Starbase Ship Shop

Welcome Endos of the Starbase Community! The Biggest Ship Shop server in Starbase is bringing you hundreds of ships to fly. Find your dream ship or list your own beautiful designs!

Learn the basics of buying and selling here. More features coming soon!

Starbase Ship Shop and sb-creators.org are a fan made, community run organization, and are not associated with FrozenByte Oy


15

Tadpole [FREE]

Roman Shipyard

Ship

Ore Crates: 96 crates

I small 96 cargo dual-laser miner dubbed "the TadPole" capable of warp travel and meant for slipping into the Belts un-noticed.

2

[Free] OSA Xothian Mk2

Open Source Armada

Fighter

Dry Max Speed: 143 m/s

1K Joust fighter with staggered rail charge, packs high alpha strike potential into a light fighter. The Mk2 Xothian is the progenitor to the 4 railgun Cthulhu used in the 3v3 tournament, using a staggered rail charge system to pack double the rails for its gen set up, 1k weight was the goal so that the ship qualified for Kais 3v3 tournament. Estir is the 3k tournament variant, with materials min-maxed for the weight limit of 1000 tons, 143ms at 60 fps, this is provided for any future tournaments that Kai hosts. //Download// https://github.com/Open-Source-Armada/OSA-Xothian-Mk2 //Specs// 2 railguns with a staggered charge system. Shoot_1+ and Shoot_2+ are your triggers, bind these to your weapon hotkey (space by default). Sensitivity settings are adjustable from a yolo chip located in front of the pilot seat, this chip only adjusts your sense settings and is not vital to the operation of the aim system, you can use the U-tool save feature to save your sense settings to the ship post print. CenterSensePlus and CenterSenseMinus is your standard sensitivity, Adjust both to your preferred flying sensitivity. AimMax- and AimMin- is your Aim hotkey, Bind both to the same keybind, this will lower your sensitivity, Adjust MinSensePlus and MinSenseMinus to change Aim sensitivity. AimMax+ and AimMin+ is your Boost hotkey, Bind both to the same hotkey, this will raise your sensitivity, Adjust MaxSensePlus and MaxSenseMinus to change Boost sensitivity. Ship is set to both fly and aim at a smooth sensitivity (tune to your taste), Aim keybind lowers the limits for sniping, Boost keybind removes these limits allowing for faster pitch/yaw. Armoured using known methods of meta plating, including big plate health, voxel armour, segmented and layered plating and plasma/rail sacrifice plates. Materials and components are on the high end, i leave it to the user to reduces cost to your tastes. 1035656.25 kg in weight, 142ms at 60fps. 1 small prop tanks for 1 million prop, 30 mins estimated flight time. 2 T3 fuel chamber, 6 T3 generators, 4 T3 enhancers 1 hour 20 mins estimated fight time. Uses premium FCU, no reverse, Roll_L and Roll_R are your keybinds for roll. Entry is through the back, there is a small gap above the thrusters. Here is a link to Commando Doggo's video during witch i fight his heavy turret ship. https://youtu.be/Gz4rnolrmjk?t=621

Ship: 1
BP: 2
3

Hnoss

Ark's Sparks

Hauler

Dry Max Speed: 150 m/s

Model Number: HHAHL-098F Name: Hnoss Type: Roid Hauler Features: - Speed: 150 m/s dry, ~135 m/s wet (3x T10 charodium) - Capacity for 3x T10 asteroids - Auto alignment and auto load - Darkyshadow's approach system - Ore scanner with memory for 3 scans - Cargo lock failsafe - Credit yield calculator - NavSuite - Extensive automation Ark's Sparks' first production asteroid hauler is specialized for hauling 3x T10 asteroids, and incorporates some automation features to make the job less of a chore by automating initial alignment and asteroid loading. A conscious decision has also been made to prioritize wet speed over range through the use of T3 thrusters, with the goal of reducing turnaround time and improving credit yields over time to offset the increased refuelling costs. Note that the ship lacks an avoidance system and is not optimized for unsafe zone operation, so fly carefully if you choose to do so. Thaccus' NavSuite will also be a feature, enabling autopilot back to your Origin of choice after choosing your 3 T10 asteroids. The ship also features a credit yield per load calculator that estimates the total income for each individual asteroid you have loaded up, based partially on Egomaniac's yield calculator found on his asteroid haulers. It takes time to do its job, but it gives you a good idea of how much credits you're bringing in per run, and coupled with the onboard timer can help you to better understand your earnings over time. Note: Buyers with non-English language settings may need to change the ore names on the chips to reflect their language for the yield calculator to work correctly. Special thanks: - Egomaniac for the original yield calculator

