Starbase Ship Shop

Welcome Endos of the Starbase Community! The Biggest Ship Shop server in Starbase is bringing you hundreds of ships to fly. Find your dream ship or list your own beautiful designs!

Learn the basics of buying and selling here. More features coming soon!

Starbase Ship Shop and sb-creators.org are a fan made, community run organization, and are not associated with FrozenByte Oy


1

Dazzler Mk4

PinkGoo‘s Surplus

Fighter

Dry Weight: 3,009,318.5 kg

Severely outdated heavy fighter 12 Plasma cannons Auto-hover script

BP: 16
1

[FREE] Grog V1A

Duh idk

Multirole

Ore Crates: 4 crates

4 crate mini salvager designed for use with handheld recycling tool\ A= advanced for the Advanced FCU\ 45min flight time and 150 dry maybe 120 full of lukium\ download [here](https://drive.google.com/file/d/1J-CshXHEDxiE63S2hCQG17EDAq5IOOs7/view?usp=sharing)

6

Handheld Mining Laser

Shipwright CO

Multirole

Battery: 40,000 units

Sometimes a pickaxe just isn't enough. This incredible piece of utility can be a fun toy, as well as a deadly weapon in combat. Hook this baby up to any ship that can output more than **10,000 eps** and you have yourself a great tool for hacking up salvaged ship, mining rocks with mouse precision and chopping up pirates that get a little too close. The Handheld Mining Laser is not a new concept, but being crafted without beams makes this easily storable with bolts or cargo lock frames/beams for quick access. The device can run for 8 seconds before needing to be recharged or soft-line connected through a ships resource bridge. In addition, the laser is easy to use by only turning it on and pressing **"E"** to pick up the device and dragging it close to the user with the scroll wheel to trip the rangefinder. The resource bridge from the donor ship **MUST HAVE ONLY CABLE CONNECTION** through the **hardpoint** on the back of the bridge, no piping. `FlowOut=1` `FlowIn=0`. The laser is already configured and will work out of the box. I am working on putting out a line of handheld devices in this coming week. So be sure to check them out and drop a like on anything you find interesting. DM me for suggestions or feedback. *Game:* **Shipwright** *Discrod:* **Knox#9473**

Ship: 45 K
BP: 85 K
1

PLASMAX-1712 V8

Acoustic

Hauler

Ore Crates: 1,712 crates

Yup. It hauls 40000 mass crates. Compact design Beams made of Tallium 1712 crates 17 plasma rings Range 2h Speed 152m/s empty, 40000 mass 56m/s Proper maneuverability with 12 T3 maneuver thrusters Simple Generator limit fuel save yolol Did I already say 1712 crates? Yolol credit: Rodtime screen, idk who made it at this point luls Download: https://discord.gg/7mvzhZ6c9x

BP: 5 M
2

[FREE] Feeder

Egomaniac

Other

Battery: 42,000 units

The Feeder is a supply ship with a large supply of extra propellant and fuel rods designed for rescue missions or just to refill and refuel other ships out in the field. The blueprint is provided for free. All feedback is welcome and in game tips (in-game name Egomaniac) are appreciated. However support will be limited but I will try my best. Please give the ship a "like" if you use and enjoy the ship. Designed by EGOTech. Join the [EGOTech Discord server](https://discord.gg/BKwVGvncmN). [Download the blueprint](https://starbase.egotech.space/ships/feeder/download/?ref=sss) Website: https://starbase.egotech.space/ships/feeder # Features The ship has the following features: - Basic crafting bench with meter and monitor upgrade as well as tools bench - 20 ore crates to store ore for refills - Standard Cruise function - Turtle and Sloth functions with adjustable rates and preset profiles - Transponder system with ping function - Two external and two internal resource bridges - Auto generator rate script with adjustable minimum rate - 18 T2 generators with six T2 fuel chambers and 12 spare rods on racks - Extra 22 T1 fuel rods and 44 T2 fuel rods - 36 small and 14 medium propellant tanks with 92,000,000 units of propellant - Estimated propellant time of 9 hours and range of 4,000km with base propellant - Two extra banks of propellant of 17 large tanks with 204,000,000 units of propellant each - Propellant time and fuel time panels - 42 batteries - 30 T2 box and 32 T2 triangle thrusters providing forward thrust - Eight T2 triangle thrusters providing braking thrust - 132 T2 maneuver thrusters for maneuvers - [NavGrid by StandPeter](https://github.com/pcbennion/starbase-navgrid) - Warning lights and alarm for obstacle detection and avoidance - Speedometer - Timer panel - Odometer panel - Top speed of 135m/s

KSI Phantom

Kenobi Space Industries

Other

No attributes :-(

Limited Edition Luxury Personal Transport Vehicle Designed for EOS CON 7 Available in 3 colors, White, Black and Orange. *only 22 versions will be sold*

