Starbase Ship Shop

Welcome Endos of the Starbase Community! The Biggest Ship Shop server in Starbase is bringing you hundreds of ships to fly. Find your dream ship or list your own beautiful designs!

Learn the basics of buying and selling here. More features coming soon!

Starbase Ship Shop and sb-creators.org are a fan made, community run organization, and are not associated with FrozenByte Oy


6

Wolf Miner

ChienLoup

Miner

Ore Crates: 640 crates

The WolfMiner can mine in Belt or Moon ! He have 19 000 object warning if you have a little computer. This ship is a Frensh ship. 640 crates 48 t2 Chambers 144 T3 generator 150 m/s Empty 130 m/s full eos zone 1 110 m/s full lukium 144 Enhenser t2 6 Collector 14 Large propellant tank 1 Reconstruction machine 1 belt furnace 1 moon atmosphere furnace T3 thrusters rear T2 maneuvre Thrusters 4 Autocanon Lasers 11 Mining Laser too belt 21 Mining laser too Moon 1 Gyroscop

BP: 25 M
2

SunFire [Free BP]

Cafe Incorporated

Miner

Ore Crates: 40 crates

Welcome to the Sun Fire a 40 crate work horse with the ability to add a mining laser and collector. --- ***specs*** * 150m/s dry * 120m/s With 40tones per cate * 40 ore crates * gen script * Advanced Fcu * 10 mil propellant --- To get the blueprint just join our discord at discord.gg/aVWPZVU And don't forget to check out our other ships to! --- Ship Guide - https://youtu.be/SMPaxilh1kY Time-lapse of the build - https://youtu.be/AGtIQNEKqvA

21

Pathfinder

Red Moon Dynamics

Multirole

Ore Crates: 400 crates

NOTE: sold FOR 10Mil + Manufacturing cost The Pathfinder is the pride of the Red Moon ship line. Designed to be a true multi-role ship, and one of the largest sub-capital ships in the system. In its base configuration, the Pathfinder offers everything an intrepid explorer needs to become independent from the origin stations: A mining array, tractor beams, weapon hardpoints, decanters, autonomous navigation and more, all in a fully armored frame capable of withstanding live combat. Wherever you're going, the Pathfinder has something to help you get there. Trailer : https://www.youtube.com/watch?v=1KMMRTLHu8Q

