Starbase Ship Shop
Welcome Endos of the Starbase Community! The Biggest Ship Shop server in Starbase is bringing you hundreds of ships to fly. Find your dream ship or list your own beautiful designs!
Learn the basics of buying and selling here. More features coming soon!
Starbase Ship Shop and sb-creators.org are a fan made, community run organization, and are not associated with FrozenByte Oy
JPTech Bolt
JPTech
Fighter
# JPTech Bolt ## Introduction : The ship is extremely defensive. The pilot's seat uses a slider, which in rare cases becomes like an automatic ejection seat in the event of an explosion. ## Visibility : As the ship has limited up and down visibility, it is recommended to pursue the enemy in the Yaw direction. ## Armour : As mentioned above, it is highly defensive and the vital areas are covered with triple plates. The sides are equipped with sacrificial armour, which guarantees protection with a small thickness. ## Weapons : It is equipped with two laser cannons. ## How to buy Bolt 1. Join the JPTech Discord Server [Click here!](https://discord.gg/E47mNfF2Hq) 2. Please check the server rules and click the reaction if you agree to them. 3. Create a ticket in the **πβ-bolt-info** channel. 4. Wait for an admin or moderator to reply.
Solar Skater
Orbis Vipera
Multirole
Orbis Vipera, The Solar Skater, Are you a pirate who wants a stealthy, cost effective ship that has no giveaways in the outer reaches of space to allow you to sneak up on your prey quickly? Well Orbis Vipera has the ship for you. Introducing the Solar Skater. A small fast and undetectable ship designed for pirates and pvpers who want to get in quick and silently for the kill. Its so light and efficient you can even PICK IT Up Then this compact, stealthy and efficient ship is perfect for you at only 100k its a steal. Price Full Ship - 100,000 Specs - 115m/s - Solar converter - 3x Solar panels - 4x T2 Maneuvering thrusters - 1x Resource Bridge for on the go refuels - Perfectly weight balanced - Easy to us control panel - Max Speed - Lightweight - Stealthly - Can be picked up with E - Perma cruise mode for max control - Light Sensor We don't require ore we just charge for cash
HKAS DF-01
[HKAS]
Fighter
Compact, agile and low cost, the DF-01 is the cost effective fighter you will not be afraid of losing. Featuring a small power package and duo auto cannons, Enemies will have trouble hitting this small craft, while you can run around them in circles. Features: - 2 Auto Cannons - small profile - aim mode - Eco script - 2 hour flight time
[Free] JPTech Talon
JPTech
Miner
Introducing your free moon mining ship, the Talon! Why free, you ask? Well, there are no instructions included, and the landing features are not yet fully tested. Therefore, we highly recommend handling the landing process manually. But don't worry, the AFK mining feature probably works perfectly. So, here's your chance to mine resources from the moon effortlessly and without any expense. Don't hesitate, start your moon adventure today! ## How to download Talon 1. Join the JPTech Discord Server [Click here!](https://discord.gg/E47mNfF2Hq) 2. Check the server rules and click the reaction if you agree to them. 3. In the πβ-talon-free channel, please download a BP.
