Starbase Ship Shop

Welcome Endos of the Starbase Community! The Biggest Ship Shop server in Starbase is bringing you hundreds of ships to fly. Find your dream ship or list your own beautiful designs!

Learn the basics of buying and selling here. More features coming soon!

Starbase Ship Shop and sb-creators.org are a fan made, community run organization, and are not associated with FrozenByte Oy


10

Magna Navis MK2 (Heat Sink Updated)

Northwest Industries

Hauler

Ore Crates: 1,128 crates

Cargo: 1128 Crates Speed: 150 m/s unladen, 110 m/s full Bastium, 105 m/s full Charodium, 90 m/s full Lukium. Forward Thrusters: 180 Tier 2 with Tier 3 Nozzle Box Thruster, 40 Tier 2 with Tier 3 Nozzle Triangle Thrusters Generators: 18 Tier 2 Fuel Chambers with a total of 48 Generators. 30 T2 Enhancers. Full set of crafting tables with upgrades. Propellant: 16 Large Fuel Tanks totalling 144,000,000 Propellant. PLEASE NOTE: SHIP GENERATORS MUST BE SPOOLED UP TO 60 TO FLY PROPERLY Ship does include asteroid bumpers and weighing in at 19.4mil KG (19,400 Tons) cancels out extreme asteroid damage. I have personally rammed many asteroids with this ship and have only suffered plate damage and minor thruster damage so far. • 4 Resource Ports • Asteroid Bumpers • Ajatite plating for lightweight travel • Rangefinders on all sides of the ship so you can see the way forward • Crafting Benches - Craft Fuel Rods and Propellant on the go! • Cruise and Manual flight modes • ISAN V2.0 with Speedometer -Please note, this ship does not fare well at all in PvP and such situations should be avoided- -Also please note, there is not a lot of voxel limit left for modifications, so if you buy the Blueprint, you may need to sacrifice ore crates to make changes like adding batteries / mining lasers- SHIP PRICE: 15,000,000 Credits BLUEPRINT PRICE: 5,000,000 Credits

Ship: 15 M
BP: 5 M
1

PieldeSapo Mk1

SK Productions

Multirole

Ore Crates: 666 crates

A medium beginner friendly mining ship. Starter tier ore costs and sports 2 crafting benches and 2 automated mining lasers.

BP: 720 K
15

Tadpole [FREE]

Roman Shipyard

Ship

Ore Crates: 96 crates

I small 96 cargo dual-laser miner dubbed "the TadPole" capable of warp travel and meant for slipping into the Belts un-noticed.

33

WorkerBee

UA Shipyards

Multirole

Ore Crates: 112 crates

Greetings fellow Endos **Updated heat mechanics** UA Shipyards presents her latest vessel perfectly fit for the avid miner and prospector. The **UA WorkerBee** comes packed with features to get YOU up and running as quickly as possible. Her modular design allows for upgrades and easy maintenance. So what are you still waiting for? Get your **UA WorkerBee** today at any UA-Shipyards retailer or spokesperson. So Long Oloneus **Price** - Option 1) - **~ 425,000 Cr. + Ores** - Option 2) - **~ 2,100,000 Cr.** depending on Ore prices ! **Specs** - 112 Cargo Crates - for all your precious resources - T3 Powerplant - for the juice necessary - T2 Engines - that will bring you up to speed, ~135m/s empty and ~105 m/s full - ISAN2.5-M - Delt UI. - Gyroscope - Avoidance System - 22 Million Propellant - for the extra long mileage - A set of double Miners - Scanner - Automated collector will have you stocking up those rocks in no time. - Approach Script to get you to those roids ;)

Ship: 2.1 M
2

Razorback Mk1

Glitch Lab

Multirole

Battery: 10,000 units

# Razorback Mk1 The Razorback is a small space ship that brings me from point A to B with a high focus on looks and speed so you can cruise around in style. What makes it so different to the typical Station Hopper out there is that it is equipped with a re-loadable missile launcher drum that allows the user to shoot a missiles over its head as the last way out. After the missiles has been shot it will spin the drum and load a new one in once the pilot presses the reload button. The missile chamber and the reload is fully visualized on a small text panel so that you are able to monitor those high explosives. It comes in different Colours which can be found in my shop G.L.S. on discord ^^ https://discord.gg/v9afNxZnAa < G.L.S.

