Starbase Ship Shop
Welcome Endos of the Starbase Community! The Biggest Ship Shop server in Starbase is bringing you hundreds of ships to fly. Find your dream ship or list your own beautiful designs!
Learn the basics of buying and selling here. More features coming soon!
Starbase Ship Shop and sb-creators.org are a fan made, community run organization, and are not associated with FrozenByte Oy
DAMk4P
Thaccus
Miner

The DAMk4P is a tried and true workhorse. This function first ship has proven sturdy and reliable in the harshest conditions. They have been taken all over the universe: Elysium, Szellem, Alstel, Neso, Chemosh, Kumi, and more. From Elysium deathzones to wrangling asteroids in belts where you and the rocks are fighting gravity, this ship has seen it all. That being said, this is an old model. [The latest edition is the DAMk5P.](https://sb-creators.org/makers/Thaccus/ship/DAMk5P) ## Software Features include: - Asteroid Avoidance: Single line (0.2s response time) code with prioritization should two opposing sides detect, feel free to grill me on this as safety is my number one concern. - Approach: DarkyShadow's profiled motion approach script. By far the most reliable approach I have encountered. - Waypoints: 20 waypoint storage with a manual edit progress bar and copy/paste-able strings to pass to/from your friends quickly. - Autopilot: Originally based on FixerID's autopilot system, all you have to do is load a waypoint from your list and hit the Nav button. The ship goes there. - Galactic Alignment: Aligns you to Z+ forward Y+ up in case you want to go precisely forward into the belt. Also comes with alignment vector progress bars so that you can manually align to whatever orientation you like. - Compass: Firestarr99's legendary bubble compass on a text panel. It's a home run and everyone who has seen it has loved the visual feedback of where their waypoints are. - Scanning: New rock who dis? - Laser charging on fire: Just in case you forget to turn them on or get surprised, the ship automatically makes sure the lasers are charging if you try to fire. - Automatic AAS on Cruise and Cruise cancel on full brake - Speedometer: MoriWatari's CargoLock frame speedometer. Reliable and accurate. - All flight controlling software is built on a human priority control system so that you always have the final say. The ship can control the levers, but you can always override the ship just by using your normal keys. When you let go, the ship will resume any automated control. - High density memory backup fields for button states: 8 memory chips worth of fields for less than the mass of one chip and its lightest chip slot. Standalone BP available [here.](https://github.com/Thaccus/Starbase-Nav-Suite/blob/main/Extras/MemorySocket80.fbe) - Room for 24 more yolol/memory chips: I built for 40 and only use 16 ## Hardware features include: - Four converged(500m) laser cannons, just in case you need to speak the local language. - The ability to go 150m/s with all but the heaviest of loads. - Converging rangefinders to cover the high visibility cockpit without getting in the way. The always-on pointing lasers also double as a visual indicator of both asteroid size and distance. (note: Rangefinders do not show for those viewing the ship in Potato LOD. Pirates can't see them unless they are super close) - Dual FCU/MFC stacks for increased fuel efficiency - 99% ducted connection with crate redundancy. Very Few pipes on the whole ship and wires primarily on the rangefinder cage for easy repair. - All custom bolted with a strength factor of 42.069 for the memes. - Hidden bolt, high visibility dash board and cockpit layout. - Easy Access service tunnel to get through the interior of the ship. - Rotationally aligned yolol chips and fuelrod spares: No mucking about with orientation, just put the thing in the spot and get on with your life. - Refuel point for easy prop tank refilling in the field. - Passenger seat with easy access to the reverse lever for unforeseen circumstances. - Scalable modular design. Add or remove rings to fit your needs. I like this configuration best but, I'm not your dad, do what you want. In testing this ship has flown well over 40 hours without touching the controls (or an asteroid of course) on automated flights out to ISAN limit and back to prove to myself and now you that this is a highly robust automated flight platform. In practice, this ship has been used everyday for months. Thank you to everyone who has tested this ship, and a special thanks to Sinsidious for his exceptional dedication to the testing and development of this craft. Any purchasers who provide feedback that gets included into the ship get their choice of several rewards scaling with value of the input(including unadvertised BP's). All code is available for review as I believe any safety system worth its salt should stand up to public inquiry. Test flights upon request. Please do not distribute or share this blueprint.
Eselin H
Ark's Sparks
Hauler

