Starbase Ship Shop

Welcome Endos of the Starbase Community! The Biggest Ship Shop server in Starbase is bringing you hundreds of ships to fly. Find your dream ship or list your own beautiful designs!

Learn the basics of buying and selling here. More features coming soon!

Starbase Ship Shop and sb-creators.org are a fan made, community run organization, and are not associated with FrozenByte Oy


1

[Free] OSA Coleopteran Mk2

Open Source Armada

Multirole

Dry Max Speed: 140 m/s

Remade to be its own ship, the Coleopteran Mk2 is a short range disposable crate salvager/hand miner. //Download// https://github.com/Open-Source-Armada/OSA-Coleopteran-Mk2 //Specs// 140 m/s max speed dry, wet speed will vary. T2 maneuverer thrusters, no trails. Sensitivity settings are adjustable from a yolo chips located beside the pilot seat, this chip only adjusts your sense settings and is not vital to the operation of the aim system, you can use the U-tool save feature to save your sense settings to the ship post print. CenterSensePlus and CenterSenseMinus is your standard sensitivity, Adjust both to your preferred flying sensitivity. AimMax- and AimMin- is your Aim hotkey, Bind both to the same keybind, this will lower your sensitivity, Adjust MinSensePlus and MinSenseMinus to change Aim sensitivity. AimMax+ and AimMin+ is your Boost hotkey, Bind both to the same hotkey, this will raise your sensitivity, Adjust MaxSensePlus and MaxSenseMinus to change Boost sensitivity. Ship is set to both fly and aim at a smooth sensitivity (tune to your taste), Aim keybind lowers the limits for sniping, Boost keybind removes these limits allowing for faster pitch/yaw. 303561.531 kg in weight. 8 crates for for quick looting with salvage tool, 10 ore storage total with endo backpack. One small prop tanks for 1 million prop, 30 mins estimated flight time. One T2 fuel chamber + three T2 generators, gens idle at 50% for 2 hours 30 mins idle time. Basic script for current Fuel/Prop times. //Design// Unlike the Mk1 which was a modified Ghast, this has been built as its own ship, making use of the speed and convenience of the recycle tool to rend found salvage into mats. This also makes it double as a cheap starter 8 crate hand miner, for both belt and surface. Mainly made to act as a expendable salvage ship during cargo crisis events, you can fill the the ship and be in and out undetected very quickly. Deliberately low tech and cheap, utilising stealthy manoeuvre thrusters to avoid direct fights in PvP zones, at the cost of prop range. Plates are hidden inside the crate layer surrounding the critical components, to reduce lethality from hostile endos. Can mount a tripod on various points of the ship, but top speed takes a serious dip. Prop range can be increased with pocket fuel rigs (Prop tank + tank support + hardpoint + resource bridge)

Ship: 1
BP: 1
4

[FREE]Himlea

Kill To Conquer

Miner

Ore Crates: 240 crates

Himlea is a light miner with 240crates and 4 lasers. Has room to expand genies or propellant if you wish. has mount on bottom for fast travel core (note:when fast travel core is bolted the ship tries to correct itself so you would have to continuously monitor the ship or take off the core when travelled) **[Free BP Here]( https://www.dropbox.com/scl/fo/odrzse9cxqylthys1j7ma/h?dl=0&rlkey=vt75nmxxsgah1yiwzta8bcjle)**

1

Weka A

PinkGoo‘s Surplus

Fighter

Primary Thrusters: 16 units

Small two rail swarm fighter

BP: 16
1

Moon Taxi (ONE OF A KIND)

PinkGoo‘s Surplus

Other

Propellant: 8,000,000 units

Extremely rare moon taxi. You will not find a taxi like this anywhere else. 1. FEATURES: - 20 Seats - 6 Tripod autocannons - ~7 Resource bridges - Random Number Generator - Random blinking lights - Sign - Extreme Range - Warp Core Come to Arma to check it out! (Also im serious about the price)

Ship: 1,000 M
7

monkey / bear heads logo

Happy Ship Shop

Ship

No attributes :-(

Discord : https://discord.gg/DbBpmGb6fR Monkey / bear head logo, the backplate is 576x576 in size You can use it on any ship to give it a bit more personality You can use any material you want to fit your needs ( BP uses bastium ) When you buy this BP you get ALL the heads, no need to choose one

