Starbase Ship Shop

Welcome Endos of the Starbase Community! The Biggest Ship Shop server in Starbase is bringing you hundreds of ships to fly. Find your dream ship or list your own beautiful designs!

Learn the basics of buying and selling here. More features coming soon!

Starbase Ship Shop and sb-creators.org are a fan made, community run organization, and are not associated with FrozenByte Oy


9

MetaBus

Busdriver's Designs

Fighter

Ore Crates: 0 crates

Updated 11/19/21 Will be giving T3 & T2 nozzle versions so you don't have to change them yourself. This ship can take a beating, most of its defeats are by loss of pilot or the chair. NOTICE: This ship does not have reversing thrusters. Also to change rods you must unbolt the top layers of the core to get inside. The T3 Version goes 150 and T2 goes 148. You can change the armor mats to make up for it if you wish. Features: 1. 4 Layer core of charodium 432x432 plates 2. 8 Weapons ( sold with autocannons, easily changeable to lasers) 3. Small prop tank frame for craft refilling 4. Levers and backup buttons protected in the core 5. Button to adjust weapon convergence from far to close (Adjust to your preferences) 6. Backup cooling cells on generators. 7. Some room on the ends of the wings for any improvements you want. 8. Some room left in the core to add more prop/gens as needed. 9. Cost of ship with weapons and thrusters crafted is 173k Button Descriptions 1. Cruise - forward lever does not self center 2. TurretPitch - adjusts gun's convergence (On = far Off = Near) 3. Battle - sets generators to run at 100% 4. BoostMin/BoostMax - bind these to a single hotkey, when on pitch and yaw are 100% and when off they are 50% for aiming 5. E-Cool - Activates the usage of the cooling cells 6. Charge - Charges the weapons 7. Trans - Transponder on/off 8. Shoot - Pew pew Youtube video of the ptu test(OId Version-new one just imagine more guns) : https://www.youtube.com/watch?v=uPKS--tO6EI& If there is any issues feel free to let me know.

BP: 500 K
39

Vulture

ITC Shipyard

Fighter

Ore Crates: 0 crates

**Vulture** - **Charodium plated, 2-3 layers in places.** - **Warp Drive Ready** - **Single Seated Fighter** - **2 Front Facing Auto-Cannons. That can be rotated 45degrees/70 degrees at a click of a button!** - **Charodium plated, 2-3 layers in places.** - **Single Seated Fighter** - **2 Fixed Front Facing Auto-Cannons.** - **8 T1 Box Thrusters (Main)** - **22 Maneuver Thrusters** - **1 Resources Bridge** - **2 T1 Fuel Chambers** - **4 T1 Generators** - **1 Medium Propellant tank** - **4 Batteries** - **Advanced Yolol Scripts & Eco scripts for a longer non-combat flight time** - **2 Hours Flight** - **Durability Error readout** - **Single Navigation Receiver ** - *Laser Variation Available also! You will loose 15 minutes run time however* - **Designer: {ITC}Budz** - *Need this BP modified to your needs before purchase? Feel free to DM me on discord to discuss*

BP: 300 K
6

[FREE]Brick 30-C-2

Duh idk

Hauler

Ore Crates: 0 crates

1. The more janky version of the original T10 hauler B30C, It flys, the Enhancer only works if you fly fwd (Credit to Mori Watari on YT), will not work if you don't have stable 50 fps 2. Two and a half hours flight time on one set of rods, 1 set of rods onboard, Five hours of prop flight time. ( Flight time script from Starbase-Nexus) 3. About 4 M for ore and printing assume no crafting was done, the budget is cutting real close so don't add anything to this ship 4. read the manual in the gallery. bp is free [here](https://drive.google.com/file/d/1yZX4VfWOUTDaTt4_GrJTKzJbbR5d4z6Y/view?usp=sharing)

1

HKAS YF-90 Durandal Heavy Interceptor

[HKAS]

Fighter

Ore Crates: 0 crates

A stylish max speed fighter, the YF-90 Durandal is the latest fighter in the YF line of fighters by HKAS. Having four Laser cannons and have six other hard points for extra fire power. This fighter is best used as it's own, booming and zooming it's prey at high speed Ship with ore: 2500000 Ship Without ore: 3000000 Free customization of colours and decals upon request

