Starbase Ship Shop

Welcome Endos of the Starbase Community! The Biggest Ship Shop server in Starbase is bringing you hundreds of ships to fly. Find your dream ship or list your own beautiful designs!

Learn the basics of buying and selling here. More features coming soon!

Starbase Ship Shop and sb-creators.org are a fan made, community run organization, and are not associated with FrozenByte Oy


3

Pulsar MK5

Hyperion Trading Co.

Explorer

Item Crates: 0 crates

Hyperion Trading Company is always trying to innovate and bring you new tools, Presenting the Hyperion Pulsar MK5 Beacon Ship! This ship is uniquely designed to get new pilots into fun and new ships quickly! As always we strive to bring you things you didn't know you needed! This ship is designed to get people around local stations quickly and effectively. Being able to park outside of any stores or into any hanger. Designed from the ground up to use a new generator and solar hybrid system! Run times so long you will forget to change the fuel cell! don't worry just leave out in the sun to recharge! The solar panels can be removed for cheaper build prices or easier for new players to build. Solar panels can be replaced with generic 144x144 plates! Expect shorter run times. Equipped with enough lights to inspect any ship or send out your endo army and become a location beacon for your mining teams!

BP: 50 K
1

Bellow [Medium Fighter]

Shipwright Co.

Fighter

Primary Thrusters: 8 units

Medium fighter! Solid controls. Features: Long sustainability, solid DPS with 8 laser cannons! Rangefinders act as aim assist when gun script is on! Overthrusted for damaged state! (Disable safe mode) Baltium Beams for Armor, and Bastonium plated for weight and armor! Looks like a comet when in flight! Separate ammo containers for 8 guns! 8400 total laser ammo! Autonomy (HLA based) for range! 2.5 Engines! Efficiency + Speed! 2.5 Generators, total of 12k EPS! Tips for use: Make sure "Guns" is on before engaging in combat, ship requires fully spooled generators to ensure maximum DPS output! All controls are behind pilot seat. Notes: Ship has no resource bridge as of right now for using tripods, you can add one if you want to, but is specifically designed to be used solo. For purchase, message NoPlansMade on discord and provide screenshot of your IN GAME MAIL sending me the credits! All updated BP's provided for free upon request, if you send me back a custom one that is on you! Recommended: Craft engines, weapons (storage as well), generators, and other items as necessary to reduce cost!

BP: 1.25 M
1

Baudroie

Happy Ship Shop

Fighter

Dry Max Speed: 150 m/s

The Baudroie is a hunting / interceptor / ambush ship It is designed to inflict heavy damage on bulky / armoured targets as fast as possible using 6 railguns The railguns shoot one by one and the ship has enough power to sustain the firing for about a minute before needing a 10 second pause to recharge the battery It is based on the same chassis as the Mantis and shares many common points The railguns have extra layers of armour to increase durability and are turned vertically to reduce visibility loss Check it out on my discord : https://discord.gg/6Wwu47RtyK

BP: 3.5 M
10

[Free] Disposable Drop Pod

Shipwright CO

Multirole

Warp Class: 10.21 

This is a prototype for a orbital troop transport. I would like to do some testing on it as a module for ships to drop Endos onto the moon. As a free blueprint, I would like any feedback on the BP sent through Discord DM if you have ideas or possible upgrades. The pods themselves cost under 1300 credits so don't be afraid to shoot them at the moon. They will despawn quickly due to the low voxel count. Sorry for the crap Gif. [Download Blueprint From Ufile](https://ufile.io/w5i6xpdr) # Testing Information Needed - Time to impact ground from **1000m** and **500m** from initial propulsion and free-fall. - Adjustments to pod position in **Cargo-Lock** for maximum stabilization of drop pod. - Relative **speed** the mothership can travel before internal collisions with pod occurs. - Mothership stabilization designs in Yolol to **compensate for recoil** of firing pod. *[Must have thrusters facing opposite directions so the ship does not roll during pod launch (N-man's 3rd law)]* *Game:* **Shipwright** *Discord:* **Knox#9473**

Ship: 1
BP: 1
2

Stargazer Shuttle [Free]

Shipwright Co.

