Starbase Ship Shop

Welcome Endos of the Starbase Community! The Biggest Ship Shop server in Starbase is bringing you hundreds of ships to fly. Find your dream ship or list your own beautiful designs!

Learn the basics of buying and selling here. More features coming soon!

Starbase Ship Shop and sb-creators.org are a fan made, community run organization, and are not associated with FrozenByte Oy


8

Orbiter

Jakkobar

Multirole

Battery: 800,000 units

The Orbiter is an exploration ship but planned to operate with a capital ship within a range of 5000 km from its machine reconstruction, in a planet or moon orbit. It is based on instrument flight and makes it easy to carry out complicated routes. It was designed and used to be a complement to the usual explorer and nav chip buy and sell systems. From a point at the level of a belt, it can move along this belt for a given distance or a given angle of orbit, inside (between the planet or the moon and the belt) as outside (after the belt). As well as navigation in a belt, in particular to make jump points in areas. It is designed in a very symmetrical way to ensure excellent weight distribution and the most perfect precision possible. That's why he has 2 dataloggers when just 1 would have been enough. But during an unmarked trip over a distance of 5000km, the slightest shift can prove fatal (exceeding the distance and arriving in the belt, etc.). Its capacity is 7000 - 8000 km outside a belt and 6000 - 7000 km inside a belt (significant use of maneuvering thrusters). It is small, agile and responsive compared to interplanetary explorers. Its operation is based on the center of the orbit (center of the planet / moon), and from there all modes of operation are open. It uses trigonometry and 3D trigonometry to ensure the accuracy of its operation. During a lap of EOS, it proved to be particularly accurate with over distances of 4500km, an error of around 10km. Its relative distance calculation with respect to the trajectory axis is particularly useful for finding an area in a belt. You point the planet, you fly over the belt until you reach the desired distance by following the belt (which represents a torus). Once the distance is reached, simply position yourself at 90° and calibrate the gyro then descend into the belt for the desired distance. Generally dodging asteroids, ... will cause you to deviate from your trajectory and make the search difficult for you. With the relative distance, you will have information on the distance traveled compared to your initial trajectory in real time. Searching for the area is therefore much simpler. As you will have understood, this ship is a complement to what is currently being done in terms of exploring. His goal is to travel a maximum of 5000km to make a navigation disk, to use his machine reconstruction of his capital ship and to move him to find your Orbiter. Although it was designed to be as accurate as possible, the precision of the reference points is essential. In this sense, a calibration "Grid" system is present on the ship in order to facilitate the alignment and accuracy of the reference point of the center of a planet or moon. The grid is only used initially to calibrate the gyroscope. Distance and trajectory calculation modules should soon see the light of day to allow those who wish, to add this to an existing ship (or being created). -- Specifications: - 288 million of propellant (about 7 - 8k km range) - 90+ hours of exorium - 2 x 7 rings plasma - 176 thruster T3 for backward + Maneuvering -- Features: - absolute distance calculator (in real time) - relative distance calculator (in real time) - auto stop - gyroscope - path tracker (360x360 turret laser designator) - path radar - speedometer + speedframe + anti drift - aim assist + grid assist calibration - trigonometry calculation (pytagore + al kashi) - autonomy calculation

