Starbase Ship Shop

Welcome Endos of the Starbase Community! The Biggest Ship Shop server in Starbase is bringing you hundreds of ships to fly. Find your dream ship or list your own beautiful designs!

Learn the basics of buying and selling here. More features coming soon!

Starbase Ship Shop and sb-creators.org are a fan made, community run organization, and are not associated with FrozenByte Oy


3

Bandit

Happy Ship Shop

Fighter

Dry Max Speed: 111 m/s

This is the bandit, it's a variant of the hss-marauder ( https://sb-creators.org/makers/Happy%20Ship%20Shop/ship/Marauder ) with 18 lasers and 12 autocannons rather than the 30 plasma cannons. This makes the ship way cheaper to print as it does not require as much Arkanium All other stats should be almost identical Please note the the price of the BP is 4'000'000 rather than 8'000'000 if you already have the Marauder You can find more on my discord here : https://discord.gg/vpxyw6h53a

BP: 8 M
2

StoraSphere

Darkwiiyou

Other

Ore Crates: 2,048 crates

Spherical Storage crate with 2048 Crates. A more aesthetic ship designed to expand Capital Ship Storage or Origin Storage. Doesn't move. Has 4 resource bridges on all 6 *edges* (24 total). Inside has 3 batteries and the maneuvering thruster. DM for Blueprint

BP: 500 K
9

HKAS YF-404 Egoist

[HKAS]

Fighter

Primary Thrusters: 56 units

High speed and highly mobile, the YF-404 Egoist is the go to fighter if you want to enter a fight with style and win. Featuring 7 lasers and more fuel storage, this fighter and get to the battlefield, and get back, while wowing your enemies doing so - 3 hours flight time - 6 extra fuel racks - ISAN Mono - Laser sight - Weapon Power Down system - Highly Maneuverable - Aim mode

Ship: 4 M
BP: 10 M

Suzi [FREE]

Icarus Project

Miner

Ore Crates: 32 crates

A starter pickaxe mining ship in the same size class as the Worker Ant (32 crates). Also has 64 spots to bolt extra ores to the outside of the ship. Flies 150m/s empty and uses basic safe zone materials plus aegesium to build. Blueprint available for free in the Dredwerkz channel of the Icarus Project discord: https://discord.gg/942fx4x72c

BP: 1
27

[FREE] Piercer

Egomaniac

Miner

Ore Crates: 342 crates

The Piercer is a 342 ore crate capacity mining ship with an automated rotating laser drill for mining operations. The blueprint is provided for free. All feedback is welcome and in game tips (in-game name Egomaniac) are appreciated. However support will be limited but I will try my best. A premium version, the [Piercer X](https://sb-creators.org/makers/Egomaniac/ship/Piercer%20X) is available for purchase on the [EGOTech Discord server](https://discord.gg/BKwVGvncmN). Please give the ship a "like" if you use and enjoy the ship. Designed by EGOTech. Join the [EGOTech Discord server](https://discord.gg/BKwVGvncmN). [Download the blueprint](https://starbase.egotech.space/ships/piercer/download/?ref=sss) Website: https://starbase.egotech.space/ships/piercer # Videos | Channel | Video | | --- | --- | | [Krawll Unchained](https://www.youtube.com/channel/UCCqloSZ0VHn0BCFhIlJNS8A) | [Starbase - Community Ship Showcase - The Piercer by Egomaniac - Surgical mining!](https://www.youtube.com/watch?v=UJVmU2bdvLA) | | [flexcreator](https://www.youtube.com/c/flexcreator) | [Moon Mining with Piercer \| Starbase](https://www.youtube.com/watch?v=obR1CmXiXhw) | # Features The ship has the following features: - 342 ore crates - Standard Cruise function - Turtle and Sloth functions with adjustable rates - Transponder system with ping function - Automated rotating drill with four mining lasers - Four ore collectors - Material scanner with display of materials in stacks - Approach and auto mine functions - Two external and two internal resource bridges - Auto generator rate script with adjustable minimum rate - 32 T2 generators with 12 T2 fuel chambers and 24 spare rods on racks - Radiators and heat sinks that provide more than adequate cooling - 12 large propellant tanks with 144,000,000 units of propellant - Estimated flight time of 6 hours and range of 3000km - Propellant time and fuel time panels - 130 batteries - 32 T2 box and 104 T2 triangle thrusters providing forward thrust - 32 T2 triangle thrusters providing braking thrust - 48 T2 triangle thrusters for maneuvers - Basic crafting bench to craft refills plus the tools bench - [NavGrid by StandPeter](https://github.com/pcbennion/starbase-navgrid) - [NavCas by fixerid](https://github.com/fixerid/sb-projects/tree/main/NavCas), using custom avoidance system and ISAN 3 in 1 from [Compass by Firestar99](https://gitlab.com/Firestar99/yolol/-/blob/master/src/compass/README.md), with ability to load target from NavGrid - Warning lights and alarm for obstacle detection and avoidance, powered by 31 rangefinders - Speedometer - Timer panel - Odometer panel - Many extra slots for YOLOL or memory chips - Top speed of 140m/s when empty