Multirole

Battery: 100,000 units

A shuttle for going between Origin, or going deep into the Eos belt to Markka and beyond! Has 18M Propellant, and quite a bit of thrust! (Max speed) Speedometer included. Features: Lots of YOLOL -- Autonomy by Happytrigger, Speedometer by Moriwatari, Autonav by Standpeter, Compass by Firestar99 18M Prop! Go a while :) Automatic waypoint system. Looks awesome. Should also mention there is some legacy stuff on here, but totally up to you whether or not you want to replace it, specifically the speedometer. ---- For purchase message me in game or on Discord! NoPlansMade Intended purpose of ship is either exploration, and transportation for stations out at 900KM+ from Origin. 1500KM+ Range on Rods (*2) 3500KM+ Range on Gas Be sure to take it with you on Capitals for easy transport around your stations! If your frame rate is high enough the ship caps out at 155-157! (Edit: Currently free to recieve, please contact me for it if you want.)

BP: 1

[Free] OSA Night Gaunt Mk1

Open Source Armada

Fighter

Dry Max Speed: 140 m/s

A experimental 6 gun stealth ship, made to target slow vulnerable civilian ships like surface miners, comes in autocannon and laser variants. //Download// https://github.com/Open-Source-Armada/OSA-Night-Gaunt-Mk1 //Specs// 6 mounted weapons with a staggered fire trigger system. Shoot_1+ and Shoot_2+ are your triggers, bind these to your weapon hotkey (space by default). Rapidfire button switches between staggered fire (gun 2 will stagger behind gun 1 creating a machine gun effect) and alpha strike (both guns fire together). BoostMin and BoostMax act as a aim keybind without yolo (yolo is avoided where possible due to the 0.2 delay) these should ALWAYS be bound to the same key. Ship is set to both fly and aim at a smooth sensitivity (tune to your taste), Boost keybind removes these limits allowing for faster pitch/yaw. This can be altered to be the more common method of aiming, having higher sense as standard, and having the ships pitch/yaw slow down for aiming. (Swap the BoostMin/BoostMax Off values with its On values, remember to set it in the pitch/yaw lever fields too) 140 m/s max speed using T2 maneuver thrusters, no trails. 354387.656 kg in weight. 3 small prop tanks for 3 million prop, 50 mins estimated flight time. 3 T1 fuel chambers + 6 T1 generators + 3 T1 enhancers gens idle at 16.7% for 7 hours 40 mins idle time, estimated flight time 4 hours 50 mins. Basic script for current Fuel/Prop times. Uses advanced FCU. //Cost// Aeg 4.1 stacks (7072 kv) Aja 2.3 stacks (3942 kv) Ark 0.1 stacks (220 kv) Bas 21.0 stacks (36362 kv) Cha 16.3 stacks (28107 kv) Exo 1.2 stacks (2140 kv) Ice 2.4 stacks (4224 kv) Kar 0.1 stacks (192 kv) Kut 0.0 stacks (43 kv) Nhu 8.1 stacks (13993 kv) Vok 24.4 stacks (42079 kv) Total ore 80.1 stacks (138375 kv) Assembly cost 59158 credits Manufacturing cost 886970 credits Total cost 946128 credits Stats based on autocannon, other versions will differ. //Tactics// Starting as an attempt at a new armoured fighter, i changed the goal when plating was not providing the needed protection i wanted. The frame was reworked into the largest amount of guns i could keep above 140 ms, without trails. Most if not all miners, haulers and any other civilian ship are unarmoured, 6 guns will make quick work of them. Most dont go max speed either, so you are not missing many targets of value. Where i believe this ship will do best is hunting surface miners, as most are slow, and are practically stationary when mining. Endos should be easy to kill with 6 guns, but remember that they can kill you too. The unarmoued hull means you are relying on gank tactics, the element of surprise is your main advantage. Dodfights should be avoided, even a tripod skiff can crit you. There is no shame in running away from a fight in this ship, you have already left honour at the door when you pilot it. I believe the hull of this ship is ripe for modification, different weapons, higher tier components, even armour and regular thrusters to convert over to the original goal.

