Starbase Ship Shop
Welcome Endos of the Starbase Community! The Biggest Ship Shop server in Starbase is bringing you hundreds of ships to fly. Find your dream ship or list your own beautiful designs!
Learn the basics of buying and selling here. More features coming soon!
Starbase Ship Shop and sb-creators.org are a fan made, community run organization, and are not associated with FrozenByte Oy
Pumpkin Mk1
SK Productions
Multirole
A medium beginner friendly mining ship. Starter tier ore costs and sports 2 crafting benches and 2 automated mining lasers.
Skytanker Bundle - Stormcloud
Skytanker
Miner
https://www.youtube.com/@ColtStarbase/videos A bundle to allow you to travel to the moons belt with two super nice ships! The M2.5 is based on the M1 chassis It has fixed mining patterns and automatic drills The M4 has a fixed mining pattern and also the ability to mine with the mouse. See the posts dedicated to these ships for more details. The cards present in the sale of this bundle are as follows: Hemera Belt (Lukium / Ymrium) Mavka Belt (Targium / Lukium / Xhalium) Szelatyr Belt (Ymrium) Nehalennia Belt (Targium / Arkanium / Xhalium / Ymrium) 4 places where you can mine rare resources, some of which are very expensive at the tower on Origins stations.
[FREE] GALAXY MAP -Small
Duh idk
Ship
-Smaller version of [galaxy map](https://sb-creators.org/makers/Duh%20idk/ship/%5BFREE%5D%20Galaxy%20map) -fits on 2 432 plate but nolonger accurately represent the location of moons in starbase -Now comes in [blueprint](https://drive.google.com/file/d/1eTsAkt2dfPIGBV2OGhZ94EVBn1LglLyo/view?usp=sharing) with new official moon names!
Leviathan
Nova Imperium
Fighter
**Leviathan** is a Multicrew Corvette __**It's main features are :**__ - 16 lasers - 4 autocannon - 2 railgun - 4 plasma - 9 tripod on max power - Layered armor like capital ship (Tallium beam+ Exutium plates) - Speedometer - Range calculator - Roughly 2000 km of range - ISAN quad - Pilot railgun aim assist > It's main role is to provide fire support to the fighter close to him ░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░ **Leviathan** est une Corvette de combat multicrew **__Ses principales caractéristiques sont :__** - 16 lasers - 4 autocannon - 2 railgun - 4 plasma - 9 tripod on max power - Capital ship armure (Tallium beam+ Exutium plates) - Speedometer - Calculateur d'autonomie - Environ 2000 km d'autonomie - ISAN quad - Aide à la visée pour les railgun du pilote > L'objectif principal de ce vaisseau va être d'apporter un trés gros support de feu au fighter alier autour de lui ░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░ Buy order on discord https://discord.gg/KSNFp3VcxD
Astra Fighter
Nova Imperium
Fighter
- 2 railgun ( 3 tir before load battery [12s reload time] ) - Layered armor charodium ░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░ - 2 railgun ( 3 tir avant de recharger ( 12s de rechargement) - Charodium armor ░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░ Buy order on discord https://discord.gg/KSNFp3VcxD
[FREE] Galaxy map
Duh idk
Ship
Now with New Official names! credit to mandolore55 from red moon dynamics for the original map this is a template bp to be used on either ships or stations, beware you might need to print a 2nd one to take the last few plates from when printing them for stations. too many decal went in to this you need to print the [left](https://drive.google.com/file/d/1bbnvD0EYiYjPOUkyExSzC1yfnX3Gw5sh/view?usp=sharing) and the [Right](https://drive.google.com/file/d/1r8SxZ3ACVkAOjWMHC-eNy_bw_xoAaAa7/view?usp=sharing) separately for placement
Roid Catcher 2.0
B00MSPLAT
Hauler
