Starbase Ship Shop

Welcome Endos of the Starbase Community! The Biggest Ship Shop server in Starbase is bringing you hundreds of ships to fly. Find your dream ship or list your own beautiful designs!

Learn the basics of buying and selling here. More features coming soon!

Starbase Ship Shop and sb-creators.org are a fan made, community run organization, and are not associated with FrozenByte Oy


15

StarCrusher [FreeBP]

Cafe Incorporated

Miner

Ore Crates: 314 crates

Welcome To the StarCrusher. A medium size miner with over 300 crates and 8 mining lasers --- **Key Points** * 300 Crates * Speed of 150m/s * 8 Mining lasers * 193mil propellant * Laser pattern script * Nav Suite from Thaccus check it out here https://github.com/Thaccus/Starbase-Nav-Suite --- To get the blueprint just join our discord at discord.gg/aVWPZVU And don't forget to check out our other ships to!

2

Y-Wing

JamsJelly Edition

Multirole

Primary Thrusters: 16 units

Y-Wing MK l Why you may ask? Y-Wing that's why. Sometimes you just gotta Wing it - Heat Updated - On board fuel, propellant, time, and speed calculator (speed NOT based on Isan) - Isan single - 4 autocannons 2 controlled by pilot 2 controlled by co-pilot with separate controls for easy aiming - 8 tier 2 generators - 12,000,000 propellant - 120,000 Battery -Eco Generator script -Turtle, Cruise, GEN on/off Fighter Y-wing- is exactly the same stats except an extra 14,000 autocannon ammo

Ship: 1.5 M
BP: 3 M
2

[FREE] Cronus Class - 2B

Kenobi Space Industries

Hauler

Resource Bridges: 2 bridges

**Cronus Class - 2B** High-speed cargo ship for short trips, equipped with 2 emergency pods. **Ship requires interpretation of the manual to operate it** [Manual](https://discord.gg/fSf5AY5mzp) [Download the blueprint](https://drive.google.com/file/d/1iddfl6FjI0qOxWURZaQOjOJUjAaT7Mj1/view?usp=sharing) [KSI Discord](https://discord.gg/428aEA2Wxp)

1

Bastard Mk2 m1

Barik

Miner

Ore Crates: 640 crates

A miner with 28 lasers and a "harvester" digging system from the NHR Corporation. Шахтер с 28 лазерами и системой копания "харвестер" от корпорации NHR.

Ship: 13.8 M
2

Astra Fighter

Nova Imperium

Fighter

Primary Thrusters: 14 units

- 2 railgun ( 3 tir before load battery [12s reload time] ) - Layered armor charodium ░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░ - 2 railgun ( 3 tir avant de recharger ( 12s de rechargement) - Charodium armor ░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░░ Buy order on discord https://discord.gg/KSNFp3VcxD

BP: 1 M
1

Nos. 37, 43, & 44

Vintage Incorporated (Barkhan)

Fighter

Dry Weight: 2,600,000 kg

A whole pack of just-off-meta face tank fighters, borne of the doldrums of 2023. This pack includes: - No. 37 "Bears the Ugly Face of Power" - A cheap-but-heavy autocannon fighter - No. 43 "Only You Slide Upward" - Higher-value plasma fighter for fighting large hardware - No. 44 "Beauty Eludes your Porous Mind" - Almost-traditional laser fighter All three ships are built around the same frame: - 16 guns, between 2.5 and 2.7kt - Nose armor designed around 96x144 decorative plate D - Direct-bound (FCU-less) attitude control buttons - 4x12 powerplant with variable enhancement per model. Fire control systems have been modified to best suit the ship's equipped weapons. All models use charodium armor, with Nos. 43 and 44 having exutium noses. Purchase of this blueprint entitles you to limited technical support and an introduction to the ship's manual of arms. For further information, inquire within: https://discord.gg/Y5rb44YHxd and ask for "Barkhan" in #ship-sales

