Starbase Ship Shop
Welcome Endos of the Starbase Community! The Biggest Ship Shop server in Starbase is bringing you hundreds of ships to fly. Find your dream ship or list your own beautiful designs!
Learn the basics of buying and selling here. More features coming soon!
Starbase Ship Shop and sb-creators.org are a fan made, community run organization, and are not associated with FrozenByte Oy
Happy Ship Shop
biohahard logo, the backplates are 576x576 and 432x432 in size The first two are bolted in the back making for a very smooth finish, the third one is auto bolted for reference When you buy this BP you get all 3 logos, no need to choose one All logos are 100% made with plates making transfer and usage simple You can check it on my discord here : https://discord.gg/RwVuSGTjXW
Deep Core [FREE]
The deep core is a dual purpose moon and asteroid miner! Featuring a whopping 30 lasers and an extremely reinforced frontal area, this ship was made to mine moons! This ship came from an idea that a tunnel bore ship would be needed to dig down in order to reach the up and coming ore deposits on moons located deep underground. (It also doubles as an asteroid miner, but due to its lethargic straight-line speed, I wouldn't recommend it.) I am cautiously opening up blueprint sales for this ship due to the fact that moon mining is only on the PTU as of now, but I doubt it will substantially change before it makes its way onto the live servers.
Kill To Conquer
The Pandora is a Medium range heavy troop transport ship with 2-3 layers of plating. The pandora is slow at 80-85m/s so recommended for short distances. Tested on the PTU. - 2-3 plates of charodium/aegesium - 12 resource points for tripod mounted weapons - 2 cargo lock frames for storing extra weapons - 36 million propellant - 8 Fuel chambers - 24 Generators - 1 Reconstruction machine - A backup coolant system if rads get shot out. - 3.5 ship strength - FREE BP - https://www.dropbox.com/sh/18aia5qvsxuire4/AAC9vXj4hbKpUN0k9nkpoJKNa?dl=0 Like all my ships, it is free. if you make changes or just want to experiment to make the ship/ process better/more effcient feel free to. **Note: Ship is slightly unbalanced, still flies true and still can turn on a dime.**
Atlas Drive Yards
A cheap and useful ship, the Bearback is fit for any Endo seeking an upgrade from their starter vessel. Featuring ISAN Quad, generator management, 2 mining lasers and an ore collector; this ship is fully fledged with the capabilities of more expensive vessels but remains at an affordable price. With space for yolol chips, buttons, displays and space for more thrusters, you can use the Bearback to learn how to modify a ship and to code! The ship has 112 ore crates which makes it fit for safezone mining and with it's strong frame, even a little outside. To protect you on your ventures, there is charodium armour around the explosive parts and the fuel and batteries are strategically placed to avoid the destruction of your ship. While the ship is limited by it's propellant, there is a re-fuelling system onboard to allow you to refuel from either a station or another ship. Reviews made by customers: https://www.youtube.com/watch?v=ahsAJWRYsSI "probs to you the bearback is rly yuserfriendly ...even tho i have a bigger ship now its still my fav" Fully updated with the new heat changes. specifications: 1.8 hours propellant 6.44 hours fuel 830km range 5,000,000 propellant 2,100,000 fuel + 600,000 spare 2 spare fuel rods ISAN quad Turtle mode Cruise mode Laser pulse mode Doors over the fuel rods Flashing transponder light Refuelling system 2 resource anchors Tier 2 parts Will respond relatively fast, UK based Will give a 10% discount if you hit like and give proof Brought to you by Aegis Ship Yards
75000 + Ore or 200420 total. The Lance is a small handheld dual mining laser setup. The Lasers converge a bit less than 20 Meters away. The Lasers pulse by default, but this can easily be changed if you have the power to support them. You will need a Cargo lock frame or cargo lock beams to transport them with your ship as The Lance is too large to fit in your inventory. You also must link the Lance to another ship with a properly configured resource bridge, or it will run out of power.
