Starbase Ship Shop

Welcome Endos of the Starbase Community! The Biggest Ship Shop server in Starbase is bringing you hundreds of ships to fly. Find your dream ship or list your own beautiful designs!

Learn the basics of buying and selling here. More features coming soon!

Starbase Ship Shop and sb-creators.org are a fan made, community run organization, and are not associated with FrozenByte Oy


HSM Badger XL

Serilian

Miner

Ore Crates: 1,008 crates

The HSM Badger V3 is developed to hunt T10 Asteriods and to work from a Capital Ship/Station with a big ship hanger. The thruster efficiency is by 99%. 2 Cockpit 12 Mininglaser 4 Orecollektor 282 Battery 36 T2 Fuelchamber 88 Generator 88 Enhancer T3 Automatic Adjust Mininglaser Pattern to Asteroid Tier 3 Side Speedometer Speedometer Based Approach up to 995 Meter Speedometer Based Brake Speedometer Based Antidrift (Stop Speed in y,z do sterring or after Avoid) automatic powermanagment with aim that the batterys at 95% Quad ISAN Navisuite with 30 Waypoints Runtime Fuelrods/Propellant incl. excepted reach adjustable yaw, pitch, roll, approach min down to 8m ,approach max up to 25 and it works every time Avoidspeed Avoidsystem 4 direction with all possible variants Streammode Button If you leave the driver seat mininglaser stop working.

BP: 5 M
5

[FREE]Io V1

Kill To Conquer

Miner

Ore Crates: 642 crates

Io is a 640 crate ore miner with 6 lasers. limited to 1200km, but has enough room for more tanks. Mining lasers rotation controlled by the control panel plus and minus as well as pitch. Can fit a fast travel core underneath. Does not have asteroid avoidance. Free BP. Download from Dropbox https://www.dropbox.com/sh/18aia5qvsxuire4/AAC9vXj4hbKpUN0k9nkpoJKNa?dl=0 Edit: Comment from another user is stating that there is a durability error, and they are correct. this appears to be an older version on the bp where the bolts are used differently. Only way to fix durability error on this on is to bolt on frame outside scc.

9

FCU-22

Shipwright CO

Fighter

Primary Thrusters: 8 units

The **FCU-22** is a Mid-Long Range light armored Fighter/Bomber. Equipped with Dual Autocannons and retracting, scripted, Dual Missile Launcher. FCU-22 is Modeled after the **USAF, F-22 Stealth Jet**. *I am currently working on a modular weapons bay to seamlessly swap between Rocket Pods and Torpedoes for "In Universe" Changes.* The **FCU-22** is intended for Moon/Station Sieges as a *point, fire, peel off system* . Otherwise, it is a passion project to recreate my favorite real-world/fantasy Gunships/Fighters. The ship Blueprint can be purchased as well as the Ship itself (Assemble cost + Ore + 50k Build Fee) There are basic scripts for generation rate, rod/propellant timers, safe fire missiles (as not to fire the missiles while stowed in the weapons bay), status readouts, as well as 5 empty Yolol slots for personal scripts ie; autopilot to stations and missile mag dumps. I am willing to offer **2 stacks of Ymrium and cover the Exorium cost to anyone who purchases the blueprint regardless of market price** to aid in cost reduction if you do not have a stock of it and must buy it from the market. Roughly **108,000 credit value** as of *10/24/21*. Thank you for the read and see you out there, *Game*: **Shipwright** *Discord*: **Knox#9473**

