Starbase Ship Shop

Welcome Endos of the Starbase Community! The Biggest Ship Shop server in Starbase is bringing you hundreds of ships to fly. Find your dream ship or list your own beautiful designs!

Learn the basics of buying and selling here. More features coming soon!

Starbase Ship Shop and sb-creators.org are a fan made, community run organization, and are not associated with FrozenByte Oy


6

[FREE] Flipper

Egomaniac

Other

Dry Max Speed: 150 m/s

The Flipper is a ship for hauling a single T10 asteroid, designed to be used in the safe zone. It flies in one direction to easily load the asteroid and then you can flip around and fly load in the opposite direction, still with decent speed. It has load automation to approach and load the asteroid as well as a material scanner that gives estimated credits for selling the asteroids. The blueprint is provided for free. All feedback is welcome and in game tips (in-game name Egomaniac) are appreciated. However support will be limited but I will try my best. Please give the ship a "like" if you use and enjoy the ship. Designed by EGOTech. Join the [EGOTech Discord server](https://discord.gg/BKwVGvncmN). [Download the blueprint](https://github.com/EGO-Tech/starbase-ships/raw/main/flipper/blueprints/flipper.fbe) Website: https://starbase.egotech.space/ships/flipper # Features The ship has the following features: - Standard Cruise function - Turtle and Sloth function with adjustable rates - 24 T2 generators with eight T2 fuel chambers and 16 spare rods on racks - Four large propellant tanks with 48,000,000 units of propellant - 150 batteries - 20 T2 box thrusters providing thrust in one direction when not loaded (110m/s top speed) - 60 T2 box thrusters providing thrust in other direction when loaded (120m/s top speed, max speed when unloaded) - 48 T2 manuever thrusters - Material scanner that will output the materials in stacks as well as the estimated credits you will get for dropping the asteroid off at Origin stations - Rangefinder guides to help judge forward distance and for approach - Load automation that will approach and load a single T10 asteroid - Resource bridge for refueling

8

[FREE] AutoVex

Fate SSC

Fighter

Dry Max Speed: 150 m/s

The AutoVex is a FREE 2-Autocannon, low-cost fighter ship designed by me, Vexus! This ship is made to be a low-cost, short-range fighter ship. It has (2) Tier2 Box Thrusters, (2) Tier2 Triangle Thrusters, for a combined thrust of 1.76M thrust. At a weight of around 248k tons this gives a thrust to weight ratio of over 7, achieving max speed of 150m/s or greater. The total ore cost, including nominal assembly cost of this ship, is around 130k credits, making it affordable for anyone to fly. The open-style cockpit is wrapped in glass - one of the more costly materials used to make the ship (but easy and cheap to produce on your own!) - for great vision in almost every direction. The balance of the ship is superb, requiring zero maneuvering thrusters. Four "roll" thrusters are used for manual roll control using YOLOL (ensure you bind Roll keys in the ship flight control editor while on the pilot chair by pressing V while in the chair). Other features include: - Compact, easy to use and read console buttons - Rangefinder aiming point at the front of the ship controlled by RF button on console - Standby mode for keeping guns and generators hot when you expect the possibility of action, along with an Info button for changing those values to your desired levels (SbGun is gun charge limit, SbGen is generator limit) - Armed mode for putting all systems (generators and gun charge limit) at 100% - Cruise mode for long distance flying - Turtle mode for a bit more control in tight spaces - Transponder for meeting friends or alerting them to your location during a fight - Precision mode for precise aim, along with the ability to modify button values to achieve a precision you prefer (PValue sets a precise lever min/max, and LeverMoveSpeed changes LeverBindsMoveSpeed of levers to that value; Roll lever is unaffected) - Propellant cut-off button, acts as an "off" button preventing the ship from being used without disabling the button, or to ensure a propellant leak can be fixed before you lose it all - Durable, with mostly Aegesium plating, larger plates and a heavy armored front for withstanding direct fire. Charodium plating is used on the underside for both defense from ground troops as well as (and mainly for) weight balancing - Heat and electricity balance allows for constant autocannon firing non-stop - Weapon ammo container explosions don't disable your ship; make your way home and craft new guns as needed. Watch this ship take multiple rocket launcher hits: https://www.twitch.tv/videos/1488970787 - Easily swap to Laser Cannons or Plasma Cannons, though usage will be limited due to a single battery; still, you could repair or refit with weapons you find in the field, just make sure you re-name the proper fields (Fire and Charge) - Exceptional thruster efficiency - Resource bridge for refueling propellant anywhere you go - No hard to obtain ores needed - FREE! A little getting used to: going hot by pressing Armed and activating full thrusters from idle will sap your battery quickly. Warm up gens with flight, or Armed/Standby mode while stationary, and then continue on your way. Either way the custom generator script will work it all out for you! Note: To ensure maximum cost reduction when buying the custom ship from the SSC, either buy or make the weapons, which include 2x autocannon barrel, 1x autocannon structure, 1x autocannon structure mirror, 1x mounted weapon body, 1x mounted weapon body mirror, and 2x full autocannon magazines. This reduces the assembly price dramatically! Always pre-craft weapons! To get this free blueprint, join my Discord and check the pinned messages in the Starbase channel. Instructions on how to import blueprints are posted there as well if you're unfamiliar with how to do it. Please come back and leave a Like if you liked the ship! Discord: https://discord.gg/Q7ydGZwVaP Check me out on stream at: https://www.twitch.tv/VexusOnTwitch

