Starbase Ship Shop

Welcome Endos of the Starbase Community! The Biggest Ship Shop server in Starbase is bringing you hundreds of ships to fly. Find your dream ship or list your own beautiful designs!

Learn the basics of buying and selling here. More features coming soon!

Starbase Ship Shop and sb-creators.org are a fan made, community run organization, and are not associated with FrozenByte Oy


HKAS XF-225-3 Maniac Long Range Escort Fighter

[HKAS]

Fighter

Primary Thrusters: 1 units

The XF-225-3 Maniac is an upgrade to the XF-225 Pebbles. The fighter now has better power generation, as well as tilted thruster design to maximize maneuverability. The fighter has around 5 hours of flight time, thanks to increased speed, it also gains increased range Features include: - 4 extra hardpoints, with the ability to mount 4 more guns (8 is possible but not recommend) - Ability to disable cannons to decrease fuel consumption - ISAN Mono - 5 hour flight time - 130m/s - 2200km range - Fuel efficiency script with override button Customer who purchased the XF-225 Pebbles can enjoy a 50% discount, please provide a blueprint screenshot of the XF-225 upon purchase

BP: 2.5 M

LittleFinger - Lasers

RegiShips HQ

Fighter

Primary Thrusters: 16 units

LittleFinger is designed with effectiveness in mind. Yea, it's a small brick. A miniature monolith. It's Laser Cannons don't care what the ship in its sights looks like either. LittleFinger - Laser is a rearmament of the original Rail Cannon [LittleFinger](https://sb-creators.org/makers/RegiShips%20HQ/ship/LittleFinger%20-%20Not%20For%20Sale%20%28Yet%29/edit). It has a unique design to Starbase that allows it to keep a maximum transversal speed to the target while being able to fire down at it; effectively an orbiting assault. It boasts a tiny 2m*5m face that is pointed at your target, making you hard to hit with return fire; in addition to your max velocity orbit. LittleFinger is designed with faction warfare in mind; but also could be used in small gangs. It's best targets are large, slow moving ships or even capital ships and stations once Siege is implemented. A group of LittleFingers will most-likely be able to rip through capital ships. - It houses either Laser Cannons that can fire constantly, pending heat, [while at 100% thrust and 100% generator](https://starbase.codes/ship_calc?d=XQAAAAJZAAAAAAAAAABFqErAFTt4UnwnDsWFzu9_x6sPtvGAiqRsePcufMJYL-6BarWa1hDsco-ISZ4bgNWnY5FfLKqDAz7_Ap4navKs0DRGXQjczDEwUggpEGomuMQTyEGcAkYx__90wAAA). - Targeting Assist script to help you orbit your target, with adjustable pitch hold. https://youtu.be/hWzIZkjpdPE - Holo sight that adapts to speed. - Combat mode to push gens to 100%. - Aegisium Armor, double thick on top where you might receive return fire. - Max speed while orbiting, and cruise button. - Six Hatches with access to: Cockpit, Resource Bridge/Yolol Racks, Three Fuel Chambers, and Extra Ammo.

Ship: 300 K
1

V7mk2

<>Phoenix Industries<>

Fighter

Dry Max Speed: 150 m/s

V7mk2 is agile medium fighter -price is 900k credits only / 600k with ores / 400k with ores and weapons -150m/s in 4 sec -6x autocannon ( inside ) -ISAN,ECO,FlyTime,SafeBAT -80% Charodium 20% aegisium plating

Ship: 600 K
6

Tadpole Mk2

Roman Shipyard

Ship

Ore Crates: 96 crates

__**Tadpole MK2**__ A fully Plated version of the *THE TADPOLE* a 96 container wonder. This version has been upgraded with some extra speed from its 12 extra thrusters and Tier 3 Nozzles to give you that much needed speed boost. Now has an Approach script to help you get to asteroids without having to guess how far away you are for your mining lasers. With the Extra Additional fuel tank and the extra two Fuel rods you have all the power you will need to get in and out the belt with ease. ```[SPECS] SPEED - 115 m/s Empty | 68 m/s Full (40k) HARDPOINTS - 2 Mining Lasers | 1 Ore Collector | 1 Material Scanner | Warp core STORAGE - 96 Ore Containers POWER - 6:18 T2 FRChamber:Gen | 36 Batteries FUEL - 12 Spare t2 Rod | 3 Large Propellant Tanks THRUST - 40 forward t2 triangle thrust with tier nozzles | full 24 t2 triangle Maneuver thrust Yolol - Advanced Geneerator script | SweepingLasers | | Isan mono | 30 Waypoint System | | Transponder Ping | ACAS | Approach | Fuel Gauges

