Starbase Ship Shop

Welcome Endos of the Starbase Community! The Biggest Ship Shop server in Starbase is bringing you hundreds of ships to fly. Find your dream ship or list your own beautiful designs!

Learn the basics of buying and selling here. More features coming soon!

Starbase Ship Shop and sb-creators.org are a fan made, community run organization, and are not associated with FrozenByte Oy


17

Skytanker M3

Skytanker

Miner

Dry Max Speed: 156 m/s

https://www.youtube.com/@ColtStarbase/videos **Ship price:** Ships are no longer sold individually. **BP:** 18M // 8M for M1 users. 4M for M2 users. (if you buy the M3 as a new customers, the M1 will be offered if you ask for her.) *Other options.* 215 x Ymrium = BP. 255 x Lukium = BP. 235 x Arkanium = BP. **Useful information:** 608 crates + 8 crates (Emergency material) 1 Tank of liquid exorium. 1 Exorium processing unit. 2 Capital Ship Super Generators. 2 Plasma thrusters (2x17 rings). 18 Large Hydrogen tanks (Propellant). 1 Large Hydrogen tank for emergency recharging with its on-board Hydrogen pump system. 48 Batteries. **9** ore collectors. **16** Mining Lasers. 1 Ore scanner. 2 Alloy Crating Furnaces (Belt Atmosphere). 1 Equipped Crafting Table (yellow) And more

BP: 18 M
9

Skytanker V3

Skytanker

Hauler

Dry Max Speed: 156 m/s

https://www.youtube.com/@ColtStarbase/videos The Skytanker V3 is not yet ready for sale. It was designed to remain at 150+m/s whatever it transports, even with 40 tons per crate. I can assure you that this monster will send the Ferraris back to the garage. It starts as quickly as a Yamaha R1. While being as maneuverable as an F16. Launching the four plasmas of this ship is like going full throttle with a B52. Some lucky people were able to win it! Congratulations to them :D

7

Skytanker A1 Alien

Skytanker

Other

Dry Max Speed: 156 m/s

https://www.youtube.com/@ColtStarbase/videos **Ship price:** Ships are no longer sold individually. **BP:** 30M **FREE BP FOR SKYPRIESTS.** The price of the ship is a right of access, this right allows you to have the following versions free of charge (1.1 1.2 1.3 for example). **Useful information:** 2 crates (Exorium) 10 Fuel chamber T3. 30 generators T3. 6 Plasma thrusters (6x3 rings). 40 Thrusters triangle T2. 2 Large Hydrogen tanks (Propellant). 1 Equipped Crafting Table (yellow) // 1 Equipped Crafting Table (blue) // 2 Equipped Crafting Table (red).

BP: 30 M
16

Skytanker M4

Skytanker

Multirole

Dry Max Speed: 156 m/s

https://www.youtube.com/@ColtStarbase/videos **Ship price:** Ships are no longer sold individually. **BP:** 25M // 20M for M3 users only. *Other options.* **150 x Targium = BP** 380 x Ymrium = BP. 450 x Lukium = BP. 415 x Arkanium = BP. **Useful information:** 1008 crates 1 Tank of liquid exorium. 1 Exorium processing unit. 2 Capital Ship Super Generators. 2 Plasma thrusters (2x14 rings). 12 Large Hydrogen tanks (Propellant). 16 Batteries. **9** ore collectors. **16** Mining Lasers. 1 Ore scanner. 1 Alloy Crating Furnace (Belt Atmosphere). 1 Equipped Crafting Table (yellow) And more Challenge completed in less than 24 hours and 8 hours of design! I was told it was impossible so the company (brand) Skytanker did it!

