Starbase Ship Shop
Welcome Endos of the Starbase Community! The Biggest Ship Shop server in Starbase is bringing you hundreds of ships to fly. Find your dream ship or list your own beautiful designs!
Learn the basics of buying and selling here. More features coming soon!
Starbase Ship Shop and sb-creators.org are a fan made, community run organization, and are not associated with FrozenByte Oy
DAMk5P
Thaccus
Miner
The DAMK5P is the latest edition of my everyday driver and a demonstration of the tools that the [NavSuite](https://github.com/Thaccus/Starbase-Nav-Suite) can provide. This function first ship has proven sturdy and reliable in the harshest conditions. They have been taken all over the universe: Elysium, Szellem, Alstel, Neso, Chemosh, Kumi, and more. From Elysium deathzones to wrangling asteroids in belts where you and the rocks are fighting gravity, this ship has seen it all. ## Software Features include: - Asteroid Avoidance: 0.2s response time code with prioritization should two opposing sides detect. It also comes with strafe arrest integration so that you stop drifting laterally after you are out of the way of the rocks. Feel free to grill me on this as safety is my number one concern. - Inertial Navigation: Ever want coordinates outside of the transmitter ranges? Want to be able to go straight back to zone 3 in a far moon belt without fuss? This ship does that. - Strafe Arrest: Does drifting laterally when you turn your ship while moving at max speed make you nervous? Worry no more, strafe arrest will quickly slow all lateral movement while maintaining forward speed. - ESTOP: How many other ships can park in gravity? This ship can do not only that, but also come to a full stop automatically regardless of your facing/velocity at the press of a button. - Vectored Speedometer: Basic speedometers are great, but this ship can tell you how fast you are moving in each ship relative axis individually as well. - Autopilot: Originally based on FixerID's autopilot system. Load a waypoint from your list and hit the Nav button. The ship goes there. - Approach: DarkyShadow's profiled motion approach script. By far the most reliable approach I have encountered. - Waypoints: 20 waypoint storage with a manual edit progress bar and copy/paste-able strings to pass to/from your friends quickly. - Galactic Alignment: Aligns you to Z+ forward Y+ up in case you want to go precisely forward into the belt. - Compass: Firestarr99's bubble compass on a text panel. - Scanning: New rock who dis? - Laser charging on fire: Just in case you forget to turn them on or get surprised, the ship automatically makes sure the lasers are charging if you try to fire. - All flight controlling software is built on a human priority control system so that you always have the final say. The ship can control the levers, but you can always override the ship just by using your normal keys. When you let go, the ship will resume any automated control. ## Hardware features include: - Four converged(500m) laser cannons, just in case you need to speak the local language. - The ability to go 150m/s with most full loads. 140m/s if you have a load full of Lukium. This thing is literally covered in thrusters. - Converging rangefinders to cover the high visibility cockpit without getting in the way. The always-on pointing lasers also double as a visual indicator of both asteroid size and distance. (note: Rangefinders do not show for those viewing the ship in Potato LOD. Pirates can't see them unless they are super close) - Laser Designator Translation Sensor for vectored speed and a Speedometer placed on a CoM so balanced that it doesn't move more than 1cm when the ship is loaded. - Dual FCU/MFC stacks for increased fuel efficiency. - 99% ducted connection with crate redundancy. Very Few pipes on the whole ship. Those wires that exist are primarily on the rangefinder cage for easy repair. - All custom bolted with an unladen strength factor of 42.069 for the memes. - Hidden bolt, high visibility dash board and cockpit layout. - Easy Access service tunnel to get through the interior of the ship. - Rotationally aligned yolol chips and fuel rod spares: No mucking about with orientation, just put the thing in the spot and get on with your life. Yolol is facing away from the cockpit for that little extra frame-rate. - Refuel point for easy prop tank refilling in the field. - Passenger seat with easy access to the reverse lever for unforeseen circumstances. - Scalable modular design. Add or remove rings to fit your needs. I like this configuration best but, I'm not your dad, do what you want. In testing the original ship flew well over 40 hours without touching the controls (or an asteroid of course) on automated flights out to ISAN limit and back to prove to myself and now you that this is a highly robust automated flight platform. Current version has been used everyday for about 6 months and all versions have a usage lifetime measured in years. Any purchasers who provide feedback that gets included into the ship get rewards scaling with value of the input(including unadvertised BP's and beta testing for future models). All code is available for review in the link at the top of the page as I believe any safety system worth its salt should stand up to public inquiry. Test flights upon request. Please do not distribute or share this blueprint.
