Starbase Ship Shop

Welcome Endos of the Starbase Community! The Biggest Ship Shop server in Starbase is bringing you hundreds of ships to fly. Find your dream ship or list your own beautiful designs!

Learn the basics of buying and selling here. More features coming soon!

Starbase Ship Shop and sb-creators.org are a fan made, community run organization, and are not associated with FrozenByte Oy


1

The Trade Office

The Merchants Guild

Multirole

Ore Crates: 658 crates

Tons of Storage & Tons of Advertising Space. As the name implies, it was built for Trading large amounts of Ore with other players for Ship Sales, the Advertising Space on the top and bottom is just a bonus. It can also double as a Company Storage/Crafting Spot with all 3 Crafting Benches hidden away. If you want, I can repaint it for an extra 7k. 658 Crates 2 Resource bridges Crafting Bench Advanced Crafting Bench Tools & Weapons Crafting Bench 2 Small Propellant Tanks 4 Batteries 1 T1 Fuel Chamber 2 T1 Generators 48 T1 Triangle Thrusters Shutdown Button Next Update: Lighting

BP: 300 K
1

JPTech Jaeger

JPTech

Fighter

Dry Max Speed: 121 m/s

# JPTech Jaeger ## Introduction This ship is very high-firing with 8 lasers. ## Visibility The ship has a nose-placed cockpit with very good visibility. ## Armour The armor is designed to withstand rail cannons with spatial armor. ## Weapons It is equipped with 8 laser cannons. ## How to buy Jaeger 1. Join the JPTech Discord Server [Click here!](https://discord.gg/E47mNfF2Hq) 2. Check the server rules and click the reaction if you agree to them. 3. Create a ticket in the **🚀⚔-jaeger-info** channel. 4. Wait for an admin or moderator to reply.

BP: 3 M
1

HKAS XF-240 Arrow

[HKAS]

Fighter

Primary Thrusters: 24 units

The Next Generation of the HKAS's XF line of fighter, the XF-240 Arrow is a medium fighter updated with the new heatsinks. Featuring Aegisium outer armor and a Charodium inner hull, this fighter can take some hits and dish it back out with it's 2 twin mounted laser cannons. If you want things to die faster, simply add more weapons, the fighter has a hardpoint on the underside for just that. - 5 hours of flight time when in normal cruise - Two layer armor, outer Aegisium and inner charodium - 4 laser cannons, with one hardpoint to mount more - Laser sights - Aim mode - 140m/s top speed - Nop-Tec Eco Boost Join Us Today! :https://discord.gg/nHreBnTFJe

BP: 2.5 M
2

[FREE] Guns ZZZ

Happy Ship Shop

Multirole

Dry Max Speed: 150 m/s

This is the guns-ZZZ ( Zoom Zoom Zoom with guns 😁 https://sb-creators.org/makers/Happy%20Ship%20Shop/ship/%5BFREE%5D%20Zoom%20Zoom%20Zoom ) It's main features are that it is super cheap and can accommodate 4 tripods mounted on rotating plates allow you to get the gunners to face any direction you want ! This makes it an effective ship that you can spam. It also features 2 autocanons, the inertia-dampener , the autonomy-calculator and the sensitivity-control allowing it to turn very sharply and avoid most of the enemy fire while also dishing out a punishment 😁 You can expect to go full speed solo and around 130 m/s with 4 fully loaded endos and 4 tripod autocanons The combination of the inertia dampener, high speed, high manoeuvrability and small size makes it a dangerous opponent even though it was never designed to take a beating You can download it for free here : https://discord.gg/zwrGEQSzdY

