Starbase Ship Shop

Welcome Endos of the Starbase Community! The Biggest Ship Shop server in Starbase is bringing you hundreds of ships to fly. Find your dream ship or list your own beautiful designs!

Learn the basics of buying and selling here. More features coming soon!

Starbase Ship Shop and sb-creators.org are a fan made, community run organization, and are not associated with FrozenByte Oy


2

Christmas Tree

PinkGoo‘s Surplus

Other

No attributes :-(

Christmas tree that can be welded to any ship

BP: 16
5

Piercer X

Egomaniac

Miner

Ore Crates: 342 crates

The Piercer X (Anorak Edition) is a premium version of the [Piercer](https://sb-creators.org/makers/Egomaniac/ship/%5BFREE%5D%20Piercer) with T3 generators, fuel chambers, enhancers and thrusters. Website: https://starbase.egotech.space/ships/piercer-x # Comparison | | Piercer | Piercer X | |---|---|---| | Thrusters | T2 | T3 | | Top Speed (empty) | 140m/s | 150m/s | | Generators | T2 | T3 | | Fuel Chambers | T2 | T3 | | Enhancers | T2 | T3 | | Power Generation | 32,000eps | 58,500eps | | Laser Convergence | Approximation | Precise | # Purchase Blueprint The blueprint is available for purchase on the [EGOTech Discord server](https://discord.gg/BKwVGvncmN).

BP: 500 K
2

Razorback Mk1

Glitch Lab

Multirole

Battery: 10,000 units

# Razorback Mk1 The Razorback is a small space ship that brings me from point A to B with a high focus on looks and speed so you can cruise around in style. What makes it so different to the typical Station Hopper out there is that it is equipped with a re-loadable missile launcher drum that allows the user to shoot a missiles over its head as the last way out. After the missiles has been shot it will spin the drum and load a new one in once the pilot presses the reload button. The missile chamber and the reload is fully visualized on a small text panel so that you are able to monitor those high explosives. It comes in different Colours which can be found in my shop G.L.S. on discord ^^ https://discord.gg/v9afNxZnAa < G.L.S.

Ship: 10 M
BP: 50 M
1

Y-Wing

JamsJelly Edition

Multirole

Primary Thrusters: 16 units

Y-Wing MK l Why you may ask? Y-Wing that's why. Sometimes you just gotta Wing it - Heat Updated - On board fuel, propellant, time, and speed calculator (speed NOT based on Isan) - Isan single - 4 autocannons 2 controlled by pilot 2 controlled by co-pilot with separate controls for easy aiming - 8 tier 2 generators - 12,000,000 propellant - 120,000 Battery -Eco Generator script -Turtle, Cruise, GEN on/off Fighter Y-wing- is exactly the same stats except an extra 14,000 autocannon ammo

Ship: 1.5 M
BP: 3 M
17

[FREE] Quester

Egomaniac

Multirole

Battery: 720,000 units

The Quester multi purpose command or explorer ship that is fitted with a medbay with a reconstruction machine and a workshop with all three crafting benches. It also has a large main hall that is designed to be large enough to fit the capital ship nav logger (not included in blueprint). However the owner is free to fit the hall for whatever purpose that is desired. The blueprint is provided for free. All feedback is welcome and in game tips (in-game name Egomaniac) are appreciated. However support will be limited but I will try my best. Please give the ship a "like" if you use and enjoy the ship. Designed by EGOTech. Join the [EGOTech Discord server](https://discord.gg/BKwVGvncmN). [Download the blueprint](https://starbase.egotech.space/ships/quester/download/?ref=sss) Website: https://starbase.egotech.space/ships/quester # Features The ship has the following features: - Two additional seats for co-pilots in a large open bridge - Workshop with all three crafting benches and three resource bridges - Medbay with a recontruction machine - 24 ore crates to store ore for refills - Standard Cruise function - Turtle and Sloth functions with adjustable rates - Transponder system with ping function - Two external and four internal resource bridges - Solar panels which can generate up to 4,300 EPS of power - Auto generator rate script with adjustable minimum rate - 30 T2 generators with 10 T2 fuel chambers and 20 spare rods on racks - 16 large and 40 small propellant tanks with 232,000,000 units of propellant - Estimated propellant time of 13 hours and range of 6,500km - Propellant time and fuel time panels - 72 batteries - 36 T2 box and 124 T2 triangle thrusters, all with T3 nozzles providing forward thrust - 36 T2 triangle thrusters with T3 nozzles providing braking thrust - 48 T2 triangle thrusters with T3 nozzles for maneuvers - Extra two small propellant tank with its own resource bridge for emergency refueling - Eight extra hardpoints (all cabled and piped) - [NavGrid by StandPeter](https://github.com/pcbennion/starbase-navgrid) - [NavCas by fixerid](https://github.com/fixerid/sb-projects/tree/main/NavCas), using custom avoidance system and ISAN 3 in 1 from [Compass by Firestar99](https://gitlab.com/Firestar99/yolol/-/blob/master/src/compass/README.md), with ability to load target from NavGrid - Warning lights and alarm for obstacle detection and avoidance, powered by 44 rangefinders - Speedometer - Timer panel - Odometer panel - Many extra slots for YOLOL or memory chips - Top speed of 130m/s before main hall is fitted

