Starbase Ship Shop

Welcome Endos of the Starbase Community! The Biggest Ship Shop server in Starbase is bringing you hundreds of ships to fly. Find your dream ship or list your own beautiful designs!

Learn the basics of buying and selling here. More features coming soon!

Starbase Ship Shop and sb-creators.org are a fan made, community run organization, and are not associated with FrozenByte Oy


7

[Free] Eco bench

Happy Ship Shop

Pocket

No attributes :-(

The Eco bench is a very very simple ship with crafting benches; it's as simple and convenient as that x) it has an auto management of the power and that's it The goal of the ship is to be able to have all of your crafting benches as easy to access as possible all in one place Can also be used as a station hopper is needed You can grab it for free on my discord here : https://discord.gg/8s4CRYGE32

BP: 1
16

Cossack F-1

Far Out Shipyard

Multirole

Dry Max Speed: 110 m/s

A long range scout/support ship with cargo lock frame, and hardpoints for adding weapons. * 8 hours of propellant and 2.5 with fuel * Rangefinder * Transponder * 10 Tier 1 Generators and 4 T1 Fuel Chambers * 8 Fuel rod racks * Tier 1 Thrusters * Cruise mode * ECO mode for generators * Radiators and Cooling rack * Great maneuverability * Redundant Radiator cooling * Space for Fast Travel Core

BP: 500 K
6

Viper MKII V5

Werwölfe Fighter Brigade

Fighter

Primary Thrusters: 10 units

##Update 869## -the FA-Max is now equiped with 4 heatsinks and are now able to fire all 4 autocannons until the mags are emtpy -The FA-lite is equip with 2 heatsinks and is capable of firing several seconds befor the autocannons overheat The MKII V5 now comes in 2 configurations MAX and LITE The max remains the Escort and Patrol Version of the Viper MKII while The LITE is a cheap mass producable Station Defence unit The assamble costs on both can be reduced to just 90k when all parts are crafted The MAX Version comes with the following features - Hybrid armor to optimize weight and protection - Weapon and heat text panel displays (made by Oloneus) - Auto gen and cooling script (made by Oloneus) - Fuel time and Propellant Range display (made by Oloneus) - Isan Compass (made by Firestar99) - Anti Propellant leak script - Flight assist mode (no its not an auto pilot it lowers input speed and limit on pitch yaw and roll) - 10 T3 Triangle Thrusters (~145m/s) - Dry weight 719tons The LITE Version comes with the following features - Standard Armor to reduce production cost - Auto gen and cooling script (made by Oloneus) - Fuel time and Propellant Range display (made by Oloneus) - Isan Mono v2.5.3 - Anti Propellant leak script - Flight assist mode (no its not an auto pilot it lowers input speed and limit on pitch yaw and roll) - 10 T2 Triangle Thrusters (~135m/s) - removed every source of expansive ores - Dry weight 728tons **purchase** - just DM me on DC RoachPC#4621 **Purchase options** - Full Ship Ores + Assambly cost(full 730k crafted 100k) + Order Fea(500k) - Full Ship Credits only 1.200.000cr - BP MKII FA Max 3.000.000cr - BP MKII FA Lite 3.000.000cr - Both BPs 5.000.000cr - Full Viper Pack (Wip) Includes Both MAX and LITE version of The Viper MKII and mutliple weapon configurations and colors **Weapon configuration** - FA Quad autocannons - FL Quad Lasercannons - FP Quad Plasmacannons (on MAX only) - FR Single Railgun (on MAX only) - FM Dual Laser Dual Missile Luncher

Ship: 1.23 M
BP: 3 M
4

[FREE]Himlea

Kill To Conquer

Miner

Ore Crates: 240 crates

Himlea is a light miner with 240crates and 4 lasers. Has room to expand genies or propellant if you wish. has mount on bottom for fast travel core (note:when fast travel core is bolted the ship tries to correct itself so you would have to continuously monitor the ship or take off the core when travelled) **[Free BP Here]( https://www.dropbox.com/scl/fo/odrzse9cxqylthys1j7ma/h?dl=0&rlkey=vt75nmxxsgah1yiwzta8bcjle)**

