Starbase Ship Shop

Welcome Endos of the Starbase Community! The Biggest Ship Shop server in Starbase is bringing you hundreds of ships to fly. Find your dream ship or list your own beautiful designs!

Learn the basics of buying and selling here. More features coming soon!

Starbase Ship Shop and sb-creators.org are a fan made, community run organization, and are not associated with FrozenByte Oy


6

Argo Titan M1-F

Far Out Shipyard

Miner

Ore Crates: 700 crates

A heavy multi crew miner with responsive control, and a cockpit with good view. Charodium and bastium plating and double windows. Space to add extra devices. * 30 Tier 2 Generators and 10 T2 Fuel Chambers * 56 Fuel rod racks * Tier 2 Thrusters Tier 3 Nozzle * Cruise mode * ECO mode for generators * Radiators and Cooling rack * Great maneuverability * Redundant Radiator cooling * Fast Travel Core * Astroid Avoidance * 3 Mining Lasers * 6 Autocannons * 1 Autocannon turret /w mouse control * Rangefinders * Transponder * Snail and Turtel speed mode * Low fuel rod alarm * Adjustable mining lasers * Can easy land on the moon * Material scanner with readout

BP: 2.5 M
2

JPTech Nodens

JPTech

Hauler

Ore Crates: 1,568 crates

# JPTech Nodens ## Introduction : This ship is an ultra-large Haulers with 1568 cargos and is designed to operate within the Safe Zone. ## How to buy Nodens 1. Join the JPTech Discord Server [Click here!](https://discord.gg/E47mNfF2Hq) 2. Check the server rules and click the reaction if you agree to them. 3. Create a ticket in the **๐Ÿš€๐Ÿ“ฆ-nodens-info** channel. 4. Wait for an admin or moderator to reply.

BP: 4 M

1125 Storage Crates

HOA-TC

Other

Propellant: 0 units

I kept hitting station item cap so I got someone to make me a ship that is just storage crates. This thing does not move it's just cheap additional storage. Great for people prepping for future patches by stockpiling ores. Assembly cost is easy to get down if you precraft the crates. We have gone inactive so any changes needed to ships made before October 2021 have not been applied to any of our ships. All shipbuilders are currently inactive so there are no upgrades/support currently happening. Ships are still for sale.

BP: 100 K
3

Gefjun

Ark's Sparks

Miner

Ore Crates: 832 crates

Model Number: MMREXL-100FL Name: Gefjun Type: Roid Eater Features: - Speed: 125m/s (dry) - 30-laser hexagonal ring - 4x large gens - 832 crates - Auto approach - Auto alignment - PID-controlled crawl mode - Simplified operation - Multiple operating modes with presets - Automated mining after initial approach phase - Extremely good field of view - open cockpit Ark's Sparks' first production asteroid eater, the Gefjun, is designed for industrial-scale extermination of asteroids in the immediate vicinity of your cap ship or station. 30 lasers make short work of any asteroid, firing in a complex multilayered hexagonal grid pattern that makes quick work of any rock that enters its maw. Operation is extremely simple requiring few buttons to ensure as little pilot stress as possible, making long mining sessions a breeze.

