Starbase Ship Shop

Welcome Endos of the Starbase Community! The Biggest Ship Shop server in Starbase is bringing you hundreds of ships to fly. Find your dream ship or list your own beautiful designs!

Learn the basics of buying and selling here. More features coming soon!

Starbase Ship Shop and sb-creators.org are a fan made, community run organization, and are not associated with FrozenByte Oy


1

Moon Walk (Arcade)

Glitch Lab

Other

Battery: 10,000 units

# Moon Walk This is a arcade machine that holds the yolols for the game Moonwalk in it. It will randomly generate "fs" that you have to jump over while the speed increases. No need to plug it into your network as it has a internal batterie which is also being used for the random spawn generator. A highscore page will push you to become better.

Ship: 1 M
BP: 10 M
13

Fueldorah Pylon MK5

Hyperion Trading Co.

Hauler

Resource Bridges: 58 bridges

Hyperion Trading Co. Presents the all-new Fueldorah Pylon! This monolithic refueler ship is great for all your deep space exploration needs! Want to set up station lines to Zone 5? look no further for the best company ship around! Keep all your largest ships full till you get to your destination and return home if need! Features the following! - 1,188,000,000 Units of Propellent! - Rapid-Tricast-Astroid Avoidance-System - Resource management systems - Full fuel control systems. This will keep up with your fastest ships 150ms being the head of your fleet! use the extra supplied ore crates if you need to hold ice deep in the belt! Hyperion Trading Co. Bringing you great ships at low prices!

BP: 300 K
15

[free] JellyBean travaler

Duh idk

Multirole

Battery: 80,000 units

- ** TEST FLY BEFORE PRINT** (also are you sure you are supposed to be here?) - The full-size version of jelly bean traveler aka Navlogger prototype #6 - Designed to be a staged nav logger (exploration) ship for deep-empty space navigation chip logging - use with caution, reduce tank as needed - [download here ](https://drive.google.com/file/d/1EZQF9uAaNcCz7DnOTIelWBDkZMYNMFXT/view?usp=sharing) - credit to duke and rain for the fuel time script -credit for darky shadow for the modern kit - tips for using the ship 1. calculate the flight time needed to reach the target, and reduce propellant tank and box thruster in a 16:4 (or 8:2 as you can remove diagonally paired box thrusters) ratio.(if you care about that part of the cost. 2. pack raw exorium and bolt on to the racks made for them at the back of the ship, depending on the flight time carry 2~8 of them, and pack the crafted empty chip into the nav logger or bolt them onto the frame somewhere. AVOID storing recorded chips on ship structure(for any longer than a minute) AT ALL COST. 3. change the "prop" field on the active set of prop tank to "pp" to get the prop time est working.

8

[FREE] Jabber

Egomaniac

Fighter

Primary Thrusters: 14 units

The Jabber is a fast light fighter with four lasers. Although it has very light armour, it is very fast and quite manoeuvrable. The blueprint is provided for free. All feedback is welcome and in game tips (in-game name Egomaniac) are appreciated. However support will be limited but I will try my best. Please give the ship a "like" if you use and enjoy the ship. Designed by EGOTech. Join the [EGOTech Discord server](https://discord.gg/BKwVGvncmN). [Download the blueprint](https://starbase.egotech.space/ships/jabber/download/?ref=sss) Website: https://starbase.egotech.space/ships/jabber # Videos | Channel | Video | | --- | --- | | [Krawll Unchained](https://www.youtube.com/channel/UCCqloSZ0VHn0BCFhIlJNS8A) | [Starbase - Community Ship Showcase - Vinteo's first "Small Fighter" !](https://www.youtube.com/watch?v=9_0CvLgVGqY) | # Features The ship has the following features: - Four lasers with visual indicators for ammo, heat and power - Cargo lock beam crosshair - Aegisium plating - Standard Cruise function - Turtle and Sloth functions with adjustable rates - Transponder system with ping function - One resource bridge - Auto generator rate script with adjustable minimum rate - Six T2 generators with two T2 fuel chambers and two spare rods on racks - Radiators and heat sinks that provide more than adequate cooling for sustained firing - Two medium with 8,000,000 units of propellant - Propellant time and fuel time panels - 20 batteries - Six T2 box and eight T2 triangle thrusters providing forward thrust - Eight T2 manuever thrusters providing braking thrust - 18 T2 manuever thrusters - [ISAN Mono Waypoint System by Archaegeo](https://github.com/Archaegeo/Starbase/tree/45a9bb464cb71d7de7a214f8e665111d6b2b5989/ISAN-Waypoint%20System) - Speedometer - Timer panel - Odometer panel - Many extra slots for YOLOL or memory chips - Service hatches for easy access to fuel rods and weapon ammo - Top speed of 145m/s