BP: 4 M
1

The Trade Office

The Merchants Guild

Multirole

Ore Crates: 658 crates

Tons of Storage & Tons of Advertising Space. As the name implies, it was built for Trading large amounts of Ore with other players for Ship Sales, the Advertising Space on the top and bottom is just a bonus. It can also double as a Company Storage/Crafting Spot with all 3 Crafting Benches hidden away. If you want, I can repaint it for an extra 7k. 658 Crates 2 Resource bridges Crafting Bench Advanced Crafting Bench Tools & Weapons Crafting Bench 2 Small Propellant Tanks 4 Batteries 1 T1 Fuel Chamber 2 T1 Generators 48 T1 Triangle Thrusters Shutdown Button Next Update: Lighting

BP: 300 K
4

[Free] OSA Ghast Mk1

Open Source Armada

Other

Propellant: 2,000,000 units

Disposable max speed stealth ship, ideal for scouting, infantry transport and somali tactics. First of 6 free ships to be released everyday leading up to Eos Con. //Download// https://github.com/Open-Source-Armada/OSA-Ghast-Mk1 //Specs// 150 m/s max speed using T2 maneuver thrusters, no trails. 98229.9453 kg in weight. Two small prop tanks for 2 million prop, 1 hours 10 mins estimated flight time. One T1 fuel chamber + Two T1 generators, gens idle at 14.5% for 8 hours 30 mins idle time, estimated flight time 2 hours 30 mins. Basic script for current Fuel/Prop times. Uses basic FCU, roll is performed using Roll_Left and Roll_Right buttons, this is to allow fast handling by isolating the roll thrusters from the FCU/MFC. //Cost// Aeg 0.5 stacks (862 kv) Aja 0.9 stacks (1488 kv) Bas 1.4 stacks (2383 kv) Cha 1.3 stacks (2283 kv) Ice 1.2 stacks (2000 kv) Kut 0.0 stacks (43 kv) Nhu 0.8 stacks (1447 kv) Vok 2.1 stacks (3603 kv) Total ore 8.2 stacks (14107 kv) Assembly cost 13446 credits Manufacturing cost 16137 credits Total cost 29582 credits //Tactics// This ship is designed to be a small, hard to spot scout ship with enough range to be used offensively and defensively. Offensively this ship can be used to follow targets of importance, either to lead other combat ships to the target, or to make a boarding action at the right moment. You have unimpeded FOV to fire handheld weapons from the pilot seat, making this a perfect disposible to travel to infantry fights. Defensively this ship allows scouting of dangerous situations, and can be used to travel to key locations without being followed yourself. Did i mention this ship is cheaper than dirt, new player friendly, almost all T1, making it great for emergency ship recovery (just ditch it, it costs nothing).

Ship: 1
BP: 1
5

Solar Explorer MK-1

Urza-S-hips

Explorer

Ore Crates: 0 crates

Urza-S-hips is proud to present to you our first of its class, The Solar Explorer! A barebones explorer vessel that has top performance in its class! Over 3 days of travel time! (or approx 30,000k) Cruise at a solid 120m/s 8 Solar Panel ran on a intelligent script to keep them always at the best angle! ( Keep in mind planets/moons can block the sun) Custom scripting Free lifelong tech support to those that buy Urza-S-hips and free blue print upgrades to those that buy the BP's Ship Design and Yolol Scipting credited to Spyingwind

Ship: 750 K
BP: 1.5 M
5

PLASMAX-1684 V4

Acoustic

Hauler

Primary Thrusters: 17 units

Yup. It hauls 40000 mass crates. - Beams made of Tallium - 1684 crates - 17 plasma rings - Range 1h 40min - Speed 152m/s empty, 40000 mass 56m/s - Proper maneuverability with 12 T3 maneuver thrusters - Simple Generator limit fuel save yolol - Rangefinder cruise stop function for AFK station runs - Did I already say 1684 crates? Yolol credit: Rodtime screen, idk who made it at this point luls Blueprint free download: https://cdn.discordapp.com/attachments/1191497476398653554/1191515132484915340/PLASMAX-1684-v4.fbe https://discord.gg/7mvzhZ6c9x

11

Void Ripper [Free BP]

Cafe Incorporated

Miner

Ore Crates: 108 crates

Welcome to the Void Ripper our new 108 crate miner Check the specs below. --- **Specs** * 108 Crates * 150m/s dry * 148m/s Loaded with 26t * 4 Lasers with mining pattern * ISAN Mono * 72mil propellant * Reactive lighting animation --- To get the blueprint just join our discord at discord.gg/aVWPZVU And don't forget to check out our other ships to!

