Starbase Ship Shop
Welcome Endos of the Starbase Community! The Biggest Ship Shop server in Starbase is bringing you hundreds of ships to fly. Find your dream ship or list your own beautiful designs!
Learn the basics of buying and selling here. More features coming soon!
Starbase Ship Shop and sb-creators.org are a fan made, community run organization, and are not associated with FrozenByte Oy
The Brutalizer
Brutal Builds
Fighter
Ever want to Gate camp in style with friends? Escort a hauler? provide backup in the heat of things? Well look no further. With this battleship you can do just that, fitted with a mix of x4 laser and x4 plasma cannons, you can swoop in and hit where it hurts. and not only that, but you can also do it with friends! the brutalizer sports X4 dedicated tripod points with ports, 2 rear chase, and 2 front/side. some specs: Armor: 4-5 layers of charodium minimum all round, with some vital places covered in as much 5-7 layers. hand crafted Spall armor as well as fully armored thrusters for added protection. being used as armor themselves. A very thick Cockpit window, fully armored and sealed interior. - Control redundancy: a complete set of controls tucked away in the ship should the ones in the cockpit get shot up so you can keep blasting. - Easy access Rod Maintenace and Repair - Wire and pipe redundant: Hand-Layed along beams with no hull/plate clipping for easy repair. (NO DUCT's) - Laser ammo container - 1270km of flight range - self-sustaining coolant dissipation with 2 extra racks for emergency that will kick in when needed incase of damage to radiators. - More then enough heat syncs for battle - 15k eps - simple control table with adjustable slider for fuel chamber output - fully redundant battery blow-out system. - 100% hand bolted - Perfectly aligned - decent speed for the absolute unit that it is - It looks cool ;] - ores + credits Discord BruticusX#6669
Bandit
Happy Ship Shop
Fighter
This is the bandit, it's a variant of the hss-marauder ( https://sb-creators.org/makers/Happy%20Ship%20Shop/ship/Marauder ) with 18 lasers and 12 autocannons rather than the 30 plasma cannons. This makes the ship way cheaper to print as it does not require as much Arkanium All other stats should be almost identical Please note the the price of the BP is 4'000'000 rather than 8'000'000 if you already have the Marauder You can check it out here : https://discord.gg/KAqjK3W98z The link is a discord forum, you need to write the name of the ship in order to have the right post
[FREE] Labourer (tier 1, 2 & 3 variants)
Icarus Project
Ship
Three free versions of the Labourer to help players new to the designer play around with a ship they are familiar with. The standard tier 1 Labourer also has a Yolol chip added to regulate the generator. The LabourerPlus has tier 2 engines and generators. The LabourerPlusPlus has tier 3 engines and generators. All three variants are available for free on the Icarus Project discord: https://discord.gg/dT28Y2vBZK --- Other info: The base for this blueprint was the Labourer Module provided for free by Biohazard for the Labourer Rumble event. These versions have been updated to remove some jank from the beamwork, lengthen to ship to match the original Labourer, re-add crates and fuel-rod-racks and replace the coolant racks with heat sinks.
Black Persica
B00MSPLAT
Miner
Introducing the Black Persica, a sleek and elegant deep belt diver. With its compact frontal silhouette, AAS, and automatic waypoint navigation, dive deep in to the belt with confidence, collect your ore, than return to base at a push of a button. The Black Persica is a modular build, and can be customised upon request (additional cargo, crafting area etc) Specs: - 4 Mining Lasers - 3 Ore Collectors - Ore Scanner - 48 T3 Generators with T2 Enhancers - 105 Batteries Ship Features Include: - Fully labelled ergonomic cockpit - High density Asteroid Avoidance System (AAS) - Automatic waypoint navigation - Asteroid auto approach - Multiple mining modes, including a comprehensive automatic mining pattern
Pufferfish MK3
PinkGoo‘s Surplus
Fighter
Medium weight 4 laser 1 rail fighter
Pulsar MK5
Hyperion Trading Co.
Explorer
Hyperion Trading Company is always trying to innovate and bring you new tools, Presenting the Hyperion Pulsar MK5 Beacon Ship! This ship is uniquely designed to get new pilots into fun and new ships quickly! As always we strive to bring you things you didn't know you needed! This ship is designed to get people around local stations quickly and effectively. Being able to park outside of any stores or into any hanger. Designed from the ground up to use a new generator and solar hybrid system! Run times so long you will forget to change the fuel cell! don't worry just leave out in the sun to recharge! The solar panels can be removed for cheaper build prices or easier for new players to build. Solar panels can be replaced with generic 144x144 plates! Expect shorter run times. Equipped with enough lights to inspect any ship or send out your endo army and become a location beacon for your mining teams!