Hnoss
Ark's Sparks
Hauler
Model Number: HHAHL-098F Name: Hnoss Type: Roid Hauler Features: - Speed: 150 m/s dry, ~135 m/s wet (3x T10 charodium) - Capacity for 3x T10 asteroids - Auto alignment and auto load - Darkyshadow's approach system - Ore scanner with memory for 3 scans - Cargo lock failsafe - Credit yield calculator - NavSuite - Extensive automation Ark's Sparks' first production asteroid hauler is specialized for hauling 3x T10 asteroids, and incorporates some automation features to make the job less of a chore by automating initial alignment and asteroid loading. A conscious decision has also been made to prioritize wet speed over range through the use of T3 thrusters, with the goal of reducing turnaround time and improving credit yields over time to offset the increased refuelling costs. Note that the ship lacks an avoidance system and is not optimized for unsafe zone operation, so fly carefully if you choose to do so. Thaccus' NavSuite will also be a feature, enabling autopilot back to your Origin of choice after choosing your 3 T10 asteroids. The ship also features a credit yield per load calculator that estimates the total income for each individual asteroid you have loaded up, based partially on Egomaniac's yield calculator found on his asteroid haulers. It takes time to do its job, but it gives you a good idea of how much credits you're bringing in per run, and coupled with the onboard timer can help you to better understand your earnings over time. Note: Buyers with non-English language settings may need to change the ore names on the chips to reflect their language for the yield calculator to work correctly. Special thanks: - Egomaniac for the original yield calculator
[FREE] Guns ZZZ
Happy Ship Shop
Multirole
This is the guns-ZZZ ( Zoom Zoom Zoom with guns π https://sb-creators.org/makers/Happy%20Ship%20Shop/ship/%5BFREE%5D%20Zoom%20Zoom%20Zoom ) It's main features are that it is super cheap and can accommodate 4 tripods mounted on rotating plates allow you to get the gunners to face any direction you want ! This makes it an effective ship that you can spam. It also features 2 autocanons, the inertia-dampener , the autonomy-calculator and the sensitivity-control allowing it to turn very sharply and avoid most of the enemy fire while also dishing out a punishment π You can expect to go full speed solo and around 130 m/s with 4 fully loaded endos and 4 tripod autocanons The combination of the inertia dampener, high speed, high manoeuvrability and small size makes it a dangerous opponent even though it was never designed to take a beating You can download it for free here : https://discord.gg/KAqjK3W98z The link is a discord forum, you need to write the name of the ship in order to have the right post
Maximus Depot II
ITC Shipyard
Ship
The Interstellar Trading Corporation presents the all-new ITC Maximus Ore Depot II - the only modular and scalable solution for Origin, station, base, and capital ship shared storage you will ever need! Anyone can slap together a cube of 2000 crates, but only ITC has engineered a fully scalable, modular, and towable rack storage solution of 48 independent cargo racks that you join with a simple pipe tool enabling you to scale up your inventory into the managed inventory solution of your dreams. Capable of independently storing every single ore and alloy this game has to offer and then some, this near-voxel limit wonder allows you to pipe together racks of crates to create any combination from **5 to 2000** crates to satisfy your growing inventory needs anywhere in a single spawn! - Thirty-six 50 crate racks make up the central core of racks arranged in rings labeled A-E - Eight 10 crate cracks are arranged on the upper and lower levels - Four 5 crate racks supplement the upper and lower levels We make organizing your storage as easy or as complicated as you desire! Labeled for easy indexing, you can join racks together via your pipe tool by simply piping adjoining blue crates for easily visibility and configuration. All racks have a dedicated resource port and a configurable Progress Bar for easy labeling as you configure each rack. A central stack of basic chips is available to index your depot for easy reference once configured. Join 9 or more racks, and you will go over voxel limit easily, which securely locks the container in place giving you the added benefit of preventing it from ever being bumped or moved. When empty and unconfigured with pipes, the Maximus is fully towable, so feel free to print it and tow it anywhere! Designed in the