BP: 1
2

The Brutalizer

Brutal Builds

Fighter

Dry Max Speed: 130 m/s

Ever want to Gate camp in style with friends? Escort a hauler? provide backup in the heat of things? Well look no further. With this battleship you can do just that, fitted with a mix of x4 laser and x4 plasma cannons, you can swoop in and hit where it hurts. and not only that, but you can also do it with friends! the brutalizer sports X4 dedicated tripod points with ports, 2 rear chase, and 2 front/side. some specs: Armor: 4-5 layers of charodium minimum all round, with some vital places covered in as much 5-7 layers. hand crafted Spall armor as well as fully armored thrusters for added protection. being used as armor themselves. A very thick Cockpit window, fully armored and sealed interior. - Control redundancy: a complete set of controls tucked away in the ship should the ones in the cockpit get shot up so you can keep blasting. - Easy access Rod Maintenace and Repair - Wire and pipe redundant: Hand-Layed along beams with no hull/plate clipping for easy repair. (NO DUCT's) - Laser ammo container - 1270km of flight range - self-sustaining coolant dissipation with 2 extra racks for emergency that will kick in when needed incase of damage to radiators. - More then enough heat syncs for battle - 15k eps - simple control table with adjustable slider for fuel chamber output - fully redundant battery blow-out system. - 100% hand bolted - Perfectly aligned - decent speed for the absolute unit that it is - It looks cool ;] - ores + credits Discord BruticusX#6669

BP: 5 M
16

Roid Catcher

B00MSPLAT

Multirole

Item Crates: 0 crates

Featuring 3 individually managed cargo lock bays, each capable of holding a T10 asteroid, the Roid Catcher is the ONLY ship you need to making quick money. The fourth iteration of an already successful design, the Roid Catcher has been refined to be the perfect asteroid hauler. It has a ring of rangefinders to assist lining asteroids up on approach, an ore scanner for those less experienced in spotting specific asteroids, and an automatic cargo bay lock that will handle the loading of asteroids. Rocket out to the belt at 150m/s, load your bays, and return home (or tow) with an easy 1mil+ in credits at 130-135m/s (depending on asteroid weight). An experienced pilot can easily make 1.5-1.6mil credits every 5 mins. Price for BP: 5,000,000 credits Ship Specs: - Speed: 150m/s Dry / 130-135m/s Wet - Power: 30 T2 Fuel Chambers, 90 T2 Generators - Propellant: 36m - Forward Thrust: 132 T2.5 Box - Manoeuvring Thrust: 16 T2 Box - Reverse Thrust: 16 T2 Box Ship Systems: - Auto Cargo Bay Lock: Enable this for automated bay loading, just line the asteroid up and drive forwards to load - Incremental Turtle: Can be increased / decreased by 10%) - Estimated Run Time: Displays remaining time at current usage of Fuel Rods and Propellant - Generator Eco: Simple generator eco script that ramps up generators when needed - Cruise - Mono ISAN - Ore Scanner

BP: 5 M
6

[Free] Two-storey Community Center (Mk II)

Faulty Designs

Other

Assembly Cost: 118,390 credits

A _two-storey_ community center to improve your local Origin & show goodwill toward your fellow endos. Equipped with all crafting benches (two of the basic variant) & eight chairs, four of which are seated around the central meeting table. New to this version are glare guards as first added by `Railang#5753` & a rangefinder-based light switch that is accessible to all endos, not just those granted "operator" access to the ship. Also, while the typo joke was fun it was also quite confusing to new players, so I did in fact go ahead and fix it in this version. [The original _Mk I_ variant](https://sb-creators.org/makers/Faulty%20Designs/ship/%5BFree%5D%20%22Commnity%22%20%28Community%29%20Center), complete with typo, will always remain available! This two-storey version adds large display signs on the side as well as convivence ramps to get to the second level. The addition of these ramps necessitated changing the thruster layout so this variant uses Tier 3 maneuver thrusters, which although there are less than the single-storey variant, end up costing more to construct. The single-storey variant is also available freely [here](https://sb-creators.org/makers/Faulty%20Designs/ship/%5BFree%5D%20Mk%20II%20Community%20Center/). Even with those T3 thrusters this flies _even more slowly_ than the single-storey version & the cockpit area remains basic and terrible, but it gets the job done. Equipped with excessive battery capacity to keep the lights on. As the creator is incredibly lazy, the blueprint may be [downloaded immediately](https://faulty-industries.s3.us-west-1.amazonaws.com/community_center-mk2_two-storey.fbe) at no cost. For exactly the same reason, it is provided with absolutely no warranty or support. Instead, it's offered on a pay-what-you-believe-is-fair donation basis: the minimum is simply a request to send a message to the creator (`Fault` in-game or `Fault#9610` on Discord) if you end up printing & enjoying the ship. Huge thanks to: * `Railang#5753` for adding the light guards and YOLOL "message" panel & providing valuable feedback * `Oloneus#5521` for donating to enable continued development, helping maintain the Origin 23 center, providing a great energy-management script & valuable feedback * `Lovel#0509` for upgrading the Origin 23 benches & providing tons of valuable feedback * Everyone who has expressed appreciation for the center, you warm my Endo "heart"! Live long & prosper.