Ship: 10 M
1

Numbat

PinkGooโ€˜s Surplus

Other

No attributes :-(

16 Autocannon ground support ship. NOT A FIGHTER. Meant to shoot at endos, not ships. 14K ammo*

BP: 16

[Free] OSA Ghast Mk2

Open Source Armada

Multirole

Dry Max Speed: 150 m/s

Latest variant of the Ghast, now with 20 missiles for bombardment. Since its release the Ghast has been used as my test bed for missile and torp testing before committing to a specific new design. When the 5 pod launcher was finally added, they easily attached to the Ghast, and was very reliable (for missiles anyway). The default scout variant has also been updated with some of the new additions made on the launcher variant. //Download// https://github.com/Open-Source-Armada/OSA-Ghast-Mk2 //Specs// Comes unarmed for scouting or with 20 missiles for bombardment. LaunchMissile+ and LaunchTube+ are your missile triggers, bind both to the same key, this system uses no yolo and is a simple way to cycle and launch missile tubes. CenterSensePlus and CenterSenseMinus is your standard sensitivity, Adjust both to your preferred flying sensitivity. AimMax- and AimMin- is your Aim hotkey, Bind both to the same keybind, this will lower your sensitivity, Adjust MinSensePlus and MinSenseMinus to change Aim sensitivity. AimMax+ and AimMin+ is your Boost hotkey, Bind both to the same hotkey, this will raise your sensitivity, Adjust MaxSensePlus and MaxSenseMinus to change Boost sensitivity. Ship is set to both fly and aim at a smooth sensitivity (tune to your taste), Aim keybind lowers the limits for sniping, Boost keybind removes these limits allowing for faster pitch/yaw. 150 m/s max speed using T2 manoeuvre thrusters, no trails. 104255.96 kg in weight without missiles, 131225.469 kg armed with missiles. Two small prop tanks for 2 million prop, 1 hours 10 mins estimated flight time. One T1 fuel chamber + Two T1 generators, gens idle at 14.5% for 8 hours 30 mins idle time, estimated flight time 2 hours 30 mins. Basic script for current Fuel/Prop times. Uses basic FCU, roll is performed using Roll_Left and Roll_Right buttons, this is to allow fast handling by isolating the roll thrusters from the FCU/MFC. //Tactics// Despite the very hindersome bugs launchers and their munitions have, the 5 pod launcher is surprisingly reliable. Reliable enough for them to be mounted onto the cheap, fast and stealthy hull of the Ghast, making it a fun and easy way to deploy the max amount of missiles onto a target. Unfortunately all missiles/torps have a chance of failure on launch due to bugs, and the ordinance itself is well known to fail at hitting moving targets, limiting there use. Where I personally see use, even if bugs are fixed, is in station bombardment and breaching. Small or large bombers may be a key aspect to siege warfare, and thus I believe small, cheap and stealthy bombers will be very valuable in the possible future. The Ghast has excellent range for a tailless ship, and can carry all its missiles at max speed. Low tech components keep the potentially one way mission more cost effective, missiles are only cheap to a point. Could possibly be used to ambush stationary ships, like surface miners.

Ship: 1
BP: 2
3

XTS Essex

XT Shipyards

Multirole

Primary Thrusters: 28 units

The XTS Essex The first ship off the XTS ship line heavy hitting and stong, with sleak lines and power to help push you through tough situations. Primarilay a heavy escort and fighter can be used for exploring Warp capable, with some cargo for storage Four forward firing laser and plasma cannons with a dual mounted auto cannon that can be rotated 180 degrees to fire behind you ISAN, Compass, and RodTime YOLO so the cockpit is fully fitted out Retractable landing gear, and automatic closing doors. Ship company Discord: https://discord.gg/jpWazggF

BP: 700 K
1

Baus_

PinkGooโ€˜s Surplus

Ship

No attributes :-(

Stealth scooter, looks like a little piece of scrap so easy to hid in graveyards

BP: 16
3

Pulsar MK5

Hyperion Trading Co.

Explorer

Item Crates: 0 crates

Hyperion Trading Company is always trying to innovate and bring you new tools, Presenting the Hyperion Pulsar MK5 Beacon Ship! This ship is uniquely designed to get new pilots into fun and new ships quickly! As always we strive to bring you things you didn't know you needed! This ship is designed to get people around local stations quickly and effectively. Being able to park outside of any stores or into any hanger. Designed from the ground up to use a new generator and solar hybrid system! Run times so long you will forget to change the fuel cell! don't worry just leave out in the sun to recharge! The solar panels can be removed for cheaper build prices or easier for new players to build. Solar panels can be replaced with generic 144x144 plates! Expect shorter run times. Equipped with enough lights to inspect any ship or send out your endo army and become a location beacon for your mining teams!

BP: 50 K

Modular HP Crammer

BBQ Meats & Utensils

Other

Warp Class: 39.888 

Cramms up to 125% more hardpoints per unit of area. Structurally Sound, Cable Free, weight-optimized, bolt-optimized. Weld-only stackable side-wise, height-stackable with a few added beams. Distances are ajusted to fit maneuvering thrusters, but testing of such efficiency is not yet tested.