perfect orientation for side-loading hangars, feel free to rotate the depot in your editor to the orientation you wish before you print it. As the lastest depot storage offering by ITC, the Maximus II has been re-engineered to fit inside hangars as small as 16x16x16 (Origin SSC is 34x34x34). This is maximum scalable storage inside the most minimum footprint! The ITC Maximus II: for solo players, to small groups, to mega corporations, this is *the* perfect player-made solution for shared corp storage until the devs can design something better. A set of these depots will enable you to scale any storage operation from the solo industrialist, to the mega conglomerate. **We are ITC, and we can help you put the C in Corporate Cargo.**
Exec Shuttlecraft T1
ITC Shipyard
Multirole
"We got tired of bolting on gate drives to ships, so we made a ship out of a gate drive, then when gate drives went away, we realized we had all this space." - ITC CEO. Presenting the **ITC Executive Class Shuttlecraft T1**! When a gate drive married a Lamborghini, they produced this Tier 1-only max-speed armored sport utility Endo transport vehicle - a vehicle which graduated from an elite Special Forces academy at the top of its class, and served as an agent in the Interstellar Secret Service before making itself available for civilian use. The Executive Class Shuttlecraft and its variants have been micro-engineered by ITC's incredible team of engineers, and QA'ed meticulously to provide a maintenance-free experience while delivering the highest quality in flight control and performance. You will literally oil the underside of your pilot seat the first time you launch it into space. We have provided a complimentary YOLOL pad near the pilot seat to help with cleaning up any messes afterward. The gate drive is designed to be easily removed and replaced with any interior you desire, making this a multi-role vessel supporting a number of mission profiles from fighter, to respawn assault lander, S.O.S. rescue ship, and deep space exploration vessel (see the Tier 2 version for details). At max speed, any threats you encounter will be hard pressed to intercept you. For those that are foolish enough to give chase to your space limo, tripods may be mounted onto the fold-out ramp doors for rapid hidden deployment, and the vessel supports any configuration of mounted weapons on its available hardpoints. This vessel exists to protect your corporation's top executives and VIPs as they travel in style. At only 547k per ship for the Tier 1 version (assembly and ores), and 557k for the Tier 2 version (assembly and ores), your search for an expendable max-speed armored assault transport, fighter, and rescue vehicle for your corp, is now over. **Both the Tier 1 and Tier 2 blueprints are included in your Tier 2 blueprint purchase, and come with an unlimited corp distribution license so you can share with all your corp members:** **[Tier 1](https://sb-creators.org/makers/ITC%20Shipyard/ship/Exec%20Shuttlecraft%20T1):** 1.5 hour propellant range, 2 hardpoints, Tier 1 Gens/Engines/Chambers **[Tier 2](https://sb-creators.org/makers/ITC%20Shipyard/ship/Exec%20Shuttlecraft%20T2):** 3.5 hour propellant range, 6 hardpoints, Tier 2 Gens/Engines/Chambers In addition to tripods, the Tier 2 can mount and support 4x dual laser cannons for that satisfying X-Wing pew pew feel as you melt the face off of any pirate that is foolish enough to give chase. We'd add more, but we feel it wouldn't be fair... to the pirates. Comes with ISAN, autolanding scripts for both stations and gravity, and more. We have made these ships available to our members for free. It's one of the many benefits to joining the best corp in Starbase. Feel free to check out the ITC Discord to learn more! https://discord.gg/H6cPBHy **ITC Executive Class Shuttlecraft Credits:** - Chief Designer - Inigma - Programmers - Angelklaine, Rubick, and Silra - Subsystems Design & QA - Angelklaine, Inigma, and Firebird
Skytanker A1 Alien
Skytanker
Other
https://www.youtube.com/@ColtStarbase/videos **Ship price:** Ships are no longer sold individually. **BP:** 30M **FREE BP FOR SKYPRIESTS.** The price of the ship is a right of access, this right allows you to have the following versions free of charge (1.1 1.2 1.3 for example). **Useful information:** 2 crates (Exorium) 10 Fuel chamber T3. 30 generators T3. 6 Plasma thrusters (6x3 rings). 40 Thrusters triangle T2. 2 Large Hydrogen tanks (Propellant). 1 Equipped Crafting Table (yellow) // 1 Equipped Crafting Table (blue) // 2 Equipped Crafting Table (red).
