Starbase Ship Shop

Welcome Endos of the Starbase Community! The Biggest Ship Shop server in Starbase is bringing you hundreds of ships to fly. Find your dream ship or list your own beautiful designs!

Learn the basics of buying and selling here. More features coming soon!

Starbase Ship Shop and sb-creators.org are a fan made, community run organization, and are not associated with FrozenByte Oy


8

Orbiter

Jakkobar

Multirole

Battery: 800,000 units

The Orbiter is an exploration ship but planned to operate with a capital ship within a range of 5000 km from its machine reconstruction, in a planet or moon orbit. It is based on instrument flight and makes it easy to carry out complicated routes. It was designed and used to be a complement to the usual explorer and nav chip buy and sell systems. From a point at the level of a belt, it can move along this belt for a given distance or a given angle of orbit, inside (between the planet or the moon and the belt) as outside (after the belt). As well as navigation in a belt, in particular to make jump points in areas. It is designed in a very symmetrical way to ensure excellent weight distribution and the most perfect precision possible. That's why he has 2 dataloggers when just 1 would have been enough. But during an unmarked trip over a distance of 5000km, the slightest shift can prove fatal (exceeding the distance and arriving in the belt, etc.). Its capacity is 7000 - 8000 km outside a belt and 6000 - 7000 km inside a belt (significant use of maneuvering thrusters). It is small, agile and responsive compared to interplanetary explorers. Its operation is based on the center of the orbit (center of the planet / moon), and from there all modes of operation are open. It uses trigonometry and 3D trigonometry to ensure the accuracy of its operation. During a lap of EOS, it proved to be particularly accurate with over distances of 4500km, an error of around 10km. Its relative distance calculation with respect to the trajectory axis is particularly useful for finding an area in a belt. You point the planet, you fly over the belt until you reach the desired distance by following the belt (which represents a torus). Once the distance is reached, simply position yourself at 90° and calibrate the gyro then descend into the belt for the desired distance. Generally dodging asteroids, ... will cause you to deviate from your trajectory and make the search difficult for you. With the relative distance, you will have information on the distance traveled compared to your initial trajectory in real time. Searching for the area is therefore much simpler. As you will have understood, this ship is a complement to what is currently being done in terms of exploring. His goal is to travel a maximum of 5000km to make a navigation disk, to use his machine reconstruction of his capital ship and to move him to find your Orbiter. Although it was designed to be as accurate as possible, the precision of the reference points is essential. In this sense, a calibration "Grid" system is present on the ship in order to facilitate the alignment and accuracy of the reference point of the center of a planet or moon. The grid is only used initially to calibrate the gyroscope. Distance and trajectory calculation modules should soon see the light of day to allow those who wish, to add this to an existing ship (or being created). -- Specifications: - 288 million of propellant (about 7 - 8k km range) - 90+ hours of exorium - 2 x 7 rings plasma - 176 thruster T3 for backward + Maneuvering -- Features: - absolute distance calculator (in real time) - relative distance calculator (in real time) - auto stop - gyroscope - path tracker (360x360 turret laser designator) - path radar - speedometer + speedframe + anti drift - aim assist + grid assist calibration - trigonometry calculation (pytagore + al kashi) - autonomy calculation

BP: 5 M
17

Reclaimer

Happy Ship Shop

Other

No attributes :-(

The reclaimer is the self-proclaimed king of all recycling ships / flat bed Main features: - an immense board for recovery - 4 large cargo locks - 2 very large cargo locks - machine reconstruction - fast travel - 145 m/s dry ( wet will depend on your cargo ) - 6 auto cannons for when recycling gets a little spicy - strategically placed passenger seats for members of your party to help with spotting - a ground avoidance system to allow you not to end up like the ships you are recycling Warning : this is not a "let's make money ship" : being on the moon is too dangerous and this ship is expensive to spawn. This is more of a "let's have fun ship". It is very well suited for corporations wanting to organise events Interested ? any questions ? Come and chat on the discord : https://discord.gg/Yc6ApFvU3p

