Starbase Ship Shop

Welcome Endos of the Starbase Community! The Biggest Ship Shop server in Starbase is bringing you hundreds of ships to fly. Find your dream ship or list your own beautiful designs!

Learn the basics of buying and selling here. More features coming soon!

Starbase Ship Shop and sb-creators.org are a fan made, community run organization, and are not associated with FrozenByte Oy


3

Idunn

Ark's Sparks

Hauler

Range: 1,150 km

Model Number: HHESXL-078F Name: Idunn Type: Superheavy Hauler Features: - 1064 crates - 2x 18-ring plasma thrusters - Speed: 150 m/s dry, 145 m/s wet (26k virtual mass) - NavSuite - Dual-mode asteroid avoidance v2 - Frontal shock absorbers - 2.5 hrs fuel time, 2.1 hrs prop time - 1,150 km range - Ark's Sparks' octagonal cockpit with incredible field of view - Automation rules - going to half or full thrust turns on the plasma automatically, and if the plasma is on, the power mode automatically switches to Eco Warm mode. In turtle mode, the ship either flies with its normal thrusters only at 100%, or with plasma at 20% The Idunn is Ark's Sparks' fastest superheavy hauler. It can ferry a little over 1k stacks of material between stations at high speed, owing to its dual plasma thrusters running the whole length of the ship. And all that without looking quite like any other 1k hauler out there! Note, however, that this ship is NOT intended for use as a blockade runner despite its speed.

BP: 8 M
6

Viper MKII V5

Werwölfe Fighter Brigade

Fighter

Primary Thrusters: 10 units

##Update 869## -the FA-Max is now equiped with 4 heatsinks and are now able to fire all 4 autocannons until the mags are emtpy -The FA-lite is equip with 2 heatsinks and is capable of firing several seconds befor the autocannons overheat The MKII V5 now comes in 2 configurations MAX and LITE The max remains the Escort and Patrol Version of the Viper MKII while The LITE is a cheap mass producable Station Defence unit The assamble costs on both can be reduced to just 90k when all parts are crafted The MAX Version comes with the following features - Hybrid armor to optimize weight and protection - Weapon and heat text panel displays (made by Oloneus) - Auto gen and cooling script (made by Oloneus) - Fuel time and Propellant Range display (made by Oloneus) - Isan Compass (made by Firestar99) - Anti Propellant leak script - Flight assist mode (no its not an auto pilot it lowers input speed and limit on pitch yaw and roll) - 10 T3 Triangle Thrusters (~145m/s) - Dry weight 719tons The LITE Version comes with the following features - Standard Armor to reduce production cost - Auto gen and cooling script (made by Oloneus) - Fuel time and Propellant Range display (made by Oloneus) - Isan Mono v2.5.3 - Anti Propellant leak script - Flight assist mode (no its not an auto pilot it lowers input speed and limit on pitch yaw and roll) - 10 T2 Triangle Thrusters (~135m/s) - removed every source of expansive ores - Dry weight 728tons **purchase** - just DM me on DC RoachPC#4621 **Purchase options** - Full Ship Ores + Assambly cost(full 730k crafted 100k) + Order Fea(500k) - Full Ship Credits only 1.200.000cr - BP MKII FA Max 3.000.000cr - BP MKII FA Lite 3.000.000cr - Both BPs 5.000.000cr - Full Viper Pack (Wip) Includes Both MAX and LITE version of The Viper MKII and mutliple weapon configurations and colors **Weapon configuration** - FA Quad autocannons - FL Quad Lasercannons - FP Quad Plasmacannons (on MAX only) - FR Single Railgun (on MAX only) - FM Dual Laser Dual Missile Luncher

