Starbase Ship Shop

Welcome Endos of the Starbase Community! The Biggest Ship Shop server in Starbase is bringing you hundreds of ships to fly. Find your dream ship or list your own beautiful designs!

Learn the basics of buying and selling here. More features coming soon!

Starbase Ship Shop and sb-creators.org are a fan made, community run organization, and are not associated with FrozenByte Oy


1

[FREE] ECO Big grabber

Happy Ship Shop

Hauler

Ore Crates: 0 crates

This is the ECO grabber big It's meant to be a nice and very easy way to make a lot of credits in very very little time ( 4 to 6 million credits per hour if used properly ). Here is a youtube video / tutorial demonstrating it : https://www.youtube.com/watch?v=o83_p0NF3z8 It's also bigger than the eco-small-grabber ( https://sb-creators.org/makers/Happy%20Ship%20Shop/ship/%5BFREE%5D%20small%20Eco%20grabber ) and meant to haul bigger asteroids easily ( more thrust / generation / more space between cargo locks ) As with the ECO ships, it's very cheap to make and fun to use 😁 I also put a lot of Yolol on it to make it as pleasant as possible to use, thus it has : - ISAN Quad - speedometer - range calculator - warning system - 4 independent grabbing systems to make asteroid catching easy - projector system - advanced scanner ( with resource stacks ) - 3 different cockpits for both redundancy and making the ship as easy to use as possible - very easy maintenance ( everything is easy to access ) - sensitivity manager system to allow you to accurately grab the asteroids with low effort You can download it for free here : https://discord.gg/CT3U7xNjhq

BP: 1
3

Oreo Microfighter

PXP Industry

Fighter

Primary Thrusters: 2 units

The OREO! The evolution of the Icecream Sandwich For info and purchase, please contact me on discord at: Pegren#0917 Features: - Extremely slim profile - Fully Charodium plated in the front with 2 layers - Goes 150 and has the RANGE - AESTHETIC meets FUNCTION: Encased within an area the size of the largest basic plate, this thing is TINY. Its uniform design also serves to confuse opponents on orientation. In a LOD state, the white decals disappear and the ship resembles a black strip. With a profile so narrow, many ships have a fire pattern too wide to aim at the ship. As you may know, all my ships have BOLTLESS exteriors that result in a clean and uniform aesthetic. - This ship is cheap as... Oreos.... If damaged, the top access port can be opened to easily remove the single laser cannon for salvage. - SPECS: 1 T1 Fuel Chamber, 1 T1 Generator, 1 Small Propellant, 2 T2.5 Triangle Thrusters, 1 Laser Cannon, Mix Agesieum and Charodium armor, 6 T2 Maneuver Thrusters, 1 Battery. - VERY TASTY

BP: 125 K
2

Zimbabve V4

Barik

Hauler

Primary Thrusters: 136 units

An ordinary 3-asteroid hauler Обычный таскатель астероидов на 3 единицы астероида.

Ship: 15.55 M
9

Sturgeon E6

Ark's Sparks

Other

Battery: 80,000 units

The ETS-03B Sturgeon E6 is a luxury station hopper for when you want to travel in style around a station. The enclosed cockpit is accessed through a door on the bottom, while the carapace-style plating on the center folds open like reversed butterfly wing doors to allow 6 endos access to its passenger compartment. The passenger compartment has wide glass windows on the sides, as well as a glass floor. A unique feature of this ship is its pop-out fuel chambers in the rear of the ship. While it has 2 fuel chambers, only 1 is in use at any time. This is toggled automatically depending on if the fuel chamber is popped out or if the fuel rod within is empty. If the rod is empty, the fuel chamber will also slide out automatically. The ship is fully plated in Ajatite to conserve weight. Travel in style, travel in a Sturgeon. **WARNING:** Due to moving parts carrying vital machinery, it is highly recommended to stick around nearby when it is outside so that it doesn't change hosts. Changing hosts has a chance of bugging out moving parts. This is a strictly non-combat ship.