BP: 1.7 M
9

Pangasius

Happy Ship Shop

Multirole

Ore Crates: 700 crates

This is the Pangasius, a heavy duty / long range / multipurpose miner It boasts 700 crates and is FAST : 150m/s empty and 139m/s when loaded with Lukium ( 27'000kg per crate ) The main goal of this ship is to be a multi-purpose ship with as little as possible compromises on the speed Thus, it is able to be used on the moon, safe zone, belts, where ever you feel like going It's main features are : - moon mining capacity ( the 2 bottom turrets and collectors can be rotated to dig the moon and the fins at the back of the ship minimise damage in case of impact ) - autopilot : set the waypoint, sit back and let the ship go by itself do it's destination autonomously ( uses a combination of Kompass / ISAN / Waypoint system / custom code ). The autopilot uses the AAS so as long as you are within ISAN range you can use it wherever - custom ground avoidance system - custom - good - AAS ( manages priorities for the top / bottom and left / right to prevent collisions on numerous and / or big objects ) - custom scanner that is fast, does not flash, can scan up to 8 different materials per object and does not require you to press 20 buttons+ to get it to work - custom warning system for generators / battery / radiators / propellant - advanced autonomy calculator ( the calculator gives the times but also the distance you can travel before having to refill the fuel and / or the rods ) - decent range ( it varies from 600 to 2200 km depending on how you use the ship => this information is given by the autonomy calculator ) - spare rods included in the BP - multiple different laser patterns for different use cases - very very good manoeuvrability and top / down movements - excellent reverse speed - fast travel included - it looks cool ! 😁 Any questions ? Check my discord, I will be more than happy to answer your questions ^^ https://discord.gg/VF3M6ReETD

BP: 2.5 M
3

Crawler X

Egomaniac

Miner

Ore Crates: 640 crates

The Crawler X is a premium version of the [Crawler](https://sb-creators.org/makers/Egomaniac/ship/Crawler) with two large generators and 19 mining lasers. Website: https://starbase.egotech.space/ships/crawler-x # Comparison | | Crawler | Crawler X | |---|---|---| | Ore Crates | 704 | 640 | | Large Generators | 1 | 2 | | Power Generation | 70,000eps | 140,000eps | | Mining Lasers | 10 | 19 | | Ore Collectors | 4 | 7 | | Mining Speed | Moderate | Fast | # Purchase Blueprint The blueprint is available for purchase on the [EGOTech Discord server](https://discord.gg/BKwVGvncmN).

BP: 3 M
3

[Free] R.I.F.

Faulty Designs

Pocket

Assembly Cost: 42,076 credits

One of the first ships I built on getting a hankering for a Borg-ish cube in which to cruise around the Origins. Also strove to build something with a cost low enough to effectively be a "throw-away". Controls are very snappy around all axes and rolls incredibly well, allowing for some fun (if nausea-inducing) light shows. Shiny! As the creator is incredibly lazy, the blueprint may be [downloaded immediately](https://faulty-industries.s3.us-west-1.amazonaws.com/RIF.fbe) at no cost. For exactly the same reason, it is provided with absolutely no warranty or support. Instead, it's offered on a pay-what-you-believe-is-fair donation basis: the minimum is simply a request to send a message to the creator (`Fault` in-game or `Fault#9610` on Discord) if you end up printing & enjoying the ship. ["Resistance Is Futile"](https://en.wikipedia.org/wiki/Borg)

2

JPTech Nodens

JPTech

Hauler

Ore Crates: 1,568 crates

# JPTech Nodens ## Introduction : This ship is an ultra-large Haulers with 1568 cargos and is designed to operate within the Safe Zone. ## How to buy Nodens 1. Join the JPTech Discord Server [Click here!](https://discord.gg/E47mNfF2Hq) 2. Check the server rules and click the reaction if you agree to them. 3. Create a ticket in the **🚀📦-nodens-info** channel. 4. Wait for an admin or moderator to reply.

