Starbase Ship Shop

Welcome Endos of the Starbase Community! The Biggest Ship Shop server in Starbase is bringing you hundreds of ships to fly. Find your dream ship or list your own beautiful designs!

Learn the basics of buying and selling here. More features coming soon!

Starbase Ship Shop and sb-creators.org are a fan made, community run organization, and are not associated with FrozenByte Oy


2

[FREE] Guns ZZZ

Happy Ship Shop

Multirole

Dry Max Speed: 150 m/s

This is the guns-ZZZ ( Zoom Zoom Zoom with guns 😁 https://sb-creators.org/makers/Happy%20Ship%20Shop/ship/%5BFREE%5D%20Zoom%20Zoom%20Zoom ) It's main features are that it is super cheap and can accommodate 4 tripods mounted on rotating plates allow you to get the gunners to face any direction you want ! This makes it an effective ship that you can spam. It also features 2 autocanons, the inertia-dampener , the autonomy-calculator and the sensitivity-control allowing it to turn very sharply and avoid most of the enemy fire while also dishing out a punishment 😁 You can expect to go full speed solo and around 130 m/s with 4 fully loaded endos and 4 tripod autocanons The combination of the inertia dampener, high speed, high manoeuvrability and small size makes it a dangerous opponent even though it was never designed to take a beating You can download it for free here : https://discord.gg/KAqjK3W98z The link is a discord forum, you need to write the name of the ship in order to have the right post

BP: 1
5

Bugger X

Egomaniac

Miner

Ore Crates: 448 crates

The Bugger X is a premium version of the [Bugger](https://sb-creators.org/makers/Egomaniac/ship/%5BFREE%5D%20Bugger) with T3 enhancers and thrusters. Website: https://starbase.egotech.space/ships/bugger-x # Comparison | | Bugger | Bugger X | |---|---|---| | Thrusters | T2 | T3 | | Top Speed (empty) | 100m/s | 120m/s | | Generators | T3 | T3 | | Fuel Chambers | T3 | T3 | | Enhancers | T2 | T3 | | Power Generation | 72,000eps | 81,000eps | | Mining Time | 90mins | 100mins | # Purchase Blueprint The blueprint is available for purchase on the [EGOTech Discord server](https://discord.gg/BKwVGvncmN).

BP: 500 K
46

Roomba [FREE]

Shulace

Miner

Ore Crates: 428 crates

Space Roomba === ***BP Now Free*** This thing decimates roids, makes mining surprisingly fun, just push a button and fly, automatically mines the roids that gets in the cylinder. 110m/s unladen, 70m/s full. Built with safezone in mind for newer players and as a hobby project for myself, I can't go back to normal bulk mining without this ship, it's that much more efficient. You can take this ship outside of safezone to mine if you are careful but I recommend having extensive ship repair experience and knowledge before you do so since this ship is designed to get uncomfortably close to asteroids and accidents are likely if not careful. --------------------------------------------------------------------------------------------------------- Includes: === - 428 crates - 24 Mining Lasers - 6 Ore collectors - 24 T1 reactor chambers T1 Enhanced, 72 generators - 24 Fuel rod storage racks - 384 batteries - 12 large propellant tanks - Material scanner - Basic crafting bench. - T10 Roid Mining capability "Bigboi" button with Laser Pulse - Automatic Align Assistance - Auto Approach - ISAN Quad - Ship control trim to better customize flight control to your liking - Approach speed sensitivity control - Lights to better see the asteroids getting shredded - AIM mode to even further fine tune your aim for asteroid approach! ---------------------------------------------------------------------------------------------------------- See it in action: === https://youtu.be/0wS36Vct_z0 - That's pretty much all you need to do with this ship to mine. As demonstrated in the video - you just need to hit Green button, hit White button, hit Approach button and aim at an asteroid until that middle Safety button goes from blinking red to green. That's all! - Alternatively you can mine with the Bigboi button that enables the ship to mine T10 roids! ---------------------------------------------------------------------------------------------------------- CONTACT ME at Shu#8351 on Discord for BP copy. I no longer play SB but I am happy if you would still like to use my creation. === ---------------------------------------------------------------------------------------------------------- 8/25/2022 UPDATED by Rukia Barr === * Made the whole frame green used weld blocks and welded up all the gapped beams * Added heat sinks * Moved the Enhancers to the generator units (due to them not working on chambers any more) * Adjusted some crate bolting to reduce the chance of durability errors * Adjusted the gen setup to produce less heat * Replaced the large tanks with new large tanks so there is no buggy ness in the propellant tanks from where they changed how much it stores (9mill to 12 mill propellant) which brings it up to 144mil propellant on the ship * Cleaned the bolts off of the control panel * Added a warm up button for the gens named "50eps" * Set up a sentry battery to control the gen script that way the gen script is even faster on spooling up. ----------------------------------------------------------------------------------------------------------

