Starbase Ship Shop

Welcome Endos of the Starbase Community! The Biggest Ship Shop server in Starbase is bringing you hundreds of ships to fly. Find your dream ship or list your own beautiful designs!

Learn the basics of buying and selling here. More features coming soon!

Starbase Ship Shop and sb-creators.org are a fan made, community run organization, and are not associated with FrozenByte Oy


16

Cossack F-1

Far Out Shipyard

Multirole

Dry Max Speed: 110 m/s

A long range scout/support ship with cargo lock frame, and hardpoints for adding weapons. * 8 hours of propellant and 2.5 with fuel * Rangefinder * Transponder * 10 Tier 1 Generators and 4 T1 Fuel Chambers * 8 Fuel rod racks * Tier 1 Thrusters * Cruise mode * ECO mode for generators * Radiators and Cooling rack * Great maneuverability * Redundant Radiator cooling * Space for Fast Travel Core

BP: 500 K
16

The SS Brick MK3 [FREE]

Roman Shipyard

Hauler

Ore Crates: 800 crates

(very creative name i know) why pay more when you can pay less? if youre in need of a cheap large hauler to move ore from your safezone station to sell at the origin markets, this ship is for you!! An 800 crate no frills hauler, this cheap ship will get you and your ore to where it needs to be. it can handle a full simulated lukium load at 90m/s (but why would you ever be hauling lukium in this thing?) so using a random mix of sz ores it can hit closer to 110m/s. fuel rods can last about 1.5 hours before needing changed if run full tilt, (ship has 12 additional extra rod storage) propellant can last for about 4 hours. Normally costing 1.3 million credits to assemble, ๐˜†๐—ผ๐˜‚ ๐—ฐ๐—ฎ๐—ป ๐—ฏ๐—ฟ๐—ถ๐—ป๐—ด ๐˜๐—ต๐—ถ๐˜€ ๐˜€๐—ต๐—ถ๐—ฝ ๐—ฑ๐—ผ๐˜„๐—ป ๐˜๐—ผ ๐—ฎ ๐—บ๐—ฒ๐—ฎ๐˜€๐—น๐˜† 300K ๐—ฎ๐˜€๐˜€๐—ฒ๐—บ๐—ฏ๐—น๐˜† ๐—ฐ๐—ผ๐˜€๐˜ ๐—ฎ๐—ป๐—ฑ ๐—ฎ ๐—ต๐—ฎ๐—ป๐—ฑ๐—ณ๐˜‚๐—น ๐—ผ๐—ณ ๐—ผ๐—ฟ๐—ฒ by crafting the following: 800 ore crates 180 box thrusters (t1) 24 triangle thrusters (t1) 14 fuel chambers (t2) 40 generators (t2) in just one trip, you can make more than what you paid to build this thing! crafting everything will take over an hour, but i think an hour afk is worth saving nearly 1 million in assembly cost :P im not good with words, so i guess thats it. cheapo 800 crate hauler.

3

Freighter Container 8.64m x 3.36m x 2.88m *Blueprint Now Available*

Intergalactic Cargo Supplier Corporation

Multirole

Item Crates: 1 crates

# FREIGHTER CONTAINER 8.64m x 3.36m x 2.88m ## This all purpose small freighter container is perfect for transportation of smaller to medium sized objects to avoid the mess of bolting things to your ship. It is easily adaptable to any larger transport ship via welding, bolting, cargo lock frame, or cargo lock beam. ICSC logo is shown for example purposes, your requested acronym or name will be placed in the same spots. ## ***Blueprint Now Available*** Minimum Order: 1 Units (1 unit = Freighter Container ) Price without parts or ore: 19,000.00 each. Price with ore: 17,000.00 each. **Details:** - Freighter comes prewired for opening the doors with power, just plug in one side and all 4 doors work. - Easily stackable for space saving. - Durability and protection! By using beams, your cargo is more protected from damage. - Good space for safe keeping of cargo for transportation. **Dimensions:** 8.64m Length x 3.36m Width x 2.88m Height **Examples of full cargo load:** 450 YOLOL Racks 144 Small Rechargeable Batteries 10 Advance Crafting Benches 48 Tier 1-3 Generator Fuel Chambers 48 Tier 1-3 Generator Units **Ore Required:** Ajatite Ore: 60kv (0.0 stacks) Bastium Ore: 4442kv (2.6 stacks) Valkite Ore: 45kv (0.0 stacks) Vokarium Ore: 7kv (0.0 stacks)