Ship: 130 K
BP: 1

Bert [FREE]

Icarus Project

Multirole

Dry Max Speed: 150 m/s

An ultra-cheap starter ships made from reused parts from two Labourer Modules. Spots to bolt 24 ores and 2 crates to aid pickaxe mining. Most importantly, flies 150m/s empty. An ideal first ship to get moving fast. Also a handy disposable ship for scavenging. Blueprint available for free in the Dredwerkz channel of the Icarus Project discord. https://discord.gg/942fx4x72c

BP: 1

Suzi [FREE]

Icarus Project

Miner

Dry Max Speed: 150 m/s

A starter pickaxe mining ship in the same size class as the Worker Ant (32 crates). Also has 64 spots to bolt extra ores to the outside of the ship. Flies 150m/s empty and uses basic safe zone materials plus aegesium to build. Blueprint available for free in the Dredwerkz channel of the Icarus Project discord: https://discord.gg/942fx4x72c

BP: 1
4

Sphinx

Angelwing Industries of Angelwing Empire

Fighter

Dry Max Speed: 150 m/s

The Sphinx is a super cool-looking fighter that is ALSO very much combat capable. It is heavily armored with high firepower. 10 plasma cannons work together with 6 autocannons. While the plasma cannons sheer off the enemy plating the autocannons penetrate inside to cause maximum damage. The fighter is close to being invincible. Even if you aren't an experienced fighter pilot you'll find your opponent running out of ammo before the Sphinx would blow up. Despite its heavy weight, the tier 3 thrusters make her fly at maximum speed. The ship is fully automated and very user-friendly despite its many features. It has 2 sets of turn sensitivity settings, of which both are easily adjustable with 1-1 levers even during combat(!), no need to U-tool anything. Smart, beginner-friendly crosshairs will help you land your shots! Find yourself in combat close to a safe zone, the fighter will save itself if you would lose control of the ship for any reason -like being dead-. Every single Sphinx has its own serial number. Have the satisfaction when people recognize your Sphinx without a transponder, will your number be the most famous? ;) While the Sphinx is relatively expensive, upon your purchase you don't just get one of the coolest fighters in the game, but with a luxurious fighter comes luxurious customer service. You also get 2 copies of it on the public test server (PTU) so you can practice anytime you want to get to know the fighter and get yourself skilled so you can be confident when you take your cool fighter out on the live server. It is recommended to use this ship in a squadron as it is much easier to save it if you have some friendly cover.

