Starbase Ship Shop

Welcome Endos of the Starbase Community! The Biggest Ship Shop server in Starbase is bringing you hundreds of ships to fly. Find your dream ship or list your own beautiful designs!

Learn the basics of buying and selling here. More features coming soon!

Starbase Ship Shop and sb-creators.org are a fan made, community run organization, and are not associated with FrozenByte Oy


11

Zippy

Silra

Multirole

Range: 5,000 km

In need of one-way trips, at maximum speed, anywhere, for a disposable cost? Zippies will do 150m/s easily. Zippies will get you 5000km of travel. Become a space-litterbug when you're done. Zippies are expendable. Printing each Zippy is *under 30000* in combined ore and assembly fees if you pre-craft a few of the parts. Use a Zippy for the one-way-trip to fetch ships that you've left parked at a station after an insurance transfer. *Since the removal of fast travel cores from the game, Zippies can now fly through fast travel gates without issue!* *Your blueprint includes the Zippy SCOUT, a Zippy with **luxury** features such as a 'ponder, roll and upwards strafe, and passenger seats. The ultimate leetl 'splorer.*

BP: 1
11

[FREE]Brick 30-C-3

Duh idk

Hauler

Item Crates: 3 crates

AAAAAAAA FIXED FOR B803 ahhhhhhhaaaaa remade again in 20240628 1. The more janky version of the original T10 hauler B30C, It flys, the Enhancer now just works thanks to build 745, but also im lazy dont use the old b30c i dont wanna go fix it. 2. Two and a half hours flight time on one set of rods, 1 set of rods onboard, Five hours of prop flight time. ( Flight time script from Starbase-Nexus) 3. About 4 M for ore and printing assume no crafting was done, the budget is cutting real close so don't add anything to this ship 4. read the manual in the gallery. bp is free [here](https://drive.google.com/file/d/1MAxPISGEAS-9DIbBmqAO_S2m7kuD8V39/view?usp=sharing)

9

Freight Crate

Hyperion Trading Co.

Other

Item Crates: 1 crates

This is the **All-New** Freight Crate MK-1 Docking Edition! Need a place to store all your Endo Gear or "Legal" trade goods! Then look no further, Hyperion Trading Co. has you covered with our expertly crafted Freight Crates! This is a basic torn-down version of the Auto Crate! Hyperion Trading Co. is committed to producing the most reliable and quality freight shipping containers! We spare no expense in adding features our customers didn't even think of! Featuring our rear docking door to be able to link multiple crates together or to transport using our upcoming Freight Mover! Designed to move with Auto Crates and Freight Crates together! Also includes a power cutoff switch in case rear hatch hinges decide to glitch. Power off and reset the hinges and on your way! Get your Freight Crates today!

Ship: 100 K
BP: 75 K

Plug and play style console

Ambry Trading Company

Ship

No attributes :-(

**Looking for a simple Plug and play style console? Look no further!!** Fields displayed include ```Haskell Propellant Battery Fuel GenLimit GenRate Forward Backward Yaw Pitch Roll RightLeft UpDown DrainPerSecond=Depends On The Number Of Batterys (installation below) EnergyPerSecond Manual=Playerset GeneratorLimit and 9 Progress Bars For Misc. Setup ``` **Uses Network relay to allow for Plug and Play installation** ```haskell MasterChip1 RelayChip1 1)GasContainerStoredResource = Propellant 2)StoredBatteryPower = Battery 3)FCUForward = Forward 4)FCUBackward = Backward 5)FCURotationalYaw = Yaw 6)FCURotationalPitch = Pitch 7)FCURotationalRoll = Roll 8)FCUUpDown = UpDown 9)FCURightLeft = Rightleft ``` ```haskell MasterChip2 RelayChip2 1)GeneratorUnitRateLimit = GenLimit 2)GeneratorUnitRate = GenRate 3)FuelChamberFuel = Fuel ``` **Comes with 4 chips** Simple Generator Script EnergyPerSecond Script DrainPerSecond Manual Gen Rate script **Installation** ``` 1)All of the relative fields must be named default to be able to be used by the Memory Relays 2)Place the Yolol Racks and Memory relays and connect all power inputs 3)Install the panels where ever is best to see add a cable connection to allow for power input 4)Install the manual lever where ever is reachable to be able to manual set a minimum GenLimit (most leave it at 20) 5)Enjoy ``` **If you have an suggestions on how to improve it message `Cycle_Of_Insanity#3074` or if you would like more information.**

3

Pulsar MK5

Hyperion Trading Co.

