Starbase Ship Shop
Welcome Endos of the Starbase Community! The Biggest Ship Shop server in Starbase is bringing you hundreds of ships to fly. Find your dream ship or list your own beautiful designs!
Learn the basics of buying and selling here. More features coming soon!
Starbase Ship Shop and sb-creators.org are a fan made, community run organization, and are not associated with FrozenByte Oy
Freedom Convoy (Truck)
JamsJelly Edition
Ship
Are you tired of those Devs not releasing the update you want? A foreign country taking over your land? Well you Need a Freedom Truck that you can put your message on and put wherever you like! block an SSC, get a group together to block the moon portal! Your imagination is the limit! Disclaimer: This is a joke please do not purposely block or ram people in game. You can be banned for ramming. - Heat Updated Versions coming: -Box truck filled with crates -Box truck empty(cargo lock) -Party truck -Battle truck Features: - prop and fuel usage calculator - side cab doors - semi-realistic transmission and driveline - 102 m/s dry - working windows - speedometer - undercab space - ISAN - update/ fix by Forty (balanced it better)
[FREE] ECO 0
Happy Ship Shop
Miner
This is the ECO 0, it's meant to be an even cheaper version of the ECO1 ( https://sb-creators.org/makers/Happy%20Ship%20Shop/ship/%5BFREE%5D%20Eco%201%20starter%20ship ) it's a starter ship meant to be useful yet cheap ; it has 1 laser, 1 collector, a little bit of Yolol and goes 130 m/s when empty it is extremely simple and is very very cheap all components are designed to be as easy as possible to access and fix You can download it for free here : https://discord.gg/KAqjK3W98z The link is a discord forum, you need to write the name of the ship in order to have the right post
Skytanker E1.6
Skytanker
Miner
https://www.youtube.com/@ColtStarbase/videos The price of the ship is a right of access, this right allows you to have the following versions free of charge (1.1 1.2 1.3 for example). **Useful information:** 576 crates + 16 crates (Emergency material) 2 Tanks of liquid exorium. 1 Exorium processing unit. 2 Capital Ship Super Generators. 2 Plasma thrusters (2x16 rings). 96 FULL T3 triangle maneuvering thrusters. 24 Large Hydrogen tanks (Propellant). 44 Batteries. 8 ore collectors. 30 Mining Lasers. 2 Alloy Crafting Furnaces (Moon Atmosphere). 1 Equipped Crafting Table (yellow) 1 Equipped Crafting Table (blue). 1 Equipped Crafting Table (red). And more
JPTech Polaris
JPTech
Ship
Polaris is our company's first datalogger exploration ship, capable of navigating a distance of 165,000 km. Additionally, by adopting a LargeGenerator, it can travel this distance with just two refuelings. This ship is equipped with asteroid avoidance features, as it was developed for the purpose of exploring the GhostBelt. Propellant : 2,208,000,000 unit ## How to buy Polaris 1. Join the JPTech Discord Server [Click here!](https://discord.gg/E47mNfF2Hq) 2. Check the server rules and click the reaction if you agree to them. 3. Create a ticket in the **🚀💫-Polaris-info** channel. 4. Wait for an admin or moderator to reply.
