Starbase Ship Shop

Welcome Endos of the Starbase Community! The Biggest Ship Shop server in Starbase is bringing you hundreds of ships to fly. Find your dream ship or list your own beautiful designs!

Learn the basics of buying and selling here. More features coming soon!

Starbase Ship Shop and sb-creators.org are a fan made, community run organization, and are not associated with FrozenByte Oy


8

Freight Crate

Hyperion Trading Co.

Other

Item Crates: 1 crates

This is the **All-New** Freight Crate MK-1 Docking Edition! Need a place to store all your Endo Gear or "Legal" trade goods! Then look no further, Hyperion Trading Co. has you covered with our expertly crafted Freight Crates! This is a basic torn-down version of the Auto Crate! Hyperion Trading Co. is committed to producing the most reliable and quality freight shipping containers! We spare no expense in adding features our customers didn't even think of! Featuring our rear docking door to be able to link multiple crates together or to transport using our upcoming Freight Mover! Designed to move with Auto Crates and Freight Crates together! Also includes a power cutoff switch in case rear hatch hinges decide to glitch. Power off and reset the hinges and on your way! Get your Freight Crates today!

Ship: 100 K
BP: 75 K
2

Battery Charger(Modular)

BBQ Meats & Utensils

Other

Battery: 320,000 units

Earn 550 credits per battery charged, and get the crafting points for free while shipcrafting! You can add infinite modules of 32 batteries each. Copy paste, weld all and you're done. Each battery is bolted with 1 visible bolt. Everything is ducted, so no cabled batteries registering as "complex objects." You just need to drop batteries near the charging station, and the blueprint tool will autobolt them and they'll charge immediately. You can unbolt them 16 at a time by holding unbolt on a 384 beam. The module is stackable length-, and height-wise.

BP: 1
11

P.12 Sidewinder MkII

Neunzehn's Replica

Multirole

Primary Thrusters: 24 units

> `The Sidewinder is a multipurpose ship manufactured by ■■■■■■■. Its versatility and comparatively low price point have made it popular with novice pilots, but the Sidewinder's reputation as an entry-level vessel should not be seen as a sign of inferiority - it is one of the most maneuverable ships on the market.` The P.12 Sidewinder MkI is a refitted model of the iconic Sidewinder aiming to adapt to the harsh conditions of Eosian space. Although this model underwent extensive experimental engineering, it nevertheless remains a low-cost starter craft designed to serve new endos. **_After getting recalled from new heat mechanism related regulations, an extensive refactoring effort has been made to address several problems including under-designed thrust and unstable maneuver trajectory. The desgination of this new model is now MkII._** **_This is a factory setting ship, and endos are encouraged to outfit it to the desired capacity. _** # Notable features **Hidden headlamp** Now the headlamps can be retracted into the hull to satisfy headlight height regulations. **Keypad lock** You can secure the bulkhead with a customized password just like a typical garage. **Power management** Power management is already fitted with the ship, and the batteries are designed to cover generator warmup. **Stats display** All significant stats are displayed on the control surface. Plenty of room to add more. **Flight Throttle/Maneuver Control** This model uses flight throttle, and a speed display is provided right above throttle control. **Hardpoints** This model is fitted with two main hardpoints with embedded **target convergence**, 3 exterior hardpoints, and 1 internal hardpoint. **Target convergence** A target convergence range finder is already configured and tailored to this model. With a designated fire and deployment button, using utilities or weapons should be much more convenient. **Hidden rangefinder** The rangefinder is now internal to reduce maintenance effort. Ship price is 433000 with ore. 3.2 stacks of glass are also needed besides the listed ores. Buy now and receive a free copy of the blueprint for the MkI(the old model). Small outfit requirements like livery can be accommodated for free.