Explorer

Item Crates: 0 crates

Hyperion Trading Company is always trying to innovate and bring you new tools, Presenting the Hyperion Pulsar MK5 Beacon Ship! This ship is uniquely designed to get new pilots into fun and new ships quickly! As always we strive to bring you things you didn't know you needed! This ship is designed to get people around local stations quickly and effectively. Being able to park outside of any stores or into any hanger. Designed from the ground up to use a new generator and solar hybrid system! Run times so long you will forget to change the fuel cell! don't worry just leave out in the sun to recharge! The solar panels can be removed for cheaper build prices or easier for new players to build. Solar panels can be replaced with generic 144x144 plates! Expect shorter run times. Equipped with enough lights to inspect any ship or send out your endo army and become a location beacon for your mining teams!

BP: 50 K
10

[Free] BBQWing mk4.1

BBQ Meats & Utensils

Fighter

Primary Thrusters: 16 units

[ Not updated to the heat exchanger patch ] The BBQWing is a friendly ore prospector featuring 8 self defence lasers and 2 layers of charodium armor. With mining efficiency in mind, the ship can jump between asteroids at a speed of 146.5m/s to faster utilize it's core feature: the resource scanner. Thanks to the inside-out cockpit bolting, you also gain a competitive .5cm reduced asteroid collision surface. The ship has a functional, and not at all aesthetical, building philosophy, sporting 4 redundant wings, each with it's own cable-less 6x ducting redundancy. This contrasted with a very compact core allows for the pilot to blow up with the ship before repairs are needed, making the BBQWing the first ever repair-freeβ„’ ship*. The BBQWing has tightly optimized the utilization of its wings, leaving no room for low-tier thrusters for cheapskates who can't afford t3 ones.[ There's room for more of them than you need]. T2 Thrusters Lowers maximum speed by 8m/s. Notable Features: - 10 laser shots per second sustainably until availible ammo runs out. - World's first indirect manipulation Automatic Fire mode, contrasting the default burst fire. - Large cannon count further mitigates heat related fire slowdown. - Ajustable fire convergence point. (Distance accurate) - Potato vision with closed canopy, but decent when the very fancy tripple hinge canopy is open. - Decent coolant & fuel management. - Emergency exit with mini yolol dungeon. - Very cool Cockpit. - Out of this galaxy. - Decent maneuverability, and more rotational roll than you can use. - With the cockpit considered, you'll lose track of up and down before suffer from maneuverability issues. - Spare Yolol and easy access control panel space. - Windows tanks 3 laser shots at one place once, then 1. Blueprint is FREE. The ship can be bought for 800 000 + ores. Produced for 600 000 + ores.

Ship: 2 M
BP: 1
3

StarMart V2 [FREE]

Roman Shipyard

Other

Ore Crates: 100 crates

Want to craft or sell your product or service in style? Need a mobile office for your business or a recruiting station for your company? StarMart is your answer. Designed to be easy to upgrade or customized. The only decals on the ship are on the billboard and the sign above the door. The rest of the trim work is done with custom plating for easy painting! Draw attention to your business with the lighted billboard with flash mode and automatic sliding glass double doors. Comes with all 3 crafting benches, 4 resource bridges, cargo lock for tools, 100 ore crates, ISAN Quad, ISAN Reset, Service Clock, Cruise, Turtle, Generator Management, and a bonus control panels for customization. Whether you're looking to recruit or starting a business empire StarMart has you covered. The StarMart V2 is licensed for company use.

