Starbase Ship Shop
Welcome Endos of the Starbase Community! The Biggest Ship Shop server in Starbase is bringing you hundreds of ships to fly. Find your dream ship or list your own beautiful designs!
Learn the basics of buying and selling here. More features coming soon!
Starbase Ship Shop and sb-creators.org are a fan made, community run organization, and are not associated with FrozenByte Oy
Shifter X
Egomaniac
Miner
The Shifter X is a premium version of the [Shifter ](https://sb-creators.org/makers/Egomaniac/ship/%5BFREE%5D%20Shifter) with T3 generators, fuel chambers and thrusters. Website: https://starbase.egotech.space/ships/shifter-x # Comparison | | Shifter | Shifter X | |---|---|---| | Thrusters | T2 | T3 | | Top Speed (empty) | 135m/s | 140m/s | | Generators | T2 | T3 | | Fuel Chambers | T2 | T3 | | Enhancers | T1 & T2 | T1 & T2 | | Power Generation | 63,000eps | 72,000eps | | Laser Convergence | Approximation | Precise | # Purchase Blueprint The blueprint is available for purchase on the [EGOTech Discord server](https://discord.gg/BKwVGvncmN).
[Free] OSA Coleopteran Mk2
Open Source Armada
Multirole
Remade to be its own ship, the Coleopteran Mk2 is a short range disposable crate salvager/hand miner. //Download// https://github.com/Open-Source-Armada/OSA-Coleopteran-Mk2 //Specs// 140 m/s max speed dry, wet speed will vary. T2 maneuverer thrusters, no trails. Sensitivity settings are adjustable from a yolo chips located beside the pilot seat, this chip only adjusts your sense settings and is not vital to the operation of the aim system, you can use the U-tool save feature to save your sense settings to the ship post print. CenterSensePlus and CenterSenseMinus is your standard sensitivity, Adjust both to your preferred flying sensitivity. AimMax- and AimMin- is your Aim hotkey, Bind both to the same keybind, this will lower your sensitivity, Adjust MinSensePlus and MinSenseMinus to change Aim sensitivity. AimMax+ and AimMin+ is your Boost hotkey, Bind both to the same hotkey, this will raise your sensitivity, Adjust MaxSensePlus and MaxSenseMinus to change Boost sensitivity. Ship is set to both fly and aim at a smooth sensitivity (tune to your taste), Aim keybind lowers the limits for sniping, Boost keybind removes these limits allowing for faster pitch/yaw. 303561.531 kg in weight. 8 crates for for quick looting with salvage tool, 10 ore storage total with endo backpack. One small prop tanks for 1 million prop, 30 mins estimated flight time. One T2 fuel chamber + three T2 generators, gens idle at 50% for 2 hours 30 mins idle time. Basic script for current Fuel/Prop times. //Design// Unlike the Mk1 which was a modified Ghast, this has been built as its own ship, making use of the speed and convenience of the recycle tool to rend found salvage into mats. This also makes it double as a cheap starter 8 crate hand miner, for both belt and surface. Mainly made to act as a expendable salvage ship during cargo crisis events, you can fill the the ship and be in and out undetected very quickly. Deliberately low tech and cheap, utilising stealthy manoeuvre thrusters to avoid direct fights in PvP zones, at the cost of prop range. Plates are hidden inside the crate layer surrounding the critical components, to reduce lethality from hostile endos. Can mount a tripod on various points of the ship, but top speed takes a serious dip. Prop range can be increased with pocket fuel rigs (Prop tank + tank support + hardpoint + resource bridge)
[Free] OSA Night Gaunt Mk1
Open Source Armada
Fighter
A experimental 6 gun stealth ship, made to target slow vulnerable civilian ships like surface miners, comes in autocannon and laser variants. //Download// https://github.com/Open-Source-Armada/OSA-Night-Gaunt-Mk1 //Specs// 6 mounted weapons with a staggered fire trigger system. Shoot_1+ and Shoot_2+ are your triggers, bind these to your weapon hotkey (space by default). Rapidfire button switches between staggered fire (gun 2 will stagger behind gun 1 creating a machine gun effect) and alpha strike (both guns fire together). BoostMin and BoostMax act as a aim keybind without yolo (yolo is avoided where possible due to the 0.2 delay) these should ALWAYS be bound to the same key. Ship is set to both fly and aim at a smooth sensitivity (tune to your taste), Boost keybind removes these limits allowing for faster pitch/yaw. This can be altered to be the more common method of aiming, having higher sense as standard, and having the ships pitch/yaw slow down for aiming. (Swap the BoostMin/BoostMax Off values with its On values, remember to set it in the pitch/yaw lever fields too) 140 m/s max speed using T2 maneuver thrusters, no trails. 