BP: 25 M
8

Orbiter

Jakkobar

Multirole

Dry Max Speed: 156 m/s

The Orbiter is an exploration ship but planned to operate with a capital ship within a range of 5000 km from its machine reconstruction, in a planet or moon orbit. It is based on instrument flight and makes it easy to carry out complicated routes. It was designed and used to be a complement to the usual explorer and nav chip buy and sell systems. From a point at the level of a belt, it can move along this belt for a given distance or a given angle of orbit, inside (between the planet or the moon and the belt) as outside (after the belt). As well as navigation in a belt, in particular to make jump points in areas. It is designed in a very symmetrical way to ensure excellent weight distribution and the most perfect precision possible. That's why he has 2 dataloggers when just 1 would have been enough. But during an unmarked trip over a distance of 5000km, the slightest shift can prove fatal (exceeding the distance and arriving in the belt, etc.). Its capacity is 7000 - 8000 km outside a belt and 6000 - 7000 km inside a belt (significant use of maneuvering thrusters). It is small, agile and responsive compared to interplanetary explorers. Its operation is based on the center of the orbit (center of the planet / moon), and from there all modes of operation are open. It uses trigonometry and 3D trigonometry to ensure the accuracy of its operation. During a lap of EOS, it proved to be particularly accurate with over distances of 4500km, an error of around 10km. Its relative distance calculation with respect to the trajectory axis is particularly useful for finding an area in a belt. You point the planet, you fly over the belt until you reach the desired distance by following the belt (which represents a torus). Once the distance is reached, simply position yourself at 90° and calibrate the gyro then descend into the belt for the desired distance. Generally dodging asteroids, ... will cause you to deviate from your trajectory and make the search difficult for you. With the relative distance, you will have information on the distance traveled compared to your initial trajectory in real time. Searching for the area is therefore much simpler. As you will have understood, this ship is a complement to what is currently being done in terms of exploring. His goal is to travel a maximum of 5000km to make a navigation disk, to use his machine reconstruction of his capital ship and to move him to find your Orbiter. Although it was designed to be as accurate as possible, the precision of the reference points is essential. In this sense, a calibration "Grid" system is present on the ship in order to facilitate the alignment and accuracy of the reference point of the center of a planet or moon. The grid is only used initially to calibrate the gyroscope. Distance and trajectory calculation modules should soon see the light of day to allow those who wish, to add this to an existing ship (or being created). -- Specifications: - 288 million of propellant (about 7 - 8k km range) - 90+ hours of exorium - 2 x 7 rings plasma - 176 thruster T3 for backward + Maneuvering -- Features: - absolute distance calculator (in real time) - relative distance calculator (in real time) - auto stop - gyroscope - path tracker (360x360 turret laser designator) - path radar - speedometer + speedframe + anti drift - aim assist + grid assist calibration - trigonometry calculation (pytagore + al kashi) - autonomy calculation

BP: 5 M
1

Rat Mk2

Meta Tech

Other

Dry Max Speed: 156 m/s

Meta Tech presents its 1st ship the RAT! An agile racing scooter great for small spaces and hopping origins in style - Forward: 2 tier3/3 tri @ 780,000 thrust - Backward: 2 tier3 Maneuver @ 104,000 thrust - Maneuver: 8 tier3 ~104,000 thrust / 6 directions - Cargo Beam Hud - Forward Range Finder - Hover(Coming Soon) - Auto Breaking+Break Lights - Honk @ endos!

Ship: 1 M
BP: 3 M
1

PLASMAX-1600 V2

Acoustic

Hauler

Dry Max Speed: 155 m/s

Yup. It hauls 40000 mass crates. - Beams made of Tallium - 1600 crates - 21 plasma rings - Range 1h 30min - Speed 155m/s empty, 40000 mass 69m/s - Break / Backwards thrust as a button for efficiency - Proper maneuverability with 12 T3 Box thrusters - Simple generator limit fuel save yolol - Rangefinder cruise stop function for AFK station runs - Did I already say 1600 crates? Other Yolol credit to: Ouroboros flashy buttons module, Rodtime screen and ISAN Blueprint free download: https://cdn.discordapp.com/attachments/1190318372907384842/1190318376074088568/PLASMAX-1600-mk2.fbe https://discord.gg/7mvzhZ6c9x

5

PLASMAX-1684 V4

Acoustic

Hauler

Dry Max Speed: 152 m/s

Yup. It hauls 40000 mass crates. - Beams made of Tallium - 1684 crates - 17 plasma rings - Range 1h 40min - Speed 152m/s empty, 40000 mass 56m/s - Proper maneuverability with 12 T3 maneuver thrusters - Simple Generator limit fuel save yolol - Rangefinder cruise stop function for AFK station runs - Did I already say 1684 crates? Yolol credit: Rodtime screen, idk who made it at this point luls Blueprint free download: https://cdn.discordapp.com/attachments/1191497476398653554/1191515132484915340/PLASMAX-1684-v4.fbe https://discord.gg/7mvzhZ6c9x

4

''Burlak'' Evo2 (Free BP)