BP: 1
12

[FREE] Lugger

Egomaniac

Hauler

Primary Thrusters: 90 units

The Lugger is a 832 crate hauler with two 10 ring plasma thrusters serving as its main engines to provide decent speed. However it is pretty much at its voxel limit so any additions or changes may be difficult without sacrificing crates. The blueprint is provided for free. All feedback is welcome and in game tips (in-game name Egomaniac) are appreciated. However support will be limited but I will try my best. Please give the ship a "like" if you use and enjoy the ship. Designed by EGOTech. Join the [EGOTech Discord server](https://discord.gg/BKwVGvncmN). [Download the blueprint](https://github.com/EGO-Tech/starbase-ships/raw/main/lugger/blueprints/lugger.fbe) Website: https://starbase.egotech.space/ships/lugger # Features The ship has the following features: - 832 crates - Two additional seats for co-pilots in a large open bridge - All three crafting benches - Standard Cruise function - Turtle and Sloth functions with adjustable rates - Transponder system with ping function - Two external and three internal resource bridges - Auto generator rate script with adjustable minimum rate - 30 T2 generators with 10 T2 fuel chambers and 20 spare rods on racks - Radiators that provide more than adequate cooling - 24 large propellant tanks with 288,000,000 units of propellant - Estimated propellant time of 5.5 hours and range of 3,000km - Propellant time and fuel time panels - 144 batteries - Two 10 ring plasma thrusters and 88 T2 triangle thrusters, all with T3 nozzles providing forward thrust - 36 T2 triangle thrusters with T3 nozzles providing braking thrust - 48 T2 triangle thrusters with T3 nozzles for maneuvers - [NavGrid by StandPeter](https://github.com/pcbennion/starbase-navgrid) - [NavCas by fixerid](https://github.com/fixerid/sb-projects/tree/main/NavCas), using custom avoidance system and ISAN 3 in 1 from [Compass by Firestar99](https://gitlab.com/Firestar99/yolol/-/blob/master/src/compass/README.md), with ability to load target from NavGrid - Warning lights and alarm for obstacle detection and avoidance, powered by 44 rangefinders - Speedometer - Timer panel - Odometer panel - Many extra slots for YOLOL or memory chips - Top speed of 145m/s empty, 125m/s full of lukium ore

Super Workant

Duh idk

Ship

Ore Crates: 1,024 crates

- Inspired by Abhorrent Mu. A 25 laser, 3x Large gen 1024 crate mining rig. - no yolol attached, shared for sharing purposes - Credit to Sigmur for making the plasma thruster module - turn the twist handles to turn the gen on(no gen reg script) - the front array isn't rly hooked up to anything...oh well blank canvas - empty racks on the back right section between the machinery and the tanks - download the blueprint [here](https://drive.google.com/file/d/1FFRov28CRQ4J5TWVItDEqYFy_BZ7BTMc/view?usp=drive_link).

4

Sphinx

Angelwing Industries of Angelwing Empire

Fighter

Dry Max Speed: 150 m/s

The Sphinx is a super cool-looking fighter that is ALSO very much combat capable. It is heavily armored with high firepower. 10 plasma cannons work together with 6 autocannons. While the plasma cannons sheer off the enemy plating the autocannons penetrate inside to cause maximum damage. The fighter is close to being invincible. Even if you aren't an experienced fighter pilot you'll find your opponent running out of ammo before the Sphinx would blow up. Despite its heavy weight, the tier 3 thrusters make her fly at maximum speed. The ship is fully automated and very user-friendly despite its many features. It has 2 sets of turn sensitivity settings, of which both are easily adjustable with 1-1 levers even during combat(!), no need to U-tool anything. Smart, beginner-friendly crosshairs will help you land your shots! Find yourself in combat close to a safe zone, the fighter will save itself if you would lose control of the ship for any reason -like being dead-. Every single Sphinx has its own serial number. Have the satisfaction when people recognize your Sphinx without a transponder, will your number be the most famous? ;) While the Sphinx is relatively expensive, upon your purchase you don't just get one of the coolest fighters in the game, but with a luxurious fighter comes luxurious customer service. You also get 2 copies of it on the public test server (PTU) so you can practice anytime you want to get to know the fighter and get yourself skilled so you can be confident when you take your cool fighter out on the live server. It is recommended to use this ship in a squadron as it is much easier to save it if you have some friendly cover.