[FREE] Quester
Egomaniac
Multirole
The Quester multi purpose command or explorer ship that is fitted with a medbay with a reconstruction machine and a workshop with all three crafting benches. It also has a large main hall that is designed to be large enough to fit the capital ship nav logger (not included in blueprint). However the owner is free to fit the hall for whatever purpose that is desired. The blueprint is provided for free. All feedback is welcome and in game tips (in-game name Egomaniac) are appreciated. However support will be limited but I will try my best. Please give the ship a "like" if you use and enjoy the ship. Designed by EGOTech. Join the [EGOTech Discord server](https://discord.gg/BKwVGvncmN). [Download the blueprint](https://starbase.egotech.space/ships/quester/download/?ref=sss) Website: https://starbase.egotech.space/ships/quester # Features The ship has the following features: - Two additional seats for co-pilots in a large open bridge - Workshop with all three crafting benches and three resource bridges - Medbay with a recontruction machine - 24 ore crates to store ore for refills - Standard Cruise function - Turtle and Sloth functions with adjustable rates - Transponder system with ping function - Two external and four internal resource bridges - Solar panels which can generate up to 4,300 EPS of power - Auto generator rate script with adjustable minimum rate - 30 T2 generators with 10 T2 fuel chambers and 20 spare rods on racks - 16 large and 40 small propellant tanks with 232,000,000 units of propellant - Estimated propellant time of 13 hours and range of 6,500km - Propellant time and fuel time panels - 72 batteries - 36 T2 box and 124 T2 triangle thrusters, all with T3 nozzles providing forward thrust - 36 T2 triangle thrusters with T3 nozzles providing braking thrust - 48 T2 triangle thrusters with T3 nozzles for maneuvers - Extra two small propellant tank with its own resource bridge for emergency refueling - Eight extra hardpoints (all cabled and piped) - [NavGrid by StandPeter](https://github.com/pcbennion/starbase-navgrid) - [NavCas by fixerid](https://github.com/fixerid/sb-projects/tree/main/NavCas), using custom avoidance system and ISAN 3 in 1 from [Compass by Firestar99](https://gitlab.com/Firestar99/yolol/-/blob/master/src/compass/README.md), with ability to load target from NavGrid - Warning lights and alarm for obstacle detection and avoidance, powered by 44 rangefinders - Speedometer - Timer panel - Odometer panel - Many extra slots for YOLOL or memory chips - Top speed of 130m/s before main hall is fitted
Pathfinder
Red Moon Dynamics
Multirole
NOTE: sold FOR 10Mil + Manufacturing cost The Pathfinder is the pride of the Red Moon ship line. Designed to be a true multi-role ship, and one of the largest sub-capital ships in the system. In its base configuration, the Pathfinder offers everything an intrepid explorer needs to become independent from the origin stations: A mining array, tractor beams, weapon hardpoints, decanters, autonomous navigation and more, all in a fully armored frame capable of withstanding live combat. Wherever you're going, the Pathfinder has something to help you get there. Trailer : https://www.youtube.com/watch?v=1KMMRTLHu8Q
[FREE] Moon9 80 Miner
Moon9
Multirole
I've moved on to other games for now so I'm making my blueprints available for free: https://drive.google.com/file/d/1LJA4-UY30EzLu1wkQ8fg9jA0mRHrwON0/view?usp=sharing Fully loaded, made for frequent danger zone flyers. Low footprint (width and height), equipped with loads of useful scripts, ISAN, Forward/Back Flight, Power Management, Approach, Material Scan (AS) with stacks displayed, Asteroid Collision Avoidance System (ACAS), Turtle mode, Full power mode. Bind a key to AS for scan and Approach to simultaneously enable both systems. When the asteroid is in range, punch LASER and the magic starts. Two front white lights turn on, Approach and Scan are disabled, 4 lasers start making circular patterns, and two collectors engage. 30 seconds after you disable the lasers, the collectors will disengage and the mining light will shut off. This ship was built with accessibility in mind. There is a rear bay with accessibility to batteries, hydro tanks and rear engines. There is a front bay for easy access to front wiring and a crafting table. There are engine bay doors on the top for access to the top of the generator stack and sockets. Ship is decked out with 12 tier 1 generators, 4 core chambers and 8 racks for extra cores. 12,000,000 Hydrogen from 12 small hydro tanks, a whopping 42 batteries that keep the 4 lasers blasting away for 16.5 seconds, none of this pulsing nonsense. If pulsing is your thing, there is an extra chip bolted to the wall to the right of the YOLOL stack, just slot it in and adjust the names of your lasers to "Las1" and "Las2", the lasers will continually alternate firing.
Starship Heavy
JamsJelly Edition
Multirole
Headed to mars? Well the starship heavy will get you and your family there safe and sound for a new life away from your crazy ex wife. Isan mono stabilizing fin control (no practical use) Eco Generator script Turtle, Cruise 15 spare fuel rods 84 Million propellant 8 generators 120,000 battery 94m/s Loads of room to expand fuel and propellant for long journeys or add cargo crates for item transfers, or to update into a fully livable ship for you and all your endos.