BP: 8 M
1

LongHauler™ Mk 5 Standard Luxury

Royal Industries

Multirole

Ore Crates: 360 crates

The LongHauler™ Mk 5 SL is the latest iteration in the LongHauler series! it was made to be the "goto" ship for deep belt mining and exploration! It excels at this with features such as: - PAA: Passive Asteroid Avoidance. The main feature of the ship, in that the ship is shaped to naturally avoid asteroids! - AAA: Active Asteroid Avoidance. 9 Laser Range finders with script to alert with sound and lights! - RAT with 6 Mining Lasers: The Lasers are on a mouse controlled RAT (Robot Arm Turret), this will need special keybinds! - Crafting Benches - Alloy Furnaces - Endo Reconstruction Machine - Propellant and Batteries in large quantities - Spare Fuel-cell Storage - Lights - 320 cargo crates - and more! Join my Discord to obtain this ship, or any other i sell: https://discord.gg/MCE2Gt9uMA

Ship: 5.7 M
7

Deep Core [FREE]

Roman Shipyard

Multirole

Ore Crates: 720 crates

The deep core is a dual purpose moon and asteroid miner! Featuring a whopping 30 lasers and an extremely reinforced frontal area, this ship was made to mine moons! This ship came from an idea that a tunnel bore ship would be needed to dig down in order to reach the up and coming ore deposits on moons located deep underground. (It also doubles as an asteroid miner, but due to its lethargic straight-line speed, I wouldn't recommend it.) I am cautiously opening up blueprint sales for this ship due to the fact that moon mining is only on the PTU as of now, but I doubt it will substantially change before it makes its way onto the live servers.

Landspeeder

Stuintech

Other

Battery: 10,000 units

Stylish transport with room for 4, cheap and easy to use Includes: - 3 mode gear shift (Off, Slow, Normal) keeps generator and thruster settings evenly matched - Hover mode with adjustable height works great on moon and on stations - Control levers and Yolol hidden in center console, easily reachable by driver - Large doors on the sides keep fuel rods hidden - ISAN - Full instruction manual on passenger side

Ship: 300 K
BP: 500 K
2

Bellow [Medium Fighter]

Shipwright Co.

Fighter

Primary Thrusters: 8 units

Medium fighter! Solid controls. Features: Long sustainability, solid DPS with 8 laser cannons! Rangefinders act as aim assist when gun script is on! Overthrusted for damaged state! (Disable safe mode) Baltium Beams for Armor, and Bastonium plated for weight and armor! Looks like a comet when in flight! Separate ammo containers for 8 guns! 8400 total laser ammo! Autonomy (HLA based) for range! 2.5 Engines! Efficiency + Speed! 2.5 Generators, total of 12k EPS! Tips for use: Make sure "Guns" is on before engaging in combat, ship requires fully spooled generators to ensure maximum DPS output! All controls are behind pilot seat. Notes: Ship has no resource bridge as of right now for using tripods, you can add one if you want to, but is specifically designed to be used solo. For purchase, message NoPlansMade on discord and provide screenshot of your IN GAME MAIL sending me the credits! All updated BP's provided for free upon request, if you send me back a custom one that is on you! Recommended: Craft engines, weapons (storage as well), generators, and other items as necessary to reduce cost!

BP: 1.25 M
4

Eos Con 2 (July 2022) Billboard Ship UPDATED

Icarus Project

Ship

Primary Thrusters: 2 units

Mobile billboard ship to promote Eos Con 2 (July 2022). Updated with heat sink. Without items crafted, cost is about 100k. Blueprint available free here: https://discord.gg/A6rXWaFDUu