BP: 300 K
2

"Bob" The Bruiser

Funk's

Fighter

Primary Thrusters: 6 units

**You like cruisin' and doing a bit of bruisin'? Well do I have a deal for you!** **The "Bob" is a Light Fighter** and might sound like a calm and fun fella, but the performance is all serious business: the maneuverability is honed to perfection, the sights have been aligned to a T, and it contains all necessary functionality without any compromises. - No complex rules for operating: just press the big red button and set your sights on the enemy combatant/poor miner! - Big Charodium plates where they matter the most with a second layer of Aegisium when needed - 2 well covered autocannons - ISAN Mono ready, meaning that the yolol, hardpoint, and display are configured but the receiver is optional/can be installed afterwards - A cozy and secure cockpit with an unobstructed view and all the combat goodies: Aim/Turbo-modes, Combat-mode, adjustable sensibility, informative displays - A t2 fuel chamber with 2 well-tuned t2 gens and a small prop tank that will get you cruisin' at about 148 m/s for a couple of hours - A light 300 ton weight that'll save you money and resources - A placement and a resource-bridge for a tripod+gunner - Dumpy asteroid shaped looks that are hard to love but even harder to hit Customizations on request! Price negotiable if you got the ores/guns. *If you're on a bruisin' job or just looking to clear a mob: Hop on the Bob!*

Ship: 333 K
2

Nebula

Subzero Ships

Miner

Ore Crates: 126 crates

The Nebula is a fast and medium sized ship with 126 cargo crates for hauling and 2 mining lasers for mining. It comes with a full interior to walk around in and a secret panic room. The Nebula is an advanced mining ship. Please DM TheHappyWaffle#3024 on discord to buy this ship.

Ship: 900 K
BP: 2 M
1

Riff_

Obliterati

Multirole

Ore Crates: 328 crates

Extensively tested currently gone over 10k KM without a roid strike. It's still a possibility but unlikely outside specific circumstances. BP not for sale. Credits+Ore or Credits only depending on ore availability. Mirrored turret triple mining laser setup, Keybind turret controls or optional mouse control. Collectors automatically align with mining laser turret. Asteroid Collision system Automated object approach Roid Scanner setup to display stack counts (also on turret) Propellant and Coolant leak detection scripts with Audio device warning Estimated time to empty for both fuel rods and propellant Propellant separated into 3 reservoirs to prevent prop leaks leaving you stranded. 6500+KM propellant range. 1900+Km Fuel Rod range. Fuel rods last 6+ hours mining, 4 Hours straight line flight. Equipped with extra set of rods. Throttle based turtle. Consolidated list box displays for all your generator needs. Cold generator start 150m/s Comes equipped with basic and weapon work benches. Latest Isan Comes equipped with Aeg plating over sensitive parts. Also capable of flying with half the ship blown off and still getting you home. Readme containing info on ship is provided.

Ship: 1 M
BP: 1
6

NF-A-2

Grey Area

Fighter

Primary Thrusters: 4 units

This light fighter is focus on 'Extreme Cost Efficiency'. By that, producing this ship cost less than 500k credits, including the ores price. You can always built another one easily and cheap. Featuring 2 autocannon with range finder laser sight, replacing ugly uncomfortable iron sight. Also have turtle, cruise mode and ISAN mono, Transponder, all controllable in your cockpit. 4 Propellent tanks and single Tier 2 fuel generator guarantee enough amount of flight distance. But we still recommend you to carry extra fuel rods for even more distance. Cockpit hatch is convertible just for cool looking. - 2 autocannons - ISAN - Laser sight - Turtle, cruise mode

BP: 290 K

Ikarus Frigate

HarryZack Originals

Ship

No attributes :-(

This Ship is an older project of mine that i will not continue to work on, so instead of letting it get dusty in the folder i might as well put it up here. -Ship stats: -1.3 Mio kg weight -6 small propellant tanks -1t2 fuel chamber, 3 t2 gens -8 batteries -4 autocannons -14 t2 triangle thrusters, 6 of which are heavility angled. -full charodium plating & beams i didnt bother to test speed on ptu its def not max speed. putting on t3 nozzles would probaly help a lot. Disclaimer: The Ship works and is a great design concept, i believe. it is not optimized for performance by any means and not pvp tested. bp purchase allows you to repurpase individual parts for your own ships as long is there is clear distinction in finished product.