BP: 1
2

HKAS DF-03

[HKAS]

Fighter

Dry Max Speed: 150 m/s

The larger, more capable cousin of the DF-01, the DF-03 has four autocannons. Plated with big charodium plates, this fighter gives you ample protection during a fight. Features: - 4 auto cannons - 1.5 hour flight time - Charodium plating - 150m/s - Aim Mode

BP: 600 K
3

Blitz

Happy Ship Shop

Miner

Dry Max Speed: 150 m/s

this is the Blitz, a frontline torpedo runner It's designed to deliver 20 guided torpedoes at close or long range an 10 lasers to finish whatever survived the impacts The torpedoes can be launched by pair or an a 20 salvo The ship is lightly armoured in order to keep a max speed an excellent acceleration / deceleration / direction change. It is best suited for hit and runs It's other features include : - my range calculator - speedometer - sensitivity manager - power management You can check it out here : https://discord.gg/KAqjK3W98z The link is a discord forum, you need to write the name of the ship in order to have the right post

BP: 3.5 M
5

R.A.T mini V1

Leolix Shipyard

Miner

Ore Crates: 440 crates

R.A.T ======= the R.A.T mini is our version to mine on moons/planets, we do not provide support but a quick tutorial at start if needed once. We use it on the live and we had no problem so far we kept it minimalistic and simple to use, the ship basically work with 3 buttons and 2 levers in that respective order : buttons - RT ( cradles rotation for lasers offset) - MG ( auto. advance and cradle pitch auto. alignment ) - LASER ( laser on/off ) levers - MTL ( lasers depth ) - TPM ( lasers inclination back and front manual ) *** angles on cradles are lock for safety reason ## Features : ------------- - R.A.T YOLOL // Mr. T. - Display % Batteries Rods Gas and individual progress bars for rods // myself - Diagnostic display, durability, strength factor // myself - Generator manager // Jericho modified ## Components : -------------- - 1 Exorium Rod chamber - 2 Exorium Generators - 12 larges prop. tanks - 96 T3 Maneuvering triangles thruster Box - 8 T3 Backward thrusters Box -120 T3 Forward trhusters Box - HeatSinks -15 lasers HOVER and LANDING buttons are still in dev and work with the lever on the front seat to adjust height but use it at u'r own risks but there is no need for them we'll keep it updated. 3300km range empty ore crates Special home made lasers cradles :D

BP: 10 M
1

ARMORY

Red Moon Dynamics

Ship

No attributes :-(

A convenient armory room to display your excessive collection of weaponry and armor, full crafting bench complement. Open to custom commissions for variations.