3

DAMk5P

Thaccus

Miner

Ore Crates: 296 crates

The DAMK5P is the latest edition of my everyday driver and a demonstration of the tools that the [NavSuite](https://github.com/Thaccus/Starbase-Nav-Suite) can provide. This function first ship has proven sturdy and reliable in the harshest conditions. They have been taken all over the universe: Elysium, Szellem, Alstel, Neso, Chemosh, Kumi, and more. From Elysium deathzones to wrangling asteroids in belts where you and the rocks are fighting gravity, this ship has seen it all. ## Software Features include: - Asteroid Avoidance: 0.2s response time code with prioritization should two opposing sides detect. It also comes with strafe arrest integration so that you stop drifting laterally after you are out of the way of the rocks. Feel free to grill me on this as safety is my number one concern. - Inertial Navigation: Ever want coordinates outside of the transmitter ranges? Want to be able to go straight back to zone 3 in a far moon belt without fuss? This ship does that. - Strafe Arrest: Does drifting laterally when you turn your ship while moving at max speed make you nervous? Worry no more, strafe arrest will quickly slow all lateral movement while maintaining forward speed. - ESTOP: How many other ships can park in gravity? This ship can do not only that, but also come to a full stop automatically regardless of your facing/velocity at the press of a button. - Vectored Speedometer: Basic speedometers are great, but this ship can tell you how fast you are moving in each ship relative axis individually as well. - Autopilot: Originally based on FixerID's autopilot system. Load a waypoint from your list and hit the Nav button. The ship goes there. - Approach: DarkyShadow's profiled motion approach script. By far the most reliable approach I have encountered. - Waypoints: 20 waypoint storage with a manual edit progress bar and copy/paste-able strings to pass to/from your friends quickly. - Galactic Alignment: Aligns you to Z+ forward Y+ up in case you want to go precisely forward into the belt. - Compass: Firestarr99's bubble compass on a text panel. - Scanning: New rock who dis? - Laser charging on fire: Just in case you forget to turn them on or get surprised, the ship automatically makes sure the lasers are charging if you try to fire. - All flight controlling software is built on a human priority control system so that you always have the final say. The ship can control the levers, but you can always override the ship just by using your normal keys. When you let go, the ship will resume any automated control. ## Hardware features include: - Four converged(500m) laser cannons, just in case you need to speak the local language. - The ability to go 150m/s with most full loads. 140m/s if you have a load full of Lukium. This thing is literally covered in thrusters. - Converging rangefinders to cover the high visibility cockpit without getting in the way. The always-on pointing lasers also double as a visual indicator of both asteroid size and distance. (note: Rangefinders do not show for those viewing the ship in Potato LOD. Pirates can't see them unless they are super close) - Laser Designator Translation Sensor for vectored speed and a Speedometer placed on a CoM so balanced that it doesn't move more than 1cm when the ship is loaded. - Dual FCU/MFC stacks for increased fuel efficiency. - 99% ducted connection with crate redundancy. Very Few pipes on the whole ship. Those wires that exist are primarily on the rangefinder cage for easy repair. - All custom bolted with an unladen strength factor of 42.069 for the memes. - Hidden bolt, high visibility dash board and cockpit layout. - Easy Access service tunnel to get through the interior of the ship. - Rotationally aligned yolol chips and fuel rod spares: No mucking about with orientation, just put the thing in the spot and get on with your life. Yolol is facing away from the cockpit for that little extra frame-rate. - Refuel point for easy prop tank refilling in the field. - Passenger seat with easy access to the reverse lever for unforeseen circumstances. - Scalable modular design. Add or remove rings to fit your needs. I like this configuration best but, I'm not your dad, do what you want. In testing the original ship flew well over 40 hours without touching the controls (or an asteroid of course) on automated flights out to ISAN limit and back to prove to myself and now you that this is a highly robust automated flight platform. Current version has been used everyday for about 6 months and all versions have a usage lifetime measured in years. Any purchasers who provide feedback that gets included into the ship get rewards scaling with value of the input(including unadvertised BP's and beta testing for future models). All code is available for review in the link at the top of the page as I believe any safety system worth its salt should stand up to public inquiry. Test flights upon request. Please do not distribute or share this blueprint.

BP: 2 M
3

No. 53 "Noise as a Proxy for Ten 'Hail Mary'-s"

Vintage Incorporated (Barkhan)

Hauler

Ore Crates: 576 crates

Dedicated hauler for high-danger transit: Hard to catch, hard to stop, hard to board. No. 53 is designed around its armored tripod fighting positions; once placed, tripods have much more narrow collision, and can be armored much more tightly through hinged parts, producing a stronger fighting position. Combining this principle with a completely enclosed operating compartment and excessive thrust to weight that has aggressors struggle to catch it even when fully loaded the ship yields a package that is maximally difficult to stop, board, or destroy. Additional information: - 25 Ring-equivalent "cursed" plasma main thruster - 2 tripod fighting positions - top and bottom, with marked placement locations - Multi-section fighting compartment - Minimum two sheets 144x432 charodium armor over all critical hardware - Internal reconstruction machine - Interior weapons crafting bench for field re-arm capability Purchase of this blueprint also entitles you to limited technical support and an introduction to the ship's manual of arms. For further information, inquire within: https://discord.gg/Y5rb44YHxd and ask for "Barkhan" in #ship-sales

BP: 8 M
5

Phoenix type E "tiltwing" [FREE]

Vega Industries

Other

Battery: 40,000 units

# PX-1 series of ships --- it is one of the first ship in Starbase to be a true tilt wing VTOL. # Features: - 360 degree turnable thrusters for max speed forward and reverse - Inertia dampeners - Rotation dampeners - A slip indicator - Headlights - Marker lights - 2 Autocanons - button controls for easy refueling - a service hatch for the Fuel rod --- ## ** caution: this ship has broken parts in the blueprint !!! ** - this means that repairing to a modified blueprint may not work correctly. - every time you use the repair hall it will cost the missing voxels of the damaged parts. --- Blueprint available for free in the Vega-Industries channel of the Icarus Project discord: https://discord.gg/jVZdtHuVTw --- thanks to AceTech for the discovery of broken parts in the SSC.