Ship: 19 K
BP: 80 K
4

Namba 01

Jimmystar's Ships

Fighter

Dry Max Speed: 133 m/s

Middle range armored fighter. Specialized in defeating small fighters with his heavy weapons and 2 layers of protection. - ISAN 2.0 with speed - Transponder - Cruise, turtle, power and eco modes - Consommation indicator screen (fuel and propellant left time) - Safezone indicator light (green=safezone, red= outside safe zone) - 2 layers of protection: Aegisium (outside) and Charodium (inside) - 4 Laser cannons (you can activate and desactive with buttons) - Full T2 thrusters: 8 Box and 10 triangle forward and 4 box backward, enough Maneuvering thrusters to make it maneuvrable enough to chase small fighters - 2 T2 fuel chambers and 6 T2 Generator units (6 000 000 fuel) - 1 medium propellant Tank (4 000 000 Propellant) - 8 small batteries - Forward speed: 133m/s (you can easily replace some t2 thrusters with t3 ones to reach 150m/s) - Backward speed: 55m/s - Flight times: Propellant 1,74H; Fuel 3,12H - Flight Length 835 km - 2 radiator bases and 8 radiator extension: heat generation 870, Heat Dissipation 900 - Energy generation 6000e/s, max energy drain (about 4500-5000e/s)

BP: 2 M
2

720 PMH

HarryZack Originals

Multirole

Ore Crates: 720 crates

Gigantic Ships with 20 Ringlasers are pretty cool to look at but rather inefficient due to Iow cargo capacity. I like to torpedo into the Belt, hunt those juicy T10 Asteroids, fill my pockets and blast back. Thats why i designed the 720 PHM. It's purpose is to be fast, agile with big cargo and relatively low surface area and yet make you feel like you're in an actual Spaceship and not a Chair on top of a box. No fancy laser chenanigans, just fly up to a rock, blast it into pieces and move on! Key speccs: 1. 720 Crates 2. 6 Ring Plasma Thruster and 64 T2 Triangle Thrusters will give you: 145 m/s empty and 90 m/s with 720 crates full of charodium. (In theory another ring possible but havent testet balancing yet) 3. 16 T2 Box Thruster for Maneuvering 4. 8 T2 Triangle Thrusters for Breaking 5. 4 Mining laser 6. 2 ore collector 7. 1 MPS 8. ISAN Quad 9. full radiator sustain and no pulsing lasers needed. The price is hefty due to the plasma thruster but 3 charodium runs will pay of the ship. BP sale possible upon offer.

BP: 15 M
6

Viper MKII V5

Werwรถlfe Fighter Brigade

Fighter

Primary Thrusters: 10 units

##Update 869## -the FA-Max is now equiped with 4 heatsinks and are now able to fire all 4 autocannons until the mags are emtpy -The FA-lite is equip with 2 heatsinks and is capable of firing several seconds befor the autocannons overheat The MKII V5 now comes in 2 configurations MAX and LITE The max remains the Escort and Patrol Version of the Viper MKII while The LITE is a cheap mass producable Station Defence unit The assamble costs on both can be reduced to just 90k when all parts are crafted The MAX Version comes with the following features - Hybrid armor to optimize weight and protection - Weapon and heat text panel displays (made by Oloneus) - Auto gen and cooling script (made by Oloneus) - Fuel time and Propellant Range display (made by Oloneus) - Isan Compass (made by Firestar99) - Anti Propellant leak script - Flight assist mode (no its not an auto pilot it lowers input speed and limit on pitch yaw and roll) - 10 T3 Triangle Thrusters (~145m/s) - Dry weight 719tons The LITE Version comes with the following features - Standard Armor to reduce production cost - Auto gen and cooling script (made by Oloneus) - Fuel time and Propellant Range display (made by Oloneus) - Isan Mono v2.5.3 - Anti Propellant leak script - Flight assist mode (no its not an auto pilot it lowers input speed and limit on pitch yaw and roll) - 10 T2 Triangle Thrusters (~135m/s) - removed every source of expansive ores - Dry weight 728tons **purchase** - just DM me on DC RoachPC#4621 **Purchase options** - Full Ship Ores + Assambly cost(full 730k crafted 100k) + Order Fea(500k) - Full Ship Credits only 1.200.000cr - BP MKII FA Max 3.000.000cr - BP MKII FA Lite 3.000.000cr - Both BPs 5.000.000cr - Full Viper Pack (Wip) Includes Both MAX and LITE version of The Viper MKII and mutliple weapon configurations and colors **Weapon configuration** - FA Quad autocannons - FL Quad Lasercannons - FP Quad Plasmacannons (on MAX only) - FR Single Railgun (on MAX only) - FM Dual Laser Dual Missile Luncher