1

Taurus

UA Shipyards

Hauler

Primary Thrusters: 21 units

Greetings fellow Endos **Updated heat mechanics** UA Shipyards presents latest freighter perfectly fit for the avid hauler. The **UA Taurus** comes packed with features to get YOU up and running as quickly as possible. Her massive cargo capacity, propellant capacity and the 21 ring plasma thruster will get you running your mats as classy as possible. So what are you still waiting for? Get your **UA Taurus** today at any UA-Shipyards retailer or spokesperson. So Long Oloneus **Price** - Option 1) - **~ 4,053,304.28 Cr. + Ores** - Option 2) - **~ 59,812,957.57 Cr.** depending on Ore prices ! **Flight** - **150 m/s**, 2300 km range unladen - **117 m/s**, 1850 km range 20t laden **Specs** - 1248 Cargo Crates - for all your precious resources - T3 Powerplant - for the juice necessary - T2.5 Engines - that will bring you up to speed, ~135m/s empty and ~105 m/s full - Firestar99 Compass v2 - Oloneus' NavSys - Autopilot - AAS

Ship: 60 M
4

DragonHaul576P

Dragon_Ventures

Hauler

Primary Thrusters: 234 units

The next gen haulers From Dragon_Ventures are here! With the support of our amazing customers and their feedback, combined with 100's more hours of SSC, YOLOL and gameplay to draw upon, we have created an even better hauler than our last-gen 480! As a thank you, returning customers of the Dragon_Haul_480 will receive a 500,000 credit discount on all models. This craft was created with the intention of offering 3 models for any customer to find one to match their gameplay style, and deliver exceptional performance to boot The 3 models are P-retty, E-fficiency and M-ining/military) (M model coming soon)! P model purchases include the E versions (E2 and E3) as a bonus, and can upgrade later to the M model for only 500,000 more! This is the P model, which is short for Pretty Plates! The target customer of this version is for players who do not care about pure stats, and want a nice looking ship that can still do it's job! This is perfect for running hauling runs with your mates to markka and killing time out and about in the belts! She is a bit on the chunky side, but due to her T3 propulsion and maneuver thrusters she is just as responsive as lighter craft! This also enables her to withstand assault for a couple seconds more than the E model, giving you time to react to the threat! All models include the new 2.0 system of Asteroid avoidance, which has been updated to handle more edge cases, and fit onto one chip, whilst maintaining the same .6-.8 detection time of previous iterations! It will automatically cut throttle, hit the breaks and strafe away from the threat. Afterwards it will resume it's previous thrust, so you don't have to manually interact with it! But that is not all the protection you have! A 1 meter gapped and plated grille also defends your precious bits from the cold, hard, uncaring rocks, so anything your AA misses, it will catch for you! It also doubles up as a shroud to cover up the ugly look of hundreds of rangefinder beams. Also in the P model is a live editing YOLOL work station, and crew accessible controls , allowing your crew (or yourself, the AA is pretty good) to walk around the ship and do more than stare at the clouds ahead. The bifurcating generator doors for the front and rear bay separate the exploding bits from the crew, reducing the chance of accidentally blowing yourself up with misclicks. Repairability was also considered, so engine clusters and the front rangefinders are all able to be accessed from behind the grille of the ship, and the cargolock is perfect for bringing spares along. All models include Cargolock frame to haul items and spare parts to where they need to go, all 3 crafting benches and ISAN navigation waypoint system, which can be operated from both the pilot seat and cabin. An avoid counting system lets you know how much frustration you have avoided while AFK, as well as blinking lights and sounds while the AA is avoiding if you are nearby so you can watch it go! A warp core is included by default, but can be stripped before printing your ship for additional space, which you can cram more ore crates, fuelrods, prop, a cargolock or more into! Blueprint Files will be delivered in a .rar file so you can choose which models and version to build, as well as a bundled user guide .txt so you can have common questions answered! This model's speeds as measured by transponder hide settings are as follows: --Dry speed is ~135 m/s with 920 meter stopping distance. --wet (14,000) speed is ~110 m/s with 650m stopping distance --wet (24,600) speed is ~92 m/s with 550m stopping distance 5893 km Rod range, 36 gen units, 12 chambers w/ t1 enhancers. 24 backup rods 1801 km propellent range with 9 large prop tanks. More can be added in the access halls/warpcore room if you need more range w/o a pit stop.

