Starbase Ship Shop

Welcome Endos of the Starbase Community! The Biggest Ship Shop server in Starbase is bringing you hundreds of ships to fly. Find your dream ship or list your own beautiful designs!

Learn the basics of buying and selling here. More features coming soon!

Starbase Ship Shop and sb-creators.org are a fan made, community run organization, and are not associated with FrozenByte Oy


JPTech Nano-C

JPTech

Multirole

Dry Max Speed: 150 m/s

# JPTech Nano-C ## Introduction This ship can reach a speed of 150 m/s. There is a resource blitch on the nose. By connecting it, you can fire the Tripod weapon. ## How to buy Nano-C 1. Join the JPTech Discord Server Click here! 2. Please check the server rules and click the reaction if you agree to them. 3. Create a ticket in the **🚀-nano-c-info** channel. 4. Wait for an admin or moderator to reply.

BP: 200 K
1

ARMORY

Red Moon Dynamics

Ship

No attributes :-(

A convenient armory room to display your excessive collection of weaponry and armor, full crafting bench complement. Open to custom commissions for variations.

BP: 500 K
3

Bob Head

Ark's Sparks

Other

No attributes :-(

Model Number: CVMM-057C Name: Bob Type: Flying Head Features: - Flying Bob head - Fully posable eyes - Voicebox - Fully featured crafting station Inspired by Bob from the Boltcrackers series of Starbase videos, this flying head is carefully crafted to match the shape, proportions and design of the Bob head with some reinterpretations of certain parts to make it more amenable to being built as a ship. Some creative liberties have been taken, imagining the right side pod as a wide angle camera pod, and the left side pod as a telephoto camera pod, as can be seen from the markings on the 'lenses'. In addition the eyes are fully posable and come with several presets. And because I felt it would be a waste for it not to have any proper function... I also built a full crafting station into it. Both furnaces are available on the back of the left side pod, and a twist lever on the left side of the head opens up a compartment with all 3 crafting benches inside. Perfect for displaying together with the Rechtshandig flying hand! Notes: - The BP does not come with the pipe mouth by default. - Due to creative liberties taken with the thruster layout, strafe right and reverse cause the ship to yaw, though not so strongly that it can't be countered with opposite yaw.

BP: 2 M

Plasma Falcon (in DEV)

JamsJelly Edition

Ship

No attributes :-(

Exact same as MK ll with a plasma thruster for maximum speed! No motivation to complete this until there is more interest in starbase. Only Version left coming is an accurate interior to Son holo's ship

Ship: 3 M
BP: 5 M
1

MiniBee

UA Shipyards

Multirole

Ore Crates: 27 crates

Greetings fellow Endos **Updated heat mechanics** UA Shipyards presents the best vessel beginning miners and prospectors. The **UA MiniBee** comes packed with features to get YOU up and running as quickly as possible. Her modular design allows for upgrades and easy maintenance. Her light weight, highly mobility end efficient build will have you running to the belt as often as necessary and may have you refuel once a day. So what are you still waiting for? Get your **UA MiniBee** today at any UA-Shipyards retailer or spokesperson. So Long Oloneus **Price** - Option 1) - **~ 75,000.00 Cr. + Ores** - Option 2) - **~ 285,000.00 Cr.** depending on Ore prices ! **Flight** - **135 m/s**, 2200 km range unladen - **110 m/s**, 1800 km range 20t laden **Specs** - 27 Cargo Crates - for all your precious resources - T1 Powerplant - for the juice necessary - T1 Engines - that will bring you up to speed, ~135m/s empty and ~105 m/s full - ISAN2.5-M - Delt UI. - Gyroscope - 8 Million Propellant - for the extra long mileage