Eos Con 2 (July 2022) Billboard Ship UPDATED
Mobile billboard ship to promote Eos Con 2 (July 2022). Updated with heat sink. Without items crafted, cost is about 100k. Blueprint available free here: https://discord.gg/A6rXWaFDUu
Argo Titan M1-F
Far Out Shipyard
A heavy multi crew miner with responsive control, and a cockpit with good view. Charodium and bastium plating and double windows. Space to add extra devices. * 30 Tier 2 Generators and 10 T2 Fuel Chambers * 56 Fuel rod racks * Tier 2 Thrusters Tier 3 Nozzle * Cruise mode * ECO mode for generators * Radiators and Cooling rack * Great maneuverability * Redundant Radiator cooling * Fast Travel Core * Astroid Avoidance * 3 Mining Lasers * 6 Autocannons * 1 Autocannon turret /w mouse control * Rangefinders * Transponder * Snail and Turtel speed mode * Low fuel rod alarm * Adjustable mining lasers * Can easy land on the moon * Material scanner with readout
Orbis Vipera, The Solar Skater, Are you a pirate who wants a stealthy, cost effective ship that has no giveaways in the outer reaches of space to allow you to sneak up on your prey quickly? Well Orbis Vipera has the ship for you. Introducing the Solar Skater. A small fast and undetectable ship designed for pirates and pvpers who want to get in quick and silently for the kill. Its so light and efficient you can even PICK IT Up Then this compact, stealthy and efficient ship is perfect for you at only 100k its a steal. Price Full Ship - 100,000 Specs - 115m/s - Solar converter - 3x Solar panels - 4x T2 Maneuvering thrusters - 1x Resource Bridge for on the go refuels - Perfectly weight balanced - Easy to us control panel - Max Speed - Lightweight - Stealthly - Can be picked up with E - Perma cruise mode for max control - Light Sensor We don't require ore we just charge for cash
[Free] Mk II Community Center
A community center to improve your local Origin & show goodwill toward your fellow endos. Equipped with all crafting benches (two of the basic variant) & eight chairs, four of which are seated around the central meeting table. A [_two-storey_ variant](https://sb-creators.org/makers/Faulty%20Designs/ship/%5BFree%5D%20Two-storey%20Community%20Center%20%28Mk%20II%29) is now available as well, freely of course! New to this version are glare guards as first added by `Railang#5753` & a rangefinder-based light switch that is accessible to all endos, not just those granted "operator" access to the ship. Also, while the typo joke was fun it was also quite confusing to new players, so I did in fact go ahead and fix it in this version. [The original _Mk I_ variant](https://sb-creators.org/makers/Faulty%20Designs/ship/%5BFree%5D%20%22Commnity%22%20%28Community%29%20Center), complete with typo, will always remain available! Flies incredibly slowly & the cockpit area is basic and terrible, but it gets the job done. Equipped with excessive battery capacity to keep the lights on. As the creator is incredibly lazy, the blueprint may be [downloaded immediately](https://faulty-industries.s3.us-west-1.amazonaws.com/community_center_mk2.fbe) at no cost. For exactly the same reason, it is provided with absolutely no warranty or support. Instead, it's offered on a pay-what-you-believe-is-fair donation basis: the minimum is simply a request to send a message to the creator (`Fault` in-game or `Fault#9610` on Discord) if you end up printing & enjoying the ship. Huge thanks to: * `Railang#5753` for adding the light guards and YOLOL "message" panel & providing valuable feedback * `Oloneus#5521` for donating to enable continued development, helping maintain the Origin 23 center, providing a great energy-management script & valuable feedback * `Lovel#0509` for upgrading the Origin 23 benches & providing tons of valuable feedback * Everyone who has expressed appreciation for the center, you warm my Endo "heart"! Live long & prosper.