Ship: 2.5 M
BP: 6 M
19

Solar_Explorer mk2

Supahffej

Explorer

Ore Crates: 0 crates

144m/s full load - will max out as she burns prop. 16 T2 Box 16 T2 Triangle thrusters can run for 91:18 prop limited on 30 large prop tanks. This ship is built to augment Rods with Solar power - she should be able to sustain a 48,000KM trip. Fly for days just on a single set of rods. Extras to handle flying in the shadows. This is part of my utility series. No frills - cheap to make - gets the job done. Solar Explorer mk2 has traveled well over 100,000 km and made several moon / satellite landings Includes rotational yolo to keep the sun in line with the panels Includes an 'autothrust' yolo that is necessary for very long trips on solar ships Includes simple gen yolo that works best with solar

BP: 250 K

Mav Runner [FREE]

Karmani Designs

Hauler

Ore Crates: 0 crates

**The Mav Runner** It is a long flight time Asteroid Hauler for those long grind sessions. While She might not be the fastest when carrying those 3xT10 Asteroids at 90-100 m/s. She makes up in the 7 hour flight time of non-stop hauling, keeping the downtime to a minimum While making 1.2 - 2 mill a run. While she is built to haul roids, we have noticed that she makes a good fuel rod/propellant tank hauler when your friend goes full stupid on ya and forgets to refuel. She's also a pretty fancy girl with some Yolo behind her skirt. **Yolo Includes The Following Features** Auto Locking Frames Using Range Finders Frame Override Buttons in case the auto-lock bugs out (Rarely happens when grabbing asteroid too quick) Gen Mode Hud With four different Selectors Shutdown, Auto, Half, and Override A run Time Calculator for both Propellant and Fuel And plenty of open YOLO racks for your codes and features you would like to add She also comes with the basic buttons like Turtle, Cruise, Guide, and a handful of others for the Auto Locking Frames and overrides. If you would like the BP Please message me on discord @ Rainy April#0029

1

ETS-03B Sturgeon E6

Ark's Sparks

Other

Ore Crates: 0 crates

The Sturgeon is a luxury station hopper for when you want to travel in style around a station. The enclosed cockpit is accessed through a door on the bottom, while the carapace-style plating on the center folds open like reversed butterfly wing doors to allow 6 endos access to its passenger compartment. The passenger compartment has wide glass windows on the sides, as well as a glass floor. A unique feature of this ship is its pop-out fuel chambers in the rear of the ship. While it has 2 fuel chambers, only 1 is in use at any time. This is toggled automatically depending on if the fuel chamber is popped out or if the fuel rod within is empty. If the rod is empty, the fuel chamber will also slide out automatically. The ship is fully plated in Ajatite to conserve weight. Travel in style, travel in a Sturgeon. **WARNING:** Due to moving parts carrying vital machinery, it is highly recommended to stick around nearby when it is outside so that it doesn't change hosts. Changing hosts has a chance of bugging out moving parts. This is a strictly non-combat ship.

Ship: 120 K
BP: 200 K
6

P.12 Sidewinder MkI

Neunzehn's Replica

Multirole

Ore Crates: 0 crates

> The Sidewinder is a multipurpose ship manufactured by ■■■■■■■. Its versatility and comparatively low price point have made it popular with novice pilots, but the Sidewinder's reputation as an entry-level vessel should not be seen as a sign of inferiority - it is one of the most maneuverable ships on the market. The P.12 Sidewinder MkI is a refitted model of the iconic Sidewinder aiming to adapt to the harsh conditions of Eosian space. Although this model underwent extensive experimental engineering, it nevertheless remains a low-cost starter craft designed to serve new endos. **_This is a factory setting ship, and endos are encouraged to outfit it to the desired capacity. _** # Notable features **Keypad lock** You can change password, enter and clear input, just like a garage door. **Power management** Power management is already fitted with the ship, and the batteries are designed to cover generator warmup. **Stats display** All significant stats are displayed on the control surface. Plenty of room to add more. **Numpad control pannel** This model is designed to use Numpad as the main control input. All factory functions are already mapped, and there is plenty of room for more functions. **Flight Throttle/Maneuver Control** This model uses flight throttle instead of cruise mode, and a warning light will change color based on maneuver capability. **Hardpoints** This model is fitted with two small turret tables with embedded **target convergence**, 2 exterior hardpoints, and 4 internal hardpoints. **Target convergence** A target convergence range finder is already configured and tailored to this model. With a designated fire and deployment button, using utilities or weapons should be much more convenient. Ship price is 331000 with ore. Small outfit requirements like livery can be accommodated for free.