Model Number: HHBRS-077D\ Name: Eselin H\ Type: Blockade Runner Hauler\ Features: - Speed: 150 m/s (dry, boost level 2), 135 m/s (wet, 26k mass, boost level 3) - 216 crates - Small frontal profile for squeezing through asteroid fields - Multiple boost settings The Eselin H is a small and fast 216-crate hauler. It is targeted mainly at fledgeling companies building towards capital ships and also traders plying their wares in contested space, with the speed to keep pace with interceptors in a straight line and the advantage of a small frontal profile making asteroid collisions far more unlikely despite its sizable crate count. It comes with variable boost levels similar to the Holsteiner B, allowing sets of thrusters to be switched off for fuel efficiency. It can easily hit 150 m/s on boost level 2, but boost level 3 will be needed when loaded down. An extra set of modular thrusters will be designed at a later date that can be welded onto the sides to further increase wet speed, sacrificing the profile slightly. The ship is already overgenned as is and can support even more thrusters.
Silure
Happy Ship Shop
Multirole

This is the Silure, a heavy duty miner / blockade runner It boasts 700 crates and is FAST : 150m/s empty and 139m/s when loaded with Lukium ( 27'000kg per crate ) The main goal of this ship is to be a ship that is going to allow you to mine in the most hostile of places. Those pirates waiting for you at the gate are in for a very very bad surprise It's main features are : - a heavy duty / mouse aiming defense system made of 14 autocanons + designators ( the red allows you to see them even on Elysium's belt ) - autopilot : set the waypoint, sit back and let the ship go by itself do it's destination autonomously ( uses a combination of Kompass / ISAN / Waypoint system / custom code ). The autopilot uses the AAS so as long as you are within ISAN range you can use it wherever - custom ground avoidance system - custom - good - AAS ( manages priorities for the top / bottom and left / right to prevent collisions on numerous and / or big objects ) - custom scanner that is fast, does not flash, can scan up to 8 different materials per object and does not require you to press 20 buttons+ to get it to work - custom warning system for generators / battery / radiators / propellant - advanced autonomy calculator ( the calculator gives the times but also the distance you can travel before having to refill the fuel and / or the rods ) - good range ( 2400 km approximatively but depends on how you use the ship => this information is given by the autonomy calculator ) - spare rods included in the BP - multiple different laser patterns for different use cases. 3 fixed and 2 that move and that are customisable without using the YOLOL ( configuration through memory chip ) - very very good manoeuvrability and top / down movements - very good reverse speed - fast travel included - 2 completelly fonctionnal cockpits to suit your needs / have redundancy - it looks cool ! ๐ Please note that unlike the Pangasius, the Silure puts a heavy emphasis on going through zones that are made dangerous due to players and is equiped adequatly to deal with them ^^ What to chat about it ? Any questions ? Suggestions ? I would be more than happy to talk about it ^^ https://discord.gg/Aftc7Fxb9C
Idunn
Ark's Sparks
Hauler

Model Number: HHESXL-078F Name: Idunn Type: Superheavy Hauler Features: - 1064 crates - 2x 18-ring plasma thrusters - Speed: 150 m/s dry, 145 m/s wet (26k virtual mass) - NavSuite - Dual-mode asteroid avoidance v2 - Frontal shock absorbers - 2.5 hrs fuel time, 2.1 hrs prop time - 1,150 km range - Ark's Sparks' octagonal cockpit with incredible field of view - Automation rules - going to half or full thrust turns on the plasma automatically, and if the plasma is on, the power mode automatically switches to Eco Warm mode. In turtle mode, the ship either flies with its normal thrusters only at 100%, or with plasma at 20% The Idunn is Ark's Sparks' fastest superheavy hauler. It can ferry a little over 1k stacks of material between stations at high speed, owing to its dual plasma thrusters running the whole length of the ship. And all that without looking quite like any other 1k hauler out there! Note, however, that this ship is NOT intended for use as a blockade runner despite its speed.
JPTech Rhino
JPTech
Ship

## How to buy Rhino 1. Join the JPTech Discord Server [Click here!](https://discord.gg/E47mNfF2Hq) 2. Please check the server rules and click the reaction if you agree to them. 3. Create a ticket in the **๐โ-rhino-info** channel. 4. Wait for an admin or moderator to reply.
[FREE] ECO Big grabber
Happy Ship Shop
Hauler