Ship: 15 M
7

Tigra

Warios

Fighter

Dry Max Speed: 150 m/s

Cheap and durable light fighter built for PvP. This ship has very a slim profile and its wide cockpit offers great visibility. Every major component is covered in armor (including maneuver thrusters). Alternating fire feature helps hitting targets much easier. # Features - Updated with heat mechanics - 150 m/s speed - 2 layered armor (Charodium + Aegisium) - Armored weapons and maneuver thrusters - 4 laser cannons (with alternating fire) - Slim ship profile - Wide cockpit - 1.8 hours of flight time - 10 T2 box thrusters (with T3 nozzles) - Cargo lock beam crosshair - Adjustable turn rates - Redundant Wiring - Aim mode - Eco/Combat mode - ISANv2 # Pricing - 1,000,000 for the blueprint Feel free to test fly the ship on the PTU before bying. # Note - Bind Shoot1+/2+/3+/4+ to your shooting key - Weapons are activated in Combat mode (and when generators are over 50%) - Give generators time to charge at least up to 10% after spawning - Ship manual is behind the seat

BP: 1 M
16

CS. Polaris V2[Free BP]

Cafe Incorporated

Miner

Dry Max Speed: 150 m/s

**CS.Polaris v.2** is upgraded from the v.1 with Upgraded ore capacity, speed and runtime. --- **Key Points** * Mono Isan * 30 mil propellant * Turtle mode * Cruise * Two mining Lasers * 100 Ore Crates --- To get the blueprint just join our discord at discord.gg/aVWPZVU And don't forget to check out our other ships to!

3

Hnoss

Ark's Sparks

Hauler

Dry Max Speed: 150 m/s

Model Number: HHAHL-098F Name: Hnoss Type: Roid Hauler Features: - Speed: 150 m/s dry, ~135 m/s wet (3x T10 charodium) - Capacity for 3x T10 asteroids - Auto alignment and auto load - Darkyshadow's approach system - Ore scanner with memory for 3 scans - Cargo lock failsafe - Credit yield calculator - NavSuite - Extensive automation Ark's Sparks' first production asteroid hauler is specialized for hauling 3x T10 asteroids, and incorporates some automation features to make the job less of a chore by automating initial alignment and asteroid loading. A conscious decision has also been made to prioritize wet speed over range through the use of T3 thrusters, with the goal of reducing turnaround time and improving credit yields over time to offset the increased refuelling costs. Note that the ship lacks an avoidance system and is not optimized for unsafe zone operation, so fly carefully if you choose to do so. Thaccus' NavSuite will also be a feature, enabling autopilot back to your Origin of choice after choosing your 3 T10 asteroids. The ship also features a credit yield per load calculator that estimates the total income for each individual asteroid you have loaded up, based partially on Egomaniac's yield calculator found on his asteroid haulers. It takes time to do its job, but it gives you a good idea of how much credits you're bringing in per run, and coupled with the onboard timer can help you to better understand your earnings over time. Note: Buyers with non-English language settings may need to change the ore names on the chips to reflect their language for the yield calculator to work correctly. Special thanks: - Egomaniac for the original yield calculator

BP: 4 M
1

Bellow [Medium Fighter]

Shipwright Co.

Fighter

Dry Max Speed: 150 m/s

Medium fighter! Solid controls. Features: Long sustainability, solid DPS with 8 laser cannons! Rangefinders act as aim assist when gun script is on! Overthrusted for damaged state! (Disable safe mode) Baltium Beams for Armor, and Bastonium plated for weight and armor! Looks like a comet when in flight! Separate ammo containers for 8 guns! 8400 total laser ammo! Autonomy (HLA based) for range! 2.5 Engines! Efficiency + Speed! 2.5 Generators, total of 12k EPS! Tips for use: Make sure "Guns" is on before engaging in combat, ship requires fully spooled generators to ensure maximum DPS output! All controls are behind pilot seat. Notes: Ship has no resource bridge as of right now for using tripods, you can add one if you want to, but is specifically designed to be used solo. For purchase, message NoPlansMade on discord and provide screenshot of your IN GAME MAIL sending me the credits! All updated BP's provided for free upon request, if you send me back a custom one that is on you! Recommended: Craft engines, weapons (storage as well), generators, and other items as necessary to reduce cost!

BP: 1.25 M
2

Ashot Mk1

Barik

Hauler

Dry Max Speed: 150 m/s

Asteroid tractor to an asteroid (70-80k) For stable operation, overclocking of generators must be enabled. Астероидный тягач на один астероид (70-80к) Для стабильной работы необходимо включить разгон генераторов.

