Starbase Ship Shop

Welcome Endos of the Starbase Community! The Biggest Ship Shop server in Starbase is bringing you hundreds of ships to fly. Find your dream ship or list your own beautiful designs!

Learn the basics of buying and selling here. More features coming soon!

Starbase Ship Shop and sb-creators.org are a fan made, community run organization, and are not associated with FrozenByte Oy


[Free] OSA Ghast Mk2

Open Source Armada

Multirole

Dry Max Speed: 150 m/s

Latest variant of the Ghast, now with 20 missiles for bombardment. Since its release the Ghast has been used as my test bed for missile and torp testing before committing to a specific new design. When the 5 pod launcher was finally added, they easily attached to the Ghast, and was very reliable (for missiles anyway). The default scout variant has also been updated with some of the new additions made on the launcher variant. //Download// https://github.com/Open-Source-Armada/OSA-Ghast-Mk2 //Specs// Comes unarmed for scouting or with 20 missiles for bombardment. LaunchMissile+ and LaunchTube+ are your missile triggers, bind both to the same key, this system uses no yolo and is a simple way to cycle and launch missile tubes. CenterSensePlus and CenterSenseMinus is your standard sensitivity, Adjust both to your preferred flying sensitivity. AimMax- and AimMin- is your Aim hotkey, Bind both to the same keybind, this will lower your sensitivity, Adjust MinSensePlus and MinSenseMinus to change Aim sensitivity. AimMax+ and AimMin+ is your Boost hotkey, Bind both to the same hotkey, this will raise your sensitivity, Adjust MaxSensePlus and MaxSenseMinus to change Boost sensitivity. Ship is set to both fly and aim at a smooth sensitivity (tune to your taste), Aim keybind lowers the limits for sniping, Boost keybind removes these limits allowing for faster pitch/yaw. 150 m/s max speed using T2 manoeuvre thrusters, no trails. 104255.96 kg in weight without missiles, 131225.469 kg armed with missiles. Two small prop tanks for 2 million prop, 1 hours 10 mins estimated flight time. One T1 fuel chamber + Two T1 generators, gens idle at 14.5% for 8 hours 30 mins idle time, estimated flight time 2 hours 30 mins. Basic script for current Fuel/Prop times. Uses basic FCU, roll is performed using Roll_Left and Roll_Right buttons, this is to allow fast handling by isolating the roll thrusters from the FCU/MFC. //Tactics// Despite the very hindersome bugs launchers and their munitions have, the 5 pod launcher is surprisingly reliable. Reliable enough for them to be mounted onto the cheap, fast and stealthy hull of the Ghast, making it a fun and easy way to deploy the max amount of missiles onto a target. Unfortunately all missiles/torps have a chance of failure on launch due to bugs, and the ordinance itself is well known to fail at hitting moving targets, limiting there use. Where I personally see use, even if bugs are fixed, is in station bombardment and breaching. Small or large bombers may be a key aspect to siege warfare, and thus I believe small, cheap and stealthy bombers will be very valuable in the possible future. The Ghast has excellent range for a tailless ship, and can carry all its missiles at max speed. Low tech components keep the potentially one way mission more cost effective, missiles are only cheap to a point. Could possibly be used to ambush stationary ships, like surface miners.

