Starbase Ship Shop

Welcome Endos of the Starbase Community! The Biggest Ship Shop server in Starbase is bringing you hundreds of ships to fly. Find your dream ship or list your own beautiful designs!

Learn the basics of buying and selling here. More features coming soon!

Starbase Ship Shop and sb-creators.org are a fan made, community run organization, and are not associated with FrozenByte Oy


8

Orbiter

Jakkobar

Multirole

Battery: 800,000 units

The Orbiter is an exploration ship but planned to operate with a capital ship within a range of 5000 km from its machine reconstruction, in a planet or moon orbit. It is based on instrument flight and makes it easy to carry out complicated routes. It was designed and used to be a complement to the usual explorer and nav chip buy and sell systems. From a point at the level of a belt, it can move along this belt for a given distance or a given angle of orbit, inside (between the planet or the moon and the belt) as outside (after the belt). As well as navigation in a belt, in particular to make jump points in areas. It is designed in a very symmetrical way to ensure excellent weight distribution and the most perfect precision possible. That's why he has 2 dataloggers when just 1 would have been enough. But during an unmarked trip over a distance of 5000km, the slightest shift can prove fatal (exceeding the distance and arriving in the belt, etc.). Its capacity is 7000 - 8000 km outside a belt and 6000 - 7000 km inside a belt (significant use of maneuvering thrusters). It is small, agile and responsive compared to interplanetary explorers. Its operation is based on the center of the orbit (center of the planet / moon), and from there all modes of operation are open. It uses trigonometry and 3D trigonometry to ensure the accuracy of its operation. During a lap of EOS, it proved to be particularly accurate with over distances of 4500km, an error of around 10km. Its relative distance calculation with respect to the trajectory axis is particularly useful for finding an area in a belt. You point the planet, you fly over the belt until you reach the desired distance by following the belt (which represents a torus). Once the distance is reached, simply position yourself at 90° and calibrate the gyro then descend into the belt for the desired distance. Generally dodging asteroids, ... will cause you to deviate from your trajectory and make the search difficult for you. With the relative distance, you will have information on the distance traveled compared to your initial trajectory in real time. Searching for the area is therefore much simpler. As you will have understood, this ship is a complement to what is currently being done in terms of exploring. His goal is to travel a maximum of 5000km to make a navigation disk, to use his machine reconstruction of his capital ship and to move him to find your Orbiter. Although it was designed to be as accurate as possible, the precision of the reference points is essential. In this sense, a calibration "Grid" system is present on the ship in order to facilitate the alignment and accuracy of the reference point of the center of a planet or moon. The grid is only used initially to calibrate the gyroscope. Distance and trajectory calculation modules should soon see the light of day to allow those who wish, to add this to an existing ship (or being created). -- Specifications: - 288 million of propellant (about 7 - 8k km range) - 90+ hours of exorium - 2 x 7 rings plasma - 176 thruster T3 for backward + Maneuvering -- Features: - absolute distance calculator (in real time) - relative distance calculator (in real time) - auto stop - gyroscope - path tracker (360x360 turret laser designator) - path radar - speedometer + speedframe + anti drift - aim assist + grid assist calibration - trigonometry calculation (pytagore + al kashi) - autonomy calculation

BP: 5 M
3

Hunter Seeker

Sasqtch Skunkworks

Multirole

Primary Thrusters: 2 units

Stats: 150 m/s in full forward, 54ish in Stealth drive Maneuver only. Features: 1 autocannon Charodium plate towards the front. Glass canopy with custom bolt for accurate gun-sight. (Little to no side armor for the pilot.) Combat button to warm up the guns, gen / batt indicators on the dash to help with situational awareness, and an ammo count, so you know when to start looking for an exit. Stealth Mode: forward thrusters cut off and maneuver thrusters for forward momentum only carry you invisibly out of the battle zone. (Or for sneak attacks.) The ship has 3 variants: Scale fighter ship, tier 2 thruster version that doesn't get to max speed, tier 3 thruster variant to get 150 when in full forward. $Free (go to Icarus Project discord) [ You would need 0.7 stacks of glass for the windshield not listed in the list below. ]

11

Void Runner[Free BP]