BP: 5 M
2

The Brutalizer

Brutal Builds

Fighter

Dry Max Speed: 130 m/s

Ever want to Gate camp in style with friends? Escort a hauler? provide backup in the heat of things? Well look no further. With this battleship you can do just that, fitted with a mix of x4 laser and x4 plasma cannons, you can swoop in and hit where it hurts. and not only that, but you can also do it with friends! the brutalizer sports X4 dedicated tripod points with ports, 2 rear chase, and 2 front/side. some specs: Armor: 4-5 layers of charodium minimum all round, with some vital places covered in as much 5-7 layers. hand crafted Spall armor as well as fully armored thrusters for added protection. being used as armor themselves. A very thick Cockpit window, fully armored and sealed interior. - Control redundancy: a complete set of controls tucked away in the ship should the ones in the cockpit get shot up so you can keep blasting. - Easy access Rod Maintenace and Repair - Wire and pipe redundant: Hand-Layed along beams with no hull/plate clipping for easy repair. (NO DUCT's) - Laser ammo container - 1270km of flight range - self-sustaining coolant dissipation with 2 extra racks for emergency that will kick in when needed incase of damage to radiators. - More then enough heat syncs for battle - 15k eps - simple control table with adjustable slider for fuel chamber output - fully redundant battery blow-out system. - 100% hand bolted - Perfectly aligned - decent speed for the absolute unit that it is - It looks cool ;] - ores + credits Discord BruticusX#6669

BP: 5 M
16

CS. Polaris V2[Free BP]

Cafe Incorporated

Miner

Ore Crates: 100 crates

**CS.Polaris v.2** is upgraded from the v.1 with Upgraded ore capacity, speed and runtime. --- **Key Points** * Mono Isan * 30 mil propellant * Turtle mode * Cruise * Two mining Lasers * 100 Ore Crates --- To get the blueprint just join our discord at discord.gg/aVWPZVU And don't forget to check out our other ships to!

1

Droid Tri-Fighter elite [ Star wars ] [ FR ]

[La Garde] Yonax

Fighter

Primary Thrusters: 4 units

The Droid tri-fighter elite is a variant of the classic Droid tri-fighter that you can find here : (https://sb-creators.org/makers/%5BLa%20Garde%5D%20Yonax/ship/Droid%20Tri-Fighter%20%20%5BStar%20wars%5D%20%5BFR%5D%20) Droid tri-fighter elite like its predecessor is an interceptor class ship, it is mainly used in escort and position defense. Its consequent armament is composed of 3 laser cannons and 1 plasma cannon allowing it to cause important damage on its target in a very short time. The elite version adds a Tier 3 generator, fuel chamber and thrusters that allow it to fire more lasers and plasma energy before it runs out of power. It has 2 firing modes, red button with the 3 lasers and Blue buttoun with the plasma cannon. The Droid tri-fighter elite has a light constitution which gives it a very agile movement. The ship is very small so it is very difficult to aim at it :) The price of the ship remains very low for a combat ship. It has a resource bridge for refueling. Systems : The ISAN2 Mono technology developed by the Collective Asteroid avoidance Basic visualization panel (ship's engine start, weapons overheating, fuel rod, gas, battery) Sensitivity control ==>To buy the blueprint contact me in our faction discord : https://discord.gg/2teHJBkwMY <== !! You can craft the pieces needed for the ship to significantly reduces the price of Assembly cost and the resources required for its construction !! made in France ^^ Updates : 01/10/2022 - V1.2 Generator max power fix 60->100, Shoring material management

Ship: 700 K
BP: 1.5 M
3

Hunter Seeker

Sasqtch Skunkworks

Multirole

Primary Thrusters: 2 units

Stats: 150 m/s in full forward, 54ish in Stealth drive Maneuver only. Features: 1 autocannon Charodium plate towards the front. Glass canopy with custom bolt for accurate gun-sight. (Little to no side armor for the pilot.) Combat button to warm up the guns, gen / batt indicators on the dash to help with situational awareness, and an ammo count, so you know when to start looking for an exit. Stealth Mode: forward thrusters cut off and maneuver thrusters for forward momentum only carry you invisibly out of the battle zone. (Or for sneak attacks.) The ship has 3 variants: Scale fighter ship, tier 2 thruster version that doesn't get to max speed, tier 3 thruster variant to get 150 when in full forward. $Free (go to Icarus Project discord) [ You would need 0.7 stacks of glass for the windshield not listed in the list below. ]