BP: 850 K
1

[FREE] Puppe

Ark's Sparks

Miner

Ore Crates: 144 crates

Model Number: MMESM-072A Name: Puppe Type: Basic Miner Features: - Speed: 150 m/s (dry) - Twin lasers, with convergence and auto sweep modes - 144 crates, expandable - Easy to upgrade - ISAN Mono - 2x empty medium propellant tank supports The MMESS-061A Larve's bigger brother more than doubles its crate count. It also has 2 lasers, increasing mining speed to help fill up the increased number of crates faster. It may lack a laser drill, but it is certainly still an Ark's Sparks design. If you're upgrading from a Larve and want a cost-effective ship to ply the safe zone in, you should consider this. The ship's crate count can be further increased by restructuring the beamwork around the outer crates to add crate layers, up to as many as you want. The Puppe will be available in both T1 and T2 variants, differing in thruster and generator tiers. The BP is available for free on the Ark's Sparks Discord at: https://discord.gg/WrsxUv6bwJ It can be found in the miner catalog.

1

[FREE] ECO Brawler

Happy Ship Shop

Fighter

Dry Max Speed: 135 m/s

This is The ECO Brawler, a very well armoured ship deigning to take a beating and fight back It's designed as a corporation ship : it is reasonably cheap and designed to accommodate up to 8 tripod weapons The ship has 16 autocanons and a full charodium armour with an average of 2 plates thick and much more at the front Max speed of the ship is about 135 m/s You can download it for free here : https://discord.gg/KAqjK3W98z The link is a discord forum, you need to write the name of the ship in order to have the right post

BP: 1
3

Solaris Explorer MK II

Omygron

Multirole

Battery: 60,000 units

A small, purely solar powered scout spaceship with 5 engines that is controlled in 2 groups. Drive and navigation engines are separated from each other in order to save fuel. When the energy is full, the excess energy is used up again in a boost. Values differ depending on the use of the engine - Speed: 93m/s-120m/s-148m/s - Range: 7050km-6250km-4800km - Flight time: 22h-15h-9h Scripts and extras: - ISAN 2.5 Mono - Evadedrive (dodge script) - Solardrive MKII (automatic control of the drives depending on the incoming energy with manual bypass switch) - Timescript for battery and fuel remaining time - Ore scanner - Delta (compass) - Speedometer - Tutel button - Aim button - Isan block button button indicator for: - Savezone - Damage zone - Station allowed Flight time and range are only dependent on propellant gas and can be greatly increased with pocket refueling. - Ship Cost with Ore - 65k - Ship Cost no Ore - 200k - Ship BP no sale

Ship: 65 K
2

Billboard

Tadrael

Other

Range: 0 km

Flashy billboard for your service or company. Colors are interchangeable to whatever bulbs you like, will rotate slowly on axis to display both sides. Power rod drains very slowly but it runs out of propellant (1 small tank) after about 3 hours of spinning. The lights flash on and off in a sequence to grab attention.

Ship: 50 K
BP: 100 K
14

[Free] "Commnity" (Community) Center

Faulty Designs

Other

Assembly Cost: 83,034 credits

A _community_ center to improve your local Origin & show goodwill toward your fellow endos. Equipped with all crafting benches (two of the basic variant) & eight chairs, four of which are seated around the central meeting table. Comes complete with typo in the sign! (**Huge** thanks to NewoNZ#0931 & Railang#5753 for noticing that!) As I'm extremely lazy & had already taken the screenshots, uploaded the BP, printed the example, not to mention leaned into the joke: fixing it is left as an exercise to the printer. Or leave as-is for added character, charm & to be in on the joke. Flies incredibly slowly & the cockpit area is basic and terrible, but it gets the job done. Equipped with excessive battery capacity to keep the lights on. **Care & feeding**: if left within the open-space area of the SSC after logout, ships will despawn **very** quickly, so you'll need to stay with your commnity center to keep it alive and well. Furthermore, it uses hinges (a bad choice, admittedly) that are known to be buggy when your ship becomes hosted by someone else. All the more reason to stay close to your commnity center. As noted earlier the creator is lazy so the blueprint may be [downloaded immediately](https://faulty-industries.s3.us-west-1.amazonaws.com/community_center.fbe) at no cost. For exactly the same reason, it is provided with absolutely no warranty or support. Instead, it's offered on a pay-what-you-believe-is-fair donation basis: the minimum is simply a request to send a message to the creator (`Fault` in-game or `Fault#9610` on Discord) if you end up printing & enjoying the ship. Live long & prosper. **Update**: Railang#5753 added light guards to theirs that do a great job of reducing the glare, but again I'm very lazy so won't be updating the blueprint for now. I _did_ manage to gin up enough motivation to fly to Origin 9 and to grab a photo of their additions to illustrate how it's done, which I've added here. Thanks a ton for this suggestion Railang, it's a really good one. (Wish I'd thought of it originally, frankly!)