BP: 500 K

Plug and play style console

Ambry Trading Company

Ship

No attributes :-(

**Looking for a simple Plug and play style console? Look no further!!** Fields displayed include ```Haskell Propellant Battery Fuel GenLimit GenRate Forward Backward Yaw Pitch Roll RightLeft UpDown DrainPerSecond=Depends On The Number Of Batterys (installation below) EnergyPerSecond Manual=Playerset GeneratorLimit and 9 Progress Bars For Misc. Setup ``` **Uses Network relay to allow for Plug and Play installation** ```haskell MasterChip1 RelayChip1 1)GasContainerStoredResource = Propellant 2)StoredBatteryPower = Battery 3)FCUForward = Forward 4)FCUBackward = Backward 5)FCURotationalYaw = Yaw 6)FCURotationalPitch = Pitch 7)FCURotationalRoll = Roll 8)FCUUpDown = UpDown 9)FCURightLeft = Rightleft ``` ```haskell MasterChip2 RelayChip2 1)GeneratorUnitRateLimit = GenLimit 2)GeneratorUnitRate = GenRate 3)FuelChamberFuel = Fuel ``` **Comes with 4 chips** Simple Generator Script EnergyPerSecond Script DrainPerSecond Manual Gen Rate script **Installation** ``` 1)All of the relative fields must be named default to be able to be used by the Memory Relays 2)Place the Yolol Racks and Memory relays and connect all power inputs 3)Install the panels where ever is best to see add a cable connection to allow for power input 4)Install the manual lever where ever is reachable to be able to manual set a minimum GenLimit (most leave it at 20) 5)Enjoy ``` **If you have an suggestions on how to improve it message `Cycle_Of_Insanity#3074` or if you would like more information.**

11

[Free] Disposable Drop Pod

Shipwright CO

Multirole

Warp Class: 10.21 

This is a prototype for a orbital troop transport. I would like to do some testing on it as a module for ships to drop Endos onto the moon. As a free blueprint, I would like any feedback on the BP sent through Discord DM if you have ideas or possible upgrades. The pods themselves cost under 1300 credits so don't be afraid to shoot them at the moon. They will despawn quickly due to the low voxel count. Sorry for the crap Gif. [Download Blueprint From Ufile](https://ufile.io/w5i6xpdr) # Testing Information Needed - Time to impact ground from **1000m** and **500m** from initial propulsion and free-fall. - Adjustments to pod position in **Cargo-Lock** for maximum stabilization of drop pod. - Relative **speed** the mothership can travel before internal collisions with pod occurs. - Mothership stabilization designs in Yolol to **compensate for recoil** of firing pod. *[Must have thrusters facing opposite directions so the ship does not roll during pod launch (N-man's 3rd law)]* *Game:* **Shipwright** *Discord:* **Knox#9473**

Ship: 1
BP: 1
8

USS.Endeaver [Free BP]

Cafe Incorporated

Other

Propellant: 264,000,000 units

Welcome To Cafe.inc's New ship The USS.Endeavor The Endeavor is a support carrier with 4 Arrow fighters, reconstruction machine, engineering room, with mini ship with visualized thruster output, the bridge has a mini ship that functions as a compass to point at the waypoint loaded in the adv nav suite. --- To un dock the fighters unweld the orange beams. A warning this ship can be funky with game mechanics so you have been warned. Check the last img for resources required. Feel free to change out the fighters for other ones. You can have up to 4 ready to go fighters after that you will need to have ones with computers and add it later. --- **Credits to the people that helped make this happen.** * Sinsidious for the code that makes the compass ship. * Simon for the grid display's scripts. * Thaccaus for the adv nav suite. --- Links Arrow Fighter https://sb-creators.org/makers/Cafe%20Incorporated%20/ship/The%20Arrow%20%5BFreeBP%5D Nav suite https://github.com/Thaccus/Starbase-Nav-Suite --- To get the blueprint just join our discord at discord.gg/aVWPZVU And don't forget to check out our other ships to!