Ship: 8 M

[Free] OSA Night Gaunt Mk1

Open Source Armada

Fighter

Dry Max Speed: 140 m/s

A experimental 6 gun stealth ship, made to target slow vulnerable civilian ships like surface miners, comes in autocannon and laser variants. //Download// https://github.com/Open-Source-Armada/OSA-Night-Gaunt-Mk1 //Specs// 6 mounted weapons with a staggered fire trigger system. Shoot_1+ and Shoot_2+ are your triggers, bind these to your weapon hotkey (space by default). Rapidfire button switches between staggered fire (gun 2 will stagger behind gun 1 creating a machine gun effect) and alpha strike (both guns fire together). BoostMin and BoostMax act as a aim keybind without yolo (yolo is avoided where possible due to the 0.2 delay) these should ALWAYS be bound to the same key. Ship is set to both fly and aim at a smooth sensitivity (tune to your taste), Boost keybind removes these limits allowing for faster pitch/yaw. This can be altered to be the more common method of aiming, having higher sense as standard, and having the ships pitch/yaw slow down for aiming. (Swap the BoostMin/BoostMax Off values with its On values, remember to set it in the pitch/yaw lever fields too) 140 m/s max speed using T2 maneuver thrusters, no trails. 354387.656 kg in weight. 3 small prop tanks for 3 million prop, 50 mins estimated flight time. 3 T1 fuel chambers + 6 T1 generators + 3 T1 enhancers gens idle at 16.7% for 7 hours 40 mins idle time, estimated flight time 4 hours 50 mins. Basic script for current Fuel/Prop times. Uses advanced FCU. //Cost// Aeg 4.1 stacks (7072 kv) Aja 2.3 stacks (3942 kv) Ark 0.1 stacks (220 kv) Bas 21.0 stacks (36362 kv) Cha 16.3 stacks (28107 kv) Exo 1.2 stacks (2140 kv) Ice 2.4 stacks (4224 kv) Kar 0.1 stacks (192 kv) Kut 0.0 stacks (43 kv) Nhu 8.1 stacks (13993 kv) Vok 24.4 stacks (42079 kv) Total ore 80.1 stacks (138375 kv) Assembly cost 59158 credits Manufacturing cost 886970 credits Total cost 946128 credits Stats based on autocannon, other versions will differ. //Tactics// Starting as an attempt at a new armoured fighter, i changed the goal when plating was not providing the needed protection i wanted. The frame was reworked into the largest amount of guns i could keep above 140 ms, without trails. Most if not all miners, haulers and any other civilian ship are unarmoured, 6 guns will make quick work of them. Most dont go max speed either, so you are not missing many targets of value. Where i believe this ship will do best is hunting surface miners, as most are slow, and are practically stationary when mining. Endos should be easy to kill with 6 guns, but remember that they can kill you too. The unarmoued hull means you are relying on gank tactics, the element of surprise is your main advantage. Dodfights should be avoided, even a tripod skiff can crit you. There is no shame in running away from a fight in this ship, you have already left honour at the door when you pilot it. I believe the hull of this ship is ripe for modification, different weapons, higher tier components, even armour and regular thrusters to convert over to the original goal.

Ship: 1
BP: 2
1

Storeo [FREE]

Icarus Project

Ship

Assembly Cost: 57,970 credits

The Storeo is an ultra-cheap storage 'ship'. Exactly 2000 crates for OCD endos. No capability to fly itself (for use in hangers only). Minimal bolt count to keep assembly cost very low. The BP is available for free in the "Dredwerkz" channel of the Icarus Project discord: https://discord.gg/942fx4x72c

BP: 1
5

Moon Bike [Free BP]

Cafe Incorporated

Explorer

Range: 70,000 km

Here is the moon bike from Cafe.Inc. The moon bike is a vessel for traveling to other moons or reaching back your cap ship with over 70000 km you can reach serval moons at a low cost. --- KeyPoints * 1 Large Propellant * T3 Generator with T3 Enhancer * Run the generator limit at 3.63 * No MFC or FCU for maximum efficiency * 1 T2 Triangle thruster with T3 nozzle and T3 converters --- To get the Free blueprint just join our discord at discord.gg/aVWPZVU And don't forget to check out our other ships to!