BP: 2 M
2

[FREE] ECO 0

Happy Ship Shop

Miner

Ore Crates: 64 crates

This is the ECO 0, it's meant to be an even cheaper version of the ECO1 ( https://sb-creators.org/makers/Happy%20Ship%20Shop/ship/%5BFREE%5D%20Eco%201%20starter%20ship ) it's a starter ship meant to be useful yet cheap ; it has 1 laser, 1 collector, a little bit of Yolol and goes 130 m/s when empty it is extremely simple and is very very cheap all components are designed to be as easy as possible to access and fix you can download it for free here : https://discord.gg/YQxf5djtrb

BP: 1
1

[FREE] Hopper

Egomaniac

Other

Battery: 40,000 units

The Hopper is small personal transport that can be used to quickly get around a station or taking short trips. The blueprint is provided for free. All feedback is welcome and in game tips (in-game name Egomaniac) are appreciated. However support will be limited but I will try my best. Please give the ship a "like" if you use and enjoy the ship. Designed by EGOTech. Join the [EGOTech Discord server](https://discord.gg/BKwVGvncmN). [Download the blueprint](https://github.com/EGO-Tech/starbase-ships/raw/main/hopper/blueprints/hopper.fbe) Website: https://starbase.egotech.space/ships/hopper # Features The ship has the following features: - Standard Cruise function - Turtle and Sloth functions - One resource bridge - Auto generator rate script with adjustable minimum rate - Three T2 generators with one T2 fuel chamber - Radiator and heat sink that provide more than adequate cooling - Two small tanks with 2,000,000 units of propellant - Four batteries - Four T2 triangle thrusters providing forward thrust - Four T2 manuever thrusters providing braking thrust - Eight T2 manuever thrusters # Changelog ## v1.1.0 (Current) - 24/07/2022 - Added roll thrusters ## v1.0.1 - 24/07/2022 - Fixed centering speed of `FcuBackwards` lever ## v1.0.0 - 24/07/2022 - Initial release

1

Skalpell

Ark's Sparks

Miner

Ore Crates: 212 crates

Model Number: MMAPM-089D\ Name: Skalpell\ Type: All-Purpose Miner Features: - Speed: 150 m/s (dry) - 212 crates - All-purpose 4-laser drill system - NavSuite - Onboard reconstruction machine - Dual-mode asteroid avoidance v2 - Andargor's gyro direction finder Designed as a mid-range miner catering to players aspiring to move on in the world, the sleek Skalpell strikes an odd sight with its long and slender nose, with its 4-laser drill mounted on top. Its name is drawn from its surgical surface mining capability. Unlike the larger miners in the Ark's Sparks catalogue that can brute force a large pit using excessive amounts of lasers, the Skalpell mines smart by incising a small hole in the surface, drilling deep before spreading its lasers out to the sides in order to collapse the ground in a large radius around itself. It is heavily reliant on the crew disembarking to get at the exposed ores with a pickaxe, however. As with other surface mining-capable ships in the AS lineup, the Skalpell carries a reconstruction machine onboard in case of mining accidents. The Skalpell is equally at home in the belt as it is on a lunar surface, its drill capable of easily demolishing asteroids given enough time. **CAUTION: The Skalpell has an extremely small margin of error when used in the surface mining role hovering over a central pillar owing to its small drill and can easily crash if not well aligned with gravity! It is recommended to use the surface mining mode only within a safe zone until you've grown confident with its use.**

Ship: 2.5 M
2

[FREE] Long Range Avoidance Ship

Silverstar Spaceships

Multirole

Battery: 240,000 units

# The LRAS (Long Range Avoidance Ship) Is a free avoidance ship made for navigation data logging, transport and exploration. Simply have the navigation module in you inventory and assemble it once you have arrived. Features Normal system info, eco mode, cruise, supercruise, trutle, diffrent levels of avoidance stop when obscructed to full afk automation, station/capship area available for claiming light, warning lights, fully customizable Setup To activate cruise mode press the big blue cruise button as well as the others down to the left and enjoy! Known bugs None. # Blueprint and many other ships https://github.com/Se-sSi/Simon-s-Starbase-ships

