Initial release

BP: 500 K
4

V6 mk5

<>Phoenix Industries<>

Fighter

Dry Max Speed: 150 m/s

**V6**/**V6L** mk5 is a light fighter -Price 150.000 Credits if ores delivered - Speed: 150 m/s - Armament: **V6** 4x LaserCannon / **V6L** 2x LaserCannon - Range: 780 km - Systems: ISAN,ECO,FlyTime,SafeBAT - Plating: 50% Charodium 50% aegisium DUO plating - Fully compatible with HEAT patch. -**Prices and ores can slightly change due tweaks.**

Ship: 150 K
2

Stargazer Shuttle [Free]

Shipwright Co.

Multirole

Battery: 100,000 units

A shuttle for going between Origin, or going deep into the Eos belt to Markka and beyond! Has 18M Propellant, and quite a bit of thrust! (Max speed) Speedometer included. Features: Lots of YOLOL -- Autonomy by Happytrigger, Speedometer by Moriwatari, Autonav by Standpeter, Compass by Firestar99 18M Prop! Go a while :) Automatic waypoint system. Looks awesome. Should also mention there is some legacy stuff on here, but totally up to you whether or not you want to replace it, specifically the speedometer. ---- For purchase message me in game or on Discord! NoPlansMade Intended purpose of ship is either exploration, and transportation for stations out at 900KM+ from Origin. 1500KM+ Range on Rods (*2) 3500KM+ Range on Gas Be sure to take it with you on Capitals for easy transport around your stations! If your frame rate is high enough the ship caps out at 155-157! (Edit: Currently free to recieve, please contact me for it if you want.)

BP: 1
2

Giga tugboat

Happy Ship Shop

Hauler

Range: 800 km

This is the Giga tug boat, it is capable of pulling an eco-storage ( https://sb-creators.org/makers/Happy%20Ship%20Shop/ship/%5BFREE%5D%20Eco%20Storage ) full of Lukium ( 2000 crates ! ) at 135 meters per second ! The ship possesses a massive power generation of 660'000 elec per second and an equally massive thrust of 4 x 15 plasma rings The goal of the ship is to tow anything regardless of it's mass, the most it can pull is 110'000 tons ( as a comparison the heaviest ship I ever saw was 80'000 tons ) This is an EXPENSIVE ship ( I'm not kidding ) please make sure you double check the resource cost of the ship before buying it The ship is equipped with an inertia dampener / sensitivity manager / ground avoid / easy to use power management / autonomy calculator You can expect to do a minimum of 800km ( rod time ) when pulling 2000 crates of Lukium witch is a worst case scenario, else it has a greater range

BP: 5 M
16

Roid Catcher

B00MSPLAT

Multirole

Item Crates: 0 crates

//// NOW UPDATED FOR HEAT MECHANIC //// The Roid Catcher is a new and improved version of the Asteroid Catcher (also built by SLI) featured in Bobkabobs video on the death of traditional mining. Don't buy a knock off when you can buy the real deal! Capable of 150 m/s when empty, and 130 m/s with 3 x Tier 10 asteroids. Powered by 90 Tier 2 Generators configured in an optimal layout, with 30 Fuel Chambers. Head out at max speed, grab your roids, then race back for an impressive payday! Specs: - 3 Large Cargo Lock Cubes - Ore Scanner - Mono Isan - 30 Tier 2 Fuel Chambers - 90 Tier 2 Generators - 60 Batteries Ship Features Include: - Fully labelled ergonomic cockpit - Front and Rear facing cargo bay controls - Guide Rangefinders to line up asteroids - Automatic Generator Management - Variable Turtle (20-40-60-80-100)

BP: 5 M
3

Blitz

Happy Ship Shop

Miner

Dry Max Speed: 150 m/s

this is the Blitz, a frontline torpedo runner It's designed to deliver 20 guided torpedoes at close or long range an 10 lasers to finish whatever survived the impacts The torpedoes can be launched by pair or an a 20 salvo The ship is lightly armoured in order to keep a max speed an excellent acceleration / deceleration / direction change. It is best suited for hit and runs It's other features include : - my range calculator - speedometer - sensitivity manager - power management Come and check it out on the discord : https://discord.gg/dE4ZHXyuXy

BP: 3.5 M
9

Torpillo

Ouroboros

Fighter

No attributes :-(

The Torpillo is a heavy fighter capable of inflicting high damage with these missiles. It's main features are : - 8 Lasers - Missiles - Armour ( wings aegisium + body charodium) - Speedometer - Range calculator - ISAN quad - 2 resource bridges - Range finder aim assist - 148m/s

BP: 2 M
1

ARMORY

Red Moon Dynamics

Ship

No attributes :-(

A convenient armory room to display your excessive collection of weaponry and armor, full crafting bench complement. Open to custom commissions for variations.