Introducing the Roid Catcher, a fast and agile asteroid hauler. Featuring an interactive asteroid guide, asteroid sell price scanner, customizable flight profiles, automatic locking bays, and an adaptive approach. The Roid Catcher has 3 asteroid bays, capable of holding a maximum of 3 x T10 asteroids, and is capable of near max speed on your return trip to Origin! **Price for BP: 10,000,000 credits (per person; discount available for company referrals)** **Flight Specs:** - Speed: 150m/s Empty, 130m/s Loaded - Power: 32 Tier 3 Generators, with Tier 2 Enhancers - Propellant: 96m - Forward Thrust: 96 T2.75 Box Thrusters, 72 T3 Triangle Thrusters - Manoeuvring Thrust: 160 T3 Manoeuvring Thrusters - Reverse Thrust: 72 T3 Triangle Thrusters **Ship Features Include:** - Customizable Flight Profile - Interactive Asteroid Guide - Asteroid Price Scanner - Auto-Locking Bays - Adaptive Approach - Estimated Run Time **Video:** https://www.youtube.com/watch?v=vfWfiMbMWqw **Discord:** https://discord.gg/QYRWQmgrqz
JPTech Goliath
JPTech
Hauler
This ship is the culmination of JPTech's ore hauler, boasting a total of 1708 crates. Equipped with various convenient features, it will surely reduce the stress of ore transportation. Major changes from the previous generation Behemoth include an increase of 28 crates without sacrificing speed and the addition of an auto-landing function. This allows for the transport of more ore and facilitates easy transportation between the moon surface and the capital ship. ## New Feature List: - AutoLand (Fully automatic landing. Simply align the ship vertically to the ground and press the button to land automatically.) - AutoCruise (Automatically stops after traveling a set distance. Upon completion, you can choose to switch to Eco mode.) - AntiPirate (In the event the pilot is killed, the transponder will signal the location, restrict access to the ore, and immobilize the ship.) ## Important Notice Due to its large size, it can only be made at the Capital hangar. It can definitely be made at the maximum size. ## Reservation Details: - Price: 15 million credits. - How to Reserve the Goliath: 1. Join the JPTech Discord Server [Click here!] 2. Check the server rules and click the reaction if you agree to them. 3. Create a ticket in the 🚀📦-goliath-info channel. 4. Wait for an admin or moderator to reply. Reserve your Goliath today and experience the future of ore transportation!
[FREE]Tiny shuttle
SP Designs
Other
A minimal cost shuttle with max speed capability. Extremely cheap to manufacture (13020 credits without any parts) and less than 5 stacks of common materials. Will tilt upwards when moving fowards but theres a yolol to remediate that. Blueprint available here https://drive.google.com/file/d/1c7w0x2E1JcVmrQqJM9aTF9QqiHbyK0ue/view?usp=sharing
Byksir-Turbo
FatFly
Other
# Byksir-Turbo **Role:** Asteroid Hauler There are many similar ships, but what makes this one special is its unique **Grid Radar** to safely park the roids into CLB range. Grinding money with this machine, safe zone or outside, is very satisfactory. It is capable to carry 3x Tier 10 rocks on speed of **60m/s (empty ~145m/s)**. CLBs are separated in 3 sections, so very easy and convenient to add second and third rock to cargo bay. For user friendly management, CLBs are also color coded. Power management is configurable via two switches to achieve maximum power saving. Another unique feature is dual drive, as ship can fly forward/backward at the same speed - pilot seat and FCU are on turntable. This allows the pilot to have better vision when returning home with loaded ship. **One trip in Origin Safe zone can easily yield over 1M credits in less than 15 minutes!!!** As always, F.A.T. Ltd is providing quality, functionality and appearance!