3

Solaris Explorer MK II

Omygron

Multirole

Battery: 60,000 units

A small, purely solar powered scout spaceship with 5 engines that is controlled in 2 groups. Drive and navigation engines are separated from each other in order to save fuel. When the energy is full, the excess energy is used up again in a boost. Values differ depending on the use of the engine - Speed: 93m/s-120m/s-148m/s - Range: 7050km-6250km-4800km - Flight time: 22h-15h-9h Scripts and extras: - ISAN 2.5 Mono - Evadedrive (dodge script) - Solardrive MKII (automatic control of the drives depending on the incoming energy with manual bypass switch) - Timescript for battery and fuel remaining time - Ore scanner - Delta (compass) - Speedometer - Tutel button - Aim button - Isan block button button indicator for: - Savezone - Damage zone - Station allowed Flight time and range are only dependent on propellant gas and can be greatly increased with pocket refueling. - Ship Cost with Ore - 65k - Ship Cost no Ore - 200k - Ship BP no sale

Ship: 65 K
4

Corner Block Storage

XgC Industries

Other

Battery: 10,000 units

Did you just come back from a huge ore run with a load of cargo, only to find out that your station inventory is full, and now you have nowhere to put it? Well I have the solution. I present the "Corner Block Storage". Modeled after the 24x24 corner block piece in game. 2093 cargo containers. The most you can have within voxel limit. >>>>PLEASE NOTE: This is not a ship. It's mass overflow storage only.<<<< BP is available for purchase in the HLA Shipshop Discord. https://dsc.gg/hla

BP: 200 K
7

HKAS YF-405 Octagram

[HKAS]

Fighter

Primary Thrusters: 36 units

The YF-405 Octagram is a more compact cousin of the YF-404. Small and less heavily armed, this ship made up for it with high maneuverability and acceleration, More over, the ship have increased armor, it can take a beating and still dish it out. Features: - 4 Laser cannons - Laser sights - Weapons power up/ down button - Small frontal profile - 3h flight time - Aiming mode -2-3 layers of armor

BP: 7 M
3

BoringDrill

RegiShips HQ

Multirole

Ore Crates: 264 crates

The BoringDrill is designed to bore straight down into the surface of a moon. Uses 24 mining lasers and 8 ore collectors in an octagon ring to create a mostly round hole into the surface. Mines roughly half a meter/minute (maybe closer to 1m/min), but is a guess, not a measurement. It's not fool proof, though mining in a moon base safe zone makes it near! Built on the latest heat mechanics, it has 100% passive cooling, and able to power the drill non-stop for around 2 hours. Having a moon base with a repair hall makes refueling a breeze; and since it's powered by T1 generators, it is refueled with nhurgite, making it able to be refueled from Elysiums belt! No need to import exorium to power this drill! Special Features: - Align to surface sequence - Hover at variable altitude - self Land sequence to an aligned surface - warmGens button to heat up for mining - safety feature to not mine if gens aren't warm or battery is too low - self-centering sequence to realign yourself into a bored hole - mining pattern that efficiently mines away to drop you down back to boring altitude - mostly afk design, lasting ~2 hours - separate mining panel near over a glass floor to control all you need to from the comfort of a rigid pilot chair Still working on making it better, adding features; but you are able to get your BoringDrill today*! Being sold as ship only, BP once FB deliveres on in-game chips. - Ship: 10 mil credits (Price as of 7/18/22 **ore prices fluctuate) - Ship: 3 mil credits + ores - BP: n/a p.s. *I work a 12 hour, 6 day a week job; so I'm not available immediately any day :)

Ship: 10 M
9

Begemot-IK

Danket

Miner

Ore Crates: 200 crates

Perfect for short-term mining of rare resources in hazardous areas or comfortable mining in a safe area, 12 lasers allow you to mine medium and small asteroids at the push of a button. The simple cockpit interface is easy to understand even for a beginner. A simple aiming system will make it easy to aim at an asteroid for approach system. Specifications: - AVOID System - Approach System - Sweep System - 200 Ore crates - 135 m/s Empty - 95 m/s full - 2 large tanks - 6 medium tanks For mining, you must turn on (MININGMODE) and then click on the button (ML) To work (AVOID) you need a working speedometer. * if it does not work, you need to press the emergency start button in the chip compartment to the right of the fuel chambers.