7

Crafting Corner

Shipwright CO

Other

Battery: 80,000 units

The "Crafting Corner" is a crafting station with comfort and functionality in mind. Options for different Lights/ship colors are available with the purchase of ship but can be self changed with BP. The Crafting Corner has all your essentials for mass crafting and Yolol chip editing. Including a Yolol rack cluster to share code or to edit with your company mates. Advanced flight unit is installed on the ship for directional movement. The ship is made for travel only around the station. Station-to-station travel is possible but not recommended. Chopping the Ship into a module for use elsewhere with the BP is encouraged. If you read this far, I will give a free stack of Arkanium to cover the cost as it is the most expensive material. Assembly cost: 33,315 Manufacturing cost: 36,401 Total cost: 59,715 In-Game: Shipwright Discord: Knox#9473

Ship: 100 K
BP: 180 K
4

The Saucer Office

JamsJelly Edition

Other

Ore Crates: 0 crates

Cant get your endo's in a row? To many arm beams and head gaskets in your view? Well look no further the saucer office provides stunning views as well as a professional 360 degree work space and meeting room. Different priority chairs in the central meeting area. This is meant for around an origin or transport to your home Station (version with 2 triangle thrusters is available. - Heat Updated

Ship: 60 K
BP: 100 K
3

Battery Charger(Modular)

BBQ Meats & Utensils

Other

Battery: 320,000 units

Earn 550 credits per battery charged, and get the crafting points for free while shipcrafting! You can add infinite modules of 32 batteries each. Copy paste, weld all and you're done. Each battery is bolted with 1 visible bolt. Everything is ducted, so no cabled batteries registering as "complex objects." You just need to drop batteries near the charging station, and the blueprint tool will autobolt them and they'll charge immediately. You can unbolt them 16 at a time by holding unbolt on a 384 beam. The module is stackable length-, and height-wise.

BP: 1
5

[FREE]Himlea

Kill To Conquer

Miner

Ore Crates: 240 crates

Himlea is a light miner with 240crates and 4 lasers. Has room to expand genies or propellant if you wish. has mount on bottom for fast travel core (note:when fast travel core is bolted the ship tries to correct itself so you would have to continuously monitor the ship or take off the core when travelled) **[Free BP Here]( https://www.dropbox.com/scl/fo/odrzse9cxqylthys1j7ma/h?dl=0&rlkey=vt75nmxxsgah1yiwzta8bcjle)**

5

[FREE]Io V1

Kill To Conquer

Miner

Ore Crates: 642 crates

Io is a 640 crate ore miner with 6 lasers. limited to 1200km, but has enough room for more tanks. Mining lasers rotation controlled by the control panel plus and minus as well as pitch. Can fit a fast travel core underneath. Does not have asteroid avoidance. Free BP. Download from Dropbox https://www.dropbox.com/sh/18aia5qvsxuire4/AAC9vXj4hbKpUN0k9nkpoJKNa?dl=0 Edit: Comment from another user is stating that there is a durability error, and they are correct. this appears to be an older version on the bp where the bolts are used differently. Only way to fix durability error on this on is to bolt on frame outside scc.

4

[FREE]Amanthea

Kill To Conquer

Miner

Ore Crates: 140 crates

Amanthea is a all tier 1 light miner for the starting stage of mining. maxes out at 130m/s empty and 90m/s full. Free BP to change/upgrade do what you want. free bp: https://www.dropbox.com/sh/18aia5qvsxuire4/AAC9vXj4hbKpUN0k9nkpoJKNa?dl=0

9

[FREE]Flycatcher

Kill To Conquer

Ship

Range: 600 km

Flycatcher is a tripple layered lock beam asteroid hauler. Mainly for safe zone use, 45-1 hour getting small asteroids and could net 1 mil each time. can carry 3 t10s, albiet with incredible difficulty (see 2nd picture, has 2 t10s and a bunch of other asteroids.) with 27 asteroids speed was 90m/s. Free BP free bp: https://www.dropbox.com/sh/18aia5qvsxuire4/AAC9vXj4hbKpUN0k9nkpoJKNa?dl=0

5

FireFly

Hyperion Trading Co.