Ship: 1.23 M
BP: 3 M
7

Percheron Mk2

Scrap Metal Militia

Hauler

Item Crates: 0 crates

This is Serdzas' endorsed Mk2 of the Percheron series. It offers 336 increased cargo containers (for a total of 1,336), an improved cockpit and console, upgraded YOLOL scripts, and an increased maximum speed of 150 m/s while dry and 67 m/s while at maximum mass (fully loaded with Lukium). Now updated with heatsinks. The generators need to be spooled up to fly properly though.

BP: 3 M
5

The Orus (Outdated)

HarryZack Originals

Multirole

Ore Crates: 1,440 crates

**Big Bigger Orus** The Orus is a massive Cargo Hauler with a whopping 1440 Crates. It is powered by 16 T2 fuel Rods and 48 T2 generators Radiators and Gens can sustain multible Lasers and Collectors at 100% for safe zone mining. 1. 4 Big Rangefinder panels scan the Horizon in front of you giving audio signals in case of detection. 2. The Main thrust system is comprised of 40 T2 Box Thrusters and a 6 Ring Plasma. This ship will reach 100m/s empty. (PTU tested) Loaded: less... 3.8 T2 Box Thrusters for Breaking and 32 T2 Box Thrusters for Maneuvering 3. 20 Batteries 19.7 Mio weight 54 Mio Tank This has been a passion Project of mine and its far from perfect. Obviously it has a very large surface area so you have to work around that. Also the ship is not very fast especially loaded. I definitely recommend having an escort. Multiply its speed by the number of times you would otherwise have to go back and forth. It is possible to force more Plasma Rings on it but due to voxel limit you will have to make sacrifices for example Backthrusters. The beam structure is very strong and will allow a fast travel core almost everywhere but again *voxel limit*. Few things will ever beat a *box* in terms of efficiency, i however strife for a healthy balance between creative and useful, this has been my biggest attempt at that so far. The Ship is ready to go from the buy i do however recommend buying the BP to customize for personal needs and not miss out on the massive amount of research points that are packed into this ship. **Disclaimer** the RF Panels do not replace or constitute AA since its pointless with these dimensions and there are no defensive systems like plating, this ship is soley meant to carry maximum payload in a safe environment like empty space of sz. ---- DISCLAIMER: Ship is not up to date (before heat patch). Buy only if interested if able to upgrade yourself or interested in the rig.

BP: 20 M
9

Bilboard

Final Verdict

Other

No attributes :-(

This is a GIANT ship designed to advertise for your company! Be the first in the galactic advertising business, and clutch market control. Top speed: Slow A/F Range: Don't try it. Ore Crates: It's a Bilboard Bro

Ship: 1 M
BP: 250 K
1

CraftingPlatform

Function over form

Other

Resource Bridges: 1 bridges

A super cheap platform to put your crafting benches on at Origin. Has thrusters to move in all directions, 1 small propellant tank, 2 batteries and a resource bridge to recharge. if you're willing to craft one and leave it spawned inside a ship design hall you can have the BP for free. Message me on discord - GrumpyMonk#9673