13

Fueldorah Pylon MK5

Hyperion Trading Co.

Hauler

Resource Bridges: 58 bridges

Hyperion Trading Co. Presents the all-new Fueldorah Pylon! This monolithic refueler ship is great for all your deep space exploration needs! Want to set up station lines to Zone 5? look no further for the best company ship around! Keep all your largest ships full till you get to your destination and return home if need! Features the following! - 1,188,000,000 Units of Propellent! - Rapid-Tricast-Astroid Avoidance-System - Resource management systems - Full fuel control systems. This will keep up with your fastest ships 150ms being the head of your fleet! use the extra supplied ore crates if you need to hold ice deep in the belt! Hyperion Trading Co. Bringing you great ships at low prices!

BP: 300 K
6

R.E.A.S MK3 ( Solar nav ship )

Leolix Shipyard

Explorer

Flight Time: 278.06 hrs

R.E.A.S 114000km rodless auto solar 2 axis -------------- https://www.youtube.com/watch?v=sTd2jE3_XSI the R.E.A.S ( rodless explorer automatic solar) is a full auto solar explorer ship that can track sun on 2 axis (roll of the ship and pitch of the solar panels) we made a memorabilia to the jelly bean and solar explorer who gave us the inspiration buttons - SR ( allign the ship and solar panels) - RED button ---> emergency fuel chamber ## Features : ------------- - Solar YOLOL // Mr. T. - Display % Batteries Gas // myself ## Components : -------------- - 90 larges prop. tanks - 32 T3 Maneuvering triangles thruster Box - 32 T2 Forward trhusters Box - HeatSinks - 2 Emergency fuel chamber rods red button Special home made as a practical joke. special thank to Freefall.

BP: 4 M
5

Auto Crate MK5

Hyperion Trading Co.

Explorer

Ore Crates: 0 crates

Hyperion Trading Co. Bringing you the New MK5 Ship Series! The Auto Crate MK5 is a unique small compact spacecraft for multiple uses! It can unfold providing exterior and interior light, a place to sit, and room for plenty of additional activities! Build multiple of them to make your own Endo Mini City! Use Ideas: Need something small and compact to put your Ads on? Want a small tiny crate ship that your endos will love on long camping trips to the belt? Then look no further! get yourself an Auto Crate Auto Crate MK5! Customize it in any number of useful ways, even use it for sneak attacks with its unique side opening gates! The Floor comes with a large hardpoint and large AutoCannon attached to a cradle! *Note due to current hinge and table bugs, I advise removing the turntable for now unless you will be using it for combat.* Retractable AAS for those difficult to navigate zones! *Aditional plans in the future if ship docking is introduced

Ship: 275 K
BP: 175 K
1

Bastard Mk2 m1

Barik

Miner

Ore Crates: 640 crates

A miner with 28 lasers and a "harvester" digging system from the NHR Corporation. Шахтер с 28 лазерами и системой копания "харвестер" от корпорации NHR.