Ship: 1.23 M
BP: 3 M
2

DAMk5P

Thaccus

Miner

Ore Crates: 296 crates

The DAMK5P is the latest edition of my everyday driver and a demonstration of the tools that the [NavSuite](https://github.com/Thaccus/Starbase-Nav-Suite) can provide. This function first ship has proven sturdy and reliable in the harshest conditions. They have been taken all over the universe: Elysium, Szellem, Alstel, Neso, Chemosh, Kumi, and more. From Elysium deathzones to wrangling asteroids in belts where you and the rocks are fighting gravity, this ship has seen it all. ## Software Features include: - Asteroid Avoidance: 0.2s response time code with prioritization should two opposing sides detect. It also comes with strafe arrest integration so that you stop drifting laterally after you are out of the way of the rocks. Feel free to grill me on this as safety is my number one concern. - Inertial Navigation: Ever want coordinates outside of the transmitter ranges? Want to be able to go straight back to zone 3 in a far moon belt without fuss? This ship does that. - Strafe Arrest: Does drifting laterally when you turn your ship while moving at max speed make you nervous? Worry no more, strafe arrest will quickly slow all lateral movement while maintaining forward speed. - ESTOP: How many other ships can park in gravity? This ship can do not only that, but also come to a full stop automatically regardless of your facing/velocity at the press of a button. - Vectored Speedometer: Basic speedometers are great, but this ship can tell you how fast you are moving in each ship relative axis individually as well. - Autopilot: Originally based on FixerID's autopilot system. Load a waypoint from your list and hit the Nav button. The ship goes there. - Approach: DarkyShadow's profiled motion approach script. By far the most reliable approach I have encountered. - Waypoints: 20 waypoint storage with a manual edit progress bar and copy/paste-able strings to pass to/from your friends quickly. - Galactic Alignment: Aligns you to Z+ forward Y+ up in case you want to go precisely forward into the belt. - Compass: Firestarr99's bubble compass on a text panel. - Scanning: New rock who dis? - Laser charging on fire: Just in case you forget to turn them on or get surprised, the ship automatically makes sure the lasers are charging if you try to fire. - All flight controlling software is built on a human priority control system so that you always have the final say. The ship can control the levers, but you can always override the ship just by using your normal keys. When you let go, the ship will resume any automated control. ## Hardware features include: - Four converged(500m) laser cannons, just in case you need to speak the local language. - The ability to go 150m/s with most full loads. 140m/s if you have a load full of Lukium. This thing is literally covered in thrusters. - Converging rangefinders to cover the high visibility cockpit without getting in the way. The always-on pointing lasers also double as a visual indicator of both asteroid size and distance. (note: Rangefinders do not show for those viewing the ship in Potato LOD. Pirates can't see them unless they are super close) - Laser Designator Translation Sensor for vectored speed and a Speedometer placed on a CoM so balanced that it doesn't move more than 1cm when the ship is loaded. - Dual FCU/MFC stacks for increased fuel efficiency. - 99% ducted connection with crate redundancy. Very Few pipes on the whole ship. Those wires that exist are primarily on the rangefinder cage for easy repair. - All custom bolted with an unladen strength factor of 42.069 for the memes. - Hidden bolt, high visibility dash board and cockpit layout. - Easy Access service tunnel to get through the interior of the ship. - Rotationally aligned yolol chips and fuel rod spares: No mucking about with orientation, just put the thing in the spot and get on with your life. Yolol is facing away from the cockpit for that little extra frame-rate. - Refuel point for easy prop tank refilling in the field. - Passenger seat with easy access to the reverse lever for unforeseen circumstances. - Scalable modular design. Add or remove rings to fit your needs. I like this configuration best but, I'm not your dad, do what you want. In testing the original ship flew well over 40 hours without touching the controls (or an asteroid of course) on automated flights out to ISAN limit and back to prove to myself and now you that this is a highly robust automated flight platform. Current version has been used everyday for about 6 months and all versions have a usage lifetime measured in years. Any purchasers who provide feedback that gets included into the ship get rewards scaling with value of the input(including unadvertised BP's and beta testing for future models). All code is available for review in the link at the top of the page as I believe any safety system worth its salt should stand up to public inquiry. Test flights upon request. Please do not distribute or share this blueprint.

BP: 2 M
2

Centurion Hauler MK ll

JamsJelly Edition

Multirole

Ore Crates: 158 crates

The Centurion Hauler Mk ll - mining lasers x3 (can be changed to a 4 laser set up) - 2 ore collectors - Rangefinder (added scan, approach script in MK ll) - central cockpit seat mainly meant for mining but controls the ship as well - 96 crates in the front - 58 crates in the rear to balance it out. - added more forward thrusters and rearward thrusters for mining control - isan quad - 52m/s full - approach script - doors auto close over 5500 thrust - refueling transfer in and out port (ducted) - Eco Generator script - Turtle, Cruise, GEN on/off - base ship fully ducted {1 duct piece at each prop. tank and gen pipe connection} (excluding resource containers and front hauling section mostly piped and cabled) - 18 spare fuel rods - 36 Million propellant - 158 resource containers - 10 generators - 8 cooling cell slots (8 racks) - Captain Lando's style paint - top/bot fueling hatches + service hatch - hidden cargo space for 2 endos - classic ramp - landing gear (planning to add a landing feature for the ship) - arkanium/kutonium used for lights only (can be removed) - Safezone Only recommended