BP: 10 K
23

[FREE] XL-1200 | XL-1452 | XF-960

Roman Shipyard

Hauler

Ore Crates: 3,612 crates

First up is the XL-1200, a gargantuan hauler for the largest loads. Not only does it haul, it hauls FAST. Twin plasmas can move this ship up to 150 empty, 127 with random ores, (calculated as 15 tons per stack) and 107 fully loaded with lukium. (26 tons per stack) Next is the XL-1452. This is pretty much the XL-1200 but with an additional 252 crates and double the propellant tanks. This ship is more economical too, due to it only using 1 plasma it is much cheaper to construct, however it is much slower too, roughly 30-50m/s slower than the XL-1200 Lastly is the XF-960! Have you ever wanted more speed? More hauling power? Introducing the XF-960! Featuring a twin plasma setup with a whopping total of 36 rings, as well as 56 tier 3 box thrusters, this monster boasts a speed of 150m/s empty, and guess what? also 150m/s loaded, all while carrying 960 crates of ore! Speed... above all else! (Having a full 960 crate load of lukium does manage to drag it down to 146 point something according to the ship calculator here https://starbase.codes/ship_calc/ but its close enough, and id be really confused on why you would have THAT much lukium...) :P (heat updated as well) >> https://discord.gg/RarSABb3N5 <<

4

DragonHaul576P

Dragon_Ventures

Hauler

Primary Thrusters: 234 units

The next gen haulers From Dragon_Ventures are here! With the support of our amazing customers and their feedback, combined with 100's more hours of SSC, YOLOL and gameplay to draw upon, we have created an even better hauler than our last-gen 480! As a thank you, returning customers of the Dragon_Haul_480 will receive a 500,000 credit discount on all models. This craft was created with the intention of offering 3 models for any customer to find one to match their gameplay style, and deliver exceptional performance to boot The 3 models are P-retty, E-fficiency and M-ining/military) (M model coming soon)! P model purchases include the E versions (E2 and E3) as a bonus, and can upgrade later to the M model for only 500,000 more! This is the P model, which is short for Pretty Plates! The target customer of this version is for players who do not care about pure stats, and want a nice looking ship that can still do it's job! This is perfect for running hauling runs with your mates to markka and killing time out and about in the belts! She is a bit on the chunky side, but due to her T3 propulsion and maneuver thrusters she is just as responsive as lighter craft! This also enables her to withstand assault for a couple seconds more than the E model, giving you time to react to the threat! All models include the new 2.0 system of Asteroid avoidance, which has been updated to handle more edge cases, and fit onto one chip, whilst maintaining the same .6-.8 detection time of previous iterations! It will automatically cut throttle, hit the breaks and strafe away from the threat. Afterwards it will resume it's previous thrust, so you don't have to manually interact with it! But that is not all the protection you have! A 1 meter gapped and plated grille also defends your precious bits from the cold, hard, uncaring rocks, so anything your AA misses, it will catch for you! It also doubles up as a shroud to cover up the ugly look of hundreds of rangefinder beams. Also in the P model is a live editing YOLOL work station, and crew accessible controls , allowing your crew (or yourself, the AA is pretty good) to walk around the ship and do more than stare at the clouds ahead. The bifurcating generator doors for the front and rear bay separate the exploding bits from the crew, reducing the chance of accidentally blowing yourself up with misclicks. Repairability was also considered, so engine clusters and the front rangefinders are all able to be accessed from behind the grille of the ship, and the cargolock is perfect for bringing spares along. All models include Cargolock frame to haul items and spare parts to where they need to go, all 3 crafting benches and ISAN navigation waypoint system, which can be operated from both the pilot seat and cabin. An avoid counting system lets you know how much frustration you have avoided while AFK, as well as blinking lights and sounds while the AA is avoiding if you are nearby so you can watch it go! A warp core is included by default, but can be stripped before printing your ship for additional space, which you can cram more ore crates, fuelrods, prop, a cargolock or more into! Blueprint Files will be delivered in a .rar file so you can choose which models and version to build, as well as a bundled user guide .txt so you can have common questions answered! This model's speeds as measured by transponder hide settings are as follows: --Dry speed is ~135 m/s with 920 meter stopping distance. --wet (14,000) speed is ~110 m/s with 650m stopping distance --wet (24,600) speed is ~92 m/s with 550m stopping distance 5893 km Rod range, 36 gen units, 12 chambers w/ t1 enhancers. 24 backup rods 1801 km propellent range with 9 large prop tanks. More can be added in the access halls/warpcore room if you need more range w/o a pit stop.