Ship: 75 K
2

[Free] OSA Migo Mk5

Open Source Armada

Fighter

Dry Max Speed: 145 m/s

Latest Migo redesigned to be a true micro fighter, under 400 tons and made of accessible Eos mats. This new model of the Migo has returned to its roots, using 2 copies of the largest plate, then form fitting the ships internals into these plates for a compact, high HP micro fighter. It is also overgunned with 4 autos to give it a chance of delivering a fatal hit, and to overpower other ultra light fighters. Micro fighters generally can not circle fight with the majority of ships, so the Mk5 utilises a more jousty, evasive strategy to make use of the ships high speed and small size. Perfect ship for infantry bombardment, swarm tactics and a intro ship for pilots starting out. Included is a experimental missile variant, armed with 20 missiles tuned to be as safe to fire as i can, use at your own risk ;) //Download// https://github.com/Open-Source-Armada/OSA-Migo-Mk5 //Specs// 4 mounted weapons with a staggered fire trigger system. Shoot_1+ and Shoot_2+ are your triggers, bind these to your weapon hotkey (space by default). LaunchMissile+ and LaunchTube+ are your missile triggers, bind both to the same key, this system uses no yolo and is a simple way to cycle and launch missile tubes. Rapidfire button switches between staggered fire (gun 2 will stagger behind gun 1 creating a machine gun effect) and alpha strike (both guns fire together). Sensitivity settings are adjustable from a yolo chip located in the cockpit, this chip only adjusts your sense settings and is not vital to the operation of the aim system, you can use the U-tool save feature to save your sense settings to the ship post print. CenterSensePlus and CenterSenseMinus is your standard sensitivity, Adjust both to your preferred flying sensitivity. AimMax- and AimMin- is your Aim hotkey, Bind both to the same keybind, this will lower your sensitivity, Adjust MinSensePlus and MinSenseMinus to change Aim sensitivity. AimMax+ and AimMin+ is your Boost hotkey, Bind both to the same hotkey, this will raise your sensitivity, Adjust MaxSensePlus and MaxSenseMinus to change Boost sensitivity. Ship is set to both fly and aim at a smooth sensitivity (tune to your taste), Aim keybind lowers the limits for sniping, Boost keybind removes these limits allowing for faster pitch/yaw. Armoured using known methods of meta plating, including big plate health, voxel armour, segmented and layered plating. Materials and components are on the low end, Incredibly cheap, still recommended to craft the guns to fully lower the print cost. Comes in 4 auto/4 auto 4 missile launchers. 357877.469 kg in weight, 145ms at 60fps. 1 small prop tanks for 1 million prop, 1 hour 40 mins estimated flight time. 1 T1 fuel chamber, 1 T1 generator, 3 T1 enhancers 2 hour 40 mins estimated fight time. Basic script for current Fuel/Prop times. Uses basic FCU, no reverse, Roll_L and Roll_R are your keybinds for roll. Entry is through a small gap from the front of the ship.

Ship: 1
BP: 2
3

Silver Fish [Free BP]

Cafe Incorporated

Miner

Ore Crates: 10 crates

Hello endos. Cafe.Inc brings new starter ship for new players that need a light fast affordable ship to get going in the universe. --- ***Specs*** * Dry Speed 150m/s * Wet Speed with 26tons 120m/s * Generator script * 10 Ore crates * 1 Resource bridge below the seat --- To get the blueprint just join our discord at discord.gg/aVWPZVU And don't forget to check out our other ships to!