6

Droid Tri-Fighter [ Star wars ] [ FR ]

[La Garde] Yonax

Fighter

Primary Thrusters: 8 units

The Droid tri-fighter is an interceptor class ship, it is mainly used in escort and position defense. Its consequent armament is composed of 3 laser cannons and 1 plasma cannon allowing it to cause important damage on its target in a very short time. It has 2 firing modes, red button with the 3 lasers and Blue buttoun with the plasma cannon. The Droid tri-fighter has a light constitution which gives it a very agile movement. The ship is very small so it is very difficult to aim at it :) The price of the ship remains very low for a combat ship. It has a resource bridge for refueling. Systems : - The ISAN2 Mono technology developed by the Collective - Asteroid avoidance - Basic visualization panel (ship's engine start, weapons overheating, fuel rod, gas, battery) - Sensitivity control ==>To buy the blueprint contact me in our faction discord : https://discord.gg/2teHJBkwMY <== !! You can assemble this ship with or without weapons which significantly reduces the price of Assembly cost and the resources required for its construction !! - Assembly cost : 468,275 Resources that are no longer required : - Kutonium (3.8) - Surtrite (4.8) - Arkanium (4.8) - Exorium (0.5) made in France ^^ UPDATE : 10/04/2022 - V3 Sensitivity control and organisation of buttons and display devices 04/05/2022 - V3.1 Heatsink update and organisation of devices 21/05/2022 - V3.2 More Heatsink and more beam + speedometer 20/08/2022 - V3.3 Added Aeguisium plating to reduce weight + more armor

Ship: 600 K
BP: 1.4 M
6

Viper MKII V5

Werwรถlfe Fighter Brigade

Fighter

Primary Thrusters: 10 units

##Update 869## -the FA-Max is now equiped with 4 heatsinks and are now able to fire all 4 autocannons until the mags are emtpy -The FA-lite is equip with 2 heatsinks and is capable of firing several seconds befor the autocannons overheat The MKII V5 now comes in 2 configurations MAX and LITE The max remains the Escort and Patrol Version of the Viper MKII while The LITE is a cheap mass producable Station Defence unit The assamble costs on both can be reduced to just 90k when all parts are crafted The MAX Version comes with the following features - Hybrid armor to optimize weight and protection - Weapon and heat text panel displays (made by Oloneus) - Auto gen and cooling script (made by Oloneus) - Fuel time and Propellant Range display (made by Oloneus) - Isan Compass (made by Firestar99) - Anti Propellant leak script - Flight assist mode (no its not an auto pilot it lowers input speed and limit on pitch yaw and roll) - 10 T3 Triangle Thrusters (~145m/s) - Dry weight 719tons The LITE Version comes with the following features - Standard Armor to reduce production cost - Auto gen and cooling script (made by Oloneus) - Fuel time and Propellant Range display (made by Oloneus) - Isan Mono v2.5.3 - Anti Propellant leak script - Flight assist mode (no its not an auto pilot it lowers input speed and limit on pitch yaw and roll) - 10 T2 Triangle Thrusters (~135m/s) - removed every source of expansive ores - Dry weight 728tons **purchase** - just DM me on DC RoachPC#4621 **Purchase options** - Full Ship Ores + Assambly cost(full 730k crafted 100k) + Order Fea(500k) - Full Ship Credits only 1.200.000cr - BP MKII FA Max 3.000.000cr - BP MKII FA Lite 3.000.000cr - Both BPs 5.000.000cr - Full Viper Pack (Wip) Includes Both MAX and LITE version of The Viper MKII and mutliple weapon configurations and colors **Weapon configuration** - FA Quad autocannons - FL Quad Lasercannons - FP Quad Plasmacannons (on MAX only) - FR Single Railgun (on MAX only) - FM Dual Laser Dual Missile Luncher

Ship: 1.23 M
BP: 3 M

stealth Scooter

Random Ship Seller

Fighter

Ore Crates: 0 crates

u can pay 100k flat or with ores and pay the build cost build cost 50k Ajatite ore 1 stack bastium ore 2 stack Charodium ore 1 stack Ice ore 2 stack Nhurgite ore 1 stack vokarium ore 2 stack flight time is at 100% thruster efficiency flight time propellant 2.44h flight time Fuel 3.56h Forward speed 100 m/s Backwars speed 45 m/s