15

[Free] Self Destruction Device

Luciferium

Other

No attributes :-(

Since more and more videos popup about Self Destruction devices and players in the comments ask about how it works. Here it is and for free. The Self Destructor doesnt require any power, thats because the Yolol inside the Torpedo is executed even when no power is available. Most players dont seem to know that, lol. This is no fancy design, i mean why would you paint a target at a crucial device? The Torpedo will detonate by itself if its removed from the launcher or if the launcher is hit or unlocked. It will also start its countdown if the buttons are damaged or removed. So the yolol is basically not accessible from the outside and one would have to cut into it and that would always trigger an explosion no matter from which side one tries. Even disconneting the torpedo launcher from the rest of the destructor will activate it. The only option an attacker has is to cut the whole thing out of the ship and move it quickly (for grabbing it is to many parts). For that he only has 60 Seconds. Thats the Coutdown. The self destructor is activated by setting :Trigger to 1. It can be disarmed with a password of your choice thats hardcoded in the yolol chip and by then turning the :Disarm handle. As said the destructor needs zero energy, so you dont need to connect it with your ship, but if you do then you can trigger and disarm the destructor from anywhere in your ship. Just dont forget your password. The Self Destructor can also be activated from a far with a laser designator if you know the right frequency, so you should set a uniquo to it. https://www.youtube.com/watch?v=RZjP8oyalFE Message me in Discord for the free blueprint

3

Hnoss

Ark's Sparks

Hauler

Dry Max Speed: 150 m/s

Model Number: HHAHL-098F Name: Hnoss Type: Roid Hauler Features: - Speed: 150 m/s dry, ~135 m/s wet (3x T10 charodium) - Capacity for 3x T10 asteroids - Auto alignment and auto load - Darkyshadow's approach system - Ore scanner with memory for 3 scans - Cargo lock failsafe - Credit yield calculator - NavSuite - Extensive automation Ark's Sparks' first production asteroid hauler is specialized for hauling 3x T10 asteroids, and incorporates some automation features to make the job less of a chore by automating initial alignment and asteroid loading. A conscious decision has also been made to prioritize wet speed over range through the use of T3 thrusters, with the goal of reducing turnaround time and improving credit yields over time to offset the increased refuelling costs. Note that the ship lacks an avoidance system and is not optimized for unsafe zone operation, so fly carefully if you choose to do so. Thaccus' NavSuite will also be a feature, enabling autopilot back to your Origin of choice after choosing your 3 T10 asteroids. The ship also features a credit yield per load calculator that estimates the total income for each individual asteroid you have loaded up, based partially on Egomaniac's yield calculator found on his asteroid haulers. It takes time to do its job, but it gives you a good idea of how much credits you're bringing in per run, and coupled with the onboard timer can help you to better understand your earnings over time. Note: Buyers with non-English language settings may need to change the ore names on the chips to reflect their language for the yield calculator to work correctly. Special thanks: - Egomaniac for the original yield calculator

BP: 4 M
10

[Free] BBQWing mk4.1

BBQ Meats & Utensils

Fighter

Primary Thrusters: 16 units

[ Not updated to the heat exchanger patch ] The BBQWing is a friendly ore prospector featuring 8 self defence lasers and 2 layers of charodium armor. With mining efficiency in mind, the ship can jump between asteroids at a speed of 146.5m/s to faster utilize it's core feature: the resource scanner. Thanks to the inside-out cockpit bolting, you also gain a competitive .5cm reduced asteroid collision surface. The ship has a functional, and not at all aesthetical, building philosophy, sporting 4 redundant wings, each with it's own cable-less 6x ducting redundancy. This contrasted with a very compact core allows for the pilot to blow up with the ship before repairs are needed, making the BBQWing the first ever repair-free™ ship*. The BBQWing has tightly optimized the utilization of its wings, leaving no room for low-tier thrusters for cheapskates who can't afford t3 ones.[ There's room for more of them than you need]. T2 Thrusters Lowers maximum speed by 8m/s. Notable Features: - 10 laser shots per second sustainably until availible ammo runs out. - World's first indirect manipulation Automatic Fire mode, contrasting the default burst fire. - Large cannon count further mitigates heat related fire slowdown. - Ajustable fire convergence point. (Distance accurate) - Potato vision with closed canopy, but decent when the very fancy tripple hinge canopy is open. - Decent coolant & fuel management. - Emergency exit with mini yolol dungeon. - Very cool Cockpit. - Out of this galaxy. - Decent maneuverability, and more rotational roll than you can use. - With the cockpit considered, you'll lose track of up and down before suffer from maneuverability issues. - Spare Yolol and easy access control panel space. - Windows tanks 3 laser shots at one place once, then 1. Blueprint is FREE. The ship can be bought for 800 000 + ores. Produced for 600 000 + ores.