6

Droid Tri-Fighter [ Star wars ] [ FR ]

[La Garde] Yonax

Fighter

Primary Thrusters: 8 units

The Droid tri-fighter is an interceptor class ship, it is mainly used in escort and position defense. Its consequent armament is composed of 3 laser cannons and 1 plasma cannon allowing it to cause important damage on its target in a very short time. It has 2 firing modes, red button with the 3 lasers and Blue buttoun with the plasma cannon. The Droid tri-fighter has a light constitution which gives it a very agile movement. The ship is very small so it is very difficult to aim at it :) The price of the ship remains very low for a combat ship. It has a resource bridge for refueling. Systems : - The ISAN2 Mono technology developed by the Collective - Asteroid avoidance - Basic visualization panel (ship's engine start, weapons overheating, fuel rod, gas, battery) - Sensitivity control ==>To buy the blueprint contact me in our faction discord : https://discord.gg/2teHJBkwMY <== !! You can assemble this ship with or without weapons which significantly reduces the price of Assembly cost and the resources required for its construction !! - Assembly cost : 468,275 Resources that are no longer required : - Kutonium (3.8) - Surtrite (4.8) - Arkanium (4.8) - Exorium (0.5) made in France ^^ UPDATE : 10/04/2022 - V3 Sensitivity control and organisation of buttons and display devices 04/05/2022 - V3.1 Heatsink update and organisation of devices 21/05/2022 - V3.2 More Heatsink and more beam + speedometer 20/08/2022 - V3.3 Added Aeguisium plating to reduce weight + more armor

Ship: 600 K
BP: 1.4 M
4

Beluga MkII

Ark's Sparks

Other

No attributes :-(

Model Number: ETLXM-065D Name: Beluga MkII Type: Tour Shuttle Features: - Seats for 20 endos and 2 pilots - Extremely good field of view out the sides down the canted wings - Automatic rear sliding doors - Amphibious capability for operation under lunar gravity - Open rear deck - Distinctive swing-out fuel chambers in the wings - Boltless construction The Beluga MkII makes for a perfect tour bus with large panoramic windows lining the sides of the passenger compartment, ample amounts of space for 20 passengers and more if you remove the seats. It can carry 20 endos to the moon and back, and is designed for use in gravity. P.S: The Beluga MkII has landing gear, but it is not advised to use them to land on moons.

BP: 2.5 M
1

HSM Fox

Serilian

Multirole

Ore Crates: 432 crates

The HSM Fox is a medium sized longrange miner with the ability to save jumppoints. The Aim for the fox is to search new farm grounds. Save the Jumppiont and fly a few kilometer. Use the Isurance Transfer to your capital ship. Jump to your Ship. and Use than the Onbord Resurrection Machine on the Fox and bring the Fox back home. With a load of Ice and 4 Stacks you can increase the range to 16000km. 12 Mininglaser 4 Orecollektor 40 Fullchambers and 88 generator t2 with 88 t3 enhancer 432 Crates 16 way unique Avoidsystem Propellant refullstation (research large propellant tank necessary) all workbenches 99% forward thrust efficiency

BP: 2.5 M
4

V6 mk5

<>Phoenix Industries<>

Fighter

Dry Max Speed: 150 m/s

**V6**/**V6L** mk5 is a light fighter -Price 150.000 Credits if ores delivered - Speed: 150 m/s - Armament: **V6** 4x LaserCannon / **V6L** 2x LaserCannon - Range: 780 km - Systems: ISAN,ECO,FlyTime,SafeBAT - Plating: 50% Charodium 50% aegisium DUO plating - Fully compatible with HEAT patch. -**Prices and ores can slightly change due tweaks.**