Ship: 100 K
1

MiniBee

UA Shipyards

Multirole

Ore Crates: 27 crates

Greetings fellow Endos **Updated heat mechanics** UA Shipyards presents the best vessel beginning miners and prospectors. The **UA MiniBee** comes packed with features to get YOU up and running as quickly as possible. Her modular design allows for upgrades and easy maintenance. Her light weight, highly mobility end efficient build will have you running to the belt as often as necessary and may have you refuel once a day. So what are you still waiting for? Get your **UA MiniBee** today at any UA-Shipyards retailer or spokesperson. So Long Oloneus **Price** - Option 1) - **~ 75,000.00 Cr. + Ores** - Option 2) - **~ 285,000.00 Cr.** depending on Ore prices ! **Flight** - **135 m/s**, 2200 km range unladen - **110 m/s**, 1800 km range 20t laden **Specs** - 27 Cargo Crates - for all your precious resources - T1 Powerplant - for the juice necessary - T1 Engines - that will bring you up to speed, ~135m/s empty and ~105 m/s full - ISAN2.5-M - Delt UI. - Gyroscope - 8 Million Propellant - for the extra long mileage

Ship: 75 K
4

HORNET MK2

Danket

Miner

Ore Crates: 94 crates

Ship: 5 M
BP: 25 M
2

[FREE] Eco Billboard

Happy Ship Shop

Ship

Dry Max Speed: 145 m/s

This is the ECO billboard, a simple simple to allow you to broadcast whatever text you want It has a 12x12 screen that has 3 different animations : - text wrap - color change - text wave It is easy to to use and does not require any kind of Yolol knowledge, simply change the progress bar named LineX ( X being a number ranging from 1 to 12 ) and make sure that your line is 12 characters long exactly ( use spaces if needed ) Everything is configurable without having to touch the Yolol ! The ship can be downloaded here : https://discord.gg/CHckxU9CJ2

BP: 1

HSM Badger XL

Serilian

Miner

Ore Crates: 1,008 crates

The HSM Badger V3 is developed to hunt T10 Asteriods and to work from a Capital Ship/Station with a big ship hanger. The thruster efficiency is by 99%. 2 Cockpit 12 Mininglaser 4 Orecollektor 282 Battery 36 T2 Fuelchamber 88 Generator 88 Enhancer T3 Automatic Adjust Mininglaser Pattern to Asteroid Tier 3 Side Speedometer Speedometer Based Approach up to 995 Meter Speedometer Based Brake Speedometer Based Antidrift (Stop Speed in y,z do sterring or after Avoid) automatic powermanagment with aim that the batterys at 95% Quad ISAN Navisuite with 30 Waypoints Runtime Fuelrods/Propellant incl. excepted reach adjustable yaw, pitch, roll, approach min down to 8m ,approach max up to 25 and it works every time Avoidspeed Avoidsystem 4 direction with all possible variants Streammode Button If you leave the driver seat mininglaser stop working.