BP: 4 M
2

OSA Cthulhu Mk1

(OSA) Bentley's Flying Circus

Fighter

Dry Max Speed: 150 m/s

Tournament winning 1k joust fighter, with 4 rails with staggered charge and max speed. Piloted by myself and Scipion during the Starbase 3vs3 Ship PVP Tournament. Hits hard, fly's fast and can take punishment with its min-maxed armour. //Specs// Three Bp's provided, 1k tourney variant, 1.2k live variant, 1.5k live variant. 4 railguns with a staggered charge system. Shoot_1+ and Shoot_2+ are your triggers, bind these to your weapon hotkey (space by default). Sensitivity settings are adjustable from a yolo chip located in front of the pilot seat, this chip only adjusts your sense settings and is not vital to the operation of the aim system, you can use the U-tool save feature to save your sense settings to the ship post print. Armoured using known methods of meta plating, including big plate health, voxel armour, segmented and layered plating and plasma/rail sacrifice plates. Materials and components are on the high end, the 1k tourney variant uses corrium, making it exceptionally expensive, I recommend the non corrium variants for production. 150 m/s at 60 fps, overthrusted for high acceleration, highest speed I have reached is 160 m/s at 140 fps (uncapped) 999998.25 kg for 1k variant, 1158852.88 kg for 1.2k variant, 1429843.25 kg for 1.5k variant. 1 small prop tanks for 1 million prop, 20 mins estimated flight time. 4 T3 fuel chamber, 12 T3 generators, 6 T3 enhancers 50 mins estimated fight time. Uses premium FCU, no reverse, Roll_L and Roll_R are your keybinds for roll. Entry is through a small gap above the pilot seat. //Design// After testing the Xothian with Pinkgoo in prep for the upcoming tournament, we became addicted to railguns and jousting. I had 2 rails vs Pinks 1, so Pink matched me, then he made his overthrusted to hell. This led to a arms race of speed and railguns until i started fresh with a new design. This led too the Cthulhu, a 4 rail monster that quickly set a new standard of firepower. My teammates then matched this ship, the Terrorbird, the Raymond and the Glaveo all furthered our arms race, all overgunned with 3 to 4 rails, and each trading armour for firepower and speed. I can confidently say that the force multiplier of so many railguns plus the rapid top speed of a light craft such as this can devastate any foe not practiced in team fighting and jousting. Jousting and speed buy you the time to apply strategy and tactics to a very chaotic situation. Im selling this Bp knowing that i may have to face this in future tournaments and live combat, and that some may even share it without consent, but i honestly value competition and participation above all else. Here is a link to Scipion's view including multiple fights in his personally tailored Cthulhu. https://youtu.be/R-IGqqT3Xdk Sold as Bp. Contact forgetemplar on Discord or Bentley in game to buy today. //Discord// SOONtm

BP: 15 M
1

JPTech LandRecon

JPTech

Other

Battery: 10,000 units

# JPTech LandRecon ## Introduction This ship is a mobile reconstruction machine It is designed for cargo events. It is also equipped with an automatic landing. ## How to buy LandRecon 1. Join the JPTech Discord Server [Click here!](https://discord.gg/E47mNfF2Hq) 2. Check the server rules and click the reaction if you agree to them. 3. Create a ticket in the **🚀🏭-landrecon-info** channel. 4. Wait for an admin or moderator to reply.

BP: 2 M
46

Roomba [FREE]

Shulace

Miner

Ore Crates: 428 crates

Space Roomba === ***BP Now Free*** This thing decimates roids, makes mining surprisingly fun, just push a button and fly, automatically mines the roids that gets in the cylinder. 110m/s unladen, 70m/s full. Built with safezone in mind for newer players and as a hobby project for myself, I can't go back to normal bulk mining without this ship, it's that much more efficient. You can take this ship outside of safezone to mine if you are careful but I recommend having extensive ship repair experience and knowledge before you do so since this ship is designed to get uncomfortably close to asteroids and accidents are likely if not careful. --------------------------------------------------------------------------------------------------------- Includes: === - 428 crates - 24 Mining Lasers - 6 Ore collectors - 24 T1 reactor chambers T1 Enhanced, 72 generators - 24 Fuel rod storage racks - 384 batteries - 12 large propellant tanks - Material scanner - Basic crafting bench. - T10 Roid Mining capability "Bigboi" button with Laser Pulse - Automatic Align Assistance - Auto Approach - ISAN Quad - Ship control trim to better customize flight control to your liking - Approach speed sensitivity control - Lights to better see the asteroids getting shredded - AIM mode to even further fine tune your aim for asteroid approach! ---------------------------------------------------------------------------------------------------------- See it in action: === https://youtu.be/0wS36Vct_z0 - That's pretty much all you need to do with this ship to mine. As demonstrated in the video - you just need to hit Green button, hit White button, hit Approach button and aim at an asteroid until that middle Safety button goes from blinking red to green. That's all! - Alternatively you can mine with the Bigboi button that enables the ship to mine T10 roids! ---------------------------------------------------------------------------------------------------------- CONTACT ME at Shu#8351 on Discord for BP copy. I no longer play SB but I am happy if you would still like to use my creation. === ---------------------------------------------------------------------------------------------------------- 8/25/2022 UPDATED by Rukia Barr === * Made the whole frame green used weld blocks and welded up all the gapped beams * Added heat sinks * Moved the Enhancers to the generator units (due to them not working on chambers any more) * Adjusted some crate bolting to reduce the chance of durability errors * Adjusted the gen setup to produce less heat * Replaced the large tanks with new large tanks so there is no buggy ness in the propellant tanks from where they changed how much it stores (9mill to 12 mill propellant) which brings it up to 144mil propellant on the ship * Cleaned the bolts off of the control panel * Added a warm up button for the gens named "50eps" * Set up a sentry battery to control the gen script that way the gen script is even faster on spooling up. ----------------------------------------------------------------------------------------------------------