Nos. 37, 43, & 44
Vintage Incorporated (Barkhan)
Fighter
A whole pack of just-off-meta face tank fighters, borne of the doldrums of 2023. This pack includes: - No. 37 "Bears the Ugly Face of Power" - A cheap-but-heavy autocannon fighter - No. 43 "Only You Slide Upward" - Higher-value plasma fighter for fighting large hardware - No. 44 "Beauty Eludes your Porous Mind" - Almost-traditional laser fighter All three ships are built around the same frame: - 16 guns, between 2.5 and 2.7kt - Nose armor designed around 96x144 decorative plate D - Direct-bound (FCU-less) attitude control buttons - 4x12 powerplant with variable enhancement per model. Fire control systems have been modified to best suit the ship's equipped weapons. All models use charodium armor, with Nos. 43 and 44 having exutium noses. Purchase of this blueprint entitles you to limited technical support and an introduction to the ship's manual of arms. For further information, inquire within: https://discord.gg/Y5rb44YHxd and ask for "Barkhan" in #ship-sales
No. 53 "Noise as a Proxy for Ten 'Hail Mary'-s"
Vintage Incorporated (Barkhan)
Hauler
Dedicated hauler for high-danger transit: Hard to catch, hard to stop, hard to board. No. 53 is designed around its armored tripod fighting positions; once placed, tripods have much more narrow collision, and can be armored much more tightly through hinged parts, producing a stronger fighting position. Combining this principle with a completely enclosed operating compartment and excessive thrust to weight that has aggressors struggle to catch it even when fully loaded the ship yields a package that is maximally difficult to stop, board, or destroy. Additional information: - 25 Ring-equivalent "cursed" plasma main thruster - 2 tripod fighting positions - top and bottom, with marked placement locations - Multi-section fighting compartment - Minimum two sheets 144x432 charodium armor over all critical hardware - Internal reconstruction machine - Interior weapons crafting bench for field re-arm capability Purchase of this blueprint also entitles you to limited technical support and an introduction to the ship's manual of arms. For further information, inquire within: https://discord.gg/Y5rb44YHxd and ask for "Barkhan" in #ship-sales
Data Logger 1010
Ouroboros ship
Explorer
1. Hey! Want to do mass production of navigation chip. 2. This ship is made for you. 3. 40 chip navigation in 25 minutes. 4. 20 data loggers 5. Energy management for 5, 10, 15, 20 data loggers 6. Autonomy of 68 min at full power therefore 120 navigation chip. 7. Is the ship to be produced too expensive in ore? Remove the data logger modules starting from the rear and very easily go from 20 data loggers to 18 then 16 then 14, 12, 10, 8, 6, 4, 2. 8. Contact me on discord
No. 51 "Sun Wukong's Staff is Short and Long"
Vintage Incorporated (Barkhan)
Fighter
A stealth ship for belt rats. Can you see the monkey in the trees? This light fighting vehicle is designed around the orthogonal thrust on its belly, granting the ability to control the range of an orbiting fight from inside 50 meters to more than 700, just by rolling towards and against the orbit. No. 51's railgun and superior evasion allow it to punch well above its near-ultralight weight class, regularly out-turning enemy combatants so dramatically they completely lose track of their target, allowing you to blend back into the surroundings and dictate the engagement. No. 51 also comes with disposable "drop tanks" for range extension: auto-unbolt the external tank support brackets and they will fall away harmlessly in flight Purchase of this BP entitles you to technical support and basic instruction on the ship's manual of arms. For further information, inquire within: https://discord.gg/Y5rb44YHxd and ask for "Barkhan" in #ship-sales About the design principle: "Orthogonal thrust" is a main thrust-style array pointed perpendicular (orthogonal) to the vehicle's forward. In a normal "orbiting" fight, both combatants' main thrust are pointed towards the other ship, resulting in fairly predictable flight especially in terms of range. No. 51 uses its orthogonal thrust similarly to a prograde or retrograde burn in this context: if your "Up" is in the direction of the orbit (the opponent's thruster tail is pointed up from your perspective), the orbit widens and the engagement range lengthens. Conversely, by turning against the orbit (the opponent's tail is pointed down in your view) you can suddenly close the gap. This allows you to dictate the range of the engagement without ever taking your nose off the target, leaning on whichever capability of the enemy ship is weaker.