BP: 200 K
2

[Free] Eco Fixer

Happy Ship Shop

Other

Dry Max Speed: 150 m/s

This is the Eco fixer : it's a ship that is meant to allow you to go and fix a broken ship It serves a very similar role as a flatbed but with a more compact design to allow you to hold more stuff in less space It will also go max speed with little to no effort It comes in two separate BP : blank and pre-equiped The blank BP is meant to be as easy to customise as possible The price of the ship is made to allow you to abandon it / use it itself for the fixing process on your ship in order to maximise effectiveness and allow you to fix your expensive ship and get it safely to a station You can download it for free here : https://discord.gg/KAqjK3W98z The link is a discord forum, you need to write the name of the ship in order to have the right post **Important** : the displayed crafting price is for the empty version

BP: 1
2

Idunn

Ark's Sparks

Hauler

Range: 1,150 km

Model Number: HHESXL-078F Name: Idunn Type: Superheavy Hauler Features: - 1064 crates - 2x 18-ring plasma thrusters - Speed: 150 m/s dry, 145 m/s wet (26k virtual mass) - NavSuite - Dual-mode asteroid avoidance v2 - Frontal shock absorbers - 2.5 hrs fuel time, 2.1 hrs prop time - 1,150 km range - Ark's Sparks' octagonal cockpit with incredible field of view - Automation rules - going to half or full thrust turns on the plasma automatically, and if the plasma is on, the power mode automatically switches to Eco Warm mode. In turtle mode, the ship either flies with its normal thrusters only at 100%, or with plasma at 20% The Idunn is Ark's Sparks' fastest superheavy hauler. It can ferry a little over 1k stacks of material between stations at high speed, owing to its dual plasma thrusters running the whole length of the ship. And all that without looking quite like any other 1k hauler out there! Note, however, that this ship is NOT intended for use as a blockade runner despite its speed.

BP: 8 M
17

Skytanker M2

Skytanker

Miner

Ore Crates: 616 crates

https://www.youtube.com/@ColtStarbase/videos **Ship price:** **BP:** 14M // 4M for M1 users. (if you buy the M2 as a new customers, the M1 will be offered if you ask for her.) **Useful information:** 608 crates + 8 crates (Emergency material) 1 Tank of liquid exorium. 1 Exorium processing unit. 2 Capital Ship Super Generators. 2 Plasma thrusters (2x17 rings). 18 Large Hydrogen tanks (Propellant). 1 Large Hydrogen tank for emergency recharging with its on-board Hydrogen pump system. 48 Batteries. **9** ore collectors. **16** Mining Lasers. 1 Ore scanner. 2 Alloy Crating Furnaces (Belt Atmosphere). 1 Equipped Crafting Table (yellow)

Ship: 3 M
BP: 14 M
3

Solaris Explorer MK II

Omygron

Multirole

Battery: 60,000 units

A small, purely solar powered scout spaceship with 5 engines that is controlled in 2 groups. Drive and navigation engines are separated from each other in order to save fuel. When the energy is full, the excess energy is used up again in a boost. Values differ depending on the use of the engine - Speed: 93m/s-120m/s-148m/s - Range: 7050km-6250km-4800km - Flight time: 22h-15h-9h Scripts and extras: - ISAN 2.5 Mono - Evadedrive (dodge script) - Solardrive MKII (automatic control of the drives depending on the incoming energy with manual bypass switch) - Timescript for battery and fuel remaining time - Ore scanner - Delta (compass) - Speedometer - Tutel button - Aim button - Isan block button button indicator for: - Savezone - Damage zone - Station allowed Flight time and range are only dependent on propellant gas and can be greatly increased with pocket refueling. - Ship Cost with Ore - 65k - Ship Cost no Ore - 200k - Ship BP no sale

Ship: 65 K
40

Vulture

ITC Shipyard

Fighter

Primary Thrusters: 8 units

**Vulture** - **Charodium plated, 2-3 layers in places.** - **Warp Drive Ready** - **Single Seated Fighter** - **2 Front Facing Auto-Cannons. That can be rotated 45degrees/70 degrees at a click of a button!** - **Charodium plated, 2-3 layers in places.** - **Single Seated Fighter** - **2 Fixed Front Facing Auto-Cannons.** - **8 T1 Box Thrusters (Main)** - **22 Maneuver Thrusters** - **1 Resources Bridge** - **2 T1 Fuel Chambers** - **4 T1 Generators** - **1 Medium Propellant tank** - **4 Batteries** - **Advanced Yolol Scripts & Eco scripts for a longer non-combat flight time** - **2 Hours Flight** - **Durability Error readout** - **Single Navigation Receiver ** - *Laser Variation Available also! You will loose 15 minutes run time however* - **Designer: {ITC}Budz** - *Need this BP modified to your needs before purchase? Feel free to DM me on discord to discuss*