BP: 1
27

[FREE] Piercer

Egomaniac

Miner

Ore Crates: 342 crates

The Piercer is a 342 ore crate capacity mining ship with an automated rotating laser drill for mining operations. The blueprint is provided for free. All feedback is welcome and in game tips (in-game name Egomaniac) are appreciated. However support will be limited but I will try my best. A premium version, the [Piercer X](https://sb-creators.org/makers/Egomaniac/ship/Piercer%20X) is available for purchase on the [EGOTech Discord server](https://discord.gg/BKwVGvncmN). Please give the ship a "like" if you use and enjoy the ship. Designed by EGOTech. Join the [EGOTech Discord server](https://discord.gg/BKwVGvncmN). [Download the blueprint](https://starbase.egotech.space/ships/piercer/download/?ref=sss) Website: https://starbase.egotech.space/ships/piercer # Videos | Channel | Video | | --- | --- | | [Krawll Unchained](https://www.youtube.com/channel/UCCqloSZ0VHn0BCFhIlJNS8A) | [Starbase - Community Ship Showcase - The Piercer by Egomaniac - Surgical mining!](https://www.youtube.com/watch?v=UJVmU2bdvLA) | | [flexcreator](https://www.youtube.com/c/flexcreator) | [Moon Mining with Piercer \| Starbase](https://www.youtube.com/watch?v=obR1CmXiXhw) | # Features The ship has the following features: - 342 ore crates - Standard Cruise function - Turtle and Sloth functions with adjustable rates - Transponder system with ping function - Automated rotating drill with four mining lasers - Four ore collectors - Material scanner with display of materials in stacks - Approach and auto mine functions - Two external and two internal resource bridges - Auto generator rate script with adjustable minimum rate - 32 T2 generators with 12 T2 fuel chambers and 24 spare rods on racks - Radiators and heat sinks that provide more than adequate cooling - 12 large propellant tanks with 144,000,000 units of propellant - Estimated flight time of 6 hours and range of 3000km - Propellant time and fuel time panels - 130 batteries - 32 T2 box and 104 T2 triangle thrusters providing forward thrust - 32 T2 triangle thrusters providing braking thrust - 48 T2 triangle thrusters for maneuvers - Basic crafting bench to craft refills plus the tools bench - [NavGrid by StandPeter](https://github.com/pcbennion/starbase-navgrid) - [NavCas by fixerid](https://github.com/fixerid/sb-projects/tree/main/NavCas), using custom avoidance system and ISAN 3 in 1 from [Compass by Firestar99](https://gitlab.com/Firestar99/yolol/-/blob/master/src/compass/README.md), with ability to load target from NavGrid - Warning lights and alarm for obstacle detection and avoidance, powered by 31 rangefinders - Speedometer - Timer panel - Odometer panel - Many extra slots for YOLOL or memory chips - Top speed of 140m/s when empty