Ship: 1
BP: 2
2

[Free] OSA Tiisin Mk1

Open Source Armada

Other

Propellant: 8,000,000 units

A cheap stealth salvage ship, uses maneuver and shrouded triangle thrusters to carry 4 crates and a flat bed for salvage. //Download// https://github.com/Open-Source-Armada/OSA-Tiisin-Mk1 //Specs// 148 m/s max speed dry, wet speed will vary. T2 maneuver thrusters with no trails, 4 triangle thrusters at the front have shrouds to reduce trail visibility. 805881.188 kg kg in weight. Salvage platform for quick looting, 4 crates for salvaging ore with recycle tool. Basic ground RFs to see the distance to the surface when low flying/landing. 8 small prop tanks for 8 million prop, 55 mins estimated flight time. 2 T1 fuel chamber + 6 T1 generators + 6 T1 enhancers, gens idle at 16.7% for 5 hours 15 mins idle time, estimated flight time 1 hours 45 mins. Basic script for current Fuel/Prop times. Uses advanced FCU. //Cost// Aeg 3.0 stacks (5235 kv) Aja 4.4 stacks (7553 kv) Ark 0.0 stacks (38 kv) Bas 7.8 stacks (13503 kv) Cha 6.0 stacks (10300 kv) Exo 0.4 stacks (660 kv) Ice 4.6 stacks (8000 kv) Kar 0.2 (385 kv) Kut 0.0 stacks (86 kv) Nhu 2.5 stacks (4255 kv) Vok 8.1 stacks (13974 kv) Total ore 37.0 stacks (63988 kv) Assembly cost 140543 credits Manufacturing cost 67340 credits Total cost 207883 credits //Tactics// Starting as a random test at shrouding the trail of thrusters, I took the shrouded thruster pod i had made, duplicated it, and ran a salvage bed between the two. The Tiisin has become my go to salvage ship when searching the graveyard, checking event locations or looting small amounts of salvage and/or ore. The shrouded thrusters are not perfect, and leave a less viable trail when at full speed, this trail becomes completely covered at low speeds. Going belly down and creeping slowly has proven to be good for slipping by most people you run into. It is also tough, once taking a full speed collision with the ground from over 1000m high, loosing only one prop tank.

Ship: 1
BP: 1
6

Buzzer MK2

Ring Theory

Multirole

Battery: 10,000 units

The Buzzer MK2 is a solar skateboard. Boasting a speed of 70 m/s and 6.8 hours of flight time, this little bugger can get you to where you need to be. And if you do run out of fuel, it has a resource bridge for easy refueling. This stylish skateboard may not have an FCU, but does come with a mass-shifting steering system complimented by an auto-leveling system so you can always go in the direction you wish. And if you find yourself pinned against the wall of the building right outside the SSC, the Buzzer MK2 is light enough to be picked up and carried around. Disclaimer: Currently the belt seems to block sunlight, which means this board is only useful at certain times, and probably not at all from inside the belt itself.

BP: 200 K
5

Big Bertha [FREE]

Silverstar Spaceships

Multirole

Ore Crates: 272 crates

# Behold the Big Bertha! A core mining fast and agile armoured miner. Perfect for low-medium range trips. Asteroid approach, miner patterns, ISAN, compass and other info panels. # Crates are expandable! Simply add more on the inside or outside! You can add hundreds of crates! # Setup Bind "MiningLaserBeamLenghth" + and - Bind "TurretPitch" + and - # Known bugs Stuck in chair - solved by changing the "Chair" button "ButtonOnStateValue" value to 160 # Blueprint and more of my ships https://github.com/Se-sSi/Simon-s-Starbase-ships Enjoy!

Ship: 1.02 M
BP: 261.1 K
3

Zmey

Warios

Fighter

Primary Thrusters: 6 units

# Zmey Very cheap and slim light fighter. This ship was built to fill the niche for cheap fighters with a decent flight time. It's made as slim as possible to evade enemy fire. It reaches the max speed and is fully covered with Aegisium. The cockpit gives 180 degrees visibility, so you can see the enemy approaching. This ship can easily be used for patroling, piracy or just for mass production to swarm your enemies. # Features - Updated with heat mechanics - 150 m/s speed - 2.5 hours of flight time - Aegisium armor - 2 laser cannons (with alternating fire) - Slim ship profile - 180 degrees cockpit - T2 tech (only thruster nozzles are T3) - Redundant Wiring - Aim mode - ISANv2 - Internal bolting for the slick looks # Pricing - 800,000 for the blueprint Feel free to test fly the ship on the PTU before bying. # Note - Bind Shoot1+/2+ to your shooting key - Ship manual is behind the seat