BP: 2 M
5

DragonHaul576E

Dragon_Ventures

Hauler

Primary Thrusters: 234 units

The next gen haulers From Dragon_Ventures are here! With the support of our amazing customers and their feedback, combined with 100's more hours of SSC, YOLOL and gameplay to draw upon, we have created an even better hauler than our last-gen 480! As a thank you, returning customers of the Dragon_Haul_480 will receive a 250,000 credit discount on all models. This craft was created with the intention of offering 3 models for any customer to find one to match their gameplay style, and deliver exceptional performance to boot The 3 models are P-retty, E-fficiency and M-ining/military) (M model coming soon)! The E model is a good entry point, and you can upgrade later to the P model for 500,000 credits more, or to the upcoming M model for 1 million more! This is the E model, the de-facto successor to the Dragon_Haul_480! It is a hauling machine, with no extra thought given to anything but moving ores safely through the belt. The E model keeps the beam and crate spacebrick aesthetic, so it will not be winning awards for looks, but if you care about stats and stretching your credits, this is the ship for you. Ideal for new space-truckers who want the best entry level value on the market, or for solo miners bringing back their deep hauls, you will love this ship and watching the asteroids whiz by harmlessly as you count your stacks of credits! It comes in 2 engine loadouts, T2 for ultimate cut-throat price efficiency to get your ores where they need to be, or T3 engines when you care about time and need to be there ASAP. All models include the new 2.0 system of Asteroid avoidance, which has been updated to handle more edge cases, and fit onto one chip, whilst maintaining the same .6-.8 detection time of previous iterations! It will automatically cut throttle, hit the breaks and strafe away from the threat. Afterwards it will resume it's previous thrust, so you don't have to manually interact with it! But that is not all the protection you have! A 1 meter gapped and plated grille also defends your precious bits from the cold, hard, uncaring rocks, so anything your AA misses, it will catch for you! It also doubles up as a shroud to cover up the ugly look of hundreds of rangefinder beams. Repairability was also considered, so engine clusters and the front rangefinders are all able to be accessed easily due to the space left for plating the P model, and the cargolock is perfect for bringing spares along. All models include Cargolock frame to haul items and spare parts to where they need to go, all 3 crafting benches and ISAN navigation waypoint system, which can be operated from both the pilot seat and cabin. An avoid counting system lets you know how much frustration you have avoided while AFK, as well as blinking lights and sounds while the AA is avoiding if you are nearby so you can watch it go! A warp core is included by default, but can be stripped before printing your ship for additional space, which you can cram more ore crates, fuelrods, prop, a cargolock or more into! Blueprint Files will be delivered in a .rar file so you can choose which models and version to build, as well as a bundled user guide .txt so you can have common questions answered! This model's speeds as measured by transponder hide settings are as follows: T2/T3--Dry speed is ~145/150 m/s T2/T3--wet (14,000) speed is ~1115/136 m/s T2/T3--wet (24,600) speed is ~92/112 m/s T2/T3 (9536/5893) km Rod range, 36 gen units, 12 chambers w/ t1 enhancers. 24 backup rods T2/T3 (2604/1801) km propellent range with 9 large prop tanks. More can be added in the access halls/warpcore room if you need more range w/o a pit stop.

BP: 1 M
6

Battleship Ship

Bombg Creations

Other

No attributes :-(

This is a ship. But it's not just any ship; you can play battleship on this ship! Features: Set your ships where you want them! Sounds for game start, end, shot missed, shot hit, and sunk ship. See where your adversaries missed shots Ship also has a built in generator script, so your fuel rods will last for many many gaming sessions. A video of an earlier version of the ship here. https://www.youtube.com/watch?v=jNMaSBIdoz4

Ship: 500 K
BP: 2.5 M
1

Monkey's Advertising

Zizza

Other

Aegisium: 0.3 stacks

This ship is only made for one reason : make advertising for what ever you want Ship can auto turn with adjustable speed. Script for dynamic lamp. Enough generator and propellant to forget refuel the ship ! Hidden cockpit. Have Fun !