BP: 500 K
2

[Free] OSA Tiisin Mk1

Open Source Armada

Other

Propellant: 8,000,000 units

A cheap stealth salvage ship, uses maneuver and shrouded triangle thrusters to carry 4 crates and a flat bed for salvage. //Download// https://github.com/Open-Source-Armada/OSA-Tiisin-Mk1 //Specs// 148 m/s max speed dry, wet speed will vary. T2 maneuver thrusters with no trails, 4 triangle thrusters at the front have shrouds to reduce trail visibility. 805881.188 kg kg in weight. Salvage platform for quick looting, 4 crates for salvaging ore with recycle tool. Basic ground RFs to see the distance to the surface when low flying/landing. 8 small prop tanks for 8 million prop, 55 mins estimated flight time. 2 T1 fuel chamber + 6 T1 generators + 6 T1 enhancers, gens idle at 16.7% for 5 hours 15 mins idle time, estimated flight time 1 hours 45 mins. Basic script for current Fuel/Prop times. Uses advanced FCU. //Cost// Aeg 3.0 stacks (5235 kv) Aja 4.4 stacks (7553 kv) Ark 0.0 stacks (38 kv) Bas 7.8 stacks (13503 kv) Cha 6.0 stacks (10300 kv) Exo 0.4 stacks (660 kv) Ice 4.6 stacks (8000 kv) Kar 0.2 (385 kv) Kut 0.0 stacks (86 kv) Nhu 2.5 stacks (4255 kv) Vok 8.1 stacks (13974 kv) Total ore 37.0 stacks (63988 kv) Assembly cost 140543 credits Manufacturing cost 67340 credits Total cost 207883 credits //Tactics// Starting as a random test at shrouding the trail of thrusters, I took the shrouded thruster pod i had made, duplicated it, and ran a salvage bed between the two. The Tiisin has become my go to salvage ship when searching the graveyard, checking event locations or looting small amounts of salvage and/or ore. The shrouded thrusters are not perfect, and leave a less viable trail when at full speed, this trail becomes completely covered at low speeds. Going belly down and creeping slowly has proven to be good for slipping by most people you run into. It is also tough, once taking a full speed collision with the ground from over 1000m high, loosing only one prop tank.

Ship: 1
BP: 1
10

Solar_Longrange mk1

Supahffej

Ship

Flight Time: 100 hrs

The pinnacle of affordable, long range, solar space exploration is finally here! Solar_Longrange mk1 is the solution for affordable high speed long range deployment! Boasting 450,000,000 propellant this ship can 100% sustain power from the sun! **INCREDIBLE 73,500km range** **144m/s with included t3 nozzles - refit t2 nozzles for even more cost savings!*** Extremely cost effective compared to other long range ships! $499,000 to print! This ship design has traveled to unknown 1 and its satellites! Proven design with important life/ship saving features! -afk mode makes sure your ship won't turn due to glitches, desync, and connection issues -solarspin mode rotates the ship on axis to keep the sun within 10 degrees of the panels -Easily accomodates removable warp core -Easily accomodates crafting benches to extend your range to inifnity! -Dedicated LARGE refuelling tank/system to refill propellant in the field!