BP: 800 K
4

Barracuda

Happy Ship Shop

Fighter

Dry Max Speed: 150 m/s

The Barracuda is a heavy fighter that packs a punch It's main features are : - 20 lasers - double layered armour ( mainly aegissium + charodium in the important places ) - speedometer - Range calculator - Fast travel - roughly 1100 km of range - 4 different settings for sensitivity - ISAN quad - range finder aim assist The main focus of this ship is going to be heavily armoured targets such as other big fighters It's main role is to ensure complete domination of space in a given area It gets the job done x) Interested ? any questions ? Come and chat on the discord : https://discord.gg/aWES7cN3uc

BP: 2 M
1

Ghidorah(Free Bp)

Happy Little Accidents

Ship

Ore Crates: 1,020 crates

The Ghidorah is a LARGE Mining ship with 1020 crates, 6 large and 24 for a total of 150 million prop 38 t2 fuel chambers with Enhancers, 114 t2 generators, 14 mining lasers with Sweep, 3 Ore collectors,144 spare fuel rods, 224 t2 tri thrusters (t3 nozzles), 96 T2 Box thrusters (t3 nozzles), 66 Batteries, Isan Quad, auto approach and fuel/rod timer, Auto laser on + off and a bunch of other yolol. Ship goes 147-150ms unloaded, and 85 m/s fully loaded with Lukium. 6.5 Hour flight time (prop limited) 2.5 hour Rod time while mining (x8 with rod swaps) https://drive.google.com/file/d/15HDYztnoFrMSpyGga1QyP4Vr2jIJNoj2/view?usp=sharing

Ship: 1
BP: 1
2

Crawler

Egomaniac

Miner

Ore Crates: 704 crates

The Crawler is a 704 ore crate capacity mining ship with 10 sweeping mining lasers drill for surface mining operations. It is a larger version of the [Bugger X](https://sb-creators.org/makers/Egomaniac/ship/Bugger%20X) but uses a large generator system. It is designed to work in conjunction with a moon base and a separate hauler as it is not the quickest ship. Website: https://starbase.egotech.space/ships/crawler # Features - 704 ore crates - Standard Cruise function - Turtle and Sloth functions with adjustable rates - Transponder system with ping function - Separate mining seat for mining operations with view of lasers and ground - Row of 10 mining lasers that sweep from side to side - Auto mine function that auto advances (with adjustable thrust and speed) ship for easy mining - "Feelers" to keep ship in hover mode while mining - Four ore collectors - Two external and three internal resource bridges - Auto generator rate script with adjustable minimum rate - One large generator with processing unit and one large fuel tank - Radiators and heat sinks that provide more than adequate cooling - Six large propellant tanks with 72,000,000 units of propellant - Propellant time and fuel time panels - 234 batteries - 21 T3 box and 128 T3 triangle thrusters providing forward thrust - 52 T3 triangle thrusters providing braking thrust - 120 T3 triangle thrusters for maneuvers, with extra thrust upwards - Basic crafting bench to craft refills plus the tools and advanced bench - Speedometer - Timer panel - Odometer panel - Many extra slots for YOLOL or memory chips - Top speed of 125m/s when empty # Purchase Blueprint The blueprint is available for purchase on the [EGOTech Discord server](https://discord.gg/BKwVGvncmN).