Ship: 10 M
BP: 50 M
2

OSA Yog-Sothoth Mk1

(OSA) Bentley's Flying Circus

Hauler

Ore Crates: 800 crates

800 crate armoured hauler, made for speed in high risk environments like Elysium. 40 rings of plasma, double redundancy for prop and power, with Oni plate shielding for the pilot and the power nacelles. Can be used solo, or can be armed with heavy amount of tripods and gunners due to the ships impressive power gen. //Specs// 150 m/s max speed dry, 148 m/s wet with exutium alloy while in gravity. 40 plasma rings total. All speeds recorded at 60 fps, using both transponder settings and speedo, ship breaks speed limit when using uncapped fps settings. 19529268 kg in weight. 800 crates directly on the centre of mass. 16 large prop tanks for 192 million prop, 3 hour 15 mins estimated flight time. 16 T3 fuel chambers + 48 T3 generators + 48 T2 enhancers, gens idle at 20% while charging plasma, 3 hour flight time. Basic script for current Fuel/Prop times. Requires a repair hall to operate, it is best used between dev stations and your own with hangers. //Design// Built for speed, and to last as long as humanly possible under fire while being pursued. Two 20 ring plasma thrusters haul 800 crates, 2 oni plated power nacelles with over double the power gen needed to fly and double the expected amount of prop spread across the hull in separate prop nacelles. This redundancy and armour buys you time to escape harmful situations should any jealous pirates try to "salvage" your hauler and cargo. However no cargo ship can survive attack forever, but any attacker must also deal with the high speed this hauler travels at, with no speed loss for all ore/alloy out of gravity, and only goes 2 m/s under max speed in gravity carrying exutium alloy. To add further security, the high weight capacity and power gen allows for a more liberal use of tripods should you have the players to act as gunners, meaning an attacker must also face return fire. Because of the max speed, the pursuing ships must also be max speed, limiting the ship in size making it killable by tripods, or expensive making the attacker invest more capital to attack you. But finally if all this fails, and the ship is brought to a standstill, all explosive components are placed away from the cargo, ensuring that possible recovery of the ship/cargo is possible. Unlike some who prefer to deny the pirate the chance at cargo, I prefer to leave it intact, so that I may attempt to recover it myself, and engage in further PvP. Due to the size of the ship, any attacker will have to commit time and resources to recover it or transfer the cargo away, giving you the chance to turn the tables. As a final added bonus, the ship can take off the moment the plasma has finished charging, having enough gens and battery's to launch the moment you need too, some fighters can not even gen fast enough to pursue if both are spawned at the same time. Sold as Bp. Contact forgetemplar on Discord or Bentley in game to buy today. //Discord// SOONtm

BP: 5 M
2

Motherlode Mk 8

TimmysTinkkers

Ship

Ore Crates: 1,080 crates

30 mining laser 1k crates asteroid eater. details in https://discord.gg/bDNhdbMC2c Ship is a working PROTOTYPE there is some bugs which are listed in the discord channel.