No. 30 "Allons Danser Colinda"
Vintage Incorporated (Barkhan)
Multirole
This vehicle is your best chance at getting mining hardware through the Elysium gate camp alive. No. 30 has been in service with vintage for literally years as its designer's main workhorse for unsupported, pre-capital operations in the Elysium belt. It can exceed 150m/s unloaded, runs on nhurgite instead of exorium for effectively unlimited operational time at elysium, and, (in an emergency) can match the kinds of light fighters used by aggressors at the gate in agility, survivability, and firepower; very few mining vehicles can do a 360 in under 4 seconds. This vehicle is perfect for players, especially solos, in the middle of their economic development who have not fully established their capital ship and moon mining infrastructure. Purchase of the blueprint also entitles you to a walkthrough of the ship's manual of arms and limited technical support. "Why are the mining lasers like that?" They're set up to hit different depths of the asteroid, as though the mining laser is coming out of your face, instead of all around. Additional features: - 4 mining lasers with two collectors (with power pulsing) - 6 Autocannons with 2k rounds (4 magazines) - 3-position sensitivity selector - ~500km one-way range - Can survive catastrophic detonation of aft citadel - Can survive loss of one or more internal fuel tanks - Field refueling station and field-accessible fuel rods - Charodium armor on the front and waist - 20-30m/s strafing flight For further information, inquire within: https://discord.gg/Y5rb44YHxd and ask for "Barkhan" in #Ship-Sales
No. 52 "The Record of the Time"
Vintage Incorporated (Barkhan)
Fighter
This is your captain speaking: you are going down. You are all going down. Together. This 2.8 kiloton 4-rail fighting vehicle is an investigation into the tactical applications of using orthogonal thrust, and is maybe the ugliest thing to come out of vintage to date. Purchase of the ship entitles you to a walkthrough of the manual of arms and limited technical support. The vehicle is designed around an 8x24E3 power supply, unitized into a dense ball inside four "bucket plates." This generator supports 80 T3 triangle thrusters and four railguns with a rate of fire of one volley every 7-10 seconds (constrained by an anti-starvation system for railgun power cycling and maximum effective rate of fire). This is a "front-to-enemy" fighting vehicle: Armor is 100% oninum, including the railing segments on the front, which each can individually completely absorb a rail cannon hit. Attitude control is handled through six buttons corresponding to your keyboard which are "direct bound" to the thrusters on the tail boom. The FCU is only involved in the balance of the main and orthogonal thrust, granting the design additional flexibility compared to the current meta, and additional resilience compared to a naive implementation with mavs on the nose. For further information, inquire within: https://discord.gg/Y5rb44YHxd and ask for "Barkhan" in #ship-sales This is going to be some day.
Trident C512-E
Vintage Incorporated (Marki)
Multirole
This is the Epic variant of the popular C512, it has been upgraded in many areas, making it the absolute king of the gorgeous Trident series. - **Ship Blueprint: Not for sale or trade** - **Ship status: Not in the shop** - **Ship version: v5** --- Extra info: - 2 Mining Drills, 4x Ore collector, 8x mining lasers - 208 Batteries - power management script - Fuel usage script - Propellant usage script - Large Generator - 8 large propellant tanks - ISAN Mono V2 + Ship Transponder - Basic Crafting + Tool benches - Tractorbeam - Material scanner - V.m rated: 40000kg Max(full load, 20.480.000kg) - Tier2.5 thrusters + 2x 6 ringed plasma thrusters - Ship auto stop feature - Manually swappable reactor core(see big doors on the exterior of the ship) --- Usermanual: Bridge section: - The "Cruise" button is used for locking the forward lever in place(off by default), cruise is also used for auto stoppig the ship when it's off - The "Turtle" button is used for slow, accurate maneuvers(off by default) - The material scanner and readout have two unlabeled buttons, the one on the left turns the scanner on or off, button on the right is for swiching between scan results(core material or rock material) - The