Ship: 27.8 M
4

V6 mk5

<>Phoenix Industries<>

Fighter

Dry Max Speed: 150 m/s

**V6**/**V6L** mk5 is a light fighter -Price 150.000 Credits if ores delivered - Speed: 150 m/s - Armament: **V6** 4x LaserCannon / **V6L** 2x LaserCannon - Range: 780 km - Systems: ISAN,ECO,FlyTime,SafeBAT - Plating: 50% Charodium 50% aegisium DUO plating - Fully compatible with HEAT patch. -**Prices and ores can slightly change due tweaks.**

Ship: 150 K
2

Star Stripe [Free BP]

Cafe Incorporated

Fighter

Primary Thrusters: 22 units

Welcome to the Star Stripe. Cafe.inc's new fighter for all to enjoy. Armed with 8 lasers and a tops speed over 150m/s with 16 box thrusters and 6 tringle thrusters. The Blue print is Free. --- **Specs** * 8 Laser Cannons * 2 Small Propellent * 150m/s * Charodium Armor --- To get the blueprint just join our discord at discord.gg/aVWPZVU And don't forget to check out our other ships to!

6

HSM Badger L

Serilian

Miner

Ore Crates: 900 crates

HSM Badger is designed to search and farm T10 Asteroid. Turn Avoidence on. Hit Brake if you see a Titan and go after the titan. The Approach work with the speedometer save from 995 meter to 12 meters. If you lost the contact with the asteroid the ship allway stop. The Antidrift is new and i dont have seen a ship that use something like that. It is possible to steer during flight and antidrift reduce the speed in the previous direction. Additinal the Antidrift reduce the evade from the Avoidence to minimal to avoid crashes in the side. With antidrift and a little patience it is possible to land the ship on the moon it works fine. The wet speed test was made with 864 Stacks Targium round 24 million kg more than the dry speed test. I have set the Adjustable Avoid speed to 60%, i usually use 90%. The mininglaser script adjust it self to the Tier of the Asteriod after scanning and is adjustable. You only need to Aim in the middle and let it works. The Ship has now a a Belt Atmosphere Alloy Furnace incl. the Yolo and the necessary buttons to set it to off, min, max You can start crafting during farming. The flytime depends on the use of the furnace. During the Laser use the energie transfer to furnace is 0. 2 Cockpit 12 Mininglaser 4 Orecollektor 282 Battery 36 T2 Fuelchamber 108 Generator t2 part enhanced 36 Spare Fullrods Automatic Adjust Mininglaser Pattern to Asteroid Tier 3 Side Speedometer Speedometer Based Approach up to 995 Meter Speedometer Based Brake Speedometer Based Antidrift (Stop Speed in y,z do sterring or after Avoid) automatic powermanagment with aim that the batterys at 95% Quad ISAN Navisuite with 30 Waypoints Runtime Fuelrods/Propellant incl. excepted reach Fuelstation for manually refill Propellant adjustable yaw, pitch, roll, approach min down to 12m , approach max up to 20, Avoidspeed Avoidsystem 4 direction with all possible variants Streammode Button

BP: 2.5 M
3

Maximus Depot II

ITC Shipyard

Ship

Ore Crates: 2,000 crates

The Interstellar Trading Corporation presents the all-new ITC Maximus Ore Depot II - the only modular and scalable solution for Origin, station, base, and capital ship shared storage you will ever need! Anyone can slap together a cube of 2000 crates, but only ITC has engineered a fully scalable, modular, and towable rack storage solution of 48 independent cargo racks that you join with a simple pipe tool enabling you to scale up your inventory into the managed inventory solution of your dreams. Capable of independently storing every single ore and alloy this game has to offer and then some, this near-voxel limit wonder allows you to pipe together racks of crates to create any combination from **5 to 2000** crates to satisfy your growing inventory needs anywhere in a single spawn! - Thirty-six 50 crate racks make up the central core of racks arranged in rings labeled A-E - Eight 10 crate cracks are arranged on the upper and lower levels - Four 5 crate racks supplement the upper and lower levels We make organizing your storage as easy or as complicated as you desire! Labeled for easy indexing, you can join racks together via your pipe tool by simply piping adjoining blue crates for easily visibility and configuration. All racks have a dedicated resource port and a configurable Progress Bar for easy labeling as you configure each rack. A central stack of basic chips is available to index your depot for easy reference once configured. Join 9 or more racks, and you will go over voxel limit easily, which securely locks the container in place giving you the added benefit of preventing it from ever being bumped or moved. When empty and unconfigured with pipes, the Maximus is fully towable, so feel free to print it and tow it anywhere! Designed in the perfect orientation for side-loading hangars, feel free to rotate the depot in your editor to the orientation you wish before you print it. As the lastest depot storage offering by ITC, the Maximus II has been re-engineered to fit inside hangars as small as 16x16x16 (Origin SSC is 34x34x34). This is maximum scalable storage inside the most minimum footprint! The ITC Maximus II: for solo players, to small groups, to mega corporations, this is *the* perfect player-made solution for shared corp storage until the devs can design something better. A set of these depots will enable you to scale any storage operation from the solo industrialist, to the mega conglomerate. **We are ITC, and we can help you put the C in Corporate Cargo.**