354387.656 kg in weight. 3 small prop tanks for 3 million prop, 50 mins estimated flight time. 3 T1 fuel chambers + 6 T1 generators + 3 T1 enhancers gens idle at 16.7% for 7 hours 40 mins idle time, estimated flight time 4 hours 50 mins. Basic script for current Fuel/Prop times. Uses advanced FCU. //Cost// Aeg 4.1 stacks (7072 kv) Aja 2.3 stacks (3942 kv) Ark 0.1 stacks (220 kv) Bas 21.0 stacks (36362 kv) Cha 16.3 stacks (28107 kv) Exo 1.2 stacks (2140 kv) Ice 2.4 stacks (4224 kv) Kar 0.1 stacks (192 kv) Kut 0.0 stacks (43 kv) Nhu 8.1 stacks (13993 kv) Vok 24.4 stacks (42079 kv) Total ore 80.1 stacks (138375 kv) Assembly cost 59158 credits Manufacturing cost 886970 credits Total cost 946128 credits Stats based on autocannon, other versions will differ. //Tactics// Starting as an attempt at a new armoured fighter, i changed the goal when plating was not providing the needed protection i wanted. The frame was reworked into the largest amount of guns i could keep above 140 ms, without trails. Most if not all miners, haulers and any other civilian ship are unarmoured, 6 guns will make quick work of them. Most dont go max speed either, so you are not missing many targets of value. Where i believe this ship will do best is hunting surface miners, as most are slow, and are practically stationary when mining. Endos should be easy to kill with 6 guns, but remember that they can kill you too. The unarmoued hull means you are relying on gank tactics, the element of surprise is your main advantage. Dodfights should be avoided, even a tripod skiff can crit you. There is no shame in running away from a fight in this ship, you have already left honour at the door when you pilot it. I believe the hull of this ship is ripe for modification, different weapons, higher tier components, even armour and regular thrusters to convert over to the original goal.
Fuel_Send_Frigate (Heat Updated)
Dragon_Ventures
Multirole
This is a simple Fuel tanker, made to keep your deep station ships fueled! It also includes the 3 crafting benches in the aft, so you can craft whenever and wherever! Get to where you are going safely with the Anti Asteroid rangefinders on the front, ensuring you can operate anywhere in the belts! Update 9/13/21: added warp core, ported in 2.0 version of AA system. fixed loose wiring causing small yaw imbalance Update 5/11/22: removed warp core, added heatsinks. added decals on side. update buffed storage capacity to over 1 billion prop. This makes a great support ship to park in your deep stations, providing both fuel and a way to craft parts/repair ships if they become non-functional near your station. Features: -over 1 billion million propellent -288 T2 fuel rods -50,000 km approx range -approx 135 m/s speed with no ores. -6 t2 fuel input units, 3 generators per -96 t2 triangle thrusters forward drive -32 triangle thrusters attitude control, extremely responsive pitch and yaw, roll is sluggish. -24 crates of storage to bring repair materials along -Tool wall under pilot seat to bolt hand-tools to (tools not included in BP) -1 passenger seat to pickup suspicious hitchikers -3 crafting benches in aft compartment -5 Resource ports, 1 in pilot section, 4 in aft to fuel up multiple ships at once. -AA system, with simple YOLOL scripts to keep you in one piece! -Deflector beams on front as a second line of defense against asteroids! -Stylish Minecraft inspired texture to remind you that 90% of the ship is explodable! -ISAN mono, latest version -cruise, turtle mode -transponder
HKAS XF-240 Arrow
[HKAS]
Fighter
The Next Generation of the HKAS's XF line of fighter, the XF-240 Arrow is a medium fighter updated with the new heatsinks. Featuring Aegisium outer armor and a Charodium inner hull, this fighter can take some hits and dish it back out with it's 2 twin mounted laser cannons. If you want things to die faster, simply add more weapons, the fighter has a hardpoint on the underside for just that. - 5 hours of flight time when in normal cruise - Two layer armor, outer Aegisium and inner charodium - 4 laser cannons, with one hardpoint to mount more - Laser sights - Aim mode - 140m/s top speed - Nop-Tec Eco Boost Join Us Today! :https://discord.gg/nHreBnTFJe
MiniBee
UA Shipyards
Multirole