BP: 500 K
1

Numbat

PinkGoo‘s Surplus

Other

No attributes :-(

16 Autocannon ground support ship. NOT A FIGHTER. Meant to shoot at endos, not ships. 14K ammo*

BP: 16
11

[FREE] Eco 1 starter ship

Happy Ship Shop

Miner

Ore Crates: 128 crates

This is the Eco 1 it is meant to be a pleasant starter ship. It aims to be comfortable and simple to use and allow any new player to go to bigger ships as fast and as easily as possible. This BP can be used if you have a friend / corporation player that is new to the game and that you would like to help without ruining their early game experience It's main features are : - 128 crates - 142 m/s dry - about 600 to 700 km of autonomy - 2 lasers - 1 collectors - 1 scanner It boasts as much yolol as I could possibly cram into the ship This means it has : - ISAN - Speedometer - my autonomy calculator - my scanner display system - my warning system - auto battery and generator management You can get it for free on my discord at the following link : https://discord.gg/fFbjR5r88w

BP: 1
3

Pirahplasma

Happy Ship Shop

Fighter

Dry Max Speed: 142 m/s

This is the Pirahplasma, a bunker with guns 😁 It's main purpose is to be a very, very tough nut to crack in order to allow it to face multiple opponents and tie them down in combat to prevent them from leaving / allowing your friends ship to deal as much damage as possible It has a **VERY** heavy emphasis on armour, redundancy and survivability It's main features are : - reconstruction machine - my own Yolol : hss-inertia-dampener / hss-sensitivity-control / hss-ground-avoid-system / hss-autonomy-calculator to make it easier to use - an average of 4 layers of charodium plating with spacing to limit the effectiveness of explosions - the new internal ammo to prevent explosions of the guns - a very armoured and wide cockpit to have an excellent visibility and still be safe - 2 cockpits ( second one on top ) - 30 plasma guns that shoot in a continuous stream - a disco ! ( yes, seriously, it's important to keep the crewmembers busy to prevent accidents XD ) - a range of roughly 2000 km - a speed of 142 m/s Interested ? Would you like to see more about it ? come and check it here : https://discord.gg/8XqJfAnzGw

BP: 4 M
5

Big Bertha [FREE]

Silverstar Spaceships

Multirole

Ore Crates: 272 crates

# Behold the Big Bertha! A core mining fast and agile armoured miner. Perfect for low-medium range trips. Asteroid approach, miner patterns, ISAN, compass and other info panels. # Crates are expandable! Simply add more on the inside or outside! You can add hundreds of crates! # Setup Bind "MiningLaserBeamLenghth" + and - Bind "TurretPitch" + and - # Known bugs Stuck in chair - solved by changing the "Chair" button "ButtonOnStateValue" value to 160 # Blueprint and more of my ships https://github.com/Se-sSi/Simon-s-Starbase-ships Enjoy!