lights can be toggled with the "Lights" button(on by default) - The "ID" button toggles the ship transponder(off by default) - "Aim" projects a safe path(width of the ship), this path can be used for easy asteroid dodging for traveling long distances outside the safe zone - To activate the plasma thrusters you need to press "Plasma" this charges the thrusters before use - Lever on the left is the FcuForward lever - Lever on the right is used for adjusting the angle of the lasers - "Tractor_B" is for toggling the tractorbeam - "Centering" trying to mine efficiently? put the asteroid somewhere in the center of those beams - "Drill" toggles the mining drills and lasers(the drill always takes priority, and the lasers safely disable when they closing, activating the drills also ramps up the generators before the lasers turn on - "Warmup" keeps the large generator from cooling down, usefull for going between asteroids over short distances - "Laser" toggles the lasers on/off - "Collect" use this if you want to collect the mess that you made with the mining lasers ;) Engineering section: - The "Power" button is for toggling the power management script, this forces the ship to run on batteries only! - Use the twist handle to manually restart the generators(turn and hold for a few seconds) when the batteries are dead and the ship has no power --- **Available in multiple colour variations(see photo's)** **Contact me on discord if you like the ship, i also accept personal requests(depending on the request. e.g, large redesigns will not be accepted!)** **For support and questions you can always contact me, or post them on the Vintage discord!**
Trident C512
Vintage Incorporated (Marki)
Multirole
The biggest Trident ship in the series, a very maneuverable and fast ship with double capacity - **Ship Blueprint: Not for sale or trade** - **Ship status: Vintage ship shop(outdated)** - **Ship version: v4** --- Extra info: - 2 Mining Drills - 4x Ore collector - 4x mining lasers - 208 Batteries - 14x 3/1 Generator/Fuelchamber setup (tier 2) - 14x T1 enhancers - 18x Spare rods - 8 large propellant tanks - ISAN Mono V2 + Ship Transponder - Power management script - Warpgate Module(removed, but still in the photo's) - Material scanner - Tractorbeam - Basic Crafting + Tool benches - Ship speed reader - Ship auto stop feature - Main thrusters T2.5, everything else is T1 - 2x 6 ringed plasma thrusters - V.m rated: 40000kg Max(full load, 20.480.000kg) --- Usermanual: Bridge section: - The "Cruise" button is used for locking the forward lever in place(off by default), cruise is also used for auto stoppig the ship when it's off - The "Turtle" button is used for slow, accurate maneuvers(off by default) - The material scanner and readout have two unlabeled buttons, the one on the left turns the scanner on or off, button on the right is for swiching between scan results(core material or rock material) - The lights can be toggled with the "Lights" button(on by default) - The "ID" button toggles the ship transponder(off by default) - "Aim" projects a safe path(width of the ship), this path can be used for easy asteroid dodging for traveling long distances outside the safe zone - To activate the plasma thrusters you need to press "Plasma" this charges the thrusters before use - Lever on the left is the FcuForward lever - Lever on the right is used for adjusting the angle of the lasers - "Tractor_B" is for toggling the tractorbeam - "Centering" trying to mine efficiently? put the asteroid somewhere in the center of those beams - "Auto" sweeps the lasers, however manual mode is better in most cases - "Drill" toggles the mining drills and lasers(the drill always takes priority, and the lasers safely disable when they closing, activating the drills also ramps up the generators before the lasers turn on - "Laser" toggles the lasers on/off - "Collect" use this if you want to collect the mess that you made with the mining lasers ;) Engineering section: - The "Power" button is for toggling the power management script, this forces the ship to run on batteries only! - Use the twist handle to manually restart the generators(turn and hold for a few seconds) when the batteries are dead and the ship has no power --- **Contact me on discord if you like the ship, i also accept personal requests(depending on the request. e.g, large redesigns will not be accepted!)** **For support and questions you can always contact me, or post them on the Vintage discord!**