Ship: 2 M
BP: 1
2

Bebra M1

Barik

Hauler

Primary Thrusters: 2 units

An ordinary truck for transporting ore on plasma engines For comfortable control, there is a AIM and a turtle mode. He can land on the moon Обычный грузовик для перевозки руды на плазменных двигателях Есть аим и режим черепахи для комфортного управления. Может летать в лунной гравитации без происшествий.

Ship: 33.1 M
4

Barracuda

Happy Ship Shop

Fighter

Dry Max Speed: 150 m/s

The Barracuda is a heavy fighter that packs a punch It's main features are : - 20 lasers - double layered armour ( mainly aegissium + charodium in the important places ) - speedometer - Range calculator - Fast travel - roughly 1100 km of range - 4 different settings for sensitivity - ISAN quad - range finder aim assist The main focus of this ship is going to be heavily armoured targets such as other big fighters It's main role is to ensure complete domination of space in a given area It gets the job done x) Interested ? any questions ? Come and chat on the discord : https://discord.gg/aWES7cN3uc

BP: 2 M
3

Giga tugboat

Happy Ship Shop

Hauler

Range: 800 km

This is the Giga tug boat, it is capable of pulling an eco-storage ( https://sb-creators.org/makers/Happy%20Ship%20Shop/ship/%5BFREE%5D%20Eco%20Storage ) full of Lukium ( 2000 crates ! ) at 135 meters per second ! The ship possesses a massive power generation of 660'000 elec per second and an equally massive thrust of 4 x 15 plasma rings The goal of the ship is to tow anything regardless of it's mass, the most it can pull is 110'000 tons ( as a comparison the heaviest ship I ever saw was 80'000 tons ) This is an EXPENSIVE ship ( I'm not kidding ) please make sure you double check the resource cost of the ship before buying it The ship is equipped with an inertia dampener / sensitivity manager / ground avoid / easy to use power management / autonomy calculator You can expect to do a minimum of 800km ( rod time ) when pulling 2000 crates of Lukium witch is a worst case scenario, else it has a greater range

BP: 5 M
4

[FREE] Gemini

Icarus Project

Other

Warp Class: 49 

Gemini is a scavenging and moon prospecting ship. - It includes a grid for bolting ores and/or found parts to. - Basic ground avoidance system with variable altitude. - Three thrust modes for travelling fast, economically or stealth. - Max speed 150+ even when lightly loaded. - Two 360-degree turntable mounts for tripod weapons. - Crew of up to six (pilot, 2 tripod gunners, 1 fire-director passenger, 2 idle passengers). Icarus Project's Dredwerkz Shipyard provides this blueprint for free: https://discord.gg/2HCUk2sJXc Other links: Steam forum page for Gemini: https://steamcommunity.com/app/454120/discussions/0/3414306773848205769/ Notes: - Mount tripod laser cannons (or your preferred tripod weapon) to the rotators. - 18 tier 2.5 thrusters. - Two T2 fuel chambers, four T2 generators, two T2 enhancers. - Two medium propellant tanks.