Greetings fellow Endos **Updated heat mechanics** UA Shipyards presents the best vessel beginning miners and prospectors. The **UA MiniBee** comes packed with features to get YOU up and running as quickly as possible. Her modular design allows for upgrades and easy maintenance. Her light weight, highly mobility end efficient build will have you running to the belt as often as necessary and may have you refuel once a day. So what are you still waiting for? Get your **UA MiniBee** today at any UA-Shipyards retailer or spokesperson. So Long Oloneus **Price** - Option 1) - **~ 75,000.00 Cr. + Ores** - Option 2) - **~ 285,000.00 Cr.** depending on Ore prices ! **Flight** - **135 m/s**, 2200 km range unladen - **110 m/s**, 1800 km range 20t laden **Specs** - 27 Cargo Crates - for all your precious resources - T1 Powerplant - for the juice necessary - T1 Engines - that will bring you up to speed, ~135m/s empty and ~105 m/s full - ISAN2.5-M - Delt UI. - Gyroscope - 8 Million Propellant - for the extra long mileage
DragonHaul576M
Dragon_Ventures
Multirole
The next gen haulers From Dragon_Ventures are here! With the support of our amazing customers and their feedback, combined with 100's more hours of SSC, YOLOL and gameplay to draw upon, we have created an even better hauler than our last-gen 480! As a thank you, returning customers of the Dragon_Haul_480 will receive a 500,000 credit discount on all models. This craft was created with the intention of offering 3 models for any customer to find one to match their gameplay style, and deliver exceptional performance to boot The 3 models are P-retty, E-fficiency and M-ining/military)! M model purchases include the P Model, and the 2 E versions (E2 and E3) as a bonus! This is the M model, which is made for mining firstly, but can take a few punches too, allowing you to possibly escape a pirate ambush! We stripped off the vanity plates and buffed up the central cabin to be charodium plated all around, and the interior plates are charodium in critical areas, while the cabin remains bastium to save weight. Weighing about 4.5% less than the P model and with 24 more t3 engines, the M model has a slight speed increase as well. All models include the new 2.0 system of Asteroid avoidance, which has been updated to handle more edge cases, and fit onto one chip, whilst maintaining the same .6-.8 detection time of previous iterations! It will automatically cut throttle, hit the breaks and strafe away from the threat. Afterwards it will resume it's previous thrust, so you don't have to manually interact with it! But that is not all the protection you have! A 1 meter gapped and beam covered grille also defends your precious bits from the cold, hard, uncaring rocks, so anything your AA misses, it will catch for you! Also in the M model is a live editing YOLOL work station (upgraded from the P model) and crew accessible controls , allowing your crew (or yourself, the AA is pretty good) to walk around the ship and do more than stare at the clouds ahead. The bifurcating generator doors for the front and rear bay separate the exploding bits from the crew, reducing the chance of accidentally blowing yourself up with misclicks. Repairability was also considered, so engine clusters and the front rangefinders are all able to be accessed from behind the grille of the ship, and the cargolock is perfect for bringing spares along. All models include Cargolock frame to haul items and spare parts to where they need to go, all 3 crafting benches and ISAN navigation waypoint system, which can be operated from both the pilot seat and cabin. An avoid counting system lets you know how much frustration you have avoided while AFK, as well as blinking lights and sounds while the AA is avoiding if you are nearby so you can watch it go! A warp core is included by default, but can be stripped before printing your ship for additional space, which you can cram more ore crates, fuelrods, prop, a cargolock or more into! Blueprint Files will be delivered in a .rar file so you can choose which models and version to build, as well as a bundled user guide .txt so you can have common questions answered! This model's speeds as measured by transponder hide settings are as follows: --Dry speed is ~138 m/s with 910 meter stopping distance. --wet (14,000) speed is ~113 m/s with 650m stopping distance --wet (24,600) speed is ~96 m/s with 550m stopping distance 5893 km Rod range, 36 gen units, 12 chambers w/ t1 enhancers. 24 backup rods 1801 km propellent range with 11 large prop tanks. More can be added in the access halls/warpcore room if you need more range w/o a pit stop.