[NHR] Erador

Hauler

Dry Max Speed: 151 m/s

"Бурлак" Evo2 (Burlak are the barge haulers in Russia (maybe on Volga river only). See the art with its history: https://artsandculture.google.com/asset/barge-haulers-on-the-volga/WAG9_bL0sypwYQ?hl=en) Speed & Capacity at all cost ship. Not maneuverable. Expensive. 23 Rings. Lukium ore used for wet parameters. Google Drive link: https://drive.google.com/file/d/1NjUjAumK-vfNVT2F-_CXnQWGQOfyUTKm/view?usp=sharing Instructions: - Simple Gen On&Off button. - Some buttons are hidden. See the image with the panel, red circles are the location of the buttons. - Backward thrusters can be turned off for speed increase (theoretically). - Has 2 passenger seats. - Has 2 144x144 placeholders for your Faction banner (or any other you would like). - Panel can be raised up for better visibility. Button is on the panel's bottom. If you have desyncs and movable parts often get fallen - you can bolt it. - Won't fit Origin's designer, so to build it you will need a player station or build with the instructions below. (It spawns/despawns normally on Origin). How to build on Origin: In two words: you are going to remove the tail to shorten the ship, save blueprint and then build it. The assemble it real world exactly as on the original Blueprint. You can always LOOK at the Original blueprint to have a reference. - In SSC, remove 3 rings and Nozzle on the end. (See Image 1). Also, the beams needs to be copied and then removed too (The red beam should not be touched. It will be used as a snap point later) - Place the copied beam parts somewhere on the ship, so it can be easily detached when built. - Save the blueprint and build it. - When spawned, place 4 beam parts on their spot. You need to use Red beam to snap it. - After that, place 12 ring sections one by one and bolt them. The bolt pattern for a single section: 4 bolts on top, 4 bolts on bottom (see original blueprint) - Place and bolt the nozzle. You will need 3 bolts to every bolting area. (See Image 2)

2

[FREE] ECO Big grabber

Happy Ship Shop

Hauler

Dry Max Speed: 150 m/s

This is the ECO grabber big It's meant to be a nice and very easy way to make a lot of credits in very very little time ( 4 to 6 million credits per hour if used properly ). Here is a youtube video / tutorial demonstrating it : https://www.youtube.com/watch?v=o83_p0NF3z8 It's also bigger than the eco-small-grabber ( https://sb-creators.org/makers/Happy%20Ship%20Shop/ship/%5BFREE%5D%20small%20Eco%20grabber ) and meant to haul bigger asteroids easily ( more thrust / generation / more space between cargo locks ) As with the ECO ships, it's very cheap to make and fun to use 😁 I also put a lot of Yolol on it to make it as pleasant as possible to use, thus it has : - ISAN Quad - speedometer - range calculator - warning system - 4 independent grabbing systems to make asteroid catching easy - projector system - advanced scanner ( with resource stacks ) - 3 different cockpits for both redundancy and making the ship as easy to use as possible - very easy maintenance ( everything is easy to access ) - sensitivity manager system to allow you to accurately grab the asteroids with low effort You can download it for free here : https://discord.gg/KAqjK3W98z The link is a discord forum, you need to write the name of the ship in order to have the right post

BP: 1
16

[FREE] small Eco grabber

Happy Ship Shop

Multirole

Dry Max Speed: 150 m/s

This is the small ECO grabber, please note that this is the super cheap version of the big grabber https://sb-creators.org/makers/Happy%20Ship%20Shop/ship/%5BFREE%5D%20ECO%20Big%20grabber If you have the resources, I highly recommend you print the big version rather than the small It's meant to be a nice and very easy way to make a lot of credits in very very little time ( up to 1 million credits per hour if used properly ) It's also a nice introduction to asteroid hauling and can carry about 1 to 2 T10 asteroids with the rest being T9 ( the ship is more suited for T9 than T10 ) As with the ECO ships, it's very cheap to make and fun to use 😁 I also put a lot of Yolol on it to make it as pleasant as possible to use, thus it has : - ISAN Quad - speedometer - range calculator - warning system - 4 independent grabbing systems to make asteroid catching easy - projector system - advanced scanner ( with resource stacks ) - 3 different cockpits for both redundancy and making the ship as easy to use as possible - very easy maintenance ( everything is easy to access ) - sensitivity manager system to allow you to accurately grab the asteroids with low effort Important note regarding it's usage : do **NOT** let the battery level reach 0, this will cause a release of all of the asteroids and cause a **MASSIVE** disappointment You can download it for free here : https://discord.gg/KAqjK3W98z The link is a discord forum, you need to write the name of the ship in order to have the right post