29

Exec Shuttlecraft T2

ITC Shipyard

Multirole

Primary Thrusters: 16 units

"We got tired of bolting on gate drives to ships, so we made a ship out of a gate drive, and when those went away, we realized we had all this space." - ITC CEO. Presenting the **ITC Executive Class Shuttlecraft T2**! When a gate drive married a Lamborghini, they produced this max-speed armored sport utility Endo transport vehicle - a vehicle which graduated from an elite Special Forces academy at the top of its class, and served as an agent in the Interstellar Secret Service before making itself available for civilian use. The Executive Class Shuttlecraft and its variants have been micro-engineered by ITC's incredible team of engineers, and QA'ed meticulously to provide a maintenance-free experience while delivering the highest quality in flight control and performance. You will literally oil the underside of your pilot seat the first time you launch it into space. We have provided a complimentary YOLOL pad near the pilot seat to help with cleaning up any messes afterward. Replace with any interior you desire, making this a multi-role vessel supporting a number of mission profiles from fighter, to respawn assault lander, S.O.S. rescue ship, and deep space exploration vessel (see the Tier 2 version for details). At max speed, any threats you encounter will be hard pressed to intercept you. For those that are foolish enough to give chase to your space limo, tripods may be mounted onto the fold-out ramp doors for rapid hidden deployment, and the vessel supports any configuration of mounted weapons on its available hardpoints. This vessel exists to protect your corporation's top executives and VIPs as they travel in style. At only 547k per ship for the Tier 1 version (assembly and ores), and 557k for the Tier 2 version (assembly and ores), your search for an expendable gate-capable max-speed armored assault transport, fighter, and rescue vehicle for your corp, is now over. **Both the Tier 1 and Tier 2 blueprints are included in your Tier 2 blueprint purchase, and come with an unlimited corp distribution license so you can share with all your corp members:** **[Tier 1](https://sb-creators.org/makers/ITC%20Shipyard/ship/Exec%20Shuttlecraft%20T1):** 1.5 hour propellant range, 2 hardpoints, Tier 1 Gens/Engines/Chambers **[Tier 2](https://sb-creators.org/makers/ITC%20Shipyard/ship/Exec%20Shuttlecraft%20T2):** 3.5 hour propellant range, 6 hardpoints, Tier 2 Gens/Engines/Chambers In addition to tripods, the Tier 2 can mount and support 4x dual laser cannons for that satsfying X-Wing pew pew feel as you melt the face off of any pirate that is foolish enough to give chase. We'd add more, but we feel it wouldn't be fair... to the pirates. Comes with ISAN, autolanding scripts for both stations and gravity, and more. We have made these ships available to our members for free. It's one of the many benefits to joining the best corp in Starbase. Feel free to check out the ITC Discord to learn more! https://discord.gg/H6cPBHy **ITC Executive Class Shuttlecraft Credits:** - Chief Designer - Inigma - Programmers - Angelklaine, Rubick, and Silra - Subsystems Design & QA - Angelklaine, Inigma, and Firebird

BP: 1.25 M
6

M1280

Nomads Shipyards

Multirole

Ore Crates: 1,280 crates

The M1280 has 1280 ore crates, who would have thought that? Simply put it is the biggest mining ship on sale currently. It can fly 3000+ km, doesn't care about the new belt density and compared to most ships sold here it is actually tested and in active usage. Features include: - Autopilot + Compass + Waypoints - Automated avoidance system - Automated mining lasers - High visibility cockpit - Continuous ore scanner script - 1280 crates, just to make sure you aren't confused

Ship: 5 M
BP: 50 M
2

[FREE] ECO 0

Happy Ship Shop

Miner

Ore Crates: 64 crates

This is the ECO 0, it's meant to be an even cheaper version of the ECO1 ( https://sb-creators.org/makers/Happy%20Ship%20Shop/ship/%5BFREE%5D%20Eco%201%20starter%20ship ) it's a starter ship meant to be useful yet cheap ; it has 1 laser, 1 collector, a little bit of Yolol and goes 130 m/s when empty it is extremely simple and is very very cheap all components are designed to be as easy as possible to access and fix you can download it for free here : https://discord.gg/YQxf5djtrb

BP: 1
1

HKAS DF-01

[HKAS]

Fighter

Dry Max Speed: 148 m/s

Compact, agile and low cost, the DF-01 is the cost effective fighter you will not be afraid of losing. Featuring a small power package and duo auto cannons, Enemies will have trouble hitting this small craft, while you can run around them in circles. Features: - 2 Auto Cannons - small profile - aim mode - Eco script - 2 hour flight time

BP: 500 K
4

[FREE]Fenrir

Kill To Conquer

Fighter

Dry Max Speed: 125 m/s

The Fenrir is a heavy fighter equipped with 4 autocanons, and can be equiped with lazers instead if needed and with an extra hardpoint below the cockpit for another weapon/ attachment. Is able to reach a max speed of 125m/s. - Like all my ships the BP is free https://www.dropbox.com/sh/18aia5qvsxuire4/AAC9vXj4hbKpUN0k9nkpoJKNa?dl=0 If you make changes or just want to experiment to make the ship/ process better/more effcient feel free to.