Wyvern
Boltcrackers
Fighter
The Wyvern is a multi-purpose fighter that is focused on long range operations outside of most enemy fighters’ reach. Equipped with Charodium/Ageisium exterior armor for mid-tier balance between armor durability and speed, the Wyvern sports a separate, internal Charodium cage to house all critical device and machinery systems. During internal combat testing and valuable data from the FB siege event, the Wyvern’s hull design allows it to take a considerable amount of punishment while still remaining in the fight, making it a reliable, affordable and effective fighter. Default color scheme is: Blue. Any requests for a color scheme change will incur a 100K fee upon purchase. **Features:** - Max Speed: 138 - 4x standard gun slots and 1x underbelly gun slot allowing for weapon customization - Hull-mounted and Rangefinder reticles - Aim Mode - Reinforced cockpit glass canopy - Distributed battery placement to prevent sudden and complete power loss - Ship’s top-side frame can support half-cover while standing or ¾-to-full cover while crutching for specialized operations - Standby/Eco/Combat Generator Switch - Weapon Charge Up speed display to indicate when able to fire weapons on Combat setting via generator switch toggled to 1 - 4 lasers - Adjustable sensitivity - 1 Large Fuel Tank or 4 hours of operation time - 2 sets of spare fuel rods - Internal refueling pocket for mid flight refuels - Heat Sink and Radiator compliant - CTI compliant (Cruise mode, Transponder, ISAN V2) ** Please join our discord and submit a ticket to purchase: https://discord.gg/ndMvNTYJw7 **
Trident Scooter
Vintage Incorporated (Marki)
Multirole
The Trident Scooter is a fast and nimble scooter, capable of flying you from one end of the station to the other end, in a few seconds in style. - **Ship Blueprint: Not for sale or trade** - **Ship status: Vintage ship shop(outdated)** - **Ship version: v4** --- Extra info: - 6 Batteries - 2/1 Generator/Fuelchamber setup(Tier1) - 2 Small propellant tanks - ISAN Mono V2 + Ship Transponder - Power management script - Main thrusters T2.5, everything else is T1 --- Usermanual: - Opening and closing the cockpit can be done using the "Door" button - The "Cruise" button is used for locking the forward lever in place(off by default) - The lights can be toggled with the "Lights" button(on by default) - The "ID" button toggles the ship transponder(on by default) - Ship controlls are basic "w,a,s,d" for nose pointing, "q and e" for roll, and arrow keys for strafe up/down left/right --- **Contact me on discord if you like the ship, i also accept personal requests(depending on the request. e.g, large redesigns will not be accepted!)** **For support and questions you can always contact me, or post them on the Vintage discord!**
Mobius
Subzero Ships
Multirole
Mobius is a Long distance mining vessel equipped with 3 mining lasers, one ore collector, a material scanner, 272 ore crates, and 6 resource bridges. Mobius has enough propellant to go an estimated 5000km (200,000 propellant/minute at 135 m/s, 6 hours, empty(flying straight basically)). Mobius comes with a spacious control panel with all the vital things like ISAN quad, ore scanner display, cruise control, generator unit rate and displays for all of the ten fuel rods, transponder with toggle, and Asteroid-Avoidance-System(AAS). Mobius also comes equipped with a warp core for moon missions, and crafting benches to make anything you might need out in space! Mobius Tour: https://youtu.be/oDQoP-gMICA Please Contact bobzoorrry#7785 about buying this ship.
