Starbase Ship Shop

Welcome Endos of the Starbase Community! The Biggest Ship Shop server in Starbase is bringing you hundreds of ships to fly. Find your dream ship or list your own beautiful designs!

Learn the basics of buying and selling here. More features coming soon!

Starbase Ship Shop and sb-creators.org are a fan made, community run organization, and are not associated with FrozenByte Oy


stealth Scooter

Random Ship Seller

Fighter

Ore Crates: 0 crates

u can pay 100k flat or with ores and pay the build cost build cost 50k Ajatite ore 1 stack bastium ore 2 stack Charodium ore 1 stack Ice ore 2 stack Nhurgite ore 1 stack vokarium ore 2 stack flight time is at 100% thruster efficiency flight time propellant 2.44h flight time Fuel 3.56h Forward speed 100 m/s Backwars speed 45 m/s

Ship: 100 K
3

Centar [Free BP]

Cafe Incorporated

Other

Ore Crates: 3 crates

Welcome to the Centar. The Centar is a part of the carrier strike group with the main purpose of refueling and light repairs of fighters. --- ***Specs*** * 12 large propellant * 15 Small Propellant * Total propellant of 159mil * 2 Missile Launchers * Max Speed 148m/s * Nav suite from thaccus * Ship interior * Basic crafting table with all the upgrades * Popup range finders --- To get the blueprint just join our discord at discord.gg/aVWPZVU And don't forget to check out our other ships to!

1

LRPS

RegiShips HQ

Multirole

Battery: 1 units

The LRPS (Long-Range Personal Shuttle): - 1500km travel on one rod and propellent tanks. - 150m/s (effected by Player inventory) - cheap shuttle - Assembly+Manufacturing+Ore costs less than 100k - fast transport - auto power - guide range finder

BP: 100 K

Centurion Falcon Mk ll

JamsJelly Edition

Multirole

Ore Crates: 55 crates

The Centurion Falcon MK ll - Heat Updated - More realistic design (completely redesigned rear section) - Ship exterior styling update (exterior pipes boxes/decals) - Ship interior 95% complete MK 2.5 (no sense in doing all the tiny corners) - Entire wall of ship data - Classic drop down ramp entrance on drivers side. (completely hidden inside and out) - Operational landing gear with hidden storage when not in use. 2 stages of movement - Full triangle thruster set up which has an overall increase in thrust from MK l - Hidden Cargo space can hide 2 endo's inside - On board fuel, propellant, time, and speed calculator (speed NOT based on Isan) -Isan single -Doors and ramp close after 5500 thrust input -Upgradable hardpoints for 2 mining lasers and top resource bridge can be replaced with collector (made with enough generators to sustain mining lasers) -Refueling transfer in and out port (ducted) -Dedicated fuel only port -Eco Generator script -Turtle, Cruise, GEN on/off -Fully ducted {1 duct piece at each prop. tank and gen pipe connection} (excluding resource containers fully piped and cabled) -18 spare fuel rods -36 Million propellant -55 resource containers -10 generators -8 cooling cell slots (4 racks) -1400 coolant (will have a heating update patch as soon as the patch hits the live server) -Tier 1- 62m/s -Tier 2 - 62m/s (something breaking causing it to slow down unable to find the 1 thing breaking) Top/bot fuel rod hatches + service hatch arkanium/kutonium used for lights only (can be removed) Disclaimer: This was hard to build, extremely hard to plate, a NIGHTMARE to balance. 2 months of time and id say around 150-200 casual hours (Price Reflects This) That being said there are 4 crates inside the ship that should be filled with either Charodium or Exorium 100% of the time for balance purposes. (this has its own resource bridge on the interior of the ship) 106,000 KG weight to the front left for good balance = Exorium Forty = OG Han Solo

Ship: 3 M
BP: 5 M
7

Fate GO decal art

Nyctibius Designs

Other

Dry Weight: 22,286.39 kg

A character from Fate GO originally commissioned by MCC. Just print out the plate by itself from ship designer or add it to another blueprint. - Comes on a regular 432 by 432 plate made with material of your choice (bastium by default) - Takes up 125 out of 600 possible decals - As of right now (build 627) can't be repainted because of poorly implemented decal tool - As of right now (build 627) can't be moved from that plate in ship designer because it messes up the order in which decals are rendered. You'll have to install the whole plate unto your ship as it is.