Ship: 675 K
8

DL-02 Claymore

Delta Labs

Fighter

Ore Crates: 0 crates

# DL-02 Claymore ## *By Derk, aided by Zarenno and MadBombastic* --- **Without Ores:** 2,000,000c --- **With Weapons:** 1,500,000c + Ores --- **With Weapons, Without Ores:** 2,000,000c --- ### **Heavy Warp-Fighter** **First of its type**, the Claymore offers pilots the capability to reach places other vessels of its class cannot. Built around a Warp Core from the very beginning, the Claymore is intended to bring its numerous armaments anywhere in the system. **Excellent** maneuvering characteristics mean that any ship smaller than you can be converted to a debris field while ~~excessive~~ **ample** firepower offers enough punch to take down larger armored targets. Warships make trade-offs, the trade-off here is a low travel-speed. Customizations on request, price negotiable depending on scale and scope. **Ask about special offers for bulk orders** --- ### **Armaments** The Claymore supports up to 12 lasers or a combination of lasers and autocannons. **Default Loadout** - **4 Laser Cannons** mounted under the pilots seat provide the primary firepower and kill potential. - **4 Autocannons** mounted around the pilots seat pepper the enemy with bullets on a budget. --- ### **Armor** - **Shipwide** Charodium armor - **Core components** protected by **1-2** additional layers of Agesium --- ### **Yolol and Utilities** - **ISAN QUAD** with spedometer. - **Vector Navigation** provides guidance to any point within ISAN range. - **Auto Avoidance** keeps you safe while you navigate the belt looking for prey. - **Cruise Cancel** on reverse cruise will be disabled - Fly safe! - **Fuel Timer** so you never get caught with your pants down. - **AIM-mode** reduces pitch and yaw, allowing precise killshots on unsuspecting prey. - **Weapons Shutdown** unique design allows power to weapons to be cut completely for generator efficiency

Ship: 1 M
BP: 2 M
2

Manta Heavy Fighter

Grim Industries

Fighter

Ore Crates: 0 crates

The manta is the premier heavy fighter equipped with 12 weapons and special spots for 5 or more tripod gunners. The ship is fully armored, there are no open spots and all important internals are protected by 3 layers of charodium armor and most of the ship is constructed at the base level with 432 cm plates for the best protection possible. The ship is extremely maneuverable and is by default set at 20-50 percent of its capability for better-aiming ability. All engines are on their own hardpoints and all components have multiple ways for to operate if one or more pipes/cables are detached. In all my fights so far at arma, markka, prearranged fights and random encounters I have yet to take any serious damage that would stop me from operating or shotgunning the opponent with all 12 weapons.

BP: 750 K
1

Heavy fighter MK2

Knight-HD

Fighter

Ore Crates: 0 crates

This heavy fighter is equipped with 8 auto cannons, 8 laser cannons, 8 plasma cannons. it is shielded with 4 to 5 layers of charodium in sensitive areas. Fast travel. Yolol: Isan/ energy saving mode/ flying time/ %+ timer of propelan and fuel/ alternative fire mod. MP me on discord

BP: 5 M
5

Auto Crate MP-1

Hyperion Trading Co.

