Starbase Ship Shop

Welcome Endos of the Starbase Community! The Biggest Ship Shop server in Starbase is bringing you hundreds of ships to fly. Find your dream ship or list your own beautiful designs!

Learn the basics of buying and selling here. More features coming soon!

Starbase Ship Shop and sb-creators.org are a fan made, community run organization, and are not associated with FrozenByte Oy


4

DragonHaul576P

Dragon_Ventures

Hauler

Primary Thrusters: 234 units

The next gen haulers From Dragon_Ventures are here! With the support of our amazing customers and their feedback, combined with 100's more hours of SSC, YOLOL and gameplay to draw upon, we have created an even better hauler than our last-gen 480! As a thank you, returning customers of the Dragon_Haul_480 will receive a 500,000 credit discount on all models. This craft was created with the intention of offering 3 models for any customer to find one to match their gameplay style, and deliver exceptional performance to boot The 3 models are P-retty, E-fficiency and M-ining/military) (M model coming soon)! P model purchases include the E versions (E2 and E3) as a bonus, and can upgrade later to the M model for only 500,000 more! This is the P model, which is short for Pretty Plates! The target customer of this version is for players who do not care about pure stats, and want a nice looking ship that can still do it's job! This is perfect for running hauling runs with your mates to markka and killing time out and about in the belts! She is a bit on the chunky side, but due to her T3 propulsion and maneuver thrusters she is just as responsive as lighter craft! This also enables her to withstand assault for a couple seconds more than the E model, giving you time to react to the threat! All models include the new 2.0 system of Asteroid avoidance, which has been updated to handle more edge cases, and fit onto one chip, whilst maintaining the same .6-.8 detection time of previous iterations! It will automatically cut throttle, hit the breaks and strafe away from the threat. Afterwards it will resume it's previous thrust, so you don't have to manually interact with it! But that is not all the protection you have! A 1 meter gapped and plated grille also defends your precious bits from the cold, hard, uncaring rocks, so anything your AA misses, it will catch for you! It also doubles up as a shroud to cover up the ugly look of hundreds of rangefinder beams. Also in the P model is a live editing YOLOL work station, and crew accessible controls , allowing your crew (or yourself, the AA is pretty good) to walk around the ship and do more than stare at the clouds ahead. The bifurcating generator doors for the front and rear bay separate the exploding bits from the crew, reducing the chance of accidentally blowing yourself up with misclicks. Repairability was also considered, so engine clusters and the front rangefinders are all able to be accessed from behind the grille of the ship, and the cargolock is perfect for bringing spares along. All models include Cargolock frame to haul items and spare parts to where they need to go, all 3 crafting benches and ISAN navigation waypoint system, which can be operated from both the pilot seat and cabin. An avoid counting system lets you know how much frustration you have avoided while AFK, as well as blinking lights and sounds while the AA is avoiding if you are nearby so you can watch it go! A warp core is included by default, but can be stripped before printing your ship for additional space, which you can cram more ore crates, fuelrods, prop, a cargolock or more into! Blueprint Files will be delivered in a .rar file so you can choose which models and version to build, as well as a bundled user guide .txt so you can have common questions answered! This model's speeds as measured by transponder hide settings are as follows: --Dry speed is ~135 m/s with 920 meter stopping distance. --wet (14,000) speed is ~110 m/s with 650m stopping distance --wet (24,600) speed is ~92 m/s with 550m stopping distance 5893 km Rod range, 36 gen units, 12 chambers w/ t1 enhancers. 24 backup rods 1801 km propellent range with 9 large prop tanks. More can be added in the access halls/warpcore room if you need more range w/o a pit stop.

BP: 2 M
3

JPTech Rhino

JPTech

Ship

Dry Max Speed: 150 m/s

## How to buy Rhino 1. Join the JPTech Discord Server [Click here!](https://discord.gg/E47mNfF2Hq) 2. Please check the server rules and click the reaction if you agree to them. 3. Create a ticket in the **🚀⚔-rhino-info** channel. 4. Wait for an admin or moderator to reply.