The Tourer is a ship that can be used to transport Endos in the style of a tour bus. It has seating for 16 passengers and a cargo lock frame for cargo. The blueprint is provided for free. All in game tips (in-game name Egomaniac) are appreciated. However support will be limited but I will try my best. Please give the ship a "like" if you use and enjoy the ship. [Download the blueprint](https://github.com/vinteo/starbase-ships/raw/main/tourer/blueprints/tourer.fbe) [View the ship manual](https://github.com/vinteo/starbase-ships/tree/main/tourer) # Features The ship has the following features: - Seating for 16 passengers - Fast travel core - Standard Cruise function - Turtle and Sloth functions with adjustable rates - Transponder system with ping function - One resource bridge - Auto generator rate script with adjustable minimum rate - Six T2 generators with two T2 fuel chambers and two spare rods on racks - Radiators that provide more than adequate cooling - Three medium with 12,000,000 units of propellant - Propellant time and fuel time panels - 8 batteries - 22 T2 triangle thrusters providing forward thrust - 10 T2 manuever thrusters providing braking thrust - 35 T2 manuever thrusters - [ISAN Mono Waypoint System by Archaegeo](https://github.com/Archaegeo/Starbase/tree/45a9bb464cb71d7de7a214f8e665111d6b2b5989/ISAN-Waypoint%20System) - Timer panel - Odometer panel - Service hatches for easy access to fuel - Top speed of 105 m/s empty # Changelog ## v2.0.0 (Current) - 05/06/2022 - Painted thrusters black and nozzles red - Added heat sink - Reduced radiators to one base and two extensions - Replaced `RadiationRate` panel with `HeatTransferRate` - Added three batteries on left side wing as ballast - Changed material of plates on left side wing to Chardonium as ballast - Added a pair of triangle forward thrusters for more thrust and better balance, increases top speed from 105m/s to 130m/s - Removed fast travel core - Added cargo lock frame in place of fast travel core - Added speedometer ## v1.0.1 - 24/02/2022 - Fixed incorrect values for `Aim` button ## v1.0.0 - 26/01/2022 - Initial release
The Wyvern-Innovations T10 is a large warpable freighter with a capacity of 1116 Creates. It is inexpensive because it does not use Plasma-Engines, but it still achieves 147m/s when empty. A sophisticated system of tripod turret cradles makes work difficult for any pirate, even without a crew. The engine room is protected by double armor made of charodium. In addition, there is a redundant emergency cockpit with all functions in the armored engine room. The main cockpit offers space for the pilot, co-pilot and one passenger. It contains understandable controls and a switchable HUD. --- ## Features: - Proven asteroid evasion system even at full Speed - "Compass" from Firetar99 for an easy Navigation - Easy Destination set throug progressbars - Save the current Position with a single click and if needed set them as the new Destination - Fuel and Propellant ind % and in time - Anti-leakage system in the event of damage to pipes - Generator script - Repair system - Transponder timer (ping) that can be set via progressbar - Real speed display via cargo lock - Doubble charodium layer armor for the engine room - Emergency cockpit with all control and display systems - 2 advanced tripod turret cradles in the rear, which cover a very large part of all potential attack vectors --- ## Ship data: - 1116 Crates Rated to 40,000kg per crate - 272 Main Box T2 Thrusters (T3 Nozzles) - 44 Box T2 Maneuvering and Braking - 16 Fuel Chamber with 48 T2 Generators - 16 Enhancer Module T1 - 6 Large Propellant Tanks - 116 Range Finders - Speed (Empty): 149 m/s - Speed (20T): 102m/s - Propellant Range (Empty): 1455km - Propellant Range (20T): 975km - Weapons: 2 Advanced-Tripod-Turret-Cradles - Generator Tier: T2 - Thruster Tier: T2 - Mininglaser: No - Ore-Scanner: No - Asteroid Avoidance: YES
The Knecht is our first Starbase-Ship. Designed for crushing and collecting ores with no effort. It comes with 6 Semi-Auto Lasers filling its built-in 264 crates in minutes. The Knecht's 'forms follow functions'-Design ensures an easy to use experience that is fun to fly and work with. Most of its hull is plated with strong Aegisium. critical parts are protected by dense Charodium. The Knecht can fly for hours without refilling and comes with ISAN Quad preinstalled. Specs -6x Semi-Auto Mining Laser -2x Ore Collector -264x Modular Ore Crates -Asteroid Approach Assistent -Material Point Scanner (results converted in stacks) -T2 Power Generator (14 Fuel Chambers, 28 Generator Units, 28 T2 Enhancers) -T2 Thrusters -Up to 118m/s -64 Million of Propellant -16x Redplacement Fuel Rods -Clear Cockpit with good View -Aegisium/Charodium Armor