Ship: 150 K
1

Wyvern

Boltcrackers

Fighter

Primary Thrusters: 22 units

The Wyvern is a multi-purpose fighter that is focused on long range operations outside of most enemy fighters’ reach. Equipped with Charodium/Ageisium exterior armor for mid-tier balance between armor durability and speed, the Wyvern sports a separate, internal Charodium cage to house all critical device and machinery systems. During internal combat testing and valuable data from the FB siege event, the Wyvern’s hull design allows it to take a considerable amount of punishment while still remaining in the fight, making it a reliable, affordable and effective fighter. Default color scheme is: Blue. Any requests for a color scheme change will incur a 100K fee upon purchase. **Features:** - Max Speed: 138 - 4x standard gun slots and 1x underbelly gun slot allowing for weapon customization - Hull-mounted and Rangefinder reticles - Aim Mode - Reinforced cockpit glass canopy - Distributed battery placement to prevent sudden and complete power loss - Ship’s top-side frame can support half-cover while standing or ¾-to-full cover while crutching for specialized operations - Standby/Eco/Combat Generator Switch - Weapon Charge Up speed display to indicate when able to fire weapons on Combat setting via generator switch toggled to 1 - 4 lasers - Adjustable sensitivity - 1 Large Fuel Tank or 4 hours of operation time - 2 sets of spare fuel rods - Internal refueling pocket for mid flight refuels - Heat Sink and Radiator compliant - CTI compliant (Cruise mode, Transponder, ISAN V2) ** Please join our discord and submit a ticket to purchase: https://discord.gg/ndMvNTYJw7 **

BP: 750 K
1

Skalpell

Ark's Sparks

Miner

Ore Crates: 212 crates

Model Number: MMAPM-089D\ Name: Skalpell\ Type: All-Purpose Miner Features: - Speed: 150 m/s (dry) - 212 crates - All-purpose 4-laser drill system - NavSuite - Onboard reconstruction machine - Dual-mode asteroid avoidance v2 - Andargor's gyro direction finder Designed as a mid-range miner catering to players aspiring to move on in the world, the sleek Skalpell strikes an odd sight with its long and slender nose, with its 4-laser drill mounted on top. Its name is drawn from its surgical surface mining capability. Unlike the larger miners in the Ark's Sparks catalogue that can brute force a large pit using excessive amounts of lasers, the Skalpell mines smart by incising a small hole in the surface, drilling deep before spreading its lasers out to the sides in order to collapse the ground in a large radius around itself. It is heavily reliant on the crew disembarking to get at the exposed ores with a pickaxe, however. As with other surface mining-capable ships in the AS lineup, the Skalpell carries a reconstruction machine onboard in case of mining accidents. The Skalpell is equally at home in the belt as it is on a lunar surface, its drill capable of easily demolishing asteroids given enough time. **CAUTION: The Skalpell has an extremely small margin of error when used in the surface mining role hovering over a central pillar owing to its small drill and can easily crash if not well aligned with gravity! It is recommended to use the surface mining mode only within a safe zone until you've grown confident with its use.**

Ship: 2.5 M
3

Hnoss

Ark's Sparks

Hauler

Dry Max Speed: 150 m/s

Model Number: HHAHL-098F Name: Hnoss Type: Roid Hauler Features: - Speed: 150 m/s dry, ~135 m/s wet (3x T10 charodium) - Capacity for 3x T10 asteroids - Auto alignment and auto load - Darkyshadow's approach system - Ore scanner with memory for 3 scans - Cargo lock failsafe - Credit yield calculator - NavSuite - Extensive automation Ark's Sparks' first production asteroid hauler is specialized for hauling 3x T10 asteroids, and incorporates some automation features to make the job less of a chore by automating initial alignment and asteroid loading. A conscious decision has also been made to prioritize wet speed over range through the use of T3 thrusters, with the goal of reducing turnaround time and improving credit yields over time to offset the increased refuelling costs. Note that the ship lacks an avoidance system and is not optimized for unsafe zone operation, so fly carefully if you choose to do so. Thaccus' NavSuite will also be a feature, enabling autopilot back to your Origin of choice after choosing your 3 T10 asteroids. The ship also features a credit yield per load calculator that estimates the total income for each individual asteroid you have loaded up, based partially on Egomaniac's yield calculator found on his asteroid haulers. It takes time to do its job, but it gives you a good idea of how much credits you're bringing in per run, and coupled with the onboard timer can help you to better understand your earnings over time. Note: Buyers with non-English language settings may need to change the ore names on the chips to reflect their language for the yield calculator to work correctly. Special thanks: - Egomaniac for the original yield calculator