BP: 300 K
3

Laser Eagle MKI

Kepler

Fighter

Dry Max Speed: 144.5 m/s

*By purchasing this lot, you get blueprints of Laser Eagle and Plasma Eagle (modifications with plasma weapons) in the "industrial blue" color palette.* The Eagle MKI is a light fighter armed with three guns. Main purpose of the ship is scouting and hunting for miners. Features of the propulsion system allow you to stay on track even with serious damage to the shunting engines. But be careful. Turns vertically and horizontally are carried out simultaneously with forward movement. The thrusters on the wings are only for spinning the ship and dodging up/down. For purchase and questions - write to the discord.

BP: 3 M
1

HSM Fox

Serilian

Multirole

Ore Crates: 432 crates

The HSM Fox is a medium sized longrange miner with the ability to save jumppoints. The Aim for the fox is to search new farm grounds. Save the Jumppiont and fly a few kilometer. Use the Isurance Transfer to your capital ship. Jump to your Ship. and Use than the Onbord Resurrection Machine on the Fox and bring the Fox back home. With a load of Ice and 4 Stacks you can increase the range to 16000km. 12 Mininglaser 4 Orecollektor 40 Fullchambers and 88 generator t2 with 88 t3 enhancer 432 Crates 16 way unique Avoidsystem Propellant refullstation (research large propellant tank necessary) all workbenches 99% forward thrust efficiency

BP: 2.5 M
2

Crawler

Egomaniac

Miner

Ore Crates: 704 crates

The Crawler is a 704 ore crate capacity mining ship with 10 sweeping mining lasers drill for surface mining operations. It is a larger version of the [Bugger X](https://sb-creators.org/makers/Egomaniac/ship/Bugger%20X) but uses a large generator system. It is designed to work in conjunction with a moon base and a separate hauler as it is not the quickest ship. Website: https://starbase.egotech.space/ships/crawler # Features - 704 ore crates - Standard Cruise function - Turtle and Sloth functions with adjustable rates - Transponder system with ping function - Separate mining seat for mining operations with view of lasers and ground - Row of 10 mining lasers that sweep from side to side - Auto mine function that auto advances (with adjustable thrust and speed) ship for easy mining - "Feelers" to keep ship in hover mode while mining - Four ore collectors - Two external and three internal resource bridges - Auto generator rate script with adjustable minimum rate - One large generator with processing unit and one large fuel tank - Radiators and heat sinks that provide more than adequate cooling - Six large propellant tanks with 72,000,000 units of propellant - Propellant time and fuel time panels - 234 batteries - 21 T3 box and 128 T3 triangle thrusters providing forward thrust - 52 T3 triangle thrusters providing braking thrust - 120 T3 triangle thrusters for maneuvers, with extra thrust upwards - Basic crafting bench to craft refills plus the tools and advanced bench - Speedometer - Timer panel - Odometer panel - Many extra slots for YOLOL or memory chips - Top speed of 125m/s when empty # Purchase Blueprint The blueprint is available for purchase on the [EGOTech Discord server](https://discord.gg/BKwVGvncmN).

BP: 2 M
2

HKAS YF-80-01/02

[HKAS]

Fighter

Primary Thrusters: 14 units

40%OFF!!!! Until 1/11/2021 Design with appearance and firepower in mind, the YF-80-01/02 is a space superiority fighter ship that look like it should have no business being a fighter. Equip with six laser cannons, it can defend itself outside of the safezone and do so with style. Top speed of this fighter is around 130m/s and it can fly for 3 hours with it's four fuel rods. ISAN Mono and laser sights included. Has two veriants, YF-80-01 is a single seater, and YF-80-02 is a twin seater Price Blueprint - 10,000,000 Unarmed Ship - 2,000,000 + Ores Unarmed Ship - 2,500,000 Armed Ship - 3,000,000 + Ores Armed Ship - 4,000,000 Specs - 3 Hours flight time, not counting spares - 4 fuel chambers, with and extra 4 stored internally - 130m/s - 6 Laser Cannon - ISAN Mono - Laser Sights - Cruise mode - YF-80-01(One Seat) - YF-80-02(Two Seat)