Explorer

Ore Crates: 0 crates

Hyperion Trading Co. Bringing you the New MP or Moon Platform Ship Series! The Auto Crate MP - 1 is a unique small compact spacecraft for multiple uses! It can unfold providing exterior and interior light, a place to sit, and room for plenty of additional activities! Build multiple of them to make your own Endo Mini City! Use Ideas: Need something small and compact to put your Ads on? Want a small tiny crate ship that your endos will love on long camping trips to the belt? Then look no further! get yourself an Auto Crate MP-1! Customize it in any number of useful ways, even use it for sneak attacks with its unique side opening gates! The Floor comes with a large hardpoint and large AutoCannon attached to a cradle! *Note due to current hinge and table bugs, I advise removing the turntable for now unless you will be using it for combat.* Retractable AAS for those difficult to navigate zones! *Aditional plans in the future if ship docking is introduced

Ship: 275 K
BP: 175 K
6

ITC Logistics Refueler

ITC Shipyard

Multirole

Ore Crates: 0 crates

**ITC Logistics Refueler** - **4/12 T2 Gen Setup** - **88 Large Fuel Tanks** - **12 Spare Fuel Rods Racks(Full)** - **Warning lights for leaving safezone, propellant readouts and everything you need for a support vehicle!** - **Refuel Mode button, switches all bridges to flow out only!** - **2 Chairs** - **The ITC Logistics Refueler was designed using anti-pirate principals. It goes 150 m/s full. All large propellant tanks are spaced so that if one is blown-up, no other ship elements are damaged (no chaining)** - **Designer: {ITC} Eolythic** - *Need this BP modified to your needs before purchase? Feel free to DM me on discord to discuss*

BP: 500 K
13

Charybdis Mk I

Saybin

Multirole

Ore Crates: 0 crates

Aerusan Aerospace and The Darp Legion have DONE IT AGAIN!! We are proud to present: The Charybdis Mk I! (Care-rib-dis) A INSANE (prototype) that is our first ever asteroid Hauler! Capable of dry speeds of 150m/s, and a INSANE 150m/s WHILE LOADED with TWO T10 or max size Charodium asteroids (Valkite OR Ajatite shell) and below. (Note, we have not yet tested Lukium or Exorium, but our purple haze math puts it at 140m/s+!) The result of a 3AM Discord call, a lot of purple haze, several streams, broken calculators, and shattered expectations: we dare say that this is the fastest Asteroid Hauler currently on the market! Don't believe us? Here is video proof! https://www.youtube.com/watch?v=jrHZGQ6qwJY The Charybdis features a cozy cockpit with plenty of features! - ISAN 2.5.3 w/ Waypoints, Bearing and Heading, Deltas and Waypoint Reading - Light up and audio indicators for cargo lock beam acquisition - Auto Gen Script - Material Scanner with stack readout - 8 Point Laser rangefinder alignment assistance, with scripting coming soon! Again, This is a prototype, and is ONLY being sold AS IS on the market due to ENDO limitations (Voxel Limit) We really wanted to fully plate and make this a beautiful ship for you all, but hey, there always is that one ugly family member, and this would be our ugly duckling in the Darp Legion Lineup. The Charybdis will be updated to it's "complete" Mk II version will full plating once the limitations are raised. Aerusan Aeruspace, whatever we are smoking, It works!

Ship: 6 M

HKAS XF-226 Madness Long Range Heavy Fighter

[HKAS]

Fighter

Ore Crates: 0 crates

The XF-226 Madness is a heavy fighter with the ability to arm more weapons depending on your choice. Base model of the XF-226 is equipped with 4 autocannons as standard and have the ability to mount more thanks to the 4 external hardpoints and a hefty power generation on board the fighter. The fighter can mount an additional 6 weapons of the owner's choice. 6 fuel chambers grants the XF-226 Madness a flight time of 6.5 hours. It is the perfect choice if you want a hardhitting, long endurence fighter for yourself and your company. Ore cost based on 4 gun version Blue Prints are Concordia Members Exclusive Price Blueprint - 10,000,000 Unarmed Ship - 1,000,000 + Ores Unarmed Ship - 1,500,000 Armed Ship - 2,500,000 + Ores Armed Ship - 3,500,000 Specs - 6.5 Hours of flight time (Basic model with 4 autocannons) - 4.5 hours of flight time (Advance Model with 10 Autocannons) - 6 fuel chamber with total fuel display - 2 spare rods to extend the range further - 120m/s - Fuel efficency script - Ability to mount a maximum of 6 more weapons across 4 hardpoints - Cruise Mode - Ageisium Armor Plating