[Free] BBQWing mk4.1
BBQ Meats & Utensils
Fighter
[ Not updated to the heat exchanger patch ] The BBQWing is a friendly ore prospector featuring 8 self defence lasers and 2 layers of charodium armor. With mining efficiency in mind, the ship can jump between asteroids at a speed of 146.5m/s to faster utilize it's core feature: the resource scanner. Thanks to the inside-out cockpit bolting, you also gain a competitive .5cm reduced asteroid collision surface. The ship has a functional, and not at all aesthetical, building philosophy, sporting 4 redundant wings, each with it's own cable-less 6x ducting redundancy. This contrasted with a very compact core allows for the pilot to blow up with the ship before repairs are needed, making the BBQWing the first ever repair-freeβ’ ship*. The BBQWing has tightly optimized the utilization of its wings, leaving no room for low-tier thrusters for cheapskates who can't afford t3 ones.[ There's room for more of them than you need]. T2 Thrusters Lowers maximum speed by 8m/s. Notable Features: - 10 laser shots per second sustainably until availible ammo runs out. - World's first indirect manipulation Automatic Fire mode, contrasting the default burst fire. - Large cannon count further mitigates heat related fire slowdown. - Ajustable fire convergence point. (Distance accurate) - Potato vision with closed canopy, but decent when the very fancy tripple hinge canopy is open. - Decent coolant & fuel management. - Emergency exit with mini yolol dungeon. - Very cool Cockpit. - Out of this galaxy. - Decent maneuverability, and more rotational roll than you can use. - With the cockpit considered, you'll lose track of up and down before suffer from maneuverability issues. - Spare Yolol and easy access control panel space. - Windows tanks 3 laser shots at one place once, then 1. Blueprint is FREE. The ship can be bought for 800 000 + ores. Produced for 600 000 + ores.
[FREE] Founder
Egomaniac
Ship
The Founder series is a semi modular starter ship framework. The standard variant is quite fast and cheap with 32 crates and 78 slots to bolt raw material blocks to. The blueprint is provided for free. All feedback is welcome and in game tips (in-game name Egomaniac) are appreciated. However support will be limited but I will try my best. Please give the ship a "like" if you use and enjoy the ship. Designed by EGOTech. Join the [EGOTech Discord server](https://discord.gg/BKwVGvncmN). [Download the blueprint](https://starbase.egotech.space/ships/founder/download/?ref=sss) Website: https://starbase.egotech.space/ships/founder # Features - 32 ore crates - Reserved space for bolting on 78 ore cubes - Standard Cruise function - Turtle and Sloth functions with adjustable rates and preset profiles - Transponder system with ping function - Auto generator rate script with adjustable minimum rate - Eight T1 generators with four T1 fuel chambers and four spare rods on racks - 16 small propellant tanks with 16,000,000 units of propellant - Estimated propellant time of 2.5 hours and range of 1,250km - 26 batteries - Eight T1 box and 36 T1 triangle thrusters providing forward thrust - Four T1 triangle thrusters providing braking thrust - 32 T1 maneuver thrusters for maneuvers - Speedometer - Top speed of 140m/s
Skytanker N1
Skytanker
Hauler
**Ship price:** Ships are no longer sold individually. **BP:** 4M. **Useful information:** 72 cargo lock beams (24/T10). 16 Fuel chamber T3. 48 generators T3. 48 enhancers T2. 8 crates 16medium hydrogen tanks. 8 box thrusters T3. 280 triangle thrusters T3. 16 triangle thrusters T2. 1 Equipped Crafting Table (yellow) And more
Argo Titan M1-F
Far Out Shipyard
Miner
A heavy multi crew miner with responsive control, and a cockpit with good view. Charodium and bastium plating and double windows. Space to add extra devices. * 30 Tier 2 Generators and 10 T2 Fuel Chambers * 56 Fuel rod racks * Tier 2 Thrusters Tier 3 Nozzle * Cruise mode * ECO mode for generators * Radiators and Cooling rack * Great maneuverability * Redundant Radiator cooling * Fast Travel Core * Astroid Avoidance * 3 Mining Lasers * 6 Autocannons * 1 Autocannon turret /w mouse control * Rangefinders * Transponder * Snail and Turtel speed mode * Low fuel rod alarm * Adjustable mining lasers * Can easy land on the moon * Material scanner with readout
Dagger
Spiceworks
Fighter
Light Fighter
[Free] OSA Xothian Mk3
Open Source Armada
Fighter