Ship: 2 M
BP: 3 M
1

Rat Mk2

Meta Tech

Other

Battery: 10,000 units

Meta Tech presents its 1st ship the RAT! An agile racing scooter great for small spaces and hopping origins in style - Forward: 2 tier3/3 tri @ 780,000 thrust - Backward: 2 tier3 Maneuver @ 104,000 thrust - Maneuver: 8 tier3 ~104,000 thrust / 6 directions - Cargo Beam Hud - Forward Range Finder - Hover(Coming Soon) - Auto Breaking+Break Lights - Honk @ endos!

Ship: 1 M
BP: 3 M
3

Giga tugboat

Happy Ship Shop

Hauler

Range: 800 km

This is the Giga tug boat, it is capable of pulling an eco-storage ( https://sb-creators.org/makers/Happy%20Ship%20Shop/ship/%5BFREE%5D%20Eco%20Storage ) full of Lukium ( 2000 crates ! ) at 135 meters per second ! The ship possesses a massive power generation of 660'000 elec per second and an equally massive thrust of 4 x 15 plasma rings The goal of the ship is to tow anything regardless of it's mass, the most it can pull is 110'000 tons ( as a comparison the heaviest ship I ever saw was 80'000 tons ) This is an EXPENSIVE ship ( I'm not kidding ) please make sure you double check the resource cost of the ship before buying it The ship is equipped with an inertia dampener / sensitivity manager / ground avoid / easy to use power management / autonomy calculator You can expect to do a minimum of 800km ( rod time ) when pulling 2000 crates of Lukium witch is a worst case scenario, else it has a greater range

BP: 5 M

JPTech Erebus

JPTech

Fighter

Dry Max Speed: 143 m/s

# JPTech Erebus ## Introduction This ship is very high-firing with 12 lasers. ## Visibility As the ship has limited down visibility, it is recommended to pursue the enemy in the Yaw direction. ## Armour The laser magazines are spaced to avoid induced detonation between them. The forward armour is made up of two layers of 432x432 plates for extra durability. ## Weapons It is equipped with 12 laser cannons. ## How to buy Erebus 1. Join the JPTech Discord Server [Click here!](https://discord.gg/E47mNfF2Hq) 2. Check the server rules and click the reaction if you agree to them. 3. Create a ticket in the **🚀⚔-erebus-info** channel. 4. Wait for an admin or moderator to reply.

BP: 2 M
2

Aernavis (FREE)

Northwest Industries

Multirole

No attributes :-(

BLUEPRINT IS FREE - Tips appreciated (Lambert in-game) Welcome to Northwest Industries! (Join here for Blueprint: https://discord.gg/3Ap2p5W3QV) If you would like to obtain the blueprint for the Aernavis, please join our Discord (https://discord.gg/3Ap2p5W3QV) and create a ticket under the Aernavis section in the Catalogue. Blueprint is free. (This is primarily a gunship, and has been combat tested on the PTU roughly 20 times, improving each time. Space for 60 tripods) Prices: Blueprint: FREE (Tips appreciated) Ship: n/a Credits The Blueprint for this is free, but credit tips in game would be greatly appreciated as this ship has taken me 300+ hours to create. I will be updating it regularly too as it's combat tested even further. In game name is 'Lambert' Thanks to CalenLoki for the initial dome! Combat video: https://youtu.be/KeJC4eYE3Tc

BP: 1

Skytanker Bundle - Gold Digger

Skytanker

Multirole

No attributes :-(

https://www.youtube.com/@ColtStarbase/videos I offer this permanent bundle. This will allow much greater gains. The M4! With its 1008 crates and its double plasma. Think about the 1008 Ymrium that you are going to sell (70M credits) and you will understand that poverty will never again be your problem. The H2. The best seller from last November which was surprisingly bought more for its aesthetics than its crates. But imagine selling 1500 crates of Xhalium. You will receive your payment of over 24M credits. Not so bad :D. And to allow lunar gameplay with this bundle I add E1.5. The goal is also to propose the ship which has aroused a lot of interest and raised a lot of questions. The A1. The most RP ship of the Skytankers. I also offer it to you in this bundle. **Overall this bundle has a value of 71M. You will therefore save 21M credits.** **Happy gaming everyone and thanks for reading!**