Ship: 100 M
5

[FREE] phoenix logo

Happy Ship Shop

Ship

No attributes :-(

Skull logo, the backplate is 576x576 in size You can use it on any ship to give it a bit more personality You can use any material you want to fit your needs ( BP uses bastium ) You can check it out here : https://discord.gg/FkNzGyCAMv The link is a discord forum, you need to write the name of the ship in order to have the right post

BP: 1
1

[Free] OSA Coleopteran Mk2

Open Source Armada

Multirole

Dry Max Speed: 140 m/s

Remade to be its own ship, the Coleopteran Mk2 is a short range disposable crate salvager/hand miner. //Download// https://github.com/Open-Source-Armada/OSA-Coleopteran-Mk2 //Specs// 140 m/s max speed dry, wet speed will vary. T2 maneuverer thrusters, no trails. Sensitivity settings are adjustable from a yolo chips located beside the pilot seat, this chip only adjusts your sense settings and is not vital to the operation of the aim system, you can use the U-tool save feature to save your sense settings to the ship post print. CenterSensePlus and CenterSenseMinus is your standard sensitivity, Adjust both to your preferred flying sensitivity. AimMax- and AimMin- is your Aim hotkey, Bind both to the same keybind, this will lower your sensitivity, Adjust MinSensePlus and MinSenseMinus to change Aim sensitivity. AimMax+ and AimMin+ is your Boost hotkey, Bind both to the same hotkey, this will raise your sensitivity, Adjust MaxSensePlus and MaxSenseMinus to change Boost sensitivity. Ship is set to both fly and aim at a smooth sensitivity (tune to your taste), Aim keybind lowers the limits for sniping, Boost keybind removes these limits allowing for faster pitch/yaw. 303561.531 kg in weight. 8 crates for for quick looting with salvage tool, 10 ore storage total with endo backpack. One small prop tanks for 1 million prop, 30 mins estimated flight time. One T2 fuel chamber + three T2 generators, gens idle at 50% for 2 hours 30 mins idle time. Basic script for current Fuel/Prop times. //Design// Unlike the Mk1 which was a modified Ghast, this has been built as its own ship, making use of the speed and convenience of the recycle tool to rend found salvage into mats. This also makes it double as a cheap starter 8 crate hand miner, for both belt and surface. Mainly made to act as a expendable salvage ship during cargo crisis events, you can fill the the ship and be in and out undetected very quickly. Deliberately low tech and cheap, utilising stealthy manoeuvre thrusters to avoid direct fights in PvP zones, at the cost of prop range. Plates are hidden inside the crate layer surrounding the critical components, to reduce lethality from hostile endos. Can mount a tripod on various points of the ship, but top speed takes a serious dip. Prop range can be increased with pocket fuel rigs (Prop tank + tank support + hardpoint + resource bridge)

Ship: 1
BP: 1
1

JPTech Polaris

JPTech

Ship

Range: 165,000 km

Polaris is our company's first datalogger exploration ship, capable of navigating a distance of 165,000 km. Additionally, by adopting a LargeGenerator, it can travel this distance with just two refuelings. This ship is equipped with asteroid avoidance features, as it was developed for the purpose of exploring the GhostBelt. Propellant : 2,208,000,000 unit ## How to buy Polaris 1. Join the JPTech Discord Server [Click here!](https://discord.gg/E47mNfF2Hq) 2. Check the server rules and click the reaction if you agree to them. 3. Create a ticket in the **🚀💫-Polaris-info** channel. 4. Wait for an admin or moderator to reply.

BP: 7 M
1

Ghidorah(Free Bp)

Happy Little Accidents

Ship

Ore Crates: 1,020 crates

The Ghidorah is a LARGE Mining ship with 1020 crates, 6 large and 24 for a total of 150 million prop 38 t2 fuel chambers with Enhancers, 114 t2 generators, 14 mining lasers with Sweep, 3 Ore collectors,144 spare fuel rods, 224 t2 tri thrusters (t3 nozzles), 96 T2 Box thrusters (t3 nozzles), 66 Batteries, Isan Quad, auto approach and fuel/rod timer, Auto laser on + off and a bunch of other yolol. Ship goes 147-150ms unloaded, and 85 m/s fully loaded with Lukium. 6.5 Hour flight time (prop limited) 2.5 hour Rod time while mining (x8 with rod swaps) https://drive.google.com/file/d/15HDYztnoFrMSpyGga1QyP4Vr2jIJNoj2/view?usp=sharing