This is the ECO grabber big It's meant to be a nice and very easy way to make a lot of credits in very very little time ( 4 to 6 million credits per hour if used properly ). Here is a youtube video / tutorial demonstrating it : https://www.youtube.com/watch?v=o83_p0NF3z8 It's also bigger than the eco-small-grabber ( https://sb-creators.org/makers/Happy%20Ship%20Shop/ship/%5BFREE%5D%20small%20Eco%20grabber ) and meant to haul bigger asteroids easily ( more thrust / generation / more space between cargo locks ) As with the ECO ships, it's very cheap to make and fun to use ๐ I also put a lot of Yolol on it to make it as pleasant as possible to use, thus it has : - ISAN Quad - speedometer - range calculator - warning system - 4 independent grabbing systems to make asteroid catching easy - projector system - advanced scanner ( with resource stacks ) - 3 different cockpits for both redundancy and making the ship as easy to use as possible - very easy maintenance ( everything is easy to access ) - sensitivity manager system to allow you to accurately grab the asteroids with low effort You can download it for free here : https://discord.gg/CT3U7xNjhq
JPTech Nano-C
JPTech
Multirole

# JPTech Nano-C ## Introduction This ship can reach a speed of 150 m/s. There is a resource blitch on the nose. By connecting it, you can fire the Tripod weapon. ## How to buy Nano-C 1. Join the JPTech Discord Server Click here! 2. Please check the server rules and click the reaction if you agree to them. 3. Create a ticket in the **๐-nano-c-info** channel. 4. Wait for an admin or moderator to reply.
The SS Brick MK3 [FREE]
Roman Shipyard
Hauler

(very creative name i know) why pay more when you can pay less? if youre in need of a cheap large hauler to move ore from your safezone station to sell at the origin markets, this ship is for you!! An 800 crate no frills hauler, this cheap ship will get you and your ore to where it needs to be. it can handle a full simulated lukium load at 90m/s (but why would you ever be hauling lukium in this thing?) so using a random mix of sz ores it can hit closer to 110m/s. fuel rods can last about 1.5 hours before needing changed if run full tilt, (ship has 12 additional extra rod storage) propellant can last for about 4 hours. Normally costing 1.3 million credits to assemble, ๐๐ผ๐ ๐ฐ๐ฎ๐ป ๐ฏ๐ฟ๐ถ๐ป๐ด ๐๐ต๐ถ๐ ๐๐ต๐ถ๐ฝ ๐ฑ๐ผ๐๐ป ๐๐ผ ๐ฎ ๐บ๐ฒ๐ฎ๐๐น๐ 300K ๐ฎ๐๐๐ฒ๐บ๐ฏ๐น๐ ๐ฐ๐ผ๐๐ ๐ฎ๐ป๐ฑ ๐ฎ ๐ต๐ฎ๐ป๐ฑ๐ณ๐๐น ๐ผ๐ณ ๐ผ๐ฟ๐ฒ by crafting the following: 800 ore crates 180 box thrusters (t1) 24 triangle thrusters (t1) 14 fuel chambers (t2) 40 generators (t2) in just one trip, you can make more than what you paid to build this thing! crafting everything will take over an hour, but i think an hour afk is worth saving nearly 1 million in assembly cost :P im not good with words, so i guess thats it. cheapo 800 crate hauler.
[FREE] Flipper
Egomaniac
Other