46

Roomba [FREE]

Shulace

Miner

Ore Crates: 428 crates

Space Roomba === ***BP Now Free*** This thing decimates roids, makes mining surprisingly fun, just push a button and fly, automatically mines the roids that gets in the cylinder. 110m/s unladen, 70m/s full. Built with safezone in mind for newer players and as a hobby project for myself, I can't go back to normal bulk mining without this ship, it's that much more efficient. You can take this ship outside of safezone to mine if you are careful but I recommend having extensive ship repair experience and knowledge before you do so since this ship is designed to get uncomfortably close to asteroids and accidents are likely if not careful. --------------------------------------------------------------------------------------------------------- Includes: === - 428 crates - 24 Mining Lasers - 6 Ore collectors - 24 T1 reactor chambers T1 Enhanced, 72 generators - 24 Fuel rod storage racks - 384 batteries - 12 large propellant tanks - Material scanner - Basic crafting bench. - T10 Roid Mining capability "Bigboi" button with Laser Pulse - Automatic Align Assistance - Auto Approach - ISAN Quad - Ship control trim to better customize flight control to your liking - Approach speed sensitivity control - Lights to better see the asteroids getting shredded - AIM mode to even further fine tune your aim for asteroid approach! ---------------------------------------------------------------------------------------------------------- See it in action: === https://youtu.be/0wS36Vct_z0 - That's pretty much all you need to do with this ship to mine. As demonstrated in the video - you just need to hit Green button, hit White button, hit Approach button and aim at an asteroid until that middle Safety button goes from blinking red to green. That's all! - Alternatively you can mine with the Bigboi button that enables the ship to mine T10 roids! ---------------------------------------------------------------------------------------------------------- CONTACT ME at Shu#8351 on Discord for BP copy. I no longer play SB but I am happy if you would still like to use my creation. === ---------------------------------------------------------------------------------------------------------- 8/25/2022 UPDATED by Rukia Barr === * Made the whole frame green used weld blocks and welded up all the gapped beams * Added heat sinks * Moved the Enhancers to the generator units (due to them not working on chambers any more) * Adjusted some crate bolting to reduce the chance of durability errors * Adjusted the gen setup to produce less heat * Replaced the large tanks with new large tanks so there is no buggy ness in the propellant tanks from where they changed how much it stores (9mill to 12 mill propellant) which brings it up to 144mil propellant on the ship * Cleaned the bolts off of the control panel * Added a warm up button for the gens named "50eps" * Set up a sentry battery to control the gen script that way the gen script is even faster on spooling up. ----------------------------------------------------------------------------------------------------------

BP: 1

1125 Storage Crates

HOA-TC

Other

Propellant: 0 units

I kept hitting station item cap so I got someone to make me a ship that is just storage crates. This thing does not move it's just cheap additional storage. Great for people prepping for future patches by stockpiling ores. Assembly cost is easy to get down if you precraft the crates. We have gone inactive so any changes needed to ships made before October 2021 have not been applied to any of our ships. All shipbuilders are currently inactive so there are no upgrades/support currently happening. Ships are still for sale.