Pocket

Warp Class:

Looking for Something Small Light and cheap to build? Look no further, Hyperion Trading Co. Brings you the FireFly Pocket Rocket! This small ship is designed to bring you on short scout missions to whatever destination you choose! Designed with moon gravity in mind with liftoff thrusters! This thing is packed to the max with features! like.....Rechargeable solar batteries and full flight controls! Superlight weight, Easy to fly! any strong endo can pick up and move this to whatever location you need! *"Not responsible for ships getting stolen."* Pack away the 7 engines and flight FCU in your inventory and transport the frame via the JumpMaster, Rhinocodon MK2, or your own Hauler! *"Cannot guarantee the safety of transportation using third party ships."* This ship is Donation Based! You pay what you want! Funds go to building better cheaper ships for everyone!

Ship: 15 K
BP: 1
6

Auto Crate MK5

Hyperion Trading Co.

Explorer

Ore Crates: 0 crates

Hyperion Trading Co. Bringing you the New MK5 Ship Series! The Auto Crate MK5 is a unique small compact spacecraft for multiple uses! It can unfold providing exterior and interior light, a place to sit, and room for plenty of additional activities! Build multiple of them to make your own Endo Mini City! Use Ideas: Need something small and compact to put your Ads on? Want a small tiny crate ship that your endos will love on long camping trips to the belt? Then look no further! get yourself an Auto Crate Auto Crate MK5! Customize it in any number of useful ways, even use it for sneak attacks with its unique side opening gates! The Floor comes with a large hardpoint and large AutoCannon attached to a cradle! *Note due to current hinge and table bugs, I advise removing the turntable for now unless you will be using it for combat.* Retractable AAS for those difficult to navigate zones! *Aditional plans in the future if ship docking is introduced

Ship: 275 K
BP: 175 K
27

[FREE] Stocker

Egomaniac

Miner

Ore Crates: 232 crates

The Stocker is a 232 ore crate capacity mining ship. It is designed as a direct upgrade for those who have outgrown the [Rigger](https://sb-creators.org/makers/Egomaniac/ship/%5BFREE%5D%20Rigger). The blueprint is provided for free. All feedback is welcome and in game tips (in-game name Egomaniac) are appreciated. However support will be limited but I will try my best. Please give the ship a "like" if you use and enjoy the ship. Designed by EGOTech. Join the [EGOTech Discord server](https://discord.gg/BKwVGvncmN). [Download the blueprint](https://starbase.egotech.space/ships/stocker/download/?ref=sss) Website: https://starbase.egotech.space/ships/stocker The Stocker (v1.1.0) is also available to buy in game at Scenery Showroom of Rando 4 Ship Shop at stations with Rando ship shops. # Videos | Channel | Video | | --- | --- | | [Krawll Unchained](https://www.youtube.com/channel/UCCqloSZ0VHn0BCFhIlJNS8A) | [Starbase - Community Ship Showcase - 3 Ships by "Egomaniac" ( The moon Crasher) πŸ˜‰πŸ˜](https://www.youtube.com/watch?v=RXAccUqcWhI) | # Features The ship has the following features: - 232 ore crates - Standard Cruise function - Turtle and Sloth functions with adjustable rates and preset profiles - Transponder system with ping function - Four mining lasers on turrets that point towards asteroids with sweeping - Two ore collectors that point towards asteroids - Material scanner that will point towards asteroids - Approach and auto mine functions - Two external and two internal resource bridges - Auto generator rate script with adjustable minimum rate - 32 T2 generators with 12 T2 fuel chambers and 20 spare rods on racks - Radiators and heat sinks that provide more than adequate cooling - 12 medium and 22 small propellant tanks with 70,000,000 units of propellant - Estimated flight time of 6 hours and range of 3,000km - Propellant time and fuel time panels - 104 batteries - 38 T2 box and 104 T2 triangle thrusters providing forward thrust - 32 T2 triangle thrusters providing braking thrust - 32 T2 triangle thrusters for maneuvers - Basic crafting bench to craft refills - Extra two small propellant tank with its own resource bridge for emergency refueling - Two extra hardpoints (all cabled and piped) - [NavGrid by StandPeter](https://github.com/pcbennion/starbase-navgrid) - Warning lights and alarm for obstacle detection and avoidance - Speedometer - Timer panel - Odometer panel - Many extra slots for YOLOL or memory chips, with two subnetworks setup

