Starbase Ship Shop

Welcome Endos of the Starbase Community! The Biggest Ship Shop server in Starbase is bringing you hundreds of ships to fly. Find your dream ship or list your own beautiful designs!

Learn the basics of buying and selling here. More features coming soon!

Starbase Ship Shop and sb-creators.org are a fan made, community run organization, and are not associated with FrozenByte Oy


1

ARMORY

Red Moon Dynamics

Ship

No attributes :-(

A convenient armory room to display your excessive collection of weaponry and armor, full crafting bench complement. Open to custom commissions for variations.

BP: 500 K
1

Exec Shuttlecraft A

ITC Shipyard

Other

No attributes :-(

"We got tired of bolting on gate drives to ships, so we made a ship out of a gate drive, and when those went away, we realized we had all this space." - ITC CEO. Presenting the **ITC Executive Class Shuttlecraft A**! When a gate drive married a Lamborghini, they produced this max-speed armored sport utility Endo transport vehicle - a vehicle which graduated from an elite Special Forces academy at the top of its class, and served as an agent in the Interstellar Secret Service before making itself available for civilian use. The Executive Class Shuttlecraft and its variants have been micro-engineered by ITC's incredible team of engineers, and QA'ed meticulously to provide a maintenance-free experience while delivering the highest quality in flight control and performance. You will literally oil the underside of your pilot seat the first time you launch it into space. We have provided a complimentary YOLOL pad near the pilot seat to help with cleaning up any messes afterward. Replace with any interior you desire, making this a multi-role vessel supporting a number of mission profiles from fighter, to respawn assault lander, S.O.S. rescue ship, and deep space exploration vessel (see the Tier 2 version for details). At max speed, any threats you encounter will be hard pressed to intercept you. For those that are foolish enough to give chase to your space limo, tripods may be mounted onto the fold-out ramp doors for rapid hidden deployment, and the vessel supports any configuration of mounted weapons on its available hardpoints. This vessel exists to protect your corporation's top executives and VIPs as they travel in style. At only 547k per ship for the Tier 1 version (assembly and ores), and 557k for the Tier 2 version (assembly and ores), your search for an expendable gate-capable max-speed armored assault transport, fighter, and rescue vehicle for your corp, is now over. **Both the Tier 1 and Tier 2 blueprints are included in your Tier 2 or A class blueprint purchase, and come with an unlimited corp distribution license so you can share with all your corp members:** **[Tier 1](https://sb-creators.org/makers/ITC%20Shipyard/ship/Exec%20Shuttlecraft%20T1):** 1.5 hour propellant range, 2 hardpoints, Tier 1 Gens/Engines/Chambers **[Tier 2](https://sb-creators.org/makers/ITC%20Shipyard/ship/Exec%20Shuttlecraft%20T2):** 3.5 hour propellant range, 6 hardpoints, Tier 2 Gens/Engines/Chambers **[A](https://sb-creators.org/makers/ITC%20Shipyard/ship/Exec%20Shuttlecraft%20A):** 7.5 hours propellant range, 4 hardpoints, Tier 2 Gens/Engines/Chambers Comes with Asteroid Avoidance, Speedometer, ISAN, Fuel Warning Script, and more. To enable Asteroid Avoidance, hit the AAS button and adjust the slider to set the AAS speed. Recommend keep speeds under 100 when flying through dense roid fields. We have made these ships available to our members for free. It's one of the many benefits to joining the best corp in Starbase. Feel free to check out the ITC Discord to learn more! https://discord.gg/H6cPBHy **ITC Executive Class Shuttlecraft Credits:** - Chief Designer - Inigma - Programmers - Angelklaine, Rubick, and Silra - Subsystems Design & QA - Angelklaine, Inigma, and Firebird

BP: 1.5 M
1

Monkey's Advertising

Zizza

Other

Aegisium: 0.3 stacks

This ship is only made for one reason : make advertising for what ever you want Ship can auto turn with adjustable speed. Script for dynamic lamp. Enough generator and propellant to forget refuel the ship ! Hidden cockpit. Have Fun !