7

Explorer

Happy Ship Shop

Explorer

Ore Crates: 8 crates

This is the explorer, it is a pair of ships capable of achieving a theoretical autonomy of 120'000 km at a speed ranging 140 m/s to 150 m/s ( before and after using the propellant of the secondary ship ) The main ship is equipped with a towing beam and pulls a modified [hss-moon-racer](https://sb-creators.org/makers/Happy%20Ship%20Shop/ship/%5BFREE%5D%20moon%20racer) containing 1.3 billion worth of propellant Once the main ship has used that amount of propellant, the moon racer's propellant is transferred to the explorer and the beam holding the propellant tanks are un-weld in order to detach them. This in turn allows you to keep the moon racer as a scout ship and allows you to have fun without risking your main ship when you wish to explore your destination The explorer is equipped with a coordinate machine, a ground avoidance system, an autonomy calculator and a travelled distance estimator You can check it out here : https://discord.gg/KAqjK3W98z The link is a discord forum, you need to write the name of the ship in order to have the right post Aurora trip with the Explorer : https://www.reddit.com/r/starbase/comments/u9o5q0/awsome_trip_to_aurora/

BP: 5 M
7

Ghidorah MK2 (Free BP)

Happy Little Accidents

Multirole

Ore Crates: 1,010 crates

**Ghidorah MK2 [FREE]** MaxSized Asteroid Miner **Ship Specs:**\ **1010 Crates**\ **Speed:** 144-147\ **Mining:** 14 Lasers, 4 Collectors\ **Power:** 26 T3 Fuel Chambers, 78 T3 Gens 78 T2 Enhancers\ **Propellant:** 216M Prop Plus 24M Reserve\ **Fwd Thrust:** 162 T2 Box w/ T3 Nozzles, 72 T2 Triangle w/ T3 Nozzles\ **Maneuvering Thrust:** 64 T2 Box w/ T3 Nozzles\ **Rev Thrust:** 34 T3 Box w/ T3 Nozzles\ \ **Ship Systems:**\ **All Systems/Code, Tuning, and Optimization by DarkyShadow** - **AA**: Asteroid Avoidance with Movement Display and Event Counter - **Approach:** Improved PID, Aproximated Profiled Motion Controller - **Inertial Dampeners AKA Antidrift** - **Moon Landing:** Point at a Moon Surface, Press a Button and Safely Auto Land - **Gyro** w/ Calibrate and **Auto Ship Reorient** to last Calibrated Orientation - **Tow Beam** with Display & Multiple Safeties - **No Need to Rebind:** But I Recommend a double bind of Fwd- and Bwd+ to Ctrl - **Flight Profiles Lever Controller:** Allows you to set custom settings to each mode of the ship via a multi-function display in cockpit, 6 Modes Automatically Switched: Approach, MiningMode, MiningOn (Lasers On), Turtle, Avoidance, Normal - Adjustable Laser **Sweep** Pattern - Automatic Generator Warm Up and **Automatic Power Management** - **Ore Scanners:** 3 Selectable Modes: Fast Scan, Safe Scan and Hybrid - **Long Range Scanners:** Can Determine Asteroid Size at 1000m - **Selectable Crosshair/Reticle Styles** with Selection and On/Off - Option to only use **1/2 the lasers**, this replaces the no longer working laser pulsing since the last update - **Laser Banking** for Power Management as Gens Warmup - Automatically monitors Generator Warmup and turns on the lasers in banks until power can fully support lasers at 100% Mining - **Auto Cruise** with and without Asteroid Avoidance: Set a Distance and Automatically Travel To It - **Speedometer** and **Odometer** (TripMeter) - **Status Display** with Realtime Speed, Safezone, Station Placement Ability, Ship Strength Factor, Durability - **Refill Station** w/ 2 Large or 2 Medium Tanks for Refueling and as Backup/Reserve - Fuel Rod and Propellant Time/Distance **Remaining Estimation** - **Navigation:** Custom 4 Quad Array ISAN Setup, AutoPilot w/ 30 Waypoints (Rename and Set Custom Waypoint XYZ from Cockpit), Compass with .6s Refresh Rate (More Accurate at Speed due to the Quad ISAN Arrays), Heading Display with Orientation Vectors that work while stationary or at speed). The Navigation System in general is more accurate and faster than other systems due to the 4x ISAN Arrays and Chip Queueing. - **Streamer Mode:** will hide any current XYZ information - **Multiple Safeties:** Chair Safety for Disabling Mining if Endo Leaves. Safety Disables Cruise/AA/Nav/ and others if pilot is more than 1000m from ship. Collision Safety Cancels Cruise/AA/Nav If Damage is Taken, with Optional Override. Backup Cockpit for Emergency. Low Prop/Fuel Warning. https://drive.google.com/file/d/1UYEliatwsB8w-EsYw4WGrRURuoTd47yv/view?usp=sharing