1K Joust fighter with staggered rail charge, packs high alpha strike potential into a light fighter. The Mk3 Xothian is the progenitor to the 4 railgun Cthulhu used in the 3v3 tournament, using a staggered rail charge system to pack double the rails for its gen set up, 1k weight was the goal so that the ship qualified for Kais 3v3 tournament. //Download// https://github.com/Open-Source-Armada/OSA-Xothian-Mk3 //Specs// 2 railguns with a staggered charge system. Shoot_1+ and Shoot_2+ are your triggers, bind these to your weapon hotkeys (space by default). Sensitivity settings are adjustable from a yolo chip located in front of the pilot seat, this chip only adjusts your sense settings and is not vital to the operation of the aim system, you can use the U-tool save feature to save your sense settings to the ship post print. CenterSensePlus is your standard sensitivity, Adjust to your preferred flying sensitivity. AimMax- and AimMin- is your Aim hotkey, Bind both to the same keybind, this will lower your sensitivity, Adjust MinSensePlus to change Aim sensitivity. AimMax+ and AimMin+ is your Boost hotkey, Bind both to the same hotkey, this will raise your sensitivity, Adjust MaxSensePlus to change Boost sensitivity. Ship is set to both fly and aim at a smooth sensitivity (tune to your taste), Aim keybind lowers the limits for sniping, Boost keybind removes these limits allowing for faster pitch/yaw. Armoured using known methods of meta plating, including big plate health, voxel armour, segmented and layered plating and plasma/rail sacrifice plates. Materials and components are on the high end, i leave it to the user to reduces cost to your tastes. 1016509.44 kg in weight, 147ms at 60fps. 1 small prop tanks for 1 million prop, 30 mins estimated flight time. 2 T3 fuel chamber, 6 T3 generators, 4 T3 enhancers 1 hour 20 mins estimated fight time. Uses premium FCU, no reverse, Roll_L and Roll_R are your keybinds for roll. Entry is through a slit on the bottom of the ship. //Design// Unlike a more traditional fighting ship, the Xothian is made to fight using jousting instead of orbiting, focusing on hit and run tactics. The key feature is the yolo controlling the railgun charge, the ship is in reality a 1 rail fighter, with the ability to buffer a additional rail shot when the first is fully charged. This provides several advantages, the additional rail shot doubles your damage when jousting your opponent, it also allows you to fire sooner with one railgun being ready to fire before charging the second, making snap firing at targets when they present themselves easier, finally you are able to continuously fire 1 railgun at a high rate just as a equivalent sized single railgun ship. Very slim flat profile from front and sides to reduce the ships silhouette when turning into jousts, the overall size and shape is very compact. Primarily made of Oni, Char and Ymr plates. Can be made into a lighter more affordable rail fighter by swapping plate mats, but some of the armour plates will lose effectiveness, particularly against rails/plasma.
[Free] OSA Zoog Mk2
Open Source Armada
Other
Cheap and disposable stealth skiff, made without FCU/MFC to shave print cost. Made as a disposable ship and assault pod for up to 2 people, there may not be a cheaper, more stress free way to zerg into the fight. For a total of 4 stacks of t1 ore, and a print cost of 22 001 credits print without crafting parts, i can confidently say it does not get cheaper than this for brave one way trips. For good measure, i made a 5 pod launcher variant, giving you possibly one of the most affordable stealth bombers to have fun with. //Download// https://github.com/Open-Source-Armada/OSA-Zoog-Mk2 //Specs// Comes unarmed for scouting or with 5 missiles for bombardment. LaunchMissile+ and LaunchTube+ are your missile triggers, bind both to the same key, this system uses no yolo and is a simple way to cycle and launch missile tubes. 148 m/s max speed using T1 manoeuvre thrusters, no trails. 68277.5234 kg in weight without missiles, 74437.3047 kg armed with missiles. One small prop tanks for 1 million prop, 40 mins estimated flight time. One T1 fuel chamber + one T1 generators, gens must be ran at max to fly. Roll is performed using Roll_L and Roll_R buttons. This ship has no FCU/MFC, it is manually balanced, and uses direct lever control. See attached photo of bindings for this ship. This is done to make the print cost incredibly low, and further make a cheap ship cheaper. //Tactics// Zerging the enemy has been, and always will be a strong method to win, low to no cost attacks with handheld weapons is the simplest form of combat. It is also the basis for station assault, so i made the Zoog. Cheaply printed even without tech tree unlocks, fast and stealthy, can be used by anyone as a easy trip into combat. Has two pilot seats for pilot to fly based on preference, doubles as a passenger seat to allow two endos per trip. The missile variant takes full advantage of the near zero cost of the hull, allowing you to deploy 5 missiles with next to no ship cost attached, it is basically the launcher and missiles. Ideally the launcher will be used to breach stations during siege, but I also expect it to be used as a risk free way to deploy some missiles.