Ship: 3.4 M
13

Skytanker H1

Skytanker

Hauler

Dry Max Speed: 150 m/s

https://www.youtube.com/@ColtStarbase/videos **Ship price:** 3M credits + Assembly cost + Manufacturing cost and of course provide the necessary resources listed below **BP:** 4M The price of the ship is a right of access, this right allows you to have the following versions free of charge (1.1 1.2 1.3 for example). If you destroy your ship, it will be reproduced in the same way, with the same cost EXCEPT the 4M credits of course. **Useful information:** 1000 crates. 8 large hydrogen tank. 16 fuel chamber T2 32 generators T3 + 32 enhancers T3. 2 Plasma thrusters (2x20 rings). 32 little thrusters T3.

Ship: 3 M
BP: 4 M
23

Skytanker M1

Skytanker

Miner

Dry Max Speed: 150 m/s

https://www.youtube.com/@ColtStarbase/videos **Ship price:** **BP:** 12M Autonomy Liquid exorium: Automode: 700h + Mining mode: 15h+ Fullpower: Not tested. Propellant : 4h20. The price of the ship is a right of access, this right allows you to have the following versions free of charge (1.1 1.2 1.3 for example). If you destroy your ship, it will be reproduced in the same way, with the same cost EXCEPT the 3/12M credits of course. **Useful information:** 608 crates + 8 crates (Emergency material) 1 Tank of liquid exorium. 1 Exorium processing unit. 2 Capital Ship Super Generators. 2 Plasma thrusters (2x17 rings). 18 Large Hydrogen tanks (Propellant). 1 Large Hydrogen tank for emergency recharging with its on-board Hydrogen pump system. 48 Batteries. 7 ore collectors. 12 Mining Lasers. 1 Ore scanner. 1 Alloy Crating Furnace (Belt Atmosphere). 1 Alloy Crafting Furnace (Moon Atmosphere). 1 Equipped Crating Table (yellow) // 1 Equipped Crating Table (blue). And more

Ship: 3 M
BP: 12 M
17

Skytanker M2

Skytanker

Miner

Dry Max Speed: 150 m/s

https://www.youtube.com/@ColtStarbase/videos **Ship price:** **BP:** 14M // 4M for M1 users. (if you buy the M2 as a new customers, the M1 will be offered if you ask for her.) **Useful information:** 608 crates + 8 crates (Emergency material) 1 Tank of liquid exorium. 1 Exorium processing unit. 2 Capital Ship Super Generators. 2 Plasma thrusters (2x17 rings). 18 Large Hydrogen tanks (Propellant). 1 Large Hydrogen tank for emergency recharging with its on-board Hydrogen pump system. 48 Batteries. **9** ore collectors. **16** Mining Lasers. 1 Ore scanner. 2 Alloy Crating Furnaces (Belt Atmosphere). 1 Equipped Crafting Table (yellow)

Ship: 3 M
BP: 14 M
17

Skytanker E1

Skytanker

Miner

Dry Max Speed: 150 m/s

https://www.youtube.com/@ColtStarbase/videos The price of the ship is a right of access, this right allows you to have the following versions free of charge (1.1 1.2 1.3 for example). **Useful information:** 576 crates + 16 crates (Emergency material) 2 Tanks of liquid exorium. 1 Exorium processing unit. 2 Capital Ship Super Generators. 2 Plasma thrusters (2x16 rings). 96 FULL T3 triangle maneuvering thrusters. 24 Large Hydrogen tanks (Propellant). 44 Batteries. 8 ore collectors. 30 Mining Lasers. 2 Alloy Crafting Furnaces (Moon Atmosphere). 1 Equipped Crafting Table (yellow) 1 Equipped Crafting Table (blue). 1 Equipped Crafting Table (red). And more