BP: 150 K
1

[FREE] Zoom Zoom

Happy Ship Shop

Pocket

Dry Max Speed: 130 m/s

The zoom zoom is a ship designed to be disposable / super modular / super fast It's very cheap and can accommodate up to 2 autocannons in the nose and that's it 😁 You can download it for free here : https://discord.gg/KAqjK3W98z The link is a discord forum, you need to write the name of the ship in order to have the right post

BP: 1
6

Puddle Jumper stargate A [Updated]

Leolix Shipyard

Ship

Flight Time: 3.209 hrs

Puddle Jumper ======= Strength factor 110, Leolix shipyard is proud to present my attempt to do the "Jumper" :D, So here goes nothing, she's a O.G shuttle but can get a warpcore on her bottom easily. not much to say about her, its pretty basic and simple it was mostly intended to do players transportation. ## Features : ------------- - Approach // Archaegeo - Display % Batteries Rods Gas and individual progress bars for rods // myself - Diagnostic display, durability, strength factor // myself - Generator manager // Jericho - Turtle and Cruise ## Components : -------------- - 2 T2 Fuel chambers - 6 T2 Generators - 8 small propellant tanks - 22 T3 Maneuvering Thrusters - 8 T3 thrusters Box - 6 Cooling cells - 2 HeatSink - 8 Batteries - 4 Radiators ext. - 2 Radiators base - 1 RangeF. *need to wait I'll keep it updated as long as i play* * Don't hesitate to message me on discord i will help the best i can if you have any trouble.

BP: 1
7

HKAS YF-405 Octagram

[HKAS]

Fighter

Primary Thrusters: 36 units

The YF-405 Octagram is a more compact cousin of the YF-404. Small and less heavily armed, this ship made up for it with high maneuverability and acceleration, More over, the ship have increased armor, it can take a beating and still dish it out. Features: - 4 Laser cannons - Laser sights - Weapons power up/ down button - Small frontal profile - 3h flight time - Aiming mode -2-3 layers of armor

BP: 7 M
9

Megalodon

Happy Ship Shop

Multirole

Ore Crates: 900 crates

This is the Megalodon, a double 16 plasma rings, 900 crates long range and heavy duty mining ship It has a very potent defensive system and uses the crates as armour and as a way to hide components making it impressively durable This ship takes two things very seriously : player security and player comfort in order to do so it implements the following : - 141 m/s when loaded which 900 crates of Lukium or Exorium, else almost always 150 m/s - a mouse aimed mining laser system that requires no configuration ( you press the MC button - Mouse Control - to choose between controlling the ship and controlling the mining laser turrets ) - a very serious AAS ( 0.2 second reaction time + priority avoid management ) - a reconstruction machine - a bit over 2000 km of range - 2 cockpits - passenger seats to go from one seat to another fast and efficiently - my ground avoid system - my autonomy calculator - my inertia dampener - my scanner You can check it out here : https://discord.gg/KAqjK3W98z The link is a discord forum, you need to write the name of the ship in order to have the right post

BP: 4 M
5

V4 mk4

<>Phoenix Industries<>

Fighter

Dry Max Speed: 150 m/s

**V4**/**V4L** mk4 is agile personal/tiny fighter -Price 100.000 Credits if ores delivered - Speed: 150 m/s - Armament: **V4** 2x LaserCannon / **V4L** 2x Autocannon - Range: 450 km - Systems: ISAN,ECO,FlyTime,SafeBAT - Plating: 40% Charodium 60% aegisium - Fully compatible with HEAT patch. -**Prices and ores can slightly change due tweaks.**

Ship: 100 K

HKAS Vigour 5

[HKAS]

Fighter

Primary Thrusters: 90 units

There was once a happy player who was flying his ore ship from Origin to the Moon gate. All is good until a couple of pirates decides it was fun to shoot up his miner. The happy player becomes a sad player, and in his grief, he dived into the Ship Designer. After he borrowed parts from his friends, he created a monster to unleash on the pirates. The result is a massive heavily armored assault ship featuring 16 laser cannons, a generator that can support continuous firing, internal space for more ammo or for your battle buddies, and flat top deck for tripod weapons. If you are not short on credits and want to melt ships with your friends on a Sunday mining trip, this is the ultimate toy for you. Features: - 3 layers of Charodium - Asteroid Avoidance System - Speed ~120 - 52,000,000 propellant - Safe zone indicator - Transponder ping - 16 laser cannon - Reconstruction machine - Aim mode + laser aim sight - 6 Resource Bridge (deck) for pulling electricity for 6 tripods - 4 Ore crates for repairs, with room to fit more.