BP: 1
6

Brochet

Happy Ship Shop

Fighter

Dry Max Speed: 150 m/s

The Brochet is a heavy fighter that packs a punch It's main features are : - 28 autocanons - double layered armour ( mainly aegissium + charodium in the important places ) - speedometer - Range calculator - Fast travel - roughly 1000 km of range - 4 different settings for sensitivity - ISAN quad - extended fins and resource bridges for crewmates with tripod armament - range finder aim assist The main focus of this ship is going to be medium / light fighters and anything that is not protected by thick layers of armour It's main role is to ensure complete domination of space in a given area It gets the job done x) You can check it out here : https://discord.gg/KAqjK3W98z The link is a discord forum, you need to write the name of the ship in order to have the right post

BP: 2 M
2

[FREE] Guns ZZZ

Happy Ship Shop

Multirole

Dry Max Speed: 150 m/s

This is the guns-ZZZ ( Zoom Zoom Zoom with guns 😁 https://sb-creators.org/makers/Happy%20Ship%20Shop/ship/%5BFREE%5D%20Zoom%20Zoom%20Zoom ) It's main features are that it is super cheap and can accommodate 4 tripods mounted on rotating plates allow you to get the gunners to face any direction you want ! This makes it an effective ship that you can spam. It also features 2 autocanons, the inertia-dampener , the autonomy-calculator and the sensitivity-control allowing it to turn very sharply and avoid most of the enemy fire while also dishing out a punishment 😁 You can expect to go full speed solo and around 130 m/s with 4 fully loaded endos and 4 tripod autocanons The combination of the inertia dampener, high speed, high manoeuvrability and small size makes it a dangerous opponent even though it was never designed to take a beating You can download it for free here : https://discord.gg/KAqjK3W98z The link is a discord forum, you need to write the name of the ship in order to have the right post

BP: 1
3

Mantis

Happy Ship Shop

Multirole

Dry Max Speed: 150 m/s

The mantis is a ship that shares many common points with the hss-brochet This one however is a bit more armoured and implements the mouse-controlled-turrets allowing you to control the ship independently from it's turrets. This, combined with the firepower of 28 autocanons makes it absolutely deadly against small pirate fighters This ship does require a bit of configuration, check the youtube video in order to see how to set it up properly : https://youtu.be/GBht7wObRBw You can check it out here : https://discord.gg/KAqjK3W98z The link is a discord forum, you need to write the name of the ship in order to have the right post

BP: 4 M
1

[FREE] Eco missile

Happy Ship Shop

Fighter

Dry Max Speed: 150 m/s

This is the ECO missile it is a variant of the hss-eco-fighter ( https://sb-creators.org/makers/Happy%20Ship%20Shop/ship/[FREE]%20Eco%20fighter ) and shares many of the same characteristics the main difference is that the ship posses two 9 tubes missile launchers on the sides The main goal of this ship is to allow you to have fun and experiment with the missiles You can download it for free here : https://discord.gg/KAqjK3W98z The link is a discord forum, you need to write the name of the ship in order to have the right post

BP: 1
9

Megalodon

Happy Ship Shop

Multirole

Dry Max Speed: 150 m/s

This is the Megalodon, a double 16 plasma rings, 900 crates long range and heavy duty mining ship It has a very potent defensive system and uses the crates as armour and as a way to hide components making it impressively durable This ship takes two things very seriously : player security and player comfort in order to do so it implements the following : - 141 m/s when loaded which 900 crates of Lukium or Exorium, else almost always 150 m/s - a mouse aimed mining laser system that requires no configuration ( you press the MC button - Mouse Control - to choose between controlling the ship and controlling the mining laser turrets ) - a very serious AAS ( 0.2 second reaction time + priority avoid management ) - a reconstruction machine - a bit over 2000 km of range - 2 cockpits - passenger seats to go from one seat to another fast and efficiently - my ground avoid system - my autonomy calculator - my inertia dampener - my scanner You can check it out here : https://discord.gg/KAqjK3W98z The link is a discord forum, you need to write the name of the ship in order to have the right post