[FREE]Brick 30-C-3
Duh idk
Hauler
AAAAAAAA FIXED FOR B803 ahhhhhhhaaaaa remade again in 20240628 1. The more janky version of the original T10 hauler B30C, It flys, the Enhancer now just works thanks to build 745, but also im lazy dont use the old b30c i dont wanna go fix it. 2. Two and a half hours flight time on one set of rods, 1 set of rods onboard, Five hours of prop flight time. ( Flight time script from Starbase-Nexus) 3. About 4 M for ore and printing assume no crafting was done, the budget is cutting real close so don't add anything to this ship 4. read the manual in the gallery. bp is free [here](https://drive.google.com/file/d/1MAxPISGEAS-9DIbBmqAO_S2m7kuD8V39/view?usp=sharing)
VOLE Moon Mining - Small drill ship
AZAKA Industries
Miner
VOLE and The Slut is a pack of two ships that work together to drill holes on a moon surface. They're cheap and good for afk'ing some Valkite or actively mining some of the ore chunks exposed by VOLE. A good base to get your feet wet with moon mining. VOLE can drill 40m diameter holes, while you AFK on it and suck it up with your mining backpack, which is linked to The Slut, parked on the surface above the hole. It's best used by babysitting it for a little bit while it drills straight down, then getting it to a resting position, flipping the lasers to widen the hole and then just afk'ing while it widens the hole up. Remember to empty the ore crates every now and then. Features: VOLE * TWIN Mining lasers - 3 Modes, one for drilling a very tight shaft down, and then 2 modes for widening the hole up, exposing ore chunks as it recedes the walls of the hole above itself. * Hover Mining - It mines down, and then hover takes it down auto-gravitically. * Gyroscope assisted 'align to direction of gravity' - If it bumps itself against bottom or wall, it'll correct its position automatically. * A passenger seat accessible from the pilot chair, you can use it to enter 3rd person view and see what the mining lasers are doing. Ore can be sucked from this position just fine. * It looks good, and it's built by a Sand Hobo. The Slut * Solar powered * Lights come on at night. * It's basically just crates that barely move :) Words of Caution: They are slow and meant for Safezone mining, I would not recommend using them outside a safezone. -- They should be spawnable in basically any size Hangar, they're very small. Ore Cost VOLE - https://imgur.com/a/fw5VeKF Ore Cost The Slut - https://imgur.com/a/sTVDiXH Price is 3 million, you're basically paying for VOLE and getting The Slut for free.