[Free] OSA Migo Mk6
Open Source Armada
Fighter
Latest Migo redesigned to be a true micro fighter, under 300 tons and made of low tech parts and accessible Eos mats. Made for starter pilots and infantry looking to weigh in on fleet fights, this swarm fighter can be made by almost anyone with small tech investment in large numbers, can be used as a scout ship, small ship escort or as a assault ship for infantry to land on sieged stations or cap ships. //Download// https://github.com/Open-Source-Armada/OSA-Migo-Mk6 //Specs// 2 mounted weapons, 2 autogun with a basic trigger and safety system. Shoot_1+ is your trigger, bind this to your weapon hotkey (space by default). Sensitivity settings are adjustable from a yolo chip located on the top rear of the ship, this chip only adjusts your sense settings and is not vital to the operation of the aim system, you can use the U-tool save feature to save your sense settings to the ship post print. CenterSensePlus is your standard sensitivity, Adjust to your preferred flying sensitivity. AimMax- and AimMin- is your Aim hotkey, Bind both to the same keybind, this will lower your sensitivity, Adjust MinSensePlus to change Aim sensitivity. AimMax+ and AimMin+ is your Boost hotkey, Bind both to the same hotkey, this will raise your sensitivity, Adjust MaxSensePlus to change Boost sensitivity. Ship is set to both fly and aim at a smooth sensitivity (tune to your taste), Aim keybind lowers the limits for sniping, Boost keybind removes these limits allowing for faster pitch/yaw. Armoured lightly using known methods of meta plating, including big plate health, voxel armour, segmented and layered plating and plasma/rail sacrifice plates. Materials and components are low tech, I leave it to the user to increase cost to your tastes. 289543.656 kg in weight, 148ms at 60fps. 1 small prop tanks for 1 million prop, 1 hour 40 mins estimated flight time. 1 T1 fuel chamber, 1 T1 generator, 2 T1 enhancers 2 hour 40 mins estimated fight time, 8 hours 30 mins flight time. Basic script for current Fuel/Prop times. Uses basic FCU, no reverse, Roll_L and Roll_R are your keybinds for roll. Entry is through a small gap from the side of the ship, Fuel rod can be accessed from the rear top next to the sensitivity settings. //Design// Redesigned to address issues I had with the Mk5, the latest Migo cuts some of the more experimental design choices in favour of a more reliable weapon configuration and a "Mouse Fighter" shape and weight. The OG Collective Mouse was always an inspirations for the Migo, being one of the first popular micro fighters, but i never copied the single clam shell wedge shape for a variety of reasons, but this resulted in inadequate vision for the pilot in most Migo designs, thus the Mk6 takes the hull of the previous variant, drops one of its clam shell plates and 2 autoguns and has been remodelled into a wedge to provide the pilot better vision. Small amounts of voxel armour have been used to supplement the large clam plate on its front face, providing some protection to the pilot and components, allowing it to survive glancing salvos in fights, and provide decent protection against infantry grade weapons. Armour is made of Char with an Aegisisum big plate clam shell. 6 tri thrusters propel the ship, all angled inward slightly to minimize the size of the thruster trail, helping slip under other players attention. Low tech T1 components and Eos mats make this fighter readily available to any and all, most of the time, made to be one of the quickest ways to arm every player before or during a siege.