BP: 4 M
16

Silure

Happy Ship Shop

Multirole

Dry Max Speed: 150 m/s

This is the Silure, a heavy duty miner / blockade runner It boasts 700 crates and is FAST : 150m/s empty and 139m/s when loaded with Lukium ( 27'000kg per crate ) The main goal of this ship is to be a ship that is going to allow you to mine in the most hostile of places. Those pirates waiting for you at the gate are in for a very very bad surprise It's main features are : - a heavy duty / mouse aiming defense system made of 14 autocanons + designators ( the red allows you to see them even on Elysium's belt ) - autopilot : set the waypoint, sit back and let the ship go by itself do it's destination autonomously ( uses a combination of Kompass / ISAN / Waypoint system / custom code ). The autopilot uses the AAS so as long as you are within ISAN range you can use it wherever - custom ground avoidance system - custom - good - AAS ( manages priorities for the top / bottom and left / right to prevent collisions on numerous and / or big objects ) - custom scanner that is fast, does not flash, can scan up to 8 different materials per object and does not require you to press 20 buttons+ to get it to work - custom warning system for generators / battery / radiators / propellant - advanced autonomy calculator ( the calculator gives the times but also the distance you can travel before having to refill the fuel and / or the rods ) - good range ( 2400 km approximatively but depends on how you use the ship => this information is given by the autonomy calculator ) - spare rods included in the BP - multiple different laser patterns for different use cases. 3 fixed and 2 that move and that are customisable without using the YOLOL ( configuration through memory chip ) - very very good manoeuvrability and top / down movements - very good reverse speed - fast travel included - 2 completelly fonctionnal cockpits to suit your needs / have redundancy - it looks cool ! 😁 Please note that unlike the Pangasius, the Silure puts a heavy emphasis on going through zones that are made dangerous due to players and is equiped adequatly to deal with them ^^ What to chat about it ? Any questions ? Suggestions ? I would be more than happy to talk about it ^^ You can check it out here : https://discord.gg/KAqjK3W98z The link is a discord forum, you need to write the name of the ship in order to have the right post

BP: 3 M
2

[FREE] Eco logger

Happy Ship Shop

Explorer

Dry Max Speed: 150 m/s

This is the Eco logger, it is based on the chassis of the eco2p ( https://sb-creators.org/makers/Happy%20Ship%20Shop/ship/%5BFREE%5D%20Eco2P ) and is designed to allow you to get coordinates within a 1500 km range for as cheap as possible even in dense asteroid belts 150 m/s 😁 The range can be increased with little to no difficulty You can download it for free here : https://discord.gg/KAqjK3W98z The link is a discord forum, you need to write the name of the ship in order to have the right post

BP: 1
9

Pangasius

Happy Ship Shop

Multirole

Dry Max Speed: 150 m/s

This is the Pangasius, a heavy duty / long range / multipurpose miner It boasts 700 crates and is FAST : 150m/s empty and 139m/s when loaded with Lukium ( 27'000kg per crate ) The main goal of this ship is to be a multi-purpose ship with as little as possible compromises on the speed Thus, it is able to be used on the moon, safe zone, belts, where ever you feel like going It's main features are : - moon mining capacity ( the 2 bottom turrets and collectors can be rotated to dig the moon and the fins at the back of the ship minimise damage in case of impact ) - autopilot : set the waypoint, sit back and let the ship go by itself do it's destination autonomously ( uses a combination of Kompass / ISAN / Waypoint system / custom code ). The autopilot uses the AAS so as long as you are within ISAN range you can use it wherever - custom ground avoidance system - custom - good - AAS ( manages priorities for the top / bottom and left / right to prevent collisions on numerous and / or big objects ) - custom scanner that is fast, does not flash, can scan up to 8 different materials per object and does not require you to press 20 buttons+ to get it to work - custom warning system for generators / battery / radiators / propellant - advanced autonomy calculator ( the calculator gives the times but also the distance you can travel before having to refill the fuel and / or the rods ) - decent range ( it varies from 600 to 2200 km depending on how you use the ship => this information is given by the autonomy calculator ) - spare rods included in the BP - multiple different laser patterns for different use cases - very very good manoeuvrability and top / down movements - excellent reverse speed - fast travel included - it looks cool ! 😁 Any questions ? Check my discord, I will be more than happy to answer your questions ^^ You can check it out here : https://discord.gg/KAqjK3W98z The link is a discord forum, you need to write the name of the ship in order to have the right post