Skytanker Bundle - Stormcloud
Skytanker
Miner
https://www.youtube.com/@ColtStarbase/videos A bundle to allow you to travel to the moons belt with two super nice ships! The M2.5 is based on the M1 chassis It has fixed mining patterns and automatic drills The M4 has a fixed mining pattern and also the ability to mine with the mouse. See the posts dedicated to these ships for more details. The cards present in the sale of this bundle are as follows: Hemera Belt (Lukium / Ymrium) Mavka Belt (Targium / Lukium / Xhalium) Szelatyr Belt (Ymrium) Nehalennia Belt (Targium / Arkanium / Xhalium / Ymrium) 4 places where you can mine rare resources, some of which are very expensive at the tower on Origins stations.
[Free] OSA Coleopteran Mk2
Open Source Armada
Multirole
Remade to be its own ship, the Coleopteran Mk2 is a short range disposable crate salvager/hand miner. //Download// https://github.com/Open-Source-Armada/OSA-Coleopteran-Mk2 //Specs// 140 m/s max speed dry, wet speed will vary. T2 maneuverer thrusters, no trails. Sensitivity settings are adjustable from a yolo chips located beside the pilot seat, this chip only adjusts your sense settings and is not vital to the operation of the aim system, you can use the U-tool save feature to save your sense settings to the ship post print. CenterSensePlus and CenterSenseMinus is your standard sensitivity, Adjust both to your preferred flying sensitivity. AimMax- and AimMin- is your Aim hotkey, Bind both to the same keybind, this will lower your sensitivity, Adjust MinSensePlus and MinSenseMinus to change Aim sensitivity. AimMax+ and AimMin+ is your Boost hotkey, Bind both to the same hotkey, this will raise your sensitivity, Adjust MaxSensePlus and MaxSenseMinus to change Boost sensitivity. Ship is set to both fly and aim at a smooth sensitivity (tune to your taste), Aim keybind lowers the limits for sniping, Boost keybind removes these limits allowing for faster pitch/yaw. 303561.531 kg in weight. 8 crates for for quick looting with salvage tool, 10 ore storage total with endo backpack. One small prop tanks for 1 million prop, 30 mins estimated flight time. One T2 fuel chamber + three T2 generators, gens idle at 50% for 2 hours 30 mins idle time. Basic script for current Fuel/Prop times. //Design// Unlike the Mk1 which was a modified Ghast, this has been built as its own ship, making use of the speed and convenience of the recycle tool to rend found salvage into mats. This also makes it double as a cheap starter 8 crate hand miner, for both belt and surface. Mainly made to act as a expendable salvage ship during cargo crisis events, you can fill the the ship and be in and out undetected very quickly. Deliberately low tech and cheap, utilising stealthy manoeuvre thrusters to avoid direct fights in PvP zones, at the cost of prop range. Plates are hidden inside the crate layer surrounding the critical components, to reduce lethality from hostile endos. Can mount a tripod on various points of the ship, but top speed takes a serious dip. Prop range can be increased with pocket fuel rigs (Prop tank + tank support + hardpoint + resource bridge)
Freedom Convoy (Truck)
JamsJelly Edition
Ship
Are you tired of those Devs not releasing the update you want? A foreign country taking over your land? Well you Need a Freedom Truck that you can put your message on and put wherever you like! block an SSC, get a group together to block the moon portal! Your imagination is the limit! Disclaimer: This is a joke please do not purposely block or ram people in game. You can be banned for ramming. - Heat Updated Versions coming: -Box truck filled with crates -Box truck empty(cargo lock) -Party truck -Battle truck Features: - prop and fuel usage calculator - side cab doors - semi-realistic transmission and driveline - 102 m/s dry - working windows - speedometer - undercab space - ISAN - update/ fix by Forty (balanced it better)
Handheld Mining Laser
Shipwright CO
Multirole