BP: 1 M
7

ITC Insight

ITC Shipyard

Multirole

Ore Crates: 0 crates

**ITC Insight** - **Single layer Charodium plated** - **Material Point Scanner for scouting/escorting miners** - **Single Laser Cannon** - **Can handle being fitted with 2x Auto-Cannons or 2x Laser Cannons if spotting for miners isnt needed.** - **Single Tripod Location if you need another endo with a weapon!** - **2hrs 30min Flight Time** - **Max Speed Ship - 150m/s** - **6.4 Thrust to weight ratio** - **Enough space inside for other additions like fuel rod holders** - **Designer: {ITC}Budz** - *Need this BP modified to your needs before purchase? Feel free to DM me on discord to discuss*

BP: 400 K
10

Skidoodle [free]

Happy Little Accidents

Ship

Ore Crates: 0 crates

FREE BP! Ever wanted a Cheap, fast ship that you can Explore with and abandon? The Skidoodle is just that! 150m/s with over 5 hours of flight time, Refuellable and Isan mono. Download available at https://dsc.gg/hla for free

Ship: 1
BP: 1
4

Alpha Mk3 Interceptor

Ozuke's Industries

Fighter

Ore Crates: 0 crates

This ship was made around cost efficiency, it maybe not be as fast as some, but, it's price make him a very good option for players that want to try and leave the safe zone with not much of a lost. Only costs ~95'000 to build ores included. Plus, it is build around the Star Wars TIE Interceptor style, so it got style as a bonus. Guns are not included in the BP, but it as already 4 hardpoints placed and connected ready for weaponry.

Ship: 140 K
BP: 650 K
2

ISS-FuelRat MK1

R3xXx4L

Multirole

Ore Crates: 0 crates

The ISS-FuelRat MK1 is the first of the propellant hauler series from the ISS-Structures. It's purpose is to extend the other ship's range, as a companion, by providing them a large ammount of propellant. It is also can be used, to help other ships which ran out of fuel, since it is a fast ship equipped with an emergency brake in case of collision trajectory, and has decent maneuverability. (It is not an auto pilot, just an emergency break) The idea came from the popular community unity formed in the game called Elite Dangerous. Specifications: All the generators, thrusters, fuel chambers, fuel rods, and manouver thrusters are tier 2 - 32 triangle thruster (Main thrust) - 8 manouver thruster (Brake thrust) - 16 manouver thruster (Up/Down/Left/Right thrust) - 18 batteries - 2 fuel chambers - 6 generators - 144 million propellant - 8 additional fuel rod racks - Transponder - Turtle mode - Cruise mode - Brake system with sound indicator. - ISAN MONO Navigation system - Generator usage controller system -Varius lights scripts (2 mode) - Flight time script, which shows: The remaining time based on the propellant's maximum consupsion. The remaining time based on the fuel's current consumpsion. DM me in discord for more details.

Ship: 550 K
BP: 1 M
8

Reclind ACAEG

ITC Shipyard

Fighter

Ore Crates: 0 crates

**Reclind ACAEG** - **Aegisium Plated.** - **Single Seated Fighter** - **2 AUTO FIRING Front Facing Auto-Cannons.** - **12 T2 Box Thrusters (Main)** - **8 Maneuver Thrusters** - **1 Resource Bridge** - **2 T2 Fuel Chambers** - **4 T2 Generators** - **2 Medium Propellant tank** - **2 Batteries** - **Advanced Yolol Scripts & Eco scripts for a longer non-combat flight time** - **2 Hours Flight** - **Durability Error readout** - **Single Navigation Receiver ** - **Lights auto off and rangefinders auto on when combat mode is engaged** - **Multiple variations of this ship are available; ACAEG, LCAEG, ACYMR, LCYMR** - *AC = Auto Cannon* - *AEG = Aegisium Plated* - *LC = Laser Cannon* - *YMR = Ymrium Plated* - **Designer: {ITC}Chesty** - *Need this BP modified to your needs before purchase? Feel free to DM me on discord to discuss*