4

Beluga MkII

Ark's Sparks

Other

No attributes :-(

Model Number: ETLXM-065D Name: Beluga MkII Type: Tour Shuttle Features: - Seats for 20 endos and 2 pilots - Extremely good field of view out the sides down the canted wings - Automatic rear sliding doors - Amphibious capability for operation under lunar gravity - Open rear deck - Distinctive swing-out fuel chambers in the wings - Boltless construction The Beluga MkII makes for a perfect tour bus with large panoramic windows lining the sides of the passenger compartment, ample amounts of space for 20 passengers and more if you remove the seats. It can carry 20 endos to the moon and back, and is designed for use in gravity. P.S: The Beluga MkII has landing gear, but it is not advised to use them to land on moons.

BP: 2.5 M
3

[Free] JPTech Talon

JPTech

Miner

Ore Crates: 720 crates

Introducing your free moon mining ship, the Talon! Why free, you ask? Well, there are no instructions included, and the landing features are not yet fully tested. Therefore, we highly recommend handling the landing process manually. But don't worry, the AFK mining feature probably works perfectly. So, here's your chance to mine resources from the moon effortlessly and without any expense. Don't hesitate, start your moon adventure today! ## How to download Talon 1. Join the JPTech Discord Server [Click here!](https://discord.gg/E47mNfF2Hq) 2. Check the server rules and click the reaction if you agree to them. 3. In the 🚀⛏-talon-free channel, please download a BP.

Ship: 2
BP: 1
3

HKAS Little Dolphin

[HKAS]

Other

Battery: 1,000 units

Small and nimble, the Little Dolphin is a personal transport that can get you from A-B. Using a tier one fuel chamber, it has lower running cost. Get you Little Dolphin today! It is now FREE!!! Join our discord to get it! https://discord.gg/nHreBnTFJe

2

Battery Charger(Modular)

BBQ Meats & Utensils

Other

Battery: 320,000 units

Earn 550 credits per battery charged, and get the crafting points for free while shipcrafting! You can add infinite modules of 32 batteries each. Copy paste, weld all and you're done. Each battery is bolted with 1 visible bolt. Everything is ducted, so no cabled batteries registering as "complex objects." You just need to drop batteries near the charging station, and the blueprint tool will autobolt them and they'll charge immediately. You can unbolt them 16 at a time by holding unbolt on a 384 beam. The module is stackable length-, and height-wise.

BP: 1
3

Locust MK5

Hyperion Trading Co.

Multirole

Primary Thrusters: 4 units

Hyperion Trading Co. Presents the MK5 series! Locust MK5 Combat Edition We are using new ways to help us land and VTOL off the moon! This is an Ultralite capable of 150ms in VTOL mode. Standard travel mode is slow and easy and up to 60ms. Armed with Single AutoCannon and Scripted rocket launcher. This unique craft is meant to get you to the moon through warp gates or by printing at Arma. The Locust has enough fuel to make it to the Moon Gate and land on the Moon or enough for a one-way trip. You can pack extra fuel rods and a Fuel canaster to help extend your range! The Adjustable hover script will stop you "Hopefully" in a balanced flight mode to help you easily maneuver down. Still in testing but very responsive! Simple Lightweight craft is meant for any endo to print and dispose of! meaning it's great for new players too