BP: 10 M
25

[FREE] Moon9 502 Miner

Moon9

Multirole

Ore Crates: 502 crates

I've moved on to other games for now so I'm making my blueprints available for free: https://drive.google.com/file/d/1LJA4-UY30EzLu1wkQ8fg9jA0mRHrwON0/view?usp=sharing Perfect mix of capacity, mining speed and automation. Lots of space without giving up speed. This ship has an abundance of useful scripts including power management, turtle, cruise, ISAN with speed, Fuel Time, Approach, Material Scan (SO) with stacks displayed, and extensively tested Asteroid Collision Avoidance System (ACAS) that displays the location of the approaching asteroid relative to the ship and displays a running total of asteroids avoided. There are three endo stations on the bridge. How long will the four mining lasers run at solid beam? FOREVER!! At least until your fuel cells are empty. By the time the batteries get low, the generators catch up to the drain rate without any special power management, it's so nice. Bind a key to SO for material scan and Approach to simultaneously enable both systems (I use Mouse5). When the asteroid is in range, punch LASER (Mouse4) and the magic starts. A front white light turns on, Approach and SO (Material Scan) are disabled, 4 lasers start making circular patterns, and two collectors automatically activate. 30 seconds after you disable the lasers, the collectors will disengage and the mining light will shut off. This ship was built with accessibility in mind. There is a rear thrust bay with room for additional components and easy access to thruster wiring. The Moon9 502 Miner contains all three crafting bench types. The dual sliding doors grant access to engine bay, YOLOL stack, flight computer and rear access to forward maneuvering thrusters. There is an emergency access door at the bottom of the ship in case you lose power. Generator / socket access doors on top. Ship is decked out with tier 2 generators and thrusters. 12 tier 2 core chambers with 12 enhancers and 12 racks containing spare cores. 54,000,000 Hydrogen for long trips. This ship has come a long way, once purchased, I'll send a couple versions with explanations of what's what. You'll receive blueprints for the main 502 Miner (currently version A5), a Fast Travel version with 462 cargo and a Tier 3 version, slightly faster but it costs a lot more to produce. Have questions? Reach out! I try to stay in contact with all the Endos rocking the 502.

BP: 1
16

CS. Polaris V2[Free BP]

Cafe Incorporated

Miner

Ore Crates: 100 crates

**CS.Polaris v.2** is upgraded from the v.1 with Upgraded ore capacity, speed and runtime. --- **Key Points** * Mono Isan * 30 mil propellant * Turtle mode * Cruise * Two mining Lasers * 100 Ore Crates --- To get the blueprint just join our discord at discord.gg/aVWPZVU And don't forget to check out our other ships to!

24

ITC LIDD (ITC Light Infantry Deployment Dropship)

ITC Shipyard

Fighter

Primary Thrusters: 14 units

**LIDD** - **Charodium plated, 2-3 layers in places.** - **2 Rotating Auto-Cannons. Can also turn 90 degrees up or down** - **Supports 4 connected tripods** - **Seats 8 endos and one pilot** - **6.5 thrust to weight ratio with 4 tripods equipped** - **2hrs 15min runtime at max juice** - **14 T1 Box Thrusters (Main)** - **2 T1 Triangle Thrusters (Reverse)** - **20 Maneuver Thrusters** - **4 Resources Bridges** - **2 T1 Fuel Chambers** - **6 T1 Generators** - **2 Spare Fuel Rods** - **Advanced Yolol Scripts & Eco scripts for a longer non-combat flight time** - **Designer: {ITC}Budz** - *Maybe a MK2 soon? T2 everything? Plasma Launchers and Missiles? We will see! let us know if you want that!* - *Need this BP modified to your needs before purchase? Feel free to DM me on discord to discuss*