Ship: 3 M
BP: 5 M
2

Black Persica

B00MSPLAT

Miner

Ore Crates: 336 crates

Introducing the Black Persica, a sleek and elegant deep belt diver. With its compact frontal silhouette, AAS, and automatic waypoint navigation, dive deep in to the belt with confidence, collect your ore, than return to base at a push of a button. The Black Persica is a modular build, and can be customised upon request (additional cargo, crafting area etc) Specs: - 4 Mining Lasers - 3 Ore Collectors - Ore Scanner - 48 T3 Generators with T2 Enhancers - 105 Batteries Ship Features Include: - Fully labelled ergonomic cockpit - High density Asteroid Avoidance System (AAS) - Automatic waypoint navigation - Asteroid auto approach - Multiple mining modes, including a comprehensive automatic mining pattern

Ship: 20 M
BP: 2.5 M
3

[FREE]IO V4

Kill To Conquer

Ship

No attributes :-(

Upgrades since IOv3 - Generator placement - Cockpit adjustments - More propellant tanks - Fuel and Propellant usage calculator(not of my design or code, from Moon Racer of Happy Ship Shop). - Sustained Laser Output - **Downgrades- 40 less cargo containers since IOv3** - 32 T3 Fuel chambers & 96 Generators with 96 Enhancers - 14 Large propellant tanks - 168,000,000 Propellant - 6 Mining Lasers with variable rotation and pitch & Ore 3 Collectors - 704 Cargo Containers - [Blueprint here]( https://www.dropbox.com/scl/fo/odrzse9cxqylthys1j7ma/h?dl=0&rlkey=vt75nmxxsgah1yiwzta8bcjle)

3

[FREE]DaphnisV2

Kill To Conquer

Other

Propellant: 36,000,000 units

The DaphnisV2 is the second iteration of the medium range small personel carrier, that can reach a speed of 135m/s. - 36 million propellant - 4 fuel chambers 12 generators - 4 Resource points for tripod mounted weapons - 2-3 layers of plating - Backup up cooling if the rads get shot out - 6 passenger chairs. Able to carry more endos if needed. - Like all my ships the BP is free https://www.dropbox.com/sh/18aia5qvsxuire4/AAC9vXj4hbKpUN0k9nkpoJKNa?dl=0 If you make changes or just want to experiment to make the ship/ process better/more effcient feel free to.

No. 52 "The Record of the Time"

Vintage Incorporated (Barkhan)

Fighter

Dry Max Speed: 156 m/s

This is your captain speaking: you are going down. You are all going down. Together. This 2.8 kiloton 4-rail fighting vehicle is an investigation into the tactical applications of using orthogonal thrust, and is maybe the ugliest thing to come out of vintage to date. Purchase of the ship entitles you to a walkthrough of the manual of arms and limited technical support. The vehicle is designed around an 8x24E3 power supply, unitized into a dense ball inside four "bucket plates." This generator supports 80 T3 triangle thrusters and four railguns with a rate of fire of one volley every 7-10 seconds (constrained by an anti-starvation system for railgun power cycling and maximum effective rate of fire). This is a "front-to-enemy" fighting vehicle: Armor is 100% oninum, including the railing segments on the front, which each can individually completely absorb a rail cannon hit. Attitude control is handled through six buttons corresponding to your keyboard which are "direct bound" to the thrusters on the tail boom. The FCU is only involved in the balance of the main and orthogonal thrust, granting the design additional flexibility compared to the current meta, and additional resilience compared to a naive implementation with mavs on the nose. For further information, inquire within: https://discord.gg/Y5rb44YHxd and ask for "Barkhan" in #ship-sales This is going to be some day.