7

Fate GO decal art

Nyctibius Designs

Other

Dry Weight: 22,286.39 kg

A character from Fate GO originally commissioned by MCC. Just print out the plate by itself from ship designer or add it to another blueprint. - Comes on a regular 432 by 432 plate made with material of your choice (bastium by default) - Takes up 125 out of 600 possible decals - As of right now (build 627) can't be repainted because of poorly implemented decal tool - As of right now (build 627) can't be moved from that plate in ship designer because it messes up the order in which decals are rendered. You'll have to install the whole plate unto your ship as it is.

BP: 300 K
4

Terrorbird 3R TEEMOE

PinkGoo‘s Surplus

Fighter

Primary Thrusters: 24 units

Won the 3v3 tournament, how can it be bad? 3 Rails and overthrusted to shit Made by 2x tournament winner Pinkgoo

BP: 16
10

TriMoon [FREE]

Silverstar Spaceships

Multirole

Ore Crates: 0 crates

# Behold the TriMoon! A free fast cutting edge moon miner. Perfect for getting all of the precious moon ore. The ship features a full automated mining process that will go as deep as the ship itself within 30 minutes. The ship also has a full grid display cockpit with many cool features for you to play around with. # Super cheap and super fast! This super fast and cheap moon miner will make a giant hole shown in the thumbnail in under 2 hours! # Setup Controls: Bind "FD" + and - for forward thrust Bind "BD" + and - for backward thrust # HOW TO 1: Face the ship towards the ground 2: Activate turtle mode 3: Activate align and look at the pitch and yaw panels to the right. 4: Gently tap pitch and yaw accordingly to get the panel values as close to zero as possible (use the universal tool to see if you are going in the correct direction if you are having issues) 5: Deactivate align mode 6: Activate mine mode and the ship will now automatically dig in to the ground until you stop it 7: Once at desired depth deactivate mine mode and activate clear mode 8: Once satisfied with a large enough hole deactivate the clear mode. 9: Done! You can now harvest all of those juicy ores or get another ship down the hole and continue making the hole bigger. Enjoy! Note! You can mine the ore whilst digging/clearing the hole. This is actually recommended to make sure that no ore is going to touch the ship. Also note that if you de-load the area any exposed ore will most likely disappear. For example when logging out and when leaving the area. # Aligning: Press "Align" and look at the "pitch" and "yaw" values to the right to align the ship to the surface. When done with the alignment press "gyro" to reset the gyro in case you accidentally touch the controls. # Mining: Press "Mine" to enter mine mode and let it do its thing (make sure the ship is clear of any debris). When the ship is at your desired depth deactivate mine mode. To open up the hole click "clear" to clear the hole. (make sure the ship is clear of any debris) # Known bugs If ship looses power scripts might act up # Blueprint and more of my ships https://github.com/Se-sSi/Simon-s-Starbase-ships Enjoy!

Ship: 258.98 K
BP: 59.26 K
10

Magna Navis MK2 (Heat Sink Updated)

Northwest Industries

Hauler

Ore Crates: 1,128 crates

Cargo: 1128 Crates Speed: 150 m/s unladen, 110 m/s full Bastium, 105 m/s full Charodium, 90 m/s full Lukium. Forward Thrusters: 180 Tier 2 with Tier 3 Nozzle Box Thruster, 40 Tier 2 with Tier 3 Nozzle Triangle Thrusters Generators: 18 Tier 2 Fuel Chambers with a total of 48 Generators. 30 T2 Enhancers. Full set of crafting tables with upgrades. Propellant: 16 Large Fuel Tanks totalling 144,000,000 Propellant. PLEASE NOTE: SHIP GENERATORS MUST BE SPOOLED UP TO 60 TO FLY PROPERLY Ship does include asteroid bumpers and weighing in at 19.4mil KG (19,400 Tons) cancels out extreme asteroid damage. I have personally rammed many asteroids with this ship and have only suffered plate damage and minor thruster damage so far. • 4 Resource Ports • Asteroid Bumpers • Ajatite plating for lightweight travel • Rangefinders on all sides of the ship so you can see the way forward • Crafting Benches - Craft Fuel Rods and Propellant on the go! • Cruise and Manual flight modes • ISAN V2.0 with Speedometer -Please note, this ship does not fare well at all in PvP and such situations should be avoided- -Also please note, there is not a lot of voxel limit left for modifications, so if you buy the Blueprint, you may need to sacrifice ore crates to make changes like adding batteries / mining lasers- SHIP PRICE: 15,000,000 Credits BLUEPRINT PRICE: 2,000,000 Credits