BP: 1.5 M
2

[FREE] Feeder

Egomaniac

Other

Battery: 42,000 units

The Feeder is a supply ship with a large supply of extra propellant and fuel rods designed for rescue missions or just to refill and refuel other ships out in the field. The blueprint is provided for free. All feedback is welcome and in game tips (in-game name Egomaniac) are appreciated. However support will be limited but I will try my best. Please give the ship a "like" if you use and enjoy the ship. Designed by EGOTech. Join the [EGOTech Discord server](https://discord.gg/BKwVGvncmN). [Download the blueprint](https://starbase.egotech.space/ships/feeder/download/?ref=sss) Website: https://starbase.egotech.space/ships/feeder # Features The ship has the following features: - Basic crafting bench with meter and monitor upgrade as well as tools bench - 20 ore crates to store ore for refills - Standard Cruise function - Turtle and Sloth functions with adjustable rates and preset profiles - Transponder system with ping function - Two external and two internal resource bridges - Auto generator rate script with adjustable minimum rate - 18 T2 generators with six T2 fuel chambers and 12 spare rods on racks - Extra 22 T1 fuel rods and 44 T2 fuel rods - 36 small and 14 medium propellant tanks with 92,000,000 units of propellant - Estimated propellant time of 9 hours and range of 4,000km with base propellant - Two extra banks of propellant of 17 large tanks with 204,000,000 units of propellant each - Propellant time and fuel time panels - 42 batteries - 30 T2 box and 32 T2 triangle thrusters providing forward thrust - Eight T2 triangle thrusters providing braking thrust - 132 T2 maneuver thrusters for maneuvers - [NavGrid by StandPeter](https://github.com/pcbennion/starbase-navgrid) - Warning lights and alarm for obstacle detection and avoidance - Speedometer - Timer panel - Odometer panel - Top speed of 135m/s

1

Grafvollud

Ark's Sparks

Miner

Ore Crates: 486 crates

Model Number: MMAPL-090EL Name: Grafvollud Type: All-Purpose Miner Features: - Speed: 150 m/s (dry, plasma) - 9-ring plasma - 486 crates - All-purpose 8-laser drill system - Dual-mode asteroid avoidance v2 - Onboard reconstruction machine - Thaccus' NavSuite - Andargor's gyro direction finder - CLBs for a single T10 asteroid The Grafvollud rounds off the Ark's Sparks premium all-purpose miner lineup, slotting between the Skalpell and the Fafner MkII with a 8-laser drill. Unlike the Fafner MkII however, the Grafvollud comes with a large generator for increased endurance in the field and can handle hours upon hours of mining without needing to refuel - a feature that will make its way to the future Fafner EX. It also sports a short 9-ring plasma for cruising, but can fly using normal thrusters while mining. This ship is intended to be printed in large numbers to serve as the backbone of a company's cap ship-based mining operations. Its smaller capacity compared to the Fafner makes it lighter and easier to maneuver in the belt nearby a cap ship, and its surface mining ability allows it to substitute for dedicated surface miners when none are available. On top of its mining capability, the Grafvollud also has cargo lock beams available for hauling a single T10 asteroid, to be mined upon reaching your capital ship, or to be sold wholesale. Note that hauling an asteroid prevents the avoidance system from turning on, as it will block the rangefinders.

Ship: 6 M
3

Starshot

Subzero Ships

Multirole

Ore Crates: 508 crates

Starshot! It's Subzero's latest and greatest ship. It's a ship with 8 rings of plasma thrust that can go 135 m/s with 508 crates! It features an expansive interior as well as a small cargo lock frame to store small parts you may find. It also comes equipped with a respawn machine and 4 mining lasers! Don't forget the asteroid avoidance! Video: https://youtu.be/0ll2WDlk4PY Automation: -A system where you can enter how far you would like to go (km) and it will tell you how long it will take to get there (minutes) based off of your current speed. -How long you have left on your propellant and Fuel -Generator Management Script -Script that makes the 4 lasers move in circles -Button to throttle generator to 100 -Asteroid Avoidance -Button where you can set a speed and it will cap the ships speed at that speed (useful for convoys) -Button that makes the lasers pulse on and off to save power -Material Scanner -Grid display to show all of your useful information! -How much distance you can cover based on your current speed and fuel time left Enjoy!

Ship: 3 M
BP: 3 M
2

Motherlode Mk 8

TimmysTinkkers

Ship

Ore Crates: 1,080 crates

30 mining laser 1k crates asteroid eater. details in https://discord.gg/bDNhdbMC2c Ship is a working PROTOTYPE there is some bugs which are listed in the discord channel.