BP: 10 M
1

Umbra Brutus [FREE]

Sasqtch Skunkworks

Ship

Range: 500 km

Umbra shuttle 2 seat (Umbra means shadow) Stealth drive scooter with 2 seats. Cheap to craft on 2.5 stacks of ore. Cost of assembly $10k ish at the SSC Discord link to Icarus project https://discord.gg/RkfC5KHe52 ~> IP Members public blueprints ~> sasqtch ~> Umbra Brutus stealth

Ship: 1
BP: 1
14

[Free] "Commnity" (Community) Center

Faulty Designs

Other

Assembly Cost: 83,034 credits

A _community_ center to improve your local Origin & show goodwill toward your fellow endos. Equipped with all crafting benches (two of the basic variant) & eight chairs, four of which are seated around the central meeting table. Comes complete with typo in the sign! (**Huge** thanks to NewoNZ#0931 & Railang#5753 for noticing that!) As I'm extremely lazy & had already taken the screenshots, uploaded the BP, printed the example, not to mention leaned into the joke: fixing it is left as an exercise to the printer. Or leave as-is for added character, charm & to be in on the joke. Flies incredibly slowly & the cockpit area is basic and terrible, but it gets the job done. Equipped with excessive battery capacity to keep the lights on. **Care & feeding**: if left within the open-space area of the SSC after logout, ships will despawn **very** quickly, so you'll need to stay with your commnity center to keep it alive and well. Furthermore, it uses hinges (a bad choice, admittedly) that are known to be buggy when your ship becomes hosted by someone else. All the more reason to stay close to your commnity center. As noted earlier the creator is lazy so the blueprint may be [downloaded immediately](https://faulty-industries.s3.us-west-1.amazonaws.com/community_center.fbe) at no cost. For exactly the same reason, it is provided with absolutely no warranty or support. Instead, it's offered on a pay-what-you-believe-is-fair donation basis: the minimum is simply a request to send a message to the creator (`Fault` in-game or `Fault#9610` on Discord) if you end up printing & enjoying the ship. Live long & prosper. **Update**: Railang#5753 added light guards to theirs that do a great job of reducing the glare, but again I'm very lazy so won't be updating the blueprint for now. I _did_ manage to gin up enough motivation to fly to Origin 9 and to grab a photo of their additions to illustrate how it's done, which I've added here. Thanks a ton for this suggestion Railang, it's a really good one. (Wish I'd thought of it originally, frankly!)

4

Drake

Netsmage

Multirole

Ore Crates: 680 crates

(SHIP IS CURRENTLY UNDERGOING TESTING WITH BUGFIXES AND HEAT MECHANIC) Hello everyone, First off, thank you to everyone in the community who has helped me with all the questions here and there. There is a lot to know and learn in this game and I would not have completed this ship without the communities help! This is the 4th iteration of the original ship that I started with. It has 774 Solar Panel's that I have seen peak over 17,000 which is around 13.6 free generator's and no added heat! I have been mining at the Moon with this ship and have been mining purely off solar, and never touch the fuel rods. Obviously this is circumstantial, but its been my experience playing and flying this ship for the past two weeks. I have been out mining with it in Zone5 before this iteration and it was able to do over 2200km without needing to refil propellant. With this current iteration, I have made several modifications to it. Updated Asteroid Approaching so you can point at an Asteroid and have the ship take you to it safely with visual indicators Upgraded all Generators and Fuel Chambers from T2 to T3. Added additional coverage on Enhancers for heat reduction and fuel rod efficiency. Added 4 additional Robotic mining arms that retract/extend from within the body of the ship. Added additional range finders to blind spots I found by smashing into asteroids. Updated the ISAN to v4 which supports 15 Waypoints "I know v5 is out, but I personally hardily use it." Refined the Status screen to show errors, warp class, and status on mining bay doors opened or closed. Added the 'Wiggle' system, which makes the mining arms wiggle :) "You can turn this off to force the lasers to converge for manual use" Added safety features to ensure mining arms do not activate from within the belly of the ship when its retracted. Refined the efficiency of the ship further. Added laser velocity control "how fast it moves side to side" So what is this ship and why is it called the Drake? For those that have played Star Citizen, you will know Drake. Drake makes solid ships that well, don't look the best! It may not look like an Origin ship, but man is it functional. With previous versions of this ship I have smacked head on into asteroids with the Plasma's engaged going around 130m/s at the time "speed depends on what you are hauling" and the worst that happened was I lost a solar panel. This ship has been very good to me, and it is capable of getting out there several thousands of Kilometers. Stats on ship can be found here: https://starbase.codes/ship_calc?d=XQAAAAKkAAAAAAAAAABu__43tIT8BajB_dXx72XfazfOGSYXGWlpMVaIWV5ETMtzMrj7PFkI9CPagQ4SAtT35AAZkTl8z16eA_16MRS2xsJzrbBbjev6zet_eGSN5Rjh81-oyqFoPGbc3EbGybyBlHwz9eabSK-_QhTo2Ba85w5oQQ_czwscNThkx0wyTugq70iUgQRluO26lHCcf_-UkwAA Keep in mind those flight time numbers are based on 100% use and without Yolo script efficiency aid. Also the max speed when loaded also depends on what you are hauling. I have seen varying speeds 'using the transponder method' of 120~130m/s consistently. This is a great ship for being able to get out there, do some mining or exploring. Ship is not being sold as BP, the "1" that was placed in the listing was to satisfy the listing criteria. Again I am not selling the BP. Images of the ship can be seen at the following links: https://youtu.be/mTVyAzft_bA https://ibb.co/RQ0yTHD https://ibb.co/bJmNkYX https://ibb.co/7y59zVt https://ibb.co/Df77mPK https://ibb.co/8dR8nqw https://ibb.co/xCgvvg2 https://ibb.co/Z1CspYQ https://ibb.co/6Nhc6tj https://ibb.co/GT58d69 https://ibb.co/XJQP05q https://ibb.co/h81xySL https://ibb.co/bKRcQVk https://ibb.co/yBYR9rM https://ibb.co/fxQsY9B