BP: 2 M
3

BoringDrill

RegiShips HQ

Multirole

Ore Crates: 264 crates

The BoringDrill is designed to bore straight down into the surface of a moon. Uses 24 mining lasers and 8 ore collectors in an octagon ring to create a mostly round hole into the surface. Mines roughly half a meter/minute (maybe closer to 1m/min), but is a guess, not a measurement. It's not fool proof, though mining in a moon base safe zone makes it near! Built on the latest heat mechanics, it has 100% passive cooling, and able to power the drill non-stop for around 2 hours. Having a moon base with a repair hall makes refueling a breeze; and since it's powered by T1 generators, it is refueled with nhurgite, making it able to be refueled from Elysiums belt! No need to import exorium to power this drill! Special Features: - Align to surface sequence - Hover at variable altitude - self Land sequence to an aligned surface - warmGens button to heat up for mining - safety feature to not mine if gens aren't warm or battery is too low - self-centering sequence to realign yourself into a bored hole - mining pattern that efficiently mines away to drop you down back to boring altitude - mostly afk design, lasting ~2 hours - separate mining panel near over a glass floor to control all you need to from the comfort of a rigid pilot chair Still working on making it better, adding features; but you are able to get your BoringDrill today*! Being sold as ship only, BP once FB deliveres on in-game chips. - Ship: 10 mil credits (Price as of 7/18/22 **ore prices fluctuate) - Ship: 3 mil credits + ores - BP: n/a p.s. *I work a 12 hour, 6 day a week job; so I'm not available immediately any day :)

Ship: 10 M
3

Mantis

Happy Ship Shop

Multirole

Dry Max Speed: 150 m/s

The mantis is a ship that shares many common points with the hss-brochet This one however is a bit more armoured and implements the mouse-controlled-turrets allowing you to control the ship independently from it's turrets. This, combined with the firepower of 28 autocanons makes it absolutely deadly against small pirate fighters This ship does require a bit of configuration, check the youtube video in order to see how to set it up properly : https://youtu.be/GBht7wObRBw You can check it out here : https://discord.gg/KAqjK3W98z The link is a discord forum, you need to write the name of the ship in order to have the right post

BP: 4 M
16

[FREE] small Eco grabber

Happy Ship Shop

Multirole

Dry Max Speed: 150 m/s

This is the small ECO grabber, please note that this is the super cheap version of the big grabber https://sb-creators.org/makers/Happy%20Ship%20Shop/ship/%5BFREE%5D%20ECO%20Big%20grabber If you have the resources, I highly recommend you print the big version rather than the small It's meant to be a nice and very easy way to make a lot of credits in very very little time ( up to 1 million credits per hour if used properly ) It's also a nice introduction to asteroid hauling and can carry about 1 to 2 T10 asteroids with the rest being T9 ( the ship is more suited for T9 than T10 ) As with the ECO ships, it's very cheap to make and fun to use 😁 I also put a lot of Yolol on it to make it as pleasant as possible to use, thus it has : - ISAN Quad - speedometer - range calculator - warning system - 4 independent grabbing systems to make asteroid catching easy - projector system - advanced scanner ( with resource stacks ) - 3 different cockpits for both redundancy and making the ship as easy to use as possible - very easy maintenance ( everything is easy to access ) - sensitivity manager system to allow you to accurately grab the asteroids with low effort Important note regarding it's usage : do **NOT** let the battery level reach 0, this will cause a release of all of the asteroids and cause a **MASSIVE** disappointment You can download it for free here : https://discord.gg/KAqjK3W98z The link is a discord forum, you need to write the name of the ship in order to have the right post

BP: 1
11

Void Ripper [Free BP]

Cafe Incorporated

Miner

Ore Crates: 108 crates

Welcome to the Void Ripper our new 108 crate miner Check the specs below. --- **Specs** * 108 Crates * 150m/s dry * 148m/s Loaded with 26t * 4 Lasers with mining pattern * ISAN Mono * 72mil propellant * Reactive lighting animation --- To get the blueprint just join our discord at discord.gg/aVWPZVU And don't forget to check out our other ships to!

JPTech Bolt

JPTech

Fighter

Dry Max Speed: 130 m/s

# JPTech Bolt ## Introduction : The ship is extremely defensive. The pilot's seat uses a slider, which in rare cases becomes like an automatic ejection seat in the event of an explosion. ## Visibility : As the ship has limited up and down visibility, it is recommended to pursue the enemy in the Yaw direction. ## Armour : As mentioned above, it is highly defensive and the vital areas are covered with triple plates. The sides are equipped with sacrificial armour, which guarantees protection with a small thickness. ## Weapons : It is equipped with two laser cannons. ## How to buy Bolt 1. Join the JPTech Discord Server [Click here!](https://discord.gg/E47mNfF2Hq) 2. Please check the server rules and click the reaction if you agree to them. 3. Create a ticket in the **🚀⚔-bolt-info** channel. 4. Wait for an admin or moderator to reply.