BP: 2.5 M
6

Explorer

Happy Ship Shop

Explorer

Dry Max Speed: 150 m/s

This is the explorer, it is a pair of ships capable of achieving a theoretical autonomy of 120'000 km at a speed ranging 140 m/s to 150 m/s ( before and after using the propellant of the secondary ship ) The main ship is equipped with a towing beam and pulls a modified [hss-moon-racer](https://sb-creators.org/makers/Happy%20Ship%20Shop/ship/%5BFREE%5D%20moon%20racer) containing 1.3 billion worth of propellant Once the main ship has used that amount of propellant, the moon racer's propellant is transferred to the explorer and the beam holding the propellant tanks are un-weld in order to detach them. This in turn allows you to keep the moon racer as a scout ship and allows you to have fun without risking your main ship when you wish to explore your destination The explorer is equipped with a coordinate machine, a ground avoidance system, an autonomy calculator and a travelled distance estimator You can check it out here : https://discord.gg/KAqjK3W98z The link is a discord forum, you need to write the name of the ship in order to have the right post Aurora trip with the Explorer : https://www.reddit.com/r/starbase/comments/u9o5q0/awsome_trip_to_aurora/

BP: 5 M
12

[FREE] Eco 2

Happy Ship Shop

Miner

Dry Max Speed: 150 m/s

This is the Eco 2 it is meant to be a pleasant follow up to the Eco 1 by doubling it's capacities while remaining as cheap as possible It's main features are : - 256 crates - 150 m/s dry - 122 m/s wet ( with 18'000 kg per crate ) - about 920 km of range ( almost 4000 if you transport a bit of ice ) - 4 lasers - 2 collectors - 1 scanner - 2 cockpits ( main / spare ) - very easy maintenance ( all of the cables / hardpoints are easy to access ) It boasts as much Yolol as I could possibly cram into the ship This means it has : - ISAN - Speedometer - my range calculator - my scanner display system - my warning system - auto battery and generator management - a very very good asteroid avoidance system - sensitivity profile manager Almost all of the Yolol can be obtained separately for free in my discord, this makes using the Yolol on other ships you use / created as easy as possible 😁 You can download it for free here : https://discord.gg/KAqjK3W98z The link is a discord forum, you need to write the name of the ship in order to have the right post

BP: 1
4

[FREE] Eco fighter

Happy Ship Shop

Fighter

Dry Max Speed: 150 m/s

This is the eco fighter. It is meant to be a cheap fighter to serve as an introduction to PvP. It can also be used as a cheap corporation fighter should you ever need to spam loads of fighters It is also moon compatible ( has a very easy to use ground avoidance system ) making it suited for most situations There are 2 BP : with and without the fast travel. All of the screenshots are without the fast travel It packs a lot of features making it's usage very pleasant : - speedometer - range calculator - roughly 2800km of range - ground avoid system - warning system - power management - sensitivity manager - 4 autocannons - 2 dedicated slots for tripod weaponry - damn cheap You can download it for free here : https://discord.gg/KAqjK3W98z The link is a discord forum, you need to write the name of the ship in order to have the right post

BP: 1
2

[Free] Eco Fixer

Happy Ship Shop

Other

Dry Max Speed: 150 m/s

This is the Eco fixer : it's a ship that is meant to allow you to go and fix a broken ship It serves a very similar role as a flatbed but with a more compact design to allow you to hold more stuff in less space It will also go max speed with little to no effort It comes in two separate BP : blank and pre-equiped The blank BP is meant to be as easy to customise as possible The price of the ship is made to allow you to abandon it / use it itself for the fixing process on your ship in order to maximise effectiveness and allow you to fix your expensive ship and get it safely to a station You can download it for free here : https://discord.gg/KAqjK3W98z The link is a discord forum, you need to write the name of the ship in order to have the right post **Important** : the displayed crafting price is for the empty version

BP: 1
3

Giga tugboat

Happy Ship Shop

Hauler

Dry Max Speed: 150 m/s

This is the Giga tug boat, it is capable of pulling an eco-storage ( https://sb-creators.org/makers/Happy%20Ship%20Shop/ship/%5BFREE%5D%20Eco%20Storage ) full of Lukium ( 2000 crates ! ) at 135 meters per second ! The ship possesses a massive power generation of 660'000 elec per second and an equally massive thrust of 4 x 15 plasma rings The goal of the ship is to tow anything regardless of it's mass, the most it can pull is 110'000 tons ( as a comparison the heaviest ship I ever saw was 80'000 tons ) This is an EXPENSIVE ship ( I'm not kidding ) please make sure you double check the resource cost of the ship before buying it The ship is equipped with an inertia dampener / sensitivity manager / ground avoid / easy to use power management / autonomy calculator You can expect to do a minimum of 800km ( rod time ) when pulling 2000 crates of Lukium witch is a worst case scenario, else it has a greater range You can check it out here : https://discord.gg/KAqjK3W98z The link is a discord forum, you need to write the name of the ship in order to have the right post

BP: 5 M
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