Sometimes a pickaxe just isn't enough. This incredible piece of utility can be a fun toy, as well as a deadly weapon in combat. Hook this baby up to any ship that can output more than **10,000 eps** and you have yourself a great tool for hacking up salvaged ship, mining rocks with mouse precision and chopping up pirates that get a little too close. The Handheld Mining Laser is not a new concept, but being crafted without beams makes this easily storable with bolts or cargo lock frames/beams for quick access. The device can run for 8 seconds before needing to be recharged or soft-line connected through a ships resource bridge. In addition, the laser is easy to use by only turning it on and pressing **"E"** to pick up the device and dragging it close to the user with the scroll wheel to trip the rangefinder. The resource bridge from the donor ship **MUST HAVE ONLY CABLE CONNECTION** through the **hardpoint** on the back of the bridge, no piping. `FlowOut=1` `FlowIn=0`. The laser is already configured and will work out of the box. I am working on putting out a line of handheld devices in this coming week. So be sure to check them out and drop a like on anything you find interesting. DM me for suggestions or feedback. *Game:* **Shipwright** *Discrod:* **Knox#9473**
Magna Navis MK2 (Heat Sink Updated)
Northwest Industries
Hauler
Cargo: 1128 Crates Speed: 150 m/s unladen, 110 m/s full Bastium, 105 m/s full Charodium, 90 m/s full Lukium. Forward Thrusters: 180 Tier 2 with Tier 3 Nozzle Box Thruster, 40 Tier 2 with Tier 3 Nozzle Triangle Thrusters Generators: 18 Tier 2 Fuel Chambers with a total of 48 Generators. 30 T2 Enhancers. Full set of crafting tables with upgrades. Propellant: 16 Large Fuel Tanks totalling 144,000,000 Propellant. PLEASE NOTE: SHIP GENERATORS MUST BE SPOOLED UP TO 60 TO FLY PROPERLY Ship does include asteroid bumpers and weighing in at 19.4mil KG (19,400 Tons) cancels out extreme asteroid damage. I have personally rammed many asteroids with this ship and have only suffered plate damage and minor thruster damage so far. • 4 Resource Ports • Asteroid Bumpers • Ajatite plating for lightweight travel • Rangefinders on all sides of the ship so you can see the way forward • Crafting Benches - Craft Fuel Rods and Propellant on the go! • Cruise and Manual flight modes • ISAN V2.0 with Speedometer -Please note, this ship does not fare well at all in PvP and such situations should be avoided- -Also please note, there is not a lot of voxel limit left for modifications, so if you buy the Blueprint, you may need to sacrifice ore crates to make changes like adding batteries / mining lasers- SHIP PRICE: 15,000,000 Credits BLUEPRINT PRICE: 5,000,000 Credits
[FREE] Eco missile
Happy Ship Shop
Fighter
This is the ECO missile it is a variant of the hss-eco-fighter ( https://sb-creators.org/makers/Happy%20Ship%20Shop/ship/[FREE]%20Eco%20fighter ) and shares many of the same characteristics the main difference is that the ship posses two 9 tubes missile launchers on the sides The main goal of this ship is to allow you to have fun and experiment with the missiles You can download it for free here : https://discord.gg/KAqjK3W98z The link is a discord forum, you need to write the name of the ship in order to have the right post
[FREE] Eco 2
Happy Ship Shop
Miner
This is the Eco 2 it is meant to be a pleasant follow up to the Eco 1 by doubling it's capacities while remaining as cheap as possible It's main features are : - 256 crates - 150 m/s dry - 122 m/s wet ( with 18'000 kg per crate ) - about 920 km of range ( almost 4000 if you transport a bit of ice ) - 4 lasers - 2 collectors - 1 scanner - 2 cockpits ( main / spare ) - very easy maintenance ( all of the cables / hardpoints are easy to access ) It boasts as much Yolol as I could possibly cram into the ship This means it has : - ISAN - Speedometer - my range calculator - my scanner display system - my warning system - auto battery and generator management - a very very good asteroid avoidance system - sensitivity profile manager Almost all of the Yolol can be obtained separately for free in my discord, this makes using the Yolol on other ships you use / created as easy as possible 😁 You can download it for free here : https://discord.gg/KAqjK3W98z The link is a discord forum, you need to write the name of the ship in order to have the right post
Zimbabve V4
Barik
Hauler
An ordinary 3-asteroid hauler Обычный таскатель астероидов на 3 единицы астероида.