BP: 1 M
2

Manta (Fighter)

Northwest Industries

Fighter

No attributes :-(

Originally built by Okim as part of a custom commission, I've decided to make this Blueprint available to everyone, because it looks too nice to be sat not being used as I'm not into combat **Features:** (You can change these as you can purchase the blueprint and customise to your liking) - 135 m/s Speed - Utilises big charodium plates over critical areas - No ISAN but can be added (Hardpoints in place for 4x receivers and YOLOL racks free) - Additional weapons can be mounted underneath in the 2 extra hardpoints, but will struggle for power - Uses a T3 FCU but can be changed to a T2 if need be - Really nice looking ship, but far from a 'meta' fighter, don't buy this if that's what you're looking for - 4 Lasers - 4,000,000 Prop # Join our Discord to buy: https://discord.gg/YetNsNpqzE

BP: 3 M
2

Galileo Shuttlecraft (USS Enterprise NCC-1701-A)

Moon Designs

Ship

Warp Class: 1.34 

The Galileo shuttles were the most spacious shuttles in Starfleet, capable of carrying six passengers, and still had enough space for standing Endos, if needed. As for propulsion, they were capable of traveling at impulse speed, and thanks to two smaller sized warp nacelles, they were also capable of traveling at warp speed… But nothing faster than warp factor 147.9, since any greater speed would completely tear the shuttle apart. These early shuttles didn't have any defensive weapons, like Phasers installed, so they were in no way good for combat, and were therefore only used for transportation of passengers, when the ship's transporter was for any reason not an option. The shuttles only had one single windshield, at the front, and accommodated 2 Fuel Cells, and 11 Million Propellant.

BP: 500 K
3

BoringDrill

RegiShips HQ

Multirole

Ore Crates: 264 crates

The BoringDrill is designed to bore straight down into the surface of a moon. Uses 24 mining lasers and 8 ore collectors in an octagon ring to create a mostly round hole into the surface. Mines roughly half a meter/minute (maybe closer to 1m/min), but is a guess, not a measurement. It's not fool proof, though mining in a moon base safe zone makes it near! Built on the latest heat mechanics, it has 100% passive cooling, and able to power the drill non-stop for around 2 hours. Having a moon base with a repair hall makes refueling a breeze; and since it's powered by T1 generators, it is refueled with nhurgite, making it able to be refueled from Elysiums belt! No need to import exorium to power this drill! Special Features: - Align to surface sequence - Hover at variable altitude - self Land sequence to an aligned surface - warmGens button to heat up for mining - safety feature to not mine if gens aren't warm or battery is too low - self-centering sequence to realign yourself into a bored hole - mining pattern that efficiently mines away to drop you down back to boring altitude - mostly afk design, lasting ~2 hours - separate mining panel near over a glass floor to control all you need to from the comfort of a rigid pilot chair Still working on making it better, adding features; but you are able to get your BoringDrill today*! Being sold as ship only, BP once FB deliveres on in-game chips. - Ship: 10 mil credits (Price as of 7/18/22 **ore prices fluctuate) - Ship: 3 mil credits + ores - BP: n/a p.s. *I work a 12 hour, 6 day a week job; so I'm not available immediately any day :)

Ship: 10 M
2

HKAS YF-90 Durandal Heavy Interceptor

[HKAS]

Fighter

Primary Thrusters: 24 units

A stylish max speed fighter, the YF-90 Durandal is the latest fighter in the YF line of fighters by HKAS. Having four Laser cannons and have six other hard points for extra fire power. This fighter is best used as it's own, booming and zooming it's prey at high speed Ship with ore: 2500000 Ship Without ore: 3000000 Free customization of colours and decals upon request