Weka A
PinkGoo‘s Surplus
Fighter
Small two rail swarm fighter
[Free] OSA Migo Mk6
Open Source Armada
Fighter
Latest Migo redesigned to be a true micro fighter, under 300 tons and made of low tech parts and accessible Eos mats. Made for starter pilots and infantry looking to weigh in on fleet fights, this swarm fighter can be made by almost anyone with small tech investment in large numbers, can be used as a scout ship, small ship escort or as a assault ship for infantry to land on sieged stations or cap ships. //Download// https://github.com/Open-Source-Armada/OSA-Migo-Mk6 //Specs// 2 mounted weapons, 2 autogun with a basic trigger and safety system. Shoot_1+ is your trigger, bind this to your weapon hotkey (space by default). Sensitivity settings are adjustable from a yolo chip located on the top rear of the ship, this chip only adjusts your sense settings and is not vital to the operation of the aim system, you can use the U-tool save feature to save your sense settings to the ship post print. CenterSensePlus is your standard sensitivity, Adjust to your preferred flying sensitivity. AimMax- and AimMin- is your Aim hotkey, Bind both to the same keybind, this will lower your sensitivity, Adjust MinSensePlus to change Aim sensitivity. AimMax+ and AimMin+ is your Boost hotkey, Bind both to the same hotkey, this will raise your sensitivity, Adjust MaxSensePlus to change Boost sensitivity. Ship is set to both fly and aim at a smooth sensitivity (tune to your taste), Aim keybind lowers the limits for sniping, Boost keybind removes these limits allowing for faster pitch/yaw. Armoured lightly using known methods of meta plating, including big plate health, voxel armour, segmented and layered plating and plasma/rail sacrifice plates. Materials and components are low tech, I leave it to the user to increase cost to your tastes. 289543.656 kg in weight, 148ms at 60fps. 1 small prop tanks for 1 million prop, 1 hour 40 mins estimated flight time. 1 T1 fuel chamber, 1 T1 generator, 2 T1 enhancers 2 hour 40 mins estimated fight time, 8 hours 30 mins flight time. Basic script for current Fuel/Prop times. Uses basic FCU, no reverse, Roll_L and Roll_R are your keybinds for roll. Entry is through a small gap from the side of the ship, Fuel rod can be accessed from the rear top next to the sensitivity settings. //Design// Redesigned to address issues I had with the Mk5, the latest Migo cuts some of the more experimental design choices in favour of a more reliable weapon configuration and a "Mouse Fighter" shape and weight. The OG Collective Mouse was always an inspirations for the Migo, being one of the first popular micro fighters, but i never copied the single clam shell wedge shape for a variety of reasons, but this resulted in inadequate vision for the pilot in most Migo designs, thus the Mk6 takes the hull of the previous variant, drops one of its clam shell plates and 2 autoguns and has been remodelled into a wedge to provide the pilot better vision. Small amounts of voxel armour have been used to supplement the large clam plate on its front face, providing some protection to the pilot and components, allowing it to survive glancing salvos in fights, and provide decent protection against infantry grade weapons. Armour is made of Char with an Aegisisum big plate clam shell. 6 tri thrusters propel the ship, all angled inward slightly to minimize the size of the thruster trail, helping slip under other players attention. Low tech T1 components and Eos mats make this fighter readily available to any and all, most of the time, made to be one of the quickest ways to arm every player before or during a siege.
USS.Endeaver [Free BP]
Cafe Incorporated
Other
Welcome To Cafe.inc's New ship The USS.Endeavor The Endeavor is a support carrier with 4 Arrow fighters, reconstruction machine, engineering room, with mini ship with visualized thruster output, the bridge has a mini ship that functions as a compass to point at the waypoint loaded in the adv nav suite. --- To un dock the fighters unweld the orange beams. A warning this ship can be funky with game mechanics so you have been warned. Check the last img for resources required. Feel free to change out the fighters for other ones. You can have up to 4 ready to go fighters after that you will need to have ones with computers and add it later. --- **Credits to the people that helped make this happen.** * Sinsidious for the code that makes the compass ship. * Simon for the grid display's scripts. * Thaccaus for the adv nav suite. --- Links Arrow Fighter https://sb-creators.org/makers/Cafe%20Incorporated%20/ship/The%20Arrow%20%5BFreeBP%5D Nav suite https://github.com/Thaccus/Starbase-Nav-Suite --- To get the blueprint just join our discord at discord.gg/aVWPZVU And don't forget to check out our other ships to!