1

Trebler X

Egomaniac

Miner

Ore Crates: 534 crates

The Trebler X is a premium version of the [Trebler](https://sb-creators.org/makers/Egomaniac/ship/%5BFREE%5D%20Trebler) with T3 generators, fuel chambers, enhancers and thrusters plus three extra mining lasers. Website: https://starbase.egotech.space/ships/trebler-x # Comparison | | Trebler | Trebler X | |---|---|---| | Thrusters | T2 | T3 | | Top Speed (empty) | 125m/s | 135m/s | | Spare Fuel Rods | 24 | 28 | | Batteries | 290 | 302 | | Heat Sinks | 28 | 26 | | Generators | 36 x T2 | 42 x T3 | | Fuel Chambers | 12 x T2 | 14 x T3 | | Enhancers | 36 x T1 & 36 x T2 | 42 x T3 | | Power Generation | 72,000eps | 94,500eps | | Mining Lasers | 3 x 3 | 3 x 4 | | Laser Convergence | Approximation | Precise | # Purchase Blueprint The blueprint is available for purchase on the [EGOTech Discord server](https://discord.gg/BKwVGvncmN).

BP: 750 K
11

P.12 Sidewinder MkII

Neunzehn's Replica

Multirole

Primary Thrusters: 24 units

> `The Sidewinder is a multipurpose ship manufactured by β– β– β– β– β– β– β– . Its versatility and comparatively low price point have made it popular with novice pilots, but the Sidewinder's reputation as an entry-level vessel should not be seen as a sign of inferiority - it is one of the most maneuverable ships on the market.` The P.12 Sidewinder MkI is a refitted model of the iconic Sidewinder aiming to adapt to the harsh conditions of Eosian space. Although this model underwent extensive experimental engineering, it nevertheless remains a low-cost starter craft designed to serve new endos. **_After getting recalled from new heat mechanism related regulations, an extensive refactoring effort has been made to address several problems including under-designed thrust and unstable maneuver trajectory. The desgination of this new model is now MkII._** **_This is a factory setting ship, and endos are encouraged to outfit it to the desired capacity. _** # Notable features **Hidden headlamp** Now the headlamps can be retracted into the hull to satisfy headlight height regulations. **Keypad lock** You can secure the bulkhead with a customized password just like a typical garage. **Power management** Power management is already fitted with the ship, and the batteries are designed to cover generator warmup. **Stats display** All significant stats are displayed on the control surface. Plenty of room to add more. **Flight Throttle/Maneuver Control** This model uses flight throttle, and a speed display is provided right above throttle control. **Hardpoints** This model is fitted with two main hardpoints with embedded **target convergence**, 3 exterior hardpoints, and 1 internal hardpoint. **Target convergence** A target convergence range finder is already configured and tailored to this model. With a designated fire and deployment button, using utilities or weapons should be much more convenient. **Hidden rangefinder** The rangefinder is now internal to reduce maintenance effort. Ship price is 433000 with ore. 3.2 stacks of glass are also needed besides the listed ores. Buy now and receive a free copy of the blueprint for the MkI(the old model). Small outfit requirements like livery can be accommodated for free.

Ship: 942 K
9

HKAS YF-404 Egoist

[HKAS]

Fighter

Primary Thrusters: 56 units

High speed and highly mobile, the YF-404 Egoist is the go to fighter if you want to enter a fight with style and win. Featuring 7 lasers and more fuel storage, this fighter and get to the battlefield, and get back, while wowing your enemies doing so - 3 hours flight time - 6 extra fuel racks - ISAN Mono - Laser sight - Weapon Power Down system - Highly Maneuverable - Aim mode

Ship: 4 M
BP: 10 M
1

PLASMAX-1600 V2

Acoustic

Hauler

Primary Thrusters: 21 units

Yup. It hauls 40000 mass crates. - Beams made of Tallium - 1600 crates - 21 plasma rings - Range 1h 30min - Speed 155m/s empty, 40000 mass 69m/s - Break / Backwards thrust as a button for efficiency - Proper maneuverability with 12 T3 Box thrusters - Simple generator limit fuel save yolol - Rangefinder cruise stop function for AFK station runs - Did I already say 1600 crates? Other Yolol credit to: Ouroboros flashy buttons module, Rodtime screen and ISAN Blueprint free download: https://cdn.discordapp.com/attachments/1190318372907384842/1190318376074088568/PLASMAX-1600-mk2.fbe https://discord.gg/7mvzhZ6c9x