9

FCU-22

Shipwright CO

Fighter

Primary Thrusters: 8 units

The **FCU-22** is a Mid-Long Range light armored Fighter/Bomber. Equipped with Dual Autocannons and retracting, scripted, Dual Missile Launcher. FCU-22 is Modeled after the **USAF, F-22 Stealth Jet**. *I am currently working on a modular weapons bay to seamlessly swap between Rocket Pods and Torpedoes for "In Universe" Changes.* The **FCU-22** is intended for Moon/Station Sieges as a *point, fire, peel off system* . Otherwise, it is a passion project to recreate my favorite real-world/fantasy Gunships/Fighters. The ship Blueprint can be purchased as well as the Ship itself (Assemble cost + Ore + 50k Build Fee) There are basic scripts for generation rate, rod/propellant timers, safe fire missiles (as not to fire the missiles while stowed in the weapons bay), status readouts, as well as 5 empty Yolol slots for personal scripts ie; autopilot to stations and missile mag dumps. I am willing to offer **2 stacks of Ymrium and cover the Exorium cost to anyone who purchases the blueprint regardless of market price** to aid in cost reduction if you do not have a stock of it and must buy it from the market. Roughly **108,000 credit value** as of *10/24/21*. Thank you for the read and see you out there, *Game*: **Shipwright** *Discord*: **Knox#9473**

BP: 850 K

Modular HP Crammer

BBQ Meats & Utensils

Other

Warp Class: 39.888 

Cramms up to 125% more hardpoints per unit of area. Structurally Sound, Cable Free, weight-optimized, bolt-optimized. Weld-only stackable side-wise, height-stackable with a few added beams. Distances are ajusted to fit maneuvering thrusters, but testing of such efficiency is not yet tested.

BP: 1
7

Red-light District Pinup

Shipwright CO

Other

Battery: 60,000 units

**Red-Light District ,Endo Pin-up** *(Large)* This Pinup is quite large~(18mx12m), and is most suited for stations or parking next to your crafting station on Origin. The Shipwright logo plate can be unbolted from the front. But if purchased, please do not remove the signature from the back. It is recommended to remove the plates for easy transport to non-origin stations with bolts or cargo locks. Otherwise the entire ship can be towed with Cargolock Beams if thrusters and MFC,FCU are removed. I offer the service of transporting the ship to your station at a rate of 16,000credits/100km as to cover my time and fuel costs. *This may be a problem if you do not wish to disclose your base location, but is a option if you do not have a super-hauler.* The Sign is pilotable, and devices can be removed if you keep it in a permanent place. The Sign is equipped with a rod/propellant timer so you know how long the lights can run before a rod change is needed. As well as a Generator Rate regulator. Please contact me if you have any Decal/sign requests and we can discuss size/pricing/functionality through, /Whisper or Discord dm. *Game:* **Shipwright** *Discord:* **Knox#9473**