Ship: 1
BP: 2
16

The SS Brick MK3 [FREE]

Roman Shipyard

Hauler

Ore Crates: 800 crates

(very creative name i know) why pay more when you can pay less? if youre in need of a cheap large hauler to move ore from your safezone station to sell at the origin markets, this ship is for you!! An 800 crate no frills hauler, this cheap ship will get you and your ore to where it needs to be. it can handle a full simulated lukium load at 90m/s (but why would you ever be hauling lukium in this thing?) so using a random mix of sz ores it can hit closer to 110m/s. fuel rods can last about 1.5 hours before needing changed if run full tilt, (ship has 12 additional extra rod storage) propellant can last for about 4 hours. Normally costing 1.3 million credits to assemble, ๐˜†๐—ผ๐˜‚ ๐—ฐ๐—ฎ๐—ป ๐—ฏ๐—ฟ๐—ถ๐—ป๐—ด ๐˜๐—ต๐—ถ๐˜€ ๐˜€๐—ต๐—ถ๐—ฝ ๐—ฑ๐—ผ๐˜„๐—ป ๐˜๐—ผ ๐—ฎ ๐—บ๐—ฒ๐—ฎ๐˜€๐—น๐˜† 300K ๐—ฎ๐˜€๐˜€๐—ฒ๐—บ๐—ฏ๐—น๐˜† ๐—ฐ๐—ผ๐˜€๐˜ ๐—ฎ๐—ป๐—ฑ ๐—ฎ ๐—ต๐—ฎ๐—ป๐—ฑ๐—ณ๐˜‚๐—น ๐—ผ๐—ณ ๐—ผ๐—ฟ๐—ฒ by crafting the following: 800 ore crates 180 box thrusters (t1) 24 triangle thrusters (t1) 14 fuel chambers (t2) 40 generators (t2) in just one trip, you can make more than what you paid to build this thing! crafting everything will take over an hour, but i think an hour afk is worth saving nearly 1 million in assembly cost :P im not good with words, so i guess thats it. cheapo 800 crate hauler.

1

Exec Shuttlecraft A

ITC Shipyard

Other

No attributes :-(

"We got tired of bolting on gate drives to ships, so we made a ship out of a gate drive, and when those went away, we realized we had all this space." - ITC CEO. Presenting the **ITC Executive Class Shuttlecraft A**! When a gate drive married a Lamborghini, they produced this max-speed armored sport utility Endo transport vehicle - a vehicle which graduated from an elite Special Forces academy at the top of its class, and served as an agent in the Interstellar Secret Service before making itself available for civilian use. The Executive Class Shuttlecraft and its variants have been micro-engineered by ITC's incredible team of engineers, and QA'ed meticulously to provide a maintenance-free experience while delivering the highest quality in flight control and performance. You will literally oil the underside of your pilot seat the first time you launch it into space. We have provided a complimentary YOLOL pad near the pilot seat to help with cleaning up any messes afterward. Replace with any interior you desire, making this a multi-role vessel supporting a number of mission profiles from fighter, to respawn assault lander, S.O.S. rescue ship, and deep space exploration vessel (see the Tier 2 version for details). At max speed, any threats you encounter will be hard pressed to intercept you. For those that are foolish enough to give chase to your space limo, tripods may be mounted onto the fold-out ramp doors for rapid hidden deployment, and the vessel supports any configuration of mounted weapons on its available hardpoints. This vessel exists to protect your corporation's top executives and VIPs as they travel in style. At only 547k per ship for the Tier 1 version (assembly and ores), and 557k for the Tier 2 version (assembly and ores), your search for an expendable gate-capable max-speed armored assault transport, fighter, and rescue vehicle for your corp, is now over. **Both the Tier 1 and Tier 2 blueprints are included in your Tier 2 or A class blueprint purchase, and come with an unlimited corp distribution license so you can share with all your corp members:** **[Tier 1](https://sb-creators.org/makers/ITC%20Shipyard/ship/Exec%20Shuttlecraft%20T1):** 1.5 hour propellant range, 2 hardpoints, Tier 1 Gens/Engines/Chambers **[Tier 2](https://sb-creators.org/makers/ITC%20Shipyard/ship/Exec%20Shuttlecraft%20T2):** 3.5 hour propellant range, 6 hardpoints, Tier 2 Gens/Engines/Chambers **[A](https://sb-creators.org/makers/ITC%20Shipyard/ship/Exec%20Shuttlecraft%20A):** 7.5 hours propellant range, 4 hardpoints, Tier 2 Gens/Engines/Chambers Comes with Asteroid Avoidance, Speedometer, ISAN, Fuel Warning Script, and more. To enable Asteroid Avoidance, hit the AAS button and adjust the slider to set the AAS speed. Recommend keep speeds under 100 when flying through dense roid fields. We have made these ships available to our members for free. It's one of the many benefits to joining the best corp in Starbase. Feel free to check out the ITC Discord to learn more! https://discord.gg/H6cPBHy **ITC Executive Class Shuttlecraft Credits:** - Chief Designer - Inigma - Programmers - Angelklaine, Rubick, and Silra - Subsystems Design & QA - Angelklaine, Inigma, and Firebird