Ship: 1.5 M
BP: 250 K
2

The Brutalizer

Brutal Builds

Fighter

Dry Max Speed: 130 m/s

Ever want to Gate camp in style with friends? Escort a hauler? provide backup in the heat of things? Well look no further. With this battleship you can do just that, fitted with a mix of x4 laser and x4 plasma cannons, you can swoop in and hit where it hurts. and not only that, but you can also do it with friends! the brutalizer sports X4 dedicated tripod points with ports, 2 rear chase, and 2 front/side. some specs: Armor: 4-5 layers of charodium minimum all round, with some vital places covered in as much 5-7 layers. hand crafted Spall armor as well as fully armored thrusters for added protection. being used as armor themselves. A very thick Cockpit window, fully armored and sealed interior. - Control redundancy: a complete set of controls tucked away in the ship should the ones in the cockpit get shot up so you can keep blasting. - Easy access Rod Maintenace and Repair - Wire and pipe redundant: Hand-Layed along beams with no hull/plate clipping for easy repair. (NO DUCT's) - Laser ammo container - 1270km of flight range - self-sustaining coolant dissipation with 2 extra racks for emergency that will kick in when needed incase of damage to radiators. - More then enough heat syncs for battle - 15k eps - simple control table with adjustable slider for fuel chamber output - fully redundant battery blow-out system. - 100% hand bolted - Perfectly aligned - decent speed for the absolute unit that it is - It looks cool ;] - ores + credits Discord BruticusX#6669

BP: 5 M
4

Pod Racer - Planterra

Shipwright CO

Multirole

Battery: 400,000 units

**Planterra** is the second *Star Wars* pod racer to hit the scene. This is for the racers who like to get rough on the track. With its wide birth and multiple engines, it can bump and knock other racers off your line. Its a max speed personal craft, bigger and more tanky than its younger sibling **Volterra**. It has wider turns but still capable to catch crafts on straits. If there is a pod racer you are specifically looking for, you can contact me on discord with a picture or name of the existing racer. *Discord:* **Knox#9473** *In-Game:* **Shipwright**

Ship: 250 K
BP: 320 K
2

[FREE] Eco Billboard

Happy Ship Shop

Ship

Dry Max Speed: 145 m/s

This is the ECO billboard, a simple simple to allow you to broadcast whatever text you want It has a 12x12 screen that has 3 different animations : - text wrap - color change - text wave It is easy to to use and does not require any kind of Yolol knowledge, simply change the progress bar named LineX ( X being a number ranging from 1 to 12 ) and make sure that your line is 12 characters long exactly ( use spaces if needed ) Everything is configurable without having to touch the Yolol ! The ship can be downloaded here : https://discord.gg/CHckxU9CJ2

BP: 1
3

Hunter Seeker

Sasqtch Skunkworks

Multirole

Primary Thrusters: 2 units

Stats: 150 m/s in full forward, 54ish in Stealth drive Maneuver only. Features: 1 autocannon Charodium plate towards the front. Glass canopy with custom bolt for accurate gun-sight. (Little to no side armor for the pilot.) Combat button to warm up the guns, gen / batt indicators on the dash to help with situational awareness, and an ammo count, so you know when to start looking for an exit. Stealth Mode: forward thrusters cut off and maneuver thrusters for forward momentum only carry you invisibly out of the battle zone. (Or for sneak attacks.) The ship has 3 variants: Scale fighter ship, tier 2 thruster version that doesn't get to max speed, tier 3 thruster variant to get 150 when in full forward. $Free (go to Icarus Project discord) [ You would need 0.7 stacks of glass for the windshield not listed in the list below. ]

16

CS. Polaris V2[Free BP]

Cafe Incorporated

Miner

Ore Crates: 100 crates

**CS.Polaris v.2** is upgraded from the v.1 with Upgraded ore capacity, speed and runtime. --- **Key Points** * Mono Isan * 30 mil propellant * Turtle mode * Cruise * Two mining Lasers * 100 Ore Crates --- To get the blueprint just join our discord at discord.gg/aVWPZVU And don't forget to check out our other ships to!