BP: 5 M
43

[FREE] Rigger

Egomaniac

Miner

Ore Crates: 100 crates

The Rigger is a fast medium sized mining ship. Although it has a limited autopilot and crash avoidance systems, it is mainly designed to be used in the safe zone. The blueprint is provided for free. All in game tips (in-game name Egomaniac) are appreciated. However support will be limited but I will try my best. Please give the ship a "like" if you use and enjoy the ship. Designed by EGOTech. Join the [EGOTech Discord server](https://discord.gg/BKwVGvncmN). [Download the blueprint](https://github.com/EGO-Tech/starbase-ships/raw/main/rigger/blueprints/rigger.fbe) Website: https://starbase.egotech.space/ships/rigger The Rigger (v1.2.0) is also available to buy in game at Hangar Showroom 2 of Rando 7 Ship Shop at stations with Rando ship shops. # Videos | Channel | Video | | --- | --- | | [Krawll Unchained](https://www.youtube.com/channel/UCCqloSZ0VHn0BCFhIlJNS8A) | [Starbase - Community Ship Showcase - 3 Ships by "Egomaniac" ( The moon Crasher) ๐Ÿ˜‰๐Ÿ˜](https://www.youtube.com/watch?v=RXAccUqcWhI) | | [Softwerker](https://www.youtube.com/channel/UCLOj9FpWzNuFhsqv1g16lEw) | [Ship Shop Tour: Rando 7 (Teil 1/X) ๐Ÿฆพ Let's Play Starbase [S2E81] [German/Deutsch]](https://www.youtube.com/watch?v=-yPhVYfb0b8) | # Features The ship has the following features: - 100 Ore Crates - Standard Cruise function - Turtle and Sloth function with adjustable rates - Transponder system with ping function - Two mining lasers on turrets that point towards asteroids with pulse and sweeping - Two ore collectors that point towards asteroids - Material scanner that will point towards asteroids - Approach and auto mine functions - Two external and two internal resource bridges - Auto generator rate script with adjustable minimum rate - 16 T2 generators with six T2 fuel chambers and 16 spare rods on racks - Radiators and ehat sinks that provide more than adequate cooling - Eight medium and six small propellant tanks with 38,000,000 units of propellant - Estimated flight time of 6 hours and range of 3,000km - Propellant time and fuel time panels - 40 batteries - 32 T2 box and 16 T2 triangle thrusters providing forward thrust - Four T2 triangle thrusters providing braking thrust - 40 T2 manuever thrusters with plenty of space for more - Basic crafting bench to craft refills (will need to bolt own meter upgrade for T2 refills) - Extra small propellant tank with its own resource bridge for emergency refueling - Totally unnecessary amounts of extra hardpoints (all cabled and piped) all over the ship - [ISAN Quad Waypoint System by Archaegeo](https://github.com/Archaegeo/Starbase/tree/45a9bb464cb71d7de7a214f8e665111d6b2b5989/ISAN-Waypoint%20System) with custom interface that supports 18 waypoints - [NavCas (Autopilot and Crash Avoidance System) by fixerid](https://github.com/fixerid/sb-projects/tree/main/NavCas), customised to integrate with ISAN Waypoint System, running on separate set of three ISAN Monos - [Compass by Firestar99](https://gitlab.com/Firestar99/yolol/-/blob/master/src/compass/README.md), customised to integrate with ISAN Waypoint System and share the receivers with NavCas - Alert panels and visualisations for obstacle detection - Timer panel - Odometer panel - Two passenger seats - Many extra slots for YOLOL or memory chips - Top speed of 140m/s when empty

11

P.12 Sidewinder MkII

Neunzehn's Replica

Multirole

Primary Thrusters: 24 units

> `The Sidewinder is a multipurpose ship manufactured by โ– โ– โ– โ– โ– โ– โ– . Its versatility and comparatively low price point have made it popular with novice pilots, but the Sidewinder's reputation as an entry-level vessel should not be seen as a sign of inferiority - it is one of the most maneuverable ships on the market.` The P.12 Sidewinder MkI is a refitted model of the iconic Sidewinder aiming to adapt to the harsh conditions of Eosian space. Although this model underwent extensive experimental engineering, it nevertheless remains a low-cost starter craft designed to serve new endos. **_After getting recalled from new heat mechanism related regulations, an extensive refactoring effort has been made to address several problems including under-designed thrust and unstable maneuver trajectory. The desgination of this new model is now MkII._** **_This is a factory setting ship, and endos are encouraged to outfit it to the desired capacity. _** # Notable features **Hidden headlamp** Now the headlamps can be retracted into the hull to satisfy headlight height regulations. **Keypad lock** You can secure the bulkhead with a customized password just like a typical garage. **Power management** Power management is already fitted with the ship, and the batteries are designed to cover generator warmup. **Stats display** All significant stats are displayed on the control surface. Plenty of room to add more. **Flight Throttle/Maneuver Control** This model uses flight throttle, and a speed display is provided right above throttle control. **Hardpoints** This model is fitted with two main hardpoints with embedded **target convergence**, 3 exterior hardpoints, and 1 internal hardpoint. **Target convergence** A target convergence range finder is already configured and tailored to this model. With a designated fire and deployment button, using utilities or weapons should be much more convenient. **Hidden rangefinder** The rangefinder is now internal to reduce maintenance effort. Ship price is 433000 with ore. 3.2 stacks of glass are also needed besides the listed ores. Buy now and receive a free copy of the blueprint for the MkI(the old model). Small outfit requirements like livery can be accommodated for free.