BP: 100 K
2

[FREE] ECO Big grabber

Happy Ship Shop

Hauler

Ore Crates: 0 crates

This is the ECO grabber big It's meant to be a nice and very easy way to make a lot of credits in very very little time ( 4 to 6 million credits per hour if used properly ). Here is a youtube video / tutorial demonstrating it : https://www.youtube.com/watch?v=o83_p0NF3z8 It's also bigger than the eco-small-grabber ( https://sb-creators.org/makers/Happy%20Ship%20Shop/ship/%5BFREE%5D%20small%20Eco%20grabber ) and meant to haul bigger asteroids easily ( more thrust / generation / more space between cargo locks ) As with the ECO ships, it's very cheap to make and fun to use ๐Ÿ˜ I also put a lot of Yolol on it to make it as pleasant as possible to use, thus it has : - ISAN Quad - speedometer - range calculator - warning system - 4 independent grabbing systems to make asteroid catching easy - projector system - advanced scanner ( with resource stacks ) - 3 different cockpits for both redundancy and making the ship as easy to use as possible - very easy maintenance ( everything is easy to access ) - sensitivity manager system to allow you to accurately grab the asteroids with low effort You can download it for free here : https://discord.gg/CT3U7xNjhq

BP: 1
1

Baus_

PinkGooโ€˜s Surplus

Ship

No attributes :-(

Stealth scooter, looks like a little piece of scrap so easy to hid in graveyards

BP: 16
29

[FREE] Rocker

Egomaniac

Other

Battery: 400,000 units

The Rocker is an asteroid hauling ship. It is designed to be used in the safe zone and haul small asteroids. It uses a tractor beam to position asteroids into five compartments of cargo lock beams in a circular pattern. It has load automation to approach and load asteroids in the right order as well as a material scanner that gives estimated credits for selling the asteroids. The blueprint is provided for free. All feedback is welcome and in game tips (in-game name Egomaniac) are appreciated. However support will be limited but I will try my best. Please give the ship a "like" if you use and enjoy the ship. Designed by EGOTech. Join the [EGOTech Discord server](https://discord.gg/BKwVGvncmN). [Download the blueprint](https://starbase.egotech.space/ships/rocker/download/?ref=sss) Website: https://starbase.egotech.space/ships/rocker The Rocker (v1.1.0) is also available to buy in game at Hangar Showroom 2 of Rando 7 Ship Shop at stations with Rando ship shops. # Videos | Channel | Video | | --- | --- | | [CrispyChestnuts](https://www.youtube.com/channel/UCZuFhUb3UwEfSiUvIZJJ55Q) | [Crispy demos the Rocker Duo (and Rocker) by Egomaniac](https://www.youtube.com/watch?v=SI1ndXVzCmE) | | [Krawll Unchained](https://www.youtube.com/channel/UCCqloSZ0VHn0BCFhIlJNS8A) | [Starbase - Community Ship Showcase - 3 Ships by "Egomaniac" ( The moon Crasher) ๐Ÿ˜‰๐Ÿ˜](https://www.youtube.com/watch?v=RXAccUqcWhI) | | [Softwerker](https://www.youtube.com/channel/UCLOj9FpWzNuFhsqv1g16lEw) | [Ship Shop Tour: Rando 7 (Teil 2/X) ๐Ÿฆพ Let's Play Starbase [S2E82] [German/Deutsch]](https://www.youtube.com/watch?v=L_w0D9E99cg) | # Features The ship has the following features: - Standard Cruise function - Turtle and Sloth function with adjustable rates - 12 T2 generators with four T2 fuel chambers and eight spare rods on racks - Radiators that provide more than adequate cooling - Two small and two medium propellant tanks with 10,000,000 units of propellant - 40 batteries - 12 T2 box and 28 T2 triangle thrusters providing forward thrust - 56 T2 manuever thrusters - Tractor beam which will load asteroids into five compartments with cargo lock beams - Load automation that will load asteroids into the right container in the right order - Material scanner that will output the materials in stacks as well as the estimated credits you will get for dropping the asteroid off at Origin stations - Rangefinders to help judge forward distance and asteroid fit - Resource bridge for refueling - Pretty much max speed 150m/s when empty More detailed information can be found in the [ship manual](https://github.com/vinteo/starbase-ships/tree/main/rocker). **How much can I make from hauling safe zone asteriods?** It is not very lucrative, but here is an estimated breakdown of 45Mv asteriods (with a rough breakdown of 35Mv shell and 10Mv core) from the safe zone I got during testing. | Material | Volume | Credits | | --- | --- | --- | | Ice/Vokarium | 45Mv | 36k | | Ajatite/Charodium | 45Mv | 58k | | Valkite/Bastium | 45Mv | 27k | | Ice/Nhurgite | 45Mv | 56k |