Ship: 942 K
2

[FREE] Eco Billboard

Happy Ship Shop

Ship

Dry Max Speed: 145 m/s

This is the ECO billboard, a simple simple to allow you to broadcast whatever text you want It has a 12x12 screen that has 3 different animations : - text wrap - color change - text wave It is easy to to use and does not require any kind of Yolol knowledge, simply change the progress bar named LineX ( X being a number ranging from 1 to 12 ) and make sure that your line is 12 characters long exactly ( use spaces if needed ) Everything is configurable without having to touch the Yolol ! You can download it for free here : https://discord.gg/KAqjK3W98z The link is a discord forum, you need to write the name of the ship in order to have the right post

BP: 1
3

JPTech Rhino

JPTech

Ship

Dry Max Speed: 150 m/s

## How to buy Rhino 1. Join the JPTech Discord Server [Click here!](https://discord.gg/E47mNfF2Hq) 2. Please check the server rules and click the reaction if you agree to them. 3. Create a ticket in the **🚀⚔-rhino-info** channel. 4. Wait for an admin or moderator to reply.

BP: 3 M
3

[FREE] The thrusticle

Silverstar Spaceships

Hauler

Item Crates: 0 crates

# Behold, The Thrusticle! A free 1024 crate hauler with a autopilot (Nav Suit) and many other features such as a smart generator script. # Crates are expandable! Simply add more on the inside or outside! You can add hundreds of crates! # Setup Make sure to let the generators spool up for about 15 seconds before going full thrust with the plasmathruster active. # Known bugs None. # Link to the ship ## As well as many other of my ships: https://github.com/Se-sSi/Simon-s-Starbase-ships # Questions? Dm me on Discord: se-ssi#0295 Enjoy!

Ship: 3.1 M
BP: 288.31 K
4

''Burlak'' Evo2 (Free BP)

[NHR] Erador

Hauler

Primary Thrusters: 1 units

"Бурлак" Evo2 (Burlak are the barge haulers in Russia (maybe on Volga river only). See the art with its history: https://artsandculture.google.com/asset/barge-haulers-on-the-volga/WAG9_bL0sypwYQ?hl=en) Speed & Capacity at all cost ship. Not maneuverable. Expensive. 23 Rings. Lukium ore used for wet parameters. Google Drive link: https://drive.google.com/file/d/1NjUjAumK-vfNVT2F-_CXnQWGQOfyUTKm/view?usp=sharing Instructions: - Simple Gen On&Off button. - Some buttons are hidden. See the image with the panel, red circles are the location of the buttons. - Backward thrusters can be turned off for speed increase (theoretically). - Has 2 passenger seats. - Has 2 144x144 placeholders for your Faction banner (or any other you would like). - Panel can be raised up for better visibility. Button is on the panel's bottom. If you have desyncs and movable parts often get fallen - you can bolt it. - Won't fit Origin's designer, so to build it you will need a player station or build with the instructions below. (It spawns/despawns normally on Origin). How to build on Origin: In two words: you are going to remove the tail to shorten the ship, save blueprint and then build it. The assemble it real world exactly as on the original Blueprint. You can always LOOK at the Original blueprint to have a reference. - In SSC, remove 3 rings and Nozzle on the end. (See Image 1). Also, the beams needs to be copied and then removed too (The red beam should not be touched. It will be used as a snap point later) - Place the copied beam parts somewhere on the ship, so it can be easily detached when built. - Save the blueprint and build it. - When spawned, place 4 beam parts on their spot. You need to use Red beam to snap it. - After that, place 12 ring sections one by one and bolt them. The bolt pattern for a single section: 4 bolts on top, 4 bolts on bottom (see original blueprint) - Place and bolt the nozzle. You will need 3 bolts to every bolting area. (See Image 2)