Flag(s) Art
JamsJelly Edition
Ship
50,000 for each design comes with the small and large version USA, Australian & Chinese Flags will get stars when a more accurate one can be found/ designed (might use the Star of David for them instead) Large size: 1728 X 864 cm Small size: 288 X 144 cm Canadian small flag: 384 X 144 cm
[Free] OSA Tiisin Mk1
Open Source Armada
Other
A cheap stealth salvage ship, uses maneuver and shrouded triangle thrusters to carry 4 crates and a flat bed for salvage. //Download// https://github.com/Open-Source-Armada/OSA-Tiisin-Mk1 //Specs// 148 m/s max speed dry, wet speed will vary. T2 maneuver thrusters with no trails, 4 triangle thrusters at the front have shrouds to reduce trail visibility. 805881.188 kg kg in weight. Salvage platform for quick looting, 4 crates for salvaging ore with recycle tool. Basic ground RFs to see the distance to the surface when low flying/landing. 8 small prop tanks for 8 million prop, 55 mins estimated flight time. 2 T1 fuel chamber + 6 T1 generators + 6 T1 enhancers, gens idle at 16.7% for 5 hours 15 mins idle time, estimated flight time 1 hours 45 mins. Basic script for current Fuel/Prop times. Uses advanced FCU. //Cost// Aeg 3.0 stacks (5235 kv) Aja 4.4 stacks (7553 kv) Ark 0.0 stacks (38 kv) Bas 7.8 stacks (13503 kv) Cha 6.0 stacks (10300 kv) Exo 0.4 stacks (660 kv) Ice 4.6 stacks (8000 kv) Kar 0.2 (385 kv) Kut 0.0 stacks (86 kv) Nhu 2.5 stacks (4255 kv) Vok 8.1 stacks (13974 kv) Total ore 37.0 stacks (63988 kv) Assembly cost 140543 credits Manufacturing cost 67340 credits Total cost 207883 credits //Tactics// Starting as a random test at shrouding the trail of thrusters, I took the shrouded thruster pod i had made, duplicated it, and ran a salvage bed between the two. The Tiisin has become my go to salvage ship when searching the graveyard, checking event locations or looting small amounts of salvage and/or ore. The shrouded thrusters are not perfect, and leave a less viable trail when at full speed, this trail becomes completely covered at low speeds. Going belly down and creeping slowly has proven to be good for slipping by most people you run into. It is also tough, once taking a full speed collision with the ground from over 1000m high, loosing only one prop tank.
[FREE] Puppe
Ark's Sparks
Miner
Model Number: MMESM-072A Name: Puppe Type: Basic Miner Features: - Speed: 150 m/s (dry) - Twin lasers, with convergence and auto sweep modes - 144 crates, expandable - Easy to upgrade - ISAN Mono - 2x empty medium propellant tank supports The MMESS-061A Larve's bigger brother more than doubles its crate count. It also has 2 lasers, increasing mining speed to help fill up the increased number of crates faster. It may lack a laser drill, but it is certainly still an Ark's Sparks design. If you're upgrading from a Larve and want a cost-effective ship to ply the safe zone in, you should consider this. The ship's crate count can be further increased by restructuring the beamwork around the outer crates to add crate layers, up to as many as you want. The Puppe will be available in both T1 and T2 variants, differing in thruster and generator tiers. The BP is available for free on the Ark's Sparks Discord at: https://discord.gg/WrsxUv6bwJ It can be found in the miner catalog.