[FREE] Feeder
Egomaniac
Other
The Feeder is a supply ship with a large supply of extra propellant and fuel rods designed for rescue missions or just to refill and refuel other ships out in the field. The blueprint is provided for free. All feedback is welcome and in game tips (in-game name Egomaniac) are appreciated. However support will be limited but I will try my best. Please give the ship a "like" if you use and enjoy the ship. Designed by EGOTech. Join the [EGOTech Discord server](https://discord.gg/BKwVGvncmN). [Download the blueprint](https://starbase.egotech.space/ships/feeder/download/?ref=sss) Website: https://starbase.egotech.space/ships/feeder # Features The ship has the following features: - Basic crafting bench with meter and monitor upgrade as well as tools bench - 20 ore crates to store ore for refills - Standard Cruise function - Turtle and Sloth functions with adjustable rates and preset profiles - Transponder system with ping function - Two external and two internal resource bridges - Auto generator rate script with adjustable minimum rate - 18 T2 generators with six T2 fuel chambers and 12 spare rods on racks - Extra 22 T1 fuel rods and 44 T2 fuel rods - 36 small and 14 medium propellant tanks with 92,000,000 units of propellant - Estimated propellant time of 9 hours and range of 4,000km with base propellant - Two extra banks of propellant of 17 large tanks with 204,000,000 units of propellant each - Propellant time and fuel time panels - 42 batteries - 30 T2 box and 32 T2 triangle thrusters providing forward thrust - Eight T2 triangle thrusters providing braking thrust - 132 T2 maneuver thrusters for maneuvers - [NavGrid by StandPeter](https://github.com/pcbennion/starbase-navgrid) - Warning lights and alarm for obstacle detection and avoidance - Speedometer - Timer panel - Odometer panel - Top speed of 135m/s
[FREE] Shifter
Egomaniac
Miner
The Shifter is a 450 ore crate capacity mining ship with a spacious interior allowing for multi crew operations. The controls, tools and features are similar to the [Stocker](https://sb-creators.org/makers/Egomaniac/ship/%5BFREE%5D%20Stocker). The blueprint is provided for free. All feedback is welcome and in game tips (in-game name Egomaniac) are appreciated. However support will be limited but I will try my best. Please give the ship a "like" if you use and enjoy the ship. Designed by EGOTech. Join the [EGOTech Discord server](https://discord.gg/BKwVGvncmN). [Download the blueprint](https://starbase.egotech.space/ships/shifter/download/?ref=sss) Website: https://starbase.egotech.space/ships/shifter The Shifter (v1.1.0) is also available to buy in game at Central Showroom of Rando 1 Ship Shop at stations with Rando ship shops. # Videos | Channel | Video | | --- | --- | | [Flames_Yue](https://www.youtube.com/@flames_yue550) | [EGOTech Shifter Asteroid Miner Showcase](https://www.youtube.com/watch?v=xvv7hNlfqLY) | # Features The ship has the following features: - 450 ore crates - Spacious double level interior - Two additional seats for co-pilots - Standard Cruise function - Turtle and Sloth functions with adjustable rates - Transponder system with ping function - Two automated rotating drills with four mining lasers each - Six ore collectors - Material scanner with display of materials in stacks - Approach and auto mine functions - Two external and four internal resource bridges - Auto generator rate script with adjustable minimum rate - 36 T2 generators (with 40 T1 and 16 T2 enhancers) with 12 T2 fuel chambers and 48 spare rods on racks - Radiators and heat sinks that provide more than adequate cooling - Nine large propellant tanks with 108,000,000 units of propellant - Estimated flight time of 4 hours and range of 2,000km - Propellant time and fuel time panels - 216 batteries - 42 T2 box and 124 T2 triangle thrusters providing forward thrust - 48 T2 triangle thrusters providing braking thrust - Eight T2 maneuver and 72 T2 triangle thrusters for maneuvers - Basic crafting bench to craft refills with meter upgrade plus the other two benches - Extra two small propellant tank with its own resource bridge for emergency refueling - Two extra hardpoints (all cabled and piped) - [NavGrid by StandPeter](https://github.com/pcbennion/starbase-navgrid) - [NavCas by fixerid](https://github.com/fixerid/sb-projects/tree/main/NavCas), using custom avoidance system and ISAN 3 in 1 from [Compass by Firestar99](https://gitlab.com/Firestar99/yolol/-/blob/master/src/compass/README.md), with ability to load target from NavGrid - Warning lights and alarm for obstacle detection and avoidance, powered by 35 rangefinders - Speedometer - Timer panel - Odometer panel - Many extra slots for YOLOL or memory chips - Top speed of 135m/s when empty
Roamer
Egomaniac
Other
The Roamer is a 50 seat luxury transport ship with an estimated range of 5,500km and travel time of 11 hours. Website: https://starbase.egotech.space/ships/roamer # Purchase Blueprint The blueprint is available for purchase on the [EGOTech Discord server](https://discord.gg/BKwVGvncmN).