5

[FREE] Gemini

Icarus Project

Other

Warp Class: 49 

Gemini is a scavenging and moon prospecting ship. - It includes a grid for bolting ores and/or found parts to. - Basic ground avoidance system with variable altitude. - Three thrust modes for travelling fast, economically or stealth. - Max speed 150+ even when lightly loaded. - Two 360-degree turntable mounts for tripod weapons. - Crew of up to six (pilot, 2 tripod gunners, 1 fire-director passenger, 2 idle passengers). Icarus Project's Dredwerkz Shipyard provides this blueprint for free: https://discord.gg/2HCUk2sJXc Other links: Steam forum page for Gemini: https://steamcommunity.com/app/454120/discussions/0/3414306773848205769/ Notes: - Mount tripod laser cannons (or your preferred tripod weapon) to the rotators. - 18 tier 2.5 thrusters. - Two T2 fuel chambers, four T2 generators, two T2 enhancers. - Two medium propellant tanks.

7

Galaxy Map

Sasqtch Skunkworks

Other

No attributes :-(

Galaxy map specifically for Capital Ships.. you could use it on space stations or moon bases too. This is just for the plates. I will not share the blueprint as its too easy to copy. This version is on 2 high, 3 wide 432 ajatite plates. The plates are weld-blobbed onto a beam for easy 2 x 2 transport you can pickup, just unweld the beams and take the blobs off. Put the plates into your inventory and easy-build into place on your cap-ship! (I found this in my screenshots and re-created it with smaller plates. If you are the original creator, send a message for credit.)

Ship: 5 M
6

Solar Skater

Orbis Vipera

Multirole

Dry Max Speed: 115 m/s

Orbis Vipera, The Solar Skater, Are you a pirate who wants a stealthy, cost effective ship that has no giveaways in the outer reaches of space to allow you to sneak up on your prey quickly? Well Orbis Vipera has the ship for you. Introducing the Solar Skater. A small fast and undetectable ship designed for pirates and pvpers who want to get in quick and silently for the kill. Its so light and efficient you can even PICK IT Up Then this compact, stealthy and efficient ship is perfect for you at only 100k its a steal. Price Full Ship - 100,000 Specs - 115m/s - Solar converter - 3x Solar panels - 4x T2 Maneuvering thrusters - 1x Resource Bridge for on the go refuels - Perfectly weight balanced - Easy to us control panel - Max Speed - Lightweight - Stealthly - Can be picked up with E - Perma cruise mode for max control - Light Sensor We don't require ore we just charge for cash

Ship: 100 K
BP: 1 M
3

Skytanker H3

Skytanker

Hauler

Ore Crates: 1,464 crates

https://www.youtube.com/watch?v=jKovCBBgQ0E&t=2s&ab_channel=ColtStarbase **Ship price:** Ships are no longer sold individually. **BP:** 8M (2M for H2 owners). The price of the ship is a right of access, this right allows you to have the following versions free of charge (1.1 1.2 1.3 for example). **Useful information:** 1464 crates 6 Fuel Chamber T3. 18 Generators T3. 18 enhancer T3. 1 Plasma thrusters (1x17 rings). 6 Large Hydrogen tanks (Propellant). 8 Batteries. 64 triangle thrusters T3. 1 Equipped Crafting Table (yellow) And more