Ship: 30 M
BP: 30 M
3

No. 30 "Allons Danser Colinda"

Vintage Incorporated (Barkhan)

Multirole

Ore Crates: 220 crates

This vehicle is your best chance at getting mining hardware through the Elysium gate camp alive. No. 30 has been in service with vintage for literally years as its designer's main workhorse for unsupported, pre-capital operations in the Elysium belt. It can exceed 150m/s unloaded, runs on nhurgite instead of exorium for effectively unlimited operational time at elysium, and, (in an emergency) can match the kinds of light fighters used by aggressors at the gate in agility, survivability, and firepower; very few mining vehicles can do a 360 in under 4 seconds. This vehicle is perfect for players, especially solos, in the middle of their economic development who have not fully established their capital ship and moon mining infrastructure. Purchase of the blueprint also entitles you to a walkthrough of the ship's manual of arms and limited technical support. "Why are the mining lasers like that?" They're set up to hit different depths of the asteroid, as though the mining laser is coming out of your face, instead of all around. Additional features: - 4 mining lasers with two collectors (with power pulsing) - 6 Autocannons with 2k rounds (4 magazines) - 3-position sensitivity selector - ~500km one-way range - Can survive catastrophic detonation of aft citadel - Can survive loss of one or more internal fuel tanks - Field refueling station and field-accessible fuel rods - Charodium armor on the front and waist - 20-30m/s strafing flight For further information, inquire within: https://discord.gg/Y5rb44YHxd and ask for "Barkhan" in #Ship-Sales

BP: 4 M
5

ARGUS

Danket

Miner

Ore Crates: 28 crates

Ship: 800 K
BP: 15 M
1

The Trade Office

The Merchants Guild

Multirole

Ore Crates: 658 crates

Tons of Storage & Tons of Advertising Space. As the name implies, it was built for Trading large amounts of Ore with other players for Ship Sales, the Advertising Space on the top and bottom is just a bonus. It can also double as a Company Storage/Crafting Spot with all 3 Crafting Benches hidden away. If you want, I can repaint it for an extra 7k. 658 Crates 2 Resource bridges Crafting Bench Advanced Crafting Bench Tools & Weapons Crafting Bench 2 Small Propellant Tanks 4 Batteries 1 T1 Fuel Chamber 2 T1 Generators 48 T1 Triangle Thrusters Shutdown Button Next Update: Lighting

