Starbase Ship Shop

Welcome Endos of the Starbase Community! The Biggest Ship Shop server in Starbase is bringing you hundreds of ships to fly. Find your dream ship or list your own beautiful designs!

Learn the basics of buying and selling here. More features coming soon!

Starbase Ship Shop and sb-creators.org are a fan made, community run organization, and are not associated with FrozenByte Oy


1

[FREE] Zoom Zoom Zoom

Happy Ship Shop

Other

Range: 1,000 km

This is the Zoom Zoom Zoom, an improved and a bit more expensive version of the zoom-zoom ( https://sb-creators.org/makers/Happy%20Ship%20Shop/ship/%5BFREE%5D%20Zoom%20Zoom ) and is designed to be a viable cheap racing ship / very light interceptor is has : the sensitivity-control, the inertia-dampener and the autonomy-calculator 😁 It has two slots should you want to add some autocanons ( plus tripod plate on top ) I gave it more top / down thrusters in order to maximise the effectiveness of the inertia-dampener You can download it for free here : https://discord.gg/HJugdNNpum

BP: 1
9

FCU-22

Shipwright CO

Fighter

Primary Thrusters: 8 units

The **FCU-22** is a Mid-Long Range light armored Fighter/Bomber. Equipped with Dual Autocannons and retracting, scripted, Dual Missile Launcher. FCU-22 is Modeled after the **USAF, F-22 Stealth Jet**. *I am currently working on a modular weapons bay to seamlessly swap between Rocket Pods and Torpedoes for "In Universe" Changes.* The **FCU-22** is intended for Moon/Station Sieges as a *point, fire, peel off system* . Otherwise, it is a passion project to recreate my favorite real-world/fantasy Gunships/Fighters. The ship Blueprint can be purchased as well as the Ship itself (Assemble cost + Ore + 50k Build Fee) There are basic scripts for generation rate, rod/propellant timers, safe fire missiles (as not to fire the missiles while stowed in the weapons bay), status readouts, as well as 5 empty Yolol slots for personal scripts ie; autopilot to stations and missile mag dumps. I am willing to offer **2 stacks of Ymrium and cover the Exorium cost to anyone who purchases the blueprint regardless of market price** to aid in cost reduction if you do not have a stock of it and must buy it from the market. Roughly **108,000 credit value** as of *10/24/21*. Thank you for the read and see you out there, *Game*: **Shipwright** *Discord*: **Knox#9473**

BP: 850 K
4

Puddle Jumper stargate A [Updated]

Leolix Shipyard

Ship

Flight Time: 3.209 hrs

Puddle Jumper ======= Strength factor 110, Leolix shipyard is proud to present my attempt to do the "Jumper" :D, So here goes nothing, she's a O.G shuttle but can get a warpcore on her bottom easily. not much to say about her, its pretty basic and simple it was mostly intended to do players transportation. ## Features : ------------- - Approach // Archaegeo - Display % Batteries Rods Gas and individual progress bars for rods // myself - Diagnostic display, durability, strength factor // myself - Generator manager // Jericho - Turtle and Cruise ## Components : -------------- - 2 T2 Fuel chambers - 6 T2 Generators - 8 small propellant tanks - 22 T3 Maneuvering Thrusters - 8 T3 thrusters Box - 6 Cooling cells - 2 HeatSink - 8 Batteries - 4 Radiators ext. - 2 Radiators base - 1 RangeF. *need to wait I'll keep it updated as long as i play* * Don't hesitate to message me on discord i will help the best i can if you have any trouble.