Ship: 185.13 K
BP: 46.43 K
5

[FREE]Io V1

Kill To Conquer

Miner

Ore Crates: 642 crates

Io is a 640 crate ore miner with 6 lasers. limited to 1200km, but has enough room for more tanks. Mining lasers rotation controlled by the control panel plus and minus as well as pitch. Can fit a fast travel core underneath. Does not have asteroid avoidance. Free BP. Download from Dropbox https://www.dropbox.com/sh/18aia5qvsxuire4/AAC9vXj4hbKpUN0k9nkpoJKNa?dl=0 Edit: Comment from another user is stating that there is a durability error, and they are correct. this appears to be an older version on the bp where the bolts are used differently. Only way to fix durability error on this on is to bolt on frame outside scc.

3

[FREE] The thrusticle

Silverstar Spaceships

Hauler

Item Crates: 0 crates

# Behold, The Thrusticle! A free 1024 crate hauler with a autopilot (Nav Suit) and many other features such as a smart generator script. # Crates are expandable! Simply add more on the inside or outside! You can add hundreds of crates! # Setup Make sure to let the generators spool up for about 15 seconds before going full thrust with the plasmathruster active. # Known bugs None. # Link to the ship ## As well as many other of my ships: https://github.com/Se-sSi/Simon-s-Starbase-ships # Questions? Dm me on Discord: se-ssi#0295 Enjoy!

Ship: 3.1 M
BP: 288.31 K
14

Rechtshandig

Ark's Sparks

Other

Battery: 50,000 units

Ever wondered how your tiny little endo digits are going to get anything across to your friend several hundred meters away through gestures? Need a bigger hand? Introducing the CVMM-048C Rechtshandig, the only hand you'll ever need for signalling your fellow endos at range! Not only is this hand capable of flipping through gestures in quick succession, you can also fly around on it! Featuring full posability, a variety of preset gestures and even the ability to save 2 custom gestures of your own, there's no message that this third hand of yours won't be able to sign across! This ship is right-handed. Depending on demand I may make a left-handed version. - P.S: Please gesture like a responsible endo! Arkhonus is not responsible for any violence arising as a result of misuse of the gesture functionality. - P.P.S: Don't grab stuff with it. It may clang and you may get yeeted to the ends of the universe. - P.P.P.S: Using this ship as a rocket punch will void the warranty. **WARNING:** - Do not change poses while in flight. Acceleration from flight will affect the movement of the robotic arms, and potentially get them stuck on each other... or worse, in each other. - Reset the pose using the reset button every time you despawn the ship or leave it unattended, in order to avoid having the rotations glitch out.

BP: 500 K

Plasma Falcon (in DEV)

JamsJelly Edition

Ship

No attributes :-(

Exact same as MK ll with a plasma thruster for maximum speed! No motivation to complete this until there is more interest in starbase. Only Version left coming is an accurate interior to Son holo's ship