BP: 300 K
2

HKAS DF-03

[HKAS]

Fighter

Dry Max Speed: 150 m/s

The larger, more capable cousin of the DF-01, the DF-03 has four autocannons. Plated with big charodium plates, this fighter gives you ample protection during a fight. Features: - 4 auto cannons - 1.5 hour flight time - Charodium plating - 150m/s - Aim Mode

BP: 600 K
4

DragonHaul576M

Dragon_Ventures

Multirole

Ore Crates: 576 crates

The next gen haulers From Dragon_Ventures are here! With the support of our amazing customers and their feedback, combined with 100's more hours of SSC, YOLOL and gameplay to draw upon, we have created an even better hauler than our last-gen 480! As a thank you, returning customers of the Dragon_Haul_480 will receive a 500,000 credit discount on all models. This craft was created with the intention of offering 3 models for any customer to find one to match their gameplay style, and deliver exceptional performance to boot The 3 models are P-retty, E-fficiency and M-ining/military)! M model purchases include the P Model, and the 2 E versions (E2 and E3) as a bonus! This is the M model, which is made for mining firstly, but can take a few punches too, allowing you to possibly escape a pirate ambush! We stripped off the vanity plates and buffed up the central cabin to be charodium plated all around, and the interior plates are charodium in critical areas, while the cabin remains bastium to save weight. Weighing about 4.5% less than the P model and with 24 more t3 engines, the M model has a slight speed increase as well. All models include the new 2.0 system of Asteroid avoidance, which has been updated to handle more edge cases, and fit onto one chip, whilst maintaining the same .6-.8 detection time of previous iterations! It will automatically cut throttle, hit the breaks and strafe away from the threat. Afterwards it will resume it's previous thrust, so you don't have to manually interact with it! But that is not all the protection you have! A 1 meter gapped and beam covered grille also defends your precious bits from the cold, hard, uncaring rocks, so anything your AA misses, it will catch for you! Also in the M model is a live editing YOLOL work station (upgraded from the P model) and crew accessible controls , allowing your crew (or yourself, the AA is pretty good) to walk around the ship and do more than stare at the clouds ahead. The bifurcating generator doors for the front and rear bay separate the exploding bits from the crew, reducing the chance of accidentally blowing yourself up with misclicks. Repairability was also considered, so engine clusters and the front rangefinders are all able to be accessed from behind the grille of the ship, and the cargolock is perfect for bringing spares along. All models include Cargolock frame to haul items and spare parts to where they need to go, all 3 crafting benches and ISAN navigation waypoint system, which can be operated from both the pilot seat and cabin. An avoid counting system lets you know how much frustration you have avoided while AFK, as well as blinking lights and sounds while the AA is avoiding if you are nearby so you can watch it go! A warp core is included by default, but can be stripped before printing your ship for additional space, which you can cram more ore crates, fuelrods, prop, a cargolock or more into! Blueprint Files will be delivered in a .rar file so you can choose which models and version to build, as well as a bundled user guide .txt so you can have common questions answered! This model's speeds as measured by transponder hide settings are as follows: --Dry speed is ~138 m/s with 910 meter stopping distance. --wet (14,000) speed is ~113 m/s with 650m stopping distance --wet (24,600) speed is ~96 m/s with 550m stopping distance 5893 km Rod range, 36 gen units, 12 chambers w/ t1 enhancers. 24 backup rods 1801 km propellent range with 11 large prop tanks. More can be added in the access halls/warpcore room if you need more range w/o a pit stop.