BP: 1 M
8

[FREE] moon racer

Happy Ship Shop

Other

Range: 2,800 km

This is the moon racer It's a racing ship that is designed to allow you to have as much fun as possible on the moon or be used as a fun taxi 😁 I however also packs a lot of features making it's usage very pleasant : - speedometer - range calculator - roughly 2800km of range ( if you have 2 spare rods ) - ground avoid system - warning system - power management - sensitivity manager - damn cheap 😁 It's a lot of fun to use x) you can grab it for free on my discord : https://discord.gg/eDyHXdCqKd

BP: 1
2

V12 mk4

<>Phoenix Industries<>

Fighter

Dry Max Speed: 148 m/s

**V12** is a light cruiser - **Price highly depend on actual ore prices !!** - Enough room for Recon. machine - 4x Resource bridge ( for tripod gunners ) - Speed: 149 m/s ( 135 without plasma ) - Range: 1.050 km - Despite the size still very agile - Armament: 24x LaserCannon - Systems: ISAN;ECO;FlyTime;SafeBAT;Kompas - Plating: 80% Charodium 20% aegisium TRI/QUAD plating - Fully compatible with HEAT patch. -**Prices and ores can slightly change due tweaks.**

Ship: 14.5 M
2

The Brutalizer

Brutal Builds

Fighter

Dry Max Speed: 130 m/s

Ever want to Gate camp in style with friends? Escort a hauler? provide backup in the heat of things? Well look no further. With this battleship you can do just that, fitted with a mix of x4 laser and x4 plasma cannons, you can swoop in and hit where it hurts. and not only that, but you can also do it with friends! the brutalizer sports X4 dedicated tripod points with ports, 2 rear chase, and 2 front/side. some specs: Armor: 4-5 layers of charodium minimum all round, with some vital places covered in as much 5-7 layers. hand crafted Spall armor as well as fully armored thrusters for added protection. being used as armor themselves. A very thick Cockpit window, fully armored and sealed interior. - Control redundancy: a complete set of controls tucked away in the ship should the ones in the cockpit get shot up so you can keep blasting. - Easy access Rod Maintenace and Repair - Wire and pipe redundant: Hand-Layed along beams with no hull/plate clipping for easy repair. (NO DUCT's) - Laser ammo container - 1270km of flight range - self-sustaining coolant dissipation with 2 extra racks for emergency that will kick in when needed incase of damage to radiators. - More then enough heat syncs for battle - 15k eps - simple control table with adjustable slider for fuel chamber output - fully redundant battery blow-out system. - 100% hand bolted - Perfectly aligned - decent speed for the absolute unit that it is - It looks cool ;] - ores + credits Discord BruticusX#6669

BP: 5 M
2

[Free] Reconstruction Zoom Zoom

Happy Ship Shop

Multirole

Dry Max Speed: 120 m/s

This is the reconstruction machine version of the zoom-zoom ( https://sb-creators.org/makers/Happy%20Ship%20Shop/ship/%5BFREE%5D%20Zoom%20Zoom ) It's designed to be hidden close to a point of interest in order to be able to able to respawn close You can download it for free here : https://discord.gg/QM9FHQEWUP

BP: 1

JPTech Bolt

JPTech

Fighter

Dry Max Speed: 130 m/s

# JPTech Bolt ## Introduction : The ship is extremely defensive. The pilot's seat uses a slider, which in rare cases becomes like an automatic ejection seat in the event of an explosion. ## Visibility : As the ship has limited up and down visibility, it is recommended to pursue the enemy in the Yaw direction. ## Armour : As mentioned above, it is highly defensive and the vital areas are covered with triple plates. The sides are equipped with sacrificial armour, which guarantees protection with a small thickness. ## Weapons : It is equipped with two laser cannons. ## How to buy Bolt 1. Join the JPTech Discord Server [Click here!](https://discord.gg/E47mNfF2Hq) 2. Please check the server rules and click the reaction if you agree to them. 3. Create a ticket in the **πŸš€βš”-bolt-info** channel. 4. Wait for an admin or moderator to reply.

BP: 3 M

[Free] JPTech Orkan

JPTech

Fighter

Range: 1,450 km

Orkan is small and cheep fighter. We have two models, Laser and Auto. This ship can disturbing the enemy at high speed. ## How to download Orkan 1. Join the JPTech Discord Server [Click here!](https://discord.gg/E47mNfF2Hq) 2. Check the server rules and click the reaction if you agree to them. 3. In the **πŸš€βš”-orkan-free**, please download a BP.