1

Data Logger 1010

Ouroboros ship

Explorer

Range: 700 km

1. Hey! Want to do mass production of navigation chip. 2. This ship is made for you. 3. 40 chip navigation in 25 minutes. 4. 20 data loggers 5. Energy management for 5, 10, 15, 20 data loggers 6. Autonomy of 68 min at full power therefore 120 navigation chip. 7. Is the ship to be produced too expensive in ore? Remove the data logger modules starting from the rear and very easily go from 20 data loggers to 18 then 16 then 14, 12, 10, 8, 6, 4, 2. 8. Contact me on discord

BP: 6 M

JPTech Heimdall

JPTech

Fighter

Dry Max Speed: 109 m/s

# JPTech Heimdall ## Introduction : This is a very large and expensive ship. However, it can fire rail cannons at a high rate. ## Visibility : The pilot's seat is in the nose of the ship, giving him a very wide field of vision. ## Armour : The front glass is side-facing and can withstand up to three hits in the same place from a railgun. ## Weapons : Railgun as primary weapon and laser as secondary weapon. The laser as a secondary weapon is installed as a countermeasure against sacrificial armour (to cause a durability failure and peel off the plate). ## How to buy Heimdall 1. Join the JPTech Discord Server [Click here!](https://discord.gg/E47mNfF2Hq) 2. Check the server rules and click the reaction if you agree to them. 3. Create a ticket in the **πŸš€βš”-heimdal-info** channel. 4. Wait for an admin or moderator to reply.

BP: 4 M
9

Pangasius

Happy Ship Shop

Multirole

Ore Crates: 700 crates

This is the Pangasius, a heavy duty / long range / multipurpose miner It boasts 700 crates and is FAST : 150m/s empty and 139m/s when loaded with Lukium ( 27'000kg per crate ) The main goal of this ship is to be a multi-purpose ship with as little as possible compromises on the speed Thus, it is able to be used on the moon, safe zone, belts, where ever you feel like going It's main features are : - moon mining capacity ( the 2 bottom turrets and collectors can be rotated to dig the moon and the fins at the back of the ship minimise damage in case of impact ) - autopilot : set the waypoint, sit back and let the ship go by itself do it's destination autonomously ( uses a combination of Kompass / ISAN / Waypoint system / custom code ). The autopilot uses the AAS so as long as you are within ISAN range you can use it wherever - custom ground avoidance system - custom - good - AAS ( manages priorities for the top / bottom and left / right to prevent collisions on numerous and / or big objects ) - custom scanner that is fast, does not flash, can scan up to 8 different materials per object and does not require you to press 20 buttons+ to get it to work - custom warning system for generators / battery / radiators / propellant - advanced autonomy calculator ( the calculator gives the times but also the distance you can travel before having to refill the fuel and / or the rods ) - decent range ( it varies from 600 to 2200 km depending on how you use the ship => this information is given by the autonomy calculator ) - spare rods included in the BP - multiple different laser patterns for different use cases - very very good manoeuvrability and top / down movements - excellent reverse speed - fast travel included - it looks cool ! 😁 Any questions ? Check my discord, I will be more than happy to answer your questions ^^ You can check it out here : https://discord.gg/KAqjK3W98z The link is a discord forum, you need to write the name of the ship in order to have the right post

BP: 2.5 M
3

Skytanker E0

Skytanker

Ship

Ore Crates: 36 crates

**Ship price:** **BP:** FREE The price of the ship is a right of access, this right allows you to have the following versions free of charge (1.1 1.2 1.3 for example). **Useful information:** 36 ore crates 10 Fuel chamber T3 30 T3 generators 16 small maneuvering thrusters 24 T3 triangle thrusters 8 small hydrogen tanks (Propellant). 18 Batteries. 2 Ore collectors. 5 Mining Lasers. **History and context of use of the ship:** This ship is not a real one. It's more a station tool. It makes excavations β€œclean” and β€œflat”. Sometimes you have walls that are created when you mine the surface of a moon and using a large ship for this mission is a big loss of profitability and energy This is why I created this little ship