BP: 1.5 M
13

Leviathan MK5

Hyperion Trading Co.

Miner

Ore Crates: 400 crates

**Starbase May Update** This is the biggest mining ship you will see around.....ok maybe not the biggest but it's definitely unique and robust! This monster Ship hosts a whopping 485 ore crates, 16 Mining lasers, Quad-Isan, All crafting tables, 4 Ore Collectors, and a host of automated mining scripts. This ship was designed for DZ Mining in mind, Gota go for those T10s! Reinforced Aegisium front end with upgraded Plating to make asteroid strikes a lot less catastrophic. Will take quite a beating if flown properly. 2 Mode Generator Script with Full Ship shutdown 3 Separated laser banks to optimize mining conditions depending on roids. 1 Automatic Mining script "DeathRoll" 1 Sweep Laser Script for bigger roids 1 Focus Script to Focus lasers to point. 1 Mining Shutdown Script to turn everything off with one switch! Can resist quite a bit of incoming fire, But does have an exposed underbelly. Due to this batteries are compartmentalized to explode only within themselves. In most cases, the ship is still able to fly even if only operating on a single battery bank with multiple connections for backup. Roughly 5 hours of mining time for me. I get a good play day out of it before needing to replace rods. This includes me just drifting sorting boxes and maximizing inventory. I would say a good travel distance is within 1200km depending on how aggressive you are with mining lasers. Room for plenty of YOLO expansion. List of things not complete AAS AutoGen+ **The generator has an auto script but has not finished programing the indicator lights to properly light up to show fuel % Like the ship and get good hauls? Tips appreciated keeping BP low priced!