BP: 10 M
2

DAMk5P

Thaccus

Miner

Ore Crates: 296 crates

The DAMK5P is the latest edition of my everyday driver and a demonstration of the tools that the [NavSuite](https://github.com/Thaccus/Starbase-Nav-Suite) can provide. This function first ship has proven sturdy and reliable in the harshest conditions. They have been taken all over the universe: Elysium, Szellem, Alstel, Neso, Chemosh, Kumi, and more. From Elysium deathzones to wrangling asteroids in belts where you and the rocks are fighting gravity, this ship has seen it all. ## Software Features include: - Asteroid Avoidance: 0.2s response time code with prioritization should two opposing sides detect. It also comes with strafe arrest integration so that you stop drifting laterally after you are out of the way of the rocks. Feel free to grill me on this as safety is my number one concern. - Inertial Navigation: Ever want coordinates outside of the transmitter ranges? Want to be able to go straight back to zone 3 in a far moon belt without fuss? This ship does that. - Strafe Arrest: Does drifting laterally when you turn your ship while moving at max speed make you nervous? Worry no more, strafe arrest will quickly slow all lateral movement while maintaining forward speed. - ESTOP: How many other ships can park in gravity? This ship can do not only that, but also come to a full stop automatically regardless of your facing/velocity at the press of a button. - Vectored Speedometer: Basic speedometers are great, but this ship can tell you how fast you are moving in each ship relative axis individually as well. - Autopilot: Originally based on FixerID's autopilot system. Load a waypoint from your list and hit the Nav button. The ship goes there. - Approach: DarkyShadow's profiled motion approach script. By far the most reliable approach I have encountered. - Waypoints: 20 waypoint storage with a manual edit progress bar and copy/paste-able strings to pass to/from your friends quickly. - Galactic Alignment: Aligns you to Z+ forward Y+ up in case you want to go precisely forward into the belt. - Compass: Firestarr99's bubble compass on a text panel. - Scanning: New rock who dis? - Laser charging on fire: Just in case you forget to turn them on or get surprised, the ship automatically makes sure the lasers are charging if you try to fire. - All flight controlling software is built on a human priority control system so that you always have the final say. The ship can control the levers, but you can always override the ship just by using your normal keys. When you let go, the ship will resume any automated control. ## Hardware features include: - Four converged(500m) laser cannons, just in case you need to speak the local language. - The ability to go 150m/s with most full loads. 140m/s if you have a load full of Lukium. This thing is literally covered in thrusters. - Converging rangefinders to cover the high visibility cockpit without getting in the way. The always-on pointing lasers also double as a visual indicator of both asteroid size and distance. (note: Rangefinders do not show for those viewing the ship in Potato LOD. Pirates can't see them unless they are super close) - Laser Designator Translation Sensor for vectored speed and a Speedometer placed on a CoM so balanced that it doesn't move more than 1cm when the ship is loaded. - Dual FCU/MFC stacks for increased fuel efficiency. - 99% ducted connection with crate redundancy. Very Few pipes on the whole ship. Those wires that exist are primarily on the rangefinder cage for easy repair. - All custom bolted with an unladen strength factor of 42.069 for the memes. - Hidden bolt, high visibility dash board and cockpit layout. - Easy Access service tunnel to get through the interior of the ship. - Rotationally aligned yolol chips and fuel rod spares: No mucking about with orientation, just put the thing in the spot and get on with your life. Yolol is facing away from the cockpit for that little extra frame-rate. - Refuel point for easy prop tank refilling in the field. - Passenger seat with easy access to the reverse lever for unforeseen circumstances. - Scalable modular design. Add or remove rings to fit your needs. I like this configuration best but, I'm not your dad, do what you want. In testing the original ship flew well over 40 hours without touching the controls (or an asteroid of course) on automated flights out to ISAN limit and back to prove to myself and now you that this is a highly robust automated flight platform. Current version has been used everyday for about 6 months and all versions have a usage lifetime measured in years. Any purchasers who provide feedback that gets included into the ship get rewards scaling with value of the input(including unadvertised BP's and beta testing for future models). All code is available for review in the link at the top of the page as I believe any safety system worth its salt should stand up to public inquiry. Test flights upon request. Please do not distribute or share this blueprint.