Ship: 3.7 M
2

[FREE] Clunker

Egomaniac

Hauler

Primary Thrusters: 58 units

The Clunker is a 948 crate hauler with two 13 ring plasma thrusters serving as its main engines to provide decent speed. The ship is no frills and with double the upwards thrust, it is mainly designed to haul ore between a capital ship and the moon surface. The blueprint is provided for free. All feedback is welcome and in game tips (in-game name Egomaniac) are appreciated. However support will be limited but I will try my best. Please give the ship a "like" if you use and enjoy the ship. Designed by EGOTech. Join the [EGOTech Discord server](https://discord.gg/BKwVGvncmN). [Download the blueprint](https://starbase.egotech.space/ships/clunker/download/?ref=sss) Website: https://starbase.egotech.space/ships/clunker # Features The ship has the following features: - 948 crates - Standard Cruise function - Turtle and Sloth functions with adjustable rates - Hover rangefinder guides point down on each corner of the ship - Transponder system with ping function - Auto generator rate script with adjustable minimum rate - One large generator with one large fuel tank and one large processing unit - Radiators that provide more than adequate cooling - Six large propellant tanks with 72,000,000 units of propellant - 72 batteries - Two 13 ring plasma thrusters and 56 T2 triangle thrusters providing forward thrust - 56 T2 triangle thrusters providing braking thrust - 120 T2 triangle thrusters for maneuvers - Speedometer - Many extra slots for YOLOL or memory chips - Top speed of 145m/s empty # Known Issues - The ship can run out of power when running at full thrust. Turn on `Min Gen` at 50 to avoid this when running at full thrust. - The ship is pretty much at its voxel limit so any additions or changes may be difficult without sacrificing crates.

10

[FREE]Io V3

Kill To Conquer

Miner

Dry Max Speed: 130 m/s

Io V3 is a 744 crate miner with a top speed of 135m/s empty and 100m/s full. There is no Asteroid avoidance, has 6 mining lasers. Ship has 30 Fuel chambers 80 generators. Space for a fast travel core is on the top. Isan is v2.3 might need updated. Maintain Minimum power lever at 60% for sustained laser burst Free BP: https://www.dropbox.com/sh/18aia5qvsxuire4/AAC9vXj4hbKpUN0k9nkpoJKNa?dl=0 note: Test out on ptu to decide if you want to bring it into the main game. EDIT: Io V3 has been made more efficient thanks to Endo Lunati, updated BP Updated with heatsink

4

Eos Con 2 (July 2022) Billboard Ship UPDATED

Icarus Project

Ship

Primary Thrusters: 2 units

Mobile billboard ship to promote Eos Con 2 (July 2022). Updated with heat sink. Without items crafted, cost is about 100k. Blueprint available free here: https://discord.gg/A6rXWaFDUu