BP: 7 M
1

[FREE] Eco tugboat

Happy Ship Shop

Hauler

Dry Max Speed: 140 m/s

This is the ECO Tugboat A simple tug boat capable of pulling up to 30 thousand tons It's not super fast but it is cheap and reliable 😁 You can download it for free here : https://discord.gg/KAqjK3W98z The link is a discord forum, you need to write the name of the ship in order to have the right post

BP: 1
7

Scarab SRV

Turkeysandvich

Multirole

Item Crates: 0 crates

!Heat Ready! Designed as a support vessel for the LLROE fleet, this ship excels in it's job as both a fuel tanker, and a search and rescue ship. Features include: - 90 million propellant in cargo tanks, 8 million in main drive tanks - Automatically toggled fuel controls, so you don't burn your cargo traveling, and don't transfer your main drive tanks to your target - Space for up to 18 extra fuel rods - Automated fuel transfer system, to maintain balance and not end up with an off-axis center of mass - Integrated ISAN 2 Quad and waypoint system - Intuitive MFDs with detailed status reports on your ship - Easy access to all ship internals, for repairs if necessary - Asteroid avoidance system - Easy to bolt on ore stacks for repairing others if necessary, can support up to 16 ore stacks with minor speed penalties - Extensive YOLOL automation, for ease of use

Ship: 900 K
3

Freighter Container 8.64m x 3.36m x 2.88m *Blueprint Now Available*

Intergalactic Cargo Supplier Corporation

Multirole

Item Crates: 1 crates

# FREIGHTER CONTAINER 8.64m x 3.36m x 2.88m ## This all purpose small freighter container is perfect for transportation of smaller to medium sized objects to avoid the mess of bolting things to your ship. It is easily adaptable to any larger transport ship via welding, bolting, cargo lock frame, or cargo lock beam. ICSC logo is shown for example purposes, your requested acronym or name will be placed in the same spots. ## ***Blueprint Now Available*** Minimum Order: 1 Units (1 unit = Freighter Container ) Price without parts or ore: 19,000.00 each. Price with ore: 17,000.00 each. **Details:** - Freighter comes prewired for opening the doors with power, just plug in one side and all 4 doors work. - Easily stackable for space saving. - Durability and protection! By using beams, your cargo is more protected from damage. - Good space for safe keeping of cargo for transportation. **Dimensions:** 8.64m Length x 3.36m Width x 2.88m Height **Examples of full cargo load:** 450 YOLOL Racks 144 Small Rechargeable Batteries 10 Advance Crafting Benches 48 Tier 1-3 Generator Fuel Chambers 48 Tier 1-3 Generator Units **Ore Required:** Ajatite Ore: 60kv (0.0 stacks) Bastium Ore: 4442kv (2.6 stacks) Valkite Ore: 45kv (0.0 stacks) Vokarium Ore: 7kv (0.0 stacks)

Ship: 19 K
BP: 80 K
3

HMP MK5

Hyperion Trading Co.

Hauler

Range: 1,200 km

Hyperion Trading Co. Presents the *HMP* or Hyperion Moon Platform MK5! This ship is designed from the ground up to be moon-friendly and very capable! the unique thruster design will help keep you in place while traveling in high-speed low-drag situations! Fly a full 150ms just meters off the ground with confidence...until that nasty wreckage spawns and rips through your ship! This ship is ready to be configured in a number of ways! Vertical Mining Laser Platform for Sweeping the Moon Surface Ore Hauler between Moon City and Eos Frame Scrapper for those juicy unfortunate RUD moments Plenty of down thrust to help lift platform or land on the moon surface Note, Engine configuration is purposely offset by 45% to help keep high-speed vertical travel while in moon gravity well. This is not optimal for any other salvage situation. Enough Fuel to make a round trip with load to Eos - Arma *Hover scripts not included working on new VTOL systems*