13

StarCrusher [FreeBP]

Cafe Incorporated

Miner

Ore Crates: 314 crates

Welcome To the StarCrusher. A medium size miner with over 300 crates and 8 mining lasers --- **Key Points** * 300 Crates * Speed of 150m/s * 8 Mining lasers * 193mil propellant * Laser pattern script * Nav Suite from Thaccus check it out here https://github.com/Thaccus/Starbase-Nav-Suite --- To get the blueprint just join our discord at discord.gg/aVWPZVU And don't forget to check out our other ships to!

3

Freedom Convoy (Truck)

JamsJelly Edition

Ship

Warp Class: 1.43 

Are you tired of those Devs not releasing the update you want? A foreign country taking over your land? Well you Need a Freedom Truck that you can put your message on and put wherever you like! block an SSC, get a group together to block the moon portal! Your imagination is the limit! Disclaimer: This is a joke please do not purposely block or ram people in game. You can be banned for ramming. - Heat Updated Versions coming: -Box truck filled with crates -Box truck empty(cargo lock) -Party truck -Battle truck Features: - prop and fuel usage calculator - side cab doors - semi-realistic transmission and driveline - 102 m/s dry - working windows - speedometer - undercab space - ISAN - update/ fix by Forty (balanced it better)

Ship: 300 K
BP: 500 K
4

Biohazard logo

Happy Ship Shop

Ship

No attributes :-(

biohahard logo, the backplates are 576x576 and 432x432 in size The first two are bolted in the back making for a very smooth finish, the third one is auto bolted for reference When you buy this BP you get all 3 logos, no need to choose one All logos are 100% made with plates making transfer and usage simple You can check it on my discord here : https://discord.gg/RwVuSGTjXW

BP: 200 K
1

HKAS DF-01

[HKAS]

Fighter

Dry Max Speed: 148 m/s

Compact, agile and low cost, the DF-01 is the cost effective fighter you will not be afraid of losing. Featuring a small power package and duo auto cannons, Enemies will have trouble hitting this small craft, while you can run around them in circles. Features: - 2 Auto Cannons - small profile - aim mode - Eco script - 2 hour flight time