Cafe Incorporated

Miner

Ore Crates: 73 crates

The Void Runner is a mining ship built by Cafe.inc. The Void Runner is setup with 2 mining lasers 73crates, auto approach, and scanner. To get the blue print just join the discord below Check out our discord at discord.gg/aVWPZVU for more ships

7

Fate GO decal art

Nyctibius Designs

Other

Dry Weight: 22,286.39 kg

A character from Fate GO originally commissioned by MCC. Just print out the plate by itself from ship designer or add it to another blueprint. - Comes on a regular 432 by 432 plate made with material of your choice (bastium by default) - Takes up 125 out of 600 possible decals - As of right now (build 627) can't be repainted because of poorly implemented decal tool - As of right now (build 627) can't be moved from that plate in ship designer because it messes up the order in which decals are rendered. You'll have to install the whole plate unto your ship as it is.

BP: 300 K
2

Phoenix type E "tiltwing" [FREE]

Vega Industries

Other

Battery: 40,000 units

# PX-1 series of ships --- it is one of the first ship in Starbase to be a true tilt wing VTOL. # Features: - 360 degree turnable thrusters for max speed forward and reverse - Inertia dampeners - Rotation dampeners - A slip indicator - Headlights - Marker lights - 2 Autocanons - button controls for easy refueling - a service hatch for the Fuel rod --- ## ** caution: this ship has broken parts in the blueprint !!! ** - this means that repairing to a modified blueprint may not work correctly. - every time you use the repair hall it will cost the missing voxels of the damaged parts. --- Blueprint available for free in the Vega-Industries channel of the Icarus Project discord: https://discord.gg/942fx4x72c --- thanks to AceTech for the discovery of broken parts in the SSC.

5

[FREE]Io V1

Kill To Conquer

Miner

Ore Crates: 642 crates

Io is a 640 crate ore miner with 6 lasers. limited to 1200km, but has enough room for more tanks. Mining lasers rotation controlled by the control panel plus and minus as well as pitch. Can fit a fast travel core underneath. Does not have asteroid avoidance. Free BP. Download from Dropbox https://www.dropbox.com/sh/18aia5qvsxuire4/AAC9vXj4hbKpUN0k9nkpoJKNa?dl=0 Edit: Comment from another user is stating that there is a durability error, and they are correct. this appears to be an older version on the bp where the bolts are used differently. Only way to fix durability error on this on is to bolt on frame outside scc.

1

JPTech Jaeger

JPTech

Fighter

Dry Max Speed: 121 m/s

# JPTech Jaeger ## Introduction This ship is very high-firing with 8 lasers. ## Visibility The ship has a nose-placed cockpit with very good visibility. ## Armour The armor is designed to withstand rail cannons with spatial armor. ## Weapons It is equipped with 8 laser cannons. ## How to buy Jaeger 1. Join the JPTech Discord Server [Click here!](https://discord.gg/E47mNfF2Hq) 2. Check the server rules and click the reaction if you agree to them. 3. Create a ticket in the **🚀⚔-jaeger-info** channel. 4. Wait for an admin or moderator to reply.

BP: 3 M
3

Zmey

Warios

Fighter

Primary Thrusters: 6 units

# Zmey Very cheap and slim light fighter. This ship was built to fill the niche for cheap fighters with a decent flight time. It's made as slim as possible to evade enemy fire. It reaches the max speed and is fully covered with Aegisium. The cockpit gives 180 degrees visibility, so you can see the enemy approaching. This ship can easily be used for patroling, piracy or just for mass production to swarm your enemies. # Features - Updated with heat mechanics - 150 m/s speed - 2.5 hours of flight time - Aegisium armor - 2 laser cannons (with alternating fire) - Slim ship profile - 180 degrees cockpit - T2 tech (only thruster nozzles are T3) - Redundant Wiring - Aim mode - ISANv2 - Internal bolting for the slick looks # Pricing - 800,000 for the blueprint Feel free to test fly the ship on the PTU before bying. # Note - Bind Shoot1+/2+ to your shooting key - Ship manual is behind the seat

BP: 800 K
1

[FREE] Eco tugboat

Happy Ship Shop

Hauler

Dry Max Speed: 140 m/s

This is the ECO Tugboat A simple tug boat capable of pulling up to 30 thousand tons It's not super fast but it is cheap and reliable 😁 You can download it for free here : https://discord.gg/FRt8ZhKQfr