Ship: 1.5 M
BP: 175 K
1

Dazzler Mk4

PinkGoo‘s Surplus

Fighter

Dry Weight: 3,009,318.5 kg

Severely outdated heavy fighter 12 Plasma cannons Auto-hover script

BP: 16
18

[FREE] Moon9 288 Miner

Moon9

Multirole

Ore Crates: 288 crates

I've moved on to other games for now so I'm making my blueprints available for free: https://drive.google.com/file/d/1LJA4-UY30EzLu1wkQ8fg9jA0mRHrwON0/view?usp=sharing Watch the [Ship Showcase Video on YouTube](https://www.youtube.com/watch?v=jXhCmIuKgQw) The Moon9 288 Miner was designed and built for deep danger zone mining, quick in, quick out. Top speed of 147 m/s, she'll get there quick without wasting fuel. This ship has an abundance of useful scripts including power management, turtle, cruise, ISAN with speed, Fuel Time, Approach, Material Scan (SO) with stacks displayed, and a no compromises Asteroid Collision Avoidance System (ACAS) that displays the location of the approaching asteroid relative to the ship and displays a running total of asteroids avoided. When the battery in chamber 1 falls below 1000/300,000 fuel, all sliding doors open to ensure access to engine bay for refueling. There are three endo stations on the bridge, the two secondary stations have some basic control of the ship, ready for customizing. This ship was built with accessibility and maintenance in mind. There is a rear Thrust Bay with easy access to all thrusters at the rear of the ship, a Gas Bay to access the 6 large propellant tanks, a Generator Maintenance bay with easy access to sockets and wiring and two side bays that currently contain basic and tool crafting tables, room for additional equipment. The Moon9 288 Miner is decked out with 12 tier 2 core chambers with 24 enhancers, 128 batteries and 12 racks containing spare fuel cells. 54,000,000 Hydrogen for long trips. Due to popular demand I've created a second version of this ship with the Fast Travel Gate Core installed. You'll receive both blueprints, the blueprint for Moon9 289 Miner F1 will have one additional ore crate (yes one, lol) and Fast Travel Core installed. The tradeoff is it costs 123,000 credits (1%) more to assemble + ores and it weighs 140,000 kg (1.75%) more, even if fast travel is a maybe, it's probably worth it. By purchasing the 288/289 blueprints, you'll have full access to all future blueprint releases and revisions. Have questions? Reach out!

BP: 1
17

Reclaimer

Happy Ship Shop

Other

No attributes :-(

The reclaimer is the self-proclaimed king of all recycling ships / flat bed Main features: - an immense board for recovery - 4 large cargo locks - 2 very large cargo locks - machine reconstruction - fast travel - 145 m/s dry ( wet will depend on your cargo ) - 6 auto cannons for when recycling gets a little spicy - strategically placed passenger seats for members of your party to help with spotting - a ground avoidance system to allow you not to end up like the ships you are recycling Warning : this is not a "let's make money ship" : being on the moon is too dangerous and this ship is expensive to spawn. This is more of a "let's have fun ship". It is very well suited for corporations wanting to organise events You can check it out here : https://discord.gg/KAqjK3W98z The link is a discord forum, you need to write the name of the ship in order to have the right post

BP: 1.7 M
1

Numbat

PinkGoo‘s Surplus

Other

No attributes :-(

16 Autocannon ground support ship. NOT A FIGHTER. Meant to shoot at endos, not ships. 14K ammo*

BP: 16
9

VOLE Moon Mining - Small drill ship

AZAKA Industries

Miner

No attributes :-(

VOLE and The Slut is a pack of two ships that work together to drill holes on a moon surface. They're cheap and good for afk'ing some Valkite or actively mining some of the ore chunks exposed by VOLE. A good base to get your feet wet with moon mining. VOLE can drill 40m diameter holes, while you AFK on it and suck it up with your mining backpack, which is linked to The Slut, parked on the surface above the hole. It's best used by babysitting it for a little bit while it drills straight down, then getting it to a resting position, flipping the lasers to widen the hole and then just afk'ing while it widens the hole up. Remember to empty the ore crates every now and then. Features: VOLE * TWIN Mining lasers - 3 Modes, one for drilling a very tight shaft down, and then 2 modes for widening the hole up, exposing ore chunks as it recedes the walls of the hole above itself. * Hover Mining - It mines down, and then hover takes it down auto-gravitically. * Gyroscope assisted 'align to direction of gravity' - If it bumps itself against bottom or wall, it'll correct its position automatically. * A passenger seat accessible from the pilot chair, you can use it to enter 3rd person view and see what the mining lasers are doing. Ore can be sucked from this position just fine. * It looks good, and it's built by a Sand Hobo. The Slut * Solar powered * Lights come on at night. * It's basically just crates that barely move :) Words of Caution: They are slow and meant for Safezone mining, I would not recommend using them outside a safezone. -- They should be spawnable in basically any size Hangar, they're very small. Ore Cost VOLE - https://imgur.com/a/fw5VeKF Ore Cost The Slut - https://imgur.com/a/sTVDiXH Price is 3 million, you're basically paying for VOLE and getting The Slut for free.