BP: 50
1

The Spud [Free BP]

Cafe Incorporated

Miner

Ore Crates: 15 crates

Hello all Endos!! Cafe.inc is happy to bring you a new recruit rank ship The Spud which is ready for you to jump in and fly. The Spud is equipped with with a generator script for hands off power management. the spud has a top speed of 150m/s empty 125m/s loaded with 30tons. --- To get the blueprint just join our discord at discord.gg/aVWPZVU And don't forget to check out our other ships to!

Skytanker Bundle - Discovery

Skytanker

Multirole

No attributes :-(

https://www.youtube.com/@ColtStarbase/videos I offer a permanent bundle. With all the ships that helped me and still help me today! They are the basis of my gameplay and which are permanently in my CapShip and allow me to do everything. You basically have a hauler of 1000 crates (H1). The H2 being released it is selling less so I lowered its price per unit. It goes from 4M to 2M. Same for R4.1. The E1.5 is super fun to play, especially with its mouse mining. But has fewer crates than its competitors, knowing that the E2 is coming I anticipate the drop in the price of its BP, from 15M it goes to 8M. The P1 will be offered in the bundle. The M1 is the ship that allowed me to have all the others! It remains very efficient and autonomous, practical for predicting alloys while mining. With his big brothers above him he no longer sells. It's a shame because it remains very good and as proof I kept my 3 M1s and I still use them! Its price has been updated from 12M to 5M. **If you choose to purchase this bundle you will have a saving of 3M credits.**

BP: 15
2

Pod-racer

Leolix Shipyard

Ship

Flight Time: 4.15 hrs

Pod-racer ======= Strength factor 250 Leolix shipyard present my attempt to do a "Pod racer", 2250km range* 150m/s. ## Features : ------------- - Display % Batteries Rods Gas and individual progress bars for rods // myself - Diagnostic display, durability, strength factor // myself - Generator manager // Jericho modified ## Components : -------------- - 2 T2 Fuel chambers - 6 T2 Generators - 2 medium prop. tanks - 14 T2 Maneuvering Thrusters - 6 T3 thrusters Box - 2 HeatSinks - 4 Batteries - 4 Radiators ext. - 2 Radiators base - 1 RangeF. - strip. version 400T max 500T with plating T3 thruster box - strip. version 400T max 440T with plating T2 thruster box

BP: 200 K
16

CS. Polaris V2[Free BP]

Cafe Incorporated

Miner

Ore Crates: 100 crates

**CS.Polaris v.2** is upgraded from the v.1 with Upgraded ore capacity, speed and runtime. --- **Key Points** * Mono Isan * 30 mil propellant * Turtle mode * Cruise * Two mining Lasers * 100 Ore Crates --- To get the blueprint just join our discord at discord.gg/aVWPZVU And don't forget to check out our other ships to!