HKAS YF-404 Egoist
[HKAS]
Fighter
High speed and highly mobile, the YF-404 Egoist is the go to fighter if you want to enter a fight with style and win. Featuring 7 lasers and more fuel storage, this fighter and get to the battlefield, and get back, while wowing your enemies doing so - 3 hours flight time - 6 extra fuel racks - ISAN Mono - Laser sight - Weapon Power Down system - Highly Maneuverable - Aim mode
Solar_Longrange mk1
Supahffej
Ship
The pinnacle of affordable, long range, solar space exploration is finally here! Solar_Longrange mk1 is the solution for affordable high speed long range deployment! Boasting 450,000,000 propellant this ship can 100% sustain power from the sun! **INCREDIBLE 73,500km range** **144m/s with included t3 nozzles - refit t2 nozzles for even more cost savings!*** Extremely cost effective compared to other long range ships! $499,000 to print! This ship design has traveled to unknown 1 and its satellites! Proven design with important life/ship saving features! -afk mode makes sure your ship won't turn due to glitches, desync, and connection issues -solarspin mode rotates the ship on axis to keep the sun within 10 degrees of the panels -Easily accomodates removable warp core -Easily accomodates crafting benches to extend your range to inifnity! -Dedicated LARGE refuelling tank/system to refill propellant in the field!
Trident C512-E
Vintage Incorporated (Marki)
Multirole
This is the Epic variant of the popular C512, it has been upgraded in many areas, making it the absolute king of the gorgeous Trident series. - **Ship Blueprint: Not for sale or trade** - **Ship status: Not in the shop** - **Ship version: v5** --- Extra info: - 2 Mining Drills, 4x Ore collector, 8x mining lasers - 208 Batteries - power management script - Fuel usage script - Propellant usage script - Large Generator - 8 large propellant tanks - ISAN Mono V2 + Ship Transponder - Basic Crafting + Tool benches - Tractorbeam - Material scanner - V.m rated: 40000kg Max(full load, 20.480.000kg) - Tier2.5 thrusters + 2x 6 ringed plasma thrusters - Ship auto stop feature - Manually swappable reactor core(see big doors on the exterior of the ship) --- Usermanual: Bridge section: - The "Cruise" button is used for locking the forward lever in place(off by default), cruise is also used for auto stoppig the ship when it's off - The "Turtle" button is used for slow, accurate maneuvers(off by default) - The material scanner and readout have two unlabeled buttons, the one on the left turns the scanner on or off, button on the right is for swiching between scan results(core material or rock material) - The lights can be toggled with the "Lights" button(on by default) - The "ID" button toggles the ship transponder(off by default) - "Aim" projects a safe path(width of the ship), this path can be used for easy asteroid dodging for traveling long distances outside the safe zone - To activate the plasma thrusters you need to press "Plasma" this charges the thrusters before use - Lever on the left is the FcuForward lever - Lever on the right is used for adjusting the angle of the lasers - "Tractor_B" is for toggling the tractorbeam - "Centering" trying to mine efficiently? put the asteroid somewhere in the center of those beams - "Drill" toggles the mining drills and lasers(the drill always takes priority, and the lasers safely disable when they closing, activating the drills also ramps up the generators before the lasers turn on - "Warmup" keeps the large generator from cooling down, usefull for going between asteroids over short distances - "Laser" toggles the lasers on/off - "Collect" use this if you want to collect the mess that you made with the mining lasers ;) Engineering section: - The "Power" button is for toggling the power management script, this forces the ship to run on batteries only! - Use the twist handle to manually restart the generators(turn and hold for a few seconds) when the batteries are dead and the ship has no power --- **Available in multiple colour variations(see photo's)** **Contact me on discord if you like the ship, i also accept personal requests(depending on the request. e.g, large redesigns will not be accepted!)** **For support and questions you can always contact me, or post them on the Vintage discord!**
Suzi [FREE]
Icarus Project
Miner
A starter pickaxe mining ship in the same size class as the Worker Ant (32 crates). Also has 64 spots to bolt extra ores to the outside of the ship. Flies 150m/s empty and uses basic safe zone materials plus aegesium to build. Blueprint available for free in the Dredwerkz channel of the Icarus Project discord: https://discord.gg/942fx4x72c
Ashot Mk1
Barik
Hauler
Asteroid tractor to an asteroid (70-80k) For stable operation, overclocking of generators must be enabled. Астероидный тягач на один астероид (70-80к) Для стабильной работы необходимо включить разгон генераторов.