BP: 3 M
1

Big Bastard Mk1 m5

Barik

Miner

Ore Crates: 1,024 crates

A miner with 28 lasers and a "harvester" digging system from the NHR Corporation. Шахтер с 28 лазерами и системой копания "харвестер" от корпорации NHR. https://youtu.be/J-EZthmxHus?si=UzUJH8WQgdPA6zOv

Ship: 13.9 M
17

[FREE] small Eco grabber

Happy Ship Shop

Multirole

Dry Max Speed: 150 m/s

This is the small ECO grabber, please note that this is the super cheap version of the big grabber https://sb-creators.org/makers/Happy%20Ship%20Shop/ship/%5BFREE%5D%20ECO%20Big%20grabber If you have the resources, I highly recommend you print the big version rather than the small It's meant to be a nice and very easy way to make a lot of credits in very very little time ( up to 1 million credits per hour if used properly ) It's also a nice introduction to asteroid hauling and can carry about 1 to 2 T10 asteroids with the rest being T9 ( the ship is more suited for T9 than T10 ) As with the ECO ships, it's very cheap to make and fun to use 😁 I also put a lot of Yolol on it to make it as pleasant as possible to use, thus it has : - ISAN Quad - speedometer - range calculator - warning system - 4 independent grabbing systems to make asteroid catching easy - projector system - advanced scanner ( with resource stacks ) - 3 different cockpits for both redundancy and making the ship as easy to use as possible - very easy maintenance ( everything is easy to access ) - sensitivity manager system to allow you to accurately grab the asteroids with low effort Important note regarding it's usage : do **NOT** let the battery level reach 0, this will cause a release of all of the asteroids and cause a **MASSIVE** disappointment You can download it for free here : https://discord.gg/KAqjK3W98z The link is a discord forum, you need to write the name of the ship in order to have the right post

BP: 1
1

Byksir-Turbo

FatFly

Other

Battery: 240,000 units

# Byksir-Turbo **Role:** Asteroid Hauler There are many similar ships, but what makes this one special is its unique **Grid Radar** to safely park the roids into CLB range. Grinding money with this machine, safe zone or outside, is very satisfactory. It is capable to carry 3x Tier 10 rocks on speed of **60m/s (empty ~145m/s)**. CLBs are separated in 3 sections, so very easy and convenient to add second and third rock to cargo bay. For user friendly management, CLBs are also color coded. Power management is configurable via two switches to achieve maximum power saving. Another unique feature is dual drive, as ship can fly forward/backward at the same speed - pilot seat and FCU are on turntable. This allows the pilot to have better vision when returning home with loaded ship. **One trip in Origin Safe zone can easily yield over 1M credits in less than 15 minutes!!!** As always, F.A.T. Ltd is providing quality, functionality and appearance!

BP: 10 M
1

Brute Bomber (T-Varient)

Brutal Builds

Fighter

Dry Max Speed: 150 m/s

*The Second brute bomber in the pair! * This ship is meant to be a short-range bomber whether it's in the form of support to fighters or bombing runs on your unsuspecting enemies, they will never see you coming! - 1 set of ready-to-fire torpedo's - turtle - fast ascend, descend, and roll capabilities - cheap! Can be discarded when done or brought back for re-arm - fast! all armor and beams are Aegisium, strike hard and fast. 125 m/s, (torp tubes are heavy) - simple controls, just pull up V to button map! - 441km range -Looks like a stealth bomber! Cool - thoroughly Jank tested for hours, no torpedo Jank! *Disclaimer: Not responsible for endo death to self-exploding due to not slowing down before firing torpedo's, torpedoes only move 110 m/s. make sure to prep/arm the ship for torpedo fire by pushing the red button, this will slow your ship down below the torpedo speed.

BP: 1 M
1

HKAS DF-02

[HKAS]

Ship

Range: 800 km

The laser wielding cousin of the DF-03, the DF-02 features the same design with light weigh and small target profile in mind. Features: - 2 laser cannons - 1.5 hour flight time - Charodium plating - 150m/s Aim Mode