2

[Free] OSA Gyaa-yoth Mk1

Open Source Armada

Multirole

Ore Crates: 160 crates

160 crate early game low cost miner/hauler, made for speed in high risk environments. Made for starting players looking to get a foot in the door in Elysium. Can be easily mass produced by individuals and corporations. //Download// https://github.com/Open-Source-Armada/OSA-Gyaa-yoth-Mk1 //Specs// 150 m/s max speed dry, 130 m/s wet with exutium alloy. 4300612 kg in weight for hauler variant, 4381982.5 kg in weight for miner variant. 160 crates for for two t10s of core mat. 4 medium prop tanks for 16 million prop, 1 hour 15 mins estimated flight time. 8 T1 fuel chambers + 24 T1 generators, gens idle at 10% for 8 hours 30 mins idle time, 1 hour 30 mins flight time. Basic script for current Fuel/Prop times. Miner has 4 fixed mining lasers, 1 collector and 1 mat scanner using Happytriggers advanced scanner yolo. Requires a repair hall to operate, it is best used between dev stations and your own with hangers. //Design// Back in the "good old days" before cap ships, flying through the gate could be dangerous. While this is less of a issue these days, for newer players without cap ships looking to mine in Ely they need to pass the iconic chokepoint. Should piracy ever return to its former glory, this hauler and miner serve to help start out in spite of the danger. A new player can grind mats/credits in SZ and build a small fleet of these haulers/miners to prevent being stone aged trying to set up on Ely. I personally recommend setting a station in the Ely belt and building a small hanger to refill and repair the ships. While not meta tanked, the ship has a generous 2 layer char firewall at the rear, and a char cockpit shield, meant to make easy crit hits a little less easy. These ships are also ideal for individuals and corps to operate out of dev stations like moon city and arma. The ship can take off at 10% gens, making it possible to leave you location very rapidly from spawning the ship. T1 fuel rods are not as economic as T2, but T1 can be sustained with local nhurgite, where as T2 requires exorium to be hauled out for refills. Combined with a SZ CLF hauler to generate credits, a new player can easily fund trips to the Ely belt, and can mine the materials for better ships and there own cap ship in time.

Ship: 1
BP: 2

1125 Storage Crates

HOA-TC

Other

Propellant: 0 units

I kept hitting station item cap so I got someone to make me a ship that is just storage crates. This thing does not move it's just cheap additional storage. Great for people prepping for future patches by stockpiling ores. Assembly cost is easy to get down if you precraft the crates. We have gone inactive so any changes needed to ships made before October 2021 have not been applied to any of our ships. All shipbuilders are currently inactive so there are no upgrades/support currently happening. Ships are still for sale.

BP: 100 K
7

Percheron Mk2

Scrap Metal Militia

Hauler

Item Crates: 0 crates

This is Serdzas' endorsed Mk2 of the Percheron series. It offers 336 increased cargo containers (for a total of 1,336), an improved cockpit and console, upgraded YOLOL scripts, and an increased maximum speed of 150 m/s while dry and 67 m/s while at maximum mass (fully loaded with Lukium). Now updated with heatsinks. The generators need to be spooled up to fly properly though.

BP: 3 M
8

[FREE] Jabber

Egomaniac

Fighter

Primary Thrusters: 14 units

The Jabber is a fast light fighter with four lasers. Although it has very light armour, it is very fast and quite manoeuvrable. The blueprint is provided for free. All feedback is welcome and in game tips (in-game name Egomaniac) are appreciated. However support will be limited but I will try my best. Please give the ship a "like" if you use and enjoy the ship. Designed by EGOTech. Join the [EGOTech Discord server](https://discord.gg/BKwVGvncmN). [Download the blueprint](https://starbase.egotech.space/ships/jabber/download/?ref=sss) Website: https://starbase.egotech.space/ships/jabber # Videos | Channel | Video | | --- | --- | | [Krawll Unchained](https://www.youtube.com/channel/UCCqloSZ0VHn0BCFhIlJNS8A) | [Starbase - Community Ship Showcase - Vinteo's first "Small Fighter" !](https://www.youtube.com/watch?v=9_0CvLgVGqY) | # Features The ship has the following features: - Four lasers with visual indicators for ammo, heat and power - Cargo lock beam crosshair - Aegisium plating - Standard Cruise function - Turtle and Sloth functions with adjustable rates - Transponder system with ping function - One resource bridge - Auto generator rate script with adjustable minimum rate - Six T2 generators with two T2 fuel chambers and two spare rods on racks - Radiators and heat sinks that provide more than adequate cooling for sustained firing - Two medium with 8,000,000 units of propellant - Propellant time and fuel time panels - 20 batteries - Six T2 box and eight T2 triangle thrusters providing forward thrust - Eight T2 manuever thrusters providing braking thrust - 18 T2 manuever thrusters - [ISAN Mono Waypoint System by Archaegeo](https://github.com/Archaegeo/Starbase/tree/45a9bb464cb71d7de7a214f8e665111d6b2b5989/ISAN-Waypoint%20System) - Speedometer - Timer panel - Odometer panel - Many extra slots for YOLOL or memory chips - Service hatches for easy access to fuel rods and weapon ammo - Top speed of 145m/s