The AutoVex is a FREE 2-Autocannon, low-cost fighter ship designed by me, Vexus! This ship is made to be a low-cost, short-range fighter ship. It has (2) Tier2 Box Thrusters, (2) Tier2 Triangle Thrusters, for a combined thrust of 1.76M thrust. At a weight of around 248k tons this gives a thrust to weight ratio of over 7, achieving max speed of 150m/s or greater. The total ore cost, including nominal assembly cost of this ship, is around 130k credits, making it affordable for anyone to fly. The open-style cockpit is wrapped in glass - one of the more costly materials used to make the ship (but easy and cheap to produce on your own!) - for great vision in almost every direction. The balance of the ship is superb, requiring zero maneuvering thrusters. Four "roll" thrusters are used for manual roll control using YOLOL (ensure you bind Roll keys in the ship flight control editor while on the pilot chair by pressing V while in the chair). Other features include: - Compact, easy to use and read console buttons - Rangefinder aiming point at the front of the ship controlled by RF button on console - Standby mode for keeping guns and generators hot when you expect the possibility of action, along with an Info button for changing those values to your desired levels (SbGun is gun charge limit, SbGen is generator limit) - Armed mode for putting all systems (generators and gun charge limit) at 100% - Cruise mode for long distance flying - Turtle mode for a bit more control in tight spaces - Transponder for meeting friends or alerting them to your location during a fight - Precision mode for precise aim, along with the ability to modify button values to achieve a precision you prefer (PValue sets a precise lever min/max, and LeverMoveSpeed changes LeverBindsMoveSpeed of levers to that value; Roll lever is unaffected) - Propellant cut-off button, acts as an "off" button preventing the ship from being used without disabling the button, or to ensure a propellant leak can be fixed before you lose it all - Durable, with mostly Aegesium plating, larger plates and a heavy armored front for withstanding direct fire. Charodium plating is used on the underside for both defense from ground troops as well as (and mainly for) weight balancing - Heat and electricity balance allows for constant autocannon firing non-stop - Weapon ammo container explosions don't disable your ship; make your way home and craft new guns as needed. Watch this ship take multiple rocket launcher hits: https://www.twitch.tv/videos/1488970787 - Easily swap to Laser Cannons or Plasma Cannons, though usage will be limited due to a single battery; still, you could repair or refit with weapons you find in the field, just make sure you re-name the proper fields (Fire and Charge) - Exceptional thruster efficiency - Resource bridge for refueling propellant anywhere you go - No hard to obtain ores needed - FREE! A little getting used to: going hot by pressing Armed and activating full thrusters from idle will sap your battery quickly. Warm up gens with flight, or Armed/Standby mode while stationary, and then continue on your way. Either way the custom generator script will work it all out for you! Note: To ensure maximum cost reduction when buying the custom ship from the SSC, either buy or make the weapons, which include 2x autocannon barrel, 1x autocannon structure, 1x autocannon structure mirror, 1x mounted weapon body, 1x mounted weapon body mirror, and 2x full autocannon magazines. This reduces the assembly price dramatically! Always pre-craft weapons! To get this free blueprint, join my Discord and check the pinned messages in the Starbase channel. Instructions on how to import blueprints are posted there as well if you're unfamiliar with how to do it. Please come back and leave a Like if you liked the ship! Discord: https://discord.gg/Q7ydGZwVaP Check me out on stream at: https://www.twitch.tv/VexusOnTwitch
[free] JellyBean travaler