BP: 600 K
2

The Brutalizer

Brutal Builds

Fighter

Dry Max Speed: 130 m/s

Ever want to Gate camp in style with friends? Escort a hauler? provide backup in the heat of things? Well look no further. With this battleship you can do just that, fitted with a mix of x4 laser and x4 plasma cannons, you can swoop in and hit where it hurts. and not only that, but you can also do it with friends! the brutalizer sports X4 dedicated tripod points with ports, 2 rear chase, and 2 front/side. some specs: Armor: 4-5 layers of charodium minimum all round, with some vital places covered in as much 5-7 layers. hand crafted Spall armor as well as fully armored thrusters for added protection. being used as armor themselves. A very thick Cockpit window, fully armored and sealed interior. - Control redundancy: a complete set of controls tucked away in the ship should the ones in the cockpit get shot up so you can keep blasting. - Easy access Rod Maintenace and Repair - Wire and pipe redundant: Hand-Layed along beams with no hull/plate clipping for easy repair. (NO DUCT's) - Laser ammo container - 1270km of flight range - self-sustaining coolant dissipation with 2 extra racks for emergency that will kick in when needed incase of damage to radiators. - More then enough heat syncs for battle - 15k eps - simple control table with adjustable slider for fuel chamber output - fully redundant battery blow-out system. - 100% hand bolted - Perfectly aligned - decent speed for the absolute unit that it is - It looks cool ;] - ores + credits Discord BruticusX#6669

BP: 5 M
10

Magna Navis MK2 (Heat Sink Updated)

Northwest Industries

Hauler

Ore Crates: 1,128 crates

Cargo: 1128 Crates Speed: 150 m/s unladen, 110 m/s full Bastium, 105 m/s full Charodium, 90 m/s full Lukium. Forward Thrusters: 180 Tier 2 with Tier 3 Nozzle Box Thruster, 40 Tier 2 with Tier 3 Nozzle Triangle Thrusters Generators: 18 Tier 2 Fuel Chambers with a total of 48 Generators. 30 T2 Enhancers. Full set of crafting tables with upgrades. Propellant: 16 Large Fuel Tanks totalling 144,000,000 Propellant. PLEASE NOTE: SHIP GENERATORS MUST BE SPOOLED UP TO 60 TO FLY PROPERLY Ship does include asteroid bumpers and weighing in at 19.4mil KG (19,400 Tons) cancels out extreme asteroid damage. I have personally rammed many asteroids with this ship and have only suffered plate damage and minor thruster damage so far. • 4 Resource Ports • Asteroid Bumpers • Ajatite plating for lightweight travel • Rangefinders on all sides of the ship so you can see the way forward • Crafting Benches - Craft Fuel Rods and Propellant on the go! • Cruise and Manual flight modes • ISAN V2.0 with Speedometer -Please note, this ship does not fare well at all in PvP and such situations should be avoided- -Also please note, there is not a lot of voxel limit left for modifications, so if you buy the Blueprint, you may need to sacrifice ore crates to make changes like adding batteries / mining lasers- SHIP PRICE: 15,000,000 Credits BLUEPRINT PRICE: 5,000,000 Credits

Ship: 15 M
BP: 5 M
17

Reclaimer

Happy Ship Shop

Other

No attributes :-(

The reclaimer is the self-proclaimed king of all recycling ships / flat bed Main features: - an immense board for recovery - 4 large cargo locks - 2 very large cargo locks - machine reconstruction - fast travel - 145 m/s dry ( wet will depend on your cargo ) - 6 auto cannons for when recycling gets a little spicy - strategically placed passenger seats for members of your party to help with spotting - a ground avoidance system to allow you not to end up like the ships you are recycling Warning : this is not a "let's make money ship" : being on the moon is too dangerous and this ship is expensive to spawn. This is more of a "let's have fun ship". It is very well suited for corporations wanting to organise events You can check it out here : https://discord.gg/KAqjK3W98z The link is a discord forum, you need to write the name of the ship in order to have the right post

BP: 1.7 M
4

Handheld Plasma Cannon

Shipwright CO

Multirole

Power: 30,000 eps

# **Plasma Cannon** Nicknamed, **"Lapis"**. Which can also be swapped out for a autocannon **"Lazuli"**. Blind spots are no more. Have a gunner that cant hit the broad side of a hauler with mounted guns? Have a passenger that just munches on food while you are busy avoiding asteroids? Give them one of these. Now you can aim with raw mouse input to accurately lay down angular fire onto ships. This compact device has a **custom cargolock beam cradle** that can easily snap and stow this weapon for quick racking/un-racking. *(Only included if requested for 8k)*. The Cannon fires when the rangefinder on the rear is tripped, so you can use your **mouse wheel** to move the device closer while holding it with **"E"** Check out other creations by Shipwright CO. and DM me for ship/tool requests and we can work something out. # Carogolock Cradle build cost **Ajatite:** 0.01 **Bastium:** 0.2 **Kutonium:** 0.1 **Nhurgite:** 0.01 **Vokarium:** 0.1 **Total cost: 2493** *Game:* **Shipwright** *Discord:* **Knox#9473**