3

Zmey

Warios

Fighter

Primary Thrusters: 6 units

# Zmey Very cheap and slim light fighter. This ship was built to fill the niche for cheap fighters with a decent flight time. It's made as slim as possible to evade enemy fire. It reaches the max speed and is fully covered with Aegisium. The cockpit gives 180 degrees visibility, so you can see the enemy approaching. This ship can easily be used for patroling, piracy or just for mass production to swarm your enemies. # Features - Updated with heat mechanics - 150 m/s speed - 2.5 hours of flight time - Aegisium armor - 2 laser cannons (with alternating fire) - Slim ship profile - 180 degrees cockpit - T2 tech (only thruster nozzles are T3) - Redundant Wiring - Aim mode - ISANv2 - Internal bolting for the slick looks # Pricing - 800,000 for the blueprint Feel free to test fly the ship on the PTU before bying. # Note - Bind Shoot1+/2+ to your shooting key - Ship manual is behind the seat

BP: 800 K
2

The Brutalizer

Brutal Builds

Fighter

Dry Max Speed: 130 m/s

Ever want to Gate camp in style with friends? Escort a hauler? provide backup in the heat of things? Well look no further. With this battleship you can do just that, fitted with a mix of x4 laser and x4 plasma cannons, you can swoop in and hit where it hurts. and not only that, but you can also do it with friends! the brutalizer sports X4 dedicated tripod points with ports, 2 rear chase, and 2 front/side. some specs: Armor: 4-5 layers of charodium minimum all round, with some vital places covered in as much 5-7 layers. hand crafted Spall armor as well as fully armored thrusters for added protection. being used as armor themselves. A very thick Cockpit window, fully armored and sealed interior. - Control redundancy: a complete set of controls tucked away in the ship should the ones in the cockpit get shot up so you can keep blasting. - Easy access Rod Maintenace and Repair - Wire and pipe redundant: Hand-Layed along beams with no hull/plate clipping for easy repair. (NO DUCT's) - Laser ammo container - 1270km of flight range - self-sustaining coolant dissipation with 2 extra racks for emergency that will kick in when needed incase of damage to radiators. - More then enough heat syncs for battle - 15k eps - simple control table with adjustable slider for fuel chamber output - fully redundant battery blow-out system. - 100% hand bolted - Perfectly aligned - decent speed for the absolute unit that it is - It looks cool ;] - ores + credits Discord BruticusX#6669

BP: 5 M
1

Rat Mk2

Meta Tech

Other

Battery: 10,000 units

Meta Tech presents its 1st ship the RAT! An agile racing scooter great for small spaces and hopping origins in style - Forward: 2 tier3/3 tri @ 780,000 thrust - Backward: 2 tier3 Maneuver @ 104,000 thrust - Maneuver: 8 tier3 ~104,000 thrust / 6 directions - Cargo Beam Hud - Forward Range Finder - Hover(Coming Soon) - Auto Breaking+Break Lights - Honk @ endos!

Ship: 1 M
BP: 3 M
2

HKAS DF-03

[HKAS]

Fighter

Dry Max Speed: 150 m/s

The larger, more capable cousin of the DF-01, the DF-03 has four autocannons. Plated with big charodium plates, this fighter gives you ample protection during a fight. Features: - 4 auto cannons - 1.5 hour flight time - Charodium plating - 150m/s - Aim Mode

BP: 600 K
4

Biohazard logo

Happy Ship Shop

Ship

No attributes :-(

biohahard logo, the backplates are 576x576 and 432x432 in size The first two are bolted in the back making for a very smooth finish, the third one is auto bolted for reference When you buy this BP you get all 3 logos, no need to choose one All logos are 100% made with plates making transfer and usage simple You can check it on my discord here : https://discord.gg/RwVuSGTjXW

BP: 200 K
11

Skytanker P1

Skytanker

Hauler

Ore Crates: 1,812 crates

https://www.youtube.com/@ColtStarbase/videos This ship is not really a ship it is a pallet. It was designed to be towed by a powerful ship like an M1 or an R4 for example. This pallet remains a real ship, so it can maneuver and be moved over this short distance in your station or your capship. Very useful to unload your CS.

