Stats: 150 m/s in full forward, 54ish in Stealth drive Maneuver only.
Features:
1 autocannon
Charodium plate towards the front. Glass canopy with custom bolt for accurate gun-sight. (Little to no side armor for the pilot.)
Combat button to warm up the guns, gen / batt indicators on the dash to help with situational awareness, and an ammo count, so you know when to start looking for an exit.
Stealth Mode: forward thrusters cut off and maneuver thrusters for forward momentum only carry you invisibly out of the battle zone. (Or for sneak attacks.)
The ship has 3 variants: Scale fighter ship, tier 2 thruster version that doesn't get to max speed, tier 3 thruster variant to get 150 when in full forward.
$Free (go to Icarus Project discord)
[ You would need 0.7 stacks of glass for the windshield not listed in the list below. ]
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Sasqtch#5745
Fighter BP is a separate file. Slower for the weight of the wings, maybe with tier 2 thrusters on request.
Sasqtch#5745
This is a microfighter, designed to be stealthy with strafe (up only) for hover usage on the moon, and scavenger protection duty. A stealth attack scav ship cheap to craft fast as can be, yet stealthy to sneak away and small enough to miss.
Common Statistics
Assembly Cost:
178,604 credits
Cargo
Ore Crates:
0 crates
Resource Bridges:
1 bridges
Specifications
Dry Max Speed:
150 m/s
Wet Max Speed:
50 m/s
Propulsion
Primary Thrusters:
2 units
Secondary Thrusters:
4 units
Maneuvering Thrusters:
10 units
Flight Time:
1.5 hrs
Required Ores
Aegisium:
1.1 stacks
Ajatite:
1 stacks
Arkanium:
0 stacks
Bastium:
4.1 stacks
Charodium:
4.4 stacks
Exorium:
0.3 stacks
Ice:
0.7 stacks
Karnite:
0 stacks
Kutonium:
0.4 stacks
Nhurgite:
1.9 stacks
Valkite:
0 stacks
Vokarium:
6.5 stacks
Ymrium:
0.6 stacks
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Sold As
- ✓ Credits
-
Role- ✓ Fighter
- ✓ Other
-
Features- ✓ Weapons
- ✓ Armour