Ship: 45 K
BP: 85 K
2

Star Stripe [Free BP]

Cafe Incorporated

Fighter

Primary Thrusters: 22 units

Welcome to the Star Stripe. Cafe.inc's new fighter for all to enjoy. Armed with 8 lasers and a tops speed over 150m/s with 16 box thrusters and 6 tringle thrusters. The Blue print is Free. --- **Specs** * 8 Laser Cannons * 2 Small Propellent * 150m/s * Charodium Armor --- To get the blueprint just join our discord at discord.gg/aVWPZVU And don't forget to check out our other ships to!

2

No. 51 "Sun Wukong's Staff is Short and Long"

Vintage Incorporated (Barkhan)

Fighter

Dry Max Speed: 156 m/s

A stealth ship for belt rats. Can you see the monkey in the trees? This light fighting vehicle is designed around the orthogonal thrust on its belly, granting the ability to control the range of an orbiting fight from inside 50 meters to more than 700, just by rolling towards and against the orbit. No. 51's railgun and superior evasion allow it to punch well above its near-ultralight weight class, regularly out-turning enemy combatants so dramatically they completely lose track of their target, allowing you to blend back into the surroundings and dictate the engagement. No. 51 also comes with disposable "drop tanks" for range extension: auto-unbolt the external tank support brackets and they will fall away harmlessly in flight Purchase of this BP entitles you to technical support and basic instruction on the ship's manual of arms. For further information, inquire within: https://discord.gg/Y5rb44YHxd and ask for "Barkhan" in #ship-sales About the design principle: "Orthogonal thrust" is a main thrust-style array pointed perpendicular (orthogonal) to the vehicle's forward. In a normal "orbiting" fight, both combatants' main thrust are pointed towards the other ship, resulting in fairly predictable flight especially in terms of range. No. 51 uses its orthogonal thrust similarly to a prograde or retrograde burn in this context: if your "Up" is in the direction of the orbit (the opponent's thruster tail is pointed up from your perspective), the orbit widens and the engagement range lengthens. Conversely, by turning against the orbit (the opponent's tail is pointed down in your view) you can suddenly close the gap. This allows you to dictate the range of the engagement without ever taking your nose off the target, leaning on whichever capability of the enemy ship is weaker.

BP: 7 M
4

Gefjun

Ark's Sparks

Miner

Ore Crates: 832 crates

Model Number: MMREXL-100FL Name: Gefjun Type: Roid Eater Features: - Speed: 125m/s (dry) - 30-laser hexagonal ring - 4x large gens - 832 crates - Auto approach - Auto alignment - PID-controlled crawl mode - Simplified operation - Multiple operating modes with presets - Automated mining after initial approach phase - Extremely good field of view - open cockpit Ark's Sparks' first production asteroid eater, the Gefjun, is designed for industrial-scale extermination of asteroids in the immediate vicinity of your cap ship or station. 30 lasers make short work of any asteroid, firing in a complex multilayered hexagonal grid pattern that makes quick work of any rock that enters its maw. Operation is extremely simple requiring few buttons to ensure as little pilot stress as possible, making long mining sessions a breeze.

Ship: 8 M
4

Barracuda

Happy Ship Shop

Fighter

Dry Max Speed: 150 m/s

The Barracuda is a heavy fighter that packs a punch It's main features are : - 20 lasers - double layered armour ( mainly aegissium + charodium in the important places ) - speedometer - Range calculator - Fast travel - roughly 1100 km of range - 4 different settings for sensitivity - ISAN quad - range finder aim assist The main focus of this ship is going to be heavily armoured targets such as other big fighters It's main role is to ensure complete domination of space in a given area It gets the job done x) Interested ? any questions ? Come and chat on the discord : https://discord.gg/aWES7cN3uc