BP: 3 M
5

Moon Bike [Free BP]

Cafe Incorporated

Explorer

Range: 70,000 km

Here is the moon bike from Cafe.Inc. The moon bike is a vessel for traveling to other moons or reaching back your cap ship with over 70000 km you can reach serval moons at a low cost. --- KeyPoints * 1 Large Propellant * T3 Generator with T3 Enhancer * Run the generator limit at 3.63 * No MFC or FCU for maximum efficiency * 1 T2 Triangle thruster with T3 nozzle and T3 converters --- To get the Free blueprint just join our discord at discord.gg/aVWPZVU And don't forget to check out our other ships to!

3

Blitz

Happy Ship Shop

Miner

Dry Max Speed: 150 m/s

this is the Blitz, a frontline torpedo runner It's designed to deliver 20 guided torpedoes at close or long range an 10 lasers to finish whatever survived the impacts The torpedoes can be launched by pair or an a 20 salvo The ship is lightly armoured in order to keep a max speed an excellent acceleration / deceleration / direction change. It is best suited for hit and runs It's other features include : - my range calculator - speedometer - sensitivity manager - power management You can check it out here : https://discord.gg/KAqjK3W98z The link is a discord forum, you need to write the name of the ship in order to have the right post

BP: 3.5 M
2

HSM Badger XXL

Serilian

Multirole

Ore Crates: 1,116 crates

HSM Badger is designed to search and farm T10 Asteroid. Turn Avoidence on. Hit Brake if you see a Titan and go after the titan. The Approach work with the speedometer save from 995 meter to 12 meters. If you lost the contact with the asteroid the ship allway stop. The wet speed test was made with 1116 Stacks Lukium. I have set the Adjustable Avoid speed to 60%, i usually use 90%. The mininglaser script adjust it self to the Tier of the Asteriod after scanning and is adjustable. You only need to Aim in the middle and let it works. The Ship has now a a Belt Atmosphere Alloy Furnace incl. the Yolo and the necessary buttons to set it to off, min, max You can start crafting during farming. The flytime depends on the use of the furnace. During the Laser use the energie transfer to furnace is 0. 2 Cockpit 12 Mininglaser 4 Orecollektor 282 Battery 40 T2 Fuelchamber 88 T2 Generator 88 T3 Enhancer Automatic Adjust Mininglaser Pattern to Asteroid Tier 3 Side Speedometer Speedometer Based Approach up to 995 Meter Speedometer Based Brake Speedometer Based Antidrift (Stop Speed in y,z do sterring or after Avoid) automatic powermanagment with aim that the batterys at 95% Quad ISAN Navisuite with 30 Waypoints Runtime Fuelrods/Propellant incl. excepted reach Fuelstation for manually refill Propellant adjustable yaw, pitch, roll, approach min down to 12m , approach max up to 20, Avoidspeed Avoidsystem 4 direction with all possible variants Streammode Button

BP: 10 M

Super Workant

Duh idk

Ship

Ore Crates: 1,024 crates

- Inspired by Abhorrent Mu. A 25 laser, 3x Large gen 1024 crate mining rig. - no yolol attached, shared for sharing purposes - Credit to Sigmur for making the plasma thruster module - turn the twist handles to turn the gen on(no gen reg script) - the front array isn't rly hooked up to anything...oh well blank canvas - empty racks on the back right section between the machinery and the tanks - download the blueprint [here](https://drive.google.com/file/d/1FFRov28CRQ4J5TWVItDEqYFy_BZ7BTMc/view?usp=drive_link).