BP: 4 M

Scratch Decals (FREE)

Northwest Industries

Other

No attributes :-(

Decals of scratches. This blueprint is free, however, tips are greatly appreciated. **These are decals only obtainable from the alpha ships. These decals are not available in game. I've had to obtain Developer permission to publish these** # Join our Discord to obtain: https://discord.gg/YetNsNpqzE

BP: 1
31

Derelict - The Cursed Ship

Myne Shipyards

Other

Propellant: 1,000,000 units

https://youtu.be/AuKhJBGL_34 Derelict is an unholy amalgamation that was spewed out of the belt. Wrecks of ships mangled and warped together in impossible ways. It offends any and all sensibilities. Caution to all those who are faint of heart (or any kind of OCD), your feelings will be hurt. Everything. Is. Wrong. Ship price: 250 000. Fun facts: - Ship Strenght of 5. - 3 Ore Crates. - Resource Bridge. - Tripod Platform. - ISAN Mono. - Autogen Script. - Cruise. - Light VFX.

Ship: 250 K
3

Kingdom Decals (FREE)

Northwest Industries

Other

No attributes :-(

Plates and decals in Kingdom Blue and Kingdom Grey. This blueprint is free, however, tips are greatly appreciated. **These are plates and decals only obtainable from the Knight and the Lancer. These colours are not available in game. I've had to obtain Developer permission to publish these** # Join our Discord to obtain: https://discord.gg/YetNsNpqzE

BP: 1
2

[Free] Bearback-NPE

Neapolitan Pizza Express

Miner

Ore Crates: 112 crates

The Bearback NPE is designed to be a rookie-friendly step up from a starter ship. The Bearback NPE features and automatic mining mode, simply fly up to an asteroid with the system on and it will scan, mine, and collect the asteroid. Two spare rods are located along the underside of the ship for emergencies. BP available for free at https://discord.gg/GHwCBPpUkn and if you are a rookie trying to get started, just send a message in-game or on Discord and we'll get you a Bearback-NPE for free!

Ship: 1
BP: 1
2

[Free] The Mondrain

Faulty Designs

Other

Assembly Cost: 190,881 credits

Because Starbase needs more purposeless art ships. In honor of & inspired by Piet Mondrain. Handles beautifully around all axes, and is faster moving up or down than forward or backward! No windows or buggy hinged doors for the minimal cockpit: simply unbolt the correct panel to create the viewport. As the creator is lazy, the blueprint may be [downloaded immediately](https://faulty-industries.s3.us-west-1.amazonaws.com/the_mondrain.fbe) at no cost. For exactly the same reason, it is provided with absolutely no warranty or support. Instead, it's offered on a pay-what-you-believe-is-fair donation basis: the minimum is simply a request to send a message to the creator (`Fault` in-game or `Fault#9610` on Discord) if you end up printing & enjoying the ship. Live long & prosper.