Ship: 942 K
6

Haulzilla MK5

Hyperion Trading Co.

Hauler

Dry Max Speed: 150 m/s

Haulzilla MK5 is Optimized from the ground up to do one thing, Speed! This ship has hours of maximizing voxel space for performance! Using a new method to bolt crates together, saving more space for more engines! Using this unique stack design, we use 20% fewer bolts per crate than our leading competition! We told our endo engineers that we must transport 800 crates full of *Exorium* at top speed at no expense! *150ms test using Nav Settings/ISAN 160 Bounces* *Working on acquiring 800 stacks of max heavy ore but I'll say roughly 145. SSC crates are filled to 30k for testing and hit max speed according to ISAN bounces at 156, but I need to verify it live.* This Mecha of a hauler is equipped with the following 1. Tripple Plasma 11 rings. 3 Plasma Body, 96 superconductors, 36 superconductor structs. 2. 162 rear Triangle Thrusters 3. 800 Ore Crates 4. Quad ISAN Nav 5. Avoidance Ready *In the testing phase, Working on new systems* 6. 500M stopping distance with front assist thrusters 7. Can hit max speed before leaving Arma Save Zone. 8. Can Enter Low orbit max speed going to Arma from Gate 9. 614km Range. *Range can be extended if you don't plan on moon hauling but this has a full time balanced warp core* Discount for Repeated customers Discount with purchase Fueldorah, Package Deal 1175000 Haulzilla MK-1 variant available without a Warp Core. Adds another 200km to range

BP: 1 M
3

Bob Head

Ark's Sparks

Other

No attributes :-(

Model Number: CVMM-057C Name: Bob Type: Flying Head Features: - Flying Bob head - Fully posable eyes - Voicebox - Fully featured crafting station Inspired by Bob from the Boltcrackers series of Starbase videos, this flying head is carefully crafted to match the shape, proportions and design of the Bob head with some reinterpretations of certain parts to make it more amenable to being built as a ship. Some creative liberties have been taken, imagining the right side pod as a wide angle camera pod, and the left side pod as a telephoto camera pod, as can be seen from the markings on the 'lenses'. In addition the eyes are fully posable and come with several presets. And because I felt it would be a waste for it not to have any proper function... I also built a full crafting station into it. Both furnaces are available on the back of the left side pod, and a twist lever on the left side of the head opens up a compartment with all 3 crafting benches inside. Perfect for displaying together with the Rechtshandig flying hand! Notes: - The BP does not come with the pipe mouth by default. - Due to creative liberties taken with the thruster layout, strafe right and reverse cause the ship to yaw, though not so strongly that it can't be countered with opposite yaw.

BP: 2 M
2

SCORPION

Danket

Hauler

Dry Max Speed: 150 m/s

Ship: 1 M
BP: 8 M
97

Sutler Mk1P

Spiral Designs

Multirole

Ore Crates: 160 crates

(Long distance prospector) Max speed miner with 160 crates, capable of going 130-140m/s with full cargo. Has flight time of ~12 hours and range of ~7000 km. Warp ready. Cold start to max speed. Outfitted with 4 mining lasers and automatic mining script with adjustable pattern. Can sustain constant laser fire on warmed up reactor. Has an automatic collision prevention system with decent RF coverage. Specs: -160 crates -150 m/s unladen (130-140m/s Full, depending on the ore) -Compass by Firestar99 -Warp Core -12 hours of flight time -32 Medium Propellant tanks -30 T2 Generators, 5 enhanced chambers -(5+35) Fuel rods total -48 Batteries -4 mining lasers, 1 collector, ISANv2.5(Q), Ore Scanner, All workbenches -Thrusters (All T2 Triangle): -114 Main -24 Maneuvering -16 Reverse -Decent RF coverage for collision prevention -3 Resource bridges -3 Passenger sits -Automatic mining script with adjustable pattern -Automatic collision prevention system -Total mass(unladen): 5806t