1

[Free] OSA Zoog Mk2

Open Source Armada

Other

Dry Max Speed: 148 m/s

Cheap and disposable stealth skiff, made without FCU/MFC to shave print cost. Made as a disposable ship and assault pod for up to 2 people, there may not be a cheaper, more stress free way to zerg into the fight. For a total of 4 stacks of t1 ore, and a print cost of 22 001 credits print without crafting parts, i can confidently say it does not get cheaper than this for brave one way trips. For good measure, i made a 5 pod launcher variant, giving you possibly one of the most affordable stealth bombers to have fun with. //Download// https://github.com/Open-Source-Armada/OSA-Zoog-Mk2 //Specs// Comes unarmed for scouting or with 5 missiles for bombardment. LaunchMissile+ and LaunchTube+ are your missile triggers, bind both to the same key, this system uses no yolo and is a simple way to cycle and launch missile tubes. 148 m/s max speed using T1 manoeuvre thrusters, no trails. 68277.5234 kg in weight without missiles, 74437.3047 kg armed with missiles. One small prop tanks for 1 million prop, 40 mins estimated flight time. One T1 fuel chamber + one T1 generators, gens must be ran at max to fly. Roll is performed using Roll_L and Roll_R buttons. This ship has no FCU/MFC, it is manually balanced, and uses direct lever control. See attached photo of bindings for this ship. This is done to make the print cost incredibly low, and further make a cheap ship cheaper. //Tactics// Zerging the enemy has been, and always will be a strong method to win, low to no cost attacks with handheld weapons is the simplest form of combat. It is also the basis for station assault, so i made the Zoog. Cheaply printed even without tech tree unlocks, fast and stealthy, can be used by anyone as a easy trip into combat. Has two pilot seats for pilot to fly based on preference, doubles as a passenger seat to allow two endos per trip. The missile variant takes full advantage of the near zero cost of the hull, allowing you to deploy 5 missiles with next to no ship cost attached, it is basically the launcher and missiles. Ideally the launcher will be used to breach stations during siege, but I also expect it to be used as a risk free way to deploy some missiles.

Ship: 1
BP: 2
1

Patrol lite

dbermarCorp

Fighter

Primary Thrusters: 8 units

Ultra compact combat fighter. (150m/s) Warpclass: 4.77(without weapons) / 1.22(with weapons) Price without weapons: 300000+ore Price with Lasercannon: 750000+ore -You can buy the ship without weapons and put autocannon or lasercannon on it later if you want to lower costs. (You will simply have to rename certain parameters on the weapons for Yolol efficiency). -Equipped with motion sensitivity adjustment in the cockpit. -Equipped with ISAN (position/speed). -Equipped with warning sound when low fuel/propane.

Ship: 780 K
BP: 4 M
5

R.A.T mini V1

Leolix Shipyard

Miner

Ore Crates: 440 crates

R.A.T ======= the R.A.T mini is our version to mine on moons/planets, we do not provide support but a quick tutorial at start if needed once. We use it on the live and we had no problem so far we kept it minimalistic and simple to use, the ship basically work with 3 buttons and 2 levers in that respective order : buttons - RT ( cradles rotation for lasers offset) - MG ( auto. advance and cradle pitch auto. alignment ) - LASER ( laser on/off ) levers - MTL ( lasers depth ) - TPM ( lasers inclination back and front manual ) *** angles on cradles are lock for safety reason ## Features : ------------- - R.A.T YOLOL // Mr. T. - Display % Batteries Rods Gas and individual progress bars for rods // myself - Diagnostic display, durability, strength factor // myself - Generator manager // Jericho modified ## Components : -------------- - 1 Exorium Rod chamber - 2 Exorium Generators - 12 larges prop. tanks - 96 T3 Maneuvering triangles thruster Box - 8 T3 Backward thrusters Box -120 T3 Forward trhusters Box - HeatSinks -15 lasers HOVER and LANDING buttons are still in dev and work with the lever on the front seat to adjust height but use it at u'r own risks but there is no need for them we'll keep it updated. 3300km range empty ore crates Special home made lasers cradles :D

BP: 10 M
33

Knecht-C

Nidavellir

Miner

Ore Crates: 264 crates

The Knecht is our first Starbase-Ship. Designed for crushing and collecting ores with no effort. It comes with 6 Semi-Auto Lasers filling its built-in 264 crates in minutes. The Knecht's 'forms follow functions'-Design ensures an easy to use experience that is fun to fly and work with. Most of its hull is plated with strong Aegisium. critical parts are protected by dense Charodium. The Knecht can fly for hours without refilling and comes with ISAN Quad preinstalled. Specs -6x Semi-Auto Mining Laser -2x Ore Collector -264x Modular Ore Crates -Asteroid Approach Assistent -Material Point Scanner (results converted in stacks) -T2 Power Generator (14 Fuel Chambers, 28 Generator Units, 28 T2 Enhancers) -T2 Thrusters -Up to 118m/s -64 Million of Propellant -16x Redplacement Fuel Rods -Clear Cockpit with good View -Aegisium/Charodium Armor **For any Question, please do not hesitate to write me an Discord. I do not check this site (comments) that often ;)** --- Since Starbase has unfortunately become very inactive, the planned follow-up model will not appear for a while :'(

Ship: 8 M
3

HMP MK5

Hyperion Trading Co.