Trident C250
Vintage Incorporated (Marki)
Multirole
The third variant from the great Trident ship series, a very maneuverable and pretty fast ship, and just like it's smaller brothers, properly stress/field tested capable of hauling a full load of heavy ores. - **Ship Blueprint: Not for sale or trade** - **Ship status: Vintage ship shop(outdated)** - **Ship version: v4** --- Extra info: - 2 Mining Drills - 2x Ore collector - 4x mining lasers - 108 Batteries - 10x 3/1 generator/fuelchamber reactor setup(Tier2) - 10x T1 enhancers - 10x Spare rods - 4 large propellant tanks - ISAN Mono V2 + Ship Transponder - Power management script - Material scanner - Ship speed reader - Ship auto stop feature - T1 thrusters - V.m rated: 40000kg Max(full load, 10.000.000kg) --- Usermanual: Bridge section: - The "Cruise" button is used for locking the forward lever in place(off by default), cruise is also used for auto stoppig the ship when it's off - The "Turtle" button is used for slow, accurate maneuvers(off by default) - The material scanner and readout have two unlabeled buttons, the one on the left turns the scanner on or off, button on the right is for swiching between scan results(core material or rock material) - The lights can be toggled with the "Lights" button(on by default) - The "ID" button toggles the ship transponder(off by default) - To activate the plasma thrusters you need to press "Plasma" this charges the thrusters before use - Lever on the left is the FcuForward lever, lever on the right is for changing the laser focus point on the drills - "Centering" trying to mine efficiently? put the asteroid somewhere in the center of those beams - "Auto" sweeps the lasers, however manual mode is better in most cases - "Drill" toggles the mining drills and lasers(the drill always takes priority, and the lasers safely disable when they closing, activating the drills also ramps up the generators before the lasers turn on - "Laser" toggles the lasers on/off Engineering section: - The "Power" button is for toggling the power management script, this forces the ship to run on batteries only! - Use the twist handle to manually restart the generators(turn and hold for a few seconds) when the batteries are dead and the ship has no power --- **Contact me on discord if you like the ship, i also accept personal requests(depending on the request. e.g, large redesigns will not be accepted!)** **For support and questions you can always contact me, or post them on the Vintage discord!**
Trident C150
Vintage Incorporated (Marki)
Multirole
Trident C150, a medium/long range mining ship - **Ship Blueprint: Not for sale or trade** - **Ship status: Vintage ship shop(outdated)** - **Ship version: v4** --- Extra info: - Material scanner - 60 Batteries - 4x 2/1 Generator/Fuelchamber(Tier2) setup - 4x T1 Enhancers - 4x Spare rods - 2 Large propellant tanks - ISAN Mono V2 + Ship Transponder - Power management script - Automated Fuelchamber drain order management - T1 thrusters - V.m rated: 40000kg Max(full load, 6.000.000kg) --- Usermanual: - The "Cruise" button is used for locking the forward lever in place(off by default) - The lights can be toggled with the "Lights" button(on by default) - The "ID" button toggles the ship transponder(on by default) - The material scanner and readout have two unlabeled buttons, the one on top turns the scanner on or off, button on the bottom is for swiching between scan results(core material or rock material) - Ship controlls are basic "w,a,s,d" for nose pointing, "q and e" for roll, and arrow keys for strafe up/down left/right --- **Contact me on discord if you like the ship, i also accept personal requests(depending on the request. e.g, large redesigns will not be accepted!)** **For support and questions you can always contact me, or post them on the Vintage discord!**
Trident C50
Vintage Incorporated (Marki)
Multirole