BP: 275 K
12

[FREE] Bugger

Egomaniac

Miner

Ore Crates: 448 crates

The Bugger is a 448 ore crate capacity mining ship with 10 sweeping mining lasers drill for surface mining operations. It is designed to work in conjunction with a moon base and a separate hauler as it is not the quickest ship. The blueprint is provided for free. All feedback is welcome and in game tips (in-game name Egomaniac) are appreciated. However support will be limited but I will try my best. Please give the ship a "like" if you use and enjoy the ship. Designed by EGOTech. Join the [EGOTech Discord server](https://discord.gg/BKwVGvncmN). [Download the blueprint](https://github.com/EGO-Tech/starbase-ships/raw/main/bugger/blueprints/bugger.fbe) Website: https://starbase.egotech.space/ships/bugger # Videos | Channel | Video | | --- | --- | | [Flames_Yue](https://www.youtube.com/@flames_yue550) | [EGOTech Bugger Surface Miner Showcase](https://www.youtube.com/watch?v=EQRorkcg8d8) | | [Jimma Games](https://www.youtube.com/@jimmagames5907) | [Bugger - Starbase Planet Miner](https://www.youtube.com/watch?v=8SPuTrapSbo) | # Features The ship has the following features: - 448 ore crates - Standard Cruise function - Turtle and Sloth functions with adjustable rates - Transponder system with ping function - Separate mining seat for mining operations with view of lasers and ground - Row of 10 mining lasers that sweep from side to side - Auto mine function that auto advances (with adjustable thrust and speed) ship for easy mining - "Feelers" to keep ship in hover mode while mining - Four ore collectors - Auto hover function - Two external and three internal resource bridges - Auto generator rate script with adjustable minimum rate - 36 T3 generators with 36 T2 enhancers fueled by 12 T3 fuel chambers and 24 spare rods on racks - Radiators and heat sinks that provide more than adequate cooling - Eight large propellant tanks with 96,000,000 units of propellant - Propellant time and fuel time panels - 182 batteries - 20 T2 box and 80 T2 triangle thrusters providing forward thrust - 32 T2 triangle thrusters providing braking thrust - 104 T2 triangle thrusters for maneuvers, with extra thrust upwards - Basic crafting bench to craft refills plus the tools and advanced bench - Speedometer - Timer panel - Odometer panel - Many extra slots for YOLOL or memory chips - Top speed of 100m/s when empty # Changelog ## v1.0.3 (Current) - 27/12/2022 - Added Discord link to help chip - Added cruise safety chip - Added lasers safety chip - Added missing redundant ducts - Added some missing small plates - Added bolts to entry ramp so strength factor does not drop when open - Removed auto `Hover` function which didn't work well enough - Added side "feelers" ## v1.0.2 - 05/11/2022 - Piped six heat sinks that were not piped - Removed now 12 redundant heat sinks ## v1.0.1 - 08/10/2022 - Added "feelers" to keep ship in hover mode while mining - Fixed `Shutdown` buttons' button style - Moved pilot seat slightly forward ## v1.0.0 - 03/10/2022 - Initial release

[Free] JPTech Crate Ball

JPTech

Other

Ore Crates: 2,082 crates

Free 2082 Crates BP ## How to download CrateBall 1. Join the JPTech Discord Server [Click here!](https://discord.gg/E47mNfF2Hq) 2. Check the server rules and click the reaction if you agree to them. 3. In the ๐Ÿ“ฆ-crateball-free channel, please download a BP.

Ship: 2
BP: 1
13

Fueldorah Pylon MK5

Hyperion Trading Co.

Hauler

Resource Bridges: 58 bridges

Hyperion Trading Co. Presents the all-new Fueldorah Pylon! This monolithic refueler ship is great for all your deep space exploration needs! Want to set up station lines to Zone 5? look no further for the best company ship around! Keep all your largest ships full till you get to your destination and return home if need! Features the following! - 1,188,000,000 Units of Propellent! - Rapid-Tricast-Astroid Avoidance-System - Resource management systems - Full fuel control systems. This will keep up with your fastest ships 150ms being the head of your fleet! use the extra supplied ore crates if you need to hold ice deep in the belt! Hyperion Trading Co. Bringing you great ships at low prices!