[Free] OSA Ghast Mk2
Open Source Armada
Multirole
Latest variant of the Ghast, now with 20 missiles for bombardment. Since its release the Ghast has been used as my test bed for missile and torp testing before committing to a specific new design. When the 5 pod launcher was finally added, they easily attached to the Ghast, and was very reliable (for missiles anyway). The default scout variant has also been updated with some of the new additions made on the launcher variant. //Download// https://github.com/Open-Source-Armada/OSA-Ghast-Mk2 //Specs// Comes unarmed for scouting or with 20 missiles for bombardment. LaunchMissile+ and LaunchTube+ are your missile triggers, bind both to the same key, this system uses no yolo and is a simple way to cycle and launch missile tubes. CenterSensePlus and CenterSenseMinus is your standard sensitivity, Adjust both to your preferred flying sensitivity. AimMax- and AimMin- is your Aim hotkey, Bind both to the same keybind, this will lower your sensitivity, Adjust MinSensePlus and MinSenseMinus to change Aim sensitivity. AimMax+ and AimMin+ is your Boost hotkey, Bind both to the same hotkey, this will raise your sensitivity, Adjust MaxSensePlus and MaxSenseMinus to change Boost sensitivity. Ship is set to both fly and aim at a smooth sensitivity (tune to your taste), Aim keybind lowers the limits for sniping, Boost keybind removes these limits allowing for faster pitch/yaw. 150 m/s max speed using T2 manoeuvre thrusters, no trails. 104255.96 kg in weight without missiles, 131225.469 kg armed with missiles. Two small prop tanks for 2 million prop, 1 hours 10 mins estimated flight time. One T1 fuel chamber + Two T1 generators, gens idle at 14.5% for 8 hours 30 mins idle time, estimated flight time 2 hours 30 mins. Basic script for current Fuel/Prop times. Uses basic FCU, roll is performed using Roll_Left and Roll_Right buttons, this is to allow fast handling by isolating the roll thrusters from the FCU/MFC. //Tactics// Despite the very hindersome bugs launchers and their munitions have, the 5 pod launcher is surprisingly reliable. Reliable enough for them to be mounted onto the cheap, fast and stealthy hull of the Ghast, making it a fun and easy way to deploy the max amount of missiles onto a target. Unfortunately all missiles/torps have a chance of failure on launch due to bugs, and the ordinance itself is well known to fail at hitting moving targets, limiting there use. Where I personally see use, even if bugs are fixed, is in station bombardment and breaching. Small or large bombers may be a key aspect to siege warfare, and thus I believe small, cheap and stealthy bombers will be very valuable in the possible future. The Ghast has excellent range for a tailless ship, and can carry all its missiles at max speed. Low tech components keep the potentially one way mission more cost effective, missiles are only cheap to a point. Could possibly be used to ambush stationary ships, like surface miners.
JPTech Nodens
JPTech
Hauler
# JPTech Nodens ## Introduction : This ship is an ultra-large Haulers with 1568 cargos and is designed to operate within the Safe Zone. ## How to buy Nodens 1. Join the JPTech Discord Server [Click here!](https://discord.gg/E47mNfF2Hq) 2. Check the server rules and click the reaction if you agree to them. 3. Create a ticket in the **ππ¦-nodens-info** channel. 4. Wait for an admin or moderator to reply.
FireFly
Hyperion Trading Co.
Looking for Something Small Light and cheap to build? Look no further, Hyperion Trading Co. Brings you the FireFly Pocket Rocket! This small ship is designed to bring you on short scout missions to whatever destination you choose! Designed with moon gravity in mind with liftoff thrusters! This thing is packed to the max with features! like.....Rechargeable solar batteries and full flight controls! Superlight weight, Easy to fly! any strong endo can pick up and move this to whatever location you need! *"Not responsible for ships getting stolen."* Pack away the 7 engines and flight FCU in your inventory and transport the frame via the JumpMaster, Rhinocodon MK2, or your own Hauler! *"Cannot guarantee the safety of transportation using third party ships."* This ship is Donation Based! You pay what you want! Funds go to building better cheaper ships for everyone!
[Free] JPTech Crate Ball
JPTech
Other
Free 2082 Crates BP ## How to download CrateBall 1. Join the JPTech Discord Server [Click here!](https://discord.gg/E47mNfF2Hq) 2. Check the server rules and click the reaction if you agree to them. 3. In the π¦-crateball-free channel, please download a BP.