Ship: 2.5 M
BP: 6 M
2

HSM Badger XXL

Serilian

Multirole

Ore Crates: 1,116 crates

HSM Badger is designed to search and farm T10 Asteroid. Turn Avoidence on. Hit Brake if you see a Titan and go after the titan. The Approach work with the speedometer save from 995 meter to 12 meters. If you lost the contact with the asteroid the ship allway stop. The wet speed test was made with 1116 Stacks Lukium. I have set the Adjustable Avoid speed to 60%, i usually use 90%. The mininglaser script adjust it self to the Tier of the Asteriod after scanning and is adjustable. You only need to Aim in the middle and let it works. The Ship has now a a Belt Atmosphere Alloy Furnace incl. the Yolo and the necessary buttons to set it to off, min, max You can start crafting during farming. The flytime depends on the use of the furnace. During the Laser use the energie transfer to furnace is 0. 2 Cockpit 12 Mininglaser 4 Orecollektor 282 Battery 40 T2 Fuelchamber 88 T2 Generator 88 T3 Enhancer Automatic Adjust Mininglaser Pattern to Asteroid Tier 3 Side Speedometer Speedometer Based Approach up to 995 Meter Speedometer Based Brake Speedometer Based Antidrift (Stop Speed in y,z do sterring or after Avoid) automatic powermanagment with aim that the batterys at 95% Quad ISAN Navisuite with 30 Waypoints Runtime Fuelrods/Propellant incl. excepted reach Fuelstation for manually refill Propellant adjustable yaw, pitch, roll, approach min down to 12m , approach max up to 20, Avoidspeed Avoidsystem 4 direction with all possible variants Streammode Button

BP: 10 M
10

[FREE]Io V3

Kill To Conquer

Miner

Dry Max Speed: 130 m/s

Io V3 is a 744 crate miner with a top speed of 135m/s empty and 100m/s full. There is no Asteroid avoidance, has 6 mining lasers. Ship has 30 Fuel chambers 80 generators. Space for a fast travel core is on the top. Isan is v2.3 might need updated. Maintain Minimum power lever at 60% for sustained laser burst Free BP: https://www.dropbox.com/sh/18aia5qvsxuire4/AAC9vXj4hbKpUN0k9nkpoJKNa?dl=0 note: Test out on ptu to decide if you want to bring it into the main game. EDIT: Io V3 has been made more efficient thanks to Endo Lunati, updated BP Updated with heatsink

4

[free] Eco 3

Happy Ship Shop

Multirole

Ore Crates: 500 crates

This is the Eco 3, a 500 crates mining ship meant too allow you to get resources easily, reliably and safely It's meant to be a ship that is going to enable you to get resources in hard to get area, in order to enable you do do so it has the following features : - 1400 km range - 10 mining lasers - 16 auto canons - 2 collectors - 500 crates - 150 m/s dry and 120 m/s wet - a very, very reliable AAS Please not that even though it is well armed, the armor is very minimalist. The weapons are meant to be a last measure to show that you are not an easy target and will not go down without a fight There are also a lot of Yolol to help it : - hss-ground-avoid-system - hss-autonomy-calculator - hss-aas - hss-advanced-scanner - hss-sensitivity-control - hss-warning-system - hss-inertia-dampener The high thrust capacity of the ship also gives it a good moon mining capacity Overall it is meant to be as cost effective as possible and allow you to get the need resources for other ships / capital ships / stations You can download it for free here : https://discord.gg/KAqjK3W98z The link is a discord forum, you need to write the name of the ship in order to have the right post

BP: 1
7

Skytanker A1 Alien

Skytanker

Other

Warp Class:

https://www.youtube.com/@ColtStarbase/videos **Ship price:** Ships are no longer sold individually. **BP:** 30M **FREE BP FOR SKYPRIESTS.** The price of the ship is a right of access, this right allows you to have the following versions free of charge (1.1 1.2 1.3 for example). **Useful information:** 2 crates (Exorium) 10 Fuel chamber T3. 30 generators T3. 6 Plasma thrusters (6x3 rings). 40 Thrusters triangle T2. 2 Large Hydrogen tanks (Propellant). 1 Equipped Crafting Table (yellow) // 1 Equipped Crafting Table (blue) // 2 Equipped Crafting Table (red).

BP: 30 M
12

Skytanker R4

Skytanker

Other

Battery: 12 units

https://www.youtube.com/@ColtStarbase/videos **Ship price:** 3M credits + Assembly cost + Manufacturing cost and of course provide the necessary resources listed below **BP:** 4M The price of the ship is a right of access, this right allows you to have the following versions free of charge (1.1 1.2 1.3 for example). 3 Tank of liquid exorium. 3 Exorium processing unit. 9 Capital Ship Super Generators. **Useful information:** 24 crates. 60 large hydrogen tank. 2 Plasma thrusters (2x20 rings). 128 little thrusters T2.5.