BP: 2 M
10

[Free] BBQWing mk4.1

BBQ Meats & Utensils

Fighter

Primary Thrusters: 16 units

[ Not updated to the heat exchanger patch ] The BBQWing is a friendly ore prospector featuring 8 self defence lasers and 2 layers of charodium armor. With mining efficiency in mind, the ship can jump between asteroids at a speed of 146.5m/s to faster utilize it's core feature: the resource scanner. Thanks to the inside-out cockpit bolting, you also gain a competitive .5cm reduced asteroid collision surface. The ship has a functional, and not at all aesthetical, building philosophy, sporting 4 redundant wings, each with it's own cable-less 6x ducting redundancy. This contrasted with a very compact core allows for the pilot to blow up with the ship before repairs are needed, making the BBQWing the first ever repair-free™ ship*. The BBQWing has tightly optimized the utilization of its wings, leaving no room for low-tier thrusters for cheapskates who can't afford t3 ones.[ There's room for more of them than you need]. T2 Thrusters Lowers maximum speed by 8m/s. Notable Features: - 10 laser shots per second sustainably until availible ammo runs out. - World's first indirect manipulation Automatic Fire mode, contrasting the default burst fire. - Large cannon count further mitigates heat related fire slowdown. - Ajustable fire convergence point. (Distance accurate) - Potato vision with closed canopy, but decent when the very fancy tripple hinge canopy is open. - Decent coolant & fuel management. - Emergency exit with mini yolol dungeon. - Very cool Cockpit. - Out of this galaxy. - Decent maneuverability, and more rotational roll than you can use. - With the cockpit considered, you'll lose track of up and down before suffer from maneuverability issues. - Spare Yolol and easy access control panel space. - Windows tanks 3 laser shots at one place once, then 1. Blueprint is FREE. The ship can be bought for 800 000 + ores. Produced for 600 000 + ores.

Ship: 2 M
BP: 1
28

Skytanker M2.5

Skytanker

Miner

Ore Crates: 616 crates

https://www.youtube.com/@ColtStarbase/videos **Ship price:** **BP:** 10M // 4M for M1 users. (if you buy the M2 as a new customers, the M1 will be offered if you ask for her.) **Useful information:** 608 crates + 8 crates (Emergency material) 1 Tank of liquid exorium. 1 Exorium processing unit. 2 Capital Ship Super Generators. 2 Plasma thrusters (2x17 rings). 18 Large Hydrogen tanks (Propellant). 1 Large Hydrogen tank for emergency recharging with its on-board Hydrogen pump system. 48 Batteries. **9** ore collectors. **16** Mining Lasers. 1 Ore scanner. 2 Alloy Crating Furnaces (Belt Atmosphere). 1 Equipped Crafting Table (yellow)

BP: 10 M
3

BATHYSCAPH

Danket

Miner

Ore Crates: 100 crates

Ship: 4 M
BP: 15 M
2

Billboard

Tadrael

Other

Range: 0 km

Flashy billboard for your service or company. Colors are interchangeable to whatever bulbs you like, will rotate slowly on axis to display both sides. Power rod drains very slowly but it runs out of propellant (1 small tank) after about 3 hours of spinning. The lights flash on and off in a sequence to grab attention.

Ship: 50 K
BP: 100 K
9

Skytanker Bundle - Discovery

Skytanker

Multirole

No attributes :-(

https://www.youtube.com/@ColtStarbase/videos I offer a permanent bundle. With all the ships that helped me and still help me today! They are the basis of my gameplay and which are permanently in my CapShip and allow me to do everything. You basically have a hauler of 1000 crates (H1). The H2 being released it is selling less so I lowered its price per unit. It goes from 4M to 2M. Same for R4.1. The E1.5 is super fun to play, especially with its mouse mining. But has fewer crates than its competitors, knowing that the E2 is coming I anticipate the drop in the price of its BP, from 15M it goes to 8M. The P1 will be offered in the bundle. The M1 is the ship that allowed me to have all the others! It remains very efficient and autonomous, practical for predicting alloys while mining. With his big brothers above him he no longer sells. It's a shame because it remains very good and as proof I kept my 3 M1s and I still use them! Its price has been updated from 12M to 5M. **If you choose to purchase this bundle you will have a saving of 3M credits.**