BP: 15 M
15

Skytanker H2

Skytanker

Hauler

Dry Max Speed: 150 m/s

https://www.youtube.com/@ColtStarbase/videos **Ship price:** Ships are no longer sold individually. **BP:** 8M The price of the ship is a right of access, this right allows you to have the following versions free of charge (1.1 1.2 1.3 for example). **Useful information:** 1500 crates 6 Fuel Chamber T3. 18 Generators T3. 18 enhancer T3. 1 Plasma thrusters (1x17 rings). 6 Large Hydrogen tanks (Propellant). 8 Batteries. 64 triangle thrusters T3. 1 Equipped Crafting Table (yellow) And more

BP: 8 M
2

SCORPION

Danket

Hauler

Dry Max Speed: 150 m/s

Ship: 1 M
BP: 8 M
2

Zimbabve V4

Barik

Hauler

Dry Max Speed: 150 m/s

An ordinary 3-asteroid hauler Обычный таскатель астероидов на 3 единицы астероида.

Ship: 15.55 M
10

TriMoon [FREE]

Silverstar Spaceships

Multirole

Dry Max Speed: 150 m/s

# Behold the TriMoon! A free fast cutting edge moon miner. Perfect for getting all of the precious moon ore. The ship features a full automated mining process that will go as deep as the ship itself within 30 minutes. The ship also has a full grid display cockpit with many cool features for you to play around with. # Super cheap and super fast! This super fast and cheap moon miner will make a giant hole shown in the thumbnail in under 2 hours! # Setup Controls: Bind "FD" + and - for forward thrust Bind "BD" + and - for backward thrust # HOW TO 1: Face the ship towards the ground 2: Activate turtle mode 3: Activate align and look at the pitch and yaw panels to the right. 4: Gently tap pitch and yaw accordingly to get the panel values as close to zero as possible (use the universal tool to see if you are going in the correct direction if you are having issues) 5: Deactivate align mode 6: Activate mine mode and the ship will now automatically dig in to the ground until you stop it 7: Once at desired depth deactivate mine mode and activate clear mode 8: Once satisfied with a large enough hole deactivate the clear mode. 9: Done! You can now harvest all of those juicy ores or get another ship down the hole and continue making the hole bigger. Enjoy! Note! You can mine the ore whilst digging/clearing the hole. This is actually recommended to make sure that no ore is going to touch the ship. Also note that if you de-load the area any exposed ore will most likely disappear. For example when logging out and when leaving the area. # Aligning: Press "Align" and look at the "pitch" and "yaw" values to the right to align the ship to the surface. When done with the alignment press "gyro" to reset the gyro in case you accidentally touch the controls. # Mining: Press "Mine" to enter mine mode and let it do its thing (make sure the ship is clear of any debris). When the ship is at your desired depth deactivate mine mode. To open up the hole click "clear" to clear the hole. (make sure the ship is clear of any debris) # Known bugs If ship looses power scripts might act up # Blueprint and more of my ships https://github.com/Se-sSi/Simon-s-Starbase-ships Enjoy!

Ship: 258.98 K
BP: 59.26 K

HoboFly

Duh idk

Explorer

Dry Max Speed: 150 m/s

- Bike made for transportation and racing,remove the chair for racing. download [here](https://drive.google.com/file/d/1tMQH3VoJQW1S8p5qGUllNZ00feZe0hMg/view?usp=sharing) - You def need to turn safemode off to fly this ship at its full speed, this ship is not meant to last any update , expect it to break beyond build922

2

JPTech Behemoth

JPTech

Hauler

Dry Max Speed: 150 m/s

Experience the power of the Behemoth Transport Ship from JPTech, boasting an astounding carrying capacity of 1680 cargo units - that's over 100 crates more than our previous model, the Nodens! But that's not all. This incredible ship has been designed with an improved speed, reaching up to 150m/s. In the world of transportation, there's only one ship that offers the unparalleled blend of speed and carrying capacity: Behemoth. Revolutionize your transportation methods today with the Behemoth, and experience a whole new level of efficiency! Please note that roll control is not possible. Luki Speed 73m/s ## How to buy Behemoth 1. Join the JPTech Discord Server [Click here!](https://discord.gg/E47mNfF2Hq) 2. Check the server rules and click the reaction if you agree to them. 3. Create a ticket in the **🚀📦-Behemoth-info** channel. 4. Wait for an admin or moderator to reply.