Ship: 50 K
BP: 30 K
2

[Free] OSA Shantak Mk1

Open Source Armada

Multirole

Dry Max Speed: 145 m/s

A cheap well armoured tripod ship, built to provide close air support to infantry, is a cheaper PvP option than most fighters. //Download// https://github.com/Open-Source-Armada/OSA-Shantak-Mk1 //Specs// Turret turntable for a tripod gun of choice, can be rotated 90 degrees left or right, buttons can be used using Tab + Mouse cursor while on the turret. Ship has enough power gen to fire any tripod continuously. BoostMin and BoostMax act as a aim keybind without yolo (yolo is avoided where possible due to the 0.2 delay) these should ALWAYS be bound to the same key. Ship is set to both fly and aim at a smooth sensitivity (tune to your taste), Boost keybind removes these limits allowing for faster pitch/yaw. This can be altered to be the more common method of aiming, having higher sense as standard, and having the ships pitch/yaw slow down for aiming. (Swap the BoostMin/BoostMax Off values with its On values, remember to set it in the pitch/yaw lever fields too) Armoured using known methods of meta plating, including big plate health, voxel armour and segmented and layered plating. Its primarily plated using char across the ship, alloys are on the side/rear armour. 145 m/s max speed using T2 thrusters, 141 with tripod + gunner. 964847.812 kg in weight. One small prop tanks for 1 million prop, 40 mins estimated flight time. 1 T1 fuel chamber, 3 T1 generators, 3 T1 enhancers, 2 hours 50 mins estimated flight time, 50 mins estimated fight time. Basic script for current Fuel/Prop times. Ground facing RFs provide readout of the distance to the surface. Uses basic FCU, no reverse, roll is performed using Roll_L and Roll_R buttons, this is to allow fast handling by isolating the roll thrusters from the FCU/MFC. Entry is through a small gap between the cockpit and thrusters. //Cost// Aeg 3.2 stacks (5524 kv) Aja 0.9 stacks (1636 kv) Ark 0.1 stacks (152 kv) Bal (Alloy) 0.1 stacks (125 kv) Bas 6.4 stacks (11048 kv) Bas (Alloy) 1.3 stacks (2162 kv) Cha 10.5 stacks (18125 kv) Exo 0.2 stacks (340 kv) Glass (Alloy) 3.6 stacks (6294 kv) Ice 0.6 stacks (1000 kv) Kar 0.1 stacks (192 kv) Kut 0.1 stacks (172 kv) Nhu 1.6 stacks (2812 kv) Vok 5.4 stacks (9277 kv) Total ore 34.1 stacks (58859 kv) Assembly cost 72627 credits Manufacturing cost 54326 credits Total cost 126963 credits //Tactics// During the recent loot crate events, it became more appealing to me to use a small, cheap tripod boat to attack infantry on the ground. Attacking the ground in a typical meta fighter is far from ideal, where as a tripod ship can get closer and deploy fire on infantry. These ships often double as scouts and troop transport. The intent with this ship is to perform a constant pylon turn around the target area, while the gunner shoots to the side at infantry. Done right, the ship is never stationary for an easy hit with explosives, and the gunner is afforded a clear sight on the ground and horizon at all times. During live testing at the loot events, not one was shot down by infantry, and only a few were lost to fighters. When engaged by a fighter, you are at a disadvantage. To engage, perform a pylon turn as usual, keeping your speed as high as possible while your gunner fires.

Ship: 1
BP: 1
2

Zimbabve V4

Barik

Hauler

Primary Thrusters: 136 units

An ordinary 3-asteroid hauler Обычный таскатель астероидов на 3 единицы астероида.