Trebler X
Egomaniac
Miner
The Trebler X is a premium version of the [Trebler](https://sb-creators.org/makers/Egomaniac/ship/%5BFREE%5D%20Trebler) with T3 generators, fuel chambers, enhancers and thrusters plus three extra mining lasers. Website: https://starbase.egotech.space/ships/trebler-x # Comparison | | Trebler | Trebler X | |---|---|---| | Thrusters | T2 | T3 | | Top Speed (empty) | 125m/s | 135m/s | | Spare Fuel Rods | 24 | 28 | | Batteries | 290 | 302 | | Heat Sinks | 28 | 26 | | Generators | 36 x T2 | 42 x T3 | | Fuel Chambers | 12 x T2 | 14 x T3 | | Enhancers | 36 x T1 & 36 x T2 | 42 x T3 | | Power Generation | 72,000eps | 94,500eps | | Mining Lasers | 3 x 3 | 3 x 4 | | Laser Convergence | Approximation | Precise | # Purchase Blueprint The blueprint is available for purchase on the [EGOTech Discord server](https://discord.gg/BKwVGvncmN).
La Citerne [FR] [France] [français]
[La Garde] Yonax
Multirole
La Citerne is a mining ship adapted for Elysium (the first moon). The ship is equipped with heavy armor with a basic armament of 4 auto cannons. With its 4 mining lasers it will still be effective against asteroids. - Style-------------⭐⭐⭐⭐⚫ - User-friendly----⭐⭐⭐⭐⚫ - Pvp--------------⭐⭐⚫⚫⚫ - Armor-----------⭐⭐⭐⚫⚫ - Firepower-------⭐⭐⭐⚫⚫ - Speed-----------⭐⭐⚫⚫⚫ The real advantage of the ship is the defense capability of the mining equipment, in case of a pirate attack the deployable armor plates can protect your cockpit and all mining tools. Alarms are available in case of boarding or low altitude (to activate the antigravity thrusters in case of destruction of the control levers). The directional thrusters are hidden inside the ship in case of damage. The ship uses T2 FuelRods and therefore has a large fuel capacity. Yolol systhem : - Asteroid avoidance - Auto Approach - Eco Mode - Ores scan - Automatic laser turret movement ** NO MONEY ? YOU CAN BUY THIS SHIP/BLUEPRINT WITH ORES ** ==> Contact me in our faction discord : https://discord.gg/2teHJBkwMY <==
[FREE] ECO Brawler
Happy Ship Shop
Fighter
This is The ECO Brawler, a very well armoured ship deigning to take a beating and fight back It's designed as a corporation ship : it is reasonably cheap and designed to accommodate up to 8 tripod weapons The ship has 16 autocanons and a full charodium armour with an average of 2 plates thick and much more at the front Max speed of the ship is about 135 m/s You can download it for free here : https://discord.gg/KAqjK3W98z The link is a discord forum, you need to write the name of the ship in order to have the right post
Omnivore
Boltcrackers
Miner
Omnivore was created to fill a void of miners to just eat everything as it's name suggests. It's relatively cheap for what you get. Ship contains a basic bench with all upgrades to allow you to build repairs and fuel rods on the fly. There are other ring miners available, but none like this. A purchase of this miner, includes the BP for all future upgrades. Ship is already designed with radiators, for the heat mechanics update. Check our video demo here: https://youtu.be/wPZS-Lix134 Please join our discord and submit a ticket to purchase: https://discord.gg/ndMvNTYJw7
BATHYSCAPH
Danket
Miner
Starshot
Subzero Ships
Multirole
Starshot! It's Subzero's latest and greatest ship. It's a ship with 8 rings of plasma thrust that can go 135 m/s with 508 crates! It features an expansive interior as well as a small cargo lock frame to store small parts you may find. It also comes equipped with a respawn machine and 4 mining lasers! Don't forget the asteroid avoidance! Video: https://youtu.be/0ll2WDlk4PY Automation: -A system where you can enter how far you would like to go (km) and it will tell you how long it will take to get there (minutes) based off of your current speed. -How long you have left on your propellant and Fuel -Generator Management Script -Script that makes the 4 lasers move in circles -Button to throttle generator to 100 -Asteroid Avoidance -Button where you can set a speed and it will cap the ships speed at that speed (useful for convoys) -Button that makes the lasers pulse on and off to save power -Material Scanner -Grid display to show all of your useful information! -How much distance you can cover based on your current speed and fuel time left Enjoy!