The Flipper is a ship for hauling a single T10 asteroid, designed to be used in the safe zone. It flies in one direction to easily load the asteroid and then you can flip around and fly load in the opposite direction, still with decent speed. It has load automation to approach and load the asteroid as well as a material scanner that gives estimated credits for selling the asteroids. The blueprint is provided for free. All feedback is welcome and in game tips (in-game name Egomaniac) are appreciated. However support will be limited but I will try my best. Please give the ship a "like" if you use and enjoy the ship. Designed by EGOTech. Join the [EGOTech Discord server](https://discord.gg/BKwVGvncmN). [Download the blueprint](https://github.com/EGO-Tech/starbase-ships/raw/main/flipper/blueprints/flipper.fbe) [View the ship manual](https://github.com/EGO-Tech/starbase-ships/tree/main/flipper) # Features The ship has the following features: - Standard Cruise function - Turtle and Sloth function with adjustable rates - 24 T2 generators with eight T2 fuel chambers and 16 spare rods on racks - Four large propellant tanks with 48,000,000 units of propellant - 150 batteries - 20 T2 box thrusters providing thrust in one direction when not loaded (110m/s top speed) - 60 T2 box thrusters providing thrust in other direction when loaded (120m/s top speed, max speed when unloaded) - 48 T2 manuever thrusters - Material scanner that will output the materials in stacks as well as the estimated credits you will get for dropping the asteroid off at Origin stations - Rangefinder guides to help judge forward distance and for approach - Load automation that will approach and load a single T10 asteroid - Resource bridge for refueling # Changelog ## v1.1.1 (Current) - 29/12/2022 - Added Discord link to help chip - Added cruise safety chip - Added EGOTech logo decal - Fixed max value for `Distance` panel - Fixed a YOLOL rack timer label ## v1.1.0 - 27/07/2022 - Replaced rotating FCU system with new FCU switching system with a second FCU and a slider to switch between the two units - Moved maneuver levers to above pilot seat - Added help chip with ship manual URL to pilot left console - Moved back maneuver thrusters to be further behind center of mass - Regrouped rear thrusters into more separate groups ## v1.0.0 - 23/07/2022 - Initial release
V4 mk4
<>Phoenix Industries<>
Fighter

**V4**/**V4L** mk4 is agile personal/tiny fighter -Price 100.000 Credits if ores delivered - Speed: 150 m/s - Armament: **V4** 2x LaserCannon / **V4L** 2x Autocannon - Range: 450 km - Systems: ISAN,ECO,FlyTime,SafeBAT - Plating: 40% Charodium 60% aegisium - Fully compatible with HEAT patch. -**Prices and ores can slightly change due tweaks.**
TriMoon [FREE]
Silverstar Spaceships
Multirole

# Behold the TriMoon! A free fast cutting edge moon miner. Perfect for getting all of the precious moon ore. The ship features a full automated mining process that will go as deep as the ship itself within 30 minutes. The ship also has a full grid display cockpit with many cool features for you to play around with. # Super cheap and super fast! This super fast and cheap moon miner will make a giant hole shown in the thumbnail in under 2 hours! # Setup Controls: Bind "FD" + and - for forward thrust Bind "BD" + and - for backward thrust # HOW TO 1: Face the ship towards the ground 2: Activate turtle mode 3: Activate align and look at the pitch and yaw panels to the right. 4: Gently tap pitch and yaw accordingly to get the panel values as close to zero as possible (use the universal tool to see if you are going in the correct direction if you are having issues) 5: Deactivate align mode 6: Activate mine mode and the ship will now automatically dig in to the ground until you stop it 7: Once at desired depth deactivate mine mode and activate clear mode 8: Once satisfied with a large enough hole deactivate the clear mode. 9: Done! You can now harvest all of those juicy ores or get another ship down the hole and continue making the hole bigger. Enjoy! Note! You can mine the ore whilst digging/clearing the hole. This is actually recommended to make sure that no ore is going to touch the ship. Also note that if you de-load the area any exposed ore will most likely disappear. For example when logging out and when leaving the area. # Aligning: Press "Align" and look at the "pitch" and "yaw" values to the right to align the ship to the surface. When done with the alignment press "gyro" to reset the gyro in case you accidentally touch the controls. # Mining: Press "Mine" to enter mine mode and let it do its thing (make sure the ship is clear of any debris). When the ship is at your desired depth deactivate mine mode. To open up the hole click "clear" to clear the hole. (make sure the ship is clear of any debris) # Known bugs If ship looses power scripts might act up # Blueprint and more of my ships https://github.com/Se-sSi/Simon-s-Starbase-ships Enjoy!
Grafvollud
Ark's Sparks
Miner