Ship: 2
BP: 1
1

HSM Fox

Serilian

Multirole

Ore Crates: 432 crates

The HSM Fox is a medium sized longrange miner with the ability to save jumppoints. The Aim for the fox is to search new farm grounds. Save the Jumppiont and fly a few kilometer. Use the Isurance Transfer to your capital ship. Jump to your Ship. and Use than the Onbord Resurrection Machine on the Fox and bring the Fox back home. With a load of Ice and 4 Stacks you can increase the range to 16000km. 12 Mininglaser 4 Orecollektor 40 Fullchambers and 88 generator t2 with 88 t3 enhancer 432 Crates 16 way unique Avoidsystem Propellant refullstation (research large propellant tank necessary) all workbenches 99% forward thrust efficiency

BP: 2.5 M
1

JPTech Polaris

JPTech

Ship

Range: 165,000 km

Polaris is our company's first datalogger exploration ship, capable of navigating a distance of 165,000 km. Additionally, by adopting a LargeGenerator, it can travel this distance with just two refuelings. This ship is equipped with asteroid avoidance features, as it was developed for the purpose of exploring the GhostBelt. Propellant : 2,208,000,000 unit ## How to buy Polaris 1. Join the JPTech Discord Server [Click here!](https://discord.gg/E47mNfF2Hq) 2. Check the server rules and click the reaction if you agree to them. 3. Create a ticket in the **πŸš€πŸ’«-Polaris-info** channel. 4. Wait for an admin or moderator to reply.

BP: 7 M
3

[Free] R.I.F.

Faulty Designs

Pocket

Assembly Cost: 42,076 credits

One of the first ships I built on getting a hankering for a Borg-ish cube in which to cruise around the Origins. Also strove to build something with a cost low enough to effectively be a "throw-away". Controls are very snappy around all axes and rolls incredibly well, allowing for some fun (if nausea-inducing) light shows. Shiny! As the creator is incredibly lazy, the blueprint may be [downloaded immediately](https://faulty-industries.s3.us-west-1.amazonaws.com/RIF.fbe) at no cost. For exactly the same reason, it is provided with absolutely no warranty or support. Instead, it's offered on a pay-what-you-believe-is-fair donation basis: the minimum is simply a request to send a message to the creator (`Fault` in-game or `Fault#9610` on Discord) if you end up printing & enjoying the ship. ["Resistance Is Futile"](https://en.wikipedia.org/wiki/Borg)

5

phoenix logo

Happy Ship Shop

Ship

No attributes :-(

Discord : https://discord.gg/vWEKXm47Hs Skull logo, the backplate is 576x576 in size You can use it on any ship to give it a bit more personality You can use any material you want to fit your needs ( BP uses bastium ) When you buy this BP you get ALL the skulls, no need to choose one

BP: 200 K
1

Uppercut

PinkGooβ€˜s Surplus

Other

No attributes :-(

Fun little ramming ship

BP: 16
2

[FREE]IO V4

Kill To Conquer

Ship

No attributes :-(

Upgrades since IOv3 - Generator placement - Cockpit adjustments - More propellant tanks - Fuel and Propellant usage calculator(not of my design or code, from Moon Racer of Happy Ship Shop). - Sustained Laser Output - **Downgrades- 40 less cargo containers since IOv3** - 32 T3 Fuel chambers & 96 Generators with 96 Enhancers - 14 Large propellant tanks - 168,000,000 Propellant - 6 Mining Lasers with variable rotation and pitch & Ore 3 Collectors - 704 Cargo Containers - [Blueprint here]( https://www.dropbox.com/scl/fo/odrzse9cxqylthys1j7ma/h?dl=0&rlkey=vt75nmxxsgah1yiwzta8bcjle)