BP: 7 M
3

Silver Fish [Free BP]

Cafe Incorporated

Miner

Dry Max Speed: 150 m/s

Hello endos. Cafe.Inc brings new starter ship for new players that need a light fast affordable ship to get going in the universe. --- ***Specs*** * Dry Speed 150m/s * Wet Speed with 26tons 120m/s * Generator script * 10 Ore crates * 1 Resource bridge below the seat --- To get the blueprint just join our discord at discord.gg/aVWPZVU And don't forget to check out our other ships to!

3

SumseBiene

UA Shipyards

Multirole

Dry Max Speed: 150 m/s

**UA SumseBiene** *The Capship Companion** > Greetings fellow Endos UA Shipyards presents it's latest vessel perfectly fit for the avid capital ship captain. The SumseBiene comes packed with features to get YOU to your capital ship as quickly as possible. With her small cargo hold and a ship design made for light weight and utility she is perfectly equipped to serve as a mini hauler and cap ship transporter. Her long endurance powerplant also enables you, to find your moonbase position on any planet. So what are you still waiting for? Get your SumseBiene today at any UA-Shipyards retailer or spokesperson. So Long Oloneus **Price** - Option 1) - **~ 2,500,000 Cr. Blueprint License Fee ** - Option 2) - **~ 450,000.00 Cr. ~ Depending on Oreprice** fully built - Option 3) - **~ 110,000.00 Cr. + Ores** fully built **Specs** - 8 Cargo Crates - T3 Powerplant - T2.5 Engines > Range: ~ **1300km 150 m/s** / **3400km 112 m/s** > v(empty) ~ **150 m/s** > v(20t) ~ **150 m/s** > v(40t) ~ **148 m/s** - ISAN2.5-M - Delt UI. - Gyroscope - Avoidance System

Ship: 110 K
BP: 2.5 M
1

Taurus

UA Shipyards

Hauler

Dry Max Speed: 150 m/s

Greetings fellow Endos **Updated heat mechanics** UA Shipyards presents latest freighter perfectly fit for the avid hauler. The **UA Taurus** comes packed with features to get YOU up and running as quickly as possible. Her massive cargo capacity, propellant capacity and the 21 ring plasma thruster will get you running your mats as classy as possible. So what are you still waiting for? Get your **UA Taurus** today at any UA-Shipyards retailer or spokesperson. So Long Oloneus **Price** - Option 1) - **~ 4,053,304.28 Cr. + Ores** - Option 2) - **~ 59,812,957.57 Cr.** depending on Ore prices ! **Flight** - **150 m/s**, 2300 km range unladen - **117 m/s**, 1850 km range 20t laden **Specs** - 1248 Cargo Crates - for all your precious resources - T3 Powerplant - for the juice necessary - T2.5 Engines - that will bring you up to speed, ~135m/s empty and ~105 m/s full - Firestar99 Compass v2 - Oloneus' NavSys - Autopilot - AAS

Ship: 60 M
15

[free] JellyBean travaler

Duh idk

Multirole

Dry Max Speed: 150 m/s

- ** TEST FLY BEFORE PRINT** (also are you sure you are supposed to be here?) - The full-size version of jelly bean traveler aka Navlogger prototype #6 - Designed to be a staged nav logger (exploration) ship for deep-empty space navigation chip logging - use with caution, reduce tank as needed - [download here ](https://drive.google.com/file/d/1EZQF9uAaNcCz7DnOTIelWBDkZMYNMFXT/view?usp=sharing) - credit to duke and rain for the fuel time script - tips for using the ship 1. calculate the flight time needed to reach the target, and reduce propellant tank and box thruster in a 16:4 (or 8:2 as you can remove diagonally paired box thrusters) ratio.(if you care about that part of the cost. 2. pack raw exorium and bolt on to the racks made for them at the back of the ship, depending on the flight time carry 2~8 of them, and pack the crafted empty chip into the nav logger or bolt them onto the frame somewhere. AVOID storing recorded chips on ship structure(for any longer than a minute) AT ALL COST. 3. change the "prop" field on the active set of prop tank to "pp" to get the prop time est working.

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