2

[Free] OSA Migo Mk5

Open Source Armada

Fighter

Dry Max Speed: 145 m/s

Latest Migo redesigned to be a true micro fighter, under 400 tons and made of accessible Eos mats. This new model of the Migo has returned to its roots, using 2 copies of the largest plate, then form fitting the ships internals into these plates for a compact, high HP micro fighter. It is also overgunned with 4 autos to give it a chance of delivering a fatal hit, and to overpower other ultra light fighters. Micro fighters generally can not circle fight with the majority of ships, so the Mk5 utilises a more jousty, evasive strategy to make use of the ships high speed and small size. Perfect ship for infantry bombardment, swarm tactics and a intro ship for pilots starting out. Included is a experimental missile variant, armed with 20 missiles tuned to be as safe to fire as i can, use at your own risk ;) //Download// https://github.com/Open-Source-Armada/OSA-Migo-Mk5 //Specs// 4 mounted weapons with a staggered fire trigger system. Shoot_1+ and Shoot_2+ are your triggers, bind these to your weapon hotkey (space by default). LaunchMissile+ and LaunchTube+ are your missile triggers, bind both to the same key, this system uses no yolo and is a simple way to cycle and launch missile tubes. Rapidfire button switches between staggered fire (gun 2 will stagger behind gun 1 creating a machine gun effect) and alpha strike (both guns fire together). Sensitivity settings are adjustable from a yolo chip located in the cockpit, this chip only adjusts your sense settings and is not vital to the operation of the aim system, you can use the U-tool save feature to save your sense settings to the ship post print. CenterSensePlus and CenterSenseMinus is your standard sensitivity, Adjust both to your preferred flying sensitivity. AimMax- and AimMin- is your Aim hotkey, Bind both to the same keybind, this will lower your sensitivity, Adjust MinSensePlus and MinSenseMinus to change Aim sensitivity. AimMax+ and AimMin+ is your Boost hotkey, Bind both to the same hotkey, this will raise your sensitivity, Adjust MaxSensePlus and MaxSenseMinus to change Boost sensitivity. Ship is set to both fly and aim at a smooth sensitivity (tune to your taste), Aim keybind lowers the limits for sniping, Boost keybind removes these limits allowing for faster pitch/yaw. Armoured using known methods of meta plating, including big plate health, voxel armour, segmented and layered plating. Materials and components are on the low end, Incredibly cheap, still recommended to craft the guns to fully lower the print cost. Comes in 4 auto/4 auto 4 missile launchers. 357877.469 kg in weight, 145ms at 60fps. 1 small prop tanks for 1 million prop, 1 hour 40 mins estimated flight time. 1 T1 fuel chamber, 1 T1 generator, 3 T1 enhancers 2 hour 40 mins estimated fight time. Basic script for current Fuel/Prop times. Uses basic FCU, no reverse, Roll_L and Roll_R are your keybinds for roll. Entry is through a small gap from the front of the ship.

Ship: 1
BP: 2
2

HKAS YF-80-01/02

[HKAS]

Fighter

Primary Thrusters: 14 units

40%OFF!!!! Until 1/11/2021 Design with appearance and firepower in mind, the YF-80-01/02 is a space superiority fighter ship that look like it should have no business being a fighter. Equip with six laser cannons, it can defend itself outside of the safezone and do so with style. Top speed of this fighter is around 130m/s and it can fly for 3 hours with it's four fuel rods. ISAN Mono and laser sights included. Has two veriants, YF-80-01 is a single seater, and YF-80-02 is a twin seater Price Blueprint - 10,000,000 Unarmed Ship - 2,000,000 + Ores Unarmed Ship - 2,500,000 Armed Ship - 3,000,000 + Ores Armed Ship - 4,000,000 Specs - 3 Hours flight time, not counting spares - 4 fuel chambers, with and extra 4 stored internally - 130m/s - 6 Laser Cannon - ISAN Mono - Laser Sights - Cruise mode - YF-80-01(One Seat) - YF-80-02(Two Seat)

Ship: 2 M
BP: 3 M
8

Pod Racer - Volterra

Shipwright CO

Multirole

Battery: 190,000 units

**Volterra** is a land speeder inspired by *Star Wars*. The **Volterra** is the first in the series of pod racers that I will be putting out. Our company will also be hosting a Pod Race on the moon when bases are enabled (TBD). If there is a pod racer you are specifically looking for, you can contact me on discord with a picture or name of the existing racer. *Discord:* **Knox#9473** *In-Game:* **Shipwright**