Ship: 15 M
BP: 2 M
2

[FREE] Larve

Ark's Sparks

Miner

Ore Crates: 48 crates

Model Number: MMESS-061A Name: Larve Type: Basic Miner Features: - 48 crates - expandable, but need to extend the maneuver thruster pods - 1 autosweeping laser with sweep width and speed settings - Dry speed: 140+ m/s - ISAN Mono A basic miner for beginners, designed to be simple to operate and easy to fly. Compared to most other ships of its size class, it comes equipped with a fully programmed laser that can sweep from side to side, so the pilot only has to control the pitch of the ship to mine an asteroid. The BP is available for free on the Ark's Sparks Discord at: https://discord.gg/WrsxUv6bwJ It can be found in the miner catalog.

1

Big Bastard Mk1 m5

Barik

Miner

Ore Crates: 1,024 crates

A miner with 28 lasers and a "harvester" digging system from the NHR Corporation. Шахтер с 28 лазерами и системой копания "харвестер" от корпорации NHR. https://youtu.be/J-EZthmxHus?si=UzUJH8WQgdPA6zOv

Ship: 27.02 M

La Citerne [ France ] [ French ]

[La Garde] Yonax

Multirole

Ore Crates: 172 crates

La Citerne is a mining ship adapted for Elysium (the first moon). The ship is equipped with heavy armor with a basic armament of 4 auto cannons. With its 4 mining lasers it will still be effective against asteroids. The real advantage of the ship is the defense capability of the mining equipment, in case of a pirate attack the deployable armor plates can protect your cockpit and all mining tools. Alarms are available in case of boarding or low altitude (to activate the antigravity thrusters in case of destruction of the control levers). The directional thrusters are hidden inside the ship in case of damage. The ship uses T2 FuelRods and therefore has a large fuel capacity. Yolol systhem : - Asteroid avoidance - Auto Approach - Eco Mode - Ores scan - Automatic laser turret movement ==>To buy the blueprint contact me in our faction discord : https://discord.gg/2teHJBkwMY <== UPDATES : V2 - 14/06/2022 Addition of extra plates and a tripod turret, rework of the main corridor.

Ship: 1.4 M
BP: 1.9 M
8

Freight Crate

Hyperion Trading Co.

Other

Item Crates: 1 crates

This is the **All-New** Freight Crate MK-1 Docking Edition! Need a place to store all your Endo Gear or "Legal" trade goods! Then look no further, Hyperion Trading Co. has you covered with our expertly crafted Freight Crates! This is a basic torn-down version of the Auto Crate! Hyperion Trading Co. is committed to producing the most reliable and quality freight shipping containers! We spare no expense in adding features our customers didn't even think of! Featuring our rear docking door to be able to link multiple crates together or to transport using our upcoming Freight Mover! Designed to move with Auto Crates and Freight Crates together! Also includes a power cutoff switch in case rear hatch hinges decide to glitch. Power off and reset the hinges and on your way! Get your Freight Crates today!