Ship: 1
BP: 1
2

[Free] OSA Gyaa-yoth Mk1

Open Source Armada

Multirole

Ore Crates: 160 crates

160 crate early game low cost miner/hauler, made for speed in high risk environments. Made for starting players looking to get a foot in the door in Elysium. Can be easily mass produced by individuals and corporations. //Download// https://github.com/Open-Source-Armada/OSA-Gyaa-yoth-Mk1 //Specs// 150 m/s max speed dry, 130 m/s wet with exutium alloy. 4300612 kg in weight for hauler variant, 4381982.5 kg in weight for miner variant. 160 crates for for two t10s of core mat. 4 medium prop tanks for 16 million prop, 1 hour 15 mins estimated flight time. 8 T1 fuel chambers + 24 T1 generators, gens idle at 10% for 8 hours 30 mins idle time, 1 hour 30 mins flight time. Basic script for current Fuel/Prop times. Miner has 4 fixed mining lasers, 1 collector and 1 mat scanner using Happytriggers advanced scanner yolo. Requires a repair hall to operate, it is best used between dev stations and your own with hangers. //Design// Back in the "good old days" before cap ships, flying through the gate could be dangerous. While this is less of a issue these days, for newer players without cap ships looking to mine in Ely they need to pass the iconic chokepoint. Should piracy ever return to its former glory, this hauler and miner serve to help start out in spite of the danger. A new player can grind mats/credits in SZ and build a small fleet of these haulers/miners to prevent being stone aged trying to set up on Ely. I personally recommend setting a station in the Ely belt and building a small hanger to refill and repair the ships. While not meta tanked, the ship has a generous 2 layer char firewall at the rear, and a char cockpit shield, meant to make easy crit hits a little less easy. These ships are also ideal for individuals and corps to operate out of dev stations like moon city and arma. The ship can take off at 10% gens, making it possible to leave you location very rapidly from spawning the ship. T1 fuel rods are not as economic as T2, but T1 can be sustained with local nhurgite, where as T2 requires exorium to be hauled out for refills. Combined with a SZ CLF hauler to generate credits, a new player can easily fund trips to the Ely belt, and can mine the materials for better ships and there own cap ship in time.

Ship: 1
BP: 2
1

Freyja

Ark's Sparks

Multirole

Ore Crates: 432 crates

Model Number: MRXL-084FL Name: Freyja Type: Mobile Base Features: - Luxury yacht - 2x large generators - Tow beam - 432 crates - Nav logger - 8-laser drill w/ all-purpose mining capability - 2x 10-ring plasma thrusters It doesn't get much more luxurious than this. The Freyja is Ark's Sparks' flagship multirole mobile base. It's designed to perform a variety of roles to an acceptable level, including mining, hauling, towing, nav logging and being a propellant tanker. At the same time it is extremely accommodating towards its crew with luxurious amenities including a meeting room and multiple observation decks. This ship is being benchmarked against the Pathfinder from Red Moon Dynamics, and the LYNGBAKER from Duratech.

Ship: 9 M
3

Baragon (Free BP)