BP: 8 M
1

Pirah Phalanx

Happy Ship Shop

Fighter

Dry Max Speed: 140 m/s

The pirah phalanx is a variant of the hss-pirahplasma ( https://sb-creators.org/makers/Happy%20Ship%20Shop/ship/Pirahplasma ) and share a lot of common features Unlike the Pirahplasma, the Pirah Phalanx posses 26 autonanons ( instead of 30 plasma canons ) The 4 unused weapons are to accommodate for 4 tripods ( plasma and rail guns are recommended ) to be placed in the two bunkers at the back. Please note that the resource bridges are inside the ship on the roof near the generators The ship is cheaper than the Pirahplasma but still has the same armour ( much less Arkanium used ) You can check it out here : https://discord.gg/KAqjK3W98z The link is a discord forum, you need to write the name of the ship in order to have the right post

BP: 4 M
3

Blitz

Happy Ship Shop

Miner

Dry Max Speed: 150 m/s

this is the Blitz, a frontline torpedo runner It's designed to deliver 20 guided torpedoes at close or long range an 10 lasers to finish whatever survived the impacts The torpedoes can be launched by pair or an a 20 salvo The ship is lightly armoured in order to keep a max speed an excellent acceleration / deceleration / direction change. It is best suited for hit and runs It's other features include : - my range calculator - speedometer - sensitivity manager - power management You can check it out here : https://discord.gg/KAqjK3W98z The link is a discord forum, you need to write the name of the ship in order to have the right post

BP: 3.5 M

[Free] OSA Night Gaunt Mk1

Open Source Armada

Fighter

Dry Max Speed: 140 m/s

A experimental 6 gun stealth ship, made to target slow vulnerable civilian ships like surface miners, comes in autocannon and laser variants. //Download// https://github.com/Open-Source-Armada/OSA-Night-Gaunt-Mk1 //Specs// 6 mounted weapons with a staggered fire trigger system. Shoot_1+ and Shoot_2+ are your triggers, bind these to your weapon hotkey (space by default). Rapidfire button switches between staggered fire (gun 2 will stagger behind gun 1 creating a machine gun effect) and alpha strike (both guns fire together). BoostMin and BoostMax act as a aim keybind without yolo (yolo is avoided where possible due to the 0.2 delay) these should ALWAYS be bound to the same key. Ship is set to both fly and aim at a smooth sensitivity (tune to your taste), Boost keybind removes these limits allowing for faster pitch/yaw. This can be altered to be the more common method of aiming, having higher sense as standard, and having the ships pitch/yaw slow down for aiming. (Swap the BoostMin/BoostMax Off values with its On values, remember to set it in the pitch/yaw lever fields too) 140 m/s max speed using T2 maneuver thrusters, no trails. 354387.656 kg in weight. 3 small prop tanks for 3 million prop, 50 mins estimated flight time. 3 T1 fuel chambers + 6 T1 generators + 3 T1 enhancers gens idle at 16.7% for 7 hours 40 mins idle time, estimated flight time 4 hours 50 mins. Basic script for current Fuel/Prop times. Uses advanced FCU. //Cost// Aeg 4.1 stacks (7072 kv) Aja 2.3 stacks (3942 kv) Ark 0.1 stacks (220 kv) Bas 21.0 stacks (36362 kv) Cha 16.3 stacks (28107 kv) Exo 1.2 stacks (2140 kv) Ice 2.4 stacks (4224 kv) Kar 0.1 stacks (192 kv) Kut 0.0 stacks (43 kv) Nhu 8.1 stacks (13993 kv) Vok 24.4 stacks (42079 kv) Total ore 80.1 stacks (138375 kv) Assembly cost 59158 credits Manufacturing cost 886970 credits Total cost 946128 credits Stats based on autocannon, other versions will differ. //Tactics// Starting as an attempt at a new armoured fighter, i changed the goal when plating was not providing the needed protection i wanted. The frame was reworked into the largest amount of guns i could keep above 140 ms, without trails. Most if not all miners, haulers and any other civilian ship are unarmoured, 6 guns will make quick work of them. Most dont go max speed either, so you are not missing many targets of value. Where i believe this ship will do best is hunting surface miners, as most are slow, and are practically stationary when mining. Endos should be easy to kill with 6 guns, but remember that they can kill you too. The unarmoued hull means you are relying on gank tactics, the element of surprise is your main advantage. Dodfights should be avoided, even a tripod skiff can crit you. There is no shame in running away from a fight in this ship, you have already left honour at the door when you pilot it. I believe the hull of this ship is ripe for modification, different weapons, higher tier components, even armour and regular thrusters to convert over to the original goal.