Skytanker E1.6
Skytanker
Miner
https://www.youtube.com/@ColtStarbase/videos The price of the ship is a right of access, this right allows you to have the following versions free of charge (1.1 1.2 1.3 for example). **Useful information:** 576 crates + 16 crates (Emergency material) 2 Tanks of liquid exorium. 1 Exorium processing unit. 2 Capital Ship Super Generators. 2 Plasma thrusters (2x16 rings). 96 FULL T3 triangle maneuvering thrusters. 24 Large Hydrogen tanks (Propellant). 44 Batteries. 8 ore collectors. 30 Mining Lasers. 2 Alloy Crafting Furnaces (Moon Atmosphere). 1 Equipped Crafting Table (yellow) 1 Equipped Crafting Table (blue). 1 Equipped Crafting Table (red). And more
Icarus
Nova Imperium
Fighter
░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░ Buy on https://discord.gg/bb49DGnG78 on chanel Order ░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░ 🇺🇸 🇬🇧 Icarus is Heavy Figther It's main features are : - 30 lasers - Layered Armor in charodium - Sacrificial Armor in baltium - Speedometer - Roughly 600 km of range - 140 m/s - 12 Strenght Factor ░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░ 🇫🇷 L'Icarus est un chasseur lourd Ses principales caractéristiques sont : - 30 lasers - Armure en charodium - Sacrificial Armor en baltium - Design décoratif en baltium aloy - Speedometer - Environ 600 km d'autonomie - 140 m/s - 12 de durabilité ░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░
[FREE] Eco logger
Happy Ship Shop
Explorer
This is the Eco logger, it is based on the chassis of the eco2p ( https://sb-creators.org/makers/Happy%20Ship%20Shop/ship/%5BFREE%5D%20Eco2P ) and is designed to allow you to get coordinates within a 1500 km range for as cheap as possible even in dense asteroid belts 150 m/s 😁 The range can be increased with little to no difficulty You can download it for free here : https://discord.gg/KAqjK3W98z The link is a discord forum, you need to write the name of the ship in order to have the right post
WI-T10
Wyvern-Innovations
Hauler
The Wyvern-Innovations T10 is a large freighter with a capacity of 1116 Creates. It is inexpensive because it does not use Plasma-Engines, but it still achieves 147m/s when empty. A sophisticated system of tripod turret cradles makes work difficult for any pirate, even without a crew. The engine room is protected by double armor made of charodium. In addition, there is a redundant emergency cockpit with all functions in the armored engine room. The main cockpit offers space for the pilot, co-pilot and one passenger. It contains understandable controls and a switchable HUD. --- ## Features: - Proven asteroid evasion system even at full Speed - "Compass" from Firetar99 for an easy Navigation - Easy Destination set throug progressbars - Save the current Position with a single click and if needed set them as the new Destination - Fuel and Propellant ind % and in time - Anti-leakage system in the event of damage to pipes - Generator script - Repair system - Transponder timer (ping) that can be set via progressbar - Doubble charodium layer armor for the engine room - Emergency cockpit with all control and display systems - 2 advanced tripod turret cradles in the rear, which cover a very large part of all potential attack vectors --- ## Ship data: - 1116 Crates Rated to 40,000kg per crate - 272 Main Box T2 Thrusters (T3 Nozzles) - 44 Box T2 Maneuvering and Braking - 16 Fuel Chamber with 48 T2 Generators - 16 Enhancer Module T1 - 6 Large Propellant Tanks - 116 Range Finders - Speed (Empty): 149 m/s - Speed (20T): 102m/s - Propellant Range (Empty): 1455km - Propellant Range (20T): 975km - Weapons: 2 Advanced-Tripod-Turret-Cradles - Generator Tier: T2 - Thruster Tier: T2.5 - Mininglaser: No - Ore-Scanner: No - Asteroid Avoidance: YES
Skytanker Bundle - Excavator
Skytanker
Miner
A bundle to allow you to travel to the moons with two super nice ships! The E1 will be perfect for exploring, doing "one shot" operations with long distances and at maximum speed. The E3 will be perfect for doing large excavations in a safe zone. The cards present in the sale of this bundle are as follows: Mélusine Amethystos/Ostrum Magindara Melia 4 places where you can mine rare resources, some of which are very expensive at the tower on Origins stations.
[Free] Voyager
Faulty Designs
Explorer
Specifically built to travel through the warp gate and onto the moon, with relatively generous range & speed at a reasonable cost. Listed build costs include the properly-constructed [Fast Travel Gate Core](https://wiki.starbasegame.com/index.php/Fast_travel_gate_core_(assembly)): removing this assembly will reduce the ship cost by about half (in addition to increasing both range & speed, of course). As the creator is incredibly lazy, the blueprint may be [downloaded immediately](https://faulty-industries.s3.us-west-1.amazonaws.com/voyager.fbe) at no cost. For exactly the same reason, it is provided with absolutely no warranty or support. Instead, it's offered on a pay-what-you-believe-is-fair donation basis: the minimum is simply a request to send a message to the creator (`Fault` in-game or `Fault#9610` on Discord) if you end up printing & enjoying the ship. Live long & prosper. -- Many thanks to `Lovel#0509` for his brilliant space photography & permission to share it here!
Shifter X
Egomaniac
Miner
The Shifter X is a premium version of the [Shifter ](https://sb-creators.org/makers/Egomaniac/ship/%5BFREE%5D%20Shifter) with T3 generators, fuel chambers and thrusters. Website: https://starbase.egotech.space/ships/shifter-x # Comparison | | Shifter | Shifter X | |---|---|---| | Thrusters | T2 | T3 | | Top Speed (empty) | 135m/s | 140m/s | | Generators | T2 | T3 | | Fuel Chambers | T2 | T3 | | Enhancers | T1 & T2 | T1 & T2 | | Power Generation | 63,000eps | 72,000eps | | Laser Convergence | Approximation | Precise | # Purchase Blueprint The blueprint is available for purchase on the [EGOTech Discord server](https://discord.gg/BKwVGvncmN).