BP: 2 M
3

[FREE]IO V4

Kill To Conquer

Ship

No attributes :-(

Upgrades since IOv3 - Generator placement - Cockpit adjustments - More propellant tanks - Fuel and Propellant usage calculator(not of my design or code, from Moon Racer of Happy Ship Shop). - Sustained Laser Output - **Downgrades- 40 less cargo containers since IOv3** - 32 T3 Fuel chambers & 96 Generators with 96 Enhancers - 14 Large propellant tanks - 168,000,000 Propellant - 6 Mining Lasers with variable rotation and pitch & Ore 3 Collectors - 704 Cargo Containers - [Blueprint here]( https://www.dropbox.com/scl/fo/odrzse9cxqylthys1j7ma/h?dl=0&rlkey=vt75nmxxsgah1yiwzta8bcjle)

1

Patrol lite

dbermarCorp

Fighter

Primary Thrusters: 8 units

Ultra compact combat fighter. (150m/s) Warpclass: 4.77(without weapons) / 1.22(with weapons) Price without weapons: 300000+ore Price with Lasercannon: 750000+ore -You can buy the ship without weapons and put autocannon or lasercannon on it later if you want to lower costs. (You will simply have to rename certain parameters on the weapons for Yolol efficiency). -Equipped with motion sensitivity adjustment in the cockpit. -Equipped with ISAN (position/speed). -Equipped with warning sound when low fuel/propane.

Ship: 780 K
BP: 4 M
3

Brimark

Deamonum

Multirole

Ore Crates: 288 crates

this ship was created to make mining has very long distance with that capacity of 216 million properlant is it 11h of fuel road with the rods of spare. with this 10 laser mining no more T10 will resist you the ship can embark 4 t10 I advise you to mine next to a station or a transporter for an optimal use. specs: 145 m / s empty, 288 ore crate, Box thruster T2 nozzle T3 52, laser mining 10, ore collector 2, fuel chamber T2 24, generator T2 72, thruster triangle T2 nozzle T3 90, radiator base 12, radiator expansion 96, 216 million propellant, 169 Battery, basic crafting bench, advanced crafting bench, too l& weapons crafting bench.32 spare fuel roads, warp class: 1,616, Mode Navigation 45% of thruster power, Mode turle, Mode cruise, Speed mater for réel speed, compass, ship diagnostic, transponder, auto approche, ore scanner, simple Button green inside safe zone red outside safe zone, Fuel_time : fuel rods and propellant, system ACAS with for self avoidance. Each time the Blueprint is modified, I give you a new Bp version.

BP: 300 K
1

JPTech LandRecon

JPTech

Other

Battery: 10,000 units

# JPTech LandRecon ## Introduction This ship is a mobile reconstruction machine It is designed for cargo events. It is also equipped with an automatic landing. ## How to buy LandRecon 1. Join the JPTech Discord Server [Click here!](https://discord.gg/E47mNfF2Hq) 2. Check the server rules and click the reaction if you agree to them. 3. Create a ticket in the **🚀🏭-landrecon-info** channel. 4. Wait for an admin or moderator to reply.

BP: 2 M
6

Droid Tri-Fighter [Star wars] [FR] [France] [français]

[La Garde] Yonax

Fighter

Primary Thrusters: 8 units

The Droid tri-fighter is an interceptor class ship, it is mainly used in escort and position defense. Its consequent armament is composed of 3 laser cannons and 1 plasma cannon allowing it to cause important damage on its target in a very short time. - Style-------------⭐⭐⭐⭐⭐ - User-friendly----⭐⭐⭐⭐⚫ - Pvp--------------⭐⭐⚫⚫⚫ - Armor-----------⭐⭐⚫⚫⚫ - Firepower-------⭐⭐⭐⚫⚫ - Speed-----------⭐⭐⭐⚫⚫ It has 2 firing modes, red button with the 3 lasers and Blue buttoun with the plasma cannon. The Droid tri-fighter has a light constitution which gives it a very agile movement. The ship is very small so it is very difficult to aim at it :) The price of the ship remains very low for a combat ship. It has a resource bridge for refueling. Systems : - The ISAN2 Mono technology developed by the Collective - Asteroid avoidance - Basic visualization panel (ship's engine start, weapons overheating, fuel rod, gas, battery) - Sensitivity control ** NO MONEY ? YOU CAN BUY THIS SHIP/BLUEPRINT WITH ORES ** ==> Contact me in our faction discord : https://discord.gg/2teHJBkwMY <== !! You can assemble this ship with or without weapons which significantly reduces the price of Assembly cost and the resources required for its construction !! - Assembly cost : 468,275 Resources that are no longer required : - Kutonium (3.8) - Surtrite (4.8) - Arkanium (4.8) - Exorium (0.5) made in France ^^ UPDATE : 10/04/2022 - V3 Sensitivity control and organisation of buttons and display devices 04/05/2022 - V3.1 Heatsink update and organisation of devices 21/05/2022 - V3.2 More Heatsink and more beam + speedometer 20/08/2022 - V3.3 Added Aeguisium plating to reduce weight + more armor