Hauler

Range: 1,200 km

Hyperion Trading Co. Presents the *HMP* or Hyperion Moon Platform MK5! This ship is designed from the ground up to be moon-friendly and very capable! the unique thruster design will help keep you in place while traveling in high-speed low-drag situations! Fly a full 150ms just meters off the ground with confidence...until that nasty wreckage spawns and rips through your ship! This ship is ready to be configured in a number of ways! Vertical Mining Laser Platform for Sweeping the Moon Surface Ore Hauler between Moon City and Eos Frame Scrapper for those juicy unfortunate RUD moments Plenty of down thrust to help lift platform or land on the moon surface Note, Engine configuration is purposely offset by 45% to help keep high-speed vertical travel while in moon gravity well. This is not optimal for any other salvage situation. Enough Fuel to make a round trip with load to Eos - Arma *Hover scripts not included working on new VTOL systems*

Ship: 1.5 M
BP: 175 K
1

CraftingPlatform

Function over form

Other

Resource Bridges: 1 bridges

A super cheap platform to put your crafting benches on at Origin. Has thrusters to move in all directions, 1 small propellant tank, 2 batteries and a resource bridge to recharge. if you're willing to craft one and leave it spawned inside a ship design hall you can have the BP for free. Message me on discord - GrumpyMonk#9673

BP: 10 K
1

Weka B 950

PinkGoo‘s Surplus

Fighter

Primary Thrusters: 20 units

2 Rail 950 ton light fighter Equipped with two 5-tube deployable rocket launchers

BP: 16
2

[FREE] Clunker

Egomaniac

Hauler

Primary Thrusters: 58 units

The Clunker is a 948 crate hauler with two 13 ring plasma thrusters serving as its main engines to provide decent speed. The ship is no frills and with double the upwards thrust, it is mainly designed to haul ore between a capital ship and the moon surface. The blueprint is provided for free. All feedback is welcome and in game tips (in-game name Egomaniac) are appreciated. However support will be limited but I will try my best. Please give the ship a "like" if you use and enjoy the ship. Designed by EGOTech. Join the [EGOTech Discord server](https://discord.gg/BKwVGvncmN). [Download the blueprint](https://starbase.egotech.space/ships/clunker/download/?ref=sss) Website: https://starbase.egotech.space/ships/clunker # Features The ship has the following features: - 948 crates - Standard Cruise function - Turtle and Sloth functions with adjustable rates - Hover rangefinder guides point down on each corner of the ship - Transponder system with ping function - Auto generator rate script with adjustable minimum rate - One large generator with one large fuel tank and one large processing unit - Radiators that provide more than adequate cooling - Six large propellant tanks with 72,000,000 units of propellant - 72 batteries - Two 13 ring plasma thrusters and 56 T2 triangle thrusters providing forward thrust - 56 T2 triangle thrusters providing braking thrust - 120 T2 triangle thrusters for maneuvers - Speedometer - Many extra slots for YOLOL or memory chips - Top speed of 145m/s empty # Known Issues - The ship can run out of power when running at full thrust. Turn on `Min Gen` at 50 to avoid this when running at full thrust. - The ship is pretty much at its voxel limit so any additions or changes may be difficult without sacrificing crates.

1

HKAS DF-02

[HKAS]

Ship

Range: 800 km

The laser wielding cousin of the DF-03, the DF-02 features the same design with light weigh and small target profile in mind. Features: - 2 laser cannons - 1.5 hour flight time - Charodium plating - 150m/s Aim Mode