[FREE]Grog V1B
Duh idk
Multirole
4 crate mini salvager designed for use with handheld recycling tool\ B= Basic for basic FCU\ 45min flight time and 150 dry maybe 120 full of lukium\ download [here](https://drive.google.com/file/d/18xkIPxVlPX_um2ELKICAomI4thhQv00G/view?usp=sharing)\ (bind RL and RR to your rolling keybinds for rolling)\ oh also remember to turn safemode off to fly fastenough loaded
Pod Racer - Planterra
Shipwright CO
Multirole
**Planterra** is the second *Star Wars* pod racer to hit the scene. This is for the racers who like to get rough on the track. With its wide birth and multiple engines, it can bump and knock other racers off your line. Its a max speed personal craft, bigger and more tanky than its younger sibling **Volterra**. It has wider turns but still capable to catch crafts on straits. If there is a pod racer you are specifically looking for, you can contact me on discord with a picture or name of the existing racer. *Discord:* **Knox#9473** *In-Game:* **Shipwright**
Data Logger 1010
Ouroboros ship
Explorer
1. Hey! Want to do mass production of navigation chip. 2. This ship is made for you. 3. 40 chip navigation in 25 minutes. 4. 20 data loggers 5. Energy management for 5, 10, 15, 20 data loggers 6. Autonomy of 68 min at full power therefore 120 navigation chip. 7. Is the ship to be produced too expensive in ore? Remove the data logger modules starting from the rear and very easily go from 20 data loggers to 18 then 16 then 14, 12, 10, 8, 6, 4, 2. 8. Contact me on discord
[FREE] Galaxy map
Duh idk
Ship
Now with New Official names! credit to mandolore55 from red moon dynamics for the original map this is a template bp to be used on either ships or stations, beware you might need to print a 2nd one to take the last few plates from when printing them for stations. too many decal went in to this you need to print the [left](https://drive.google.com/file/d/1bbnvD0EYiYjPOUkyExSzC1yfnX3Gw5sh/view?usp=sharing) and the [Right](https://drive.google.com/file/d/1r8SxZ3ACVkAOjWMHC-eNy_bw_xoAaAa7/view?usp=sharing) separately for placement
Omnivore
Boltcrackers
Miner
Omnivore was created to fill a void of miners to just eat everything as it's name suggests. It's relatively cheap for what you get. Ship contains a basic bench with all upgrades to allow you to build repairs and fuel rods on the fly. There are other ring miners available, but none like this. A purchase of this miner, includes the BP for all future upgrades. Ship is already designed with radiators, for the heat mechanics update. Check our video demo here: https://youtu.be/wPZS-Lix134 Please join our discord and submit a ticket to purchase: https://discord.gg/ndMvNTYJw7
[Free] Eco Fixer
Happy Ship Shop
Other
This is the Eco fixer : it's a ship that is meant to allow you to go and fix a broken ship It serves a very similar role as a flatbed but with a more compact design to allow you to hold more stuff in less space It will also go max speed with little to no effort It comes in two separate BP : blank and pre-equiped The blank BP is meant to be as easy to customise as possible The price of the ship is made to allow you to abandon it / use it itself for the fixing process on your ship in order to maximise effectiveness and allow you to fix your expensive ship and get it safely to a station You can download it for free here : https://discord.gg/KAqjK3W98z The link is a discord forum, you need to write the name of the ship in order to have the right post **Important** : the displayed crafting price is for the empty version
P.12 Sidewinder MkII tier 2
Neunzehn's Replica
Multirole
**_This is the tier 2 version of the [P.12 Sidewinder MkII](https://sb-creators.org/makers/Neunzehn%27s%20Replica/ship/P.12%20Sidewinder%20MkII)._** Ship price is 490000 with ore. 3.2 stacks of glass are also needed besides the listed ores. Buy now and receive a free copy of the blueprint for the MkI(the old model). Small outfit requirements like livery can be accommodated for free.
[FREE] ECO moon grabber
Happy Ship Shop
Hauler
this is the moon gabber, it shares a lot of similitudes with the hss-eco-big-grabber ( https://sb-creators.org/makers/Happy%20Ship%20Shop/ship/%5BFREE%5D%20ECO%20Big%20grabber ) but is specialized in allowing you to go on the Elysium belt It's more expensive and designed to allow you to have an easier time dealing with T10 asteroids the main differences are : - ground avoidance system - 8 autocanons Warning you may have to remove half if the 3 T10 you are hauling are big, they are mainly used when leaving the gate for pirate protection and peace of mind - the generators are tier 3 in order to insure no pauses at all when returning home You can download it for free here : https://discord.gg/KAqjK3W98z The link is a discord forum, you need to write the name of the ship in order to have the right post