Weka B 950
PinkGoo‘s Surplus
Fighter
2 Rail 950 ton light fighter Equipped with two 5-tube deployable rocket launchers
Trident Scooter
Vintage Incorporated (Marki)
Multirole
The Trident Scooter is a fast and nimble scooter, capable of flying you from one end of the station to the other end, in a few seconds in style. - **Ship Blueprint: Not for sale or trade** - **Ship status: Vintage ship shop(outdated)** - **Ship version: v4** --- Extra info: - 6 Batteries - 2/1 Generator/Fuelchamber setup(Tier1) - 2 Small propellant tanks - ISAN Mono V2 + Ship Transponder - Power management script - Main thrusters T2.5, everything else is T1 --- Usermanual: - Opening and closing the cockpit can be done using the "Door" button - The "Cruise" button is used for locking the forward lever in place(off by default) - The lights can be toggled with the "Lights" button(on by default) - The "ID" button toggles the ship transponder(on by default) - Ship controlls are basic "w,a,s,d" for nose pointing, "q and e" for roll, and arrow keys for strafe up/down left/right --- **Contact me on discord if you like the ship, i also accept personal requests(depending on the request. e.g, large redesigns will not be accepted!)** **For support and questions you can always contact me, or post them on the Vintage discord!**
[Free] OSA Yith Mk5
Open Source Armada
Fighter
The latest version of OSA's 8 gun fighter, remade into a 1k light fighter. The Mk5 Yith is the next iteration of my main fighter, remade from the ground up to be in a lower weight class of ship, while still retaining the same firepower, 1k weight was the goal so that the ship qualified for Kais 3v3 tournament. //Download// https://github.com/Open-Source-Armada/OSA-Yith-Mk5 //Specs// 8 mounted weapons, 4 autogun and 4 plasma, with triggers for each. Shoot_1+ (Auto) and Shoot_2+ (Plasma) are your triggers, bind these to your weapon hotkeys (space by default). Sensitivity settings are adjustable from a yolo chip located on the back of the ship, this chip only adjusts your sense settings and is not vital to the operation of the aim system, you can use the U-tool save feature to save your sense settings to the ship post print. Armoured using known methods of meta plating, including big plate health, voxel armour, segmented and layered plating and plasma/rail sacrifice plates. Materials and components are on the high end, i leave it to the user to reduces cost to your tastes. 1040556.69 kg in weight, 142ms at 60fps. 1 small prop tanks for 1 million prop, 30 mins estimated flight time. 2 T3 fuel chamber, 6 T3 generators, 2 T1 enhancers, 2 T3 enhancers 1 hour 20 mins estimated fight time. Basic script for current Fuel/Prop times. Uses premium FCU, no reverse, Roll_L and Roll_R are your keybinds for roll. Entry is through a small gap above the cockpit. //Design// With the announcement of a 3v3 tournament, i wanted a high DPS 1k fighter, the goal was simple, get my 2k 8 gun Yith on a diet of high tier mats and redesign the base to be a smaller light fighter better suited for fleet fighting. The ship design takes advantage of mixing 4 autos with 4 plasma/laser with high tier gens to minmax power usage, allowing for great volume fire in both orbit and joust fighting. It also comes with a large ammo box for the autocannons, adding additional mags to the autos available firepower, while saving large amounts of space from not using any small auto mags. Plasma guns have there own mags, these weapons closely match the autos ammo expense. Very slim wedge profile from front and sides make this a great turn fighter, the overall size and shape is very compact. Primarily made of Oni and Dal plates, with the tourney variant using nalfite beams. Can be made into a lighter more affordable swarm fighter by swapping plate mats, but some of the armour plates will lose effectiveness, particularly against rails/plasma. Here is a link to Scipion's view including our fight vs Ace Tech. https://youtu.be/R-IGqqT3Xdk
JPTech Nano-C
JPTech
Multirole
# JPTech Nano-C ## Introduction This ship can reach a speed of 150 m/s. There is a resource blitch on the nose. By connecting it, you can fire the Tripod weapon. ## How to buy Nano-C 1. Join the JPTech Discord Server Click here! 2. Please check the server rules and click the reaction if you agree to them. 3. Create a ticket in the **🚀-nano-c-info** channel. 4. Wait for an admin or moderator to reply.
[FREE] Eco2P
Happy Ship Shop
Miner
This is the Eco 2P, it's an improvement over the ECO2 ( https://sb-creators.org/makers/Happy%20Ship%20Shop/ship/%5BFREE%5D%20Eco%202 ) Differences are : - more propellant for an increased range - tier 2 generators - innertia compensator system - 2 autocanons to allow you to have the possibility to defend yourself - a floor ( yes, it was a requested feature 😁 ) You can download it for free here : https://discord.gg/KAqjK3W98z The link is a discord forum, you need to write the name of the ship in order to have the right post
SCORPION
Danket
Hauler
[FREE] ECO 0
Happy Ship Shop
Miner
This is the ECO 0, it's meant to be an even cheaper version of the ECO1 ( https://sb-creators.org/makers/Happy%20Ship%20Shop/ship/%5BFREE%5D%20Eco%201%20starter%20ship ) it's a starter ship meant to be useful yet cheap ; it has 1 laser, 1 collector, a little bit of Yolol and goes 130 m/s when empty it is extremely simple and is very very cheap all components are designed to be as easy as possible to access and fix You can download it for free here : https://discord.gg/KAqjK3W98z The link is a discord forum, you need to write the name of the ship in order to have the right post
Shifter X
Egomaniac
Miner
The Shifter X is a premium version of the [Shifter ](https://sb-creators.org/makers/Egomaniac/ship/%5BFREE%5D%20Shifter) with T3 generators, fuel chambers and thrusters. Website: https://starbase.egotech.space/ships/shifter-x # Comparison | | Shifter | Shifter X | |---|---|---| | Thrusters | T2 | T3 | | Top Speed (empty) | 135m/s | 140m/s | | Generators | T2 | T3 | | Fuel Chambers | T2 | T3 | | Enhancers | T1 & T2 | T1 & T2 | | Power Generation | 63,000eps | 72,000eps | | Laser Convergence | Approximation | Precise | # Purchase Blueprint The blueprint is available for purchase on the [EGOTech Discord server](https://discord.gg/BKwVGvncmN).