Model Number: MMAPL-090EL Name: Grafvollud Type: All-Purpose Miner Features: - Speed: 150 m/s (dry, plasma) - 9-ring plasma - 486 crates - All-purpose 8-laser drill system - Dual-mode asteroid avoidance v2 - Onboard reconstruction machine - Thaccus' NavSuite - Andargor's gyro direction finder - CLBs for a single T10 asteroid The Grafvollud rounds off the Ark's Sparks premium all-purpose miner lineup, slotting between the Skalpell and the Fafner MkII with a 8-laser drill. Unlike the Fafner MkII however, the Grafvollud comes with a large generator for increased endurance in the field and can handle hours upon hours of mining without needing to refuel - a feature that will make its way to the future Fafner EX. It also sports a short 9-ring plasma for cruising, but can fly using normal thrusters while mining. This ship is intended to be printed in large numbers to serve as the backbone of a company's cap ship-based mining operations. Its smaller capacity compared to the Fafner makes it lighter and easier to maneuver in the belt nearby a cap ship, and its surface mining ability allows it to substitute for dedicated surface miners when none are available. On top of its mining capability, the Grafvollud also has cargo lock beams available for hauling a single T10 asteroid, to be mined upon reaching your capital ship, or to be sold wholesale. Note that hauling an asteroid prevents the avoidance system from turning on, as it will block the rangefinders.
HSM Fox
Serilian
Multirole

The HSM Fox is a medium sized longrange miner with the ability to save jumppoints. The Aim for the fox is to search new farm grounds. Save the Jumppiont and fly a few kilometer. Use the Isurance Transfer to your capital ship. Jump to your Ship. and Use than the Onbord Resurrection Machine on the Fox and bring the Fox back home. With a load of Ice and 4 Stacks you can increase the range to 16000km. 12 Mininglaser 4 Orecollektor 40 Fullchambers and 88 generator t2 with 88 t3 enhancer 432 Crates 16 way unique Avoidsystem Propellant refullstation (research large propellant tank necessary) all workbenches 99% forward thrust efficiency
SumseBiene
UA Shipyards
Multirole

**UA SumseBiene** *The Capship Companion** > Greetings fellow Endos UA Shipyards presents it's latest vessel perfectly fit for the avid capital ship captain. The SumseBiene comes packed with features to get YOU to your capital ship as quickly as possible. With her small cargo hold and a ship design made for light weight and utility she is perfectly equipped to serve as a mini hauler and cap ship transporter. Her long endurance powerplant also enables you, to find your moonbase position on any planet. So what are you still waiting for? Get your SumseBiene today at any UA-Shipyards retailer or spokesperson. So Long Oloneus **Price** - Option 1) - **~ 500,000 Cr. Blueprint License Fee ** - Option 2) - **~ 550,000 Cr. fully built ship** **Specs** - 8 Cargo Crates - T3 Powerplant - T2.5 Engines > Range: ~ **1300km (vMax)** - **2600km (120m/s)** > v(empty) ~ **150 m/s** > v(14t) ~ **150 m/s** > v(26t) ~ **145 m/s** - ISAN2.5-M - Delt UI. - Gyroscope - Avoidance System
Gloria Class 2250
Lucky Industries
Other