BP: 10 M
5

Solar Explorer MK-1

Urza-S-hips

Explorer

Ore Crates: 0 crates

Urza-S-hips is proud to present to you our first of its class, The Solar Explorer! A barebones explorer vessel that has top performance in its class! Over 3 days of travel time! (or approx 30,000k) Cruise at a solid 120m/s 8 Solar Panel ran on a intelligent script to keep them always at the best angle! ( Keep in mind planets/moons can block the sun) Custom scripting Free lifelong tech support to those that buy Urza-S-hips and free blue print upgrades to those that buy the BP's Ship Design and Yolol Scipting credited to Spyingwind

Ship: 750 K
BP: 1.5 M
2

Pod-racer

Leolix Shipyard

Ship

Flight Time: 4.15 hrs

Pod-racer ======= Strength factor 250 Leolix shipyard present my attempt to do a "Pod racer", 2250km range* 150m/s. ## Features : ------------- - Display % Batteries Rods Gas and individual progress bars for rods // myself - Diagnostic display, durability, strength factor // myself - Generator manager // Jericho modified ## Components : -------------- - 2 T2 Fuel chambers - 6 T2 Generators - 2 medium prop. tanks - 14 T2 Maneuvering Thrusters - 6 T3 thrusters Box - 2 HeatSinks - 4 Batteries - 4 Radiators ext. - 2 Radiators base - 1 RangeF. - strip. version 400T max 500T with plating T3 thruster box - strip. version 400T max 440T with plating T2 thruster box

BP: 1
1

[FREE] Puppe

Ark's Sparks

Miner

Ore Crates: 144 crates

Model Number: MMESM-072A Name: Puppe Type: Basic Miner Features: - Speed: 150 m/s (dry) - Twin lasers, with convergence and auto sweep modes - 144 crates, expandable - Easy to upgrade - ISAN Mono - 2x empty medium propellant tank supports The MMESS-061A Larve's bigger brother more than doubles its crate count. It also has 2 lasers, increasing mining speed to help fill up the increased number of crates faster. It may lack a laser drill, but it is certainly still an Ark's Sparks design. If you're upgrading from a Larve and want a cost-effective ship to ply the safe zone in, you should consider this. The ship's crate count can be further increased by restructuring the beamwork around the outer crates to add crate layers, up to as many as you want. The Puppe will be available in both T1 and T2 variants, differing in thruster and generator tiers. The BP is available for free on the Ark's Sparks Discord at: https://discord.gg/WrsxUv6bwJ It can be found in the miner catalog.

7

Tigra

Warios

Fighter

Primary Thrusters: 10 units

Cheap and durable light fighter built for PvP. This ship has very a slim profile and its wide cockpit offers great visibility. Every major component is covered in armor (including maneuver thrusters). Alternating fire feature helps hitting targets much easier. # Features - Updated with heat mechanics - 150 m/s speed - 2 layered armor (Charodium + Aegisium) - Armored weapons and maneuver thrusters - 4 laser cannons (with alternating fire) - Slim ship profile - Wide cockpit - 1.8 hours of flight time - 10 T2 box thrusters (with T3 nozzles) - Cargo lock beam crosshair - Adjustable turn rates - Redundant Wiring - Aim mode - Eco/Combat mode - ISANv2 # Pricing - 1,000,000 for the blueprint Feel free to test fly the ship on the PTU before bying. # Note - Bind Shoot1+/2+/3+/4+ to your shooting key - Weapons are activated in Combat mode (and when generators are over 50%) - Give generators time to charge at least up to 10% after spawning - Ship manual is behind the seat

BP: 1 M
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