[Free] OSA Zoog Mk2
Open Source Armada
Other
Cheap and disposable stealth skiff, made without FCU/MFC to shave print cost. Made as a disposable ship and assault pod for up to 2 people, there may not be a cheaper, more stress free way to zerg into the fight. For a total of 4 stacks of t1 ore, and a print cost of 22 001 credits print without crafting parts, i can confidently say it does not get cheaper than this for brave one way trips. For good measure, i made a 5 pod launcher variant, giving you possibly one of the most affordable stealth bombers to have fun with. //Download// https://github.com/Open-Source-Armada/OSA-Zoog-Mk2 //Specs// Comes unarmed for scouting or with 5 missiles for bombardment. LaunchMissile+ and LaunchTube+ are your missile triggers, bind both to the same key, this system uses no yolo and is a simple way to cycle and launch missile tubes. 148 m/s max speed using T1 manoeuvre thrusters, no trails. 68277.5234 kg in weight without missiles, 74437.3047 kg armed with missiles. One small prop tanks for 1 million prop, 40 mins estimated flight time. One T1 fuel chamber + one T1 generators, gens must be ran at max to fly. Roll is performed using Roll_L and Roll_R buttons. This ship has no FCU/MFC, it is manually balanced, and uses direct lever control. See attached photo of bindings for this ship. This is done to make the print cost incredibly low, and further make a cheap ship cheaper. //Tactics// Zerging the enemy has been, and always will be a strong method to win, low to no cost attacks with handheld weapons is the simplest form of combat. It is also the basis for station assault, so i made the Zoog. Cheaply printed even without tech tree unlocks, fast and stealthy, can be used by anyone as a easy trip into combat. Has two pilot seats for pilot to fly based on preference, doubles as a passenger seat to allow two endos per trip. The missile variant takes full advantage of the near zero cost of the hull, allowing you to deploy 5 missiles with next to no ship cost attached, it is basically the launcher and missiles. Ideally the launcher will be used to breach stations during siege, but I also expect it to be used as a risk free way to deploy some missiles.
tester
JamsJelly Edition
Ship
Solaris Explorer MK II
Omygron
Multirole
A small, purely solar powered scout spaceship with 5 engines that is controlled in 2 groups. Drive and navigation engines are separated from each other in order to save fuel. When the energy is full, the excess energy is used up again in a boost. Values differ depending on the use of the engine - Speed: 93m/s-120m/s-148m/s - Range: 7050km-6250km-4800km - Flight time: 22h-15h-9h Scripts and extras: - ISAN 2.5 Mono - Evadedrive (dodge script) - Solardrive MKII (automatic control of the drives depending on the incoming energy with manual bypass switch) - Timescript for battery and fuel remaining time - Ore scanner - Delta (compass) - Speedometer - Tutel button - Aim button - Isan block button button indicator for: - Savezone - Damage zone - Station allowed Flight time and range are only dependent on propellant gas and can be greatly increased with pocket refueling. - Ship Cost with Ore - 65k - Ship Cost no Ore - 200k - Ship BP no sale
5 launcher missile kit
CODE.
Ship
Use this to easilly retrofit existing ships with 5 launchers. They fire semi-auto. Rename "Shoot" on the launchers to whaever you want to fire them. Just weld the bastium plates onto where you want the launchers with a weld tool, plug the yolol chip in somewhere, and hook data up to the launchers. https://drive.google.com/file/d/1vlismXOm7cjh6oymHWDJdceABuLtAnuZ/view?usp=sharing
Skytanker H1
Skytanker
Hauler
https://www.youtube.com/@ColtStarbase/videos **BP:** 2M The price of the ship is a right of access, this right allows you to have the following versions free of charge (1.1 1.2 1.3 for example). If you destroy your ship, it will be reproduced in the same way, with the same cost EXCEPT the 4M credits of course. **Useful information:** 1000 crates. 8 large hydrogen tank. 16 fuel chamber T2 32 generators T3 + 32 enhancers T3. 2 Plasma thrusters (2x20 rings). 32 little thrusters T3.