Ship: 230 K
BP: 320 K
2

[Free] OSA Shantak Mk1

Open Source Armada

Multirole

Dry Max Speed: 145 m/s

A cheap well armoured tripod ship, built to provide close air support to infantry, is a cheaper PvP option than most fighters. //Download// https://github.com/Open-Source-Armada/OSA-Shantak-Mk1 //Specs// Turret turntable for a tripod gun of choice, can be rotated 90 degrees left or right, buttons can be used using Tab + Mouse cursor while on the turret. Ship has enough power gen to fire any tripod continuously. BoostMin and BoostMax act as a aim keybind without yolo (yolo is avoided where possible due to the 0.2 delay) these should ALWAYS be bound to the same key. Ship is set to both fly and aim at a smooth sensitivity (tune to your taste), Boost keybind removes these limits allowing for faster pitch/yaw. This can be altered to be the more common method of aiming, having higher sense as standard, and having the ships pitch/yaw slow down for aiming. (Swap the BoostMin/BoostMax Off values with its On values, remember to set it in the pitch/yaw lever fields too) Armoured using known methods of meta plating, including big plate health, voxel armour and segmented and layered plating. Its primarily plated using char across the ship, alloys are on the side/rear armour. 145 m/s max speed using T2 thrusters, 141 with tripod + gunner. 964847.812 kg in weight. One small prop tanks for 1 million prop, 40 mins estimated flight time. 1 T1 fuel chamber, 3 T1 generators, 3 T1 enhancers, 2 hours 50 mins estimated flight time, 50 mins estimated fight time. Basic script for current Fuel/Prop times. Ground facing RFs provide readout of the distance to the surface. Uses basic FCU, no reverse, roll is performed using Roll_L and Roll_R buttons, this is to allow fast handling by isolating the roll thrusters from the FCU/MFC. Entry is through a small gap between the cockpit and thrusters. //Cost// Aeg 3.2 stacks (5524 kv) Aja 0.9 stacks (1636 kv) Ark 0.1 stacks (152 kv) Bal (Alloy) 0.1 stacks (125 kv) Bas 6.4 stacks (11048 kv) Bas (Alloy) 1.3 stacks (2162 kv) Cha 10.5 stacks (18125 kv) Exo 0.2 stacks (340 kv) Glass (Alloy) 3.6 stacks (6294 kv) Ice 0.6 stacks (1000 kv) Kar 0.1 stacks (192 kv) Kut 0.1 stacks (172 kv) Nhu 1.6 stacks (2812 kv) Vok 5.4 stacks (9277 kv) Total ore 34.1 stacks (58859 kv) Assembly cost 72627 credits Manufacturing cost 54326 credits Total cost 126963 credits //Tactics// During the recent loot crate events, it became more appealing to me to use a small, cheap tripod boat to attack infantry on the ground. Attacking the ground in a typical meta fighter is far from ideal, where as a tripod ship can get closer and deploy fire on infantry. These ships often double as scouts and troop transport. The intent with this ship is to perform a constant pylon turn around the target area, while the gunner shoots to the side at infantry. Done right, the ship is never stationary for an easy hit with explosives, and the gunner is afforded a clear sight on the ground and horizon at all times. During live testing at the loot events, not one was shot down by infantry, and only a few were lost to fighters. When engaged by a fighter, you are at a disadvantage. To engage, perform a pylon turn as usual, keeping your speed as high as possible while your gunner fires.

Ship: 1
BP: 1
3

StarMart V2 [FREE]

Roman Shipyard

Other

Ore Crates: 100 crates

Want to craft or sell your product or service in style? Need a mobile office for your business or a recruiting station for your company? StarMart is your answer. Designed to be easy to upgrade or customized. The only decals on the ship are on the billboard and the sign above the door. The rest of the trim work is done with custom plating for easy painting! Draw attention to your business with the lighted billboard with flash mode and automatic sliding glass double doors. Comes with all 3 crafting benches, 4 resource bridges, cargo lock for tools, 100 ore crates, ISAN Quad, ISAN Reset, Service Clock, Cruise, Turtle, Generator Management, and a bonus control panels for customization. Whether you're looking to recruit or starting a business empire StarMart has you covered. The StarMart V2 is licensed for company use.

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