BP: 1
10

[Free] BBQWing mk4.1

BBQ Meats & Utensils

Fighter

Primary Thrusters: 16 units

[ Not updated to the heat exchanger patch ] The BBQWing is a friendly ore prospector featuring 8 self defence lasers and 2 layers of charodium armor. With mining efficiency in mind, the ship can jump between asteroids at a speed of 146.5m/s to faster utilize it's core feature: the resource scanner. Thanks to the inside-out cockpit bolting, you also gain a competitive .5cm reduced asteroid collision surface. The ship has a functional, and not at all aesthetical, building philosophy, sporting 4 redundant wings, each with it's own cable-less 6x ducting redundancy. This contrasted with a very compact core allows for the pilot to blow up with the ship before repairs are needed, making the BBQWing the first ever repair-free™ ship*. The BBQWing has tightly optimized the utilization of its wings, leaving no room for low-tier thrusters for cheapskates who can't afford t3 ones.[ There's room for more of them than you need]. T2 Thrusters Lowers maximum speed by 8m/s. Notable Features: - 10 laser shots per second sustainably until availible ammo runs out. - World's first indirect manipulation Automatic Fire mode, contrasting the default burst fire. - Large cannon count further mitigates heat related fire slowdown. - Ajustable fire convergence point. (Distance accurate) - Potato vision with closed canopy, but decent when the very fancy tripple hinge canopy is open. - Decent coolant & fuel management. - Emergency exit with mini yolol dungeon. - Very cool Cockpit. - Out of this galaxy. - Decent maneuverability, and more rotational roll than you can use. - With the cockpit considered, you'll lose track of up and down before suffer from maneuverability issues. - Spare Yolol and easy access control panel space. - Windows tanks 3 laser shots at one place once, then 1. Blueprint is FREE. The ship can be bought for 800 000 + ores. Produced for 600 000 + ores.

Ship: 2 M
BP: 1
2

Ashot Mk1

Barik

Hauler

Primary Thrusters: 96 units

Asteroid tractor to an asteroid (70-80k) For stable operation, overclocking of generators must be enabled. Астероидный тягач на один астероид (70-80к) Для стабильной работы необходимо включить разгон генераторов.

Ship: 3.4 M
4

ARGUS

Danket

Miner

Ore Crates: 28 crates

Ship: 800 K
BP: 15 M
1

Numbat

PinkGoo‘s Surplus

Other

No attributes :-(

16 Autocannon ground support ship. NOT A FIGHTER. Meant to shoot at endos, not ships. 14K ammo*

BP: 16
4

[free] Eco 3

Happy Ship Shop

Multirole

Ore Crates: 500 crates

This is the Eco 3, a 500 crates mining ship meant too allow you to get resources easily, reliably and safely It's meant to be a ship that is going to enable you to get resources in hard to get area, in order to enable you do do so it has the following features : - 1400 km range - 10 mining lasers - 16 auto canons - 2 collectors - 500 crates - 150 m/s dry and 120 m/s wet - a very, very reliable AAS Please not that even though it is well armed, the armor is very minimalist. The weapons are meant to be a last measure to show that you are not an easy target and will not go down without a fight There are also a lot of Yolol to help it : - hss-ground-avoid-system - hss-autonomy-calculator - hss-aas - hss-advanced-scanner - hss-sensitivity-control - hss-warning-system - hss-inertia-dampener The high thrust capacity of the ship also gives it a good moon mining capacity Overall it is meant to be as cost effective as possible and allow you to get the need resources for other ships / capital ships / stations Downlooad it for free here : https://discord.gg/aagGvhzbne

BP: 1
16

CS. Polaris V2[Free BP]

Cafe Incorporated

Miner

Ore Crates: 100 crates

**CS.Polaris v.2** is upgraded from the v.1 with Upgraded ore capacity, speed and runtime. --- **Key Points** * Mono Isan * 30 mil propellant * Turtle mode * Cruise * Two mining Lasers * 100 Ore Crates --- To get the blueprint just join our discord at discord.gg/aVWPZVU And don't forget to check out our other ships to!