6

M1280

Nomads Shipyards

Multirole

Ore Crates: 1,280 crates

The M1280 has 1280 ore crates, who would have thought that? Simply put it is the biggest mining ship on sale currently. It can fly 3000+ km, doesn't care about the new belt density and compared to most ships sold here it is actually tested and in active usage. Features include: - Autopilot + Compass + Waypoints - Automated avoidance system - Automated mining lasers - High visibility cockpit - Continuous ore scanner script - 1280 crates, just to make sure you aren't confused

Ship: 5 M
BP: 50 M
5

Handheld Mining Laser

Shipwright CO

Multirole

Battery: 40,000 units

Sometimes a pickaxe just isn't enough. This incredible piece of utility can be a fun toy, as well as a deadly weapon in combat. Hook this baby up to any ship that can output more than **10,000 eps** and you have yourself a great tool for hacking up salvaged ship, mining rocks with mouse precision and chopping up pirates that get a little too close. The Handheld Mining Laser is not a new concept, but being crafted without beams makes this easily storable with bolts or cargo lock frames/beams for quick access. The device can run for 8 seconds before needing to be recharged or soft-line connected through a ships resource bridge. In addition, the laser is easy to use by only turning it on and pressing **"E"** to pick up the device and dragging it close to the user with the scroll wheel to trip the rangefinder. The resource bridge from the donor ship **MUST HAVE ONLY CABLE CONNECTION** through the **hardpoint** on the back of the bridge, no piping. `FlowOut=1` `FlowIn=0`. The laser is already configured and will work out of the box. I am working on putting out a line of handheld devices in this coming week. So be sure to check them out and drop a like on anything you find interesting. DM me for suggestions or feedback. *Game:* **Shipwright** *Discrod:* **Knox#9473**

Ship: 45 K
BP: 85 K
2

Storeo [FREE]

Icarus Project

Ship

Assembly Cost: 57,970 credits

The Storeo is an ultra-cheap storage 'ship'. Exactly 2000 crates for OCD endos. No capability to fly itself (for use in hangers only). Minimal bolt count to keep assembly cost very low. The BP is available for free in the "Dredwerkz" channel of the Icarus Project discord: https://discord.gg/942fx4x72c

BP: 1
1

Dazzler Mk4

PinkGoo‘s Surplus

Fighter

Dry Weight: 3,009,318.5 kg

Severely outdated heavy fighter 12 Plasma cannons Auto-hover script

BP: 16
40

Vulture

ITC Shipyard

Fighter

Primary Thrusters: 8 units

**Vulture** - **Charodium plated, 2-3 layers in places.** - **Warp Drive Ready** - **Single Seated Fighter** - **2 Front Facing Auto-Cannons. That can be rotated 45degrees/70 degrees at a click of a button!** - **Charodium plated, 2-3 layers in places.** - **Single Seated Fighter** - **2 Fixed Front Facing Auto-Cannons.** - **8 T1 Box Thrusters (Main)** - **22 Maneuver Thrusters** - **1 Resources Bridge** - **2 T1 Fuel Chambers** - **4 T1 Generators** - **1 Medium Propellant tank** - **4 Batteries** - **Advanced Yolol Scripts & Eco scripts for a longer non-combat flight time** - **2 Hours Flight** - **Durability Error readout** - **Single Navigation Receiver ** - *Laser Variation Available also! You will loose 15 minutes run time however* - **Designer: {ITC}Budz** - *Need this BP modified to your needs before purchase? Feel free to DM me on discord to discuss*

BP: 1 M
4

ARGUS

Danket

Miner

Ore Crates: 28 crates

Ship: 800 K
BP: 15 M
16

Cossack F-1

Far Out Shipyard

Multirole

Dry Max Speed: 110 m/s

A long range scout/support ship with cargo lock frame, and hardpoints for adding weapons. * 8 hours of propellant and 2.5 with fuel * Rangefinder * Transponder * 10 Tier 1 Generators and 4 T1 Fuel Chambers * 8 Fuel rod racks * Tier 1 Thrusters * Cruise mode * ECO mode for generators * Radiators and Cooling rack * Great maneuverability * Redundant Radiator cooling * Space for Fast Travel Core

BP: 500 K
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