Happy Little Accidents

Ship

Ore Crates: 1,104 crates

**Baragon [FREE]** Surface Scraper Miner **Ship Specs:**\ **1113 Crates**\ **Speed: ** 144-147\ **Mining:** 30 Lasers, 4 Collectors\ **Power:** 3 Large gens -2 Exo tanks\ **Propellant:** 144M Prop\ **Fwd Thrust:** 72 T2 Box w/ T3 Nozzles, 88 T2 Triangle w/ T3 Nozzles\ **Maneuvering Thrust:** 64 T2 Box w/ T3 Nozzles\ **Rev Thrust:** 32 T2 Box w/ T3 Nozzles\ \ **Ship Systems:**\ **All Systems/Code, Tuning, and Optimization by DarkyShadow** - **Moon Landing:** Point at a Moon Surface, Press a Button and Safely Auto Land Surface mining ship! - **Auto Cruise** with and without Asteroid Avoidance: Set a Distance and Automatically Travel To It - **Flight Profiles Lever Controller:** Allows you to set custom settings to each mode of the ship via a multi-function display in cockpit, 4 Modes Automatically Switched: MiningMode, MiningOn (Lasers On), Turtle, Normal - **Adjustable Laser Length** - **Adjustable Laser Rake Angle:** Helpful when mining up or down a hill - **Auto Stop Timer:** Set a time and mining will automatically stop to prevent overusing fuel - **Selectable Crosshair/Reticle Styles** with On/Off - **Low Fuel Prop Warning** - **Gyro** w/ Calibrate and **Auto Ship Reorient** to last Calibrated Orientation - Automatic Generator Warm Up and **Automatic Power Management** - Fuel Rod and Propellant Time/Distance **Remaining Estimation** - **Laser Pulsing for Power Management** as Gens Warmup: Automatically monitors Generator Warmup and turns on/off the lasers until power can fully support lasers at 100% Mining - **Speedometer** and **Odometer** (TripMeter) - **Status Display** with Realtime Speed, Safezone, Station Placement Ability, Ship Strength Factor, Durability - **Multiple Safeties:** Cruise Cancel on Full Reverse, Fuel Low Cutoff, System Shutdown on Damage Taken, Safety Disables Cruise and others if pilot is more than 1000m from ship. https://drive.google.com/file/d/1_wPcpFfs4UAGBqwzSu35FhL_8N6nXiIs/view?usp=drive_link

Ship: 1
BP: 1
6

[Free] Two-storey Community Center (Mk II)

Faulty Designs

Other

Assembly Cost: 118,390 credits

A _two-storey_ community center to improve your local Origin & show goodwill toward your fellow endos. Equipped with all crafting benches (two of the basic variant) & eight chairs, four of which are seated around the central meeting table. New to this version are glare guards as first added by `Railang#5753` & a rangefinder-based light switch that is accessible to all endos, not just those granted "operator" access to the ship. Also, while the typo joke was fun it was also quite confusing to new players, so I did in fact go ahead and fix it in this version. [The original _Mk I_ variant](https://sb-creators.org/makers/Faulty%20Designs/ship/%5BFree%5D%20%22Commnity%22%20%28Community%29%20Center), complete with typo, will always remain available! This two-storey version adds large display signs on the side as well as convivence ramps to get to the second level. The addition of these ramps necessitated changing the thruster layout so this variant uses Tier 3 maneuver thrusters, which although there are less than the single-storey variant, end up costing more to construct. The single-storey variant is also available freely [here](https://sb-creators.org/makers/Faulty%20Designs/ship/%5BFree%5D%20Mk%20II%20Community%20Center/). Even with those T3 thrusters this flies _even more slowly_ than the single-storey version & the cockpit area remains basic and terrible, but it gets the job done. Equipped with excessive battery capacity to keep the lights on. As the creator is incredibly lazy, the blueprint may be [downloaded immediately](https://faulty-industries.s3.us-west-1.amazonaws.com/community_center-mk2_two-storey.fbe) at no cost. For exactly the same reason, it is provided with absolutely no warranty or support. Instead, it's offered on a pay-what-you-believe-is-fair donation basis: the minimum is simply a request to send a message to the creator (`Fault` in-game or `Fault#9610` on Discord) if you end up printing & enjoying the ship. Huge thanks to: * `Railang#5753` for adding the light guards and YOLOL "message" panel & providing valuable feedback * `Oloneus#5521` for donating to enable continued development, helping maintain the Origin 23 center, providing a great energy-management script & valuable feedback * `Lovel#0509` for upgrading the Origin 23 benches & providing tons of valuable feedback * Everyone who has expressed appreciation for the center, you warm my Endo "heart"! Live long & prosper.