Ship: 1
BP: 1
3

BATHYSCAPH

Danket

Miner

Ore Crates: 100 crates

Ship: 4 M
BP: 15 M
16

Cossack F-1

Far Out Shipyard

Multirole

Dry Max Speed: 110 m/s

A long range scout/support ship with cargo lock frame, and hardpoints for adding weapons. * 8 hours of propellant and 2.5 with fuel * Rangefinder * Transponder * 10 Tier 1 Generators and 4 T1 Fuel Chambers * 8 Fuel rod racks * Tier 1 Thrusters * Cruise mode * ECO mode for generators * Radiators and Cooling rack * Great maneuverability * Redundant Radiator cooling * Space for Fast Travel Core

BP: 500 K
9

Fafner MkII 858

Ark's Sparks

Multirole

Ore Crates: 858 crates

Model Number: MMAPXL-079F Name: Fafner MkII 858 Type: Superheavy All-Purpose Miner Features: - 858 crates - All-purpose 12-laser drill system for both belt and surface mining - Tractor beam assist - Speed: 150 m/s dry, 100 m/s wet - Darkyshadow's profiled PID approach system - Heavy automation allows the ship to be flown with a single pilot - Dual-mode asteroid avoidance v2 - Full interior with meeting room - Rear turret-mounted tow beam, 22kt towing capacity - Ark's Sparks signature triangular cockpit with incredible field of view - Onboard reconstruction machine - Andargor's gyro direction finder - Thaccus' NavSuite The next generation Fafner is even better equipped than its predecessor. Compared to the MkI, the MkII has a more lightweight and responsive 12-laser drill, and has a plethora of extra features including tractor beam assistance while mining, surface mining capability, a built-in tow beam and an onboard reconstruction machine. No other miner is kitted out to perform exceptionally well at both belt and surface mining in a single package, making the Fafner MkII indispensable for long trips out to moons where you may be doing both kinds of mining. The inclusion of a pair of tractor beams allows the ship to wrestle an asteroid into optimal position in front of the drill for mining, with an option to hold on to the asteroid for when you're dealing with pesky falling rocks in Alstel's belt. The interior has also received a makeover and now features a meeting room with separate displays for each participant. As such the Fafner is now fully equipped to act as the flagship of your mining fleet and can even help recover stricken members of the fleet that have been disabled by asteroid impacts with its new rear-mounted tow beam.

Ship: 8 M
2

[FREE] Zoom Zoom Zoom

Happy Ship Shop

Other

Range: 1,000 km

This is the Zoom Zoom Zoom, an improved and a bit more expensive version of the zoom-zoom ( https://sb-creators.org/makers/Happy%20Ship%20Shop/ship/%5BFREE%5D%20Zoom%20Zoom ) and is designed to be a viable cheap racing ship / very light interceptor is has : the sensitivity-control, the inertia-dampener and the autonomy-calculator 😁 It has two slots should you want to add some autocanons ( plus tripod plate on top ) I gave it more top / down thrusters in order to maximise the effectiveness of the inertia-dampener You can download it for free here : https://discord.gg/KAqjK3W98z The link is a discord forum, you need to write the name of the ship in order to have the right post