BP: 300 K
2

Pod-racer

Leolix Shipyard

Ship

Flight Time: 4.15 hrs

Pod-racer ======= Strength factor 250 Leolix shipyard present my attempt to do a "Pod racer", 2250km range* 150m/s. ## Features : ------------- - Display % Batteries Rods Gas and individual progress bars for rods // myself - Diagnostic display, durability, strength factor // myself - Generator manager // Jericho modified ## Components : -------------- - 2 T2 Fuel chambers - 6 T2 Generators - 2 medium prop. tanks - 14 T2 Maneuvering Thrusters - 6 T3 thrusters Box - 2 HeatSinks - 4 Batteries - 4 Radiators ext. - 2 Radiators base - 1 RangeF. - strip. version 400T max 500T with plating T3 thruster box - strip. version 400T max 440T with plating T2 thruster box

BP: 200 K
2

Galileo Shuttlecraft (USS Enterprise NCC-1701-A)

Moon Designs

Ship

Warp Class: 1.34 

The Galileo shuttles were the most spacious shuttles in Starfleet, capable of carrying six passengers, and still had enough space for standing Endos, if needed. As for propulsion, they were capable of traveling at impulse speed, and thanks to two smaller sized warp nacelles, they were also capable of traveling at warp speedโ€ฆ But nothing faster than warp factor 147.9, since any greater speed would completely tear the shuttle apart. These early shuttles didn't have any defensive weapons, like Phasers installed, so they were in no way good for combat, and were therefore only used for transportation of passengers, when the ship's transporter was for any reason not an option. The shuttles only had one single windshield, at the front, and accommodated 2 Fuel Cells, and 11 Million Propellant.

BP: 500 K
6

Viper MKII V5

Werwรถlfe Fighter Brigade

Fighter

Primary Thrusters: 10 units

##Update 869## -the FA-Max is now equiped with 4 heatsinks and are now able to fire all 4 autocannons until the mags are emtpy -The FA-lite is equip with 2 heatsinks and is capable of firing several seconds befor the autocannons overheat The MKII V5 now comes in 2 configurations MAX and LITE The max remains the Escort and Patrol Version of the Viper MKII while The LITE is a cheap mass producable Station Defence unit The assamble costs on both can be reduced to just 90k when all parts are crafted The MAX Version comes with the following features - Hybrid armor to optimize weight and protection - Weapon and heat text panel displays (made by Oloneus) - Auto gen and cooling script (made by Oloneus) - Fuel time and Propellant Range display (made by Oloneus) - Isan Compass (made by Firestar99) - Anti Propellant leak script - Flight assist mode (no its not an auto pilot it lowers input speed and limit on pitch yaw and roll) - 10 T3 Triangle Thrusters (~145m/s) - Dry weight 719tons The LITE Version comes with the following features - Standard Armor to reduce production cost - Auto gen and cooling script (made by Oloneus) - Fuel time and Propellant Range display (made by Oloneus) - Isan Mono v2.5.3 - Anti Propellant leak script - Flight assist mode (no its not an auto pilot it lowers input speed and limit on pitch yaw and roll) - 10 T2 Triangle Thrusters (~135m/s) - removed every source of expansive ores - Dry weight 728tons **purchase** - just DM me on DC RoachPC#4621 **Purchase options** - Full Ship Ores + Assambly cost(full 730k crafted 100k) + Order Fea(500k) - Full Ship Credits only 1.200.000cr - BP MKII FA Max 3.000.000cr - BP MKII FA Lite 3.000.000cr - Both BPs 5.000.000cr - Full Viper Pack (Wip) Includes Both MAX and LITE version of The Viper MKII and mutliple weapon configurations and colors **Weapon configuration** - FA Quad autocannons - FL Quad Lasercannons - FP Quad Plasmacannons (on MAX only) - FR Single Railgun (on MAX only) - FM Dual Laser Dual Missile Luncher

Ship: 1.23 M
BP: 3 M
1

HSM Fox

Serilian

Multirole

Ore Crates: 432 crates

The HSM Fox is a medium sized longrange miner with the ability to save jumppoints. The Aim for the fox is to search new farm grounds. Save the Jumppiont and fly a few kilometer. Use the Isurance Transfer to your capital ship. Jump to your Ship. and Use than the Onbord Resurrection Machine on the Fox and bring the Fox back home. With a load of Ice and 4 Stacks you can increase the range to 16000km. 12 Mininglaser 4 Orecollektor 40 Fullchambers and 88 generator t2 with 88 t3 enhancer 432 Crates 16 way unique Avoidsystem Propellant refullstation (research large propellant tank necessary) all workbenches 99% forward thrust efficiency