2

Bebra M1

Barik

Hauler

Primary Thrusters: 2 units

An ordinary truck for transporting ore on plasma engines For comfortable control, there is a AIM and a turtle mode. He can land on the moon Обычный грузовик для перевозки руды на плазменных двигателях Есть аим и режим черепахи для комфортного управления. Может летать в лунной гравитации без происшествий.

Ship: 28.6 M
1

Bastard Mk2 m1

Barik

Miner

Ore Crates: 640 crates

A miner with 28 lasers and a "harvester" digging system from the NHR Corporation. Шахтер с 28 лазерами и системой копания "харвестер" от корпорации NHR.

Ship: 13.8 M
1

WI-T10

Wyvern-Innovations

Hauler

Primary Thrusters: 272 units

The Wyvern-Innovations T10 is a large freighter with a capacity of 1116 Creates. It is inexpensive because it does not use Plasma-Engines, but it still achieves 147m/s when empty. A sophisticated system of tripod turret cradles makes work difficult for any pirate, even without a crew. The engine room is protected by double armor made of charodium. In addition, there is a redundant emergency cockpit with all functions in the armored engine room. The main cockpit offers space for the pilot, co-pilot and one passenger. It contains understandable controls and a switchable HUD. --- ## Features: - Proven asteroid evasion system even at full Speed - "Compass" from Firetar99 for an easy Navigation - Easy Destination set throug progressbars - Save the current Position with a single click and if needed set them as the new Destination - Fuel and Propellant ind % and in time - Anti-leakage system in the event of damage to pipes - Generator script - Repair system - Transponder timer (ping) that can be set via progressbar - Doubble charodium layer armor for the engine room - Emergency cockpit with all control and display systems - 2 advanced tripod turret cradles in the rear, which cover a very large part of all potential attack vectors --- ## Ship data: - 1116 Crates Rated to 40,000kg per crate - 272 Main Box T2 Thrusters (T3 Nozzles) - 44 Box T2 Maneuvering and Braking - 16 Fuel Chamber with 48 T2 Generators - 16 Enhancer Module T1 - 6 Large Propellant Tanks - 116 Range Finders - Speed (Empty): 149 m/s - Speed (20T): 102m/s - Propellant Range (Empty): 1455km - Propellant Range (20T): 975km - Weapons: 2 Advanced-Tripod-Turret-Cradles - Generator Tier: T2 - Thruster Tier: T2.5 - Mininglaser: No - Ore-Scanner: No - Asteroid Avoidance: YES

Ship: 13 M
6

Droid Tri-Fighter [Star wars] [FR] [France] [français]

[La Garde] Yonax

Fighter

Primary Thrusters: 8 units

The Droid tri-fighter is an interceptor class ship, it is mainly used in escort and position defense. Its consequent armament is composed of 3 laser cannons and 1 plasma cannon allowing it to cause important damage on its target in a very short time. - Style-------------⭐⭐⭐⭐⭐ - User-friendly----⭐⭐⭐⭐⚫ - Pvp--------------⭐⭐⚫⚫⚫ - Armor-----------⭐⭐⚫⚫⚫ - Firepower-------⭐⭐⭐⚫⚫ - Speed-----------⭐⭐⭐⚫⚫ It has 2 firing modes, red button with the 3 lasers and Blue buttoun with the plasma cannon. The Droid tri-fighter has a light constitution which gives it a very agile movement. The ship is very small so it is very difficult to aim at it :) The price of the ship remains very low for a combat ship. It has a resource bridge for refueling. Systems : - The ISAN2 Mono technology developed by the Collective - Asteroid avoidance - Basic visualization panel (ship's engine start, weapons overheating, fuel rod, gas, battery) - Sensitivity control ** NO MONEY ? YOU CAN BUY THIS SHIP/BLUEPRINT WITH ORES ** ==> Contact me in our faction discord : https://discord.gg/2teHJBkwMY <== !! You can assemble this ship with or without weapons which significantly reduces the price of Assembly cost and the resources required for its construction !! - Assembly cost : 468,275 Resources that are no longer required : - Kutonium (3.8) - Surtrite (4.8) - Arkanium (4.8) - Exorium (0.5) made in France ^^ UPDATE : 10/04/2022 - V3 Sensitivity control and organisation of buttons and display devices 04/05/2022 - V3.1 Heatsink update and organisation of devices 21/05/2022 - V3.2 More Heatsink and more beam + speedometer 20/08/2022 - V3.3 Added Aeguisium plating to reduce weight + more armor