BP: 600 K
3

BoringDrill

RegiShips HQ

Multirole

Ore Crates: 264 crates

The BoringDrill is designed to bore straight down into the surface of a moon. Uses 24 mining lasers and 8 ore collectors in an octagon ring to create a mostly round hole into the surface. Mines roughly half a meter/minute (maybe closer to 1m/min), but is a guess, not a measurement. It's not fool proof, though mining in a moon base safe zone makes it near! Built on the latest heat mechanics, it has 100% passive cooling, and able to power the drill non-stop for around 2 hours. Having a moon base with a repair hall makes refueling a breeze; and since it's powered by T1 generators, it is refueled with nhurgite, making it able to be refueled from Elysiums belt! No need to import exorium to power this drill! Special Features: - Align to surface sequence - Hover at variable altitude - self Land sequence to an aligned surface - warmGens button to heat up for mining - safety feature to not mine if gens aren't warm or battery is too low - self-centering sequence to realign yourself into a bored hole - mining pattern that efficiently mines away to drop you down back to boring altitude - mostly afk design, lasting ~2 hours - separate mining panel near over a glass floor to control all you need to from the comfort of a rigid pilot chair Still working on making it better, adding features; but you are able to get your BoringDrill today*! Being sold as ship only, BP once FB deliveres on in-game chips. - Ship: 10 mil credits (Price as of 7/18/22 **ore prices fluctuate) - Ship: 3 mil credits + ores - BP: n/a p.s. *I work a 12 hour, 6 day a week job; so I'm not available immediately any day :)

Ship: 10 M
1

[FREE] Eco tugboat

Happy Ship Shop

Hauler

Dry Max Speed: 140 m/s

This is the ECO Tugboat A simple tug boat capable of pulling up to 30 thousand tons It's not super fast but it is cheap and reliable ๐Ÿ˜ You can download it for free here : https://discord.gg/FRt8ZhKQfr

BP: 1
4

Namba 01

Jimmystar's Ships

Fighter

Dry Max Speed: 133 m/s

Middle range armored fighter. Specialized in defeating small fighters with his heavy weapons and 2 layers of protection. - ISAN 2.0 with speed - Transponder - Cruise, turtle, power and eco modes - Consommation indicator screen (fuel and propellant left time) - Safezone indicator light (green=safezone, red= outside safe zone) - 2 layers of protection: Aegisium (outside) and Charodium (inside) - 4 Laser cannons (you can activate and desactive with buttons) - Full T2 thrusters: 8 Box and 10 triangle forward and 4 box backward, enough Maneuvering thrusters to make it maneuvrable enough to chase small fighters - 2 T2 fuel chambers and 6 T2 Generator units (6 000 000 fuel) - 1 medium propellant Tank (4 000 000 Propellant) - 8 small batteries - Forward speed: 133m/s (you can easily replace some t2 thrusters with t3 ones to reach 150m/s) - Backward speed: 55m/s - Flight times: Propellant 1,74H; Fuel 3,12H - Flight Length 835 km - 2 radiator bases and 8 radiator extension: heat generation 870, Heat Dissipation 900 - Energy generation 6000e/s, max energy drain (about 4500-5000e/s)

BP: 2 M
1

The Spud [Free BP]

Cafe Incorporated

Miner

Ore Crates: 15 crates

Hello all Endos!! Cafe.inc is happy to bring you a new recruit rank ship The Spud which is ready for you to jump in and fly. The Spud is equipped with with a generator script for hands off power management. the spud has a top speed of 150m/s empty 125m/s loaded with 30tons. --- To get the blueprint just join our discord at discord.gg/aVWPZVU And don't forget to check out our other ships to!

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