BP: 600 K
5

[FREE] Fisher

Egomaniac

Other

Battery: 1,960,000 units

The Fisher is a larger salvager ship with enough power generation to tow a ship of up to 20,000,000kg at up to 50m/s. The pilot seat can be spun to face the back, looking out the back window for ease of locking on ships using the back facing tow beam. It also has exposed frames to easily bolt on salvaged parts on each side. The blueprint is provided for free. All feedback is welcome and in game tips (in-game name Egomaniac) are appreciated. However support will be limited but I will try my best. Please give the ship a "like" if you use and enjoy the ship. Designed by EGOTech. Join the [EGOTech Discord server](https://discord.gg/BKwVGvncmN). [Download the blueprint](https://starbase.egotech.space/ships/fisher/download/?ref=sss) Website: https://starbase.egotech.space/ships/fisher # Features The ship has the following features: - Back facing tow beam for towing ships, with a towing capacity of 20,000,000kg - Spinning pilot chair to view out the back of the ship through generous sized back window - Standard Cruise function - Turtle and Sloth functions with adjustable rates - Transponder system with ping function - One external and two internal resource bridges - Auto generator rate script with adjustable minimum rate - Button to automatically adjust the minimum generator rate acoording to towed mass - Frames on either side of the ship to bolt on salvages parts - 23 ore crates - 60 T3 generators (with 60 T2 enhancers) with 20 T3 fuel chambers and 40 spare rods on racks - Radiators and heat sink that provide more than adequate cooling - 12 large tanks with 144,000,000 units of propellant - Propellant time and fuel time panels - 196 batteries - 72 T2 triangle thrusters and 24 T2 box thrusters providing forward thrust - 24 T2 manuever thrusters providing braking thrust - 32 T2 manuever thrusters - Basic crafting bench to craft refills plus the tools bench - [NavGrid by StandPeter](https://github.com/pcbennion/starbase-navgrid) - [NavCas by fixerid](https://github.com/fixerid/sb-projects/tree/main/NavCas), using custom avoidance system and ISAN 3 in 1 from [Compass by Firestar99](https://gitlab.com/Firestar99/yolol/-/blob/master/src/compass/README.md), with ability to load target from NavGrid - Warning lights and alarm for obstacle detection and avoidance, powered by 27 rangefinders - Speedometer - Timer panel - Odometer panel - Top speed of 140 m/s while not towing

1

[Free] OSA Yith Mk4

Open Source Armada

Fighter

Dry Max Speed: 144 m/s

The latest version of OSA's 8 gun fighter, remade into a 1k light fighter. The Mk4 Yith is the next iteration of my main fighter, remade from the ground up to be in a lower weight class of ship, while still retaining the same firepower, 1k weight was the goal so that the ship qualified for Kais 3v3 tournament. Ln'eta is the 3k tournament variants, with materials min-maxed for the weight limit of 1000 tons, 144ms at 60 fps, it uses more corrium which is not ideal for live, this is provided for any future tournaments that Kai hosts. //Download// https://github.com/Open-Source-Armada/OSA-Yith-Mk4 //Specs// 8 mounted weapons with a staggered fire trigger system. Shoot_1+ and Shoot_2+ are your triggers, bind these to your weapon hotkey (space by default). Rapidfire button switches between staggered fire (gun 2 will stagger behind gun 1 creating a machine gun effect) and alpha strike (both guns fire together). Sensitivity settings are adjustable from a yolo chip located on the back of the ship, this chip only adjusts your sense settings and is not vital to the operation of the aim system, you can use the U-tool save feature to save your sense settings to the ship post print. CenterSensePlus and CenterSenseMinus is your standard sensitivity, Adjust both to your preferred flying sensitivity. AimMax- and AimMin- is your Aim hotkey, Bind both to the same keybind, this will lower your sensitivity, Adjust MinSensePlus and MinSenseMinus to change Aim sensitivity. AimMax+ and AimMin+ is your Boost hotkey, Bind both to the same hotkey, this will raise your sensitivity, Adjust MaxSensePlus and MaxSenseMinus to change Boost sensitivity. Ship is set to both fly and aim at a smooth sensitivity (tune to your taste), Aim keybind lowers the limits for sniping, Boost keybind removes these limits allowing for faster pitch/yaw. Armoured using known methods of meta plating, including big plate health, voxel armour, segmented and layered plating and plasma/rail sacrifice plates. Materials and components are on the high end, i leave it to the user to reduces cost to your tastes. Comes in 4 auto/4 laser and 4 auto/4 plasma. 1039562.81 kg in weight, 142ms at 60fps. 1 small prop tanks for 1 million prop, 30 mins estimated flight time. 2 T3 fuel chamber, 6 T3 generators, 2 T1 enhancers, 2 T3 enhancers 1 hour 20 mins estimated fight time. Basic script for current Fuel/Prop times. Uses premium FCU, no reverse, Roll_L and Roll_R are your keybinds for roll. Entry is through a small gap above the cockpit. Here is a link to Scipion's view including our fight vs Ace Tech. https://youtu.be/R-IGqqT3Xdk