Ship: 1
BP: 2
5

The Orus (Outdated)

HarryZack Originals

Multirole

Ore Crates: 1,440 crates

**Big Bigger Orus** The Orus is a massive Cargo Hauler with a whopping 1440 Crates. It is powered by 16 T2 fuel Rods and 48 T2 generators Radiators and Gens can sustain multible Lasers and Collectors at 100% for safe zone mining. 1. 4 Big Rangefinder panels scan the Horizon in front of you giving audio signals in case of detection. 2. The Main thrust system is comprised of 40 T2 Box Thrusters and a 6 Ring Plasma. This ship will reach 100m/s empty. (PTU tested) Loaded: less... 3.8 T2 Box Thrusters for Breaking and 32 T2 Box Thrusters for Maneuvering 3. 20 Batteries 19.7 Mio weight 54 Mio Tank This has been a passion Project of mine and its far from perfect. Obviously it has a very large surface area so you have to work around that. Also the ship is not very fast especially loaded. I definitely recommend having an escort. Multiply its speed by the number of times you would otherwise have to go back and forth. It is possible to force more Plasma Rings on it but due to voxel limit you will have to make sacrifices for example Backthrusters. The beam structure is very strong and will allow a fast travel core almost everywhere but again *voxel limit*. Few things will ever beat a *box* in terms of efficiency, i however strife for a healthy balance between creative and useful, this has been my biggest attempt at that so far. The Ship is ready to go from the buy i do however recommend buying the BP to customize for personal needs and not miss out on the massive amount of research points that are packed into this ship. **Disclaimer** the RF Panels do not replace or constitute AA since its pointless with these dimensions and there are no defensive systems like plating, this ship is soley meant to carry maximum payload in a safe environment like empty space of sz. ---- DISCLAIMER: Ship is not up to date (before heat patch). Buy only if interested if able to upgrade yourself or interested in the rig.

BP: 20 M
1

[FREE] Puppe

Ark's Sparks

Miner

Ore Crates: 144 crates

Model Number: MMESM-072A Name: Puppe Type: Basic Miner Features: - Speed: 150 m/s (dry) - Twin lasers, with convergence and auto sweep modes - 144 crates, expandable - Easy to upgrade - ISAN Mono - 2x empty medium propellant tank supports The MMESS-061A Larve's bigger brother more than doubles its crate count. It also has 2 lasers, increasing mining speed to help fill up the increased number of crates faster. It may lack a laser drill, but it is certainly still an Ark's Sparks design. If you're upgrading from a Larve and want a cost-effective ship to ply the safe zone in, you should consider this. The ship's crate count can be further increased by restructuring the beamwork around the outer crates to add crate layers, up to as many as you want. The Puppe will be available in both T1 and T2 variants, differing in thruster and generator tiers. The BP is available for free on the Ark's Sparks Discord at: https://discord.gg/WrsxUv6bwJ It can be found in the miner catalog.

5

Behemoth

B00MSPLAT

Miner

Ore Crates: 1,192 crates

Introducing the Behemoth, a 1144 crate moon miner. Featuring fully autonomous mining scripts, including dynamically self adjusting mining speed to account for changing ship weight, and a smart mining array that is perfectly tuned to work on any moon or location. Mining speed tolerances can be easily adjusted in the cockpit, allowing the user to choose how smooth or how fast the trench is dug. The Behemoth has 30 mining lasers, 8 collectors, and has an impressive run time of 16 hours! Price for BP: 25,000,000 credits

BP: 25 M
2

SCORPION

Danket

Hauler

Dry Max Speed: 150 m/s

Ship: 1 M
BP: 8 M

[FREE]Grog V1B

Duh idk

Multirole

Ore Crates: 4 crates

4 crate mini salvager designed for use with handheld recycling tool\ B= Basic for basic FCU\ 45min flight time and 150 dry maybe 120 full of lukium\ download [here](https://drive.google.com/file/d/18xkIPxVlPX_um2ELKICAomI4thhQv00G/view?usp=sharing)\ (bind RL and RR to your rolling keybinds for rolling)\ oh also remember to turn safemode off to fly fastenough loaded