Ship: 15.55 M
3

Freighter Container 8.64m x 3.36m x 2.88m *Blueprint Now Available*

Intergalactic Cargo Supplier Corporation

Multirole

Item Crates: 1 crates

# FREIGHTER CONTAINER 8.64m x 3.36m x 2.88m ## This all purpose small freighter container is perfect for transportation of smaller to medium sized objects to avoid the mess of bolting things to your ship. It is easily adaptable to any larger transport ship via welding, bolting, cargo lock frame, or cargo lock beam. ICSC logo is shown for example purposes, your requested acronym or name will be placed in the same spots. ## ***Blueprint Now Available*** Minimum Order: 1 Units (1 unit = Freighter Container ) Price without parts or ore: 19,000.00 each. Price with ore: 17,000.00 each. **Details:** - Freighter comes prewired for opening the doors with power, just plug in one side and all 4 doors work. - Easily stackable for space saving. - Durability and protection! By using beams, your cargo is more protected from damage. - Good space for safe keeping of cargo for transportation. **Dimensions:** 8.64m Length x 3.36m Width x 2.88m Height **Examples of full cargo load:** 450 YOLOL Racks 144 Small Rechargeable Batteries 10 Advance Crafting Benches 48 Tier 1-3 Generator Fuel Chambers 48 Tier 1-3 Generator Units **Ore Required:** Ajatite Ore: 60kv (0.0 stacks) Bastium Ore: 4442kv (2.6 stacks) Valkite Ore: 45kv (0.0 stacks) Vokarium Ore: 7kv (0.0 stacks)

Ship: 19 K
BP: 80 K
10

[Free] Voyager

Faulty Designs

Explorer

Assembly Cost: 235,469 credits

Specifically built to travel through the warp gate and onto the moon, with relatively generous range & speed at a reasonable cost. Listed build costs include the properly-constructed [Fast Travel Gate Core](https://wiki.starbasegame.com/index.php/Fast_travel_gate_core_(assembly)): removing this assembly will reduce the ship cost by about half (in addition to increasing both range & speed, of course). As the creator is incredibly lazy, the blueprint may be [downloaded immediately](https://faulty-industries.s3.us-west-1.amazonaws.com/voyager.fbe) at no cost. For exactly the same reason, it is provided with absolutely no warranty or support. Instead, it's offered on a pay-what-you-believe-is-fair donation basis: the minimum is simply a request to send a message to the creator (`Fault` in-game or `Fault#9610` on Discord) if you end up printing & enjoying the ship. Live long & prosper. -- Many thanks to `Lovel#0509` for his brilliant space photography & permission to share it here!