BP: 150 K
16

CS. Polaris V2[Free BP]

Cafe Incorporated

Miner

Ore Crates: 100 crates

**CS.Polaris v.2** is upgraded from the v.1 with Upgraded ore capacity, speed and runtime. --- **Key Points** * Mono Isan * 30 mil propellant * Turtle mode * Cruise * Two mining Lasers * 100 Ore Crates --- To get the blueprint just join our discord at discord.gg/aVWPZVU And don't forget to check out our other ships to!

9

HKAS YF-404 Egoist

[HKAS]

Fighter

Primary Thrusters: 56 units

High speed and highly mobile, the YF-404 Egoist is the go to fighter if you want to enter a fight with style and win. Featuring 7 lasers and more fuel storage, this fighter and get to the battlefield, and get back, while wowing your enemies doing so - 3 hours flight time - 6 extra fuel racks - ISAN Mono - Laser sight - Weapon Power Down system - Highly Maneuverable - Aim mode

Ship: 4 M
BP: 10 M
5

Solar Explorer MK-1

Urza-S-hips

Explorer

Ore Crates: 0 crates

Urza-S-hips is proud to present to you our first of its class, The Solar Explorer! A barebones explorer vessel that has top performance in its class! Over 3 days of travel time! (or approx 30,000k) Cruise at a solid 120m/s 8 Solar Panel ran on a intelligent script to keep them always at the best angle! ( Keep in mind planets/moons can block the sun) Custom scripting Free lifelong tech support to those that buy Urza-S-hips and free blue print upgrades to those that buy the BP's Ship Design and Yolol Scipting credited to Spyingwind

Ship: 750 K
BP: 1.5 M
12

TDS Personal Shield

Temple Defense Solutions

Multirole

No attributes :-(

Contact @Drakolith#9440 on discord for purchase. When combat flows from ships to on foot, which it often does, one of these effective yet low cost shields could easily save not only your life, but the costly purchase of a replacement ship as well. Our shields offer not only defensive, but stealth, and tactical advantages as well. For defense, these shields are invulnerable to many types of small arms fire, and can even take a few hits from ship weapons. They give an advantage of stealth in that with their octagonal fronts, it is easy to mistake them for an asteroid, or in the case of being near a damaged or destroyed ship, a bit of wreckage. As for the tactical advantages, our shields also allow for zooming in with weapons while floating in space, whereas without one you cannot. In addition they offer a multitude of angles for you to peek out of, making it an absolute nightmare for anyone attempting to preemptively aim where they think you're going to peek out of, and therefore allow you to surprise your enemy from an unexpected angle. Also the personal shield variant is extremely portable as you are able to put it into your inventory, in which it only takes up one slot. Custom painting, decals, company initials, and a battle damaged or worn look are available at an extra charge, depending on the amount of changes, additions, and time required to detail them. I can spawn at many of the origin stations, if I can spawn at yours or you come to a station that I can, delivery is free, but if you are at one that I cant and don't want to do that, I can still deliver there at a small delivery fee. Please keep in mind that my timezone is CDT or GMT-5 when messaging me, but don't be afraid to send a message if its late for me, I will try to respond as fast as possible. If you venture out without a Temple Defense Solutions Personal Shieldโ„ข๏ธ expecting a fight or heading into dangerous zones, youโ€™re heading out at a serious disadvantage.