Flag(s) Art

JamsJelly Edition

Ship

Bastium: 3.4 stacks

50,000 for each design comes with the small and large version USA, Australian & Chinese Flags will get stars when a more accurate one can be found/ designed (might use the Star of David for them instead) Large size: 1728 X 864 cm Small size: 288 X 144 cm Canadian small flag: 384 X 144 cm

Ship: 7.5 K
BP: 50 K
6

Droid Tri-Fighter [Star wars] [FR] [France] [français]

[La Garde] Yonax

Fighter

Primary Thrusters: 8 units

The Droid tri-fighter is an interceptor class ship, it is mainly used in escort and position defense. Its consequent armament is composed of 3 laser cannons and 1 plasma cannon allowing it to cause important damage on its target in a very short time. - Style-------------⭐⭐⭐⭐⭐ - User-friendly----⭐⭐⭐⭐⚫ - Pvp--------------⭐⭐⚫⚫⚫ - Armor-----------⭐⭐⚫⚫⚫ - Firepower-------⭐⭐⭐⚫⚫ - Speed-----------⭐⭐⭐⚫⚫ It has 2 firing modes, red button with the 3 lasers and Blue buttoun with the plasma cannon. The Droid tri-fighter has a light constitution which gives it a very agile movement. The ship is very small so it is very difficult to aim at it :) The price of the ship remains very low for a combat ship. It has a resource bridge for refueling. Systems : - The ISAN2 Mono technology developed by the Collective - Asteroid avoidance - Basic visualization panel (ship's engine start, weapons overheating, fuel rod, gas, battery) - Sensitivity control ** NO MONEY ? YOU CAN BUY THIS SHIP/BLUEPRINT WITH ORES ** ==> Contact me in our faction discord : https://discord.gg/2teHJBkwMY <== !! You can assemble this ship with or without weapons which significantly reduces the price of Assembly cost and the resources required for its construction !! - Assembly cost : 468,275 Resources that are no longer required : - Kutonium (3.8) - Surtrite (4.8) - Arkanium (4.8) - Exorium (0.5) made in France ^^ UPDATE : 10/04/2022 - V3 Sensitivity control and organisation of buttons and display devices 04/05/2022 - V3.1 Heatsink update and organisation of devices 21/05/2022 - V3.2 More Heatsink and more beam + speedometer 20/08/2022 - V3.3 Added Aeguisium plating to reduce weight + more armor

Ship: 600 K
BP: 1.4 M
16

Cossack F-1

Far Out Shipyard

Multirole

Dry Max Speed: 110 m/s

A long range scout/support ship with cargo lock frame, and hardpoints for adding weapons. * 8 hours of propellant and 2.5 with fuel * Rangefinder * Transponder * 10 Tier 1 Generators and 4 T1 Fuel Chambers * 8 Fuel rod racks * Tier 1 Thrusters * Cruise mode * ECO mode for generators * Radiators and Cooling rack * Great maneuverability * Redundant Radiator cooling * Space for Fast Travel Core

BP: 500 K

JPTech Erebus

JPTech

Fighter

Dry Max Speed: 143 m/s

# JPTech Erebus ## Introduction This ship is very high-firing with 12 lasers. ## Visibility As the ship has limited down visibility, it is recommended to pursue the enemy in the Yaw direction. ## Armour The laser magazines are spaced to avoid induced detonation between them. The forward armour is made up of two layers of 432x432 plates for extra durability. ## Weapons It is equipped with 12 laser cannons. ## How to buy Erebus 1. Join the JPTech Discord Server [Click here!](https://discord.gg/E47mNfF2Hq) 2. Check the server rules and click the reaction if you agree to them. 3. Create a ticket in the **🚀⚔-erebus-info** channel. 4. Wait for an admin or moderator to reply.

BP: 2 M
2

Motherlode Mk 8

TimmysTinkkers

Ship

Ore Crates: 1,080 crates

30 mining laser 1k crates asteroid eater. details in https://discord.gg/bDNhdbMC2c Ship is a working PROTOTYPE there is some bugs which are listed in the discord channel.