Rodan (Free BP)

Happy Little Accidents

Ship

No attributes :-(

FREE BP! The Rodan is a Early game mining ship with 328 crates, 150m/s unloaded and 90 m/s loaded with lukium Ensures you'll be able to get your ores back to Origin and get paid fast! Rodan is equip with 68 T2 triangle and 60 T2 box thrusters for Forward thrust, 32 T2 triangle thrusters for maneuvering and 16 T2 box thrusters for Reverse. Rodan has 20 T2 Fuel chambers with 48 T2 generators and 20 spare rod's to power its 4 Lasers and 2 ore collectors. Rodan also Features Isan Quad, Auto approach, Ore scanner,Turtle mode and a Fuel timer. https://drive.google.com/file/d/1wb6y7IfWxgyRzlZzwFSrDa7aO50FfvSU/view?usp=sharing

Ship: 1
BP: 1
6

Solar Skater

Orbis Vipera

Multirole

Dry Max Speed: 115 m/s

Orbis Vipera, The Solar Skater, Are you a pirate who wants a stealthy, cost effective ship that has no giveaways in the outer reaches of space to allow you to sneak up on your prey quickly? Well Orbis Vipera has the ship for you. Introducing the Solar Skater. A small fast and undetectable ship designed for pirates and pvpers who want to get in quick and silently for the kill. Its so light and efficient you can even PICK IT Up Then this compact, stealthy and efficient ship is perfect for you at only 100k its a steal. Price Full Ship - 100,000 Specs - 115m/s - Solar converter - 3x Solar panels - 4x T2 Maneuvering thrusters - 1x Resource Bridge for on the go refuels - Perfectly weight balanced - Easy to us control panel - Max Speed - Lightweight - Stealthly - Can be picked up with E - Perma cruise mode for max control - Light Sensor We don't require ore we just charge for cash

Ship: 100 K
BP: 1 M
17

Skytanker M3

Skytanker

Miner

Ore Crates: 616 crates

https://www.youtube.com/@ColtStarbase/videos **Ship price:** Ships are no longer sold individually. **BP:** 18M // 8M for M1 users. 4M for M2 users. (if you buy the M3 as a new customers, the M1 will be offered if you ask for her.) *Other options.* 215 x Ymrium = BP. 255 x Lukium = BP. 235 x Arkanium = BP. **Useful information:** 608 crates + 8 crates (Emergency material) 1 Tank of liquid exorium. 1 Exorium processing unit. 2 Capital Ship Super Generators. 2 Plasma thrusters (2x17 rings). 18 Large Hydrogen tanks (Propellant). 1 Large Hydrogen tank for emergency recharging with its on-board Hydrogen pump system. 48 Batteries. **9** ore collectors. **16** Mining Lasers. 1 Ore scanner. 2 Alloy Crating Furnaces (Belt Atmosphere). 1 Equipped Crafting Table (yellow) And more

BP: 18 M
2

[Free] OSA Gyaa-yoth Mk1

Open Source Armada

Multirole

Ore Crates: 160 crates

160 crate early game low cost miner/hauler, made for speed in high risk environments. Made for starting players looking to get a foot in the door in Elysium. Can be easily mass produced by individuals and corporations. //Download// https://github.com/Open-Source-Armada/OSA-Gyaa-yoth-Mk1 //Specs// 150 m/s max speed dry, 130 m/s wet with exutium alloy. 4300612 kg in weight for hauler variant, 4381982.5 kg in weight for miner variant. 160 crates for for two t10s of core mat. 4 medium prop tanks for 16 million prop, 1 hour 15 mins estimated flight time. 8 T1 fuel chambers + 24 T1 generators, gens idle at 10% for 8 hours 30 mins idle time, 1 hour 30 mins flight time. Basic script for current Fuel/Prop times. Miner has 4 fixed mining lasers, 1 collector and 1 mat scanner using Happytriggers advanced scanner yolo. Requires a repair hall to operate, it is best used between dev stations and your own with hangers. //Design// Back in the "good old days" before cap ships, flying through the gate could be dangerous. While this is less of a issue these days, for newer players without cap ships looking to mine in Ely they need to pass the iconic chokepoint. Should piracy ever return to its former glory, this hauler and miner serve to help start out in spite of the danger. A new player can grind mats/credits in SZ and build a small fleet of these haulers/miners to prevent being stone aged trying to set up on Ely. I personally recommend setting a station in the Ely belt and building a small hanger to refill and repair the ships. While not meta tanked, the ship has a generous 2 layer char firewall at the rear, and a char cockpit shield, meant to make easy crit hits a little less easy. These ships are also ideal for individuals and corps to operate out of dev stations like moon city and arma. The ship can take off at 10% gens, making it possible to leave you location very rapidly from spawning the ship. T1 fuel rods are not as economic as T2, but T1 can be sustained with local nhurgite, where as T2 requires exorium to be hauled out for refills. Combined with a SZ CLF hauler to generate credits, a new player can easily fund trips to the Ely belt, and can mine the materials for better ships and there own cap ship in time.