BP: 400 K
1

Defender MK1

Action Man

Fighter

Ore Crates: 0 crates

Introducing the Defender MK1, a medium/heavy fighter developed by the WarChiefs. The ship prints with a warp class of 2.41, but its easy to get it much higher with some well placed bolts. The Defender MK1 has 4 laser cannons with an accurate crosshair to help ensure decimation of your targets/victims. Charodium plating and beams by default for extra durability in a fight. It also includes the latest version is ISAN quad/waypoint. With 16 tier 2 box thrusters and 8 tier 2 triangle thrusters for forward movement, it has a maximum speed of 140m/s, almost instant acceleration and is highly manoeuvrable to give you the edge in a dogfight or when chasing down your next salvage. It can still pull 135m/s with up to 3 tripod autocannons added on for your passengers to help with the shredding. There are also 3 conveniently placed resource ports on the top of the ship to keep them powered and another one in the cockpit. You can also easily enough add framing to strap a warp core on the bottom at the loss of about 30m/s, which can easily get you to the moon belt where you can safely store the core at a station to give you back your top speed. The Defender has 1 large and 2 medium propellant tanks, 12 tier 2 generators and takes 2 tier 2 fuel rods with tier one enhancers on each of the fuel chambers. Propellant range is 2940km (5.75h) of straight flight and the fuel rods provide 2067km (4.05h) of straight flight without changing. There are also 4 spares underneath the ship and added solar panels for extra power generation, when top or bottom of ship is faced directly at the sun it will counter around half of your cruise usage. There are enough coolant recharge racks inside the cockpit to rotate all coolant cells when needed and radiators to keep the generators running with enough efficiency for flight when coolant is depleted. **Features;** - 4x laser cannons - Auto Power Management - Weapon Activation to save power during cruise - Cruise - Turtle - ISAN 2.5 & Waypoint - Coolant Recharge Racks - Solar backup **Ship Price;** - 3,500,000 without ore - 2,000,000 with ore - 15,000,000 for the blueprint. *If you want your own callsign/gamertag added in a decal, or the ship sprayed a different colour just let me know and it can be arranged.*

Ship: 3.5 M
BP: 15 M
4

"Zhen"

"Hvit"

Ship

Ore Crates: 0 crates

The "Zhen" is a "Light Fighter" with cheap materials and a medium range of ~1300Km. It is designed to be a fast fighter that can reach the EOS/Blue belt PVP-Zone quite fast with the 140M/s top speed and the 4 Auto-cannons onboard. Due to its low cost it can be produced in large amounts that are necessary for a raid group.

BP: 350 K
1

Angry Bee

Gunda

Fighter

Ore Crates: 0 crates

Wanna get payback? Or looking for a cheap fighter that can go max speed, spray rounds in a wider pattern, Isan, Excellent range, and a small hitbox. This is your guy all the controls have been fine tuned for zeroing in on targets but can still flip around well if you are in a dog fight can be more maneuverable just adjust levers. No complicated yolos just a gen script Power Mode for when fighting. Two extra large hardpoints, only my second ship I have built but I enjoy it, so easy we just build them and dogfight each other when we get bored and salvage the guns. build and attach weapons name them "Fire" Range and flight time reduced by energy consumption of weapons attached. Still goes quite far. Why get one lucky shot when you can get 10

BP: 500 K
3

Marauder

Marvin

Multirole

Ore Crates: 0 crates

First version of the Marauder. it is not finished yet but it is usable. if there is a demand i will also release a version with a fast travel core. let me know if there is anything wrong with the ship. Specs - Speed 120 m/s - 1x Autocannon - 2x Small propellant tank - 2x small battery - 1x Tier 2 fuelchamber - 2x Tier 2 Generator - 2x Generator cooling rack - 10x Tier 2 triangle thruster - ISAN mono Ore Costs Aegisium - 4971 KV - 2.9 stacks Ajatite - 1994 KV - 1.2 stacks Arkanium - 129 KV - 0.1 stacks Bastium - 12362 KV - 7.2 stacks Charodium - 18396 KV - 10.6 stacks Exorium - 83 KV - 0.0 stacks Ice - 2000 KV - 1.2 stacks Karnite - 19 KV - 0.0 stacks Nhurgite - 1514 KV - 0.9 stacks Vokarium - 14244 KV - 8.2 stacks

Ship: 250 K
Search
Filter
  • Sold As

  • Role

  • Features
Clear