BP: 2 M
1

LIDL TUG 624 MK5

Acoustic

Multirole

Wet Weight: 280,000,000 kg

LIDL TUG 624 MK5 Who knows how I came up with a such concept. Anyway It tows ~260 000 000kg mass. 200 000 000kg speed estimate ~70m/s - 624 T3 GENS - 60 PLASMAS - Yolol Credit: Ouroboros autonomy module WHAT MORE DO YOU NEED!?!? CAPS LOCK!! https://discord.gg/7mvzhZ6c9x

BP: 10 M
5

[FREE]Io V1

Kill To Conquer

Miner

Ore Crates: 642 crates

Io is a 640 crate ore miner with 6 lasers. limited to 1200km, but has enough room for more tanks. Mining lasers rotation controlled by the control panel plus and minus as well as pitch. Can fit a fast travel core underneath. Does not have asteroid avoidance. Free BP. Download from Dropbox https://www.dropbox.com/sh/18aia5qvsxuire4/AAC9vXj4hbKpUN0k9nkpoJKNa?dl=0 Edit: Comment from another user is stating that there is a durability error, and they are correct. this appears to be an older version on the bp where the bolts are used differently. Only way to fix durability error on this on is to bolt on frame outside scc.

1

[FREE] Cronus Class - 2B

Kenobi Space Industries

Hauler

Resource Bridges: 2 bridges

**Cronus Class - 2B** High-speed cargo ship for short trips, equipped with 2 emergency pods. **Ship requires interpretation of the manual to operate it** [Manual](https://discord.gg/fSf5AY5mzp) [Download the blueprint](https://drive.google.com/file/d/1iddfl6FjI0qOxWURZaQOjOJUjAaT7Mj1/view?usp=sharing) [KSI Discord](https://discord.gg/428aEA2Wxp)

Roamer

Egomaniac

Other

Warp Class: 6.528 

The Roamer is a 50 seat luxury transport ship with an estimated range of 5,500km and travel time of 11 hours. Website: https://starbase.egotech.space/ships/roamer # Purchase Blueprint The blueprint is available for purchase on the [EGOTech Discord server](https://discord.gg/BKwVGvncmN).

BP: 100 K
15

Tadpole [FREE]

Roman Shipyard

Ship

Ore Crates: 96 crates

I small 96 cargo dual-laser miner dubbed "the TadPole" capable of warp travel and meant for slipping into the Belts un-noticed.

11

[Free] Haul Me Maybe

Faulty Designs

Hauler

Assembly Cost: 223,181 credits

I'd never tried CLFs and was not about to spend >500k just to experiment with them, so this is literally a one-night experiment in building a small, fast 'roid hauler. Even with a few rocks it'll still move >130m/s. Has an array of five rangefinders, four at the corners and one directly in the center, to help guide approach & capture. Also includes my [simple ISAN-based Odometer](https://github.com/faultstarbase/SimpleISANOdometer), because it's always fun to know how far you've gone. I genuinely didn't expect it to perform well but it has outperformed those expectations so considering that it might be helpful to others I decided to post it. Admittedly though it's not close to perfect & so offers the enterprising ship builder much room for improvement: for one, it does not have roll at the moment and I was way too lazy to bother tweaking it *ad infinitum* to enable it. Handles very well on all other axes, though! :wink: As the creator is incredibly lazy, the blueprint may be [downloaded immediately](https://faulty-industries.s3.us-west-1.amazonaws.com/haul_me_maybe.fbe) at no cost. For exactly the same reason, it is provided with absolutely no warranty or support. Instead, it's offered on a pay-what-you-believe-is-fair donation basis: the minimum is simply a request to send a message to the creator (`Fault` in-game or `Fault#9610` on Discord) if you end up printing & enjoying the ship. Live long & prosper.

33

WorkerBee

UA Shipyards

Multirole

Ore Crates: 112 crates

Greetings fellow Endos **Updated heat mechanics** UA Shipyards presents her latest vessel perfectly fit for the avid miner and prospector. The **UA WorkerBee** comes packed with features to get YOU up and running as quickly as possible. Her modular design allows for upgrades and easy maintenance. So what are you still waiting for? Get your **UA WorkerBee** today at any UA-Shipyards retailer or spokesperson. So Long Oloneus **Price** - Option 1) - **~ 425,000 Cr. + Ores** - Option 2) - **~ 2,100,000 Cr.** depending on Ore prices ! **Specs** - 112 Cargo Crates - for all your precious resources - T3 Powerplant - for the juice necessary - T2 Engines - that will bring you up to speed, ~135m/s empty and ~105 m/s full - ISAN2.5-M - Delt UI. - Gyroscope - Avoidance System - 22 Million Propellant - for the extra long mileage - A set of double Miners - Scanner - Automated collector will have you stocking up those rocks in no time. - Approach Script to get you to those roids ;)

Ship: 2.1 M
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