[FREE] Moon9 502 Miner
Moon9
Multirole
I've moved on to other games for now so I'm making my blueprints available for free: https://drive.google.com/file/d/1LJA4-UY30EzLu1wkQ8fg9jA0mRHrwON0/view?usp=sharing Perfect mix of capacity, mining speed and automation. Lots of space without giving up speed. This ship has an abundance of useful scripts including power management, turtle, cruise, ISAN with speed, Fuel Time, Approach, Material Scan (SO) with stacks displayed, and extensively tested Asteroid Collision Avoidance System (ACAS) that displays the location of the approaching asteroid relative to the ship and displays a running total of asteroids avoided. There are three endo stations on the bridge. How long will the four mining lasers run at solid beam? FOREVER!! At least until your fuel cells are empty. By the time the batteries get low, the generators catch up to the drain rate without any special power management, it's so nice. Bind a key to SO for material scan and Approach to simultaneously enable both systems (I use Mouse5). When the asteroid is in range, punch LASER (Mouse4) and the magic starts. A front white light turns on, Approach and SO (Material Scan) are disabled, 4 lasers start making circular patterns, and two collectors automatically activate. 30 seconds after you disable the lasers, the collectors will disengage and the mining light will shut off. This ship was built with accessibility in mind. There is a rear thrust bay with room for additional components and easy access to thruster wiring. The Moon9 502 Miner contains all three crafting bench types. The dual sliding doors grant access to engine bay, YOLOL stack, flight computer and rear access to forward maneuvering thrusters. There is an emergency access door at the bottom of the ship in case you lose power. Generator / socket access doors on top. Ship is decked out with tier 2 generators and thrusters. 12 tier 2 core chambers with 12 enhancers and 12 racks containing spare cores. 54,000,000 Hydrogen for long trips. This ship has come a long way, once purchased, I'll send a couple versions with explanations of what's what. You'll receive blueprints for the main 502 Miner (currently version A5), a Fast Travel version with 462 cargo and a Tier 3 version, slightly faster but it costs a lot more to produce. Have questions? Reach out! I try to stay in contact with all the Endos rocking the 502.
Scav MV
Turkeysandvich
Multirole
!Heat Ready! Description: Produced as LLROE's first entry into the market of mining ships, this ship has been utilized to great effectiveness in their industrial convoys. Stats and features: - 143 ore crates - Full-hull aegisium plating, to protect both your cargo and your ship - 135 m/s top speed empty, with a respectable 110 m/s top speed when fully loaded - 2 sets of mining lasers than can be triggered individually for use with both smaller and larger rocks - Toggleable pulse system for both set of lasers - Battery and cutting angle safety shutoffs for mining lasers - 3 mining laser presets - LLROE's brand of asteroid avoidance system - ISAN Quad with waypoint modules - Convenient alert system on the dash to inform of low consumables - Enough automation on board to raise eyebrows on a possible AI revolution - If AI revolutions don't scare you, there are plenty of easily accessible YOLOL expansion bays on board
DragonHaul576P
Dragon_Ventures
Hauler
The next gen haulers From Dragon_Ventures are here! With the support of our amazing customers and their feedback, combined with 100's more hours of SSC, YOLOL and gameplay to draw upon, we have created an even better hauler than our last-gen 480! As a thank you, returning customers of the Dragon_Haul_480 will receive a 500,000 credit discount on all models. This craft was created with the intention of offering 3 models for any customer to find one to match their gameplay style, and deliver exceptional performance to boot The 3 models are P-retty, E-fficiency and M-ining/military) (M model coming soon)! P model purchases include the E versions (E2 and E3) as a bonus, and can upgrade later to the M model for only 500,000 more! This is the P model, which is short for Pretty Plates! The target customer of this version is for players who do not care about pure stats, and want a nice looking ship that can still do it's job! This is perfect for running hauling runs with your mates to markka and killing time out and about in the belts! She is a bit on the