BP: 250 K
6

Handheld Mining Laser

Shipwright CO

Multirole

Battery: 40,000 units

Sometimes a pickaxe just isn't enough. This incredible piece of utility can be a fun toy, as well as a deadly weapon in combat. Hook this baby up to any ship that can output more than **10,000 eps** and you have yourself a great tool for hacking up salvaged ship, mining rocks with mouse precision and chopping up pirates that get a little too close. The Handheld Mining Laser is not a new concept, but being crafted without beams makes this easily storable with bolts or cargo lock frames/beams for quick access. The device can run for 8 seconds before needing to be recharged or soft-line connected through a ships resource bridge. In addition, the laser is easy to use by only turning it on and pressing **"E"** to pick up the device and dragging it close to the user with the scroll wheel to trip the rangefinder. The resource bridge from the donor ship **MUST HAVE ONLY CABLE CONNECTION** through the **hardpoint** on the back of the bridge, no piping. `FlowOut=1` `FlowIn=0`. The laser is already configured and will work out of the box. I am working on putting out a line of handheld devices in this coming week. So be sure to check them out and drop a like on anything you find interesting. DM me for suggestions or feedback. *Game:* **Shipwright** *Discrod:* **Knox#9473**

Ship: 45 K
BP: 85 K
6

Handheld Plasma Cannon

Shipwright CO

Multirole

Power: 30,000 eps

# **Plasma Cannon** Nicknamed, **"Lapis"**. Which can also be swapped out for a autocannon **"Lazuli"**. Blind spots are no more. Have a gunner that cant hit the broad side of a hauler with mounted guns? Have a passenger that just munches on food while you are busy avoiding asteroids? Give them one of these. Now you can aim with raw mouse input to accurately lay down angular fire onto ships. This compact device has a **custom cargolock beam cradle** that can easily snap and stow this weapon for quick racking/un-racking. *(Only included if requested for 8k)*. The Cannon fires when the rangefinder on the rear is tripped, so you can use your **mouse wheel** to move the device closer while holding it with **"E"** Check out other creations by Shipwright CO. and DM me for ship/tool requests and we can work something out. # Carogolock Cradle build cost **Ajatite:** 0.01 **Bastium:** 0.2 **Kutonium:** 0.1 **Nhurgite:** 0.01 **Vokarium:** 0.1 **Total cost: 2493** *Game:* **Shipwright** *Discord:* **Knox#9473**

Ship: 45 K
BP: 85 K
3

Handheld Railgun (Uncraftable Currently)

Shipwright CO

Fighter

Range: 2 km

Nicknamed, **"Kaminari"** This is the panicle of handheld weaponry allowed in the game as of *game build 662*. The Railgun is **currently uncraftable**, due to the *Targium* and *Ilmatrium*. But with future updates, and this compact build, you are able to wield a monstrous weapon with ease. The Buffer batteries onboard allow for only one shot without recharging them. So it is **HIGHLY RECOMENDED** to *soft-line* them to a ship with a **resource bridge** for sustained fire *25rpm*. Nothing more to say, its one of the most devastating weapons meant for ships, in your hands. The iron sights are perfectly aligned, with only a **36cm height over bore** for accurate long range shots with only minimal height adjustment for closer engagements. *Game:* **Shipwright** *Discord:* **Knox#9473**

BP: 125 K
12

Skyline HMV

Turkeysandvich

Multirole

Ore Crates: 320 crates

!Heat Ready! Introducing the second mining type ship in the LLROE range, the Skyline is the company's first fast travel and moon capable ship. Features include: - 320 ore crates - 4 Lasers and 2 collectors, with 3 default presets - 145 m/s top speed, with approximately 120 m/s top speed with heavy ores - Extreme maneuverability for a ship of this size class, with easy tuning of ship controls based on preference - Ability to perform VTOL on moon surfaces, even with a full load of ore, thanks to it's 35 m/s vertical top speed - Fully fleshed out interior, with easy access to most ship internals through access panels or simple pathways - Full crafting table suite AND an endo reconstruction machine, in case of mining 'accidents' - LLROE's brand of asteroid avoidance - ISAN Navigation suite with waypoint system - Plenty of room to add additional upgrades, including a preset hardpoint on top for mounting of a manned turret - Fully plated exterior, to protect core components and the ship - Double paned windows, to maximize bullet resistance while maintaining visibility

Ship: 7.25 M
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