BP: 500 K

[Free] OSA Night Gaunt Mk1

Open Source Armada

Fighter

Dry Max Speed: 140 m/s

A experimental 6 gun stealth ship, made to target slow vulnerable civilian ships like surface miners, comes in autocannon and laser variants. //Download// https://github.com/Open-Source-Armada/OSA-Night-Gaunt-Mk1 //Specs// 6 mounted weapons with a staggered fire trigger system. Shoot_1+ and Shoot_2+ are your triggers, bind these to your weapon hotkey (space by default). Rapidfire button switches between staggered fire (gun 2 will stagger behind gun 1 creating a machine gun effect) and alpha strike (both guns fire together). BoostMin and BoostMax act as a aim keybind without yolo (yolo is avoided where possible due to the 0.2 delay) these should ALWAYS be bound to the same key. Ship is set to both fly and aim at a smooth sensitivity (tune to your taste), Boost keybind removes these limits allowing for faster pitch/yaw. This can be altered to be the more common method of aiming, having higher sense as standard, and having the ships pitch/yaw slow down for aiming. (Swap the BoostMin/BoostMax Off values with its On values, remember to set it in the pitch/yaw lever fields too) 140 m/s max speed using T2 maneuver thrusters, no trails. 354387.656 kg in weight. 3 small prop tanks for 3 million prop, 50 mins estimated flight time. 3 T1 fuel chambers + 6 T1 generators + 3 T1 enhancers gens idle at 16.7% for 7 hours 40 mins idle time, estimated flight time 4 hours 50 mins. Basic script for current Fuel/Prop times. Uses advanced FCU. //Cost// Aeg 4.1 stacks (7072 kv) Aja 2.3 stacks (3942 kv) Ark 0.1 stacks (220 kv) Bas 21.0 stacks (36362 kv) Cha 16.3 stacks (28107 kv) Exo 1.2 stacks (2140 kv) Ice 2.4 stacks (4224 kv) Kar 0.1 stacks (192 kv) Kut 0.0 stacks (43 kv) Nhu 8.1 stacks (13993 kv) Vok 24.4 stacks (42079 kv) Total ore 80.1 stacks (138375 kv) Assembly cost 59158 credits Manufacturing cost 886970 credits Total cost 946128 credits Stats based on autocannon, other versions will differ. //Tactics// Starting as an attempt at a new armoured fighter, i changed the goal when plating was not providing the needed protection i wanted. The frame was reworked into the largest amount of guns i could keep above 140 ms, without trails. Most if not all miners, haulers and any other civilian ship are unarmoured, 6 guns will make quick work of them. Most dont go max speed either, so you are not missing many targets of value. Where i believe this ship will do best is hunting surface miners, as most are slow, and are practically stationary when mining. Endos should be easy to kill with 6 guns, but remember that they can kill you too. The unarmoued hull means you are relying on gank tactics, the element of surprise is your main advantage. Dodfights should be avoided, even a tripod skiff can crit you. There is no shame in running away from a fight in this ship, you have already left honour at the door when you pilot it. I believe the hull of this ship is ripe for modification, different weapons, higher tier components, even armour and regular thrusters to convert over to the original goal.

Ship: 1
BP: 2
17

Skytanker M2

Skytanker

Miner

Ore Crates: 616 crates

https://www.youtube.com/@ColtStarbase/videos **Ship price:** **BP:** 14M // 4M for M1 users. (if you buy the M2 as a new customers, the M1 will be offered if you ask for her.) **Useful information:** 608 crates + 8 crates (Emergency material) 1 Tank of liquid exorium. 1 Exorium processing unit. 2 Capital Ship Super Generators. 2 Plasma thrusters (2x17 rings). 18 Large Hydrogen tanks (Propellant). 1 Large Hydrogen tank for emergency recharging with its on-board Hydrogen pump system. 48 Batteries. **9** ore collectors. **16** Mining Lasers. 1 Ore scanner. 2 Alloy Crating Furnaces (Belt Atmosphere). 1 Equipped Crafting Table (yellow)