Ship: 15 K
BP: 50 K
26

Solar_Explorer mk2

Supahffej

Explorer

Ore Crates: 0 crates

144m/s full load - will max out as she burns prop. 16 T2 Box 16 T2 Triangle thrusters can run for 91:18 prop limited on 30 large prop tanks. This ship is built to augment Rods with Solar power - she should be able to sustain a 48,000KM trip. Fly for days just on a single set of rods. Extras to handle flying in the shadows. This is part of my utility series. No frills - cheap to make - gets the job done. Solar Explorer mk2 has traveled well over 100,000 km and made several moon / satellite landings Includes rotational yolo to keep the sun in line with the panels Includes an 'autothrust' yolo that is necessary for very long trips on solar ships Includes simple gen yolo that works best with solar

BP: 250 K
2

[Free] The Mondrain

Faulty Designs

Other

Assembly Cost: 190,881 credits

Because Starbase needs more purposeless art ships. In honor of & inspired by Piet Mondrain. Handles beautifully around all axes, and is faster moving up or down than forward or backward! No windows or buggy hinged doors for the minimal cockpit: simply unbolt the correct panel to create the viewport. As the creator is lazy, the blueprint may be [downloaded immediately](https://faulty-industries.s3.us-west-1.amazonaws.com/the_mondrain.fbe) at no cost. For exactly the same reason, it is provided with absolutely no warranty or support. Instead, it's offered on a pay-what-you-believe-is-fair donation basis: the minimum is simply a request to send a message to the creator (`Fault` in-game or `Fault#9610` on Discord) if you end up printing & enjoying the ship. Live long & prosper.

14

[Free] "Commnity" (Community) Center

Faulty Designs

Other

Assembly Cost: 83,034 credits

A _community_ center to improve your local Origin & show goodwill toward your fellow endos. Equipped with all crafting benches (two of the basic variant) & eight chairs, four of which are seated around the central meeting table. Comes complete with typo in the sign! (**Huge** thanks to NewoNZ#0931 & Railang#5753 for noticing that!) As I'm extremely lazy & had already taken the screenshots, uploaded the BP, printed the example, not to mention leaned into the joke: fixing it is left as an exercise to the printer. Or leave as-is for added character, charm & to be in on the joke. Flies incredibly slowly & the cockpit area is basic and terrible, but it gets the job done. Equipped with excessive battery capacity to keep the lights on. **Care & feeding**: if left within the open-space area of the SSC after logout, ships will despawn **very** quickly, so you'll need to stay with your commnity center to keep it alive and well. Furthermore, it uses hinges (a bad choice, admittedly) that are known to be buggy when your ship becomes hosted by someone else. All the more reason to stay close to your commnity center. As noted earlier the creator is lazy so the blueprint may be [downloaded immediately](https://faulty-industries.s3.us-west-1.amazonaws.com/community_center.fbe) at no cost. For exactly the same reason, it is provided with absolutely no warranty or support. Instead, it's offered on a pay-what-you-believe-is-fair donation basis: the minimum is simply a request to send a message to the creator (`Fault` in-game or `Fault#9610` on Discord) if you end up printing & enjoying the ship. Live long & prosper. **Update**: Railang#5753 added light guards to theirs that do a great job of reducing the glare, but again I'm very lazy so won't be updating the blueprint for now. I _did_ manage to gin up enough motivation to fly to Origin 9 and to grab a photo of their additions to illustrate how it's done, which I've added here. Thanks a ton for this suggestion Railang, it's a really good one. (Wish I'd thought of it originally, frankly!)

4

Void MK1a

Gertsog's Lab

Multirole

Ore Crates: 1,008 crates

My first heavy miner\hauler for long distance into deep ring. That ship can mine and fly some long time(~ 13 hours for Propellant and ~ 2,1 hours for the Fuel Rod in Cruise). In that ship you can find: - Warp Core - 6 Mining laser Turret(Have LockMode for Mining) - 2 Ore Collectors - 1 Ore Scanner - 1 Basic Bench - 1 T&W Bench - 16 Fuel Chambers and 48 generators T1 - 16 Large Propellant Tank and 12 Small Reserve Propellant Tank - ISAN System with 16 waypoints - 240 Small Battery(its have been really hard to connect in energy system that ship

BP: 500 K
2

Billboard

Tadrael

Other

Range: 0 km

Flashy billboard for your service or company. Colors are interchangeable to whatever bulbs you like, will rotate slowly on axis to display both sides. Power rod drains very slowly but it runs out of propellant (1 small tank) after about 3 hours of spinning. The lights flash on and off in a sequence to grab attention.

Ship: 50 K
BP: 100 K
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