4

Drake

Netsmage

Multirole

Ore Crates: 680 crates

(SHIP IS CURRENTLY UNDERGOING TESTING WITH BUGFIXES AND HEAT MECHANIC) Hello everyone, First off, thank you to everyone in the community who has helped me with all the questions here and there. There is a lot to know and learn in this game and I would not have completed this ship without the communities help! This is the 4th iteration of the original ship that I started with. It has 774 Solar Panel's that I have seen peak over 17,000 which is around 13.6 free generator's and no added heat! I have been mining at the Moon with this ship and have been mining purely off solar, and never touch the fuel rods. Obviously this is circumstantial, but its been my experience playing and flying this ship for the past two weeks. I have been out mining with it in Zone5 before this iteration and it was able to do over 2200km without needing to refil propellant. With this current iteration, I have made several modifications to it. Updated Asteroid Approaching so you can point at an Asteroid and have the ship take you to it safely with visual indicators Upgraded all Generators and Fuel Chambers from T2 to T3. Added additional coverage on Enhancers for heat reduction and fuel rod efficiency. Added 4 additional Robotic mining arms that retract/extend from within the body of the ship. Added additional range finders to blind spots I found by smashing into asteroids. Updated the ISAN to v4 which supports 15 Waypoints "I know v5 is out, but I personally hardily use it." Refined the Status screen to show errors, warp class, and status on mining bay doors opened or closed. Added the 'Wiggle' system, which makes the mining arms wiggle :) "You can turn this off to force the lasers to converge for manual use" Added safety features to ensure mining arms do not activate from within the belly of the ship when its retracted. Refined the efficiency of the ship further. Added laser velocity control "how fast it moves side to side" So what is this ship and why is it called the Drake? For those that have played Star Citizen, you will know Drake. Drake makes solid ships that well, don't look the best! It may not look like an Origin ship, but man is it functional. With previous versions of this ship I have smacked head on into asteroids with the Plasma's engaged going around 130m/s at the time "speed depends on what you are hauling" and the worst that happened was I lost a solar panel. This ship has been very good to me, and it is capable of getting out there several thousands of Kilometers. Stats on ship can be found here: https://starbase.codes/ship_calc?d=XQAAAAKkAAAAAAAAAABu__43tIT8BajB_dXx72XfazfOGSYXGWlpMVaIWV5ETMtzMrj7PFkI9CPagQ4SAtT35AAZkTl8z16eA_16MRS2xsJzrbBbjev6zet_eGSN5Rjh81-oyqFoPGbc3EbGybyBlHwz9eabSK-_QhTo2Ba85w5oQQ_czwscNThkx0wyTugq70iUgQRluO26lHCcf_-UkwAA Keep in mind those flight time numbers are based on 100% use and without Yolo script efficiency aid. Also the max speed when loaded also depends on what you are hauling. I have seen varying speeds 'using the transponder method' of 120~130m/s consistently. This is a great ship for being able to get out there, do some mining or exploring. Ship is not being sold as BP, the "1" that was placed in the listing was to satisfy the listing criteria. Again I am not selling the BP. Images of the ship can be seen at the following links: https://youtu.be/mTVyAzft_bA https://ibb.co/RQ0yTHD https://ibb.co/bJmNkYX https://ibb.co/7y59zVt https://ibb.co/Df77mPK https://ibb.co/8dR8nqw https://ibb.co/xCgvvg2 https://ibb.co/Z1CspYQ https://ibb.co/6Nhc6tj https://ibb.co/GT58d69 https://ibb.co/XJQP05q https://ibb.co/h81xySL https://ibb.co/bKRcQVk https://ibb.co/yBYR9rM https://ibb.co/fxQsY9B