5

DAMk4P

Thaccus

Miner

Ore Crates: 272 crates

The DAMk4P is a tried and true workhorse. This function first ship has proven sturdy and reliable in the harshest conditions. They have been taken all over the universe: Elysium, Szellem, Alstel, Neso, Chemosh, Kumi, and more. From Elysium deathzones to wrangling asteroids in belts where you and the rocks are fighting gravity, this ship has seen it all. That being said, this is an old model. [The latest edition is the DAMk5P.](https://sb-creators.org/makers/Thaccus/ship/DAMk5P) ## Software Features include: - Asteroid Avoidance: Single line (0.2s response time) code with prioritization should two opposing sides detect, feel free to grill me on this as safety is my number one concern. - Approach: DarkyShadow's profiled motion approach script. By far the most reliable approach I have encountered. - Waypoints: 20 waypoint storage with a manual edit progress bar and copy/paste-able strings to pass to/from your friends quickly. - Autopilot: Originally based on FixerID's autopilot system, all you have to do is load a waypoint from your list and hit the Nav button. The ship goes there. - Galactic Alignment: Aligns you to Z+ forward Y+ up in case you want to go precisely forward into the belt. Also comes with alignment vector progress bars so that you can manually align to whatever orientation you like. - Compass: Firestarr99's legendary bubble compass on a text panel. It's a home run and everyone who has seen it has loved the visual feedback of where their waypoints are. - Scanning: New rock who dis? - Laser charging on fire: Just in case you forget to turn them on or get surprised, the ship automatically makes sure the lasers are charging if you try to fire. - Automatic AAS on Cruise and Cruise cancel on full brake - Speedometer: MoriWatari's CargoLock frame speedometer. Reliable and accurate. - All flight controlling software is built on a human priority control system so that you always have the final say. The ship can control the levers, but you can always override the ship just by using your normal keys. When you let go, the ship will resume any automated control. - High density memory backup fields for button states: 8 memory chips worth of fields for less than the mass of one chip and its lightest chip slot. Standalone BP available [here.](https://github.com/Thaccus/Starbase-Nav-Suite/blob/main/Extras/MemorySocket80.fbe) - Room for 24 more yolol/memory chips: I built for 40 and only use 16 ## Hardware features include: - Four converged(500m) laser cannons, just in case you need to speak the local language. - The ability to go 150m/s with all but the heaviest of loads. - Converging rangefinders to cover the high visibility cockpit without getting in the way. The always-on pointing lasers also double as a visual indicator of both asteroid size and distance. (note: Rangefinders do not show for those viewing the ship in Potato LOD. Pirates can't see them unless they are super close) - Dual FCU/MFC stacks for increased fuel efficiency - 99% ducted connection with crate redundancy. Very Few pipes on the whole ship and wires primarily on the rangefinder cage for easy repair. - All custom bolted with a strength factor of 42.069 for the memes. - Hidden bolt, high visibility dash board and cockpit layout. - Easy Access service tunnel to get through the interior of the ship. - Rotationally aligned yolol chips and fuelrod spares: No mucking about with orientation, just put the thing in the spot and get on with your life. - Refuel point for easy prop tank refilling in the field. - Passenger seat with easy access to the reverse lever for unforeseen circumstances. - Scalable modular design. Add or remove rings to fit your needs. I like this configuration best but, I'm not your dad, do what you want. In testing this ship has flown well over 40 hours without touching the controls (or an asteroid of course) on automated flights out to ISAN limit and back to prove to myself and now you that this is a highly robust automated flight platform. In practice, this ship has been used everyday for months. Thank you to everyone who has tested this ship, and a special thanks to Sinsidious for his exceptional dedication to the testing and development of this craft. Any purchasers who provide feedback that gets included into the ship get their choice of several rewards scaling with value of the input(including unadvertised BP's). All code is available for review as I believe any safety system worth its salt should stand up to public inquiry. Test flights upon request. Please do not distribute or share this blueprint.

BP: 500 K
3

Freedom Convoy (Truck)

JamsJelly Edition

Ship

Warp Class: 1.43 

Are you tired of those Devs not releasing the update you want? A foreign country taking over your land? Well you Need a Freedom Truck that you can put your message on and put wherever you like! block an SSC, get a group together to block the moon portal! Your imagination is the limit! Disclaimer: This is a joke please do not purposely block or ram people in game. You can be banned for ramming. - Heat Updated Versions coming: -Box truck filled with crates -Box truck empty(cargo lock) -Party truck -Battle truck Features: - prop and fuel usage calculator - side cab doors - semi-realistic transmission and driveline - 102 m/s dry - working windows - speedometer - undercab space - ISAN - update/ fix by Forty (balanced it better)