chunky side, but due to her T3 propulsion and maneuver thrusters she is just as responsive as lighter craft! This also enables her to withstand assault for a couple seconds more than the E model, giving you time to react to the threat! All models include the new 2.0 system of Asteroid avoidance, which has been updated to handle more edge cases, and fit onto one chip, whilst maintaining the same .6-.8 detection time of previous iterations! It will automatically cut throttle, hit the breaks and strafe away from the threat. Afterwards it will resume it's previous thrust, so you don't have to manually interact with it! But that is not all the protection you have! A 1 meter gapped and plated grille also defends your precious bits from the cold, hard, uncaring rocks, so anything your AA misses, it will catch for you! It also doubles up as a shroud to cover up the ugly look of hundreds of rangefinder beams. Also in the P model is a live editing YOLOL work station, and crew accessible controls , allowing your crew (or yourself, the AA is pretty good) to walk around the ship and do more than stare at the clouds ahead. The bifurcating generator doors for the front and rear bay separate the exploding bits from the crew, reducing the chance of accidentally blowing yourself up with misclicks. Repairability was also considered, so engine clusters and the front rangefinders are all able to be accessed from behind the grille of the ship, and the cargolock is perfect for bringing spares along. All models include Cargolock frame to haul items and spare parts to where they need to go, all 3 crafting benches and ISAN navigation waypoint system, which can be operated from both the pilot seat and cabin. An avoid counting system lets you know how much frustration you have avoided while AFK, as well as blinking lights and sounds while the AA is avoiding if you are nearby so you can watch it go! A warp core is included by default, but can be stripped before printing your ship for additional space, which you can cram more ore crates, fuelrods, prop, a cargolock or more into! Blueprint Files will be delivered in a .rar file so you can choose which models and version to build, as well as a bundled user guide .txt so you can have common questions answered! This model's speeds as measured by transponder hide settings are as follows: --Dry speed is ~135 m/s with 920 meter stopping distance. --wet (14,000) speed is ~110 m/s with 650m stopping distance --wet (24,600) speed is ~92 m/s with 550m stopping distance 5893 km Rod range, 36 gen units, 12 chambers w/ t1 enhancers. 24 backup rods 1801 km propellent range with 9 large prop tanks. More can be added in the access halls/warpcore room if you need more range w/o a pit stop.
[FREE]DaphnisV2
Kill To Conquer
Other
The DaphnisV2 is the second iteration of the medium range small personel carrier, that can reach a speed of 135m/s. - 36 million propellant - 4 fuel chambers 12 generators - 4 Resource points for tripod mounted weapons - 2-3 layers of plating - Backup up cooling if the rads get shot out - 6 passenger chairs. Able to carry more endos if needed. - Like all my ships the BP is free https://www.dropbox.com/sh/18aia5qvsxuire4/AAC9vXj4hbKpUN0k9nkpoJKNa?dl=0 If you make changes or just want to experiment to make the ship/ process better/more effcient feel free to.
Namba 01
Jimmystar's Ships
Fighter
Middle range armored fighter. Specialized in defeating small fighters with his heavy weapons and 2 layers of protection. - ISAN 2.0 with speed - Transponder - Cruise, turtle, power and eco modes - Consommation indicator screen (fuel and propellant left time) - Safezone indicator light (green=safezone, red= outside safe zone) - 2 layers of protection: Aegisium (outside) and Charodium (inside) - 4 Laser cannons (you can activate and desactive with buttons) - Full T2 thrusters: 8 Box and 10 triangle forward and 4 box backward, enough Maneuvering thrusters to make it maneuvrable enough to chase small fighters - 2 T2 fuel chambers and 6 T2 Generator units (6 000 000 fuel) - 1 medium propellant Tank (4 000 000 Propellant) - 8 small batteries - Forward speed: 133m/s (you can easily replace some t2 thrusters with t3 ones to reach 150m/s) - Backward speed: 55m/s - Flight times: Propellant 1,74H; Fuel 3,12H - Flight Length 835 km - 2 radiator bases and 8 radiator extension: heat generation 870, Heat Dissipation 900 - Energy generation 6000e/s, max energy drain (about 4500-5000e/s)