Ship: 1
BP: 2
1

CraftingPlatform

Function over form

Other

Resource Bridges: 1 bridges

A super cheap platform to put your crafting benches on at Origin. Has thrusters to move in all directions, 1 small propellant tank, 2 batteries and a resource bridge to recharge. if you're willing to craft one and leave it spawned inside a ship design hall you can have the BP for free. Message me on discord - GrumpyMonk#9673

BP: 10 K
9

HKAS YF-404 Egoist

[HKAS]

Fighter

Primary Thrusters: 56 units

High speed and highly mobile, the YF-404 Egoist is the go to fighter if you want to enter a fight with style and win. Featuring 7 lasers and more fuel storage, this fighter and get to the battlefield, and get back, while wowing your enemies doing so - 3 hours flight time - 6 extra fuel racks - ISAN Mono - Laser sight - Weapon Power Down system - Highly Maneuverable - Aim mode

Ship: 4 M
BP: 10 M
5

Handheld Mining Laser

Shipwright CO

Multirole

Battery: 40,000 units

Sometimes a pickaxe just isn't enough. This incredible piece of utility can be a fun toy, as well as a deadly weapon in combat. Hook this baby up to any ship that can output more than **10,000 eps** and you have yourself a great tool for hacking up salvaged ship, mining rocks with mouse precision and chopping up pirates that get a little too close. The Handheld Mining Laser is not a new concept, but being crafted without beams makes this easily storable with bolts or cargo lock frames/beams for quick access. The device can run for 8 seconds before needing to be recharged or soft-line connected through a ships resource bridge. In addition, the laser is easy to use by only turning it on and pressing **"E"** to pick up the device and dragging it close to the user with the scroll wheel to trip the rangefinder. The resource bridge from the donor ship **MUST HAVE ONLY CABLE CONNECTION** through the **hardpoint** on the back of the bridge, no piping. `FlowOut=1` `FlowIn=0`. The laser is already configured and will work out of the box. I am working on putting out a line of handheld devices in this coming week. So be sure to check them out and drop a like on anything you find interesting. DM me for suggestions or feedback. *Game:* **Shipwright** *Discrod:* **Knox#9473**

Ship: 45 K
BP: 85 K
3

Locust MK5

Hyperion Trading Co.

Multirole

Primary Thrusters: 4 units

Hyperion Trading Co. Presents the MK5 series! Locust MK5 Combat Edition We are using new ways to help us land and VTOL off the moon! This is an Ultralite capable of 150ms in VTOL mode. Standard travel mode is slow and easy and up to 60ms. Armed with Single AutoCannon and Scripted rocket launcher. This unique craft is meant to get you to the moon through warp gates or by printing at Arma. The Locust has enough fuel to make it to the Moon Gate and land on the Moon or enough for a one-way trip. You can pack extra fuel rods and a Fuel canaster to help extend your range! The Adjustable hover script will stop you "Hopefully" in a balanced flight mode to help you easily maneuver down. Still in testing but very responsive! Simple Lightweight craft is meant for any endo to print and dispose of! meaning it's great for new players too