BP: 10 M
97

Sutler Mk1P

Spiral Designs

Multirole

Ore Crates: 160 crates

(Long distance prospector) Max speed miner with 160 crates, capable of going 130-140m/s with full cargo. Has flight time of ~12 hours and range of ~7000 km. Warp ready. Cold start to max speed. Outfitted with 4 mining lasers and automatic mining script with adjustable pattern. Can sustain constant laser fire on warmed up reactor. Has an automatic collision prevention system with decent RF coverage. Specs: -160 crates -150 m/s unladen (130-140m/s Full, depending on the ore) -Compass by Firestar99 -Warp Core -12 hours of flight time -32 Medium Propellant tanks -30 T2 Generators, 5 enhanced chambers -(5+35) Fuel rods total -48 Batteries -4 mining lasers, 1 collector, ISANv2.5(Q), Ore Scanner, All workbenches -Thrusters (All T2 Triangle): -114 Main -24 Maneuvering -16 Reverse -Decent RF coverage for collision prevention -3 Resource bridges -3 Passenger sits -Automatic mining script with adjustable pattern -Automatic collision prevention system -Total mass(unladen): 5806t

BP: 600 K
15

[FREE] Rocker Duo

Egomaniac

Other

Battery: 800,000 units

The Rocker Duo is a asteroid hauling ship that is bascially two [Rockers](https://sb-creators.org/makers/Egomaniac/ship/%5BFREE%5D%20Rocker) mashed together. It is designed to be used in the safe zone and haul small asteroids. It uses two tractor beams to position asteroids into two sets of five compartments of cargo lock beams in a circular pattern so it can hold up to ten asteroids. It has load automation to approach and load asteroids in the right order as well as a material scanner that gives estimated credits for selling the asteroids. Loading of asteroids is the slowest compared to the [Rocker](https://sb-creators.org/makers/Egomaniac/ship/%5BFREE%5D%20Rocker) and [Hexxer](https://sb-creators.org/makers/Egomaniac/ship/%5BFREE%5D%20Hexxer) but it can hold the most asteroids (10 vs 5 or 6). The blueprint is provided for free. All feedback is welcome and in game tips (in-game name Egomaniac) are appreciated. However support will be limited but I will try my best. Please give the ship a "like" if you use and enjoy the ship. Designed by EGOTech. Join the [EGOTech Discord server](https://discord.gg/BKwVGvncmN). [Download the blueprint](https://starbase.egotech.space/ships/rocker-duo/download/?ref=sss) Website: https://starbase.egotech.space/ships/rocker-duo The Rocker Duo (v1.1.0, with thruster fix from v1.0.2) is also available to buy in game at Central Showroom of Rando 2 Ship Shop at stations with Rando ship shops. # Videos | Channel | Video | | --- | --- | | [CrispyChestnuts](https://www.youtube.com/channel/UCZuFhUb3UwEfSiUvIZJJ55Q) | [Crispy demos the Rocker Duo (and Rocker) by Egomaniac](https://www.youtube.com/watch?v=SI1ndXVzCmE) | # Features The ship has the following features: - Standard Cruise function - Turtle and Sloth function with adjustable rates - 24 T2 generators with eight T2 fuel chambers and 16 spare rods on racks - Radiators that provide more than adequate cooling - Four small and four medium propellant tanks with 20,000,000 units of propellant - 80 batteries - 24 T2 box and 56 T2 triangle thrusters providing forward thrust - 124 T2 manuever thrusters - Two tractor beams which will load asteroids into two sets of five compartments with cargo lock beams - Load automation that will load asteroids into the right container in the right order - Material scanner that will output the materials in stacks as well as the estimated credits you will get for dropping the asteroid off at Origin stations - Rangefinder to help judge forward distance and for approach - Resource bridge for refueling - Pretty much max speed 150m/s when empty It is not very lucrative, but here is an estimated breakdown of 45Mv asteriods (with a rough breakdown of 35Mv shell and 10Mv core) from the safe zone I got during testing. | Material | Volume | Credits | | --- | --- | --- | | Ice/Vokarium | 45Mv | 36k | | Ajatite/Charodium | 45Mv | 58k | | Valkite/Bastium | 45Mv | 27k | | Ice/Nhurgite | 45Mv | 56k |

Search
Filter
  • Updates

  • Sold As

  • Role

  • Features
Clear