Ship: 300 K
BP: 500 K
43

[FREE] Rigger

Egomaniac

Miner

Ore Crates: 100 crates

The Rigger is a fast medium sized mining ship. Although it has a limited autopilot and crash avoidance systems, it is mainly designed to be used in the safe zone. The blueprint is provided for free. All in game tips (in-game name Egomaniac) are appreciated. However support will be limited but I will try my best. Please give the ship a "like" if you use and enjoy the ship. Designed by EGOTech. Join the [EGOTech Discord server](https://discord.gg/BKwVGvncmN). [Download the blueprint](https://github.com/EGO-Tech/starbase-ships/raw/main/rigger/blueprints/rigger.fbe) Website: https://starbase.egotech.space/ships/rigger The Rigger (v1.2.0) is also available to buy in game at Hangar Showroom 2 of Rando 7 Ship Shop at stations with Rando ship shops. # Videos | Channel | Video | | --- | --- | | [Krawll Unchained](https://www.youtube.com/channel/UCCqloSZ0VHn0BCFhIlJNS8A) | [Starbase - Community Ship Showcase - 3 Ships by "Egomaniac" ( The moon Crasher) 😉😁](https://www.youtube.com/watch?v=RXAccUqcWhI) | | [Softwerker](https://www.youtube.com/channel/UCLOj9FpWzNuFhsqv1g16lEw) | [Ship Shop Tour: Rando 7 (Teil 1/X) 🦾 Let's Play Starbase [S2E81] [German/Deutsch]](https://www.youtube.com/watch?v=-yPhVYfb0b8) | # Features The ship has the following features: - 100 Ore Crates - Standard Cruise function - Turtle and Sloth function with adjustable rates - Transponder system with ping function - Two mining lasers on turrets that point towards asteroids with pulse and sweeping - Two ore collectors that point towards asteroids - Material scanner that will point towards asteroids - Approach and auto mine functions - Two external and two internal resource bridges - Auto generator rate script with adjustable minimum rate - 16 T2 generators with six T2 fuel chambers and 16 spare rods on racks - Radiators and ehat sinks that provide more than adequate cooling - Eight medium and six small propellant tanks with 38,000,000 units of propellant - Estimated flight time of 6 hours and range of 3,000km - Propellant time and fuel time panels - 40 batteries - 32 T2 box and 16 T2 triangle thrusters providing forward thrust - Four T2 triangle thrusters providing braking thrust - 40 T2 manuever thrusters with plenty of space for more - Basic crafting bench to craft refills (will need to bolt own meter upgrade for T2 refills) - Extra small propellant tank with its own resource bridge for emergency refueling - Totally unnecessary amounts of extra hardpoints (all cabled and piped) all over the ship - [ISAN Quad Waypoint System by Archaegeo](https://github.com/Archaegeo/Starbase/tree/45a9bb464cb71d7de7a214f8e665111d6b2b5989/ISAN-Waypoint%20System) with custom interface that supports 18 waypoints - [NavCas (Autopilot and Crash Avoidance System) by fixerid](https://github.com/fixerid/sb-projects/tree/main/NavCas), customised to integrate with ISAN Waypoint System, running on separate set of three ISAN Monos - [Compass by Firestar99](https://gitlab.com/Firestar99/yolol/-/blob/master/src/compass/README.md), customised to integrate with ISAN Waypoint System and share the receivers with NavCas - Alert panels and visualisations for obstacle detection - Timer panel - Odometer panel - Two passenger seats - Many extra slots for YOLOL or memory chips - Top speed of 140m/s when empty More detailed information can be found in the [ship manual](https://github.com/vinteo/starbase-ships/tree/main/rigger). # Changelog ## v1.2.3 (Current) - 09/04/2023 - Fixed material scanner pitch (properly this time) ## v1.2.2 - 11/02/2023 - Fixed material scanner pitch ## v1.2.1 - 29/12/2022 - Added Discord link to help chip - Added cruise safety chip - Added laser safety chip - Added EGOTech logo decal - Removed laser pulse function ### v1.2.0 (Ship Shop Version) - 23/05/2022 - Painted thrusters black - Removed coolant cooling systems - Added four heat sinks - Reduced radiators to two bases and four extensions - Replaced `RadiationRate` panel with `HeatTransferRate` - Added `StoredHeat` panel - Fixed piping for emergency propellant tank - Adjusted laser pitch limit from -50 degrees to -35 degrees to avoid hitting ship nose - Added bench meter upgrade - Added adjustable turtle rate - Switched cable plugs to small control stands to free up more console space, rearranged displays and buttons - Changed lights from white to light blue - Removed help chips except chip with URL to ship manual ## v1.1.2 - 27/12/2021 - Painted external hardpoints and maneuver thrusters black - Replaced two YOLOL chip readers with memory relays to allow for remapping, giving some nicer labels on the consoles - Upgraded Compass to v1.2.1 ## v1.1.1 - 16/10/2021 - Updated mining lasers script to turn off immediately when button is toggled off - Improved scanner to not "flash" results on display - Reorganised YOLOL chips and added labels to racks - Retuned approach script to be a lot more conservative and safe - Increased ship strength factor to 4.978

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