Ship: 3 M
BP: 14 M
2

Christmas Tree

PinkGooโ€˜s Surplus

Other

No attributes :-(

Christmas tree that can be welded to any ship

BP: 16

Jormungandr B

Ark's Sparks

Miner

No attributes :-(

Model Number: MMAML-055EL Name: Jormungandr B Type: Surface Miner Features: - 592 crates - 30-laser drill - Large generator setup for endurance - Dual cockpits with independent controls - Capable of autonomous downwards descent while drilling, can be toggled off. (manual descent by pickaxing the central pillar) - Autobalancer - RF first to level with the ground, and then gyro to maintain attitude while drilling. - Reconstruction machine The pinnacle of drill surface mining. The Jormungandr series of ships all feature utterly massive 30-laser drills that dominate almost the entirety of the ship's rear end. There is no ship better than a Jormungandr at moving lots of earth really, really fast. Like other Ark's Sparks surface miners, Jormungandrs can fit into the holes they dig autonomously by itself, allowing them to create deep mining shafts with little supervision beyond shutting down the lasers every now and then to allow an endo to get at the leftover ore nodes. Be warned, the ship is lightly armoured, slow and cannot survive in contested space! Your neighbours may not appreciate what amounts to a flying apartment building taking up their view of the moonscape! There are 2 variants of this ship planned for the far future. Special thanks to: - Sasqtch for the nose art

Ship: 8 M
1

JPTech Jaeger

JPTech

Fighter

Dry Max Speed: 121 m/s

# JPTech Jaeger ## Introduction This ship is very high-firing with 8 lasers. ## Visibility The ship has a nose-placed cockpit with very good visibility. ## Armour The armor is designed to withstand rail cannons with spatial armor. ## Weapons It is equipped with 8 laser cannons. ## How to buy Jaeger 1. Join the JPTech Discord Server [Click here!](https://discord.gg/E47mNfF2Hq) 2. Check the server rules and click the reaction if you agree to them. 3. Create a ticket in the **๐Ÿš€โš”-jaeger-info** channel. 4. Wait for an admin or moderator to reply.

BP: 3 M
12

DragonHoarder1136(Heat update)

Dragon_Ventures

Hauler

Primary Thrusters: 1 units

Updated on 5/31/22- added heat sinks, removed excess batteries, added more fuel rod spares, added yaw thrusters, removed gen script for a simple pinned number, removed warp core, added crafting tables, added cabin floor, removed broken buttons from dash Price dropped to 2,000,000 credits for BP due to this old design not meeting my current quality standards. Be aware this ship is functional, but not super polished. Original Description: Tired of making multiple trips? Do you need something that can get through the belts intact? Want to make your friends envious of your supreme power? Dragon_Ventures has you covered! Introducing the DragonHoarder1136 (H) Designed from the ground up to be extremely durable, repairable, and to get your cargo to far away destinations safely. This ship is designed for big companies moving huge amounts, or wealthy solo players looking for the best on the market. The entry price is high, but the payoff is only a couple runs away! Build your hoard like a pro! Over 40 hours of Min-Maxing the editor's build limits has delivered this creation to reality. It features an enclosed engineering section to ensure your explody bits stay unexploded, and ablative beam structures on the front to keep your critical systems in working order for any chance impacts. Ducting is bolted double the normal amount to reduce time spend repairing. Crates are arranged in a protective buffer all around your core thruster and system. The Asteroid Avoidance YOLOL has been revamped to increase the effectiveness. The cross section was carefully maintained to ensure the ship can avoid threats before they even get into one of the 240+ rangefinders paths. The asteroid avoidance system is a "Pause and strafe" style system, it checks in 3 sections (top mid, bottom) and then strafes away from the detected threat. For Top and Bottom, it cuts forward power while it maneuvers, and resumes old thrust level once clear. For the middle section, it pitches the ship down slightly, and does not cut power to main engines (however this pitch may trigger the Top section power cut and strafe). after a short pause to allow the vector to change away from the middle detected threat, the ship resumes the old heading. Known shortcomings of the system as it stands are that it may strafe at low speed (<25 m-s) into a threat on the top or bottom in unlucky circumstance, but this is an edge case scenario, and the ship is robust enough to just bounce off these with little care. Features: -Avoidance YOLOL with dense checkerboard pattern for comprehensive coverage of threats. -Avoidance YOLOL display, designating when system is active, what action is being taken, stats for number of activations on current trip, and lifetime of ship. -1 20 ring Plasma main drive, with 92 supporting T2 Triangle thrusters. -24 T2 Triangle thrusters for PITCH, ROLL and Up-Down Strafe -NO BRAKES. ship is designed to point towards destination and let 'er rip. -147 M-s empty, strength 1.028 -135 M-s with common ores (14,000 weight) -126 M-s with Exorium (24,600 weight) -1136 capacity for ores. -Turtle, Cruise modes. -MONO Isan 2.5 -Transponder -High cable&pipe budget and still over 1000 bolts available for repairs. -Critical systems are able to be accessed in most cases for repair. Stuff that is not accessible is buried in crates and unlikely to be damaged. -3 resource ports. One for pilot and general use, 2 in engineer bays near back exit with in/out flow buttons for double duty as tanker (roughly 40 million propellent extra will remain once fuel rods are exhausted) -10 generator modules, with 6 t2 units per generator. -50 backup fuel rods, giving approx 2588 km range. -Open "air" control section, with double pane glass to avoid "asteroid-in-face" syndrome -2 passenger seats at the control section. -1 "suicide seat" on a pole at the rear. not protected by AA YOLOL. For those that have more bravery than sense, or do it for the memes. Nice views though! -Non default color scheme of Red, Black and gold. Subject to change from Images. Cost: Need more details? Message me on discord at Tegxra#0836. I will have a model ship to tour soon and allow for test drives and demonstrations within the Safe Zone.