Ship: 15 M
1

JPTech Electra

JPTech

Other

Power: 2,187,000 eps

The Electra is a ship boasting over 2 million power generation. This ship is capable of rapidly charging smelters and producing alloys at high speed without the need for repair halls. Additionally, it is slated for future use in supplying power to drill ships on the moon surface. ## How to buy Electra 1. Join the JPTech Discord Server [Click here!](https://discord.gg/E47mNfF2Hq) 2. Check the server rules and click the reaction if you agree to them. 3. Create a ticket in the **๐Ÿš€โšก-electra-info** channel. 4. Wait for an admin or moderator to reply.

BP: 7 M
7

Galaxy Map

Sasqtch Skunkworks

Other

No attributes :-(

Galaxy map specifically for Capital Ships.. you could use it on space stations or moon bases too. This is just for the plates. I will not share the blueprint as its too easy to copy. This version is on 2 high, 3 wide 432 ajatite plates. The plates are weld-blobbed onto a beam for easy 2 x 2 transport you can pickup, just unweld the beams and take the blobs off. Put the plates into your inventory and easy-build into place on your cap-ship! (I found this in my screenshots and re-created it with smaller plates. If you are the original creator, send a message for credit.)

Ship: 5 M

Plug and play style console

Ambry Trading Company

Ship

No attributes :-(

**Looking for a simple Plug and play style console? Look no further!!** Fields displayed include ```Haskell Propellant Battery Fuel GenLimit GenRate Forward Backward Yaw Pitch Roll RightLeft UpDown DrainPerSecond=Depends On The Number Of Batterys (installation below) EnergyPerSecond Manual=Playerset GeneratorLimit and 9 Progress Bars For Misc. Setup ``` **Uses Network relay to allow for Plug and Play installation** ```haskell MasterChip1 RelayChip1 1)GasContainerStoredResource = Propellant 2)StoredBatteryPower = Battery 3)FCUForward = Forward 4)FCUBackward = Backward 5)FCURotationalYaw = Yaw 6)FCURotationalPitch = Pitch 7)FCURotationalRoll = Roll 8)FCUUpDown = UpDown 9)FCURightLeft = Rightleft ``` ```haskell MasterChip2 RelayChip2 1)GeneratorUnitRateLimit = GenLimit 2)GeneratorUnitRate = GenRate 3)FuelChamberFuel = Fuel ``` **Comes with 4 chips** Simple Generator Script EnergyPerSecond Script DrainPerSecond Manual Gen Rate script **Installation** ``` 1)All of the relative fields must be named default to be able to be used by the Memory Relays 2)Place the Yolol Racks and Memory relays and connect all power inputs 3)Install the panels where ever is best to see add a cable connection to allow for power input 4)Install the manual lever where ever is reachable to be able to manual set a minimum GenLimit (most leave it at 20) 5)Enjoy ``` **If you have an suggestions on how to improve it message `Cycle_Of_Insanity#3074` or if you would like more information.**

4

Corner Block Storage

XgC Industries

Other

Battery: 10,000 units

Did you just come back from a huge ore run with a load of cargo, only to find out that your station inventory is full, and now you have nowhere to put it? Well I have the solution. I present the "Corner Block Storage". Modeled after the 24x24 corner block piece in game. 2093 cargo containers. The most you can have within voxel limit. >>>>PLEASE NOTE: This is not a ship. It's mass overflow storage only.<<<< BP is available for purchase in the HLA Shipshop Discord. https://dsc.gg/hla

BP: 200 K
3

Crawler X

Egomaniac

Miner

Ore Crates: 640 crates

The Crawler X is a premium version of the [Crawler](https://sb-creators.org/makers/Egomaniac/ship/Crawler) with two large generators and 19 mining lasers. Website: https://starbase.egotech.space/ships/crawler-x # Comparison | | Crawler | Crawler X | |---|---|---| | Ore Crates | 704 | 640 | | Large Generators | 1 | 2 | | Power Generation | 70,000eps | 140,000eps | | Mining Lasers | 10 | 19 | | Ore Collectors | 4 | 7 | | Mining Speed | Moderate | Fast | # Purchase Blueprint The blueprint is available for purchase on the [EGOTech Discord server](https://discord.gg/BKwVGvncmN).