Ship: 1
BP: 4
26

[FREE] Stocker

Egomaniac

Miner

Ore Crates: 232 crates

The Stocker is a 232 ore crate capacity mining ship. It is designed as a direct upgrade for those who have outgrown the [Rigger](https://sb-creators.org/makers/Egomaniac/ship/%5BFREE%5D%20Rigger). The blueprint is provided for free. All feedback is welcome and in game tips (in-game name Egomaniac) are appreciated. However support will be limited but I will try my best. Please give the ship a "like" if you use and enjoy the ship. Designed by EGOTech. Join the [EGOTech Discord server](https://discord.gg/BKwVGvncmN). [Download the blueprint](https://starbase.egotech.space/ships/stocker/download/?ref=sss) Website: https://starbase.egotech.space/ships/stocker The Stocker (v1.1.0) is also available to buy in game at Scenery Showroom of Rando 4 Ship Shop at stations with Rando ship shops. # Videos | Channel | Video | | --- | --- | | [Krawll Unchained](https://www.youtube.com/channel/UCCqloSZ0VHn0BCFhIlJNS8A) | [Starbase - Community Ship Showcase - 3 Ships by "Egomaniac" ( The moon Crasher) 😉😁](https://www.youtube.com/watch?v=RXAccUqcWhI) | # Features The ship has the following features: - 232 ore crates - Standard Cruise function - Turtle and Sloth functions with adjustable rates - Transponder system with ping function - Four mining lasers on turrets that point towards asteroids with sweeping - Two ore collectors that point towards asteroids - Material scanner that will point towards asteroids - Approach and auto mine functions - Two external and two internal resource bridges - Auto generator rate script with adjustable minimum rate - 32 T2 generators with 12 T2 fuel chambers and 20 spare rods on racks - Radiators and heat sinks that provide more than adequate cooling - 12 medium and 22 small propellant tanks with 70,000,000 units of propellant - Estimated flight time of 6 hours and range of 3,000km - Propellant time and fuel time panels - 104 batteries - 38 T2 box and 104 T2 triangle thrusters providing forward thrust - 32 T2 triangle thrusters providing braking thrust - 32 T2 triangle thrusters for maneuvers - Basic crafting bench to craft refills - Extra two small propellant tank with its own resource bridge for emergency refueling - Two extra hardpoints (all cabled and piped) - [NavGrid by StandPeter](https://github.com/pcbennion/starbase-navgrid) - [NavCas by fixerid](https://github.com/fixerid/sb-projects/tree/main/NavCas), using custom avoidance system and ISAN 3 in 1 from [Compass by Firestar99](https://gitlab.com/Firestar99/yolol/-/blob/master/src/compass/README.md), with ability to load target from NavGrid - Warning lights and alarm for obstacle detection and avoidance, powered by 34 rangefinders - Speedometer - Timer panel - Odometer panel - Many extra slots for YOLOL or memory chips, with two subnetworks setup

12

[FREE] Bugger

Egomaniac

Miner

Ore Crates: 448 crates

The Bugger is a 448 ore crate capacity mining ship with 10 sweeping mining lasers drill for surface mining operations. It is designed to work in conjunction with a moon base and a separate hauler as it is not the quickest ship. The blueprint is provided for free. All feedback is welcome and in game tips (in-game name Egomaniac) are appreciated. However support will be limited but I will try my best. Please give the ship a "like" if you use and enjoy the ship. Designed by EGOTech. Join the [EGOTech Discord server](https://discord.gg/BKwVGvncmN). [Download the blueprint](https://starbase.egotech.space/ships/bugger/download/?ref=sss) Website: https://starbase.egotech.space/ships/bugger # Videos | Channel | Video | | --- | --- | | [Flames_Yue](https://www.youtube.com/@flames_yue550) | [EGOTech Bugger Surface Miner Showcase](https://www.youtube.com/watch?v=EQRorkcg8d8) | | [Jimma Games](https://www.youtube.com/@jimmagames5907) | [Bugger - Starbase Planet Miner](https://www.youtube.com/watch?v=8SPuTrapSbo) | # Features The ship has the following features: - 448 ore crates - Standard Cruise function - Turtle and Sloth functions with adjustable rates - Transponder system with ping function - Separate mining seat for mining operations with view of lasers and ground - Row of 10 mining lasers that sweep from side to side - Auto mine function that auto advances (with adjustable thrust and speed) ship for easy mining - "Feelers" to keep ship in hover mode while mining - Four ore collectors - Auto hover function - Two external and three internal resource bridges - Auto generator rate script with adjustable minimum rate - 36 T3 generators with 36 T2 enhancers fueled by 12 T3 fuel chambers and 24 spare rods on racks - Radiators and heat sinks that provide more than adequate cooling - Eight large propellant tanks with 96,000,000 units of propellant - Propellant time and fuel time panels - 182 batteries - 20 T2 box and 80 T2 triangle thrusters providing forward thrust - 32 T2 triangle thrusters providing braking thrust - 104 T2 triangle thrusters for maneuvers, with extra thrust upwards - Basic crafting bench to craft refills plus the tools and advanced bench - Speedometer - Timer panel - Odometer panel - Many extra slots for YOLOL or memory chips - Top speed of 100m/s when empty