BP: 2.5 M
1

Weka A

PinkGooโ€˜s Surplus

Fighter

Primary Thrusters: 16 units

Small two rail swarm fighter

BP: 16
10

[Free] BBQWing mk4.1

BBQ Meats & Utensils

Fighter

Primary Thrusters: 16 units

[ Not updated to the heat exchanger patch ] The BBQWing is a friendly ore prospector featuring 8 self defence lasers and 2 layers of charodium armor. With mining efficiency in mind, the ship can jump between asteroids at a speed of 146.5m/s to faster utilize it's core feature: the resource scanner. Thanks to the inside-out cockpit bolting, you also gain a competitive .5cm reduced asteroid collision surface. The ship has a functional, and not at all aesthetical, building philosophy, sporting 4 redundant wings, each with it's own cable-less 6x ducting redundancy. This contrasted with a very compact core allows for the pilot to blow up with the ship before repairs are needed, making the BBQWing the first ever repair-freeโ„ข ship*. The BBQWing has tightly optimized the utilization of its wings, leaving no room for low-tier thrusters for cheapskates who can't afford t3 ones.[ There's room for more of them than you need]. T2 Thrusters Lowers maximum speed by 8m/s. Notable Features: - 10 laser shots per second sustainably until availible ammo runs out. - World's first indirect manipulation Automatic Fire mode, contrasting the default burst fire. - Large cannon count further mitigates heat related fire slowdown. - Ajustable fire convergence point. (Distance accurate) - Potato vision with closed canopy, but decent when the very fancy tripple hinge canopy is open. - Decent coolant & fuel management. - Emergency exit with mini yolol dungeon. - Very cool Cockpit. - Out of this galaxy. - Decent maneuverability, and more rotational roll than you can use. - With the cockpit considered, you'll lose track of up and down before suffer from maneuverability issues. - Spare Yolol and easy access control panel space. - Windows tanks 3 laser shots at one place once, then 1. Blueprint is FREE. The ship can be bought for 800 000 + ores. Produced for 600 000 + ores.

Ship: 2 M
BP: 1
7

Deep Core [FREE]

Roman Shipyard

Multirole

Ore Crates: 720 crates

The deep core is a dual purpose moon and asteroid miner! Featuring a whopping 30 lasers and an extremely reinforced frontal area, this ship was made to mine moons! This ship came from an idea that a tunnel bore ship would be needed to dig down in order to reach the up and coming ore deposits on moons located deep underground. (It also doubles as an asteroid miner, but due to its lethargic straight-line speed, I wouldn't recommend it.) I am cautiously opening up blueprint sales for this ship due to the fact that moon mining is only on the PTU as of now, but I doubt it will substantially change before it makes its way onto the live servers.

HoboFly

Duh idk

Explorer

Dry Max Speed: 150 m/s

- Bike made for transportation and racing,remove the chair for racing. download [here](https://drive.google.com/file/d/1tMQH3VoJQW1S8p5qGUllNZ00feZe0hMg/view?usp=sharing) - You def need to turn safemode off to fly this ship at its full speed, this ship is not meant to last any update , expect it to break beyond build922

2

[FREE] Long Range Avoidance Ship

Silverstar Spaceships

Multirole

Battery: 240,000 units

# The LRAS (Long Range Avoidance Ship) Is a free avoidance ship made for navigation data logging, transport and exploration. Simply have the navigation module in you inventory and assemble it once you have arrived. Features Normal system info, eco mode, cruise, supercruise, trutle, diffrent levels of avoidance stop when obscructed to full afk automation, station/capship area available for claiming light, warning lights, fully customizable Setup To activate cruise mode press the big blue cruise button as well as the others down to the left and enjoy! Known bugs None. # Blueprint and many other ships https://github.com/Se-sSi/Simon-s-Starbase-ships