BP: 2 M
3

P.12 Sidewinder MkII tier 2

Neunzehn's Replica

Multirole

Ore Crates: 0 crates

**_This is the tier 2 version of the [P.12 Sidewinder MkII](https://sb-creators.org/makers/Neunzehn%27s%20Replica/ship/P.12%20Sidewinder%20MkII)._** Ship price is 490000 with ore. 3.2 stacks of glass are also needed besides the listed ores. Buy now and receive a free copy of the blueprint for the MkI(the old model). Small outfit requirements like livery can be accommodated for free.

Ship: 1.15 M
26

[FREE] Stocker

Egomaniac

Miner

Ore Crates: 232 crates

The Stocker is a 232 ore crate capacity mining ship. It is designed as a direct upgrade for those who have outgrown the [Rigger](https://sb-creators.org/makers/Egomaniac/ship/%5BFREE%5D%20Rigger). The blueprint is provided for free. All feedback is welcome and in game tips (in-game name Egomaniac) are appreciated. However support will be limited but I will try my best. Please give the ship a "like" if you use and enjoy the ship. Designed by EGOTech. Join the [EGOTech Discord server](https://discord.gg/BKwVGvncmN). [Download the blueprint](https://starbase.egotech.space/ships/stocker/download/?ref=sss) Website: https://starbase.egotech.space/ships/stocker The Stocker (v1.1.0) is also available to buy in game at Scenery Showroom of Rando 4 Ship Shop at stations with Rando ship shops. # Videos | Channel | Video | | --- | --- | | [Krawll Unchained](https://www.youtube.com/channel/UCCqloSZ0VHn0BCFhIlJNS8A) | [Starbase - Community Ship Showcase - 3 Ships by "Egomaniac" ( The moon Crasher) ๐Ÿ˜‰๐Ÿ˜](https://www.youtube.com/watch?v=RXAccUqcWhI) | # Features The ship has the following features: - 232 ore crates - Standard Cruise function - Turtle and Sloth functions with adjustable rates - Transponder system with ping function - Four mining lasers on turrets that point towards asteroids with sweeping - Two ore collectors that point towards asteroids - Material scanner that will point towards asteroids - Approach and auto mine functions - Two external and two internal resource bridges - Auto generator rate script with adjustable minimum rate - 32 T2 generators with 12 T2 fuel chambers and 20 spare rods on racks - Radiators and heat sinks that provide more than adequate cooling - 12 medium and 22 small propellant tanks with 70,000,000 units of propellant - Estimated flight time of 6 hours and range of 3,000km - Propellant time and fuel time panels - 104 batteries - 38 T2 box and 104 T2 triangle thrusters providing forward thrust - 32 T2 triangle thrusters providing braking thrust - 32 T2 triangle thrusters for maneuvers - Basic crafting bench to craft refills - Extra two small propellant tank with its own resource bridge for emergency refueling - Two extra hardpoints (all cabled and piped) - [NavGrid by StandPeter](https://github.com/pcbennion/starbase-navgrid) - [NavCas by fixerid](https://github.com/fixerid/sb-projects/tree/main/NavCas), using custom avoidance system and ISAN 3 in 1 from [Compass by Firestar99](https://gitlab.com/Firestar99/yolol/-/blob/master/src/compass/README.md), with ability to load target from NavGrid - Warning lights and alarm for obstacle detection and avoidance, powered by 34 rangefinders - Speedometer - Timer panel - Odometer panel - Many extra slots for YOLOL or memory chips, with two subnetworks setup