Sphinx
Angelwing Industries of Angelwing Empire
Fighter
The Sphinx is a super cool-looking fighter that is ALSO very much combat capable. It is heavily armored with high firepower. 10 plasma cannons work together with 6 autocannons. While the plasma cannons sheer off the enemy plating the autocannons penetrate inside to cause maximum damage. The fighter is close to being invincible. Even if you aren't an experienced fighter pilot you'll find your opponent running out of ammo before the Sphinx would blow up. Despite its heavy weight, the tier 3 thrusters make her fly at maximum speed. The ship is fully automated and very user-friendly despite its many features. It has 2 sets of turn sensitivity settings, of which both are easily adjustable with 1-1 levers even during combat(!), no need to U-tool anything. Smart, beginner-friendly crosshairs will help you land your shots! Find yourself in combat close to a safe zone, the fighter will save itself if you would lose control of the ship for any reason -like being dead-. Every single Sphinx has its own serial number. Have the satisfaction when people recognize your Sphinx without a transponder, will your number be the most famous? ;) While the Sphinx is relatively expensive, upon your purchase you don't just get one of the coolest fighters in the game, but with a luxurious fighter comes luxurious customer service. You also get 2 copies of it on the public test server (PTU) so you can practice anytime you want to get to know the fighter and get yourself skilled so you can be confident when you take your cool fighter out on the live server. It is recommended to use this ship in a squadron as it is much easier to save it if you have some friendly cover.
[FREE] Hopper
Egomaniac
Other
The Hopper is small personal transport that can be used to quickly get around a station or taking short trips. The blueprint is provided for free. All feedback is welcome and in game tips (in-game name Egomaniac) are appreciated. However support will be limited but I will try my best. Please give the ship a "like" if you use and enjoy the ship. Designed by EGOTech. Join the [EGOTech Discord server](https://discord.gg/BKwVGvncmN). [Download the blueprint](https://starbase.egotech.space/ships/hopper/download/?ref=sss) Website: https://starbase.egotech.space/ships/hopper # Features The ship has the following features: - Standard Cruise function - Turtle and Sloth functions - One resource bridge - Auto generator rate script with adjustable minimum rate - Three T2 generators with one T2 fuel chamber - Radiator and heat sink that provide more than adequate cooling - Two small tanks with 2,000,000 units of propellant - Four batteries - Four T2 triangle thrusters providing forward thrust - Four T2 manuever thrusters providing braking thrust - Eight T2 manuever thrusters
5 launcher missile kit
CODE.
Ship
Use this to easilly retrofit existing ships with 5 launchers. They fire semi-auto. Rename "Shoot" on the launchers to whaever you want to fire them. Just weld the bastium plates onto where you want the launchers with a weld tool, plug the yolol chip in somewhere, and hook data up to the launchers. https://drive.google.com/file/d/1vlismXOm7cjh6oymHWDJdceABuLtAnuZ/view?usp=sharing
Luxury Laborer
ibuildblasters
Miner
This is something I threw together based on my old, wildly customized laborer. I got some help from THK and SilentSymphony in order to make the generators. I will probably upgrade this with ISAN and such in the bigger version. Otherwise, this is a cheap blueprint because I just want to see other people enjoy it. This is a slow, casual ship. It's completely unpractical, and essentially a show ship. I don't know why you would want this. The only reason it costs anything is so that I can know when you buy it, to see if you would want me to make a bigger and better version. If you ask I will give it to you free of charge.