BP: 3 M
8

Freight Crate

Hyperion Trading Co.

Other

Item Crates: 1 crates

This is the **All-New** Freight Crate MK-1 Docking Edition! Need a place to store all your Endo Gear or "Legal" trade goods! Then look no further, Hyperion Trading Co. has you covered with our expertly crafted Freight Crates! This is a basic torn-down version of the Auto Crate! Hyperion Trading Co. is committed to producing the most reliable and quality freight shipping containers! We spare no expense in adding features our customers didn't even think of! Featuring our rear docking door to be able to link multiple crates together or to transport using our upcoming Freight Mover! Designed to move with Auto Crates and Freight Crates together! Also includes a power cutoff switch in case rear hatch hinges decide to glitch. Power off and reset the hinges and on your way! Get your Freight Crates today!

Ship: 100 K
BP: 75 K

HKAS Vigour 5

[HKAS]

Fighter

Primary Thrusters: 90 units

There was once a happy player who was flying his ore ship from Origin to the Moon gate. All is good until a couple of pirates decides it was fun to shoot up his miner. The happy player becomes a sad player, and in his grief, he dived into the Ship Designer. After he borrowed parts from his friends, he created a monster to unleash on the pirates. The result is a massive heavily armored assault ship featuring 16 laser cannons, a generator that can support continuous firing, internal space for more ammo or for your battle buddies, and flat top deck for tripod weapons. If you are not short on credits and want to melt ships with your friends on a Sunday mining trip, this is the ultimate toy for you. Features: - 3 layers of Charodium - Asteroid Avoidance System - Speed ~120 - 52,000,000 propellant - Safe zone indicator - Transponder ping - 16 laser cannon - Reconstruction machine - Aim mode + laser aim sight - 6 Resource Bridge (deck) for pulling electricity for 6 tripods - 4 Ore crates for repairs, with room to fit more.

BP: 10 M
2

[Free] Bearback-NPE

Neapolitan Pizza Express

Miner

Ore Crates: 112 crates

The Bearback NPE is designed to be a rookie-friendly step up from a starter ship. The Bearback NPE features and automatic mining mode, simply fly up to an asteroid with the system on and it will scan, mine, and collect the asteroid. Two spare rods are located along the underside of the ship for emergencies. BP available for free at https://discord.gg/GHwCBPpUkn and if you are a rookie trying to get started, just send a message in-game or on Discord and we'll get you a Bearback-NPE for free!

Ship: 1
BP: 1
12

[FREE] Eco 2

Happy Ship Shop

Miner

Ore Crates: 256 crates

This is the Eco 2 it is meant to be a pleasant follow up to the Eco 1 by doubling it's capacities while remaining as cheap as possible It's main features are : - 256 crates - 150 m/s dry - 122 m/s wet ( with 18'000 kg per crate ) - about 920 km of range ( almost 4000 if you transport a bit of ice ) - 4 lasers - 2 collectors - 1 scanner - 2 cockpits ( main / spare ) - very easy maintenance ( all of the cables / hardpoints are easy to access ) It boasts as much Yolol as I could possibly cram into the ship This means it has : - ISAN - Speedometer - my range calculator - my scanner display system - my warning system - auto battery and generator management - a very very good asteroid avoidance system - sensitivity profile manager Almost all of the Yolol can be obtained separately for free in my discord, this makes using the Yolol on other ships you use / created as easy as possible ๐Ÿ˜ Link to my discord where you can download it : https://discord.gg/mSfug2u2rq