5

MAWS4

Happy Ship Shop

Miner

Ore Crates: 400 crates

This is the MAWS4, it's the successor to the MAWS3 It has 400 crates "only" and 142 m/s at dry speed What it lack on speed and crates it more than makes up for in armour, redundancy, features and weaponry This is a ship that will do it's absolute best to take very good care of you In order to do so it has 2 cockpits : one with very thick armour and a second one with very good view. A third one is available as spare parts if needed I also features a reconstruction machine, a fast travel, the 3 crafting benches and 16 autocannons Due to the lack of AAS, it's best usage is in the 1 zone of the Elysium belt as this allows it to go in / out of the belt at will and still get precious resources ( Arkanium namely ) while still protecting you from the pirates It also packs a lot of features such as : - ground avoid system - 12 mining lasers with patterns - auto power management - range / autonomy calculator - advanced scanner - warning system Any questions ? Points to discuss ? Here is my discord link : https://discord.gg/jfaHyC7FFU

BP: 1.8 M
10

Magna Navis MK2 (Heat Sink Updated)

Northwest Industries

Hauler

Ore Crates: 1,128 crates

Cargo: 1128 Crates Speed: 150 m/s unladen, 110 m/s full Bastium, 105 m/s full Charodium, 90 m/s full Lukium. Forward Thrusters: 180 Tier 2 with Tier 3 Nozzle Box Thruster, 40 Tier 2 with Tier 3 Nozzle Triangle Thrusters Generators: 18 Tier 2 Fuel Chambers with a total of 48 Generators. 30 T2 Enhancers. Full set of crafting tables with upgrades. Propellant: 16 Large Fuel Tanks totalling 144,000,000 Propellant. PLEASE NOTE: SHIP GENERATORS MUST BE SPOOLED UP TO 60 TO FLY PROPERLY Ship does include asteroid bumpers and weighing in at 19.4mil KG (19,400 Tons) cancels out extreme asteroid damage. I have personally rammed many asteroids with this ship and have only suffered plate damage and minor thruster damage so far. β€’ 4 Resource Ports β€’ Asteroid Bumpers β€’ Ajatite plating for lightweight travel β€’ Rangefinders on all sides of the ship so you can see the way forward β€’ Crafting Benches - Craft Fuel Rods and Propellant on the go! β€’ Cruise and Manual flight modes β€’ ISAN V2.0 with Speedometer -Please note, this ship does not fare well at all in PvP and such situations should be avoided- -Also please note, there is not a lot of voxel limit left for modifications, so if you buy the Blueprint, you may need to sacrifice ore crates to make changes like adding batteries / mining lasers- SHIP PRICE: 15,000,000 Credits BLUEPRINT PRICE: 2,000,000 Credits