Ship: 1
BP: 1
4

Namba 01

Jimmystar's Ships

Fighter

Dry Max Speed: 133 m/s

Middle range armored fighter. Specialized in defeating small fighters with his heavy weapons and 2 layers of protection. - ISAN 2.0 with speed - Transponder - Cruise, turtle, power and eco modes - Consommation indicator screen (fuel and propellant left time) - Safezone indicator light (green=safezone, red= outside safe zone) - 2 layers of protection: Aegisium (outside) and Charodium (inside) - 4 Laser cannons (you can activate and desactive with buttons) - Full T2 thrusters: 8 Box and 10 triangle forward and 4 box backward, enough Maneuvering thrusters to make it maneuvrable enough to chase small fighters - 2 T2 fuel chambers and 6 T2 Generator units (6 000 000 fuel) - 1 medium propellant Tank (4 000 000 Propellant) - 8 small batteries - Forward speed: 133m/s (you can easily replace some t2 thrusters with t3 ones to reach 150m/s) - Backward speed: 55m/s - Flight times: Propellant 1,74H; Fuel 3,12H - Flight Length 835 km - 2 radiator bases and 8 radiator extension: heat generation 870, Heat Dissipation 900 - Energy generation 6000e/s, max energy drain (about 4500-5000e/s)

BP: 2 M
1

[Free] OSA Ghast Mk2

Open Source Armada

Multirole

Dry Max Speed: 150 m/s

Latest variant of the Ghast, now with 20 missiles for bombardment. Since its release the Ghast has been used as my test bed for missile and torp testing before committing to a specific new design. When the 5 pod launcher was finally added, they easily attached to the Ghast, and was very reliable (for missiles anyway). The default scout variant has also been updated with some of the new additions made on the launcher variant. //Download// https://github.com/Open-Source-Armada/OSA-Ghast-Mk2 //Specs// Comes unarmed for scouting or with 20 missiles for bombardment. LaunchMissile+ and LaunchTube+ are your missile triggers, bind both to the same key, this system uses no yolo and is a simple way to cycle and launch missile tubes. CenterSensePlus and CenterSenseMinus is your standard sensitivity, Adjust both to your preferred flying sensitivity. AimMax- and AimMin- is your Aim hotkey, Bind both to the same keybind, this will lower your sensitivity, Adjust MinSensePlus and MinSenseMinus to change Aim sensitivity. AimMax+ and AimMin+ is your Boost hotkey, Bind both to the same hotkey, this will raise your sensitivity, Adjust MaxSensePlus and MaxSenseMinus to change Boost sensitivity. Ship is set to both fly and aim at a smooth sensitivity (tune to your taste), Aim keybind lowers the limits for sniping, Boost keybind removes these limits allowing for faster pitch/yaw. 150 m/s max speed using T2 manoeuvre thrusters, no trails. 104255.96 kg in weight without missiles, 131225.469 kg armed with missiles. Two small prop tanks for 2 million prop, 1 hours 10 mins estimated flight time. One T1 fuel chamber + Two T1 generators, gens idle at 14.5% for 8 hours 30 mins idle time, estimated flight time 2 hours 30 mins. Basic script for current Fuel/Prop times. Uses basic FCU, roll is performed using Roll_Left and Roll_Right buttons, this is to allow fast handling by isolating the roll thrusters from the FCU/MFC. //Tactics// Despite the very hindersome bugs launchers and their munitions have, the 5 pod launcher is surprisingly reliable. Reliable enough for them to be mounted onto the cheap, fast and stealthy hull of the Ghast, making it a fun and easy way to deploy the max amount of missiles onto a target. Unfortunately all missiles/torps have a chance of failure on launch due to bugs, and the ordinance itself is well known to fail at hitting moving targets, limiting there use. Where I personally see use, even if bugs are fixed, is in station bombardment and breaching. Small or large bombers may be a key aspect to siege warfare, and thus I believe small, cheap and stealthy bombers will be very valuable in the possible future. The Ghast has excellent range for a tailless ship, and can carry all its missiles at max speed. Low tech components keep the potentially one way mission more cost effective, missiles are only cheap to a point. Could possibly be used to ambush stationary ships, like surface miners.

Ship: 1
BP: 2
11

[FREE]Io V3

Kill To Conquer

Miner

Dry Max Speed: 130 m/s

Io V3 is a 744 crate miner with a top speed of 135m/s empty and 100m/s full. There is no Asteroid avoidance, has 6 mining lasers. Ship has 30 Fuel chambers 80 generators. Space for a fast travel core is on the top. Isan is v2.3 might need updated. Maintain Minimum power lever at 60% for sustained laser burst Free BP: https://www.dropbox.com/sh/18aia5qvsxuire4/AAC9vXj4hbKpUN0k9nkpoJKNa?dl=0 note: Test out on ptu to decide if you want to bring it into the main game. EDIT: Io V3 has been made more efficient thanks to Endo Lunati, updated BP Updated with heatsink

6

[FREE] Dragon head logo

Happy Ship Shop

Ship

No attributes :-(

dragon logo, the backplate is 576x576 in size You can use it on any ship to give it a bit more personality You can use any material you want to fit your needs ( BP uses bastium ) You can check it out here : https://discord.gg/FkNzGyCAMv The link is a discord forum, you need to write the name of the ship in order to have the right post

BP: 1
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