Ship: 600 K
BP: 1.4 M
11

[FREE] Moon9 80 Miner

Moon9

Multirole

Ore Crates: 80 crates

I've moved on to other games for now so I'm making my blueprints available for free: https://drive.google.com/file/d/1LJA4-UY30EzLu1wkQ8fg9jA0mRHrwON0/view?usp=sharing Fully loaded, made for frequent danger zone flyers. Low footprint (width and height), equipped with loads of useful scripts, ISAN, Forward/Back Flight, Power Management, Approach, Material Scan (AS) with stacks displayed, Asteroid Collision Avoidance System (ACAS), Turtle mode, Full power mode. Bind a key to AS for scan and Approach to simultaneously enable both systems. When the asteroid is in range, punch LASER and the magic starts. Two front white lights turn on, Approach and Scan are disabled, 4 lasers start making circular patterns, and two collectors engage. 30 seconds after you disable the lasers, the collectors will disengage and the mining light will shut off. This ship was built with accessibility in mind. There is a rear bay with accessibility to batteries, hydro tanks and rear engines. There is a front bay for easy access to front wiring and a crafting table. There are engine bay doors on the top for access to the top of the generator stack and sockets. Ship is decked out with 12 tier 1 generators, 4 core chambers and 8 racks for extra cores. 12,000,000 Hydrogen from 12 small hydro tanks, a whopping 42 batteries that keep the 4 lasers blasting away for 16.5 seconds, none of this pulsing nonsense. If pulsing is your thing, there is an extra chip bolted to the wall to the right of the YOLOL stack, just slot it in and adjust the names of your lasers to "Las1" and "Las2", the lasers will continually alternate firing.

BP: 1
3

Pufferfish MK3

PinkGoo‘s Surplus

Fighter

No attributes :-(

Medium weight 4 laser 1 rail fighter

BP: 16
5

[FREE]Pandora V1

Kill To Conquer

Other

Propellant: 36,000,000 units

The Pandora is a Medium range heavy troop transport ship with 2-3 layers of plating. The pandora is slow at 80-85m/s so recommended for short distances. Tested on the PTU. - 2-3 plates of charodium/aegesium - 12 resource points for tripod mounted weapons - 2 cargo lock frames for storing extra weapons - 36 million propellant - 8 Fuel chambers - 24 Generators - 1 Reconstruction machine - A backup coolant system if rads get shot out. - 3.5 ship strength - FREE BP - https://www.dropbox.com/sh/18aia5qvsxuire4/AAC9vXj4hbKpUN0k9nkpoJKNa?dl=0 Like all my ships, it is free. if you make changes or just want to experiment to make the ship/ process better/more effcient feel free to. **Note: Ship is slightly unbalanced, still flies true and still can turn on a dime.**

Roamer

Egomaniac

Other

Warp Class: 6.528 

The Roamer is a 50 seat luxury transport ship with an estimated range of 5,500km and travel time of 11 hours. Website: https://starbase.egotech.space/ships/roamer # Purchase Blueprint The blueprint is available for purchase on the [EGOTech Discord server](https://discord.gg/BKwVGvncmN).