3

XTS Essex

XT Shipyards

Multirole

Primary Thrusters: 28 units

The XTS Essex The first ship off the XTS ship line heavy hitting and stong, with sleak lines and power to help push you through tough situations. Primarilay a heavy escort and fighter can be used for exploring Warp capable, with some cargo for storage Four forward firing laser and plasma cannons with a dual mounted auto cannon that can be rotated 180 degrees to fire behind you ISAN, Compass, and RodTime YOLO so the cockpit is fully fitted out Retractable landing gear, and automatic closing doors. Ship company Discord: https://discord.gg/jpWazggF

BP: 700 K
4

Namba 01

Jimmystar's Ships

Fighter

Dry Max Speed: 133 m/s

Middle range armored fighter. Specialized in defeating small fighters with his heavy weapons and 2 layers of protection. - ISAN 2.0 with speed - Transponder - Cruise, turtle, power and eco modes - Consommation indicator screen (fuel and propellant left time) - Safezone indicator light (green=safezone, red= outside safe zone) - 2 layers of protection: Aegisium (outside) and Charodium (inside) - 4 Laser cannons (you can activate and desactive with buttons) - Full T2 thrusters: 8 Box and 10 triangle forward and 4 box backward, enough Maneuvering thrusters to make it maneuvrable enough to chase small fighters - 2 T2 fuel chambers and 6 T2 Generator units (6 000 000 fuel) - 1 medium propellant Tank (4 000 000 Propellant) - 8 small batteries - Forward speed: 133m/s (you can easily replace some t2 thrusters with t3 ones to reach 150m/s) - Backward speed: 55m/s - Flight times: Propellant 1,74H; Fuel 3,12H - Flight Length 835 km - 2 radiator bases and 8 radiator extension: heat generation 870, Heat Dissipation 900 - Energy generation 6000e/s, max energy drain (about 4500-5000e/s)

BP: 2 M
1

Baus_

PinkGoo‘s Surplus

Ship

No attributes :-(

Stealth scooter, looks like a little piece of scrap so easy to hid in graveyards

BP: 16
5

Moon Bike [Free BP]

Cafe Incorporated

Explorer

Range: 70,000 km

Here is the moon bike from Cafe.Inc. The moon bike is a vessel for traveling to other moons or reaching back your cap ship with over 70000 km you can reach serval moons at a low cost. --- KeyPoints * 1 Large Propellant * T3 Generator with T3 Enhancer * Run the generator limit at 3.63 * No MFC or FCU for maximum efficiency * 1 T2 Triangle thruster with T3 nozzle and T3 converters --- To get the Free blueprint just join our discord at discord.gg/aVWPZVU And don't forget to check out our other ships to!

2

[Free] OSA Gyaa-yoth Mk1

Open Source Armada

Multirole

Ore Crates: 160 crates

160 crate early game low cost miner/hauler, made for speed in high risk environments. Made for starting players looking to get a foot in the door in Elysium. Can be easily mass produced by individuals and corporations. //Download// https://github.com/Open-Source-Armada/OSA-Gyaa-yoth-Mk1 //Specs// 150 m/s max speed dry, 130 m/s wet with exutium alloy. 4300612 kg in weight for hauler variant, 4381982.5 kg in weight for miner variant. 160 crates for for two t10s of core mat. 4 medium prop tanks for 16 million prop, 1 hour 15 mins estimated flight time. 8 T1 fuel chambers + 24 T1 generators, gens idle at 10% for 8 hours 30 mins idle time, 1 hour 30 mins flight time. Basic script for current Fuel/Prop times. Miner has 4 fixed mining lasers, 1 collector and 1 mat scanner using Happytriggers advanced scanner yolo. Requires a repair hall to operate, it is best used between dev stations and your own with hangers. //Design// Back in the "good old days" before cap ships, flying through the gate could be dangerous. While this is less of a issue these days, for newer players without cap ships looking to mine in Ely they need to pass the iconic chokepoint. Should piracy ever return to its former glory, this hauler and miner serve to help start out in spite of the danger. A new player can grind mats/credits in SZ and build a small fleet of these haulers/miners to prevent being stone aged trying to set up on Ely. I personally recommend setting a station in the Ely belt and building a small hanger to refill and repair the ships. While not meta tanked, the ship has a generous 2 layer char firewall at the rear, and a char cockpit shield, meant to make easy crit hits a little less easy. These ships are also ideal for individuals and corps to operate out of dev stations like moon city and arma. The ship can take off at 10% gens, making it possible to leave you location very rapidly from spawning the ship. T1 fuel rods are not as economic as T2, but T1 can be sustained with local nhurgite, where as T2 requires exorium to be hauled out for refills. Combined with a SZ CLF hauler to generate credits, a new player can easily fund trips to the Ely belt, and can mine the materials for better ships and there own cap ship in time.