Ship: 3 M
BP: 5 M
2

OSA Cthulhu Mk1

(OSA) Bentley's Flying Circus

Fighter

Dry Max Speed: 150 m/s

Tournament winning 1k joust fighter, with 4 rails with staggered charge and max speed. Piloted by myself and Scipion during the Starbase 3vs3 Ship PVP Tournament. Hits hard, fly's fast and can take punishment with its min-maxed armour. //Specs// Three Bp's provided, 1k tourney variant, 1.2k live variant, 1.5k live variant. 4 railguns with a staggered charge system. Shoot_1+ and Shoot_2+ are your triggers, bind these to your weapon hotkey (space by default). Sensitivity settings are adjustable from a yolo chip located in front of the pilot seat, this chip only adjusts your sense settings and is not vital to the operation of the aim system, you can use the U-tool save feature to save your sense settings to the ship post print. Armoured using known methods of meta plating, including big plate health, voxel armour, segmented and layered plating and plasma/rail sacrifice plates. Materials and components are on the high end, the 1k tourney variant uses corrium, making it exceptionally expensive, I recommend the non corrium variants for production. 150 m/s at 60 fps, overthrusted for high acceleration, highest speed I have reached is 160 m/s at 140 fps (uncapped) 999998.25 kg for 1k variant, 1158852.88 kg for 1.2k variant, 1429843.25 kg for 1.5k variant. 1 small prop tanks for 1 million prop, 20 mins estimated flight time. 4 T3 fuel chamber, 12 T3 generators, 6 T3 enhancers 50 mins estimated fight time. Uses premium FCU, no reverse, Roll_L and Roll_R are your keybinds for roll. Entry is through a small gap above the pilot seat. //Design// After testing the Xothian with Pinkgoo in prep for the upcoming tournament, we became addicted to railguns and jousting. I had 2 rails vs Pinks 1, so Pink matched me, then he made his overthrusted to hell. This led to a arms race of speed and railguns until i started fresh with a new design. This led too the Cthulhu, a 4 rail monster that quickly set a new standard of firepower. My teammates then matched this ship, the Terrorbird, the Raymond and the Glaveo all furthered our arms race, all overgunned with 3 to 4 rails, and each trading armour for firepower and speed. I can confidently say that the force multiplier of so many railguns plus the rapid top speed of a light craft such as this can devastate any foe not practiced in team fighting and jousting. Jousting and speed buy you the time to apply strategy and tactics to a very chaotic situation. Im selling this Bp knowing that i may have to face this in future tournaments and live combat, and that some may even share it without consent, but i honestly value competition and participation above all else. Here is a link to Scipion's view including multiple fights in his personally tailored Cthulhu. https://youtu.be/R-IGqqT3Xdk Sold as Bp. Contact forgetemplar on Discord or Bentley in game to buy today. //Discord// SOONtm

BP: 15 M
4

Drake

Netsmage

Multirole

Ore Crates: 680 crates

(SHIP IS CURRENTLY UNDERGOING TESTING WITH BUGFIXES AND HEAT MECHANIC) Hello everyone, First off, thank you to everyone in the community who has helped me with all the questions here and there. There is a lot to know and learn in this game and I would not have completed this ship without the communities help! This is the 4th iteration of the original ship that I started with. It has 774 Solar Panel's that I have seen peak over 17,000 which is around 13.6 free generator's and no added heat! I have been mining at the Moon with this ship and have been mining purely off solar, and never touch the fuel rods. Obviously this is circumstantial, but its been my experience playing and flying this ship for the past two weeks. I have been out mining with it in Zone5 before this iteration and it was able to do over 2200km without needing to refil propellant. With this current iteration, I have made several modifications to it. Updated Asteroid Approaching so you can point at an Asteroid and have the ship take you to it safely with visual indicators Upgraded all Generators and Fuel Chambers from T2 to T3. Added additional coverage on Enhancers for heat reduction and fuel rod efficiency. Added 4 additional Robotic mining arms that retract/extend from within the body of the ship. Added additional range finders to blind spots I found by smashing into asteroids. Updated the ISAN to v4 which supports 15 Waypoints "I know v5 is out, but I personally hardily use it." Refined the Status screen to show errors, warp class, and status on mining bay doors opened or closed. Added the 'Wiggle' system, which makes the mining arms wiggle :) "You can turn this off to force the lasers to converge for manual use" Added safety features to ensure mining arms do not activate from within the belly of the ship when its retracted. Refined the efficiency of the ship further. Added laser velocity control "how fast it moves side to side" So what is this ship and why is it called the Drake? For those that have played Star Citizen, you will know Drake. Drake makes solid ships that well, don't look the best! It may not look like an Origin ship, but man is it functional. With previous versions of this ship I have smacked head on into asteroids with the Plasma's engaged going around 130m/s at the time "speed depends on what you are hauling" and the worst that happened was I lost a solar panel. This ship has been very good to me, and it is capable of getting out there several thousands of Kilometers. Stats on ship can be found here: https://starbase.codes/ship_calc?d=XQAAAAKkAAAAAAAAAABu__43tIT8BajB_dXx72XfazfOGSYXGWlpMVaIWV5ETMtzMrj7PFkI9CPagQ4SAtT35AAZkTl8z16eA_16MRS2xsJzrbBbjev6zet_eGSN5Rjh81-oyqFoPGbc3EbGybyBlHwz9eabSK-_QhTo2Ba85w5oQQ_czwscNThkx0wyTugq70iUgQRluO26lHCcf_-UkwAA Keep in mind those flight time numbers are based on 100% use and without Yolo script efficiency aid. Also the max speed when loaded also depends on what you are hauling. I have seen varying speeds 'using the transponder method' of 120~130m/s consistently. This is a great ship for being able to get out there, do some mining or exploring. Ship is not being sold as BP, the "1" that was placed in the listing was to satisfy the listing criteria. Again I am not selling the BP. Images of the ship can be seen at the following links: https://youtu.be/mTVyAzft_bA https://ibb.co/RQ0yTHD https://ibb.co/bJmNkYX https://ibb.co/7y59zVt https://ibb.co/Df77mPK https://ibb.co/8dR8nqw https://ibb.co/xCgvvg2 https://ibb.co/Z1CspYQ https://ibb.co/6Nhc6tj https://ibb.co/GT58d69 https://ibb.co/XJQP05q https://ibb.co/h81xySL https://ibb.co/bKRcQVk https://ibb.co/yBYR9rM https://ibb.co/fxQsY9B