Ship: 100 K
BP: 75 K
141

Sutler Mk2

Spiral Designs

Multirole

Ore Crates: 256 crates

Fastest miner of its class. **150 m/s even with full cargo with light ores**. - State-of-the art automatic asteroid avoidance system tailored specifically to this unique ship design. - 6 hours of flight time, 3000+ km range. - Automatic laser pattern for mining. - Fast auto-approach system. - Incredible attention to details and fully polished interior. This ship is built upon the foundation of Sutler Mk1P. It is the ship you all know and love, but better. **It's bigger, it's faster, and it's much safer**. If you ever wanted a premium model of the original -- this is it. - Compass navigation system by Firestar99 / ISAN - Warp capable - Generators powerful enough to sustain uninterrupted laser fire. - Enough batteries to fully support cold start of lasers and engines. - All workbenches -- Heatsink updated

BP: 900 K
5

[FREE]B30A-T2.5(fixed for heat rework)

Duh idk

Ship

Ymrium: 6 stacks

1. **It's a trash can but please read the manual in the gallery and test fly b4 printing** 2. the range is a lot shorter than the B30C, only about 2.5 hours,145 dry 110 wet. 3. maybe don't modify and resell it this time 4. the t2 ver is cooked 5. [the t2.5 ver](https://drive.google.com/file/d/1D0pBZ3GXjWkO48YL1GV6ZBfla4SguWUY/view?usp=sharing) 6. if you use AAS when empty maybe don't fly at 100%(do like 40%) 7. credit to [Thaccus,](https://github.com/Thaccus/Starbase-Nav-Suite) [firestar99](https://gitlab.com/Firestar99/yolol/-/blob/master/src/compass/README.md) [Archageo](https://github.com/Archaegeo/Starbase/tree/main/ISAN-Waypoint%20System) [fixerid](https://github.com/fixerid/sb-projects/tree/main/NavCas) [whitestrake](https://gitlab.com/Whitestrake/yolol) [Moriwatari](https://www.youtube.com/watch?v=4AsfUOIMZWQ&t=82s) for navsuite 8. credit to duke and rain for the fuel time script

1

[FREE] Hopper

Egomaniac

Other

Battery: 40,000 units

The Hopper is small personal transport that can be used to quickly get around a station or taking short trips. The blueprint is provided for free. All feedback is welcome and in game tips (in-game name Egomaniac) are appreciated. However support will be limited but I will try my best. Please give the ship a "like" if you use and enjoy the ship. Designed by EGOTech. Join the [EGOTech Discord server](https://discord.gg/BKwVGvncmN). [Download the blueprint](https://github.com/EGO-Tech/starbase-ships/raw/main/hopper/blueprints/hopper.fbe) Website: https://starbase.egotech.space/ships/hopper # Features The ship has the following features: - Standard Cruise function - Turtle and Sloth functions - One resource bridge - Auto generator rate script with adjustable minimum rate - Three T2 generators with one T2 fuel chamber - Radiator and heat sink that provide more than adequate cooling - Two small tanks with 2,000,000 units of propellant - Four batteries - Four T2 triangle thrusters providing forward thrust - Four T2 manuever thrusters providing braking thrust - Eight T2 manuever thrusters

17

Skytanker M3

Skytanker

Miner

Ore Crates: 616 crates

https://www.youtube.com/@ColtStarbase/videos **Ship price:** Ships are no longer sold individually. **BP:** 18M // 8M for M1 users. 4M for M2 users. (if you buy the M3 as a new customers, the M1 will be offered if you ask for her.) *Other options.* 215 x Ymrium = BP. 255 x Lukium = BP. 235 x Arkanium = BP. **Useful information:** 608 crates + 8 crates (Emergency material) 1 Tank of liquid exorium. 1 Exorium processing unit. 2 Capital Ship Super Generators. 2 Plasma thrusters (2x17 rings). 18 Large Hydrogen tanks (Propellant). 1 Large Hydrogen tank for emergency recharging with its on-board Hydrogen pump system. 48 Batteries. **9** ore collectors. **16** Mining Lasers. 1 Ore scanner. 2 Alloy Crating Furnaces (Belt Atmosphere). 1 Equipped Crafting Table (yellow) And more

BP: 18 M
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