[Free] OSA Ghast Mk2

Open Source Armada

Multirole

Dry Max Speed: 150 m/s

Latest variant of the Ghast, now with 20 missiles for bombardment. Since its release the Ghast has been used as my test bed for missile and torp testing before committing to a specific new design. When the 5 pod launcher was finally added, they easily attached to the Ghast, and was very reliable (for missiles anyway). The default scout variant has also been updated with some of the new additions made on the launcher variant. //Download// https://github.com/Open-Source-Armada/OSA-Ghast-Mk2 //Specs// Comes unarmed for scouting or with 20 missiles for bombardment. LaunchMissile+ and LaunchTube+ are your missile triggers, bind both to the same key, this system uses no yolo and is a simple way to cycle and launch missile tubes. CenterSensePlus and CenterSenseMinus is your standard sensitivity, Adjust both to your preferred flying sensitivity. AimMax- and AimMin- is your Aim hotkey, Bind both to the same keybind, this will lower your sensitivity, Adjust MinSensePlus and MinSenseMinus to change Aim sensitivity. AimMax+ and AimMin+ is your Boost hotkey, Bind both to the same hotkey, this will raise your sensitivity, Adjust MaxSensePlus and MaxSenseMinus to change Boost sensitivity. Ship is set to both fly and aim at a smooth sensitivity (tune to your taste), Aim keybind lowers the limits for sniping, Boost keybind removes these limits allowing for faster pitch/yaw. 150 m/s max speed using T2 manoeuvre thrusters, no trails. 104255.96 kg in weight without missiles, 131225.469 kg armed with missiles. Two small prop tanks for 2 million prop, 1 hours 10 mins estimated flight time. One T1 fuel chamber + Two T1 generators, gens idle at 14.5% for 8 hours 30 mins idle time, estimated flight time 2 hours 30 mins. Basic script for current Fuel/Prop times. Uses basic FCU, roll is performed using Roll_Left and Roll_Right buttons, this is to allow fast handling by isolating the roll thrusters from the FCU/MFC. //Tactics// Despite the very hindersome bugs launchers and their munitions have, the 5 pod launcher is surprisingly reliable. Reliable enough for them to be mounted onto the cheap, fast and stealthy hull of the Ghast, making it a fun and easy way to deploy the max amount of missiles onto a target. Unfortunately all missiles/torps have a chance of failure on launch due to bugs, and the ordinance itself is well known to fail at hitting moving targets, limiting there use. Where I personally see use, even if bugs are fixed, is in station bombardment and breaching. Small or large bombers may be a key aspect to siege warfare, and thus I believe small, cheap and stealthy bombers will be very valuable in the possible future. The Ghast has excellent range for a tailless ship, and can carry all its missiles at max speed. Low tech components keep the potentially one way mission more cost effective, missiles are only cheap to a point. Could possibly be used to ambush stationary ships, like surface miners.

Ship: 1
BP: 2
2

Billboard

Tadrael

Other

Range: 0 km

Flashy billboard for your service or company. Colors are interchangeable to whatever bulbs you like, will rotate slowly on axis to display both sides. Power rod drains very slowly but it runs out of propellant (1 small tank) after about 3 hours of spinning. The lights flash on and off in a sequence to grab attention.

Ship: 50 K
BP: 100 K
1

Weka A

PinkGoo‘s Surplus

Fighter

Primary Thrusters: 16 units

Small two rail swarm fighter

BP: 16

Super Workant

Duh idk

Ship

Ore Crates: 1,024 crates

- Inspired by Abhorrent Mu. A 25 laser, 3x Large gen 1024 crate mining rig. - no yolol attached, shared for sharing purposes - Credit to Sigmur for making the plasma thruster module - turn the twist handles to turn the gen on(no gen reg script) - the front array isn't rly hooked up to anything...oh well blank canvas - empty racks on the back right section between the machinery and the tanks - download the blueprint [here](https://drive.google.com/file/d/1FFRov28CRQ4J5TWVItDEqYFy_BZ7BTMc/view?usp=drive_link).

5

MULE.

Danket

Miner

Ore Crates: 48 crates

this ship will allow you to fly for a long time without reloading and mine asteroids in the safe zone and not only, it has 46 containers 2 medium fuel tanks 4 fuel cells 8 unit generators. Speed empty 130 m/s 110 full . there is also a resource scanner, a ship life timer, an asteroid approach system, rangefinders for more convenient targeting of an asteroid, a generator energy saving script If you have any questions, please contact me on Discord (Danket#5941) Or contact our discord channel (https://discord.gg/gy26uynU)

Ship: 450 K
2

Storeo [FREE]

Icarus Project

Ship

Assembly Cost: 57,970 credits

The Storeo is an ultra-cheap storage 'ship'. Exactly 2000 crates for OCD endos. No capability to fly itself (for use in hangers only). Minimal bolt count to keep assembly cost very low. The BP is available for free in the "Dredwerkz" channel of the Icarus Project discord: https://discord.gg/942fx4x72c

BP: 1
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