Ship: 30 M
BP: 30 M
10

Skytanker L2 (FreeBP)

Skytanker

Pocket

Ore Crates: 0 crates

https://www.youtube.com/@ColtStarbase/videos **Ship price:** **BP:** FREE BP The price of the ship is a right of access, this right allows you to have the following versions free of charge (1.1 1.2 1.3 for example). **Useful information:** 0 crates... But a lot of fake crates! 2 Hydrogen tanks. 1 Fuel chamber + a T3 generator. 2 fake plasma thrusters tweaked with 4 T3 thrusters... 10 T3 maneuvering thrusters. 2 Batteries.

1

LRPS

RegiShips HQ

Multirole

Battery: 1 units

The LRPS (Long-Range Personal Shuttle): - 1500km travel on one rod and propellent tanks. - 150m/s (effected by Player inventory) - cheap shuttle - Assembly+Manufacturing+Ore costs less than 100k - fast transport - auto power - guide range finder

BP: 100 K
4

Mini Roid Netter [FREE]

B00MSPLAT

Miner

Primary Thrusters: 36 units

New to the game but can't afford a larger ship yet? Introducing the Mini Roid Netter, the smaller brother of the Roid Netter and the Roid Catcher! Comprised completely of Tier 1 components, and in a smaller compact design, this is a perfect ship for new players who want to haul asteroids for a great profit margin. Fly out to the belt at max speed, catch your asteroids, then pass the asteroids off to one of your 3 cargo lock frames with the automated locking system. Powered by 24 Tier 1 Generators configured in an optimal layout, with 8 Tier 1 Fuel Chambers. Capable of 150 m/s when empty and full, unless you've really packed those roids in! Specs: - Double layered cargo lock beam net using 40 cargo lock beams - 3 cargo lock frame sections - Ore Scanner - Mono Isan - 8 Tier 1 Fuel Chambers - 24 Tier 1 Generators - 19 Batteries Ship Features Include: - Fully labelled ergonomic cockpit - Automated cargo lock frame locking system - Guide Rangefinders to line up asteroids - Automatic Generator Management - Snail (5%) and Turtle Mode (30%) Price: Message me on discord (b00mspl4t) for free blueprint.

23

Skytanker M1

Skytanker

Miner

Ore Crates: 616 crates

https://www.youtube.com/@ColtStarbase/videos **Ship price:** **BP:** 12M Autonomy Liquid exorium: Automode: 700h + Mining mode: 15h+ Fullpower: Not tested. Propellant : 4h20. The price of the ship is a right of access, this right allows you to have the following versions free of charge (1.1 1.2 1.3 for example). If you destroy your ship, it will be reproduced in the same way, with the same cost EXCEPT the 3/12M credits of course. **Useful information:** 608 crates + 8 crates (Emergency material) 1 Tank of liquid exorium. 1 Exorium processing unit. 2 Capital Ship Super Generators. 2 Plasma thrusters (2x17 rings). 18 Large Hydrogen tanks (Propellant). 1 Large Hydrogen tank for emergency recharging with its on-board Hydrogen pump system. 48 Batteries. 7 ore collectors. 12 Mining Lasers. 1 Ore scanner. 1 Alloy Crating Furnace (Belt Atmosphere). 1 Alloy Crafting Furnace (Moon Atmosphere). 1 Equipped Crating Table (yellow) // 1 Equipped Crating Table (blue). And more

Ship: 3 M
BP: 12 M
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