BP: 1 M
4

DragonHaul576M

Dragon_Ventures

Multirole

Ore Crates: 576 crates

The next gen haulers From Dragon_Ventures are here! With the support of our amazing customers and their feedback, combined with 100's more hours of SSC, YOLOL and gameplay to draw upon, we have created an even better hauler than our last-gen 480! As a thank you, returning customers of the Dragon_Haul_480 will receive a 500,000 credit discount on all models. This craft was created with the intention of offering 3 models for any customer to find one to match their gameplay style, and deliver exceptional performance to boot The 3 models are P-retty, E-fficiency and M-ining/military)! M model purchases include the P Model, and the 2 E versions (E2 and E3) as a bonus! This is the M model, which is made for mining firstly, but can take a few punches too, allowing you to possibly escape a pirate ambush! We stripped off the vanity plates and buffed up the central cabin to be charodium plated all around, and the interior plates are charodium in critical areas, while the cabin remains bastium to save weight. Weighing about 4.5% less than the P model and with 24 more t3 engines, the M model has a slight speed increase as well. All models include the new 2.0 system of Asteroid avoidance, which has been updated to handle more edge cases, and fit onto one chip, whilst maintaining the same .6-.8 detection time of previous iterations! It will automatically cut throttle, hit the breaks and strafe away from the threat. Afterwards it will resume it's previous thrust, so you don't have to manually interact with it! But that is not all the protection you have! A 1 meter gapped and beam covered grille also defends your precious bits from the cold, hard, uncaring rocks, so anything your AA misses, it will catch for you! Also in the M model is a live editing YOLOL work station (upgraded from the P model) and crew accessible controls , allowing your crew (or yourself, the AA is pretty good) to walk around the ship and do more than stare at the clouds ahead. The bifurcating generator doors for the front and rear bay separate the exploding bits from the crew, reducing the chance of accidentally blowing yourself up with misclicks. Repairability was also considered, so engine clusters and the front rangefinders are all able to be accessed from behind the grille of the ship, and the cargolock is perfect for bringing spares along. All models include Cargolock frame to haul items and spare parts to where they need to go, all 3 crafting benches and ISAN navigation waypoint system, which can be operated from both the pilot seat and cabin. An avoid counting system lets you know how much frustration you have avoided while AFK, as well as blinking lights and sounds while the AA is avoiding if you are nearby so you can watch it go! A warp core is included by default, but can be stripped before printing your ship for additional space, which you can cram more ore crates, fuelrods, prop, a cargolock or more into! Blueprint Files will be delivered in a .rar file so you can choose which models and version to build, as well as a bundled user guide .txt so you can have common questions answered! This model's speeds as measured by transponder hide settings are as follows: --Dry speed is ~138 m/s with 910 meter stopping distance. --wet (14,000) speed is ~113 m/s with 650m stopping distance --wet (24,600) speed is ~96 m/s with 550m stopping distance 5893 km Rod range, 36 gen units, 12 chambers w/ t1 enhancers. 24 backup rods 1801 km propellent range with 11 large prop tanks. More can be added in the access halls/warpcore room if you need more range w/o a pit stop.

BP: 2 M
3

Vulture Droid [ Star Wars ] [ FR ]

[La Garde] Yonax

Fighter

Primary Thrusters: 16 units

The vulture droid is a light weight fighter with great maneuverability and a ridiculous build cost. It is equipped with 4 laser cannons with a good rate of fire offering good firepower in combat. The Vulture Droid is a fighter that relies on an overwhelming number of ships during combat, rather than having a very expensive ship. This is the first version of the ship it is not yet perfect. ==>To buy the blueprint contact me in our faction discord : https://discord.gg/2teHJBkwMY <== !! You can craft the pieces needed for the ship to significantly reduces the price of Assembly cost and the resources required for its construction !! Systems : - Antiburst (can shoot forever) - Cruise - Wings arm control (on/off)

Ship: 900 K
BP: 1.5 M
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