BP: 1
4

[FREE] Trebler

Egomaniac

Miner

Ore Crates: 534 crates

The Trebler is a 534 ore crate capacity mining ship with three automated rotating laser drills for mining operations. It is designed to be a short range, high capacity and high efficiency miner used out of a capital ship. The blueprint is provided for free. All feedback is welcome and in game tips (in-game name Egomaniac) are appreciated. However support will be limited but I will try my best. Please give the ship a "like" if you use and enjoy the ship. Designed by EGOTech. Join the [EGOTech Discord server](https://discord.gg/BKwVGvncmN). [Download the blueprint](https://github.com/EGO-Tech/starbase-ships/raw/main/trebler/blueprints/trebler.fbe) Website: https://starbase.egotech.space/ships/trebler # Features - 534 ore crates - Standard Cruise function - Turtle and Sloth functions with adjustable rates - Transponder system with ping function - Three automated rotating drills with three mining lasers each - Nine ore collectors - Material scanner with display of materials in stacks - Approach and auto mine functions - One external and two internal resource bridges - Auto generator rate script with adjustable minimum rate - 36 T2 generators (with 36 T1 and 36 T2 enhancers) with 12 T2 fuel chambers and 24 spare rods on racks - Radiators and heat sinks that provide more than adequate cooling - Four large propellant tanks with 48,000,000 units of propellant - Estimated flight time of 2.5 hours and range of 1,200km - Propellant time and fuel time panels - 290 batteries - 126/142 T2 triangle thrusters providing forward thrust - 48 T2 triangle thrusters providing braking thrust - 64 T2 triangle thrusters for maneuvers - Basic crafting bench to craft refills with meter upgrade plus tools bench - Speedometer - Timer panel - Odometer panel - Many extra slots for YOLOL or memory chips - Top speed of 125m/s when empty

16

The SS Brick MK3 [FREE]

Roman Shipyard

Hauler

Ore Crates: 800 crates

(very creative name i know) why pay more when you can pay less? if youre in need of a cheap large hauler to move ore from your safezone station to sell at the origin markets, this ship is for you!! An 800 crate no frills hauler, this cheap ship will get you and your ore to where it needs to be. it can handle a full simulated lukium load at 90m/s (but why would you ever be hauling lukium in this thing?) so using a random mix of sz ores it can hit closer to 110m/s. fuel rods can last about 1.5 hours before needing changed if run full tilt, (ship has 12 additional extra rod storage) propellant can last for about 4 hours. Normally costing 1.3 million credits to assemble, ๐˜†๐—ผ๐˜‚ ๐—ฐ๐—ฎ๐—ป ๐—ฏ๐—ฟ๐—ถ๐—ป๐—ด ๐˜๐—ต๐—ถ๐˜€ ๐˜€๐—ต๐—ถ๐—ฝ ๐—ฑ๐—ผ๐˜„๐—ป ๐˜๐—ผ ๐—ฎ ๐—บ๐—ฒ๐—ฎ๐˜€๐—น๐˜† 300K ๐—ฎ๐˜€๐˜€๐—ฒ๐—บ๐—ฏ๐—น๐˜† ๐—ฐ๐—ผ๐˜€๐˜ ๐—ฎ๐—ป๐—ฑ ๐—ฎ ๐—ต๐—ฎ๐—ป๐—ฑ๐—ณ๐˜‚๐—น ๐—ผ๐—ณ ๐—ผ๐—ฟ๐—ฒ by crafting the following: 800 ore crates 180 box thrusters (t1) 24 triangle thrusters (t1) 14 fuel chambers (t2) 40 generators (t2) in just one trip, you can make more than what you paid to build this thing! crafting everything will take over an hour, but i think an hour afk is worth saving nearly 1 million in assembly cost :P im not good with words, so i guess thats it. cheapo 800 crate hauler.

12

Skytanker R4

Skytanker

Other

Battery: 12 units

https://www.youtube.com/@ColtStarbase/videos **Ship price:** 3M credits + Assembly cost + Manufacturing cost and of course provide the necessary resources listed below **BP:** 4M The price of the ship is a right of access, this right allows you to have the following versions free of charge (1.1 1.2 1.3 for example). 3 Tank of liquid exorium. 3 Exorium processing unit. 9 Capital Ship Super Generators. **Useful information:** 24 crates. 60 large hydrogen tank. 2 Plasma thrusters (2x20 rings). 128 little thrusters T2.5.

Ship: 3 M
BP: 4 M
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