BP: 5 M
2

Storeo [FREE]

Icarus Project

Ship

Assembly Cost: 57,970 credits

The Storeo is an ultra-cheap storage 'ship'. Exactly 2000 crates for OCD endos. No capability to fly itself (for use in hangers only). Minimal bolt count to keep assembly cost very low. The BP is available for free in the "Dredwerkz" channel of the Icarus Project discord: https://discord.gg/942fx4x72c

BP: 1
6

Brochet

Happy Ship Shop

Fighter

Dry Max Speed: 150 m/s

The Brochet is a heavy fighter that packs a punch It's main features are : - 28 autocanons - double layered armour ( mainly aegissium + charodium in the important places ) - speedometer - Range calculator - Fast travel - roughly 1000 km of range - 4 different settings for sensitivity - ISAN quad - extended fins and resource bridges for crewmates with tripod armament - range finder aim assist The main focus of this ship is going to be medium / light fighters and anything that is not protected by thick layers of armour It's main role is to ensure complete domination of space in a given area It gets the job done x) You can check it out here : https://discord.gg/KAqjK3W98z The link is a discord forum, you need to write the name of the ship in order to have the right post

BP: 2 M
9

VOLE Moon Mining - Small drill ship

AZAKA Industries

Miner

No attributes :-(

VOLE and The Slut is a pack of two ships that work together to drill holes on a moon surface. They're cheap and good for afk'ing some Valkite or actively mining some of the ore chunks exposed by VOLE. A good base to get your feet wet with moon mining. VOLE can drill 40m diameter holes, while you AFK on it and suck it up with your mining backpack, which is linked to The Slut, parked on the surface above the hole. It's best used by babysitting it for a little bit while it drills straight down, then getting it to a resting position, flipping the lasers to widen the hole and then just afk'ing while it widens the hole up. Remember to empty the ore crates every now and then. Features: VOLE * TWIN Mining lasers - 3 Modes, one for drilling a very tight shaft down, and then 2 modes for widening the hole up, exposing ore chunks as it recedes the walls of the hole above itself. * Hover Mining - It mines down, and then hover takes it down auto-gravitically. * Gyroscope assisted 'align to direction of gravity' - If it bumps itself against bottom or wall, it'll correct its position automatically. * A passenger seat accessible from the pilot chair, you can use it to enter 3rd person view and see what the mining lasers are doing. Ore can be sucked from this position just fine. * It looks good, and it's built by a Sand Hobo. The Slut * Solar powered * Lights come on at night. * It's basically just crates that barely move :) Words of Caution: They are slow and meant for Safezone mining, I would not recommend using them outside a safezone. -- They should be spawnable in basically any size Hangar, they're very small. Ore Cost VOLE - https://imgur.com/a/fw5VeKF Ore Cost The Slut - https://imgur.com/a/sTVDiXH Price is 3 million, you're basically paying for VOLE and getting The Slut for free.