BP: 1 M
50

Vanguard S Class

CerealNinja

Fighter

Primary Thrusters: 24 units

The Vanguard is the new kid on the block that isn't playing around. Designed as a Small Medium Fighter, covered with 2-3 plates of a delicious mixture of Charodium and Aegisium that helps keep the Vanguard mobile as well as heavily armored where it matters. 4 Laser cannons are shipped with the S Class version, two on each side, making sure targets go down with ease. And unlike other ships, the cockpit has had nearly as much love as the entire ship. The half dome shape allows for nearly 180 degree visuals, as well as enough information to keep track of the ships health. Redundant generators, flight controls, cooling as well as wiring ensures you stay in the fight when your opponent thinks they have won. If you enjoy combat, and want to bring a versatile fighter to the skies. The Vanguard is the choice for you. **Features** - ISANv2 - Compass - 2-3 Plates of Charodium and Aegisium - Armored Turrets - Safe Zone Indicator - Auto Cruise Cancel - Auto/Pulse Fire modes - Landing Gear - Redundant Generators - Redundant Wiring - Redundant Flight Controls - Redundant Cooling - Accurate Foward MPS Gauge (+ or - 2 MPS) - Weapon Power Saving - OFF/ECO/MAX Generator Switch - Generator Crank - NAV Lights - Immersive System Bootup - Turtle/Aim modes (.5 slower/.15 slower) - Diagnostic YOLOL Socket - 2 Free YOLOL Slots - Sight - Visual Damage Indicators - Enhanced Generators. Allowing for 50% more efficiency - Multi-paned glass, as well as a double paned forward glass. (Tested to stop direct laser shots) - Elevator Pilot Chair **PRICING** - 1,900,000 for the ship as is. - 2,000,000 for Livery Personalization (Colors/Lights/Company/Player Names) - 1,000,000 for BP (Includes ALL Classes + Warpcore BPs) - 50,000 Discount on any listing for showing you liked the page! **Classes** (WIP to be sold in the future) Availability | Class | Plating Ore | Thickness | Weapons | MPS | Price Available | S Class | Charodium/Aegisium | 2/3x plating | 4 LC | 133.8 | 1,900,000 Available | S Class | Charodium/Aegisium | 2/3x plating | 4 AC | 133.5 | 1,600,000 Available | A Class | Charodium/Aegisium | 2/3x plating | 2 LC | 134.6 | 1,450,000 Available | A Class | Charodium/Aegisium | 2/3x plating | 2 AC | 134.3 | 1,350,000 Available | B Class | Charodium/Aegisium | 2/3x plating | N/A | 135.5 | 900,000

Ship: 1.9 M
BP: 1 M
5

Sleipnir

HOA-TC

Hauler

Primary Thrusters: 26 units

The Sleipnir is a ship designed for hauling large amounts of ore without being caught by pirates. Here in HOA we've shot down nearly every hauler/miner we've ever seen and they all have the same flaw: they were all too slow. We built a ship to haul large amounts of ore without getting caught by us and other comparable privateers. Going 150 m/s empty and 133 m/s fully loaded with lukium we've built the only ship we would have a hard time shooting down (if we could bring ourselves to shoot down one of our own designs). With 26 plasma rings you'll not only be going faster than any of your competition but you'll also draw in crowds of envious endos while you refill you're propellant tanks. Now let's get down to business. The HOA-TC Shipbuilders design their ships for function over everything. This means our ships might not look pretty or have many fancy features but they simply out preform their competition. This focus on performance above all else means this ship will not be easy to use. It's fast and it's heavy so stopping will require some planning or creative use of the plasma thrusters. Important parts like propellant tanks and generators are protected by charodium plating and are split between multiple areas to provide some redundancy. Generators are split between the two stacks on the left and right of the ship and another stack below the pilot seat. Propellant tanks are split between above and below the ore crates. Power efficiency coding allows for the ship to be run at full speed only using 25% of maximum power giving you the ability to keep flying even if you lose a section of generators. Range finders on the edges of the ship to show you the flight path and a simple collision detection system is on the dash. This ship does not handle well, all focus was on speed, so planning must be done when it comes to stopping. There are 4 T3 thrusters to assist with stopping but if you are coming in at full speed and must stop now it is recommended to flip the ship around and use the main plasma thrusters to stop. For getting around town it is recommended to turn the plasma thruster off and maneuver with the provided box/triangle thrusters. Some relevant information not covered in the attributes: 26 Plasma Rings 72 T3 Generators 24 T2 Fuel Rods 41 Batteries 1 Fast Travel Core (Enclosed in plating) 24 Large Propellant tanks Purchasing Options: 6 Million Credits + Ore 25 Million Credits Only Price changes may occur after major patches.