BP: 100 K
3

Giga tugboat

Happy Ship Shop

Hauler

Range: 800 km

This is the Giga tug boat, it is capable of pulling an eco-storage ( https://sb-creators.org/makers/Happy%20Ship%20Shop/ship/%5BFREE%5D%20Eco%20Storage ) full of Lukium ( 2000 crates ! ) at 135 meters per second ! The ship possesses a massive power generation of 660'000 elec per second and an equally massive thrust of 4 x 15 plasma rings The goal of the ship is to tow anything regardless of it's mass, the most it can pull is 110'000 tons ( as a comparison the heaviest ship I ever saw was 80'000 tons ) This is an EXPENSIVE ship ( I'm not kidding ) please make sure you double check the resource cost of the ship before buying it The ship is equipped with an inertia dampener / sensitivity manager / ground avoid / easy to use power management / autonomy calculator You can expect to do a minimum of 800km ( rod time ) when pulling 2000 crates of Lukium witch is a worst case scenario, else it has a greater range You can check it out here : https://discord.gg/KAqjK3W98z The link is a discord forum, you need to write the name of the ship in order to have the right post

BP: 5 M
6

[Free] Two-storey Community Center (Mk II)

Faulty Designs

Other

Assembly Cost: 118,390 credits

A _two-storey_ community center to improve your local Origin & show goodwill toward your fellow endos. Equipped with all crafting benches (two of the basic variant) & eight chairs, four of which are seated around the central meeting table. New to this version are glare guards as first added by `Railang#5753` & a rangefinder-based light switch that is accessible to all endos, not just those granted "operator" access to the ship. Also, while the typo joke was fun it was also quite confusing to new players, so I did in fact go ahead and fix it in this version. [The original _Mk I_ variant](https://sb-creators.org/makers/Faulty%20Designs/ship/%5BFree%5D%20%22Commnity%22%20%28Community%29%20Center), complete with typo, will always remain available! This two-storey version adds large display signs on the side as well as convivence ramps to get to the second level. The addition of these ramps necessitated changing the thruster layout so this variant uses Tier 3 maneuver thrusters, which although there are less than the single-storey variant, end up costing more to construct. The single-storey variant is also available freely [here](https://sb-creators.org/makers/Faulty%20Designs/ship/%5BFree%5D%20Mk%20II%20Community%20Center/). Even with those T3 thrusters this flies _even more slowly_ than the single-storey version & the cockpit area remains basic and terrible, but it gets the job done. Equipped with excessive battery capacity to keep the lights on. As the creator is incredibly lazy, the blueprint may be [downloaded immediately](https://faulty-industries.s3.us-west-1.amazonaws.com/community_center-mk2_two-storey.fbe) at no cost. For exactly the same reason, it is provided with absolutely no warranty or support. Instead, it's offered on a pay-what-you-believe-is-fair donation basis: the minimum is simply a request to send a message to the creator (`Fault` in-game or `Fault#9610` on Discord) if you end up printing & enjoying the ship. Huge thanks to: * `Railang#5753` for adding the light guards and YOLOL "message" panel & providing valuable feedback * `Oloneus#5521` for donating to enable continued development, helping maintain the Origin 23 center, providing a great energy-management script & valuable feedback * `Lovel#0509` for upgrading the Origin 23 benches & providing tons of valuable feedback * Everyone who has expressed appreciation for the center, you warm my Endo "heart"! Live long & prosper.

10

Omnivore

Boltcrackers

Miner

Ore Crates: 504 crates

Omnivore was created to fill a void of miners to just eat everything as it's name suggests. It's relatively cheap for what you get. Ship contains a basic bench with all upgrades to allow you to build repairs and fuel rods on the fly. There are other ring miners available, but none like this. A purchase of this miner, includes the BP for all future upgrades. Ship is already designed with radiators, for the heat mechanics update. Check our video demo here: https://youtu.be/wPZS-Lix134 Please join our discord and submit a ticket to purchase: https://discord.gg/ndMvNTYJw7

BP: 6 M
10

Magna Navis MK2 (Heat Sink Updated)