5

R.A.T mini V1

Leolix Shipyard

Miner

Ore Crates: 440 crates

R.A.T ======= the R.A.T mini is our version to mine on moons/planets, we do not provide support but a quick tutorial at start if needed once. We use it on the live and we had no problem so far we kept it minimalistic and simple to use, the ship basically work with 3 buttons and 2 levers in that respective order : buttons - RT ( cradles rotation for lasers offset) - MG ( auto. advance and cradle pitch auto. alignment ) - LASER ( laser on/off ) levers - MTL ( lasers depth ) - TPM ( lasers inclination back and front manual ) *** angles on cradles are lock for safety reason ## Features : ------------- - R.A.T YOLOL // Mr. T. - Display % Batteries Rods Gas and individual progress bars for rods // myself - Diagnostic display, durability, strength factor // myself - Generator manager // Jericho modified ## Components : -------------- - 1 Exorium Rod chamber - 2 Exorium Generators - 12 larges prop. tanks - 96 T3 Maneuvering triangles thruster Box - 8 T3 Backward thrusters Box -120 T3 Forward trhusters Box - HeatSinks -15 lasers HOVER and LANDING buttons are still in dev and work with the lever on the front seat to adjust height but use it at u'r own risks but there is no need for them we'll keep it updated. 3300km range empty ore crates Special home made lasers cradles :D

BP: 10 M
14

Rechtshandig

Ark's Sparks

Other

Battery: 50,000 units

Ever wondered how your tiny little endo digits are going to get anything across to your friend several hundred meters away through gestures? Need a bigger hand? Introducing the CVMM-048C Rechtshandig, the only hand you'll ever need for signalling your fellow endos at range! Not only is this hand capable of flipping through gestures in quick succession, you can also fly around on it! Featuring full posability, a variety of preset gestures and even the ability to save 2 custom gestures of your own, there's no message that this third hand of yours won't be able to sign across! This ship is right-handed. Depending on demand I may make a left-handed version. - P.S: Please gesture like a responsible endo! Arkhonus is not responsible for any violence arising as a result of misuse of the gesture functionality. - P.P.S: Don't grab stuff with it. It may clang and you may get yeeted to the ends of the universe. - P.P.P.S: Using this ship as a rocket punch will void the warranty. **WARNING:** - Do not change poses while in flight. Acceleration from flight will affect the movement of the robotic arms, and potentially get them stuck on each other... or worse, in each other. - Reset the pose using the reset button every time you despawn the ship or leave it unattended, in order to avoid having the rotations glitch out.

BP: 500 K
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