Ship: 30 M
BP: 30 M
5

DragonHaul576E

Dragon_Ventures

Hauler

Primary Thrusters: 234 units

The next gen haulers From Dragon_Ventures are here! With the support of our amazing customers and their feedback, combined with 100's more hours of SSC, YOLOL and gameplay to draw upon, we have created an even better hauler than our last-gen 480! As a thank you, returning customers of the Dragon_Haul_480 will receive a 250,000 credit discount on all models. This craft was created with the intention of offering 3 models for any customer to find one to match their gameplay style, and deliver exceptional performance to boot The 3 models are P-retty, E-fficiency and M-ining/military) (M model coming soon)! The E model is a good entry point, and you can upgrade later to the P model for 500,000 credits more, or to the upcoming M model for 1 million more! This is the E model, the de-facto successor to the Dragon_Haul_480! It is a hauling machine, with no extra thought given to anything but moving ores safely through the belt. The E model keeps the beam and crate spacebrick aesthetic, so it will not be winning awards for looks, but if you care about stats and stretching your credits, this is the ship for you. Ideal for new space-truckers who want the best entry level value on the market, or for solo miners bringing back their deep hauls, you will love this ship and watching the asteroids whiz by harmlessly as you count your stacks of credits! It comes in 2 engine loadouts, T2 for ultimate cut-throat price efficiency to get your ores where they need to be, or T3 engines when you care about time and need to be there ASAP. All models include the new 2.0 system of Asteroid avoidance, which has been updated to handle more edge cases, and fit onto one chip, whilst maintaining the same .6-.8 detection time of previous iterations! It will automatically cut throttle, hit the breaks and strafe away from the threat. Afterwards it will resume it's previous thrust, so you don't have to manually interact with it! But that is not all the protection you have! A 1 meter gapped and plated grille also defends your precious bits from the cold, hard, uncaring rocks, so anything your AA misses, it will catch for you! It also doubles up as a shroud to cover up the ugly look of hundreds of rangefinder beams. Repairability was also considered, so engine clusters and the front rangefinders are all able to be accessed easily due to the space left for plating the P model, and the cargolock is perfect for bringing spares along. All models include Cargolock frame to haul items and spare parts to where they need to go, all 3 crafting benches and ISAN navigation waypoint system, which can be operated from both the pilot seat and cabin. An avoid counting system lets you know how much frustration you have avoided while AFK, as well as blinking lights and sounds while the AA is avoiding if you are nearby so you can watch it go! A warp core is included by default, but can be stripped before printing your ship for additional space, which you can cram more ore crates, fuelrods, prop, a cargolock or more into! Blueprint Files will be delivered in a .rar file so you can choose which models and version to build, as well as a bundled user guide .txt so you can have common questions answered! This model's speeds as measured by transponder hide settings are as follows: T2/T3--Dry speed is ~145/150 m/s T2/T3--wet (14,000) speed is ~1115/136 m/s T2/T3--wet (24,600) speed is ~92/112 m/s T2/T3 (9536/5893) km Rod range, 36 gen units, 12 chambers w/ t1 enhancers. 24 backup rods T2/T3 (2604/1801) km propellent range with 9 large prop tanks. More can be added in the access halls/warpcore room if you need more range w/o a pit stop.

BP: 1 M
4

Beluga MkII

Ark's Sparks

Other

No attributes :-(

Model Number: ETLXM-065D Name: Beluga MkII Type: Tour Shuttle Features: - Seats for 20 endos and 2 pilots - Extremely good field of view out the sides down the canted wings - Automatic rear sliding doors - Amphibious capability for operation under lunar gravity - Open rear deck - Distinctive swing-out fuel chambers in the wings - Boltless construction The Beluga MkII makes for a perfect tour bus with large panoramic windows lining the sides of the passenger compartment, ample amounts of space for 20 passengers and more if you remove the seats. It can carry 20 endos to the moon and back, and is designed for use in gravity. P.S: The Beluga MkII has landing gear, but it is not advised to use them to land on moons.

BP: 2.5 M

Skytanker Bundle - Gold Digger

Skytanker

Multirole

No attributes :-(

https://www.youtube.com/@ColtStarbase/videos I offer this permanent bundle. This will allow much greater gains. The M4! With its 1008 crates and its double plasma. Think about the 1008 Ymrium that you are going to sell (70M credits) and you will understand that poverty will never again be your problem. The H2. The best seller from last November which was surprisingly bought more for its aesthetics than its crates. But imagine selling 1500 crates of Xhalium. You will receive your payment of over 24M credits. Not so bad :D. And to allow lunar gameplay with this bundle I add E1.5. The goal is also to propose the ship which has aroused a lot of interest and raised a lot of questions. The A1. The most RP ship of the Skytankers. I also offer it to you in this bundle. **Overall this bundle has a value of 71M. You will therefore save 21M credits.** **Happy gaming everyone and thanks for reading!**

BP: 50
4

[FREE]Himlea

Kill To Conquer

Miner

Ore Crates: 240 crates

Himlea is a light miner with 240crates and 4 lasers. Has room to expand genies or propellant if you wish. has mount on bottom for fast travel core (note:when fast travel core is bolted the ship tries to correct itself so you would have to continuously monitor the ship or take off the core when travelled) **[Free BP Here]( https://www.dropbox.com/scl/fo/odrzse9cxqylthys1j7ma/h?dl=0&rlkey=vt75nmxxsgah1yiwzta8bcjle)**

assambled large gen and some related modules

Duh idk

Ship

No attributes :-(

[the bp](https://drive.google.com/file/d/1huZjtaXJRHsWjHUUMIxIYd5Hdga83Oz9/view?usp=sharing) im lazy didnt add heat bits

6

Dragon head logo

Happy Ship Shop

Ship

No attributes :-(

Discord : https://discord.gg/QjNzd6EJUf dragon logo, the backplate is 576x576 in size You can use it on any ship to give it a bit more personality You can use any material you want to fit your needs ( BP uses bastium ) When you buy this BP you get ALL the dragons, no need to choose one