Ship: 25 M
BP: 1 M
6

Pyrite Mk3

Aurumshell Industries

Miner

Ore Crates: 125 crates

The **Pyrite Mk3** sees a number of improvements across the board from its predecessor. Equipped with Tier 3 thrusters and generators, it's able to obtain 37% increased cargo space and an additional mining laser while keeping similar speed and maneuverability. The Pyrite series of mining vessels is a starter to intermediate level long-range mining ship. They're is capable of warping to and mining from the moon belt, as well as going as deep as 1000km into the Eos belt. they are designed with repairability in mind, so most of the machinery are easily accessible. The various YOLOL scripts installed not only makes the ships easy to operate, but also keeps the fuel and propellant consumption to a minimum. --- # Specifications: - Approx 121m/s top speed - 125 ore containers - 36m propellant tank - 14 fuel rods - Warp drive core - Tier 3 generator units - Tier 3 thrusters with tier 2 converters - Ore scanner - 2 Mining lasers and an ore collector - Coolant recharge racks --- # Features: - ISAN Quad (shows your coordinates) - Delta readout & Speedometer (helps get your bearing) - Smart mining (saves energy by preventing laser from shooting into the abyss) - Auto-pilot (collision-detection with auto-strafe/brake) - Slow mode (for precise movements while mining) - Auto generator (scales generator output while keeping battery charge high) - Smart cooling (minimizes coolant usage) - Ore scanner readout (shows ore type and volume in stacks) - Approach mode (slowly approaches a target object such as asteroids) - Auto-mining (BETA) --- # Maneuverability: [lllllllll.] Forward Thrust [llllllll..] Reverse Thrust [lllllllll.] Yaw [lllllllll.] Pitch [llllllll..] Roll [llllll....] Up/Down [lllll.....] Left/Right --- \ Every purchase comes with troubleshooting support in case you encounter any problems!

Ship: 2.5 M
BP: 10 M
5

TDS Ransack MK2

Temple Defense Solutions

Miner

Ore Crates: 144 crates

Introducing the TDS Ransack MK2 Designed by Temple defense solutions and assembled in Origin 8. The Ransack Mk2 is a Extremely fast and highly maneuverable ship for its size. Complete with 144 Ore crates, 94 Tier 2 main thrusters for max speed and dedicated full size T2 thrusters for maneuvering. 18 Tier 2 generators for Max power efficiency paired with 64 batteries so you never lose power while mining. Custom mining laser "sweeping" Motion to core out rocks fast. latest Isan Version with Speed, on the fly generator output setting. Also equipped "approach bouncing" mode to maximize mining efficiency. Lights with Strobe light effect by option, Resource node located next to pilot seat. 4 mining lasers, Material point scanner and 1 collector. Also equipped the ability to put in your custom Asteroid avoidance yolo. All Range finders in place with retractable arms with a push of a button. 18,000,000 Propellant for those long hauls with a spot perfect for an additional large propellant tank if you want to upgrade.

Ship: 2.1 M
3

Endevor

Ascentio Shipyards

Multirole

Dry Max Speed: 130 m/s

The Endevor, is a versatile multicrew cruiser, it has a combat range of 6 hours. It is equipped with 12 bridge resources, which allows it to extend its number of weapons to 28 by adding 12 tripods at the rear. Equipped with 2 4-ring plasma motors,16 weapon including 4 plasma and 12 laser and an armor composed mainly of lukium, this little gem is a monster of power. UPDATE: 01/09/2021 reconstruction machine added