# Lucky Industries proudly presents: Gloria Class 2250, is a high-end passenger liner. A high-tech ship with advanced functionality, impressive top speed, high levels of redundancy, and passenger protection. Plus, it looks stunningly beautiful! Designed with invisible bolting tech, no bolts are visible inside & outside, not even on displays. While plain looking initially, a lot of functionality is hidden from view and protected by movable armor plates until extended. I'm proud to present you this high-end masterpiece, which did require several months of effort and many hundreds of hours to design, program, and optimize: ##Links: [- Ship Walkthrough Video](https://youtu.be/h6U_KGDV_yg) [- Gloria Class 2250 - User Manual ](https://drive.google.com/file/d/1QWE0FMVcceZy8RqVD932A-zJdkQkQbuR/view?usp=share_link) ##Feature List: Designed for a crew of 2+ (but possible to operable solo) 48 Passenger Seats Top Speed of ~150m/s (game limit!) Hidden, extendable Weaponry (2 pilot-controlled Railguns, Turret with 4 Laser Repeaters) Double layers of Light Armor protect passengers. Heavy armor for all vital components. Extendable Armor protecting Bridge, Passenger seats, and Plasma Engine Good range with 34 Mio Units of Gas Advanced Navigation Suite Pilot Assist for automated asteroid avoidance Fully walkable interior with 3 decks Password protected access Landing capability Lucky Industries - โInvisible Boltingโ tech (no bolts visible inside & outside) Lucky Industries - High Redundancy Design You can find a complete manual with links to videos of the ship here The ship will safely allow you to travel from one place to another. Big boarding ramps allow convenient access. Your passengers will enjoy the view while traveling looking through (protected) side windows while seated. Your crew enjoys the advanced navigation suite, allowing import and export flight plans to guide them to their destination. Automated asteroid avoidance helps prevent accidents while AFK. Arrive safely and conveniently! Your landing gear will allow the ship to touch down safely at the destination, allowing for convenient disembarking. Being capable of reaching maximum speed ensures short travel times and the ability to escape. Nonetheless, this innocent-looking ship is perfectly capable of combat, extending hidden weaponry and a heavy turret. High redundancy ensures the ship remains functional and combat-ready - even if batteries, fuel tanks or heaven forbid - a whole reactor block - get blown up. Ideal for guilds hosting events. The ship is also designed for boarding or landing operations, however, keep in mind that being lightly armored and avoid exposing the ship to extended direct fire. Note: For custom paint jobs, or alternate variants (e.g. you may sacrifice speed for a heavy-plated warship variant) please get in touch with me and I'll gladly consider your requirements.
Hunter Seeker
Sasqtch Skunkworks
Multirole

Stats: 150 m/s in full forward, 54ish in Stealth drive Maneuver only. Features: 1 autocannon Charodium plate towards the front. Glass canopy with custom bolt for accurate gun-sight. (Little to no side armor for the pilot.) Combat button to warm up the guns, gen / batt indicators on the dash to help with situational awareness, and an ammo count, so you know when to start looking for an exit. Stealth Mode: forward thrusters cut off and maneuver thrusters for forward momentum only carry you invisibly out of the battle zone. (Or for sneak attacks.) The ship has 3 variants: Scale fighter ship, tier 2 thruster version that doesn't get to max speed, tier 3 thruster variant to get 150 when in full forward. $Free (go to Icarus Project discord) [ You would need 0.7 stacks of glass for the windshield not listed in the list below. ]
Solar_Explorer mk2
Supahffej
Explorer

144m/s full load - will max out as she burns prop. 16 T2 Box 16 T2 Triangle thrusters can run for 91:18 prop limited on 30 large prop tanks. This ship is built to augment Rods with Solar power - she should be able to sustain a 48,000KM trip. Fly for days just on a single set of rods. Extras to handle flying in the shadows. This is part of my utility series. No frills - cheap to make - gets the job done. Solar Explorer mk2 has traveled well over 100,000 km and made several moon / satellite landings Includes rotational yolo to keep the sun in line with the panels Includes an 'autothrust' yolo that is necessary for very long trips on solar ships Includes simple gen yolo that works best with solar
[FREE] Grog V1A
Satomi's junkyard
Multirole

4 crate mini salvager designed for use with handheld recycling tool\ A= advanced for the Advanced FCU\ 45min flight time and 150 dry maybe 120 full of lukium\ download [here](https://drive.google.com/file/d/1J-CshXHEDxiE63S2hCQG17EDAq5IOOs7/view?usp=sharing)
Roid Catcher
B00MSPLAT
Multirole

//// NOW UPDATED FOR HEAT MECHANIC //// The Roid Catcher is a new and improved version of the Asteroid Catcher (also built by SLI) featured in Bobkabobs video on the death of traditional mining. Don't buy a knock off when you can buy the real deal! Capable of 150 m/s when empty, and 130 m/s with 3 x Tier 10 asteroids. Powered by 90 Tier 2 Generators configured in an optimal layout, with 30 Fuel Chambers. Head out at max speed, grab your roids, then race back for an impressive payday! Specs: - 3 Large Cargo Lock Cubes - Ore Scanner - Mono Isan - 30 Tier 2 Fuel Chambers - 90 Tier 2 Generators - 60 Batteries Ship Features Include: - Fully labelled ergonomic cockpit - Front and Rear facing cargo bay controls - Guide Rangefinders to line up asteroids - Automatic Generator Management - Variable Turtle (20-40-60-80-100)
Giga tugboat
Happy Ship Shop
Hauler