Ship: 3 M
BP: 4 M
2

[Free] The Mondrain

Faulty Designs

Other

Assembly Cost: 190,881 credits

Because Starbase needs more purposeless art ships. In honor of & inspired by Piet Mondrain. Handles beautifully around all axes, and is faster moving up or down than forward or backward! No windows or buggy hinged doors for the minimal cockpit: simply unbolt the correct panel to create the viewport. As the creator is lazy, the blueprint may be [downloaded immediately](https://faulty-industries.s3.us-west-1.amazonaws.com/the_mondrain.fbe) at no cost. For exactly the same reason, it is provided with absolutely no warranty or support. Instead, it's offered on a pay-what-you-believe-is-fair donation basis: the minimum is simply a request to send a message to the creator (`Fault` in-game or `Fault#9610` on Discord) if you end up printing & enjoying the ship. Live long & prosper.

4

Solar_Minimum

Supahffej

Explorer

Ore Crates: 0 crates

The latest in the line of my solar ships. The Solar Minimum is the cheapest way to travel! Coming in around 120m/s for an incredible 146 hours flight time - you can travel over 57,000 km to distant moons! Ship includes an essential 'afk' mode which will deal with several ship/server/connection issues to make sure you fly straight as an arrow! Solar rotate script will rotate the ship without changing course to keep the maximum solar power to the sails! This is a barebones ship. No maneuvering thrusters at all needed! She is intended to fly for days in one direction to deliver your starbase or go where no one has gone before! Get crazy and min max it if you want for more range!

Ship: 1 M
BP: 250 K
1

HKAS XF-240 Arrow

[HKAS]

Fighter

Primary Thrusters: 24 units

The Next Generation of the HKAS's XF line of fighter, the XF-240 Arrow is a medium fighter updated with the new heatsinks. Featuring Aegisium outer armor and a Charodium inner hull, this fighter can take some hits and dish it back out with it's 2 twin mounted laser cannons. If you want things to die faster, simply add more weapons, the fighter has a hardpoint on the underside for just that. - 5 hours of flight time when in normal cruise - Two layer armor, outer Aegisium and inner charodium - 4 laser cannons, with one hardpoint to mount more - Laser sights - Aim mode - 140m/s top speed - Nop-Tec Eco Boost Join Us Today! :https://discord.gg/nHreBnTFJe

BP: 2.5 M
2

Billboard

Tadrael

Other

Range: 0 km

Flashy billboard for your service or company. Colors are interchangeable to whatever bulbs you like, will rotate slowly on axis to display both sides. Power rod drains very slowly but it runs out of propellant (1 small tank) after about 3 hours of spinning. The lights flash on and off in a sequence to grab attention.

Ship: 50 K
BP: 100 K
16

Roid Catcher

B00MSPLAT

Multirole

Item Crates: 0 crates

Featuring 3 individually managed cargo lock bays, each capable of holding a T10 asteroid, the Roid Catcher is the ONLY ship you need to making quick money. The fourth iteration of an already successful design, the Roid Catcher has been refined to be the perfect asteroid hauler. It has a ring of rangefinders to assist lining asteroids up on approach, an ore scanner for those less experienced in spotting specific asteroids, and an automatic cargo bay lock that will handle the loading of asteroids. Rocket out to the belt at 150m/s, load your bays, and return home (or tow) with an easy 1mil+ in credits at 130-135m/s (depending on asteroid weight). An experienced pilot can easily make 1.5-1.6mil credits every 5 mins. Price for BP: 5,000,000 credits Ship Specs: - Speed: 150m/s Dry / 130-135m/s Wet - Power: 30 T2 Fuel Chambers, 90 T2 Generators - Propellant: 36m - Forward Thrust: 132 T2.5 Box - Manoeuvring Thrust: 16 T2 Box - Reverse Thrust: 16 T2 Box Ship Systems: - Auto Cargo Bay Lock: Enable this for automated bay loading, just line the asteroid up and drive forwards to load - Incremental Turtle: Can be increased / decreased by 10%) - Estimated Run Time: Displays remaining time at current usage of Fuel Rods and Propellant - Generator Eco: Simple generator eco script that ramps up generators when needed - Cruise - Mono ISAN - Ore Scanner

BP: 5 M
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