BP: 3 M
12

[FREE] Eco 2

Happy Ship Shop

Miner

Ore Crates: 256 crates

This is the Eco 2 it is meant to be a pleasant follow up to the Eco 1 by doubling it's capacities while remaining as cheap as possible It's main features are : - 256 crates - 150 m/s dry - 122 m/s wet ( with 18'000 kg per crate ) - about 920 km of range ( almost 4000 if you transport a bit of ice ) - 4 lasers - 2 collectors - 1 scanner - 2 cockpits ( main / spare ) - very easy maintenance ( all of the cables / hardpoints are easy to access ) It boasts as much Yolol as I could possibly cram into the ship This means it has : - ISAN - Speedometer - my range calculator - my scanner display system - my warning system - auto battery and generator management - a very very good asteroid avoidance system - sensitivity profile manager Almost all of the Yolol can be obtained separately for free in my discord, this makes using the Yolol on other ships you use / created as easy as possible 😁 You can download it for free here : https://discord.gg/KAqjK3W98z The link is a discord forum, you need to write the name of the ship in order to have the right post

BP: 1
2

Bert [FREE]

Icarus Project

Multirole

Dry Max Speed: 150 m/s

An ultra-cheap starter ships made from reused parts from two Labourer Modules. Spots to bolt 24 ores and 2 crates to aid pickaxe mining. Most importantly, flies 150m/s empty. An ideal first ship to get moving fast. Also a handy disposable ship for scavenging. Blueprint available for free in the Dredwerkz channel of the Icarus Project discord. https://discord.gg/942fx4x72c

BP: 1
10

Magna Navis MK2 (Heat Sink Updated)

Northwest Industries

Hauler

Ore Crates: 1,128 crates

Cargo: 1128 Crates Speed: 150 m/s unladen, 110 m/s full Bastium, 105 m/s full Charodium, 90 m/s full Lukium. Forward Thrusters: 180 Tier 2 with Tier 3 Nozzle Box Thruster, 40 Tier 2 with Tier 3 Nozzle Triangle Thrusters Generators: 18 Tier 2 Fuel Chambers with a total of 48 Generators. 30 T2 Enhancers. Full set of crafting tables with upgrades. Propellant: 16 Large Fuel Tanks totalling 144,000,000 Propellant. PLEASE NOTE: SHIP GENERATORS MUST BE SPOOLED UP TO 60 TO FLY PROPERLY Ship does include asteroid bumpers and weighing in at 19.4mil KG (19,400 Tons) cancels out extreme asteroid damage. I have personally rammed many asteroids with this ship and have only suffered plate damage and minor thruster damage so far. • 4 Resource Ports • Asteroid Bumpers • Ajatite plating for lightweight travel • Rangefinders on all sides of the ship so you can see the way forward • Crafting Benches - Craft Fuel Rods and Propellant on the go! • Cruise and Manual flight modes • ISAN V2.0 with Speedometer -Please note, this ship does not fare well at all in PvP and such situations should be avoided- -Also please note, there is not a lot of voxel limit left for modifications, so if you buy the Blueprint, you may need to sacrifice ore crates to make changes like adding batteries / mining lasers- SHIP PRICE: 15,000,000 Credits BLUEPRINT PRICE: 5,000,000 Credits

Ship: 15 M
BP: 5 M
1

[FREE] GALAXY MAP -Small

Duh idk

Ship

No attributes :-(

-Smaller version of [galaxy map](https://sb-creators.org/makers/Duh%20idk/ship/%5BFREE%5D%20Galaxy%20map) -fits on 2 432 plate but nolonger accurately represent the location of moons in starbase -Now comes in [blueprint](https://drive.google.com/file/d/1eTsAkt2dfPIGBV2OGhZ94EVBn1LglLyo/view?usp=sharing) with new official moon names!