BP: 3 M
2

OSA Cthulhu Mk1

(OSA) Bentley's Flying Circus

Fighter

Dry Max Speed: 150 m/s

Tournament winning 1k joust fighter, with 4 rails with staggered charge and max speed. Piloted by myself and Scipion during the Starbase 3vs3 Ship PVP Tournament. Hits hard, fly's fast and can take punishment with its min-maxed armour. //Specs// Three Bp's provided, 1k tourney variant, 1.2k live variant, 1.5k live variant. 4 railguns with a staggered charge system. Shoot_1+ and Shoot_2+ are your triggers, bind these to your weapon hotkey (space by default). Sensitivity settings are adjustable from a yolo chip located in front of the pilot seat, this chip only adjusts your sense settings and is not vital to the operation of the aim system, you can use the U-tool save feature to save your sense settings to the ship post print. Armoured using known methods of meta plating, including big plate health, voxel armour, segmented and layered plating and plasma/rail sacrifice plates. Materials and components are on the high end, the 1k tourney variant uses corrium, making it exceptionally expensive, I recommend the non corrium variants for production. 150 m/s at 60 fps, overthrusted for high acceleration, highest speed I have reached is 160 m/s at 140 fps (uncapped) 999998.25 kg for 1k variant, 1158852.88 kg for 1.2k variant, 1429843.25 kg for 1.5k variant. 1 small prop tanks for 1 million prop, 20 mins estimated flight time. 4 T3 fuel chamber, 12 T3 generators, 6 T3 enhancers 50 mins estimated fight time. Uses premium FCU, no reverse, Roll_L and Roll_R are your keybinds for roll. Entry is through a small gap above the pilot seat. //Design// After testing the Xothian with Pinkgoo in prep for the upcoming tournament, we became addicted to railguns and jousting. I had 2 rails vs Pinks 1, so Pink matched me, then he made his overthrusted to hell. This led to a arms race of speed and railguns until i started fresh with a new design. This led too the Cthulhu, a 4 rail monster that quickly set a new standard of firepower. My teammates then matched this ship, the Terrorbird, the Raymond and the Glaveo all furthered our arms race, all overgunned with 3 to 4 rails, and each trading armour for firepower and speed. I can confidently say that the force multiplier of so many railguns plus the rapid top speed of a light craft such as this can devastate any foe not practiced in team fighting and jousting. Jousting and speed buy you the time to apply strategy and tactics to a very chaotic situation. Im selling this Bp knowing that i may have to face this in future tournaments and live combat, and that some may even share it without consent, but i honestly value competition and participation above all else. Here is a link to Scipion's view including multiple fights in his personally tailored Cthulhu. https://youtu.be/R-IGqqT3Xdk Sold as Bp. Contact forgetemplar on Discord or Bentley in game to buy today. //Discord// SOONtm

BP: 15 M
2

[FREE] ECO torp

Happy Ship Shop

Fighter

Dry Max Speed: 150 m/s

this is the ECO torp, it is a variant of the hss-eco-fighter ( https://sb-creators.org/makers/Happy%20Ship%20Shop/ship/%5BFREE%5D%20Eco%20fighter ) it shares many of the same characteristics The main difference is that the ECO torp has 8 torpedo tubes with non-guided torpedos The goal of the ship is to allow to experiment with torpedoes and have fun 😁 It can also be used as a cheap and lethal kamikaze ship You can download it for free here : https://discord.gg/KAqjK3W98z The link is a discord forum, you need to write the name of the ship in order to have the right post

BP: 1
2

Nebula

Subzero Ships

Miner

Ore Crates: 126 crates

The Nebula is a fast and medium sized ship with 126 cargo crates for hauling and 2 mining lasers for mining. It comes with a full interior to walk around in and a secret panic room. The Nebula is an advanced mining ship. Please DM TheHappyWaffle#3024 on discord to buy this ship.