Northwest Industries

Hauler

Ore Crates: 1,128 crates

Cargo: 1128 Crates Speed: 150 m/s unladen, 110 m/s full Bastium, 105 m/s full Charodium, 90 m/s full Lukium. Forward Thrusters: 180 Tier 2 with Tier 3 Nozzle Box Thruster, 40 Tier 2 with Tier 3 Nozzle Triangle Thrusters Generators: 18 Tier 2 Fuel Chambers with a total of 48 Generators. 30 T2 Enhancers. Full set of crafting tables with upgrades. Propellant: 16 Large Fuel Tanks totalling 144,000,000 Propellant. PLEASE NOTE: SHIP GENERATORS MUST BE SPOOLED UP TO 60 TO FLY PROPERLY Ship does include asteroid bumpers and weighing in at 19.4mil KG (19,400 Tons) cancels out extreme asteroid damage. I have personally rammed many asteroids with this ship and have only suffered plate damage and minor thruster damage so far. • 4 Resource Ports • Asteroid Bumpers • Ajatite plating for lightweight travel • Rangefinders on all sides of the ship so you can see the way forward • Crafting Benches - Craft Fuel Rods and Propellant on the go! • Cruise and Manual flight modes • ISAN V2.0 with Speedometer -Please note, this ship does not fare well at all in PvP and such situations should be avoided- -Also please note, there is not a lot of voxel limit left for modifications, so if you buy the Blueprint, you may need to sacrifice ore crates to make changes like adding batteries / mining lasers- SHIP PRICE: 15,000,000 Credits BLUEPRINT PRICE: 5,000,000 Credits

Ship: 15 M
BP: 5 M
14

StarCrusher [FreeBP]

Cafe Incorporated

Miner

Ore Crates: 314 crates

Welcome To the StarCrusher. A medium size miner with over 300 crates and 8 mining lasers --- **Key Points** * 300 Crates * Speed of 150m/s * 8 Mining lasers * 193mil propellant * Laser pattern script * Nav Suite from Thaccus check it out here https://github.com/Thaccus/Starbase-Nav-Suite --- To get the blueprint just join our discord at discord.gg/aVWPZVU And don't forget to check out our other ships to!

2

JPTech Nodens

JPTech

Hauler

Ore Crates: 1,568 crates

# JPTech Nodens ## Introduction : This ship is an ultra-large Haulers with 1568 cargos and is designed to operate within the Safe Zone. ## How to buy Nodens 1. Join the JPTech Discord Server [Click here!](https://discord.gg/E47mNfF2Hq) 2. Check the server rules and click the reaction if you agree to them. 3. Create a ticket in the **🚀📦-nodens-info** channel. 4. Wait for an admin or moderator to reply.

BP: 4 M
2

Pod-racer

Leolix Shipyard

Ship

Flight Time: 4.15 hrs

Pod-racer ======= Strength factor 250 Leolix shipyard present my attempt to do a "Pod racer", 2250km range* 150m/s. ## Features : ------------- - Display % Batteries Rods Gas and individual progress bars for rods // myself - Diagnostic display, durability, strength factor // myself - Generator manager // Jericho modified ## Components : -------------- - 2 T2 Fuel chambers - 6 T2 Generators - 2 medium prop. tanks - 14 T2 Maneuvering Thrusters - 6 T3 thrusters Box - 2 HeatSinks - 4 Batteries - 4 Radiators ext. - 2 Radiators base - 1 RangeF. - strip. version 400T max 500T with plating T3 thruster box - strip. version 400T max 440T with plating T2 thruster box

BP: 1
9

Shaft

Buncha Ship Designs

Hauler

Primary Thrusters: 12 units

Shaft, A Plasma Hauler meant for one thing; Getting your ores out of the belt and doing it FAST. *Update V1.8 for heat and voxel calculation change that put the ship over size budget. - 2 16 Ring plasma Engines + 10 T2 Box Main Engines - 32 Box T2+T3 Nozzles for maneuvering - 24 Box T3 Engines for braking - 18 T2 Fuel Chambers - 48 T2 generators - 24 Large Prop Tanks - Charodium Armor Plated - 1008 crates will handle up to Lukium with no durability errors. - 4 Zone Asteroid avoidance with braking. Also, has counter so you can see how many obstacles you dodged while you were away. - Heading/Pitch ISAN with 30 waypoint memory - Flight Time Display - Diagnostics Display - Transponder Ping function - press once to turn on transponder for 10 seconds. - Fill mode button - use this to switch between fuel/refuel ship. - Range: 2.5-3.5 Hours Rods Full/Empty 5.5-6 Hours Prop. Full/Empty Ship Manual: https://docs.google.com/presentation/d/1b8uD7ybiJ1udqJqhKrR_gqjCmhXnqkGIDG6AyfUb0_g/edit?usp=sharing

BP: 2 M
1

[FREE] GALAXY MAP -Small

Duh idk

Ship

No attributes :-(

-Smaller version of [galaxy map](https://sb-creators.org/makers/Duh%20idk/ship/%5BFREE%5D%20Galaxy%20map) -fits on 2 432 plate but nolonger accurately represent the location of moons in starbase -Now comes in [blueprint](https://drive.google.com/file/d/1eTsAkt2dfPIGBV2OGhZ94EVBn1LglLyo/view?usp=sharing) with new official moon names!