BP: 1
28

Skytanker E1.6

Skytanker

Miner

Ore Crates: 592 crates

https://www.youtube.com/@ColtStarbase/videos The price of the ship is a right of access, this right allows you to have the following versions free of charge (1.1 1.2 1.3 for example). **Useful information:** 576 crates + 16 crates (Emergency material) 2 Tanks of liquid exorium. 1 Exorium processing unit. 2 Capital Ship Super Generators. 2 Plasma thrusters (2x16 rings). 96 FULL T3 triangle maneuvering thrusters. 24 Large Hydrogen tanks (Propellant). 44 Batteries. 8 ore collectors. 30 Mining Lasers. 2 Alloy Crafting Furnaces (Moon Atmosphere). 1 Equipped Crafting Table (yellow) 1 Equipped Crafting Table (blue). 1 Equipped Crafting Table (red). And more

BP: 8 M
2

[FREE] ECO moon grabber

Happy Ship Shop

Hauler

No attributes :-(

this is the moon gabber, it shares a lot of similitudes with the hss-eco-big-grabber ( https://sb-creators.org/makers/Happy%20Ship%20Shop/ship/%5BFREE%5D%20ECO%20Big%20grabber ) but is specialized in allowing you to go on the Elysium belt It's more expensive and designed to allow you to have an easier time dealing with T10 asteroids the main differences are : - ground avoidance system - 8 autocanons Warning you may have to remove half if the 3 T10 you are hauling are big, they are mainly used when leaving the gate for pirate protection and peace of mind - the generators are tier 3 in order to insure no pauses at all when returning home You can download it for free here : https://discord.gg/KAqjK3W98z The link is a discord forum, you need to write the name of the ship in order to have the right post

BP: 1
27

[FREE] Piercer

Egomaniac

Miner

Ore Crates: 342 crates

The Piercer is a 342 ore crate capacity mining ship with an automated rotating laser drill for mining operations. The blueprint is provided for free. All feedback is welcome and in game tips (in-game name Egomaniac) are appreciated. However support will be limited but I will try my best. A premium version, the [Piercer X](https://sb-creators.org/makers/Egomaniac/ship/Piercer%20X) is available for purchase on the [EGOTech Discord server](https://discord.gg/BKwVGvncmN). Please give the ship a "like" if you use and enjoy the ship. Designed by EGOTech. Join the [EGOTech Discord server](https://discord.gg/BKwVGvncmN). [Download the blueprint](https://starbase.egotech.space/ships/piercer/download/?ref=sss) Website: https://starbase.egotech.space/ships/piercer # Videos | Channel | Video | | --- | --- | | [Krawll Unchained](https://www.youtube.com/channel/UCCqloSZ0VHn0BCFhIlJNS8A) | [Starbase - Community Ship Showcase - The Piercer by Egomaniac - Surgical mining!](https://www.youtube.com/watch?v=UJVmU2bdvLA) | | [flexcreator](https://www.youtube.com/c/flexcreator) | [Moon Mining with Piercer \| Starbase](https://www.youtube.com/watch?v=obR1CmXiXhw) | # Features The ship has the following features: - 342 ore crates - Standard Cruise function - Turtle and Sloth functions with adjustable rates - Transponder system with ping function - Automated rotating drill with four mining lasers - Four ore collectors - Material scanner with display of materials in stacks - Approach and auto mine functions - Two external and two internal resource bridges - Auto generator rate script with adjustable minimum rate - 32 T2 generators with 12 T2 fuel chambers and 24 spare rods on racks - Radiators and heat sinks that provide more than adequate cooling - 12 large propellant tanks with 144,000,000 units of propellant - Estimated flight time of 6 hours and range of 3000km - Propellant time and fuel time panels - 130 batteries - 32 T2 box and 104 T2 triangle thrusters providing forward thrust - 32 T2 triangle thrusters providing braking thrust - 48 T2 triangle thrusters for maneuvers - Basic crafting bench to craft refills plus the tools bench - [NavGrid by StandPeter](https://github.com/pcbennion/starbase-navgrid) - [NavCas by fixerid](https://github.com/fixerid/sb-projects/tree/main/NavCas), using custom avoidance system and ISAN 3 in 1 from [Compass by Firestar99](https://gitlab.com/Firestar99/yolol/-/blob/master/src/compass/README.md), with ability to load target from NavGrid - Warning lights and alarm for obstacle detection and avoidance, powered by 31 rangefinders - Speedometer - Timer panel - Odometer panel - Many extra slots for YOLOL or memory chips - Top speed of 140m/s when empty

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