BP: 200 K
1

Wyvern

Boltcrackers

Fighter

Primary Thrusters: 22 units

The Wyvern is a multi-purpose fighter that is focused on long range operations outside of most enemy fighters’ reach. Equipped with Charodium/Ageisium exterior armor for mid-tier balance between armor durability and speed, the Wyvern sports a separate, internal Charodium cage to house all critical device and machinery systems. During internal combat testing and valuable data from the FB siege event, the Wyvern’s hull design allows it to take a considerable amount of punishment while still remaining in the fight, making it a reliable, affordable and effective fighter. Default color scheme is: Blue. Any requests for a color scheme change will incur a 100K fee upon purchase. **Features:** - Max Speed: 138 - 4x standard gun slots and 1x underbelly gun slot allowing for weapon customization - Hull-mounted and Rangefinder reticles - Aim Mode - Reinforced cockpit glass canopy - Distributed battery placement to prevent sudden and complete power loss - Ship’s top-side frame can support half-cover while standing or ¾-to-full cover while crutching for specialized operations - Standby/Eco/Combat Generator Switch - Weapon Charge Up speed display to indicate when able to fire weapons on Combat setting via generator switch toggled to 1 - 4 lasers - Adjustable sensitivity - 1 Large Fuel Tank or 4 hours of operation time - 2 sets of spare fuel rods - Internal refueling pocket for mid flight refuels - Heat Sink and Radiator compliant - CTI compliant (Cruise mode, Transponder, ISAN V2) ** Please join our discord and submit a ticket to purchase: https://discord.gg/ndMvNTYJw7 **

BP: 750 K
7

Fate GO decal art

Nyctibius Designs

Other

Dry Weight: 22,286.39 kg

A character from Fate GO originally commissioned by MCC. Just print out the plate by itself from ship designer or add it to another blueprint. - Comes on a regular 432 by 432 plate made with material of your choice (bastium by default) - Takes up 125 out of 600 possible decals - As of right now (build 627) can't be repainted because of poorly implemented decal tool - As of right now (build 627) can't be moved from that plate in ship designer because it messes up the order in which decals are rendered. You'll have to install the whole plate unto your ship as it is.

BP: 300 K
6

Haulzilla MK5

Hyperion Trading Co.

Hauler

Dry Max Speed: 150 m/s

Haulzilla MK5 is Optimized from the ground up to do one thing, Speed! This ship has hours of maximizing voxel space for performance! Using a new method to bolt crates together, saving more space for more engines! Using this unique stack design, we use 20% fewer bolts per crate than our leading competition! We told our endo engineers that we must transport 800 crates full of *Exorium* at top speed at no expense! *150ms test using Nav Settings/ISAN 160 Bounces* *Working on acquiring 800 stacks of max heavy ore but I'll say roughly 145. SSC crates are filled to 30k for testing and hit max speed according to ISAN bounces at 156, but I need to verify it live.* This Mecha of a hauler is equipped with the following 1. Tripple Plasma 11 rings. 3 Plasma Body, 96 superconductors, 36 superconductor structs. 2. 162 rear Triangle Thrusters 3. 800 Ore Crates 4. Quad ISAN Nav 5. Avoidance Ready *In the testing phase, Working on new systems* 6. 500M stopping distance with front assist thrusters 7. Can hit max speed before leaving Arma Save Zone. 8. Can Enter Low orbit max speed going to Arma from Gate 9. 614km Range. *Range can be extended if you don't plan on moon hauling but this has a full time balanced warp core* Discount for Repeated customers Discount with purchase Fueldorah, Package Deal 1175000 Haulzilla MK-1 variant available without a Warp Core. Adds another 200km to range

BP: 1 M
1

Baudroie

Happy Ship Shop

Fighter

Dry Max Speed: 150 m/s

The Baudroie is a hunting / interceptor / ambush ship It is designed to inflict heavy damage on bulky / armoured targets as fast as possible using 6 railguns The railguns shoot one by one and the ship has enough power to sustain the firing for about a minute before needing a 10 second pause to recharge the battery It is based on the same chassis as the Mantis and shares many common points The railguns have extra layers of armour to increase durability and are turned vertically to reduce visibility loss Check it out on my discord : https://discord.gg/6Wwu47RtyK

