The Stocker is a 232 ore crate capacity mining ship. It is designed as a direct upgrade for those who have outgrown the Rigger. The blueprint is provided for free. All feedback is welcome and in game tips (in-game name Egomaniac) are appreciated. However support will be limited but I will try my best.
Please give the ship a "like" if you use and enjoy the ship. Designed by EGOTech. Join the EGOTech Discord server.
Website: https://starbase.egotech.space/ships/stocker
The Stocker (v1.1.0) is also available to buy in game at Scenery Showroom of Rando 4 Ship Shop at stations with Rando ship shops.
Videos
Channel | Video |
---|---|
Krawll Unchained | Starbase - Community Ship Showcase - 3 Ships by "Egomaniac" ( The moon Crasher) 😉😁 |
Features
The ship has the following features:
- 232 ore crates
- Standard Cruise function
- Turtle and Sloth functions with adjustable rates and preset profiles
- Transponder system with ping function
- Four mining lasers on turrets that point towards asteroids with sweeping
- Two ore collectors that point towards asteroids
- Material scanner that will point towards asteroids
- Approach and auto mine functions
- Two external and two internal resource bridges
- Auto generator rate script with adjustable minimum rate
- 32 T2 generators with 12 T2 fuel chambers and 20 spare rods on racks
- Radiators and heat sinks that provide more than adequate cooling
- 12 medium and 22 small propellant tanks with 70,000,000 units of propellant
- Estimated flight time of 6 hours and range of 3,000km
- Propellant time and fuel time panels
- 104 batteries
- 38 T2 box and 104 T2 triangle thrusters providing forward thrust
- 32 T2 triangle thrusters providing braking thrust
- 32 T2 triangle thrusters for maneuvers
- Basic crafting bench to craft refills
- Extra two small propellant tank with its own resource bridge for emergency refueling
- Two extra hardpoints (all cabled and piped)
- NavGrid by StandPeter
- Warning lights and alarm for obstacle detection and avoidance
- Speedometer
- Timer panel
- Odometer panel
- Many extra slots for YOLOL or memory chips, with two subnetworks setup
Log in to leave a comment.
kormolos#0
super vaisseau !!! j ai miner toute la nuit avec, j ai remplie mon cap ship !!! il marche super bien ave un systeme d evitement des asteroides pour les long trajet en belt aussi !!! ♥♥♥
Inigma#5356
ITC uses a modified variant of this ship exclusively as its primary corp miner for new players. Well done!
Slapper#1609
As the happy owner of a rigger and a rocker i decided to move up to this yesterday.
Handles well, nice scripts (I am still playing with some of them on the rigger never mind this one), good manual. Decent fuel and rod usage. What more do we need.
Ewasx#6200
This is a great ship! It’s not without some issues, mainly the rangefinder coverage for avoidance and the auto approach hasn’t been reliable for me, but otherwise awesome. I’ve hit three asteroids at various speeds, 2 just knocked out the bolts from a box thruster nozzle, and the third took out a floor plate below the speedometer cargo lock chamber. All easy fixes. One other note, the navgrid/navcas system has been flaky, mostly just not working, havn’t figured out what’s wrong yet, but hasn’t really slowed me down. Great ship Ego!
gab#6045
hello everyone i recommend this ship to everyone who wants a versatile ship. strong, fast, it can with some modifications become a 250 box, removing the fast travel, I have been using it for the last week and I have little or nothing to complain, what would I ask your builder and one with greater capacity, somewhere between 300 and 500 boxes, with a little screws I made his ship streng go up to 6.40 the ship was almost indestructible, there were more than 12 collisions with asteroids out of safe, at varied speeds, I hit 20, 40, 70, 90 and believe me 143 m /s on asteroid t8, I had malfunctions in this collision, yes of course but if it were any other spacecraft it would be a total loss.
gab#6045
And more falls with her on the moon, it was an ugly fall, belly landing, I was at high speed at around 100 m/s and after she crawled for almost 200 meters it stopped, u, bug didn't allow me to the ship, and another ship would be fatal but not with the stoker, which i suggest changes to STRONG... even after this brutal drop it still worked and amazingly i still will, its shipstrength was still at 2.4 something impossible to imagine after an accident of this level.
gab#6045
it still has an asteroid detection system by size, I don't think it was planned, as it works through the avoidance system, but it can inform the exact size of asteroids, with a little practice so you can already identify by the lights that light up, each size of atesroid...
jamdom#4233
I cant even begin to explain this ship. YOLOL... second to none. The code on this ship is amazing!! Physical build and design!! WOW!! Cost me around 600k and I made about 1/2 the parts. Freeking AMAZING ship for the money.
If I have to have a negative... learning curve is up there. Definitely an advanced ship but the documentation is there to back it. Great Job Man!!!
Common Statistics
Assembly Cost:
1,230,443 credits
Warp Class:
4.289
Cargo
Ore Crates:
232 crates
Resource Bridges:
4 bridges
Specifications
Dry Max Speed:
148 m/s
Battery:
1,040,000 units
Power:
32,000 eps
Propellant:
62,000,000 units
Propulsion
Primary Thrusters:
142 units
Secondary Thrusters:
32 units
Maneuvering Thrusters:
32 units
Required Ores
Aegisium:
57.8 stacks
Ajatite:
9.3 stacks
Arkanium:
1.7 stacks
Bastium:
145.4 stacks
Charodium:
108.7 stacks
Exorium:
11.3 stacks
Ice:
41.7 stacks
Karnite:
0.1 stacks
Kutonium:
0.2 stacks
Nhurgite:
41 stacks
Vokarium:
72.5 stacks
-
Updates
- ✓ Heat
-
Sold As- ✓ Blueprint
-
Role- ✓ Miner
-
Features- ✓ ISAN
- ✓ Automated