This is the Giga tug boat, it is capable of pulling an eco-storage ( https://sb-creators.org/makers/Happy%20Ship%20Shop/ship/%5BFREE%5D%20Eco%20Storage ) full of Lukium ( 2000 crates ! ) at 135 meters per second ! The ship possesses a massive power generation of 660'000 elec per second and an equally massive thrust of 4 x 15 plasma rings The goal of the ship is to tow anything regardless of it's mass, the most it can pull is 110'000 tons ( as a comparison the heaviest ship I ever saw was 80'000 tons ) This is an EXPENSIVE ship ( I'm not kidding ) please make sure you double check the resource cost of the ship before buying it The ship is equipped with an inertia dampener / sensitivity manager / ground avoid / easy to use power management / autonomy calculator You can expect to do a minimum of 800km ( rod time ) when pulling 2000 crates of Lukium witch is a worst case scenario, else it has a greater range
[FREE] small Eco grabber
Happy Ship Shop
Multirole

This is the small ECO grabber It's meant to be a nice and very easy way to make a lot of credits in very very little time ( up to 1 million credits per hour if used properly ) It's also a nice introduction to asteroid hauling and can carry about 1 to 2 T10 asteroids with the rest being T9 ( the ship is more suited for T9 than T10 ) As with the ECO ships, it's very cheap to make and fun to use ๐ I also put a lot of Yolol on it to make it as pleasant as possible to use, thus it has : - ISAN Quad - speedometer - range calculator - warning system - 4 independent grabbing systems to make asteroid catching easy - projector system - advanced scanner ( with resource stacks ) - 3 different cockpits for both redundancy and making the ship as easy to use as possible - very easy maintenance ( everything is easy to access ) - sensitivity manager system to allow you to accurately grab the asteroids with low effort Important note regarding it's usage : do **NOT** let the battery level reach 0, this will cause a release of all of the asteroids and cause a **MASSIVE** disappointment You can grab it on my discord for free here : https://discord.gg/2kg3pqvxKn
[FREE]Flycatcher
Kill To Conquer
Ship

Flycatcher is a tripple layered lock beam asteroid hauler. Mainly for safe zone use, 45-1 hour getting small asteroids and could net 1 mil each time. can carry 3 t10s, albiet with incredible difficulty (see 2nd picture, has 2 t10s and a bunch of other asteroids.) with 27 asteroids speed was 90m/s. Free BP free bp: https://www.dropbox.com/sh/18aia5qvsxuire4/AAC9vXj4hbKpUN0k9nkpoJKNa?dl=0
Roid Netter
B00MSPLAT
Miner

Do you like the idea of hauling asteroids but struggle spotting Tier 10s? No worries, we've got your back. Introducing the Roid Netter, merging the best of both to give you a fun and profitable experience! Fly out to the belt and just start collecting. Any roid, any size. Fill your net up like you're playing Tetris and once it is full, pass the asteroids off to one of your 5 cargo lock frames with the automated locking system. Powered by 90 Tier 2 Generators configured in an optimal layout, with 30 Fuel Chambers. Capable of 150 m/s when empty and full, unless you've really packed those roids in! Specs: - Double layered cargo lock beam net using 80 cargo lock beams - 5 cargo lock frame sections - Ore Scanner - Mono Isan - 30 Tier 2 Fuel Chambers - 90 Tier 2 Generators - 105 Batteries Ship Features Include: - Fully labelled ergonomic cockpit - Automated cargo lock frame locking system - Guide Rangefinders to line up asteroids - Automatic Generator Management - Snail (5%) and Turtle Mode (30%) BP Download Link: https://file.io/dwIuOfyazV6O
[FREE] Long Range Avoidance Ship
Silverstar Spaceships
Multirole

# The LRAS (Long Range Avoidance Ship) Is a free avoidance ship made for navigation data logging, transport and exploration. Simply have the navigation module in you inventory and assemble it once you have arrived. Features Normal system info, eco mode, cruise, supercruise, trutle, diffrent levels of avoidance stop when obscructed to full afk automation, station/capship area available for claiming light, warning lights, fully customizable Setup To activate cruise mode press the big blue cruise button as well as the others down to the left and enjoy! Known bugs None. # Blueprint and many other ships https://github.com/Se-sSi/Simon-s-Starbase-ships