Ship: 50 K
BP: 30 K
18

Exec Shuttlecraft T1

ITC Shipyard

Multirole

Primary Thrusters: 16 units

"We got tired of bolting on gate drives to ships, so we made a ship out of a gate drive, then when gate drives went away, we realized we had all this space." - ITC CEO. Presenting the **ITC Executive Class Shuttlecraft T1**! When a gate drive married a Lamborghini, they produced this Tier 1-only max-speed armored sport utility Endo transport vehicle - a vehicle which graduated from an elite Special Forces academy at the top of its class, and served as an agent in the Interstellar Secret Service before making itself available for civilian use. The Executive Class Shuttlecraft and its variants have been micro-engineered by ITC's incredible team of engineers, and QA'ed meticulously to provide a maintenance-free experience while delivering the highest quality in flight control and performance. You will literally oil the underside of your pilot seat the first time you launch it into space. We have provided a complimentary YOLOL pad near the pilot seat to help with cleaning up any messes afterward. The gate drive is designed to be easily removed and replaced with any interior you desire, making this a multi-role vessel supporting a number of mission profiles from fighter, to respawn assault lander, S.O.S. rescue ship, and deep space exploration vessel (see the Tier 2 version for details). At max speed, any threats you encounter will be hard pressed to intercept you. For those that are foolish enough to give chase to your space limo, tripods may be mounted onto the fold-out ramp doors for rapid hidden deployment, and the vessel supports any configuration of mounted weapons on its available hardpoints. This vessel exists to protect your corporation's top executives and VIPs as they travel in style. At only 547k per ship for the Tier 1 version (assembly and ores), and 557k for the Tier 2 version (assembly and ores), your search for an expendable max-speed armored assault transport, fighter, and rescue vehicle for your corp, is now over. **Both the Tier 1 and Tier 2 blueprints are included in your Tier 2 blueprint purchase, and come with an unlimited corp distribution license so you can share with all your corp members:** **[Tier 1](https://sb-creators.org/makers/ITC%20Shipyard/ship/Exec%20Shuttlecraft%20T1):** 1.5 hour propellant range, 2 hardpoints, Tier 1 Gens/Engines/Chambers **[Tier 2](https://sb-creators.org/makers/ITC%20Shipyard/ship/Exec%20Shuttlecraft%20T2):** 3.5 hour propellant range, 6 hardpoints, Tier 2 Gens/Engines/Chambers In addition to tripods, the Tier 2 can mount and support 4x dual laser cannons for that satisfying X-Wing pew pew feel as you melt the face off of any pirate that is foolish enough to give chase. We'd add more, but we feel it wouldn't be fair... to the pirates. Comes with ISAN, autolanding scripts for both stations and gravity, and more. We have made these ships available to our members for free. It's one of the many benefits to joining the best corp in Starbase. Feel free to check out the ITC Discord to learn more! https://discord.gg/H6cPBHy **ITC Executive Class Shuttlecraft Credits:** - Chief Designer - Inigma - Programmers - Angelklaine, Rubick, and Silra - Subsystems Design & QA - Angelklaine, Inigma, and Firebird

Ship: 1 M

Pirah Phalanx

Happy Ship Shop

Fighter

Dry Max Speed: 140 m/s

The pirah phalanx is a variant of the hss-pirahplasma ( https://sb-creators.org/makers/Happy%20Ship%20Shop/ship/Pirahplasma ) and share a lot of common features Unlike the Pirahplasma, the Pirah Phalanx posses 26 autonanons ( instead of 30 plasma canons ) The 4 unused weapons are to accommodate for 4 tripods ( plasma and rail guns are recommended ) to be placed in the two bunkers at the back. Please note that the resource bridges are inside the ship on the roof near the generators The ship is cheaper than the Pirahplasma but still has the same armour ( much less Arkanium used ) You can check it out here : https://discord.gg/QMV8Cgfhdy