Ship: 15 M
BP: 2 M
8

[FREE] AutoVex

Fate SSC

Fighter

Primary Thrusters: 4 units

The AutoVex is a FREE 2-Autocannon, low-cost fighter ship designed by me, Vexus! This ship is made to be a low-cost, short-range fighter ship. It has (2) Tier2 Box Thrusters, (2) Tier2 Triangle Thrusters, for a combined thrust of 1.76M thrust. At a weight of around 248k tons this gives a thrust to weight ratio of over 7, achieving max speed of 150m/s or greater. The total ore cost, including nominal assembly cost of this ship, is around 130k credits, making it affordable for anyone to fly. The open-style cockpit is wrapped in glass - one of the more costly materials used to make the ship (but easy and cheap to produce on your own!) - for great vision in almost every direction. The balance of the ship is superb, requiring zero maneuvering thrusters. Four "roll" thrusters are used for manual roll control using YOLOL (ensure you bind Roll keys in the ship flight control editor while on the pilot chair by pressing V while in the chair). Other features include: - Compact, easy to use and read console buttons - Rangefinder aiming point at the front of the ship controlled by RF button on console - Standby mode for keeping guns and generators hot when you expect the possibility of action, along with an Info button for changing those values to your desired levels (SbGun is gun charge limit, SbGen is generator limit) - Armed mode for putting all systems (generators and gun charge limit) at 100% - Cruise mode for long distance flying - Turtle mode for a bit more control in tight spaces - Transponder for meeting friends or alerting them to your location during a fight - Precision mode for precise aim, along with the ability to modify button values to achieve a precision you prefer (PValue sets a precise lever min/max, and LeverMoveSpeed changes LeverBindsMoveSpeed of levers to that value; Roll lever is unaffected) - Propellant cut-off button, acts as an "off" button preventing the ship from being used without disabling the button, or to ensure a propellant leak can be fixed before you lose it all - Durable, with mostly Aegesium plating, larger plates and a heavy armored front for withstanding direct fire. Charodium plating is used on the underside for both defense from ground troops as well as (and mainly for) weight balancing - Heat and electricity balance allows for constant autocannon firing non-stop - Weapon ammo container explosions don't disable your ship; make your way home and craft new guns as needed. Watch this ship take multiple rocket launcher hits: https://www.twitch.tv/videos/1488970787 - Easily swap to Laser Cannons or Plasma Cannons, though usage will be limited due to a single battery; still, you could repair or refit with weapons you find in the field, just make sure you re-name the proper fields (Fire and Charge) - Exceptional thruster efficiency - Resource bridge for refueling propellant anywhere you go - No hard to obtain ores needed - FREE! A little getting used to: going hot by pressing Armed and activating full thrusters from idle will sap your battery quickly. Warm up gens with flight, or Armed/Standby mode while stationary, and then continue on your way. Either way the custom generator script will work it all out for you! Note: To ensure maximum cost reduction when buying the custom ship from the SSC, either buy or make the weapons, which include 2x autocannon barrel, 1x autocannon structure, 1x autocannon structure mirror, 1x mounted weapon body, 1x mounted weapon body mirror, and 2x full autocannon magazines. This reduces the assembly price dramatically! Always pre-craft weapons! To get this free blueprint, join my Discord and check the pinned messages in the Starbase channel. Instructions on how to import blueprints are posted there as well if you're unfamiliar with how to do it. Please come back and leave a Like if you liked the ship! Discord: https://discord.gg/Q7ydGZwVaP Check me out on stream at: https://www.twitch.tv/VexusOnTwitch

Ship: 130 K
BP: 1
2

Galileo Shuttlecraft (USS Enterprise NCC-1701-A)

Moon Designs

Ship

Warp Class: 1.34 

The Galileo shuttles were the most spacious shuttles in Starfleet, capable of carrying six passengers, and still had enough space for standing Endos, if needed. As for propulsion, they were capable of traveling at impulse speed, and thanks to two smaller sized warp nacelles, they were also capable of traveling at warp speed… But nothing faster than warp factor 147.9, since any greater speed would completely tear the shuttle apart. These early shuttles didn't have any defensive weapons, like Phasers installed, so they were in no way good for combat, and were therefore only used for transportation of passengers, when the ship's transporter was for any reason not an option. The shuttles only had one single windshield, at the front, and accommodated 2 Fuel Cells, and 11 Million Propellant.

BP: 500 K
13

Leviathan MK5

Hyperion Trading Co.