DAMk5P
Thaccus
Miner
The DAMK5P is the latest edition of my everyday driver and a demonstration of the tools that the [NavSuite](https://github.com/Thaccus/Starbase-Nav-Suite) can provide. This function first ship has proven sturdy and reliable in the harshest conditions. They have been taken all over the universe: Elysium, Szellem, Alstel, Neso, Chemosh, Kumi, and more. From Elysium deathzones to wrangling asteroids in belts where you and the rocks are fighting gravity, this ship has seen it all. ## Software Features include: - Asteroid Avoidance: 0.2s response time code with prioritization should two opposing sides detect. It also comes with strafe arrest integration so that you stop drifting laterally after you are out of the way of the rocks. Feel free to grill me on this as safety is my number one concern. - Inertial Navigation: Ever want coordinates outside of the transmitter ranges? Want to be able to go straight back to zone 3 in a far moon belt without fuss? This ship does that. - Strafe Arrest: Does drifting laterally when you turn your ship while moving at max speed make you nervous? Worry no more, strafe arrest will quickly slow all lateral movement while maintaining forward speed. - ESTOP: How many other ships can park in gravity? This ship can do not only that, but also come to a full stop automatically regardless of your facing/velocity at the press of a button. - Vectored Speedometer: Basic speedometers are great, but this ship can tell you how fast you are moving in each ship relative axis individually as well. - Autopilot: Originally based on FixerID's autopilot system. Load a waypoint from your list and hit the Nav button. The ship goes there. - Approach: DarkyShadow's profiled motion approach script. By far the most reliable approach I have encountered. - Waypoints: 20 waypoint storage with a manual edit progress bar and copy/paste-able strings to pass to/from your friends quickly. - Galactic Alignment: Aligns you to Z+ forward Y+ up in case you want to go precisely forward into the belt. - Compass: Firestarr99's bubble compass on a text panel. - Scanning: New rock who dis? - Laser charging on fire: Just in case you forget to turn them on or get surprised, the ship automatically makes sure the lasers are charging if you try to fire. - All flight controlling software is built on a human priority control system so that you always have the final say. The ship can control the levers, but you can always override the ship just by using your normal keys. When you let go, the ship will resume any automated control. ## Hardware features include: - Four converged(500m) laser cannons, just in case you need to speak the local language. - The ability to go 150m/s with most full loads. 140m/s if you have a load full of Lukium. This thing is literally covered in thrusters. - Converging rangefinders to cover the high visibility cockpit without getting in the way. The always-on pointing lasers also double as a visual indicator of both asteroid size and distance. (note: Rangefinders do not show for those viewing the ship in Potato LOD. Pirates can't see them unless they are super close) - Laser Designator Translation Sensor for vectored speed and a Speedometer placed on a CoM so balanced that it doesn't move more than 1cm when the ship is loaded. - Dual FCU/MFC stacks for increased fuel efficiency. - 99% ducted connection with crate redundancy. Very Few pipes on the whole ship. Those wires that exist are primarily on the rangefinder cage for easy repair. - All custom bolted with an unladen strength factor of 42.069 for the memes. - Hidden bolt, high visibility dash board and cockpit layout. - Easy Access service tunnel to get through the interior of the ship. - Rotationally aligned yolol chips and fuel rod spares: No mucking about with orientation, just put the thing in the spot and get on with your life. Yolol is facing away from the cockpit for that little extra frame-rate. - Refuel point for easy prop tank refilling in the field. - Passenger seat with easy access to the reverse lever for unforeseen circumstances. - Scalable modular design. Add or remove rings to fit your needs. I like this configuration best but, I'm not your dad, do what you want. In testing the original ship flew well over 40 hours without touching the controls (or an asteroid of course) on automated flights out to ISAN limit and back to prove to myself and now you that this is a highly robust automated flight platform. Current version has been used everyday for about 6 months and all versions have a usage lifetime measured in years. Any purchasers who provide feedback that gets included into the ship get rewards scaling with value of the input(including unadvertised BP's and beta testing for future models). All code is available for review in the link at the top of the page as I believe any safety system worth its salt should stand up to public inquiry. Test flights upon request. Please do not distribute or share this blueprint.
[FREE] Dragon head logo
Happy Ship Shop
Ship
dragon logo, the backplate is 576x576 in size You can use it on any ship to give it a bit more personality You can use any material you want to fit your needs ( BP uses bastium ) You can check it out here : https://discord.gg/FkNzGyCAMv The link is a discord forum, you need to write the name of the ship in order to have the right post