BP: 1
1

Board Dragon HX

Hextek Creatures

Multirole

Battery: 10,000 units

Small Dragon, It is told among endos that this creature has some connection to the legendary Magic Dragon, but no one really knows where it came from. Board that turns with a dynamic center of mass, doesn't need mfc nor fcu, it recharges energy with solar panels and because it only moves with 2 maneuvering thrusters, you can easily remove them, and cargo-lock your board, so you can have a little fun everywhere. It can be grabbed. -Owning the Magic Dragon, Space Knight of Crail, Hydragon will allow you to claim this for free!

BP: 80 K
13

Rhincodon MK5

Hyperion Trading Co.

Hauler

Item Crates: 3 crates

Rhincodon MK5 Cargo Master is for all things hauling! From small rocks to massive ship salvage! Skill Level - **Medium-Advanced** This is designed primarily for DZ hauling which means minimal beams to reduce the impact of asteroids and bouncing. This is still an amazing SZ Hauler with lots of SZ Features! Includes the following **Automatic Gen script:** To help balance power between traveling and mining. Note, before leaving your mining area you should enable 100% Generators and shut off AutoLocking. **x3 10x20M CargoLocks with Independent AutoLocking:** You can slowly fly up to any astroid in turtle mode and let the laser gates automatically open and close your cargo locks without the need to use your button! Also includes manual; locking mode **Note** Some piloting skill is needed to shift cargo loads from front to back of the ship. Working on better AutoGate scripts for future iterations. Updates are always free. You will need to shut off AutoGate momentarily while shifting loads. **Note** Autolocking should only be used traveling speeds below 10ms to avoid range finders drifting into the CargoLocks. **2 Flight decks:** one traditional forward deck and one Rear deck to make navigating astroids a lot easier! **Retractable Centering Laser:** To help guide rocks into your cargo locks easier! can be retracted for when you are in DZ flying. *due to recent updates, hinges are a bit glitchy so you may need to manually turn on the laser.* **Retractable Astroide gates:** These will help to keep asteroids within your cargo locks within the save zone only! Enough Power for 4 massive hauling trips 100km into the belt if you use your energy right and haul the right roids. Should net roughly 1.5+ mil an hour if you are a skilled and quick pilot. otherwise every 2 hours. The ship is **150ms Empty and 90ms Full** x3 Cargo Locks Hauling roughly 6-8 rocks per lock. **Note:** *I have had difficulty finding T10s to test with recently so I have not tested for that size of roid. I consider this to be a midrange hauler that can get to point 2 or 3 into the belt for quick and effecent hauls. You can scoop quickly spending less than 15 mins mining for rock and haul back. With this type of mining, I acquire my 1.5mil an hour if not more looking for Charodium* BP Included with ship price. **Please allow 2-4 hours for crafting parts depending on what's in stock** Why so cheap? if you like the ship you will tip me :D

Ship: 2.5 M
BP: 150 K
4

Solar_Minimum

Supahffej

Explorer

Ore Crates: 0 crates

The latest in the line of my solar ships. The Solar Minimum is the cheapest way to travel! Coming in around 120m/s for an incredible 146 hours flight time - you can travel over 57,000 km to distant moons! Ship includes an essential 'afk' mode which will deal with several ship/server/connection issues to make sure you fly straight as an arrow! Solar rotate script will rotate the ship without changing course to keep the maximum solar power to the sails! This is a barebones ship. No maneuvering thrusters at all needed! She is intended to fly for days in one direction to deliver your starbase or go where no one has gone before! Get crazy and min max it if you want for more range!

Ship: 1 M
BP: 250 K
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