Ship: 1.02 M
BP: 261.1 K
2

DAMk5P

Thaccus

Miner

Ore Crates: 296 crates

The DAMK5P is the latest edition of my everyday driver and a demonstration of the tools that the [NavSuite](https://github.com/Thaccus/Starbase-Nav-Suite) can provide. This function first ship has proven sturdy and reliable in the harshest conditions. They have been taken all over the universe: Elysium, Szellem, Alstel, Neso, Chemosh, Kumi, and more. From Elysium deathzones to wrangling asteroids in belts where you and the rocks are fighting gravity, this ship has seen it all. ## Software Features include: - Asteroid Avoidance: 0.2s response time code with prioritization should two opposing sides detect. It also comes with strafe arrest integration so that you stop drifting laterally after you are out of the way of the rocks. Feel free to grill me on this as safety is my number one concern. - Inertial Navigation: Ever want coordinates outside of the transmitter ranges? Want to be able to go straight back to zone 3 in a far moon belt without fuss? This ship does that. - Strafe Arrest: Does drifting laterally when you turn your ship while moving at max speed make you nervous? Worry no more, strafe arrest will quickly slow all lateral movement while maintaining forward speed. - ESTOP: How many other ships can park in gravity? This ship can do not only that, but also come to a full stop automatically regardless of your facing/velocity at the press of a button. - Vectored Speedometer: Basic speedometers are great, but this ship can tell you how fast you are moving in each ship relative axis individually as well. - Autopilot: Originally based on FixerID's autopilot system. Load a waypoint from your list and hit the Nav button. The ship goes there. - Approach: DarkyShadow's profiled motion approach script. By far the most reliable approach I have encountered. - Waypoints: 20 waypoint storage with a manual edit progress bar and copy/paste-able strings to pass to/from your friends quickly. - Galactic Alignment: Aligns you to Z+ forward Y+ up in case you want to go precisely forward into the belt. - Compass: Firestarr99's bubble compass on a text panel. - Scanning: New rock who dis? - Laser charging on fire: Just in case you forget to turn them on or get surprised, the ship automatically makes sure the lasers are charging if you try to fire. - All flight controlling software is built on a human priority control system so that you always have the final say. The ship can control the levers, but you can always override the ship just by using your normal keys. When you let go, the ship will resume any automated control. ## Hardware features include: - Four converged(500m) laser cannons, just in case you need to speak the local language. - The ability to go 150m/s with most full loads. 140m/s if you have a load full of Lukium. This thing is literally covered in thrusters. - Converging rangefinders to cover the high visibility cockpit without getting in the way. The always-on pointing lasers also double as a visual indicator of both asteroid size and distance. (note: Rangefinders do not show for those viewing the ship in Potato LOD. Pirates can't see them unless they are super close) - Laser Designator Translation Sensor for vectored speed and a Speedometer placed on a CoM so balanced that it doesn't move more than 1cm when the ship is loaded. - Dual FCU/MFC stacks for increased fuel efficiency. - 99% ducted connection with crate redundancy. Very Few pipes on the whole ship. Those wires that exist are primarily on the rangefinder cage for easy repair. - All custom bolted with an unladen strength factor of 42.069 for the memes. - Hidden bolt, high visibility dash board and cockpit layout. - Easy Access service tunnel to get through the interior of the ship. - Rotationally aligned yolol chips and fuel rod spares: No mucking about with orientation, just put the thing in the spot and get on with your life. Yolol is facing away from the cockpit for that little extra frame-rate. - Refuel point for easy prop tank refilling in the field. - Passenger seat with easy access to the reverse lever for unforeseen circumstances. - Scalable modular design. Add or remove rings to fit your needs. I like this configuration best but, I'm not your dad, do what you want. In testing the original ship flew well over 40 hours without touching the controls (or an asteroid of course) on automated flights out to ISAN limit and back to prove to myself and now you that this is a highly robust automated flight platform. Current version has been used everyday for about 6 months and all versions have a usage lifetime measured in years. Any purchasers who provide feedback that gets included into the ship get rewards scaling with value of the input(including unadvertised BP's and beta testing for future models). All code is available for review in the link at the top of the page as I believe any safety system worth its salt should stand up to public inquiry. Test flights upon request. Please do not distribute or share this blueprint.

BP: 2 M
3

Bearback

Atlas Drive Yards

Miner

Ore Crates: 112 crates

A cheap and useful ship, the Bearback is fit for any Endo seeking an upgrade from their starter vessel. Featuring ISAN Quad, generator management, 2 mining lasers and an ore collector; this ship is fully fledged with the capabilities of more expensive vessels but remains at an affordable price. With space for yolol chips, buttons, displays and space for more thrusters, you can use the Bearback to learn how to modify a ship and to code! The ship has 112 ore crates which makes it fit for safezone mining and with it's strong frame, even a little outside. To protect you on your ventures, there is charodium armour around the explosive parts and the fuel and batteries are strategically placed to avoid the destruction of your ship. While the ship is limited by it's propellant, there is a re-fuelling system onboard to allow you to refuel from either a station or another ship. Reviews made by customers: https://www.youtube.com/watch?v=ahsAJWRYsSI "probs to you the bearback is rly yuserfriendly ...even tho i have a bigger ship now its still my fav" Fully updated with the new heat changes. specifications: 1.8 hours propellant 6.44 hours fuel 830km range 5,000,000 propellant 2,100,000 fuel + 600,000 spare 2 spare fuel rods ISAN quad Turtle mode Cruise mode Laser pulse mode Doors over the fuel rods Flashing transponder light Refuelling system 2 resource anchors Tier 2 parts Will respond relatively fast, UK based Will give a 10% discount if you hit like and give proof Brought to you by Aegis Ship Yards

BP: 200 K
15

Tadpole [FREE]

Roman Shipyard

Ship

Ore Crates: 96 crates

I small 96 cargo dual-laser miner dubbed "the TadPole" capable of warp travel and meant for slipping into the Belts un-noticed.