Ship: 600 K
BP: 1.4 M
2

[FREE] ECO torp

Happy Ship Shop

Fighter

Dry Max Speed: 150 m/s

this is the ECO torp, it is a variant of the hss-eco-fighter ( https://sb-creators.org/makers/Happy%20Ship%20Shop/ship/%5BFREE%5D%20Eco%20fighter ) it shares many of the same characteristics The main difference is that the ECO torp has 8 torpedo tubes with non-guided torpedos The goal of the ship is to allow to experiment with torpedoes and have fun 😁 It can also be used as a cheap and lethal kamikaze ship You can download it for free here : https://discord.gg/KAqjK3W98z The link is a discord forum, you need to write the name of the ship in order to have the right post

BP: 1
16

CS. Polaris V2[Free BP]

Cafe Incorporated

Miner

Ore Crates: 100 crates

**CS.Polaris v.2** is upgraded from the v.1 with Upgraded ore capacity, speed and runtime. --- **Key Points** * Mono Isan * 30 mil propellant * Turtle mode * Cruise * Two mining Lasers * 100 Ore Crates --- To get the blueprint just join our discord at discord.gg/aVWPZVU And don't forget to check out our other ships to!

2

[Free] OSA Zoog Mk2

Open Source Armada

Other

Dry Max Speed: 148 m/s

Cheap and disposable stealth skiff, made without FCU/MFC to shave print cost. Made as a disposable ship and assault pod for up to 2 people, there may not be a cheaper, more stress free way to zerg into the fight. For a total of 4 stacks of t1 ore, and a print cost of 22 001 credits print without crafting parts, i can confidently say it does not get cheaper than this for brave one way trips. For good measure, i made a 5 pod launcher variant, giving you possibly one of the most affordable stealth bombers to have fun with. //Download// https://github.com/Open-Source-Armada/OSA-Zoog-Mk2 //Specs// Comes unarmed for scouting or with 5 missiles for bombardment. LaunchMissile+ and LaunchTube+ are your missile triggers, bind both to the same key, this system uses no yolo and is a simple way to cycle and launch missile tubes. 148 m/s max speed using T1 manoeuvre thrusters, no trails. 68277.5234 kg in weight without missiles, 74437.3047 kg armed with missiles. One small prop tanks for 1 million prop, 40 mins estimated flight time. One T1 fuel chamber + one T1 generators, gens must be ran at max to fly. Roll is performed using Roll_L and Roll_R buttons. This ship has no FCU/MFC, it is manually balanced, and uses direct lever control. See attached photo of bindings for this ship. This is done to make the print cost incredibly low, and further make a cheap ship cheaper. //Tactics// Zerging the enemy has been, and always will be a strong method to win, low to no cost attacks with handheld weapons is the simplest form of combat. It is also the basis for station assault, so i made the Zoog. Cheaply printed even without tech tree unlocks, fast and stealthy, can be used by anyone as a easy trip into combat. Has two pilot seats for pilot to fly based on preference, doubles as a passenger seat to allow two endos per trip. The missile variant takes full advantage of the near zero cost of the hull, allowing you to deploy 5 missiles with next to no ship cost attached, it is basically the launcher and missiles. Ideally the launcher will be used to breach stations during siege, but I also expect it to be used as a risk free way to deploy some missiles.

Ship: 1
BP: 2
1

Weka B 950

PinkGoo‘s Surplus

Fighter

Primary Thrusters: 20 units

2 Rail 950 ton light fighter Equipped with two 5-tube deployable rocket launchers

BP: 16
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