BP: 3.5 M
26

[FREE] Stocker

Egomaniac

Miner

Ore Crates: 232 crates

The Stocker is a 232 ore crate capacity mining ship. It is designed as a direct upgrade for those who have outgrown the [Rigger](https://sb-creators.org/makers/Egomaniac/ship/%5BFREE%5D%20Rigger). The blueprint is provided for free. All feedback is welcome and in game tips (in-game name Egomaniac) are appreciated. However support will be limited but I will try my best. Please give the ship a "like" if you use and enjoy the ship. Designed by EGOTech. Join the [EGOTech Discord server](https://discord.gg/BKwVGvncmN). [Download the blueprint](https://starbase.egotech.space/ships/stocker/download/?ref=sss) Website: https://starbase.egotech.space/ships/stocker The Stocker (v1.1.0) is also available to buy in game at Scenery Showroom of Rando 4 Ship Shop at stations with Rando ship shops. # Videos | Channel | Video | | --- | --- | | [Krawll Unchained](https://www.youtube.com/channel/UCCqloSZ0VHn0BCFhIlJNS8A) | [Starbase - Community Ship Showcase - 3 Ships by "Egomaniac" ( The moon Crasher) 😉😁](https://www.youtube.com/watch?v=RXAccUqcWhI) | # Features The ship has the following features: - 232 ore crates - Standard Cruise function - Turtle and Sloth functions with adjustable rates - Transponder system with ping function - Four mining lasers on turrets that point towards asteroids with sweeping - Two ore collectors that point towards asteroids - Material scanner that will point towards asteroids - Approach and auto mine functions - Two external and two internal resource bridges - Auto generator rate script with adjustable minimum rate - 32 T2 generators with 12 T2 fuel chambers and 20 spare rods on racks - Radiators and heat sinks that provide more than adequate cooling - 12 medium and 22 small propellant tanks with 70,000,000 units of propellant - Estimated flight time of 6 hours and range of 3,000km - Propellant time and fuel time panels - 104 batteries - 38 T2 box and 104 T2 triangle thrusters providing forward thrust - 32 T2 triangle thrusters providing braking thrust - 32 T2 triangle thrusters for maneuvers - Basic crafting bench to craft refills - Extra two small propellant tank with its own resource bridge for emergency refueling - Two extra hardpoints (all cabled and piped) - [NavGrid by StandPeter](https://github.com/pcbennion/starbase-navgrid) - [NavCas by fixerid](https://github.com/fixerid/sb-projects/tree/main/NavCas), using custom avoidance system and ISAN 3 in 1 from [Compass by Firestar99](https://gitlab.com/Firestar99/yolol/-/blob/master/src/compass/README.md), with ability to load target from NavGrid - Warning lights and alarm for obstacle detection and avoidance, powered by 34 rangefinders - Speedometer - Timer panel - Odometer panel - Many extra slots for YOLOL or memory chips, with two subnetworks setup

2

[Free] Eco Fixer

Happy Ship Shop

Other

Dry Max Speed: 150 m/s

This is the Eco fixer : it's a ship that is meant to allow you to go and fix a broken ship It serves a very similar role as a flatbed but with a more compact design to allow you to hold more stuff in less space It will also go max speed with little to no effort It comes in two separate BP : blank and pre-equiped The blank BP is meant to be as easy to customise as possible The price of the ship is made to allow you to abandon it / use it itself for the fixing process on your ship in order to maximise effectiveness and allow you to fix your expensive ship and get it safely to a station You can grab it for free directly on my discord here : https://discord.gg/sPzhgzTH **Important** : the displayed crafting price is for the empty version

BP: 1
6

Scav MV

Turkeysandvich

Multirole

Ore Crates: 143 crates

!Heat Ready! Description: Produced as LLROE's first entry into the market of mining ships, this ship has been utilized to great effectiveness in their industrial convoys. Stats and features: - 143 ore crates - Full-hull aegisium plating, to protect both your cargo and your ship - 135 m/s top speed empty, with a respectable 110 m/s top speed when fully loaded - 2 sets of mining lasers than can be triggered individually for use with both smaller and larger rocks - Toggleable pulse system for both set of lasers - Battery and cutting angle safety shutoffs for mining lasers - 3 mining laser presets - LLROE's brand of asteroid avoidance system - ISAN Quad with waypoint modules - Convenient alert system on the dash to inform of low consumables - Enough automation on board to raise eyebrows on a possible AI revolution - If AI revolutions don't scare you, there are plenty of easily accessible YOLOL expansion bays on board

Ship: 2.75 M
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