Fafner MkI 830
Ark's Sparks
Multirole
Name: MMHDXL-053D Fafner 830 Type: Superheavy Miner Features: - 830 crates - 12-laser drill system - Dry speed: 143 m/s - Darkyshadow's profiled PID approach system - Heavy automation allows the ship to be flown with a single pilot - Dual-mode asteroid avoidance - choice of stopping and waiting for pilot input, or autonomous dodging - Full interior The Fafner won't beat a Ghidorah's crate count or endurance, but the strength of the ship lies in the advanced 12-laser drill that dominates its front. This drill is capable of efficiently demolishing an entire T10 asteroid in 1 minute with no additional user input beyond pointing the ship at the center of the asteroid and hitting the PresetAuto button, and has power settings available if you prefer to be thriftier with your power when mining smaller asteroids. A large ship like this is absolutely needed to capitalize on the increased size of asteroids since build 869. Spare fuel rods are carried internally, and it has enough of them for a full rod change and a little more. It has a full interior, with enough space to bring some friends with you on your way out into the belt. In recent times, this ship has been superseded by the Fafner MkII, but it remains in production as a lower cost belt-only miner carrying a 12-laser drill. There are plans to modernize it though.
Crawler
Egomaniac
Miner
The Crawler is a 704 ore crate capacity mining ship with 10 sweeping mining lasers drill for surface mining operations. It is a larger version of the [Bugger X](https://sb-creators.org/makers/Egomaniac/ship/Bugger%20X) but uses a large generator system. It is designed to work in conjunction with a moon base and a separate hauler as it is not the quickest ship. Website: https://starbase.egotech.space/ships/crawler # Features - 704 ore crates - Standard Cruise function - Turtle and Sloth functions with adjustable rates and preset profiles - Transponder system with ping function - Separate mining seat for mining operations with view of lasers and ground - Row of 10 mining lasers that sweep from side to side - Auto mine function that auto advances (with adjustable thrust and speed) ship for easy mining - "Feelers" to keep ship in hover mode while mining - Four ore collectors - Two external and three internal resource bridges - Auto generator rate script with adjustable minimum rate - One large generator with processing unit and one large fuel tank - Radiators and heat sinks that provide more than adequate cooling - Six large propellant tanks with 72,000,000 units of propellant - Propellant time and fuel time panels - 234 batteries - 21 T3 box and 128 T3 triangle thrusters providing forward thrust - 52 T3 triangle thrusters providing braking thrust - 120 T3 triangle thrusters for maneuvers, with extra thrust upwards - Basic crafting bench to craft refills plus the tools and advanced bench - Speedometer - Timer panel - Odometer panel - Many extra slots for YOLOL or memory chips - Top speed of 125m/s when empty # Purchase Blueprint The blueprint is available for purchase on the [EGOTech Discord server](https://discord.gg/BKwVGvncmN).
Gyllr
Ark's Sparks
Hauler
Model Number: HHHDL-071D Name: Gyllr Type: Hauler Features: - 828 crates - Dry speed: 142 m/s - Wet speed (w/ lukium): ~90 m/s - Spacious interior - ~3.5 hours of fuel time and ~4.5 hours of prop time fully refuelled - Dual-mode asteroid avoidance v2 The Gyllr was built as a medium-large hauler capable of making long trips out to distant stations, with a spacious interior for comfort. It gets good mileage out of its unangled thruster setup and has a cockpit with a good field of view. A dual-mode avoidance system helps it to dodge asteroids, though care must be taken given the large size of the ship. The ship can accommodate a furnace in the back of the ship's interior, allowing it to act as a mobile refinery. The floor plates do need to be moved slightly to do this though. Caution: The Gyllr's asteroid avoidance is automatically disabled if either of its doors are open. Please close all doors before turning on avoidance.
Skytanker L1 (FreeBP)
Skytanker
https://www.youtube.com/@ColtStarbase/videos **Ship price:** **BP:** FREE BP The price of the ship is a right of access, this right allows you to have the following versions free of charge (1.1 1.2 1.3 for example). **Useful information:** 0 crates... But a lot of fake crates! 2 Hydrogen tanks. 1 Fuel chamber + a T1 generator. 2 fake plasma thrusters tweaked with 4 T1 thrusters... 10 T1 maneuvering thrusters. 2 Batteries.
JPTech Electra
JPTech
Other
The Electra is a ship boasting over 2 million power generation. This ship is capable of rapidly charging smelters and producing alloys at high speed without the need for repair halls. Additionally, it is slated for future use in supplying power to drill ships on the moon surface. ## How to buy Electra 1. Join the JPTech Discord Server [Click here!](https://discord.gg/E47mNfF2Hq) 2. Check the server rules and click the reaction if you agree to them. 3. Create a ticket in the **🚀⚡-electra-info** channel. 4. Wait for an admin or moderator to reply.