- The full size version of jelly bean traveler - use with caution, reduce tank as needed - [download here ](https://drive.google.com/file/d/1EZQF9uAaNcCz7DnOTIelWBDkZMYNMFXT/view?usp=sharing) - credit to duke and rain for the fuel time script
Updated on 5/31/22- added heat sinks, removed excess batteries, added more fuel rod spares, added yaw thrusters, removed gen script for a simple pinned number, removed warp core, added crafting tables, added cabin floor, removed broken buttons from dash Price dropped to 2,000,000 credits for BP due to this old design not meeting my current quality standards. Be aware this ship is functional, but not super polished. Original Description: Tired of making multiple trips? Do you need something that can get through the belts intact? Want to make your friends envious of your supreme power? Dragon_Ventures has you covered! Introducing the DragonHoarder1136 (H) Designed from the ground up to be extremely durable, repairable, and to get your cargo to far away destinations safely. This ship is designed for big companies moving huge amounts, or wealthy solo players looking for the best on the market. The entry price is high, but the payoff is only a couple runs away! Build your hoard like a pro! Over 40 hours of Min-Maxing the editor's build limits has delivered this creation to reality. It features an enclosed engineering section to ensure your explody bits stay unexploded, and ablative beam structures on the front to keep your critical systems in working order for any chance impacts. Ducting is bolted double the normal amount to reduce time spend repairing. Crates are arranged in a protective buffer all around your core thruster and system. The Asteroid Avoidance YOLOL has been revamped to increase the effectiveness. The cross section was carefully maintained to ensure the ship can avoid threats before they even get into one of the 240+ rangefinders paths. The asteroid avoidance system is a "Pause and strafe" style system, it checks in 3 sections (top mid, bottom) and then strafes away from the detected threat. For Top and Bottom, it cuts forward power while it maneuvers, and resumes old thrust level once clear. For the middle section, it pitches the ship down slightly, and does not cut power to main engines (however this pitch may trigger the Top section power cut and strafe). after a short pause to allow the vector to change away from the middle detected threat, the ship resumes the old heading. Known shortcomings of the system as it stands are that it may strafe at low speed (<25 m-s) into a threat on the top or bottom in unlucky circumstance, but this is an edge case scenario, and the ship is robust enough to just bounce off these with little care. Features: -Avoidance YOLOL with dense checkerboard pattern for comprehensive coverage of threats. -Avoidance YOLOL display, designating when system is active, what action is being taken, stats for number of activations on current trip, and lifetime of ship. -1 20 ring Plasma main drive, with 92 supporting T2 Triangle thrusters. -24 T2 Triangle thrusters for PITCH, ROLL and Up-Down Strafe -NO BRAKES. ship is designed to point towards destination and let 'er rip. -147 M-s empty, strength 1.028 -135 M-s with common ores (14,000 weight) -126 M-s with Exorium (24,600 weight) -1136 capacity for ores. -Turtle, Cruise modes. -MONO Isan 2.5 -Transponder -High cable&pipe budget and still over 1000 bolts available for repairs. -Critical systems are able to be accessed in most cases for repair. Stuff that is not accessible is buried in crates and unlikely to be damaged. -3 resource ports. One for pilot and general use, 2 in engineer bays near back exit with in/out flow buttons for double duty as tanker (roughly 40 million propellent extra will remain once fuel rods are exhausted) -10 generator modules, with 6 t2 units per generator. -50 backup fuel rods, giving approx 2588 km range. -Open "air" control section, with double pane glass to avoid "asteroid-in-face" syndrome -2 passenger seats at the control section. -1 "suicide seat" on a pole at the rear. not protected by AA YOLOL. For those that have more bravery than sense, or do it for the memes. Nice views though! -Non default color scheme of Red, Black and gold. Subject to change from Images. Cost: Need more details? Message me on discord at Tegxra#0836. I will have a model ship to tour soon and allow for test drives and demonstrations within the Safe Zone.