BP: 1
4

V6 mk5

<>Phoenix Industries<>

Fighter

Dry Max Speed: 150 m/s

**V6**/**V6L** mk5 is a light fighter -Price 150.000 Credits if ores delivered - Speed: 150 m/s - Armament: **V6** 4x LaserCannon / **V6L** 2x LaserCannon - Range: 780 km - Systems: ISAN,ECO,FlyTime,SafeBAT - Plating: 50% Charodium 50% aegisium DUO plating - Fully compatible with HEAT patch. -**Prices and ores can slightly change due tweaks.**

Ship: 150 K
2

[FREE] Fledger

Egomaniac

Other

Ore Crates: 36 crates

The Fledger is a starter ship that is targeted towards aspiring mechanics that want to learn about how ships work. It starts with the basic machinery but has plenty of space for upgrades, allowing the ship to grow as the player progresses. With an exposed frame, upgrades and repairs should be easier than most ships. Please look at the [ship manual](https://github.com/EGO-Tech/starbase-ships/tree/main/fledger) for recommendation on how to upgrade the ship. [Download the blueprint](https://starbase.egotech.space/ships/fledger/download/?ref=sss) Website: https://starbase.egotech.space/ships/fledger The blueprint is provided for free. All feedback is welcome and in game tips (in-game name Egomaniac) are appreciated. However support will be limited but I will try my best. Please give the ship a "like" if you use and enjoy the ship. Designed by EGOTech. Join the [EGOTech Discord server](https://discord.gg/BKwVGvncmN). # Videos | Channel | Video | | --- | --- | | [FarPointe](https://www.youtube.com/@FarPointe) | [Starbase 1-50 (Playlist of live streams)](https://www.youtube.com/playlist?list=PL4vREYUd0Y3G-39Cus-3uXTXr4AF7dc2-) | # Features The ship has the following features: - 36 ore crates with designated space for up to 148 crates - Standard Cruise and Turtle function - Two resource bridge - Auto generator rate script - 12 T1 generators with four T1 fuel chambers and nine spare rods on racks - Radiators and heat sink that provide more than adequate cooling - Eight small tanks with 8,000,000 units of propellant - 24 batteries - 16 T1 triangle and 16 T1 box thrusters providing forward thrust - Four T1 triangle thrusters providing braking thrust - 32 T1 maneuver thrusters - Basic crafting bench with space for other benches - Exposed frame for easy repairs - Lots of extra hardpoints for tools and upgrades - Plenty of space for extra machinery and devices - Top speed of 140 m/s empty

2

[Free] Reconstruction Zoom Zoom

Happy Ship Shop

Multirole

Dry Max Speed: 120 m/s

This is the reconstruction machine version of the zoom-zoom ( https://sb-creators.org/makers/Happy%20Ship%20Shop/ship/%5BFREE%5D%20Zoom%20Zoom ) It's designed to be hidden close to a point of interest in order to be able to able to respawn close You can download it for free here : https://discord.gg/KAqjK3W98z The link is a discord forum, you need to write the name of the ship in order to have the right post

BP: 1
2

The Brutalizer

Brutal Builds

Fighter

Dry Max Speed: 130 m/s

Ever want to Gate camp in style with friends? Escort a hauler? provide backup in the heat of things? Well look no further. With this battleship you can do just that, fitted with a mix of x4 laser and x4 plasma cannons, you can swoop in and hit where it hurts. and not only that, but you can also do it with friends! the brutalizer sports X4 dedicated tripod points with ports, 2 rear chase, and 2 front/side. some specs: Armor: 4-5 layers of charodium minimum all round, with some vital places covered in as much 5-7 layers. hand crafted Spall armor as well as fully armored thrusters for added protection. being used as armor themselves. A very thick Cockpit window, fully armored and sealed interior. - Control redundancy: a complete set of controls tucked away in the ship should the ones in the cockpit get shot up so you can keep blasting. - Easy access Rod Maintenace and Repair - Wire and pipe redundant: Hand-Layed along beams with no hull/plate clipping for easy repair. (NO DUCT's) - Laser ammo container - 1270km of flight range - self-sustaining coolant dissipation with 2 extra racks for emergency that will kick in when needed incase of damage to radiators. - More then enough heat syncs for battle - 15k eps - simple control table with adjustable slider for fuel chamber output - fully redundant battery blow-out system. - 100% hand bolted - Perfectly aligned - decent speed for the absolute unit that it is - It looks cool ;] - ores + credits Discord BruticusX#6669

BP: 5 M
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