BP: 4 M

Le Raspacieux Mk1

Les Raspacieux

Miner

Ore Crates: 120 crates

This is my first working ship with a few more yolol tweaks, I'm planning a Mk2 version with mining lazer, scanner and collector, ideal for pve farming with its 120 crates

BP: 200 K
13

Fat Snake MK2

ITC Shipyard

Hauler

Item Crates: 0 crates

**Fat Snake MK2** - **400 Ore Crates, that’s what this ship is about. lets not sugar-coat it. Its slow, its ugly, its cheap, its upgradable.** - **This is a ship that will give you a simple and cheap solution for your logistic problem. Looking for a ship to haul all the ore from your station within the safe zone? This hauler is all you need. Need a big but cheap hauler for those risky expeditions into the unknown? you can wreck this one without breaking the bank. Room to spare for extra tanks, generators, thrusters, utility tools or warp drive. The frame is exposed, making working on it outside of a builder easy.** - **Ideal as a starting point for your custom hauler. The T2 version has extra T2 Thrusters to boost its base speed and extra engines to supply the needed power.** - **Speed has been calculated with the use of https://starbase.codes/ship_calc/** - **Designer: {ITC}Jujudos** - *Need this BP modified to your needs before purchase? Feel free to DM me on discord to discuss*

BP: 500 K
1

Viper FA MKI

Werwölfe Fighter Brigade

Fighter

Primary Thrusters: 10 units

The Viper FA is the Release Version of WWs First Fighter as a cheap and replaceable fighter. Its intended use is as an scout and escord vessel, it has a total range of 1158km with a fuel time of 7.68h and a propellent time of 2.62h and can escort haulers deep into zone 3 for zone 4 and beyond I would recommend a pocket gas station or a tanker ship for propellent refueling. Specs Main Thrust 6 T3 Triangle Thrusteters (With T2 Converters) and 4 T3 Manuver Thrusters Manuver Thrust 14 T2 Manuver Thrusters Machinery 2 T3 Fuelchambers with 1 T1 enhancers each 4 T3 Generators 6 Batterys 4 small Propellent Tanks Yolol Scripts Auto power Weapon safety gauge ISAN 2.5 Mono Missile luncher tube rotation script(missile lunchers not included) Weapons 2 Autocannons misc canopy slider Fuelchamber hatch On order as soon as I receive the order I will contact you for an appointment. In the first appointment the customer can then test fly the Viper FA and can add modifications (armor change 10K fee + ores, stock armor is aegesium 6 stacks armor material is needed) (Custom paintjob 10k fee) after that the customer states how long it will take to get the ores and credits and a second appointment is set (you can perpare in advance if you know what armor you want, painting takes about 30 min usually) Discounts Fighters are made to fly in squads this is reflected in our discount system 2 or more Vipers -5% per Fighter (22,500 credits) 5 or more Vipers -10% per Fighter (45,000 credits) + Free modifications (except armor ores) 10 or more Vipers-15% per Fighter (62,500 Credits)+ Free modifications (except armor ores) Customer service all Vipers get an FA-XX serial number by order of production, this is to link the blueprints to the customers when your fighter gets destoryed or lost you can order a replacement for just the ore and assembly costs given no further modifcations are made. Repair service for minor damage like a lost wing (everything small enough to drag and weld/bolt back on) Disclaimer Blueprint is not for sale only the ship price equals 150% of the assembly costs, ores are rounded to full stacks Appointments preferably with discord voice calls English or German

Ship: 550 K
5

flugegeheimen

Pirat

Miner

Ore Crates: 336 crates

Price only credits - 4000000 Credits and ore - 3000000 + ore What is flugegeheimen? - https://coub.com/view/bbsy1 Approach, updatet avoid-asteroid system, 8 lasers with script, good speed ( 110 on isan, but i think is lie) scanner, good control settings, really god ship for farm in pvp zones.

Ship: 3 M
BP: 500 K
2

Moon's Interceptor

MoonLight's Corps

Multirole

Dry Max Speed: 150 m/s

Interceptor, armed with 4 Lasers canon, 150 m/s, full maniability, 3 hours of fuel/prop without refueling. Aegisium plate. Customization of color if asked, and decal possible at the bottom of the Fighter

Ship: 1.5 M
BP: 4 M
3

"Zhen"

"Hvit"

Ship

Ore Crates: 0 crates

The "Zhen" is a "Light Fighter" with cheap materials and a medium range of ~1300Km. It is designed to be a fast fighter that can reach the EOS/Blue belt PVP-Zone quite fast with the 140M/s top speed and the 4 Auto-cannons onboard. Due to its low cost it can be produced in large amounts that are necessary for a raid group.