Corner Block Storage
Did you just come back from a huge ore run with a load of cargo, only to find out that your station inventory is full, and now you have nowhere to put it? Well I have the solution. I present the "Corner Block Storage". Modeled after the 24x24 corner block piece in game. 2093 cargo containers. The most you can have within voxel limit. >>>>PLEASE NOTE: This is not a ship. It's mass overflow storage only.<<<< BP is available for purchase in the HLA Shipshop Discord. https://dsc.gg/hla
[FREE] Moon9 288 Miner
I've moved on to other games for now so I'm making my blueprints available for free: https://drive.google.com/file/d/1LJA4-UY30EzLu1wkQ8fg9jA0mRHrwON0/view?usp=sharing Watch the [Ship Showcase Video on YouTube](https://www.youtube.com/watch?v=jXhCmIuKgQw) The Moon9 288 Miner was designed and built for deep danger zone mining, quick in, quick out. Top speed of 147 m/s, she'll get there quick without wasting fuel. This ship has an abundance of useful scripts including power management, turtle, cruise, ISAN with speed, Fuel Time, Approach, Material Scan (SO) with stacks displayed, and a no compromises Asteroid Collision Avoidance System (ACAS) that displays the location of the approaching asteroid relative to the ship and displays a running total of asteroids avoided. When the battery in chamber 1 falls below 1000/300,000 fuel, all sliding doors open to ensure access to engine bay for refueling. There are three endo stations on the bridge, the two secondary stations have some basic control of the ship, ready for customizing. This ship was built with accessibility and maintenance in mind. There is a rear Thrust Bay with easy access to all thrusters at the rear of the ship, a Gas Bay to access the 6 large propellant tanks, a Generator Maintenance bay with easy access to sockets and wiring and two side bays that currently contain basic and tool crafting tables, room for additional equipment. The Moon9 288 Miner is decked out with 12 tier 2 core chambers with 24 enhancers, 128 batteries and 12 racks containing spare fuel cells. 54,000,000 Hydrogen for long trips. Due to popular demand I've created a second version of this ship with the Fast Travel Gate Core installed. You'll receive both blueprints, the blueprint for Moon9 289 Miner F1 will have one additional ore crate (yes one, lol) and Fast Travel Core installed. The tradeoff is it costs 123,000 credits (1%) more to assemble + ores and it weighs 140,000 kg (1.75%) more, even if fast travel is a maybe, it's probably worth it. By purchasing the 288/289 blueprints, you'll have full access to all future blueprint releases and revisions. Have questions? Reach out!
HKAS YF-404 Egoist
High speed and highly mobile, the YF-404 Egoist is the go to fighter if you want to enter a fight with style and win. Featuring 7 lasers and more fuel storage, this fighter and get to the battlefield, and get back, while wowing your enemies doing so - 3 hours flight time - 6 extra fuel racks - ISAN Mono - Laser sight - Weapon Power Down system - Highly Maneuverable - Aim mode
Kill To Conquer
Amanthea is a all tier 1 light miner for the starting stage of mining. maxes out at 130m/s empty and 90m/s full. Free BP to change/upgrade do what you want. free bp: https://www.dropbox.com/sh/18aia5qvsxuire4/AAC9vXj4hbKpUN0k9nkpoJKNa?dl=0
The Arrow [FreeBP]
Welcome to the Arrow a Affordable light fighter with a top speed of 150 4 auto cannons. --- To get the blueprint just join our discord at discord.gg/aVWPZVU And don't forget to check out our other ships to! ---
The Zippy PACK is the Zippy, except MORE. Zippies provide one-way trips, at maximum speed, anywhere, for a disposable cost. Zippies will do 150m/s easy. Zippies will get you 5000km of travel. Become a space-litterbug when you're done. The Zippy PACK is ***nine*** [Zippies](https://sb-creators.org/makers/Silra/ship/Zippy) welded together. Keep the PACK at the moon city - and unweld one Zippy at a time to use anywhere within the green belt. Just make sure to unweld them in the order written on the beams, and don't unweld more than two at a time. Each Zippy when unwelded out of a PACK will become debris and poofs out of existance when you log off! Zippies are expendable. Printing an entire Zippy PACK costs minimal combined ore and assembly fees if you pre-craft a few of the parts, in line with individual Zippies. *Zippy PACK (ab)uses the ship debris mechanics of the game, and are meant for expert players. But don't worry, if you are uncomfortable, just stick to the regular Zippy!* ***You get a blueprint for the Zippy PACK free with the single Zippy blueprint!***
Board Dragon HX
Small Dragon, It is told among endos that this creature has some connection to the legendary Magic Dragon, but no one really knows where it came from. Board that turns with a dynamic center of mass, doesn't need mfc nor fcu, it recharges energy with solar panels and because it only moves with 2 maneuvering thrusters, you can easily remove them, and cargo-lock your board, so you can have a little fun everywhere. It can be grabbed. -Owning the Magic Dragon, Space Knight of Crail, Hydragon will allow you to claim this for free!