Ship: 185.13 K
BP: 46.43 K
7

Refuelld

ITC Shipyard

Multirole

Item Crates: 0 crates

**RefuelldMK1** - **Ajatite Plated.** - **Multifunctional Ship** - **Basic Crafting Bench Onboard** - **10 Ore Crates** - **32 Spare Fuel Rod Racks** - **32 T2 Box Thrusters (Main)** - **Max Speed** - **30 Maneuver Thrusters** - **2 Resource Bridge** - **8 T2 Fuel Chambers** - **8 T2 Generators** - **7 Large Propellant tank** - **16 Batteries** - **Advanced Yolol Scripts & Eco scripts** - **5.3 Hours Flight** - **2737km Range with full ore crates** - **Ship Strength Status Readout** - **Warning Lights** - **ISAN QUAD ** -** ** - **Designer: {ITC}Chesty** - *Need this BP modified to your needs before purchase? Feel free to DM me on discord to discuss*

BP: 500 K
10

TriMoon [FREE]

Silverstar Spaceships

Multirole

Ore Crates: 0 crates

# Behold the TriMoon! A free fast cutting edge moon miner. Perfect for getting all of the precious moon ore. The ship features a full automated mining process that will go as deep as the ship itself within 30 minutes. The ship also has a full grid display cockpit with many cool features for you to play around with. # Super cheap and super fast! This super fast and cheap moon miner will make a giant hole shown in the thumbnail in under 2 hours! # Setup Controls: Bind "FD" + and - for forward thrust Bind "BD" + and - for backward thrust # HOW TO 1: Face the ship towards the ground 2: Activate turtle mode 3: Activate align and look at the pitch and yaw panels to the right. 4: Gently tap pitch and yaw accordingly to get the panel values as close to zero as possible (use the universal tool to see if you are going in the correct direction if you are having issues) 5: Deactivate align mode 6: Activate mine mode and the ship will now automatically dig in to the ground until you stop it 7: Once at desired depth deactivate mine mode and activate clear mode 8: Once satisfied with a large enough hole deactivate the clear mode. 9: Done! You can now harvest all of those juicy ores or get another ship down the hole and continue making the hole bigger. Enjoy! Note! You can mine the ore whilst digging/clearing the hole. This is actually recommended to make sure that no ore is going to touch the ship. Also note that if you de-load the area any exposed ore will most likely disappear. For example when logging out and when leaving the area. # Aligning: Press "Align" and look at the "pitch" and "yaw" values to the right to align the ship to the surface. When done with the alignment press "gyro" to reset the gyro in case you accidentally touch the controls. # Mining: Press "Mine" to enter mine mode and let it do its thing (make sure the ship is clear of any debris). When the ship is at your desired depth deactivate mine mode. To open up the hole click "clear" to clear the hole. (make sure the ship is clear of any debris) # Known bugs If ship looses power scripts might act up # Blueprint and more of my ships https://github.com/Se-sSi/Simon-s-Starbase-ships Enjoy!

Ship: 258.98 K
BP: 59.26 K
2

Aernavis (FREE)

Northwest Industries

Multirole

No attributes :-(

BLUEPRINT IS FREE - Tips appreciated (Lambert in-game) Welcome to Northwest Industries! (Join here for Blueprint: https://discord.gg/3Ap2p5W3QV) If you would like to obtain the blueprint for the Aernavis, please join our Discord (https://discord.gg/3Ap2p5W3QV) and create a ticket under the Aernavis section in the Catalogue. Blueprint is free. (This is primarily a gunship, and has been combat tested on the PTU roughly 20 times, improving each time. Space for 60 tripods) Prices: Blueprint: FREE (Tips appreciated) Ship: n/a Credits The Blueprint for this is free, but credit tips in game would be greatly appreciated as this ship has taken me 300+ hours to create. I will be updating it regularly too as it's combat tested even further. In game name is 'Lambert' Thanks to CalenLoki for the initial dome! Combat video: https://youtu.be/KeJC4eYE3Tc

BP: 1
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