Miner

Ore Crates: 400 crates

**Starbase May Update** This is the biggest mining ship you will see around.....ok maybe not the biggest but it's definitely unique and robust! This monster Ship hosts a whopping 485 ore crates, 16 Mining lasers, Quad-Isan, All crafting tables, 4 Ore Collectors, and a host of automated mining scripts. This ship was designed for DZ Mining in mind, Gota go for those T10s! Reinforced Aegisium front end with upgraded Plating to make asteroid strikes a lot less catastrophic. Will take quite a beating if flown properly. 2 Mode Generator Script with Full Ship shutdown 3 Separated laser banks to optimize mining conditions depending on roids. 1 Automatic Mining script "DeathRoll" 1 Sweep Laser Script for bigger roids 1 Focus Script to Focus lasers to point. 1 Mining Shutdown Script to turn everything off with one switch! Can resist quite a bit of incoming fire, But does have an exposed underbelly. Due to this batteries are compartmentalized to explode only within themselves. In most cases, the ship is still able to fly even if only operating on a single battery bank with multiple connections for backup. Roughly 5 hours of mining time for me. I get a good play day out of it before needing to replace rods. This includes me just drifting sorting boxes and maximizing inventory. I would say a good travel distance is within 1200km depending on how aggressive you are with mining lasers. Room for plenty of YOLO expansion. List of things not complete AAS AutoGen+ **The generator has an auto script but has not finished programing the indicator lights to properly light up to show fuel % Like the ship and get good hauls? Tips appreciated keeping BP low priced!

BP: 275 K
2

Dagger

Spiceworks

Fighter

Primary Thrusters: 4 units

Light Fighter

BP: 215 K
2

Stargazer Shuttle [Free]

Shipwright Co.

Multirole

Battery: 100,000 units

A shuttle for going between Origin, or going deep into the Eos belt to Markka and beyond! Has 18M Propellant, and quite a bit of thrust! (Max speed) Speedometer included. Features: Lots of YOLOL -- Autonomy by Happytrigger, Speedometer by Moriwatari, Autonav by Standpeter, Compass by Firestar99 18M Prop! Go a while :) Automatic waypoint system. Looks awesome. Should also mention there is some legacy stuff on here, but totally up to you whether or not you want to replace it, specifically the speedometer. ---- For purchase message me in game or on Discord! NoPlansMade Intended purpose of ship is either exploration, and transportation for stations out at 900KM+ from Origin. 1500KM+ Range on Rods (*2) 3500KM+ Range on Gas Be sure to take it with you on Capitals for easy transport around your stations! If your frame rate is high enough the ship caps out at 155-157! (Edit: Currently free to recieve, please contact me for it if you want.)

BP: 1

HoboFly

Duh idk

Explorer

Dry Max Speed: 150 m/s

- Bike made for transportation and racing,remove the chair for racing. download [here](https://drive.google.com/file/d/1tMQH3VoJQW1S8p5qGUllNZ00feZe0hMg/view?usp=sharing) - You def need to turn safemode off to fly this ship at its full speed, this ship is not meant to last any update , expect it to break beyond build922

4

[FREE] Tourer

Egomaniac

Other

Battery: 80,000 units

The Tourer is a ship that can be used to transport Endos in the style of a tour bus. It has seating for 16 passengers and a cargo lock frame for cargo. The blueprint is provided for free. All in game tips (in-game name Egomaniac) are appreciated. However support will be limited but I will try my best. Please give the ship a "like" if you use and enjoy the ship. Designed by EGOTech. Join the [EGOTech Discord server](https://discord.gg/BKwVGvncmN). [Download the blueprint](https://github.com/EGO-Tech/starbase-ships/raw/main/tourer/blueprints/tourer.fbe) Website: https://starbase.egotech.space/ships/tourer # Features The ship has the following features: - Seating for 16 passengers - Fast travel core - Standard Cruise function - Turtle and Sloth functions with adjustable rates - Transponder system with ping function - One resource bridge - Auto generator rate script with adjustable minimum rate - Six T2 generators with two T2 fuel chambers and two spare rods on racks - Radiators that provide more than adequate cooling - Three medium with 12,000,000 units of propellant - Propellant time and fuel time panels - 8 batteries - 22 T2 triangle thrusters providing forward thrust - 10 T2 manuever thrusters providing braking thrust - 35 T2 manuever thrusters - [ISAN Mono Waypoint System by Archaegeo](https://github.com/Archaegeo/Starbase/tree/45a9bb464cb71d7de7a214f8e665111d6b2b5989/ISAN-Waypoint%20System) - Timer panel - Odometer panel - Service hatches for easy access to fuel - Top speed of 105 m/s empty

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