[FREE] Moon9 502 Miner
I've moved on to other games for now so I'm making my blueprints available for free: https://drive.google.com/file/d/1LJA4-UY30EzLu1wkQ8fg9jA0mRHrwON0/view?usp=sharing Perfect mix of capacity, mining speed and automation. Lots of space without giving up speed. This ship has an abundance of useful scripts including power management, turtle, cruise, ISAN with speed, Fuel Time, Approach, Material Scan (SO) with stacks displayed, and extensively tested Asteroid Collision Avoidance System (ACAS) that displays the location of the approaching asteroid relative to the ship and displays a running total of asteroids avoided. There are three endo stations on the bridge. How long will the four mining lasers run at solid beam? FOREVER!! At least until your fuel cells are empty. By the time the batteries get low, the generators catch up to the drain rate without any special power management, it's so nice. Bind a key to SO for material scan and Approach to simultaneously enable both systems (I use Mouse5). When the asteroid is in range, punch LASER (Mouse4) and the magic starts. A front white light turns on, Approach and SO (Material Scan) are disabled, 4 lasers start making circular patterns, and two collectors automatically activate. 30 seconds after you disable the lasers, the collectors will disengage and the mining light will shut off. This ship was built with accessibility in mind. There is a rear thrust bay with room for additional components and easy access to thruster wiring. The Moon9 502 Miner contains all three crafting bench types. The dual sliding doors grant access to engine bay, YOLOL stack, flight computer and rear access to forward maneuvering thrusters. There is an emergency access door at the bottom of the ship in case you lose power. Generator / socket access doors on top. Ship is decked out with tier 2 generators and thrusters. 12 tier 2 core chambers with 12 enhancers and 12 racks containing spare cores. 54,000,000 Hydrogen for long trips. This ship has come a long way, once purchased, I'll send a couple versions with explanations of what's what. You'll receive blueprints for the main 502 Miner (currently version A5), a Fast Travel version with 462 cargo and a Tier 3 version, slightly faster but it costs a lot more to produce. Have questions? Reach out! I try to stay in contact with all the Endos rocking the 502.
Kill To Conquer
The Daphnis is a relatively cheap medium range small personel carrier, that can reach a speed of 125m/s. - 48 million Propellant - 4 Fuel chambers 12 Generators - 2 Resource Points - Retractable Cockpit - 8 Passenger seats - Backup Coolant in cases where the Rads are non-operational - 2 layered Charodium plating. - **FREE BP** - https://www.dropbox.com/sh/18aia5qvsxuire4/AAC9vXj4hbKpUN0k9nkpoJKNa?dl=0 Like all my ships, it is free. if you make changes or just want to experiment to make the ship/ process better/more effcient feel free to. - **Note: I realize it looks like a massive dong from above, Unintentional, but welcome addition.**