BP: 350 K
8

SJI Cygnus

SkyJak Industries

Ship

Ore Crates: 24 crates

SJI Cygnus is a light miner, most suitable for safezone mining, with 2 mining lasers, flight time display panel, ISAN MONO and suitable for more people due to it having 4 resource ports. We offer 7 days limited warranty if we determine your ship damage has been caused due to a flaw in the design. You may have a test-flight within the safezone per request. We accept full credit payments, or ore + credits. We deliver the ships for free on any Origin station. ------------------------------------------------------------------------------ 1. Before making a decision, you may test fly the ship in safezone. 2. We deliver the ship for free on any Origin station. 3. Bulk purchases will be discounted. 4. 7 Day Limited Warranty is included. 5. You can pay with only credits, or both credits and ore. By purchasing a ship you agree to our Terms of Service. ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ Price: Credit only cost - 1,900,000 Credit and ore cost - 1,500,000 + ore ------------------------------------------------------------------------------ Specs: - 2 Mining lasers - 1 Collectors - 4 Resource ports - 1 Material point scanner - 24 Crates - ISAN Mono - Transponder - Cruise Mode - 100% backup coolant cells for when radiators fail - Fuel & Propellant time left calculator - Speed when empty 125 m/s - Speed when full 95 m/s ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ Ore Cost: Aegisium - 5272 KV - 3.1 Stacks Ajatite - 3046 KV - 1.8 Stacks Arkanium - 34 KV - 0 Stacks Bastium - 45032 KV - 26.1 Stacks Charodium - 38370 KV - 22.2 Stacks Exorium - 8265 KV - 4.8 Stacks Ice - 8000 KV - 4.6 Stacks Karnite - 19 KV - 0 Stacks Nhurgite - 21412 KV - 12.4 Stacks Valkite - 131 KV - 0.1 Stacks Vokarium - 21 860 KV - 12.7 Stacks ------------------------------------------------------------------------------

Ship: 1.9 M

1125 Storage Crates

HOA-TC

Other

Propellant: 0 units

I kept hitting station item cap so I got someone to make me a ship that is just storage crates. This thing does not move it's just cheap additional storage. Great for people prepping for future patches by stockpiling ores. Assembly cost is easy to get down if you precraft the crates.

BP: 100 K
1

HKAS YF-90 Durandal Heavy Interceptor

[HKAS]

Fighter

Primary Thrusters: 24 units

A stylish max speed fighter, the YF-90 Durandal is the latest fighter in the YF line of fighters by HKAS. Having four Laser cannons and have six other hard points for extra fire power. This fighter is best used as it's own, booming and zooming it's prey at high speed Ship with ore: 2500000 Ship Without ore: 3000000 Free customization of colours and decals upon request

Ship: 2.5 M
BP: 6 M
6

Maverick

Orbis Vipera

Multirole

Ore Crates: 101 crates

Orbis Vipera are proud to reveal the newest edition to our sales list with the all round ship, The Maverick. Able to do every job possible from: mining, Hauling, Warping, general combat roles to just general exploring. One of the first ships to be sold with a Reconstruction Machine (Endo Respawning) as well as almost every tip, trick and system you would want in any situation, The Maverick does it all. - 145m/s Empty - 100m/s Full - 3x Mining lasers (optional pulse mode) - 2x Ore collectors - Material scanner - 2x Autocannons (optional) - 101x Cargo crates - 18x T1 Generators (6 fuel tanks) - 16000000 Propellant - 22 Batteries - Primary Thrusters - 28 T2 Triangle, 20 T2 Box, 4 T1 Box - Secondary Thrusters - 16 L/R T1 Triangle Thrusters, 24 Up/Down Thrusters, 4 T1 Box Reverse - Asteroid avoidance/autopilot - Turtle mode - Generator management/power saving - Multifunctional info panel displaying info on mining lasers or autocannons - Fast Travel Core - Respawn bay - Maintenance Bay Elevator - Charodium plating to protect core systems - w/guns starting from 3.6mill No Ores - 3.5mill unarmed No Ores - 2mill w/ores - Gun Emplacement choice adjusts price

Ship: 3.5 M
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