2

Baragon (Free BP)

Happy Little Accidents

Ship

Ore Crates: 1,104 crates

**Baragon [FREE]** Surface Scraper Miner **Ship Specs:**\ **1113 Crates**\ **Speed: ** 144-147\ **Mining:** 30 Lasers, 4 Collectors\ **Power:** 3 Large gens -2 Exo tanks\ **Propellant:** 144M Prop\ **Fwd Thrust:** 72 T2 Box w/ T3 Nozzles, 88 T2 Triangle w/ T3 Nozzles\ **Maneuvering Thrust:** 64 T2 Box w/ T3 Nozzles\ **Rev Thrust:** 32 T2 Box w/ T3 Nozzles\ \ **Ship Systems:**\ **All Systems/Code, Tuning, and Optimization by DarkyShadow** - **Moon Landing:** Point at a Moon Surface, Press a Button and Safely Auto Land Surface mining ship! - **Auto Cruise** with and without Asteroid Avoidance: Set a Distance and Automatically Travel To It - **Flight Profiles Lever Controller:** Allows you to set custom settings to each mode of the ship via a multi-function display in cockpit, 4 Modes Automatically Switched: MiningMode, MiningOn (Lasers On), Turtle, Normal - **Adjustable Laser Length** - **Adjustable Laser Rake Angle:** Helpful when mining up or down a hill - **Auto Stop Timer:** Set a time and mining will automatically stop to prevent overusing fuel - **Selectable Crosshair/Reticle Styles** with On/Off - **Low Fuel Prop Warning** - **Gyro** w/ Calibrate and **Auto Ship Reorient** to last Calibrated Orientation - Automatic Generator Warm Up and **Automatic Power Management** - Fuel Rod and Propellant Time/Distance **Remaining Estimation** - **Laser Pulsing for Power Management** as Gens Warmup: Automatically monitors Generator Warmup and turns on/off the lasers until power can fully support lasers at 100% Mining - **Speedometer** and **Odometer** (TripMeter) - **Status Display** with Realtime Speed, Safezone, Station Placement Ability, Ship Strength Factor, Durability - **Multiple Safeties:** Cruise Cancel on Full Reverse, Fuel Low Cutoff, System Shutdown on Damage Taken, Safety Disables Cruise and others if pilot is more than 1000m from ship. https://drive.google.com/file/d/1_wPcpFfs4UAGBqwzSu35FhL_8N6nXiIs/view?usp=drive_link

Ship: 1
BP: 1
5

Handheld Mining Laser

Shipwright CO

Multirole

Battery: 40,000 units

Sometimes a pickaxe just isn't enough. This incredible piece of utility can be a fun toy, as well as a deadly weapon in combat. Hook this baby up to any ship that can output more than **10,000 eps** and you have yourself a great tool for hacking up salvaged ship, mining rocks with mouse precision and chopping up pirates that get a little too close. The Handheld Mining Laser is not a new concept, but being crafted without beams makes this easily storable with bolts or cargo lock frames/beams for quick access. The device can run for 8 seconds before needing to be recharged or soft-line connected through a ships resource bridge. In addition, the laser is easy to use by only turning it on and pressing **"E"** to pick up the device and dragging it close to the user with the scroll wheel to trip the rangefinder. The resource bridge from the donor ship **MUST HAVE ONLY CABLE CONNECTION** through the **hardpoint** on the back of the bridge, no piping. `FlowOut=1` `FlowIn=0`. The laser is already configured and will work out of the box. I am working on putting out a line of handheld devices in this coming week. So be sure to check them out and drop a like on anything you find interesting. DM me for suggestions or feedback. *Game:* **Shipwright** *Discrod:* **Knox#9473**