BP: 4 M
9

Megalodon

Happy Ship Shop

Multirole

Ore Crates: 900 crates

This is the Megalodon, a double 16 plasma rings, 900 crates long range and heavy duty mining ship It has a very potent defensive system and uses the crates as armour and as a way to hide components making it impressively durable This ship takes two things very seriously : player security and player comfort in order to do so it implements the following : - 141 m/s when loaded which 900 crates of Lukium or Exorium, else almost always 150 m/s - a mouse aimed mining laser system that requires no configuration ( you press the MC button - Mouse Control - to choose between controlling the ship and controlling the mining laser turrets ) - a very serious AAS ( 0.2 second reaction time + priority avoid management ) - a reconstruction machine - a bit over 2000 km of range - 2 cockpits - passenger seats to go from one seat to another fast and efficiently - my ground avoid system - my autonomy calculator - my inertia dampener - my scanner Come and check it on my discord : https://discord.gg/9TYWY5VYyF

BP: 4 M
1

Ghidorah(Free Bp)

Happy Little Accidents

Ship

Ore Crates: 1,020 crates

The Ghidorah is a LARGE Mining ship with 1020 crates, 6 large and 24 for a total of 150 million prop 38 t2 fuel chambers with Enhancers, 114 t2 generators, 14 mining lasers with Sweep, 3 Ore collectors,144 spare fuel rods, 224 t2 tri thrusters (t3 nozzles), 96 T2 Box thrusters (t3 nozzles), 66 Batteries, Isan Quad, auto approach and fuel/rod timer, Auto laser on + off and a bunch of other yolol. Ship goes 147-150ms unloaded, and 85 m/s fully loaded with Lukium. 6.5 Hour flight time (prop limited) 2.5 hour Rod time while mining (x8 with rod swaps) https://drive.google.com/file/d/15HDYztnoFrMSpyGga1QyP4Vr2jIJNoj2/view?usp=sharing

Ship: 1
BP: 1
3

Maximus Depot II

ITC Shipyard

Ship

Ore Crates: 2,000 crates

The Interstellar Trading Corporation presents the all-new ITC Maximus Ore Depot II - the only modular and scalable solution for Origin, station, base, and capital ship shared storage you will ever need! Anyone can slap together a cube of 2000 crates, but only ITC has engineered a fully scalable, modular, and towable rack storage solution of 48 independent cargo racks that you join with a simple pipe tool enabling you to scale up your inventory into the managed inventory solution of your dreams. Capable of independently storing every single ore and alloy this game has to offer and then some, this near-voxel limit wonder allows you to pipe together racks of crates to create any combination from **5 to 2000** crates to satisfy your growing inventory needs anywhere in a single spawn! - Thirty-six 50 crate racks make up the central core of racks arranged in rings labeled A-E - Eight 10 crate cracks are arranged on the upper and lower levels - Four 5 crate racks supplement the upper and lower levels We make organizing your storage as easy or as complicated as you desire! Labeled for easy indexing, you can join racks together via your pipe tool by simply piping adjoining blue crates for easily visibility and configuration. All racks have a dedicated resource port and a configurable Progress Bar for easy labeling as you configure each rack. A central stack of basic chips is available to index your depot for easy reference once configured. Join 9 or more racks, and you will go over voxel limit easily, which securely locks the container in place giving you the added benefit of preventing it from ever being bumped or moved. When empty and unconfigured with pipes, the Maximus is fully towable, so feel free to print it and tow it anywhere! Designed in the perfect orientation for side-loading hangars, feel free to rotate the depot in your editor to the orientation you wish before you print it. As the lastest depot storage offering by ITC, the Maximus II has been re-engineered to fit inside hangars as small as 16x16x16 (Origin SSC is 34x34x34). This is maximum scalable storage inside the most minimum footprint! The ITC Maximus II: for solo players, to small groups, to mega corporations, this is *the* perfect player-made solution for shared corp storage until the devs can design something better. A set of these depots will enable you to scale any storage operation from the solo industrialist, to the mega conglomerate. **We are ITC, and we can help you put the C in Corporate Cargo.**

BP: 5 M
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