Trident C50 short range mining ship - **Ship Blueprint: Not for sale or trade** - **Ship status: Vintage ship shop(outdated)** - **Ship version: v4** --- Extra info: - 18 Batteries - 2x 2/1 Generator/Fuelchamber setup(Tier1), 2x T1 Enhancers - 2x Spare rods - 2 Medium propellant tanks - ISAN Mono V2 + Ship Transponder - Power management script - Automated Fuelchamber drain order management - Main thrusters T2.5, everything else is T1 - V.m rated: 40000kg Max(full load, 2.000.000kg) --- Usermanual: - Opening and closing the cockpit door can be done using the "Door" button - The "Cruise" button is used for locking the forward lever in place(off by default) - The lights can be toggled with the "Lights" button(on by default) - The "ID" button toggles the ship transponder(on by default) - Ship controlls are basic "w,a,s,d" for nose pointing, "q and e" for roll, and arrow keys for strafe up/down left/right, the ship also has reverse controls --- **Contact me on discord if you like the ship, i also accept personal requests(depending on the request. e.g, large redesigns will not be accepted!)** **For support and questions you can always contact me, or post them on the Vintage discord!**
Trident Scooter
Vintage Incorporated (Marki)
Multirole
The Trident Scooter is a fast and nimble scooter, capable of flying you from one end of the station to the other end, in a few seconds in style. - **Ship Blueprint: Not for sale or trade** - **Ship status: Vintage ship shop(outdated)** - **Ship version: v4** --- Extra info: - 6 Batteries - 2/1 Generator/Fuelchamber setup(Tier1) - 2 Small propellant tanks - ISAN Mono V2 + Ship Transponder - Power management script - Main thrusters T2.5, everything else is T1 --- Usermanual: - Opening and closing the cockpit can be done using the "Door" button - The "Cruise" button is used for locking the forward lever in place(off by default) - The lights can be toggled with the "Lights" button(on by default) - The "ID" button toggles the ship transponder(on by default) - Ship controlls are basic "w,a,s,d" for nose pointing, "q and e" for roll, and arrow keys for strafe up/down left/right --- **Contact me on discord if you like the ship, i also accept personal requests(depending on the request. e.g, large redesigns will not be accepted!)** **For support and questions you can always contact me, or post them on the Vintage discord!**
Le Néophyte
[La Garde] Yonax
Multirole
Are you a new player in Starbase? Are you tired of the Laborer? Here’s a ship that will meet fulfil all your expectations ! Very easy to use and modify. It includes 2 mining lasers and a maximum of 64 crates and 12 thrusters. It has all the equipment you need to start your adventure and understand the basic mechanics of Starbase. Don’t hesitate to buy the pre-built ship if you don’t have the resources ! - Style-------------⭐⭐🌟🌟⚫ - User-friendly----⭐⭐⭐⭐⭐ - Pvp--------------⭐⚫⚫⚫⚫ - Armor-----------⭐⚫⚫⚫⚫ - Firepower-------⭐🌟⚫⚫⚫ - Speed-----------⭐⭐🌟🌟🌟 ⭐= original ship 🌟= with upgrades ** NO MONEY ? YOU CAN BUY THIS SHIP/BLUEPRINT WITH ORES ** How to buy the ship => answer here :https://sb-creators.org/makers/%5BLa%20Garde%5D%20Yonax ==> Contact me in our faction discord : https://discord.gg/2teHJBkwMY <== **⚠️All files are safe, as they have all been checked by Google Drive's antivirus software.⚠️ **
[FREE] Hexxer Trio
Egomaniac
Other
The Hexxer Trio is the enlarged version of the Hexxer for hauling the maximum three T10 asteroids, designed to be used in the safe zone. It has load automation to approach and load the asteroid as well as a material scanner that gives estimated credits for selling the asteroids. Please give the ship a "like" if you use and enjoy the ship. Designed by EGOTech. Join the [EGOTech Discord server](https://discord.gg/BKwVGvncmN). [Download the blueprint](https://starbase.egotech.space/ships/hexxer-trio/download/?ref=sss) Website: https://starbase.egotech.space/ships/hexxer-trio # Features - Standard Cruise function - Turtle and Sloth function with adjustable rates - 30 T2 generators each T1 enhanced with 10 T2 fuel chambers and 10 spare rods on racks - Four medium propellant tanks with 16,000,000 units of propellant - 144 batteries - 122 T2 triangle thrusters providing forward thrust - 16 T2 triangle thrusters providing braking thrust - 24 T2 triangle maneuver thrusters - Load automation that will load asteroids into the right container in the right order - Material scanner that will output the materials in stacks as well as the estimated credits you will get for dropping the asteroid off at Origin stations - Rangefinder to help judge forward distance and for approach - Resource bridge for refueling - 148m/s when empty