Ship: 45 K
BP: 85 K
9

Shaft

Buncha Ship Designs

Hauler

Primary Thrusters: 12 units

Shaft, A Plasma Hauler meant for one thing; Getting your ores out of the belt and doing it FAST. *Update V1.8 for heat and voxel calculation change that put the ship over size budget. - 2 16 Ring plasma Engines + 10 T2 Box Main Engines - 32 Box T2+T3 Nozzles for maneuvering - 24 Box T3 Engines for braking - 18 T2 Fuel Chambers - 48 T2 generators - 24 Large Prop Tanks - Charodium Armor Plated - 1008 crates will handle up to Lukium with no durability errors. - 4 Zone Asteroid avoidance with braking. Also, has counter so you can see how many obstacles you dodged while you were away. - Heading/Pitch ISAN with 30 waypoint memory - Flight Time Display - Diagnostics Display - Transponder Ping function - press once to turn on transponder for 10 seconds. - Fill mode button - use this to switch between fuel/refuel ship. - Range: 2.5-3.5 Hours Rods Full/Empty 5.5-6 Hours Prop. Full/Empty Ship Manual: https://docs.google.com/presentation/d/1b8uD7ybiJ1udqJqhKrR_gqjCmhXnqkGIDG6AyfUb0_g/edit?usp=sharing

BP: 2 M
2

La Garde Stock 1890 edition [ France ] [ French ]

[La Garde] Yonax

Hauler

Resource Bridges: 1 bridges

The 1890 edition of Stockage is a very basic ship including the minimum to move a few meters (from a station to its capital ship for example) The ship has 1890 crates. Don't forget to craft the crates before the ship is manufactured to reduce costs ! ==>To buy the blueprint contact me in our faction discord : https://discord.gg/2teHJBkwMY <==

Ship: 1.9 M
BP: 1 M
2

SunFire [Free BP]

Cafe Incorporated

Miner

Ore Crates: 40 crates

Welcome to the Sun Fire a 40 crate work horse with the ability to add a mining laser and collector. --- ***specs*** * 150m/s dry * 120m/s With 40tones per cate * 40 ore crates * gen script * Advanced Fcu * 10 mil propellant --- To get the blueprint just join our discord at discord.gg/aVWPZVU And don't forget to check out our other ships to! --- Ship Guide - https://youtu.be/SMPaxilh1kY Time-lapse of the build - https://youtu.be/AGtIQNEKqvA

1

JPTech Polaris

JPTech

Ship

Range: 165,000 km

Polaris is our company's first datalogger exploration ship, capable of navigating a distance of 165,000 km. Additionally, by adopting a LargeGenerator, it can travel this distance with just two refuelings. This ship is equipped with asteroid avoidance features, as it was developed for the purpose of exploring the GhostBelt. Propellant : 2,208,000,000 unit ## How to buy Polaris 1. Join the JPTech Discord Server [Click here!](https://discord.gg/E47mNfF2Hq) 2. Check the server rules and click the reaction if you agree to them. 3. Create a ticket in the **🚀💫-Polaris-info** channel. 4. Wait for an admin or moderator to reply.

BP: 7 M

Skytanker Bundle - Discovery

Skytanker

Multirole

No attributes :-(

https://www.youtube.com/@ColtStarbase/videos I offer a permanent bundle. With all the ships that helped me and still help me today! They are the basis of my gameplay and which are permanently in my CapShip and allow me to do everything. You basically have a hauler of 1000 crates (H1). The H2 being released it is selling less so I lowered its price per unit. It goes from 4M to 2M. Same for R4.1. The E1.5 is super fun to play, especially with its mouse mining. But has fewer crates than its competitors, knowing that the E2 is coming I anticipate the drop in the price of its BP, from 15M it goes to 8M. The P1 will be offered in the bundle. The M1 is the ship that allowed me to have all the others! It remains very efficient and autonomous, practical for predicting alloys while mining. With his big brothers above him he no longer sells. It's a shame because it remains very good and as proof I kept my 3 M1s and I still use them! Its price has been updated from 12M to 5M. **If you choose to purchase this bundle you will have a saving of 3M credits.**

BP: 15
5

Moon Bike [Free BP]

Cafe Incorporated

Explorer

Range: 70,000 km

Here is the moon bike from Cafe.Inc. The moon bike is a vessel for traveling to other moons or reaching back your cap ship with over 70000 km you can reach serval moons at a low cost. --- KeyPoints * 1 Large Propellant * T3 Generator with T3 Enhancer * Run the generator limit at 3.63 * No MFC or FCU for maximum efficiency * 1 T2 Triangle thruster with T3 nozzle and T3 converters --- To get the Free blueprint just join our discord at discord.gg/aVWPZVU And don't forget to check out our other ships to!

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