27

[FREE] Piercer

Egomaniac

Miner

Ore Crates: 342 crates

The Piercer is a 342 ore crate capacity mining ship with an automated rotating laser drill for mining operations. The blueprint is provided for free. All feedback is welcome and in game tips (in-game name Egomaniac) are appreciated. However support will be limited but I will try my best. A premium version, the [Piercer X](https://sb-creators.org/makers/Egomaniac/ship/Piercer%20X) is available for purchase on the [EGOTech Discord server](https://discord.gg/BKwVGvncmN). Please give the ship a "like" if you use and enjoy the ship. Designed by EGOTech. Join the [EGOTech Discord server](https://discord.gg/BKwVGvncmN). [Download the blueprint](https://starbase.egotech.space/ships/piercer/download/?ref=sss) Website: https://starbase.egotech.space/ships/piercer # Videos | Channel | Video | | --- | --- | | [Krawll Unchained](https://www.youtube.com/channel/UCCqloSZ0VHn0BCFhIlJNS8A) | [Starbase - Community Ship Showcase - The Piercer by Egomaniac - Surgical mining!](https://www.youtube.com/watch?v=UJVmU2bdvLA) | | [flexcreator](https://www.youtube.com/c/flexcreator) | [Moon Mining with Piercer \| Starbase](https://www.youtube.com/watch?v=obR1CmXiXhw) | # Features The ship has the following features: - 342 ore crates - Standard Cruise function - Turtle and Sloth functions with adjustable rates - Transponder system with ping function - Automated rotating drill with four mining lasers - Four ore collectors - Material scanner with display of materials in stacks - Approach and auto mine functions - Two external and two internal resource bridges - Auto generator rate script with adjustable minimum rate - 32 T2 generators with 12 T2 fuel chambers and 24 spare rods on racks - Radiators and heat sinks that provide more than adequate cooling - 12 large propellant tanks with 144,000,000 units of propellant - Estimated flight time of 6 hours and range of 3000km - Propellant time and fuel time panels - 130 batteries - 32 T2 box and 104 T2 triangle thrusters providing forward thrust - 32 T2 triangle thrusters providing braking thrust - 48 T2 triangle thrusters for maneuvers - Basic crafting bench to craft refills plus the tools bench - [NavGrid by StandPeter](https://github.com/pcbennion/starbase-navgrid) - [NavCas by fixerid](https://github.com/fixerid/sb-projects/tree/main/NavCas), using custom avoidance system and ISAN 3 in 1 from [Compass by Firestar99](https://gitlab.com/Firestar99/yolol/-/blob/master/src/compass/README.md), with ability to load target from NavGrid - Warning lights and alarm for obstacle detection and avoidance, powered by 31 rangefinders - Speedometer - Timer panel - Odometer panel - Many extra slots for YOLOL or memory chips - Top speed of 140m/s when empty

4

Centurion Falcon MK l

JamsJelly Edition

Multirole

Battery: 100,000 units

- isan quad - doors close after 5500 thrust - upgradable hardpoints for 2 mining lasers and top reasource bridge can be replaced with collector. - refueling transfer in and out port (ducted) - Eco Generator script - Turtle, Cruise, GEN on/off - fully ducted {1 duct piece at each prop. tank and gen pipe connection} (excluding resource conatainers fully piped and cabeled) - 18 spare fuel rods - 36 Million propellant - 55 resource containers - 10 generators - 16 cooling cell slots (8 racks) - Captain Lando's style paint - top/bot fueling hatches + service hatch - arkanium/kutonium used for lights only (can be removed) - Safezone Only recommended Alternate version coming: Dedicated miner edition with 100-150 crates (tier 1 and 2 versions) Plasma thruster edition Disclaimer: This is the first ship (second frame) i have ever built in this game. I've done my best to make it work well and be fast using all the technical knowledge Y.T can teach! The ship has the slightest roll but as far as I can tell in test mode it only affects roll and not your trajectory. This is unnoticeable after leaving origin. Everything on this ship is used to balance it so it will fly well. (move it and risk it all)

Ship: 750 K
BP: 2 M
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