Ship: 1
BP: 2
3

Crawler X

Egomaniac

Miner

Ore Crates: 640 crates

The Crawler X is a premium version of the [Crawler](https://sb-creators.org/makers/Egomaniac/ship/Crawler) with two large generators and 19 mining lasers. Website: https://starbase.egotech.space/ships/crawler-x # Comparison | | Crawler | Crawler X | |---|---|---| | Ore Crates | 704 | 640 | | Large Generators | 1 | 2 | | Power Generation | 70,000eps | 140,000eps | | Mining Lasers | 10 | 19 | | Ore Collectors | 4 | 7 | | Mining Speed | Moderate | Fast | # Purchase Blueprint The blueprint is available for purchase on the [EGOTech Discord server](https://discord.gg/BKwVGvncmN).

BP: 3 M
3

StoreCore MK1

AcE Tech

Other

Ore Crates: 2,048 crates

**Running out of storage? But wanna do so in style?** **We got ya!** **Presenting the "STORECORE"** Besides practical it will give you bragging rights that outshine other storage solutions... like: "But does your store core has a T2 generator?" or "My Storage solution has a whole bunch of yolol chips!" =^.^= ## **Practical Stuff : ** ___ - 2048 crates of storage. - Bolting an ore/alloy in the center pillar exceed building budget preventing the core from being able to move/getting stolen or bumped. - Info Pannels containing : - Show/Log its contents(makes it easy to track its content if station does not have 2048 spaces left) - Show free space left (if you keep log of its content) - Show total number of times the core has been accessed (handy for activity tracking in groups) - Show total time the core has been loaded in. ## **The good stuff :** ___ - Spherical look fit nicely in any station/capship design. - When entering you will be greeted with a unique color atmosphere on a full glass walkway - Identify your (multiple) storecores by bolting an ore/alloy block in the rotating mid pillar. Any other good idea's or modifications, please let me know :) **Contact for BP** Discord : AcE Krystal᲼#3832 Discord Server : https://discord.gg/3DjWsSwc in-game : Acekrystal

BP: 1 M

SolarForge Prototype3

Duh idk

Ship

No attributes :-(

Full Electric 360dof 2 axle [solar panel prototype](https://drive.google.com/file/d/1ODOlcUX3hcAC42LTTo-Tc-eVNhceQyhU/view?usp=sharing) should generate 25k on a good day

1

Ratatoskr

Ark's Sparks

Multirole

Ore Crates: 96 crates

*Note: Pathfinders in Ark's Sparks terminology refers to short-mid ranged ships carrying nav loggers. They are not intended for ultra-long distance flights from Eos to distant moons - only for use within the same belt, or to a submoon. AS pathfinders also feature light mining capabilities to help with establishing stations.* Model Number: SCPFM-041E Name: Ratatoskr Type: Pathfinder Features: - Nav logger - Dual-mode asteroid avoidance v2 - 92 crates - Speed: 145 m/s (dry) - AlterraOS Type T - All-purpose mining capability with 4x ventral mining laser turrets - Luxurious interior - Secondary ventral cockpit for surface mining - Onboard reconstruction machine - Both furnaces - Lower deck is a cargo bay with small flatbeds. By default it has a few small CLFs, but they can be easily removed and replaced with a handful of ore crates or ore cubes. The Ratatoskr is designed primarily as a pathfinder, and is expected to be used to fly ahead of a capital ship within a belt or to a nearby submoon to log jump coordinates and establish a small station. It debuts the AlterraOS Type T, a mining system designed primarily for surface dredging and flattening, but that can also be used on normal asteroids though slightly less effectively as compared to Ark's Sparks' flagship mining system, the LagannOS.

Ship: 4 M
Search
Filter
  • Updates

  • Sold As

  • Role

  • Features
Clear