13

Pin-up girl decal art

Nyctibius Designs

Other

Dry Weight: 22,286.39 kg

A playfull pin-up girl, ready to be displayed on the side of your ship. Just print out the plate by itself from ship designer or add it to another blueprint. - Comes on a regular 432 by 432 plate made with material of your choice (bastium by default) - Takes up 167 out of 600 possible decals - As of right now (build 627) can't be repainted because of poorly implemented decal tool - As of right now (build 627) can't be moved from that plate in ship designer because it messes up the order in which decals are rendered. You'll have to install the whole plate unto your ship as it is.

BP: 300 K
5

[FREE]B30A-T2.5(fixed for heat rework)

Duh idk

Ship

Ymrium: 6 stacks

1. **It's a trash can but please read the manual in the gallery and test fly b4 printing** 2. the range is a lot shorter than the B30C, only about 2.5 hours,145 dry 110 wet. 3. maybe don't modify and resell it this time 4. the t2 ver is cooked 5. [the t2.5 ver](https://drive.google.com/file/d/1D0pBZ3GXjWkO48YL1GV6ZBfla4SguWUY/view?usp=sharing) 6. if you use AAS when empty maybe don't fly at 100%(do like 40%) 7. credit to [Thaccus,](https://github.com/Thaccus/Starbase-Nav-Suite) [firestar99](https://gitlab.com/Firestar99/yolol/-/blob/master/src/compass/README.md) [Archageo](https://github.com/Archaegeo/Starbase/tree/main/ISAN-Waypoint%20System) [fixerid](https://github.com/fixerid/sb-projects/tree/main/NavCas) [whitestrake](https://gitlab.com/Whitestrake/yolol) [Moriwatari](https://www.youtube.com/watch?v=4AsfUOIMZWQ&t=82s) for navsuite 8. credit to duke and rain for the fuel time script

3

Silver Fish [Free BP]

Cafe Incorporated

Miner

Ore Crates: 10 crates

Hello endos. Cafe.Inc brings new starter ship for new players that need a light fast affordable ship to get going in the universe. --- ***Specs*** * Dry Speed 150m/s * Wet Speed with 26tons 120m/s * Generator script * 10 Ore crates * 1 Resource bridge below the seat --- To get the blueprint just join our discord at discord.gg/aVWPZVU And don't forget to check out our other ships to!

1

Black Persica

B00MSPLAT

Miner

Ore Crates: 336 crates

Introducing the Black Persica, a sleek and elegant deep belt diver. With its compact frontal silhouette, AAS, and automatic waypoint navigation, dive deep in to the belt with confidence, collect your ore, than return to base at a push of a button. The Black Persica is a modular build, and can be customised upon request (additional cargo, crafting area etc) Specs: - 4 Mining Lasers - 3 Ore Collectors - Ore Scanner - 48 T3 Generators with T2 Enhancers - 105 Batteries Ship Features Include: - Fully labelled ergonomic cockpit - High density Asteroid Avoidance System (AAS) - Automatic waypoint navigation - Asteroid auto approach - Multiple mining modes, including a comprehensive automatic mining pattern

Ship: 20 M
BP: 2.5 M
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