Ship: 900 K
BP: 2 M

[Free] OSA Ghast Mk2

Open Source Armada

Multirole

Dry Max Speed: 150 m/s

Latest variant of the Ghast, now with 20 missiles for bombardment. Since its release the Ghast has been used as my test bed for missile and torp testing before committing to a specific new design. When the 5 pod launcher was finally added, they easily attached to the Ghast, and was very reliable (for missiles anyway). The default scout variant has also been updated with some of the new additions made on the launcher variant. //Download// https://github.com/Open-Source-Armada/OSA-Ghast-Mk2 //Specs// Comes unarmed for scouting or with 20 missiles for bombardment. LaunchMissile+ and LaunchTube+ are your missile triggers, bind both to the same key, this system uses no yolo and is a simple way to cycle and launch missile tubes. CenterSensePlus and CenterSenseMinus is your standard sensitivity, Adjust both to your preferred flying sensitivity. AimMax- and AimMin- is your Aim hotkey, Bind both to the same keybind, this will lower your sensitivity, Adjust MinSensePlus and MinSenseMinus to change Aim sensitivity. AimMax+ and AimMin+ is your Boost hotkey, Bind both to the same hotkey, this will raise your sensitivity, Adjust MaxSensePlus and MaxSenseMinus to change Boost sensitivity. Ship is set to both fly and aim at a smooth sensitivity (tune to your taste), Aim keybind lowers the limits for sniping, Boost keybind removes these limits allowing for faster pitch/yaw. 150 m/s max speed using T2 manoeuvre thrusters, no trails. 104255.96 kg in weight without missiles, 131225.469 kg armed with missiles. Two small prop tanks for 2 million prop, 1 hours 10 mins estimated flight time. One T1 fuel chamber + Two T1 generators, gens idle at 14.5% for 8 hours 30 mins idle time, estimated flight time 2 hours 30 mins. Basic script for current Fuel/Prop times. Uses basic FCU, roll is performed using Roll_Left and Roll_Right buttons, this is to allow fast handling by isolating the roll thrusters from the FCU/MFC. //Tactics// Despite the very hindersome bugs launchers and their munitions have, the 5 pod launcher is surprisingly reliable. Reliable enough for them to be mounted onto the cheap, fast and stealthy hull of the Ghast, making it a fun and easy way to deploy the max amount of missiles onto a target. Unfortunately all missiles/torps have a chance of failure on launch due to bugs, and the ordinance itself is well known to fail at hitting moving targets, limiting there use. Where I personally see use, even if bugs are fixed, is in station bombardment and breaching. Small or large bombers may be a key aspect to siege warfare, and thus I believe small, cheap and stealthy bombers will be very valuable in the possible future. The Ghast has excellent range for a tailless ship, and can carry all its missiles at max speed. Low tech components keep the potentially one way mission more cost effective, missiles are only cheap to a point. Could possibly be used to ambush stationary ships, like surface miners.

Ship: 1
BP: 2

JPTech Bolt

JPTech

Fighter

Dry Max Speed: 130 m/s

# JPTech Bolt ## Introduction : The ship is extremely defensive. The pilot's seat uses a slider, which in rare cases becomes like an automatic ejection seat in the event of an explosion. ## Visibility : As the ship has limited up and down visibility, it is recommended to pursue the enemy in the Yaw direction. ## Armour : As mentioned above, it is highly defensive and the vital areas are covered with triple plates. The sides are equipped with sacrificial armour, which guarantees protection with a small thickness. ## Weapons : It is equipped with two laser cannons. ## How to buy Bolt 1. Join the JPTech Discord Server [Click here!](https://discord.gg/E47mNfF2Hq) 2. Please check the server rules and click the reaction if you agree to them. 3. Create a ticket in the **🚀⚔-bolt-info** channel. 4. Wait for an admin or moderator to reply.

BP: 3 M
Search
Filter
  • Updates

  • Sold As

  • Role

  • Features
Clear